VR2024_WizardVR/TheProject/VRWizardProject/Saved/Logs/VRWizardProject.log

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Log file open, 05/27/24 17:36:46
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=5884)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: VRWizardProject
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
2024-05-22 09:05:58 +00:00
LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4412] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 3600 6-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\VRWizardProject.uproject"""
LogCsvProfiler: Display: Metadata set : loginid="583989464419a262f3c29f86fb93fd50"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 9.228671
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-F9D92A9B4F513C2A767A5BBEDDC32503
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogConfig: Display: Loading TVOS ini files took 0.04 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogConfig: Display: Loading Linux ini files took 0.05 seconds
LogConfig: Display: Loading Windows ini files took 0.02 seconds
LogAssetRegistry: Display: Asset registry cache read as 18.1 MiB from E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_0.bin
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin FastBuildController
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
2024-05-15 09:16:10 +00:00
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin OpenXRHandTracking
LogPluginManager: Mounting Engine plugin OpenXREyeTracker
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin Fracture
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin FullBodyIK
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin CryptoKeys
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin DataValidation
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Project plugin OculusXR
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
LogPackageName: Display: FPackageName: Mount point added: 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
2024-05-22 11:30:05 +00:00
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogOVRPlugin: Display: CompositorOpenXR::PreInitialize(activity = 0000000000000000, apiType = 0, preinitializeFlags=0x0)
LogOVRPlugin: Display: Support Non-Oculus runtime: NO
LogOVRPlugin: Display: -- Set xrGetInstanceProcAddr to OpenXR Loader
LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrEnumerateInstanceExtensionProperties(layerName, 0, &instanceExtensionCount, nullptr), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:460 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312)
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_vulkan_enable
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D11_enable
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D12_enable
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_performance_settings
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_color_scale_bias
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_mesh
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_aim
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_capsules
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_display_refresh_rate
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_color_space
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_configuration
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_vulkan
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_foveation_eye_tracked
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_composition_layer_image_layout
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_depth
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_visibility_mask
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cylinder
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cube
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_convert_timespec_time
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_triangle_mesh
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_color_lut
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_preferences
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_layer_resumed_event
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_audio_device_guid
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_external_camera
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_render_model
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_keyboard_tracking
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_virtual_keyboard
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking_data_source
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_hand_tracking_wide_motion_mode
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_scene
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_container
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_query
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage_batch
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_sharing
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_user
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_headset_id
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_spatial_entity_mesh
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking2
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_eye_tracking_social
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_body_tracking
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_full_body
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_fidelity
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_calibration
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_pro
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_proximity
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_touch_controller_plus
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_MSFT_hand_interaction
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_amplitude_envelope
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_pcm
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_performance_metrics
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_debug_utils
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_simultaneous_hands_and_controllers
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX1_simultaneous_hands_controllers_management
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_detached_controllers
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX2_detached_controllers
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_environment_depth
LogOVRPlugin: Display: Available Layers: (0)
LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrCreateInstance(&createInfo, &instance), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:2217 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312)
LogOVRPlugin: Display: Preinitialize: xrCreateInstance() failed
LogHMD: Failed initializing OVRPlugin 1.96.0
LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-29314046
LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 27405482
LogInit: OS: Windows 10 (22H2) [10.0.19045.4412] (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: NVIDIA GeForce RTX 2060
LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
2024-05-08 08:57:52 +00:00
LogInit: Command Line:
LogInit: Base Directory: D:/Epic Games/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogCoreRedirects: AddRedirect(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible!
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.05.27-14.36.52:737][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.05.27-14.36.52:737][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.ForwardShading:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]]
[2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.MobileHDR:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.05.27-14.36.52:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.05.27-14.36.52:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.05.27-14.36.52:831][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.05.27-14.36.52:831][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.27-14.36.52:841][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.05.27-14.36.52:841][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.05.27-14.36.52:841][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.05.27-14.36.52:921][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.27-14.36.52:921][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.27-14.36.52:921][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.05.27-14.36.53:158][ 0]LogD3D12RHI: Aftermath initialized
[2024.05.27-14.36.53:158][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.05.27-14.36.53:158][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.05.27-14.36.53:536][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1
[2024.05.27-14.36.53:536][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported
[2024.05.27-14.36.53:536][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s]
[2024.05.27-14.36.53:536][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94)
[2024.05.27-14.36.53:536][ 0]LogD3D12RHI: Driver Date: 7-21-2022
[2024.05.27-14.36.53:543][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.05.27-14.36.53:543][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.27-14.36.53:543][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s]
[2024.05.27-14.36.53:543][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.05.27-14.36.53:543][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.05.27-14.36.53:543][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.05.27-14.36.53:543][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.05.27-14.36.53:558][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.05.27-14.36.53:582][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.05.27-14.36.53:582][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.27-14.36.53:587][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.05.27-14.36.53:611][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.05.27-14.36.53:611][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.05.27-14.36.53:611][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.05.27-14.36.53:611][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.05.27-14.36.53:611][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Config/WindowsEditor/Editor.ini]
[2024.05.27-14.36.53:625][ 0]LogInit: Computer: DESKTOP-G72JM0I
[2024.05.27-14.36.53:625][ 0]LogInit: User: egonh
[2024.05.27-14.36.53:625][ 0]LogInit: CPU Page size=4096, Cores=6
[2024.05.27-14.36.53:625][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.05.27-14.36.53:630][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2024.05.27-14.36.53:630][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.05.27-14.36.53:630][ 0]LogMemory: Process Physical Memory: 496.75 MB used, 506.18 MB peak
[2024.05.27-14.36.53:630][ 0]LogMemory: Process Virtual Memory: 490.41 MB used, 490.41 MB peak
[2024.05.27-14.36.53:630][ 0]LogMemory: Physical Memory: 7695.95 MB used, 8617.43 MB free, 16313.38 MB total
[2024.05.27-14.36.53:630][ 0]LogMemory: Virtual Memory: 10647.54 MB used, 10529.85 MB free, 21177.38 MB total
[2024.05.27-14.36.53:630][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.05.27-14.36.53:637][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.05.27-14.36.53:805][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.05.27-14.36.53:809][ 0]LogInit: Using OS detected language (et-EE).
[2024.05.27-14.36.53:809][ 0]LogInit: Using OS detected locale (en-150).
[2024.05.27-14.36.53:949][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language.
[2024.05.27-14.36.53:965][ 0]LogInit: Setting process to per monitor DPI aware
[2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard).
[2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard).
[2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard).
[2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard).
[2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard).
[2024.05.27-14.36.55:093][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.05.27-14.36.55:093][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.05.27-14.36.58:340][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.27-14.36.58:340][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.27-14.36.58:340][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.05.27-14.36.58:340][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.05.27-14.36.58:340][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.05.27-14.36.58:340][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.05.27-14.36.58:340][ 0]LogWindows: Attached monitors:
[2024.05.27-14.36.58:340][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY]
[2024.05.27-14.36.58:340][ 0]LogWindows: Found 1 attached monitors.
[2024.05.27-14.36.58:340][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.05.27-14.36.58:341][ 0]LogRHI: RHI Adapter Info:
[2024.05.27-14.36.58:341][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060
[2024.05.27-14.36.58:341][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94)
[2024.05.27-14.36.58:341][ 0]LogRHI: Driver Date: 7-21-2022
[2024.05.27-14.37.45:318][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12.
Please install the latest driver version or switch to a different rendering API.
Would you like to visit the following URL to download the driver?
https://www.nvidia.com/en-us/geforce/drivers/
NVIDIA GeForce RTX 2060
Installed: 516.94
Minimum required: 527.27
[2024.05.27-14.37.45:318][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id")
[2024.05.27-14.37.45:318][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.05.27-14.37.45:333][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.05.27-14.37.45:333][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.05.27-14.37.45:333][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.05.27-14.37.45:333][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.05.27-14.37.45:475][ 0]LogD3D12RHI: Bindless resources are supported
[2024.05.27-14.37.45:475][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.05.27-14.37.45:475][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.05.27-14.37.45:475][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.05.27-14.37.45:475][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.05.27-14.37.45:475][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.05.27-14.37.45:475][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.05.27-14.37.45:475][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.05.27-14.37.45:475][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.05.27-14.37.45:561][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.05.27-14.37.45:561][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.05.27-14.37.45:562][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.05.27-14.37.45:630][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.05.27-14.37.45:630][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.05.27-14.37.45:632][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version.
