merge fixes and icebolt tweaks
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@ -23,16 +23,12 @@ public class ActionGestureInteraction : MonoBehaviour
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{
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Debug.LogWarning(action);
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/* todo: playerinfo doesnt have these methods?
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if (player.GetComponent<PlayerInfo>().GetRightHand() != null)
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{
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Debug.LogWarning(player.GetComponent<PlayerInfo>().GetRightHand().name);
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if (player.GetComponent<PlayerInfo>().GetRightHand().name.Equals("wand")) holdingWand = true;
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*/
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switch (action)
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{
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@ -4,15 +4,23 @@ using UnityEngine;
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public class PlayerInfo : MonoBehaviour
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public static PlayerInfo Instance;
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private int health;
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private int essence_basic;
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//Add elemental essences?
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private GameObject rightHandHeld;
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private GameObject leftHandHeld;
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private void Awake()
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{
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Instance = this;
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health = 5;
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essence_basic = 0;
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rightHandHeld = null;
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leftHandHeld = null;
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}
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public void AddHealth(int value)
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@ -28,8 +36,31 @@ public class PlayerInfo : MonoBehaviour
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{
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if (essence_basic + value < 0)
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{
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Debug.LogError("NOT ENOUGH ESSENCE");
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Debug.Log("NOT ENOUGH ESSENCE");
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}
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else essence_basic += value;
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}
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public void AddLeftHand(GameObject obj)
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{
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leftHandHeld = obj;
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}
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public void AddRightHand(GameObject obj)
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{
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rightHandHeld = obj;
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}
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public void RemoveLeftHand()
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{
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leftHandHeld = null;
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}
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public void RemoveRightHand()
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{
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rightHandHeld = null;
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}
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public GameObject GetRightHand() { return rightHandHeld; }
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public GameObject GetLeftHand() { return leftHandHeld; }
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@ -112,7 +112,7 @@ Material:
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@ -121,25 +121,25 @@ Material:
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@ -2955,7 +2955,7 @@ MonoBehaviour:
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m_Offset: {x: 0, y: 0}
|
||||
- _ColorByHeight:
|
||||
m_Texture: {fileID: 6831111675755459306, guid: 726ce83d589353742be6b48ff467fc48,
|
||||
m_Texture: {fileID: 3516647102606722172, guid: 726ce83d589353742be6b48ff467fc48,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorByNormal:
|
||||
m_Texture: {fileID: 165637708112304383, guid: 726ce83d589353742be6b48ff467fc48,
|
||||
m_Texture: {fileID: 4906480472719197437, guid: 726ce83d589353742be6b48ff467fc48,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
|
|
|
@ -40,17 +40,17 @@ Material:
|
|||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorBlend:
|
||||
m_Texture: {fileID: 3234995293974440031, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
m_Texture: {fileID: -9047105083863647604, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorByHeight:
|
||||
m_Texture: {fileID: 7438741728987644076, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
m_Texture: {fileID: 3290042660671939480, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorByNormal:
|
||||
m_Texture: {fileID: -7540841678319409431, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
m_Texture: {fileID: -1827338606171078033, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
|
|
|
@ -18,7 +18,7 @@ PhysicsManager:
|
|||
m_ClothInterCollisionDistance: 0
|
||||
m_ClothInterCollisionStiffness: 0
|
||||
m_ContactsGeneration: 1
|
||||
m_LayerCollisionMatrix: fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffbfffffffdffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_LayerCollisionMatrix: fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffbfffffff9ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_AutoSimulation: 1
|
||||
m_AutoSyncTransforms: 1
|
||||
m_ReuseCollisionCallbacks: 1
|
||||
|
|
Loading…
Reference in New Issue