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56 Commits

Author SHA1 Message Date
joonasp 86d16e0cf2 small fixes 2022-05-16 17:47:54 +03:00
HelarJ 9a104a8bd3 Merge branch 'loottable'
# Conflicts:
#	Assets/Project Files/Scripts/Arlo/SlimeAI.cs
2022-05-02 17:32:39 +03:00
jonasty cd5922d2b8 fix ai 2022-05-02 16:17:05 +03:00
jonasty 181ce32b7b t 2022-05-02 16:11:53 +03:00
jonasty 2beb3298c6 to master merge 2022-05-02 16:09:20 +03:00
jonasty 6571056d18 loot table added - AI improved a bit 2022-05-02 14:28:44 +03:00
arlo 5a83699fd1 fixes to slime death, attack function has proper timings 2022-04-25 18:05:53 +03:00
jonasty a748b342a8 wandering implemented 2022-04-25 17:41:22 +03:00
jonasty fd683b4580 Merge branch 'master' of https://cgvrgit.ulno.net/helar/Heroes_of_Hiis 2022-04-25 16:35:30 +03:00
jonasty 0d597af869 slime wandering 2022-04-25 16:34:38 +03:00
HelarJ c085a629af Merge remote-tracking branch 'origin/gesture_joonasp'
# Conflicts:
#	Assets/_TerrainData/TerrainData_521113671563848736.asset
#	Assets/_TerrainData/TerrainData_699485723238748736.asset
#	Assets/_TerrainData/TerrainData_869121471408748736.asset
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2022-04-25 16:17:38 +03:00
joonasp 73dd34ba61 crafting tweaks 2022-04-25 16:06:41 +03:00
jonasty 34035c5b3d Merge pull request 'staging2' (#30) from staging2 into master
Reviewed-on: #30
2022-04-25 12:53:24 +00:00
jonasty feff9540ec Merge pull request 'combatscene' (#29) from combatscene into staging2
Reviewed-on: #29
2022-04-25 12:50:12 +00:00
jonasty f82cfa297e Merge branch 'staging2' into combatscene 2022-04-25 12:49:24 +00:00
jonasty 036fa40b82 Merge pull request 'slime-AI' (#28) from slime-AI into staging2
Reviewed-on: #28
2022-04-25 12:49:16 +00:00
jonasty b51388d292 added spawns for slimes, boss slime added. blocker for final area added + key to unlock 2022-04-25 15:29:04 +03:00
joonasp 96f2f41d9b script fix 2022-04-25 13:39:16 +03:00
joonasp 270acfd18d wand power value affects spells 2022-04-25 12:55:41 +03:00
joonasp 06045c07fb shield cast sound 2022-04-25 12:26:34 +03:00
joonasp effc8d18fd sheld passive sound, initial crafting (2x wood = wand, wand + wood = damage up) 2022-04-25 11:46:51 +03:00
arlo 4df9180db1 slimes now die and disappear after death 2022-04-18 18:06:39 +03:00
joonasp aeaf7f4b22 gesture relative to player 2022-04-18 17:35:55 +03:00
jonasty 3813586b4c combat scene ready, adjusted slime texturemap for more color variety 2022-04-18 16:59:18 +03:00
joonasp 4922174840 shield color change on lifetime 2022-04-18 14:14:48 +03:00
joonasp b3c991bd09 start minigame with gesure named "Circle" 2022-04-18 12:08:55 +03:00
joonasp a997c06e99 shield costs 1 essence, sound played if trying with 0 essence, shield despawns in 5 sec 2022-04-18 11:52:14 +03:00
joonasp ad1a931c41 shield spell, ice bolt adjustments, training dummys 2022-04-18 11:29:26 +03:00
arlo 7926bcdef4 slime AI 2022-04-18 03:08:12 +03:00
jonasty 2fd2c37990 added world scene mountains to hide world borders 2022-04-17 22:56:07 +03:00
jonasty 2a996b6feb combatlevel world done | adjusts in portal script to allow for scenemanagement | waiting for ai to finish. need to write enemy spawner scripts 2022-04-17 22:18:13 +03:00
joonasp 5bf99356ff merge fixes and icebolt tweaks 2022-04-14 17:56:04 +03:00
helar be8b9a987d Merge pull request 'staging2' (#26) from staging2 into master
Reviewed-on: #26
2022-04-11 16:26:05 +00:00
HelarJ 5f55b04eba merge arlo 2022-04-11 19:13:05 +03:00
HelarJ fd4432fc6d Merge remote-tracking branch 'origin/PauseMenu' into staging2
# Conflicts:
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#	ProjectSettings/TagManager.asset
2022-04-11 19:10:18 +03:00
HelarJ 029c6cf7ba comment out missing playerinfo methods 2022-04-11 19:08:35 +03:00
HelarJ ca41eda129 merge joonasp's branches 2022-04-11 19:03:18 +03:00
HelarJ ec2dd764d4 merge joonasp joonasty 2022-04-11 18:56:51 +03:00
HelarJ cd1633af54 Merge remote-tracking branch 'origin/joonasp_Milestone3' into staging2
# Conflicts:
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2022-04-11 18:53:05 +03:00
jonasty 82b7e7fbb2 merge commit 2022-04-11 18:46:10 +03:00
joonasp f032bb323a essence add to playerinfo 2022-04-11 18:27:18 +03:00
LAPTOP-NFGSIHNQ\shump ba8883786b Changed to portal transition 2022-04-11 17:19:41 +03:00
LAPTOP-NFGSIHNQ\shump 1ed57d5c31 Add menu scene, scene transition, simple position save and load 2022-04-11 16:34:14 +03:00
joonasp f7734432cc branch from homebase, icebolt collision issues 2022-04-11 13:58:13 +03:00