[2024.05.27-14.37.45:632][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB)
[2024.05.27-14.37.45:632][ 0]LogD3D12RHI: Async texture creation enabled
[2024.05.27-14.37.45:632][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.05.27-14.37.45:986][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.05.27-14.37.46:301][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all'
[2024.05.27-14.37.46:301][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all" ]
[2024.05.27-14.37.46:561][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.05.27-14.37.46:561][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.05.27-14.37.46:561][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.05.27-14.37.46:561][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.05.27-14.37.46:561][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.05.27-14.37.46:561][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.05.27-14.37.46:561][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.05.27-14.37.46:653][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.05.27-14.37.46:725][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.05.27-14.37.46:816][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.05.27-14.37.46:869][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.05.27-14.37.46:908][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.05.27-14.37.47:014][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.05.27-14.37.48:032][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.05.27-14.37.48:032][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.05.27-14.37.48:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.05.27-14.37.48:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.05.27-14.37.48:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.05.27-14.37.48:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.05.27-14.37.48:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.05.27-14.37.48:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.05.27-14.37.48:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.05.27-14.37.48:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.05.27-14.37.48:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2024.05.27-14.37.48:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.05.27-14.37.48:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.05.27-14.37.48:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.05.27-14.37.48:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.05.27-14.37.48:356][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.05.27-14.37.48:356][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.05.27-14.37.48:356][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.05.27-14.37.48:356][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.05.27-14.37.48:356][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.05.27-14.37.48:745][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.27-14.37.50:991][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: VVM_1_0
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.05.27-14.37.51:234][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.05.27-14.37.51:237][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.27-14.37.51:237][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.27-14.37.51:237][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.05.27-14.37.51:237][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.27-14.37.51:237][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.05.27-14.37.51:432][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.27-14.37.51:432][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.27-14.37.51:432][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.05.27-14.37.51:492][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds.
[2024.05.27-14.37.51:492][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.11ms. RandomReadSpeed=17.98MBs, RandomWriteSpeed=166.98MBs. Assigned SpeedClass 'Local'
[2024.05.27-14.37.51:494][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.27-14.37.51:494][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.05.27-14.37.51:494][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.05.27-14.37.51:494][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.05.27-14.37.51:494][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.05.27-14.37.51:839][ 0]LogShaderCompilers: Guid format shader working directory is -35 characters bigger than the processId version (E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/19728/).
[2024.05.27-14.37.51:839][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/291F9B3E4E3F5AB21D5E25B4B77D0F75/'.
[2024.05.27-14.37.51:839][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.27-14.37.51:839][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2024.05.27-14.38.07:228][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.05.27-14.38.07:382][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.05.27-14.38.07:383][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.05.27-14.38.11:023][ 0]LogSlate: Using FreeType 2.10.0
[2024.05.27-14.38.11:096][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.05.27-14.38.11:781][ 0]LogAssetRegistry: FAssetRegistry took 0.0111 seconds to start up
[2024.05.27-14.38.11:781][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin.
[2024.05.27-14.38.12:083][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.05.27-14.38.18:786][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.05.27-14.38.18:786][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.05.27-14.38.18:786][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.05.27-14.38.18:804][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.05.27-14.38.18:804][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: Available device profiles:
[2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB1A00][00000895C2865000 66] GlobalDefaults,
[2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB1600][00000895C2860000 66] Windows,
[2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB1000][00000895C2867800 66] WindowsEditor,
[2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB0E00][00000895C286C800 66] WindowsServer,
[2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB0800][00000895BEBC0000 66] WindowsClient,
[2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB0400][00000895A991A000 66] IOS,
[2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB2000][00000895D3D30000 66] iPadAir2,
[2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB2200][00000895D3D32800 66] IPadPro,
[2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB2400][00000895D3D35000 66] iPadAir3,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB2600][00000895D3D37800 66] iPadAir4,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB2800][00000895D3D3A000 66] iPadAir5,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB2A00][00000895D3D3C800 66] iPadMini4,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB2C00][00000895D3D40000 66] iPadMini5,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB2E00][00000895D3D42800 66] iPadMini6,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3000][00000895D3D45000 66] iPhone6S,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3200][00000895D3D47800 66] iPhone7,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3400][00000895D3D4A000 66] iPodTouch7,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3600][00000895D3D4C800 66] iPhone6SPlus,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3800][00000895D3D50000 66] iPhone7Plus,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3A00][00000895D3D52800 66] iPhoneSE,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3C00][00000895D3D55000 66] iPhone8,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3E00][00000895D3D57800 66] iPhone8Plus,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4000][00000895D3D5A000 66] iPhoneX,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4200][00000895D3D5C800 66] iPhoneXS,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4400][00000895D3D60000 66] iPhoneXSMax,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4600][00000895D3D62800 66] iPhoneXR,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4800][00000895D3D65000 66] iPhone11,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4A00][00000895D3D67800 66] iPhone11Pro,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4C00][00000895D3D6A000 66] iPhone11ProMax,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4E00][00000895D3D6C800 66] iPhoneSE2,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5000][00000895D3D70000 66] iPhone12Mini,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5200][00000895D3D72800 66] iPhone12,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5400][00000895D3D75000 66] iPhone12Pro,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5600][00000895D3D77800 66] iPhone12ProMax,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5800][00000895D3D7A000 66] iPhone13Mini,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5A00][00000895D3D7C800 66] iPhone13,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5C00][00000895D4010000 66] iPhone13Pro,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5E00][00000895D4012800 66] iPhone13ProMax,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6000][00000895D4015000 66] iPhoneSE3,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6200][00000895D4017800 66] iPhone14,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6400][00000895D401A000 66] iPhone14Plus,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6600][00000895D401C800 66] iPhone14Pro,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6800][00000895D4020000 66] iPhone14ProMax,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6A00][00000895D4022800 66] iPhone15,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6C00][00000895D4025000 66] iPhone15Plus,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6E00][00000895D4027800 66] iPhone15Pro,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7000][00000895D402A000 66] iPhone15ProMax,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7200][00000895D402C800 66] iPadPro105,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7400][00000895D3D10000 66] iPadPro129,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7600][00000895D3D12800 66] iPadPro97,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7800][00000895D3D15000 66] iPadPro2_129,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7A00][00000895D3D17800 66] iPad5,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7C00][00000895D3D1A000 66] iPad6,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7E00][00000895D3D1C800 66] iPad7,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8000][00000895D4030000 66] iPad8,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8200][00000895D4032800 66] iPad9,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8400][00000895D4035000 66] iPad10,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8600][00000895D4037800 66] iPadPro11,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8800][00000895D403A000 66] iPadPro2_11,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8A00][00000895D403C800 66] iPadPro3_11,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8C00][00000895D4040000 66] iPadPro4_11,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8E00][00000895D4042800 66] iPadPro3_129,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9000][00000895D4045000 66] iPadPro4_129,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9200][00000895D4047800 66] iPadPro5_129,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9400][00000895D404A000 66] iPadPro6_129,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9600][00000895D404C800 66] AppleTV,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9800][00000895D4050000 66] AppleTV4K,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9A00][00000895D4052800 66] AppleTV2_4K,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9C00][00000895D4055000 66] TVOS,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9E00][00000895D4057800 66] Mac,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABA000][00000895D405A000 66] MacEditor,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABA200][00000895D405C800 66] MacClient,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABA400][00000895D4060000 66] MacServer,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABA600][00000895D4062800 66] Linux,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABA800][00000895D4065000 66] LinuxEditor,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABAA00][00000895D4067800 66] LinuxArm64Editor,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABAC00][00000895D406A000 66] LinuxArm64,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABAE00][00000895D406C800 66] LinuxClient,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABB000][00000895D4070000 66] LinuxArm64Client,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABB200][00000895D4072800 66] LinuxServer,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABB400][00000895D4075000 66] LinuxArm64Server,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABB600][00000895D4077800 66] Android,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABB800][00000895D407A000 66] Android_Preview_OpenGL,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABBA00][00000895D407C800 66] Android_Preview_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABBC00][00000895D4080000 66] Android_Low,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABBE00][00000895D4082800 66] Android_Mid,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABC000][00000895D4085000 66] Android_High,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABC200][00000895D4087800 66] Android_Default,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABC400][00000895D408A000 66] Android_Adreno4xx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABC600][00000895D408C800 66] Android_Adreno5xx_Low,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABC800][00000895D4090000 66] Android_Adreno5xx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABCA00][00000895D4092800 66] Android_Adreno6xx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABCC00][00000895D4095000 66] Android_Adreno6xx_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABCE00][00000895D4097800 66] Android_Adreno7xx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABD000][00000895D409A000 66] Android_Adreno7xx_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABD200][00000895D409C800 66] Android_Mali_T6xx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABD400][00000895D40A0000 66] Android_Mali_T7xx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABD600][00000895D40A2800 66] Android_Mali_T8xx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABD800][00000895D40A5000 66] Android_Mali_G71,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABDA00][00000895D40A7800 66] Android_Mali_G72,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABDC00][00000895D40AA000 66] Android_Mali_G72_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABDE00][00000895D40AC800 66] Android_Mali_G76,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABE000][00000895D40B0000 66] Android_Mali_G76_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABE200][00000895D40B2800 66] Android_Mali_G77,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABE400][00000895D40B5000 66] Android_Mali_G77_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABE600][00000895D40B7800 66] Android_Mali_G78,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABE800][00000895D40BA000 66] Android_Mali_G78_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABEA00][00000895D40BC800 66] Android_Mali_G710,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABEC00][00000895D40C0000 66] Android_Mali_G710_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABF000][00000895D40C2800 66] Android_Mali_G7xx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABF200][00000895D40C5000 66] Android_Mali_G7xx_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABF400][00000895D40C7800 66] Android_Xclipse_920,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABF600][00000895D40CA000 66] Android_Xclipse_920_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABFA00][00000895D40CC800 66] Android_Vulkan_SM5,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABFC00][00000895D40D0000 66] Android_PowerVR_G6xxx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABFE00][00000895D40D2800 66] Android_PowerVR_GT7xxx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D2BAF200][00000895D40D5000 66] Android_PowerVR_GE8xxx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895BE8F7400][00000895D40D7800 66] Android_PowerVR_GM9xxx,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0000][00000895D40DA000 66] Android_PowerVR_GM9xxx_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0200][00000895D40DC800 66] Android_TegraK1,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0400][00000895D40F0000 66] Android_Unknown_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0600][00000895D40F2800 66] Oculus_Quest,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0800][00000895D40F5000 66] Oculus_Quest2,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0A00][00000895D40F7800 66] Meta_Quest_Pro,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0C00][00000895D40FA000 66] Meta_Quest_3,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0E00][00000895D40FC800 66] HoloLens,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E1000][00000895D4100000 66] MagicLeap_Vulkan,
