playerinfo script and duplicate scene for testing
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35
Assets/Project Files/Scripts/JoonasP/PlayerInfo.cs
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35
Assets/Project Files/Scripts/JoonasP/PlayerInfo.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlayerInfo : MonoBehaviour
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{
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private int health;
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private int essence_basic;
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//Add elemental essences?
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private void Awake()
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{
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health = 5;
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essence_basic = 0;
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}
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public void AddHealth(int value)
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{
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health += value;
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if (health <= 0)
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{
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Debug.Log("NO HEALTH REMAINING");
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}
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}
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public void AddEssenceBasic(int value)
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{
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if (essence_basic + value < 0)
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{
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Debug.LogError("NOT ENOUGH ESSENCE");
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}
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else essence_basic += value;
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}
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}
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11
Assets/Project Files/Scripts/JoonasP/PlayerInfo.cs.meta
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Assets/Project Files/Scripts/JoonasP/PlayerInfo.cs.meta
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36087
Assets/Scenes/JoonasP/Homebase_JoonasP.unity
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36087
Assets/Scenes/JoonasP/Homebase_JoonasP.unity
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userData:
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- _HorizonCloudStartPosition: -0.1
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- _HorizonCloudStep: 25
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- _HorizonExponent: 3.6061766
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- _HorizonExponent: 3.7146542
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- _HorizonStep: 500
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- _HorizonThickness: 1
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- _MoonGlow: 0
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- _MoonLightIntensity: 0.0000020319862
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- _MoonLightIntensity: 0.0000058246696
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- _MoonSize: 0
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- _MoonSoftEdge: 0
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- _OverheadCloudAltitude: 1000
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- _OverheadCloudAnimationSpeed: 50
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- _OverheadCloudFlowDirectionX: 1
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- _OverheadCloudFlowDirectionZ: 1
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- _OverheadCloudRemapMax: 1.1693709
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- _OverheadCloudRemapMin: 0.17691116
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- _OverheadCloudRemapMax: 1.2231352
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- _OverheadCloudRemapMin: 0.20684233
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- _OverheadCloudSize: 10
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- _OverheadCloudStep: 2
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- _StarsDensity0: 0.4
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- _StarsTwinkle1: 6
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- _StarsTwinkle2: 2
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- _SunGlow: 0.45
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- _SunLightIntensity: 0.32942882
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- _SunLightIntensity: 0.38252082
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- _SunSize: 0.1
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- _SunSoftEdge: 0.5
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- _FogColor: {r: 0, g: 0, b: 0, a: 0}
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- _GroundColor: {r: 0.42032427, g: 0.4022119, b: 0.43729466, a: 1}
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- _GroundColor: {r: 0.42508656, g: 0.40805677, b: 0.44104263, a: 1}
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- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
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- _HorizonColor: {r: 0.90110177, g: 0.8658971, b: 0.767836, a: 1}
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- _HorizonColor: {r: 0.8990203, g: 0.87222093, b: 0.77996165, a: 1}
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- _MoonColor: {r: 1, g: 1, b: 1, a: 0}
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- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
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- _MoonLightColor: {r: 0, g: 0, b: 0, a: 0}
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- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.978663}
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- _SkyColor: {r: 0.2242445, g: 0.4031012, b: 0.6445015, a: 1}
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- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.98546386}
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- _SkyColor: {r: 0.23304974, g: 0.42586115, b: 0.67070246, a: 1}
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- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
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- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
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- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
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- _SunColor: {r: 0.9716981, g: 0.924923, b: 0.8476991, a: 1}
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- _SunDirection: {r: 0, g: -0.46185654, b: 0.88695467, a: 0}
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- _SunLightColor: {r: 1, g: 0.9929226, b: 0.9009434, a: 1}
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m_BuildTextureStacks: []
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--- !u!114 &11400000
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