item stack pop item, minigame additem method

This commit is contained in:
joonasp 2022-04-03 09:40:36 +03:00
parent 5d197d0958
commit e671f77c77
6 changed files with 201 additions and 310 deletions

View File

@ -15,6 +15,7 @@ GameObject:
- component: {fileID: 364742329878811599}
- component: {fileID: 3113279289267004298}
- component: {fileID: 965315076614651339}
- component: {fileID: 4869442126406565975}
m_Layer: 10
m_Name: EssenceNode
m_TagString: Untagged
@ -301,6 +302,22 @@ AudioSource:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &4869442126406565975
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3467985268477833302}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fc417ab3a5b06f04db2149be4cfdf6e4, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 10
canStack: 1
itemName: Magic essence
itemDescription:
--- !u!1 &5463776654730074005
GameObject:
m_ObjectHideFlags: 0

View File

@ -101,6 +101,26 @@ public class InventoryItem : MonoBehaviour
return true;
}
public void PopItem()
{
GameObject item = Instantiate(itemPrefab, transform.position + transform.forward, Quaternion.identity);
item.transform.localScale = new Vector3(1, 1, 1);
var colliderComponent = item.GetComponent<Collider>();
if (colliderComponent != null) colliderComponent.enabled = true;
var rigidbodyComponent = item.GetComponent<Rigidbody>();
if (rigidbodyComponent != null)
{
rigidbodyComponent.isKinematic = false;
rigidbodyComponent.useGravity = true;
}
ChangeCount(-1);
}
public int GetItemid()
{
return _itemId;

View File

@ -7,7 +7,8 @@ public class EssenceNodeController : MonoBehaviour
{
[SerializeField]
private AudioSource chime;
public Inventory playerInventory;
public bool isTouched;
private bool followPlayer = false;
@ -58,6 +59,7 @@ public class EssenceNodeController : MonoBehaviour
{
yield return new WaitForSeconds(2f);
//TODO: Update value in player inventory
playerInventory.AddItem(GetComponent<ItemData>());
Destroy(gameObject);
}

View File

@ -178,7 +178,19 @@ MonoBehaviour:
m_Calls: []
m_Activated:
m_PersistentCalls:
m_Calls: []
m_Calls:
- m_Target: {fileID: 719213140875167033}
m_TargetAssemblyTypeName: InventoryItem, Assembly-CSharp
m_MethodName: PopItem
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_Deactivated:
m_PersistentCalls:
m_Calls: []