[2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: Active device profile: [00000895D3AB1000][00000895C2867800 66] WindowsEditor
[2024.05.27-14.38.19:016][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2024.05.27-14.38.19:016][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.05.27-14.38.19:034][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.05.27-14.38.19:182][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.05.27-14.38.19:194][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.27-14.38.19:194][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.27-14.38.19:194][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.27-14.38.19:194][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.27-14.38.19:194][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2024.05.27-14.38.19:236][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@DESKTOP-G72JM0I'
[2024.05.27-14.38.19:236][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ]
[2024.05.27-14.38.20:065][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.05.27-14.38.21:623][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_VRIS_MVIEW_PreExp_DBuf_UnInt_DXC0_FS_VFO_SKYATM_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_03B9C1BE423719415228E53
[2024.05.27-14.38.22:545][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.27-14.38.22:545][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.27-14.38.22:545][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.27-14.38.22:545][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.27-14.38.22:545][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.27-14.38.32:742][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.38.32:746][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.05.27-14.38.32:866][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.05.27-14.38.32:866][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.05.27-14.38.32:943][ 0]LogUObjectArray: 22625 objects as part of root set at end of initial load.
[2024.05.27-14.38.32:943][ 0]LogUObjectAllocator: 6380736 out of 0 bytes used by permanent object pool.
[2024.05.27-14.38.32:943][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.05.27-14.38.32:983][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.05.27-14.38.32:983][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.05.27-14.38.32:984][ 0]LogLiveCoding: Display: First instance in process group "UE_VRWizardProject_0x4f9eadd2", spawning console
[2024.05.27-14.38.33:991][ 0]LogSlate: Border
[2024.05.27-14.38.33:991][ 0]LogSlate: BreadcrumbButton
[2024.05.27-14.38.33:991][ 0]LogSlate: Brushes.Title
[2024.05.27-14.38.33:991][ 0]LogSlate: Default
[2024.05.27-14.38.33:991][ 0]LogSlate: Icons.Save
[2024.05.27-14.38.33:991][ 0]LogSlate: Icons.Toolbar.Settings
[2024.05.27-14.38.33:991][ 0]LogSlate: ListView
[2024.05.27-14.38.33:991][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.05.27-14.38.33:991][ 0]LogSlate: SoftwareCursor_Grab
[2024.05.27-14.38.33:991][ 0]LogSlate: TableView.DarkRow
[2024.05.27-14.38.33:991][ 0]LogSlate: TableView.Row
[2024.05.27-14.38.33:991][ 0]LogSlate: TreeView
[2024.05.27-14.38.34:179][ 0]LogLiveCoding: Display: Waiting for server
[2024.05.27-14.38.42:360][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.05.27-14.38.42:477][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.05.27-14.38.42:680][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 203 ms
[2024.05.27-14.38.42:849][ 0]LogInit: XR: Instanced Stereo Rendering is Enabled
[2024.05.27-14.38.42:849][ 0]LogInit: XR: MultiViewport is Enabled
[2024.05.27-14.38.42:849][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.05.27-14.38.42:849][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
[2024.05.27-14.38.43:226][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.05.27-14.38.43:273][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.05.27-14.38.43:277][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666'
[2024.05.27-14.38.44:093][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 4CAE8CC04537A569400619A2FEBA014C | Instance: F8112B8D48385FE55E3C578B74379837 (DESKTOP-G72JM0I-19728).
[2024.05.27-14.38.46:093][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.05.27-14.38.46:163][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.05.27-14.38.49:471][ 0]LogPython: Using Python 3.9.7
[2024.05.27-14.38.54:927][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.05.27-14.38.55:163][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.27-14.38.55:163][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.27-14.38.58:184][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.27-14.39.00:538][ 0]LogOpenImageDenoise: OIDN starting up
[2024.05.27-14.39.03:190][ 0]SourceControl: Revision control is disabled
[2024.05.27-14.39.03:223][ 0]LogUProjectInfo: Found projects:
[2024.05.27-14.39.03:377][ 0]SourceControl: Revision control is disabled
[2024.05.27-14.39.05:570][ 0]LogCollectionManager: Loaded 0 collections in 0.001365 seconds
[2024.05.27-14.39.05:572][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Collections/' took 0.00s
[2024.05.27-14.39.05:585][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/Developers/egonh/Collections/' took 0.01s
[2024.05.27-14.39.05:586][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/Collections/' took 0.00s
[2024.05.27-14.39.06:431][ 0]LogOcInput: OculusXRInput pre-init called
[2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Enabled Package for Meta Quest devices.
The following settings have been applied:
[2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Support arm64: 1.
[2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan: 1.
[2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Support x86_64: 0.
[2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan Desktop: 0.
[2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.27-14.39.07:000][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:005][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:013][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:019][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:031][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:039][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:045][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:051][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:058][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:071][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:076][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:083][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:090][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:104][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:109][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:115][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:232][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:237][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:243][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.27-14.39.07:417][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden.
[2024.05.27-14.39.07:417][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.27-14.39.10:608][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.27-14.39.10:616][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2024.05.27-14.39.10:865][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
[2024.05.27-14.39.10:865][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.27-14.39.10:946][ 0]LogEngine: Initializing Engine...
[2024.05.27-14.39.11:046][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.05.27-14.39.11:046][ 0]LogHMD: Initializing OVRPlugin session
[2024.05.27-14.39.11:046][ 0]LogOculusPluginWrapper: Warning: wrapper already initialized
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: CompositorOpenXR::PreInitialize(activity = 0000000000000000, apiType = 0, preinitializeFlags=0x0)
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Support Non-Oculus runtime: NO
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: -- Set xrGetInstanceProcAddr to OpenXR Loader
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Warning: xrGetInstanceProcAddr has already been set
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrEnumerateInstanceExtensionProperties(layerName, 0, &instanceExtensionCount, nullptr), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:460 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312)
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_vulkan_enable
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D11_enable
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D12_enable
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_performance_settings
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_color_scale_bias
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_mesh
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_aim
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_capsules
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_display_refresh_rate
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_color_space
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_configuration
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_vulkan
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_foveation_eye_tracked
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_composition_layer_image_layout
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_depth
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_visibility_mask
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cylinder
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cube
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_convert_timespec_time
[2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_triangle_mesh
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_color_lut
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_preferences
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_layer_resumed_event
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_audio_device_guid
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_external_camera
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_render_model
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_keyboard_tracking
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_virtual_keyboard
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking_data_source
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_hand_tracking_wide_motion_mode
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_scene
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_container
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_query
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage_batch
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_sharing
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_user
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_headset_id
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_spatial_entity_mesh
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking2
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_eye_tracking_social
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_body_tracking
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_full_body
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_fidelity
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_calibration
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_pro
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_proximity
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_touch_controller_plus
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_MSFT_hand_interaction
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_amplitude_envelope
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_pcm
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_performance_metrics
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_debug_utils
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_simultaneous_hands_and_controllers
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX1_simultaneous_hands_controllers_management
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_detached_controllers
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX2_detached_controllers
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_environment_depth
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Available Layers: (0)
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrCreateInstance(&createInfo, &instance), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:2217 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312)
[2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Preinitialize: xrCreateInstance() failed
[2024.05.27-14.39.11:047][ 0]LogHMD: Failed initializing OVRPlugin 1.96.0
[2024.05.27-14.39.11:047][ 0]LogHMD: HMD initialization failed
[2024.05.27-14.39.11:047][ 0]LogHMD: Oculus plugin initialized. Version: OVRPlugin: 1.96.0
[2024.05.27-14.39.11:301][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.022 s
[2024.05.27-14.39.12:201][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.05.27-14.39.12:397][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-14.39.12:487][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-14.39.12:818][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.05.27-14.39.12:922][ 0]LogNetVersion: Set ProjectVersion to 0.0.0.1. Version Checksum will be recalculated on next use.