jonasty 6f7c3eaa9b portal vfx rework - shield spell art added - logs made stackable - some portal script interference fixed 2022-04-10 18:06:16 +03:00
LAPTOP-NFGSIHNQ\shump 26e2d0d1db Merge branch 'master' of https://cgvrgit.ulno.net/helar/Heroes_of_Hiis into PauseMenu 2022-04-10 15:26:28 +03:00
jonasty 1f2af9127e portal vfx rework with spawn animation 2022-04-09 14:20:46 +03:00
jonasty 9b4be15690 hand animations 2022-04-08 23:38:29 +03:00
joonasp 09e7e26cbb gemportal branch merge 2022-04-08 22:18:18 +03:00
joonasp 037432c393 playerinfo script and duplicate scene for testing 2022-04-08 22:16:25 +03:00
joonasp 9eaa6517c3 Merge branch 'staging' of https://cgvrgit.ulno.net/helar/Heroes_of_Hiis into joonasp_Milestone2 2022-04-08 21:14:07 +03:00
jonasty 8727b6d949 portals activated with gems + some small optims 2022-04-08 15:39:32 +03:00
joonasp c13d671975 Inventory and minigame tweaks 2022-04-04 18:57:40 +03:00
LAPTOP-NFGSIHNQ\shump e0f3c3e580 Fixed door interaction 2022-04-04 18:31:12 +03:00
LAPTOP-NFGSIHNQ\shump 194574ee65 Current version of pause menu panel to change settings while gameplay. 2022-04-04 17:15:27 +03:00
joonasp e671f77c77 item stack pop item, minigame additem method 2022-04-03 09:40:36 +03:00
548 changed files with 244687 additions and 15584 deletions

28
Assets/BossSpawner.cs Normal file
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@ -0,0 +1,28 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BossSpawner : MonoBehaviour
{
[SerializeField]
private GameObject bossSlime;
[SerializeField]
private Transform spawnLocation;
[SerializeField]
private int maxAmount = 1;
public void SpawnBossSlime()
{
int alive = GameObject.FindGameObjectsWithTag("BossSlime").Length;
if (alive <= maxAmount)
{
bossSlime.transform.localScale = new Vector3(5, 5, 5);
Instantiate(bossSlime, spawnLocation.position, Quaternion.identity);
}
else
{
Debug.LogWarning("Max bosses in scene");
}
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Consumable : MonoBehaviour
{
public int regenAmount;
GameObject player;
public void UseConsumable() {
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@ -21,15 +21,15 @@ Material:
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textureShape: 1 textureShape: 1
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flipbookColumns: 1
maxTextureSizeSet: 0 maxTextureSizeSet: 0
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textureFormatSet: 0 textureFormatSet: 0
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platformSettings: platformSettings:
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buildTarget: DefaultTexturePlatform
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -65,7 +75,9 @@ TextureImporter:
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overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: Standalone forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -75,7 +87,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: Android forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -85,7 +99,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: Windows Store Apps forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -95,7 +111,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: WebGL forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -105,12 +123,24 @@ TextureImporter:
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overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet: spriteSheet:
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sprites: [] sprites: []
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bones: []
spriteID:
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pSDShowRemoveMatteOption: 0
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View File

@ -1,9 +1,9 @@
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guid: 22913af06b48e0345b87b22f4b990ed0 guid: 22913af06b48e0345b87b22f4b990ed0
TextureImporter: TextureImporter:
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externalObjects: {} externalObjects: {}
serializedVersion: 4 serializedVersion: 11
mipmaps: mipmaps:
mipMapMode: 0 mipMapMode: 0
enableMipMap: 1 enableMipMap: 1
@ -21,6 +21,10 @@ TextureImporter:
heightScale: 0.25 heightScale: 0.25
normalMapFilter: 0 normalMapFilter: 0
isReadable: 0 isReadable: 0
streamingMipmaps: 1
streamingMipmapsPriority: 0
vTOnly: 0
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grayScaleToAlpha: 0 grayScaleToAlpha: 0
generateCubemap: 6 generateCubemap: 6
cubemapConvolution: 0 cubemapConvolution: 0
@ -29,7 +33,7 @@ TextureImporter:
maxTextureSize: 2048 maxTextureSize: 2048
textureSettings: textureSettings:
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filterMode: 2 filterMode: 1
aniso: 3 aniso: 3
mipBias: 0 mipBias: 0
wrapU: 1 wrapU: 1
@ -51,11 +55,17 @@ TextureImporter:
spriteTessellationDetail: -1 spriteTessellationDetail: -1
textureType: 6 textureType: 6
textureShape: 1 textureShape: 1
singleChannelComponent: 0
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flipbookColumns: 1
maxTextureSizeSet: 0 maxTextureSizeSet: 0
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textureFormatSet: 0 textureFormatSet: 0
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buildTarget: DefaultTexturePlatform
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -65,7 +75,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: Standalone forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -75,7 +87,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: Android forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -85,7 +99,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: Windows Store Apps forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -95,7 +111,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: WebGL forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -105,12 +123,24 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet: spriteSheet:
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sprites: [] sprites: []
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physicsShape: [] physicsShape: []
bones: []
spriteID:
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vertices: []
indices:
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weights: []
secondaryTextures: []
nameFileIdTable: {}
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pSDShowRemoveMatteOption: 0
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View File

@ -1,9 +1,9 @@
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guid: cefdcf6cc8a11ac488b02648dba5c8cc guid: cefdcf6cc8a11ac488b02648dba5c8cc
TextureImporter: TextureImporter:
fileIDToRecycleName: {} internalIDToNameTable: []
externalObjects: {} externalObjects: {}
serializedVersion: 4 serializedVersion: 11
mipmaps: mipmaps:
mipMapMode: 0 mipMapMode: 0
enableMipMap: 1 enableMipMap: 1
@ -21,6 +21,10 @@ TextureImporter:
heightScale: 0.25 heightScale: 0.25
normalMapFilter: 0 normalMapFilter: 0
isReadable: 0 isReadable: 0
streamingMipmaps: 1
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0 grayScaleToAlpha: 0
generateCubemap: 6 generateCubemap: 6
cubemapConvolution: 0 cubemapConvolution: 0
@ -29,7 +33,7 @@ TextureImporter:
maxTextureSize: 2048 maxTextureSize: 2048
textureSettings: textureSettings:
serializedVersion: 2 serializedVersion: 2
filterMode: 2 filterMode: 1
aniso: 3 aniso: 3
mipBias: 0 mipBias: 0
wrapU: 1 wrapU: 1
@ -51,11 +55,17 @@ TextureImporter:
spriteTessellationDetail: -1 spriteTessellationDetail: -1
textureType: 6 textureType: 6
textureShape: 1 textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0 maxTextureSizeSet: 0
compressionQualitySet: 0 compressionQualitySet: 0
textureFormatSet: 0 textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings: platformSettings:
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buildTarget: DefaultTexturePlatform
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -65,7 +75,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: Standalone forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -75,7 +87,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: Android forceMaximumCompressionQuality_BC6H_BC7: 1
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buildTarget: Android
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -85,7 +99,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: Windows Store Apps forceMaximumCompressionQuality_BC6H_BC7: 1
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buildTarget: Windows Store Apps
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -95,7 +111,9 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- buildTarget: WebGL forceMaximumCompressionQuality_BC6H_BC7: 1
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buildTarget: WebGL
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
@ -105,12 +123,24 @@ TextureImporter:
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androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
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sprites: [] sprites: []
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weights: []
secondaryTextures: []
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pSDShowRemoveMatteOption: 0
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