View File

@ -500,6 +500,75 @@ Transform:
m_Father: {fileID: 1578543176}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &559424723
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalPosition.x
value: -5.818
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalPosition.y
value: 1.212
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalPosition.z
value: -10.122
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775025, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_Name
value: Holster
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51, type: 3}
--- !u!1 &599916901
GameObject:
m_ObjectHideFlags: 0
@ -596,7 +665,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &629412354
GameObject:
@ -758,7 +827,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &705507993
GameObject:
@ -1236,155 +1305,6 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 5b158b94c373d4b4f9e98cdb92789343, type: 3}
--- !u!1 &1342371949
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1342371954}
- component: {fileID: 1342371953}
- component: {fileID: 1342371952}
- component: {fileID: 1342371951}
- component: {fileID: 1342371955}
m_Layer: 0
m_Name: TestHolster
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!135 &1342371951
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1342371949}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &1342371952
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1342371949}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8aa659f864a2309459a789493298b561, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1342371953
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1342371949}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1342371954
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1342371949}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -3.885, y: 1.1443379, z: -10.004}
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1342371955
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1342371949}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60523e0647cc6ab43acc73cb266a32a7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_InteractionManager: {fileID: 1989791150}
m_InteractionLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_InteractionLayers:
m_Bits: 4294967295
m_AttachTransform: {fileID: 0}
m_KeepSelectedTargetValid: 1
m_StartingSelectedInteractable: {fileID: 0}
m_HoverEntered:
m_PersistentCalls:
m_Calls: []
m_HoverExited:
m_PersistentCalls:
m_Calls: []
m_SelectEntered:
m_PersistentCalls:
m_Calls: []
m_SelectExited:
m_PersistentCalls:
m_Calls: []
m_OnHoverEntered:
m_PersistentCalls:
m_Calls: []
m_OnHoverExited:
m_PersistentCalls:
m_Calls: []
m_OnSelectEntered:
m_PersistentCalls:
m_Calls: []
m_OnSelectExited:
m_PersistentCalls:
m_Calls: []
m_ShowInteractableHoverMeshes: 1
m_InteractableHoverMeshMaterial: {fileID: 0}
m_InteractableCantHoverMeshMaterial: {fileID: 0}
m_SocketActive: 1
m_InteractableHoverScale: 1
m_RecycleDelayTime: 1
--- !u!1 &1354843858
GameObject:
m_ObjectHideFlags: 0
@ -1495,155 +1415,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1366746230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1366746231}
- component: {fileID: 1366746236}
- component: {fileID: 1366746235}
- component: {fileID: 1366746234}
- component: {fileID: 1366746232}
m_Layer: 0
m_Name: TestHolster (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1366746231
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1366746230}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -3.109, y: 1.133, z: -10.044}
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1366746232
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1366746230}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60523e0647cc6ab43acc73cb266a32a7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_InteractionManager: {fileID: 1989791150}
m_InteractionLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_InteractionLayers:
m_Bits: 4294967295
m_AttachTransform: {fileID: 0}
m_KeepSelectedTargetValid: 1
m_StartingSelectedInteractable: {fileID: 0}
m_HoverEntered:
m_PersistentCalls:
m_Calls: []
m_HoverExited:
m_PersistentCalls:
m_Calls: []
m_SelectEntered:
m_PersistentCalls:
m_Calls: []
m_SelectExited:
m_PersistentCalls:
m_Calls: []
m_OnHoverEntered:
m_PersistentCalls:
m_Calls: []
m_OnHoverExited:
m_PersistentCalls:
m_Calls: []
m_OnSelectEntered:
m_PersistentCalls:
m_Calls: []
m_OnSelectExited:
m_PersistentCalls:
m_Calls: []
m_ShowInteractableHoverMeshes: 1
m_InteractableHoverMeshMaterial: {fileID: 0}
m_InteractableCantHoverMeshMaterial: {fileID: 0}
m_SocketActive: 1
m_InteractableHoverScale: 1
m_RecycleDelayTime: 1
--- !u!135 &1366746234
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1366746230}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &1366746235
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1366746230}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8aa659f864a2309459a789493298b561, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1366746236
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1366746230}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1479875001
GameObject:
m_ObjectHideFlags: 0
@ -1760,7 +1531,7 @@ PrefabInstance:
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
type: 3}
propertyPath: m_RootOrder
value: 2
value: 3
objectReference: {fileID: 0}
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
type: 3}
@ -1866,7 +1637,7 @@ Transform:
m_Children:
- {fileID: 508810528}
m_Father: {fileID: 0}
m_RootOrder: 5
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1578543177
MonoBehaviour:
@ -1988,6 +1759,75 @@ ParticleSystem:
type: 3}
m_PrefabInstance: {fileID: 953161746}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1638002948
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalPosition.x
value: -6.541
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalPosition.y
value: 1.183
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalPosition.z
value: -10.075
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1015801306266775025, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
type: 3}
propertyPath: m_Name
value: Holster (1)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51, type: 3}
--- !u!1 &1651537451
GameObject:
m_ObjectHideFlags: 0
@ -2032,7 +1872,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1694198627
PrefabInstance:
@ -2047,7 +1887,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 465858, guid: 627e36a0129013a47a9ff4c741c3f6d6, type: 3}
propertyPath: m_RootOrder
value: 14
value: 13
objectReference: {fileID: 0}
- target: {fileID: 465858, guid: 627e36a0129013a47a9ff4c741c3f6d6, type: 3}
propertyPath: m_LocalScale.x
@ -2157,7 +1997,7 @@ PrefabInstance:
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
type: 3}
propertyPath: m_RootOrder
value: 1
value: 2
objectReference: {fileID: 0}
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
type: 3}
@ -2460,7 +2300,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2057955796 stripped
GameObject:
@ -2675,7 +2515,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 431264, guid: 14a1089dfc8b2f949937da50bf38bc90, type: 3}
propertyPath: m_RootOrder
value: 11
value: 10
objectReference: {fileID: 0}
- target: {fileID: 431264, guid: 14a1089dfc8b2f949937da50bf38bc90, type: 3}
propertyPath: m_LocalPosition.x

View File

@ -6,7 +6,7 @@ EditorBuildSettings:
serializedVersion: 2
m_Scenes:
- enabled: 0
path: Assets/Scenes/DO_NOT_TOUCH.unity
path: Assets/SimpleNaturePack/Scenes/DO_NOT_TOUCH.unity
guid: 9fc0d4010bbf28b4594072e72b8655ab
- enabled: 1
path: Assets/Scenes/JoonasP/SampleScene.unity