[2024.05.27-14.39.12:925][ 0]LogInit: Texture streaming: Enabled
[2024.05.27-14.39.13:085][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
[2024.05.27-14.39.13:147][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.05.27-14.39.13:255][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.05.27-14.39.13:269][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.05.27-14.39.13:279][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.05.27-14.39.13:280][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.05.27-14.39.13:280][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.05.27-14.39.13:280][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.05.27-14.39.13:280][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.05.27-14.39.13:281][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.05.27-14.39.13:281][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-14.39.13:287][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-14.39.13:293][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-14.39.13:294][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-14.39.13:294][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-14.39.13:389][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-14.39.13:419][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-14.39.13:426][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-14.39.13:516][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-14.39.13:516][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-14.39.13:539][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.05.27-14.39.13:539][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.05.27-14.39.13:541][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.05.27-14.39.13:541][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.05.27-14.39.13:541][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.05.27-14.39.13:541][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.05.27-14.39.13:541][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.05.27-14.39.13:767][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.05.27-14.39.13:889][ 0]LogInit: Undo buffer set to 32 MB
[2024.05.27-14.39.13:894][ 0]LogInit: Transaction tracking system initialized
[2024.05.27-14.39.14:209][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/SourceControl/UncontrolledChangelists.json
[2024.05.27-14.39.14:209][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.05.27-14.39.14:212][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00328 seconds (Found 177 uncontrolled assets)
[2024.05.27-14.39.14:349][ 0]BlueprintLog: New page: Editor Load
[2024.05.27-14.39.15:723][ 0]LocalizationService: Localization service is disabled
[2024.05.27-14.39.15:985][ 0]TimingProfiler: Initialize
[2024.05.27-14.39.16:011][ 0]TimingProfiler: OnSessionChanged
[2024.05.27-14.39.16:011][ 0]LoadingProfiler: Initialize
[2024.05.27-14.39.16:011][ 0]LoadingProfiler: OnSessionChanged
[2024.05.27-14.39.16:016][ 0]NetworkingProfiler: Initialize
[2024.05.27-14.39.16:026][ 0]NetworkingProfiler: OnSessionChanged
[2024.05.27-14.39.16:026][ 0]MemoryProfiler: Initialize
[2024.05.27-14.39.16:026][ 0]MemoryProfiler: OnSessionChanged
[2024.05.27-14.39.19:823][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/' took 0.08s
[2024.05.27-14.39.23:465][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.05.27-14.39.25:378][ 0]LogProjectSetupTool: Display: StartupModule: OculusXRProjectSetupTool
[2024.05.27-14.39.25:384][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.27-14.39.25:384][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.27-14.39.25:384][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.27-14.39.25:384][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseVulkan>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseHalfPrecisionFloat>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableInstancedStereo>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableForwardShading>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMSAA>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableOcclusionCulling>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableDynamicFoveation>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableLensFlare>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisablePostProcessing>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableAmbientOcclusion>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMultiView>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableStaticLighting>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderStaticAndCSMShadowReceivers>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowDistanceFieldShadows>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowMovableDirectionalLights>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_UseRecommendedXRAPI>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableOculusVR>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableSteamVR>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKMinimum>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKTarget>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseArm64CPU>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForMetaQuest>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest2>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuestPro>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest3>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableFullscreen>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableStartInVR>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_DisableTouchInterface>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnablePassthrough>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_AllowAlphaToneMapperPassthrough>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableBodyTracking>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableFaceTracking>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableEyeTracking>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableAnchorSupport>
[2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableSceneSupport>
[2024.05.27-14.39.25:456][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.05.27-14.39.25:619][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.05.27-14.39.25:762][ 0]SourceControl: Revision control is disabled
[2024.05.27-14.39.25:762][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 178.899
[2024.05.27-14.39.25:816][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.05.27-14.39.25:818][ 0]LightingResults: New page: Lighting Build
[2024.05.27-14.39.25:889][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.27-14.39.25:919][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-14.39.26:024][ 0]MapCheck: New page: Map Check
[2024.05.27-14.39.26:024][ 0]LightingResults: New page: Lighting Build
[2024.05.27-14.39.26:093][ 0]LogAssetRegistry: Display: Asset registry cache written as 18.1 MiB to E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.27-14.39.26:369][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-14.39.26:651][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.05.27-14.39.31:101][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.27-14.39.32:706][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.27-14.39.32:706][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-14.39.32:706][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-14.39.32:706][ 0]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-14.39.33:346][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.05.27-14.39.33:541][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2024.05.27-14.39.33:571][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.05.27-14.39.33:572][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.14ms to complete.
[2024.05.27-14.39.34:960][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 188.097
[2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: ================================================
[2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 819.20 MiB budget. Usage: 0.00%
[2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: ================================================
[2024.05.27-14.39.35:461][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.27-14.39.35:461][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.27-14.39.35:461][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.27-14.39.35:461][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.27-14.39.35:461][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.27-14.39.35:760][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-14.39.35:801][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-14.39.35:812][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-14.39.35:823][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-14.39.36:539][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.27-14.39.36:626][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.05.27-14.39.36:627][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.27-14.39.36:652][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.05.27-14.39.36:653][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.27-14.39.36:659][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.05.27-14.39.36:659][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.27-14.39.36:683][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.05.27-14.39.36:686][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.27-14.39.36:691][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.05.27-14.39.36:691][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.27-14.39.36:718][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.05.27-14.39.36:719][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.27-14.39.36:723][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.05.27-14.39.36:723][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.27-14.39.36:728][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.05.27-14.39.36:728][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.27-14.39.36:734][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.05.27-14.39.36:735][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.27-14.39.36:739][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.05.27-14.39.39:019][ 0]LogSlate: Took 0.042364 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.27-14.39.39:167][ 0]LogSlate: Took 0.014478 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.27-14.39.39:225][ 0]LogSlate: Took 0.056338 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.05.27-14.39.39:266][ 0]LogSlate: Took 0.020404 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.05.27-14.39.39:363][ 0]LogViewport: Scene viewport resized to 1396x606, mode Windowed.
[2024.05.27-14.39.40:464][ 0]LogSlate: Took 0.099569 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.27-14.39.41:547][ 0]LogStall: Startup...
[2024.05.27-14.39.41:549][ 0]LogStall: Startup complete.
[2024.05.27-14.39.41:678][ 0]LogLoad: (Engine Initialization) Total time: 194.82 seconds
[2024.05.27-14.39.41:678][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.05.27-14.39.41:767][ 0]LogOculusPluginWrapper: Warning: wrapper already initialized
[2024.05.27-14.39.41:767][ 0]LogOVRPlugin: Display: CompositorOpenXR::PreInitialize(activity = 0000000000000000, apiType = 0, preinitializeFlags=0x0)
[2024.05.27-14.39.41:767][ 0]LogOVRPlugin: Display: Support Non-Oculus runtime: NO
[2024.05.27-14.39.41:767][ 0]LogOVRPlugin: Display: -- Set xrGetInstanceProcAddr to OpenXR Loader
[2024.05.27-14.39.41:767][ 0]LogOVRPlugin: Display: Warning: xrGetInstanceProcAddr has already been set
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrEnumerateInstanceExtensionProperties(layerName, 0, &instanceExtensionCount, nullptr), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:460 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312)
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_vulkan_enable
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D11_enable
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D12_enable
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_performance_settings
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_color_scale_bias
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_mesh
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_aim
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_capsules
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_display_refresh_rate
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_color_space
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_configuration
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_vulkan
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_foveation_eye_tracked
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_composition_layer_image_layout
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_depth
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_visibility_mask
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cylinder
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cube
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_convert_timespec_time
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_triangle_mesh
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_color_lut
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_preferences
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_layer_resumed_event
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_audio_device_guid
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_external_camera
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_render_model
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_keyboard_tracking
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_virtual_keyboard
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking_data_source
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_hand_tracking_wide_motion_mode
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_scene
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_container
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_query
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage_batch
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_sharing
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_user
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_headset_id
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_spatial_entity_mesh
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking2
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_eye_tracking_social
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_body_tracking
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_full_body
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_fidelity
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_calibration
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_pro
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_proximity
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_touch_controller_plus
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_MSFT_hand_interaction
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_amplitude_envelope
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_pcm
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_performance_metrics
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_debug_utils
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_simultaneous_hands_and_controllers
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX1_simultaneous_hands_controllers_management
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_detached_controllers
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX2_detached_controllers
[2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_environment_depth
[2024.05.27-14.39.41:769][ 0]LogOVRPlugin: Display: Available Layers: (0)
[2024.05.27-14.39.41:769][ 0]LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrCreateInstance(&createInfo, &instance), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:2217 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312)
[2024.05.27-14.39.41:769][ 0]LogOVRPlugin: Display: Preinitialize: xrCreateInstance() failed
[2024.05.27-14.39.41:769][ 0]LogHMD: Failed initializing OVRPlugin 1.96.0
[2024.05.27-14.39.41:769][ 0]LogOcInput: OculusXRInput is initialized
[2024.05.27-14.39.42:036][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.27-14.39.42:357][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-14.39.43:473][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.05.27-14.39.43:480][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.816748 secs
[2024.05.27-14.39.43:700][ 1]LogAssetRegistry: AssetRegistryGather time 7.3329s: AssetDataDiscovery 3.6381s, AssetDataGather 3.6395s, StoreResults 0.0553s.
[2024.05.27-14.39.43:888][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects)
[2024.05.27-14.39.44:403][ 2]LogD3D12RHI: Cannot end block when stack is empty
[2024.05.27-14.39.44:932][ 4]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-14.39.45:039][ 5]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-14.39.45:241][ 11]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-14.39.57:749][497]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.254 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3526 files in 5027 folders with total size 204 MiB.
[2024.05.27-14.43.55:953][ 35]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-14.43.55:994][ 35]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-14.43.55:994][ 35]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-14.43.56:072][ 35]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.05.27-14.43.57:956][ 35]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting...
[2024.05.27-14.44.03:759][ 35]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 5.802939s
[2024.05.27-14.44.05:624][ 35]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
FWindowsPlatformStackWalk::CaptureStackBackTrace() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformStackWalk.cpp:383]
UClass::TryFindTypeSlow() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6244]
UEdGraphSchema_K2::ConvertPropertyToPinType() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2.cpp:3729]
CanCreatePinForProperty() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:178]
UK2Node_BreakStruct::CanBeBroken() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:188]
`UK2Node_StructOperation::SetupMenuActions'::`2'::<lambda_1>::operator()() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructOperation.cpp:136]
FBlueprintActionDatabaseRegistrar::RegisterStructActions() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintActionDatabaseRegistrar.cpp:299]
UK2Node_StructOperation::SetupMenuActions() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructOperation.cpp:132]
UK2Node_BreakStruct::GetMenuActions() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:363]
BlueprintActionDatabaseImpl::GetNodeSpecificActions() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintActionDatabase.cpp:1009]
[2024.05.27-14.44.07:772][ 35]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 11.818708s (9.818708s overbudget)
[2024.05.27-14.44.07:928][ 35]LogSlate: Took 0.042821 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.05.27-14.44.20:413][507]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
FWindowsPlatformStackWalk::CaptureStackBackTrace() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformStackWalk.cpp:383]
UClass::TryFindTypeSlow() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6244]
UEdGraphSchema_K2::ConvertPropertyToPinType() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2.cpp:3729]
CanCreatePinForProperty() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:178]
FOptionalPinManager::RebuildPropertyList() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node.cpp:1732]
UK2Node_BreakStruct::AllocateDefaultPins() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:219]
UBlueprintNodeSpawner::Prime() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintNodeSpawner.cpp:106]
FBlueprintActionDatabase::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintActionDatabase.cpp:1457]
FTickableEditorObject::TickObjects() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Public\TickableEditorObject.h:50]
UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:1682]
[2024.05.27-14.44.20:562][507]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
FWindowsPlatformStackWalk::CaptureStackBackTrace() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformStackWalk.cpp:383]
UClass::TryFindTypeSlow() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6244]
UEdGraphSchema_K2::ConvertPropertyToPinType() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2.cpp:3729]
FOptionalPinManager::CreateVisiblePins() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node.cpp:1878]
UK2Node_BreakStruct::AllocateDefaultPins() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:219]
UBlueprintNodeSpawner::Prime() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintNodeSpawner.cpp:106]
FBlueprintActionDatabase::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintActionDatabase.cpp:1457]
FTickableEditorObject::TickObjects() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Public\TickableEditorObject.h:50]
UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:1682]
UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:531]
[2024.05.27-14.44.55:597][929]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.05.27-14.45.31:365][462]LogSlate: Window 'Color Picker' being destroyed
[2024.05.27-14.45.38:629][939]LogSlate: Window 'Color Picker' being destroyed
[2024.05.27-14.46.22:647][706]LogSlate: Window 'Color Picker' being destroyed
[2024.05.27-14.46.28:638][ 77]LogSlate: Window 'Color Picker' being destroyed
[2024.05.27-14.49.43:835][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2024.05.27-14.49.43:838][647]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.024
[2024.05.27-14.49.43:839][647]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)...
[2024.05.27-14.49.43:849][647]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy]
[2024.05.27-14.49.43:849][647]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy]
[2024.05.27-14.49.43:872][647]LogPackageLocalizationCache: Processed 48 localized package path(s) for 1 prioritized culture(s) in 0.009760 seconds
[2024.05.27-14.49.43:937][647]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto1
[2024.05.27-14.49.43:937][647]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto1885095EC4F8BB26C8D495ABEFD9C90C1.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto1.uasset'
[2024.05.27-14.49.43:964][647]LogFileHelpers: Auto-saving content packages took 0.126
[2024.05.27-14.59.13:834][442]LogSlate: Took 0.013076 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2024.05.27-15.02.10:177][853]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2024.05.27-15.02.10:182][853]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.029
[2024.05.27-15.02.10:183][853]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)...
[2024.05.27-15.02.10:189][853]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy]
[2024.05.27-15.02.10:189][853]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy]
[2024.05.27-15.02.10:241][853]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto2
[2024.05.27-15.02.10:241][853]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto288C685BD4B6B5F127D8059AEF154DD7E.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto2.uasset'
[2024.05.27-15.02.10:243][853]LogFileHelpers: Auto-saving content packages took 0.061
[2024.05.27-15.04.59:435][509]LogEditorTransaction: Undo Add Node
[2024.05.27-15.05.59:194][534]LogEditorTransaction: Undo Replace Pin Variable
[2024.05.27-15.07.54:110][ 34]LogSlate: Took 0.013845 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.05.27-15.10.23:020][540]LogVSAccessor: Warning: Couldn't goto line number '486' in 'D:/Epic Games/UE_5.3/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl'.
[2024.05.27-15.12.10:355][251]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-15.12.10:597][251]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.05.27-15.12.13:345][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
[2024.05.27-15.12.13:349][407]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.025
[2024.05.27-15.12.13:350][407]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)...
[2024.05.27-15.12.13:357][407]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy]
[2024.05.27-15.12.13:357][407]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy]
[2024.05.27-15.12.13:392][407]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto3
[2024.05.27-15.12.13:393][407]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto3E488FC9B4E0F68A255D1D08A23A34CFC.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto3.uasset'
[2024.05.27-15.12.13:451][407]LogFileHelpers: Auto-saving content packages took 0.101
[2024.05.27-15.17.50:820][423]LogSlate: Window 'Color Picker' being destroyed
[2024.05.27-15.22.51:079][453]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-15.22.51:151][453]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.05.27-15.22.53:035][555]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-15.22.53:118][555]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-15.22.53:118][555]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy4EE6248C40FFF872C80BA5A850D2DD48.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-15.22.53:148][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 104 ms
[2024.05.27-15.22.53:156][555]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-15.22.53:156][555]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-15.23.07:597][542]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-15.23.07:662][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.05.27-15.23.08:495][589]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-15.23.08:565][589]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-15.23.08:565][589]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy2F2C28D44B4109517457C6A992E0FFEA.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-15.23.08:572][589]LogFileHelpers: InternalPromptForCheckoutAndSave took 76 ms (total: 180 ms)
[2024.05.27-15.23.08:574][589]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-15.23.08:574][589]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-15.23.10:574][784]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-15.23.10:744][784]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-15.23.10:794][784]PIE: New page: SIE session: TheMainWorld (27 May 2024, 21:23:10)
[2024.05.27-15.23.10:895][784]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.05.27-15.23.10:895][784]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.05.27-15.23.10:906][784]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-15.23.10:956][784]LogPlayLevel: PIE: StaticDuplicateObject took: (0.050291s)
[2024.05.27-15.23.10:956][784]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.050398s)
[2024.05.27-15.23.10:978][784]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.27-15.23.11:021][784]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-15.23.11:031][784]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-15.23.11:032][784]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-15.23.11:053][784]LogPlayLevel: PIE: World Init took: (0.041959s)
[2024.05.27-15.23.11:063][784]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-15.23.11:063][784]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-15.23.11:064][784]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-15.23.11:064][784]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-15.23.11:064][784]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-15.23.11:066][784]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-15.23.11:086][784]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-15.23.11:087][784]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-15.23.11:087][784]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-15.23.11:087][784]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-15.23.11:088][784]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.05.27-15.23.11:088][784]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.05.27-15.23.11:090][784]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.05.27-15.23.11:090][784]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.05.27-15.23.11:090][784]LogInit: FAudioDevice initialized with ID 2.
[2024.05.27-15.23.11:090][784]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'.
[2024.05.27-15.23.11:090][784]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.05.27-15.23.11:266][784]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-15.23.11:272][784]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-15.23.11:272][784]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-18.23.11
[2024.05.27-15.23.11:298][784]LogWorld: Bringing up level for play took: 0.031601
[2024.05.27-15.23.11:306][784]LogOnline: OSS: Created online subsystem instance for: :Context_5
[2024.05.27-15.23.11:669][784]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-15.23.11:698][784]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-15.23.11:698][784]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-15.23.11:698][784]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-15.23.11:805][784]PIE: Server logged in
[2024.05.27-15.23.11:809][784]PIE: Play in editor total start time 1.214 seconds.
[2024.05.27-15.23.17:307][231]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.448266
[2024.05.27-15.23.20:787][623]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.145126
[2024.05.27-15.23.24:140][ 1]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.004527
[2024.05.27-15.23.26:865][309]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 6.325063
[2024.05.27-15.23.29:286][586]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.859259
[2024.05.27-15.23.31:704][862]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.736371
[2024.05.27-15.23.34:220][140]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 6.143681
[2024.05.27-15.23.36:715][419]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.435957
[2024.05.27-15.23.39:136][695]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.470341
[2024.05.27-15.23.41:571][973]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.557227
[2024.05.27-15.23.43:629][204]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 6.43381
[2024.05.27-15.23.46:439][521]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.85935
[2024.05.27-15.23.48:928][805]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.222531
[2024.05.27-15.23.51:461][ 94]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.011862
[2024.05.27-15.23.53:746][347]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.561591
[2024.05.27-15.23.56:053][601]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.553667
[2024.05.27-15.23.58:652][895]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.753461
[2024.05.27-15.24.01:025][165]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 6.460667
[2024.05.27-15.24.03:582][453]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.259163
[2024.05.27-15.24.05:932][716]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.929858
[2024.05.27-15.24.08:275][982]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 6.585894
[2024.05.27-15.24.10:541][218]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 3.6492
[2024.05.27-15.24.11:849][343]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-15.24.11:849][343]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-15.24.11:864][343]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-15.24.11:864][343]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-15.24.11:940][343]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-15.24.11:953][343]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-15.24.11:980][343]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-15.24.12:036][343]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.05.27-15.24.12:062][343]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.05.27-15.24.12:079][343]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.05.27-15.24.12:084][343]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-15.24.12:214][343]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.05.27-15.24.12:296][344]LogPlayLevel: Display: Destroying online subsystem :Context_5
[2024.05.27-15.26.48:764][825]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-15.26.48:862][825]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2024.05.27-15.26.49:245][846]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-15.26.49:329][846]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-15.26.49:329][846]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy702D15BC4F1A6DB46A9F18891F137474.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-15.26.49:336][846]LogFileHelpers: InternalPromptForCheckoutAndSave took 89 ms (total: 270 ms)
[2024.05.27-15.26.49:337][846]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-15.26.49:338][846]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-15.27.48:809][532]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-15.27.48:875][532]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.05.27-15.27.51:606][654]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.27-15.27.51:614][654]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-15.27.51:701][654]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-15.27.51:702][654]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyC80A0E7C466FF02BBB3D1FB1FA883BD3.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-15.27.51:709][654]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 366 ms)
[2024.05.27-15.27.51:711][654]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-15.27.51:712][654]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-15.29.49:716][161]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
[2024.05.27-15.39.57:689][554]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.195 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3526 files in 5027 folders with total size 204 MiB.
[2024.05.27-16.37.14:389][990]LogUObjectHash: Compacting FUObjectHashTables data took 39.31ms
[2024.05.27-16.37.14:392][990]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.061
[2024.05.27-16.37.14:392][990]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)...
[2024.05.27-16.37.14:417][990]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy]
[2024.05.27-16.37.14:417][990]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy]
[2024.05.27-16.37.14:462][990]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto4
[2024.05.27-16.37.14:463][990]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto48E0FA923494BBFC5B6E9EC9AA958F91F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto4.uasset'
[2024.05.27-16.37.14:464][990]LogFileHelpers: Auto-saving content packages took 0.072
[2024.05.27-16.39.57:658][653]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.163 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3526 files in 5027 folders with total size 204 MiB.
[2024.05.27-16.40.36:850][819]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-16.40.36:932][819]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.05.27-16.40.40:710][974]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2024.05.27-16.40.40:717][974]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-16.40.40:802][974]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-16.40.40:802][974]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyC8CAC6F4450A182A3F03CCBD59866F9E.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-16.40.40:809][974]LogFileHelpers: InternalPromptForCheckoutAndSave took 92 ms (total: 458 ms)
[2024.05.27-16.40.40:811][974]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-16.40.40:811][974]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-17.26.08:536][245]LogSlate: Window 'Color Picker' being destroyed
[2024.05.27-17.26.19:220][649]LogSlate: Window 'Color Picker' being destroyed
[2024.05.27-17.28.35:573][879]LogSlate: Window 'Color Picker' being destroyed
[2024.05.27-17.32.31:693][945]LogSlate: Window 'Color Picker' being destroyed
[2024.05.27-17.39.57:655][314]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.158 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3526 files in 5027 folders with total size 204 MiB.
[2024.05.27-17.49.49:810][514]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: ================================================
[2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: Total job queries 44, among them cache hits 6 (13.64%)
[2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: Tracking 38 distinct input hashes that result in 33 distinct outputs (86.84%)
[2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: RAM used: 1.37 MiB of 819.20 MiB budget. Usage: 0.17%
[2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: ================================================
[2024.05.27-17.49.53:496][772]LogContentBrowser: Deferred new asset file creation: NewMaterial
[2024.05.27-17.49.53:505][772]LogContentBrowser: Creating deferred item: NewMaterial
[2024.05.27-17.49.53:528][773]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial).
[2024.05.27-17.50.20:126][800]LogContentBrowser: Attempting asset rename: NewMaterial -> MAT_Rune_Display_Fire
[2024.05.27-17.50.20:207][800]LogContentBrowser: End creating deferred item NewMaterial
[2024.05.27-17.50.31:453][776]LogContentBrowser: Deferred new asset file creation: MAT_Rune_Display_Fire1
[2024.05.27-17.50.31:465][776]LogContentBrowser: Creating deferred item: MAT_Rune_Display_Fire1
[2024.05.27-17.50.31:488][777]LogContentBrowser: Renaming the item being created (Deferred Item: MAT_Rune_Display_Fire1).
[2024.05.27-17.50.37:514][450]LogContentBrowser: Attempting asset rename: MAT_Rune_Display_Fire1 -> MAT_Rune_Display_Water
[2024.05.27-17.50.37:557][450]LogContentBrowser: End creating deferred item MAT_Rune_Display_Fire1
[2024.05.27-17.50.42:374][935]LogContentBrowser: Deferred new asset file creation: MAT_Rune_Display_Water1
[2024.05.27-17.50.42:390][935]LogContentBrowser: Creating deferred item: MAT_Rune_Display_Water1
[2024.05.27-17.50.42:405][936]LogContentBrowser: Renaming the item being created (Deferred Item: MAT_Rune_Display_Water1).
[2024.05.27-17.50.47:249][326]LogContentBrowser: Attempting asset rename: MAT_Rune_Display_Water1 -> MAT_Rune_Display_Earth
[2024.05.27-17.50.47:254][326]LogContentBrowser: End creating deferred item MAT_Rune_Display_Water1
[2024.05.27-17.50.54:209][ 25]LogContentBrowser: Deferred new asset file creation: MAT_Rune_Display_Earth1
[2024.05.27-17.50.54:243][ 25]LogContentBrowser: Creating deferred item: MAT_Rune_Display_Earth1
[2024.05.27-17.50.54:257][ 26]LogContentBrowser: Renaming the item being created (Deferred Item: MAT_Rune_Display_Earth1).
[2024.05.27-17.51.00:199][682]LogContentBrowser: Attempting asset rename: MAT_Rune_Display_Earth1 -> MAT_Rune_Display_Air
[2024.05.27-17.51.00:204][682]LogContentBrowser: End creating deferred item MAT_Rune_Display_Earth1
[2024.05.27-17.51.27:912][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms
[2024.05.27-17.51.27:918][ 21]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.065
[2024.05.27-17.51.27:918][ 21]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire] ([1] browsable assets)...
[2024.05.27-17.51.27:924][ 21]OBJ SavePackage: Rendered thumbnail for [Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Fire.MAT_Rune_Display_Fire]
[2024.05.27-17.51.27:924][ 21]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire]
[2024.05.27-17.51.27:925][ 21]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire_Auto5
[2024.05.27-17.51.27:925][ 21]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Fire_Auto5CA7489374D785D158F27B993ED759CD0.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire_Auto5.uasset'
[2024.05.27-17.51.27:926][ 21]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Water] ([1] browsable assets)...
[2024.05.27-17.51.29:948][ 21]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s, reporting...
[2024.05.27-17.51.31:011][ 21]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' report submitted, and took 1.063460s
[2024.05.27-17.51.32:008][ 21]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 4.063669s (2.063669s overbudget)
[2024.05.27-17.51.32:115][ 21]OBJ SavePackage: Rendered thumbnail for [Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water]
[2024.05.27-17.51.32:116][ 21]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Water]
[2024.05.27-17.51.32:117][ 21]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Water_Auto5
[2024.05.27-17.51.32:117][ 21]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Water_Auto5D6E3B8D54EB0C86135CE03ABD6C6E10E.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Water_Auto5.uasset'
[2024.05.27-17.51.32:118][ 21]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Earth] ([1] browsable assets)...
[2024.05.27-17.51.32:147][ 21]OBJ SavePackage: Rendered thumbnail for [Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Earth.MAT_Rune_Display_Earth]
[2024.05.27-17.51.32:147][ 21]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Earth]
[2024.05.27-17.51.32:148][ 21]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Earth_Auto5
[2024.05.27-17.51.32:148][ 21]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Earth_Auto5EC2F57FA4A369E2DB21989848D0896D3.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Earth_Auto5.uasset'
[2024.05.27-17.51.32:149][ 21]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Air] ([1] browsable assets)...
[2024.05.27-17.51.32:176][ 21]OBJ SavePackage: Rendered thumbnail for [Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Air.MAT_Rune_Display_Air]
[2024.05.27-17.51.32:176][ 21]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Air]
[2024.05.27-17.51.32:178][ 21]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Air_Auto5
[2024.05.27-17.51.32:178][ 21]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Air_Auto5C3106C724899AA43FD904F945B58959A.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Air_Auto5.uasset'
[2024.05.27-17.51.32:178][ 21]LogFileHelpers: Auto-saving content packages took 4.262
[2024.05.27-18.13.38:724][437]LogSlate: Window 'Color Picker' being destroyed
[2024.05.27-18.13.48:503][836]LogInterchangeEngine: [Pending] Importing
[2024.05.27-18.13.48:503][836]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Element_Earth.png]
[2024.05.27-18.13.48:511][836]LogInterchangeEngine: [Pending] Importing - (2)
[2024.05.27-18.13.48:511][836]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Element_Fire.png]
[2024.05.27-18.13.48:512][836]LogInterchangeEngine: [Pending] Importing - (3)
[2024.05.27-18.13.48:512][836]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Element_Water.png]
[2024.05.27-18.13.48:512][836]LogInterchangeEngine: [Pending] Importing - (4)
[2024.05.27-18.13.48:512][836]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Element_Wind.png]
[2024.05.27-18.13.48:644][837]LogInterchangeEngine: [Pending] Importing - (4)
[2024.05.27-18.13.48:649][837]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.05.27-18.13.48:649][837]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.05.27-18.13.48:650][837]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.05.27-18.13.48:650][837]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.05.27-18.13.49:076][839]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Wind.Element_Wind (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast
[2024.05.27-18.13.49:076][839]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Water.Element_Water (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast
[2024.05.27-18.13.49:076][839]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Fire.Element_Fire (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast
[2024.05.27-18.13.49:076][839]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Earth.Element_Earth (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast
[2024.05.27-18.13.49:362][839]LogInterchangeEngine: [Pending] Importing - (3)
[2024.05.27-18.13.49:362][839]LogInterchangeEngine: [Pending] Importing - (2)
[2024.05.27-18.13.49:362][839]LogInterchangeEngine: [Pending] Importing - (1)
[2024.05.27-18.13.49:435][839]LogInterchangeEngine: [Success] Import Done
[2024.05.27-18.13.49:450][840]LogInterchangeEngine: [Success] Import Done
[2024.05.27-18.14.12:336][486]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Air.MAT_Rune_Display_Air
[2024.05.27-18.14.12:491][486]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.14.12:491][486]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.14.12:832][486]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Floor_Mesh) ...
[2024.05.27-18.14.13:460][486]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.14.13:460][486]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.05.27-18.14.13:460][486]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: ================================================
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Total job queries 95, among them cache hits 38 (40.00%)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Tracking 57 distinct input hashes that result in 46 distinct outputs (80.70%)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: RAM used: 2.15 MiB of 819.20 MiB budget. Usage: 0.26%
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Shaders Compiled: 14
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Jobs assigned 14, completed 14 (100%)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Average time worker was idle: 14.71 s
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Time job spent in pending queue: average 0.33 s, longest 1.62 s
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Job execution time: average 2.93 s, max 7.25 s
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Job life time (pending + execution): average 3.27 s, max 7.29
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Shader code size: average 74.698 KiB, min 27.156 KiB, max 88.68 KiB
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.35 s
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Jobs were issued in 14 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Average processing rate: 1.23 jobs/sec
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Total thread time: 31.299 s
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Total thread preprocess time: 2.961 s
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Percentage time preprocessing: 9.46%
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Effective parallelization: 2.76 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 3.57 sec, max 3.57 sec, min 3.57 sec)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 3.57 sec, max 3.57 sec, min 3.57 sec)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.53 sec, max 3.53 sec, min 3.53 sec)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 3.51 sec, max 3.51 sec, min 3.51 sec)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 3.50 sec, max 3.50 sec, min 3.50 sec)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 11.42% of total time (compiled 1 times, average 3.57 sec, max 3.57 sec, min 3.57 sec)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 11.40% of total time (compiled 1 times, average 3.57 sec, max 3.57 sec, min 3.57 sec)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 11.27% of total time (compiled 1 times, average 3.53 sec, max 3.53 sec, min 3.53 sec)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 11.20% of total time (compiled 1 times, average 3.51 sec, max 3.51 sec, min 3.51 sec)
[2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 11.19% of total time (compiled 1 times, average 3.50 sec, max 3.50 sec, min 3.50 sec)
[2024.05.27-18.14.13:482][486]LogShaderCompilers: Display: ================================================
[2024.05.27-18.14.13:509][486]LogViewport: Scene viewport resized to 376x448, mode Windowed.
[2024.05.27-18.14.13:892][488]MaterialEditorStats: Base pass vertex shader: 263 instructions
[2024.05.27-18.14.13:892][488]MaterialEditorStats: Texture samplers: 4/16
[2024.05.27-18.14.13:892][488]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.05.27-18.14.13:892][488]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.14.38:127][ 98]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.14.38:128][ 98]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.14.38:128][ 98]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.14.38:128][ 98]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.14.38:182][100]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.14.38:182][100]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.14.38:182][100]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.14.38:182][100]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.14.38:182][100]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.14.54:146][202]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.14.54:146][202]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.14.54:146][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.14.54:146][202]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.14.54:798][240]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.14.54:798][240]MaterialEditorStats: Texture samplers: 2/16
[2024.05.27-18.14.54:798][240]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.14.54:798][240]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.14.54:798][240]MaterialEditorStats: Shader Count: 1
[2024.05.27-18.14.56:707][354]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.14.56:707][354]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.14.56:707][354]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.14.56:707][354]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.14.56:707][354]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.14.58:924][491]LogEditorTransaction: Undo Create Pin Link
[2024.05.27-18.14.58:970][491]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.14.58:970][491]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.14.58:970][491]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.14.58:970][491]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.14.59:112][493]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.14.59:113][493]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.14.59:113][493]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.14.59:113][493]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.14.59:113][493]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.15.05:731][931]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Air
[2024.05.27-18.15.06:206][931]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2024.05.27-18.15.06:752][931]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
[2024.05.27-18.15.06:762][931]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.15.08:811][931]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
[2024.05.27-18.15.10:493][931]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 3.685913s (1.685913s overbudget)
[2024.05.27-18.15.10:519][931]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Air
[2024.05.27-18.15.10:519][931]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_AirB04B7326489B358EB7D8B096B953C2AC.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Air.uasset'
[2024.05.27-18.15.10:526][931]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.76 sec (total: 4.22 sec)
[2024.05.27-18.15.10:543][931]AssetCheck: New page: Asset Save: MAT_Rune_Display_Air
[2024.05.27-18.15.10:543][931]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Air.MAT_Rune_Display_Air
[2024.05.27-18.15.10:545][931]MaterialEditorStats: Base pass shader: 747 instructions
[2024.05.27-18.15.10:545][931]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.15.10:545][931]MaterialEditorStats: MaxSampler: 795 instructions
[2024.05.27-18.15.10:545][931]MaterialEditorStats: Texture samplers: 6/16
[2024.05.27-18.15.10:545][931]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.15.10:545][931]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.15.10:545][931]MaterialEditorStats: Shader Count: 14
[2024.05.27-18.15.21:704][943]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.27-18.15.21:704][943]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.15.21:704][943]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.15.21:886][943]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.34:936][771]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.15.35:013][771]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.27-18.15.35:014][771]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea5B0F45E047085C56081AD8968A49EC1C.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.27-18.15.35:021][771]LogFileHelpers: InternalPromptForCheckoutAndSave took 84 ms (total: 4.30 sec)
[2024.05.27-18.15.35:035][771]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.27-18.15.35:035][771]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.27-18.15.35:413][796]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.27-18.15.35:444][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:447][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:447][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:448][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:450][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:450][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:482][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.27-18.15.35:486][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:489][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:489][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:490][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:491][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:493][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:493][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:493][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:521][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:524][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:524][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:525][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:526][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:528][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:528][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.35:529][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.15.43:597][506]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Earth.MAT_Rune_Display_Earth
[2024.05.27-18.15.43:602][506]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.15.43:602][506]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.15.43:748][506]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.15.43:748][506]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.05.27-18.15.43:748][506]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.15.43:761][506]LogViewport: Scene viewport resized to 376x448, mode Windowed.
[2024.05.27-18.15.43:834][508]MaterialEditorStats: Base pass vertex shader: 263 instructions
[2024.05.27-18.15.43:834][508]MaterialEditorStats: Texture samplers: 4/16
[2024.05.27-18.15.43:834][508]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.05.27-18.15.43:834][508]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.15.51:216][943]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.15.51:216][943]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.15.51:216][943]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.15.51:216][943]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.15.51:267][945]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.15.51:267][945]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.15.51:267][945]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.15.51:267][945]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.15.51:267][945]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.15.53:801][129]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Earth
[2024.05.27-18.15.53:876][129]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
[2024.05.27-18.15.54:028][129]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.05.27-18.15.54:037][129]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.15.54:084][129]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Earth
[2024.05.27-18.15.54:085][129]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_EarthF714A2DD46B164F32B753F89D7C22236.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Earth.uasset'
[2024.05.27-18.15.54:094][129]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 4.36 sec)
[2024.05.27-18.15.54:094][129]AssetCheck: New page: Asset Save: MAT_Rune_Display_Earth
[2024.05.27-18.15.54:094][129]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Earth.MAT_Rune_Display_Earth
[2024.05.27-18.15.54:096][129]MaterialEditorStats: Base pass shader: 747 instructions
[2024.05.27-18.15.54:096][129]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.15.54:096][129]MaterialEditorStats: MaxSampler: 795 instructions
[2024.05.27-18.15.54:096][129]MaterialEditorStats: Texture samplers: 6/16
[2024.05.27-18.15.54:096][129]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.15.54:096][129]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.15.54:096][129]MaterialEditorStats: Shader Count: 14
[2024.05.27-18.15.57:783][400]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Fire.MAT_Rune_Display_Fire
[2024.05.27-18.15.57:787][400]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.15.57:787][400]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.15.57:935][400]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.15.57:935][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.05.27-18.15.57:935][400]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.15.57:947][400]LogViewport: Scene viewport resized to 376x448, mode Windowed.
[2024.05.27-18.15.58:001][402]MaterialEditorStats: Base pass vertex shader: 263 instructions
[2024.05.27-18.15.58:001][402]MaterialEditorStats: Texture samplers: 4/16
[2024.05.27-18.15.58:001][402]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.05.27-18.15.58:001][402]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.16.01:795][636]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.16.01:795][636]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.16.01:795][636]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.16.01:795][636]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.16.01:852][638]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.16.01:852][638]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.16.01:852][638]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.16.01:852][638]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.16.01:852][638]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.16.07:219][ 2]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Fire
[2024.05.27-18.16.07:292][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.27-18.16.07:445][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.05.27-18.16.07:454][ 2]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.16.07:502][ 2]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Fire
[2024.05.27-18.16.07:502][ 2]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_FireB5B5EE3242F2179147F7919F2276AA14.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Fire.uasset'
[2024.05.27-18.16.07:509][ 2]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 4.41 sec)
[2024.05.27-18.16.07:510][ 2]AssetCheck: New page: Asset Save: MAT_Rune_Display_Fire
[2024.05.27-18.16.07:510][ 2]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Fire.MAT_Rune_Display_Fire
[2024.05.27-18.16.07:511][ 2]MaterialEditorStats: Base pass shader: 747 instructions
[2024.05.27-18.16.07:511][ 2]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.16.07:511][ 2]MaterialEditorStats: MaxSampler: 795 instructions
[2024.05.27-18.16.07:511][ 2]MaterialEditorStats: Texture samplers: 6/16
[2024.05.27-18.16.07:511][ 2]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.16.07:511][ 2]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.16.07:511][ 2]MaterialEditorStats: Shader Count: 14
[2024.05.27-18.16.09:413][157]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water
[2024.05.27-18.16.09:418][157]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.16.09:418][157]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.16.09:559][157]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.16.09:559][157]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.05.27-18.16.09:559][157]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.16.09:573][157]LogViewport: Scene viewport resized to 376x448, mode Windowed.
[2024.05.27-18.16.09:625][159]MaterialEditorStats: Base pass vertex shader: 263 instructions
[2024.05.27-18.16.09:625][159]MaterialEditorStats: Texture samplers: 4/16
[2024.05.27-18.16.09:625][159]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.05.27-18.16.09:625][159]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.16.15:428][396]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.16.15:428][396]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.16.15:428][396]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.16.15:428][396]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.16.15:484][398]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.16.15:485][398]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.16.15:485][398]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.16.15:485][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.16.15:485][398]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.16.18:174][579]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Water
[2024.05.27-18.16.18:249][579]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
[2024.05.27-18.16.18:405][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.05.27-18.16.18:414][579]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.16.18:459][579]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Water
[2024.05.27-18.16.18:459][579]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Water624C9F494A7F8B957B53DCAEFBD82BE5.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Water.uasset'
[2024.05.27-18.16.18:466][579]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 4.47 sec)
[2024.05.27-18.16.18:466][579]AssetCheck: New page: Asset Save: MAT_Rune_Display_Water
[2024.05.27-18.16.18:467][579]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water
[2024.05.27-18.16.18:468][579]MaterialEditorStats: Base pass shader: 747 instructions
[2024.05.27-18.16.18:468][579]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.16.18:468][579]MaterialEditorStats: MaxSampler: 795 instructions
[2024.05.27-18.16.18:468][579]MaterialEditorStats: Texture samplers: 6/16
[2024.05.27-18.16.18:468][579]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.16.18:468][579]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.16.18:468][579]MaterialEditorStats: Shader Count: 14
[2024.05.27-18.16.28:108][168]LogSlate: Took 0.012915 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.27-18.17.03:667][596]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-18.17.03:737][596]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.05.27-18.17.04:280][622]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.17.04:360][622]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-18.17.04:360][622]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy1B97DB9348BD2BC7B6E9BB96A313D1A1.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-18.17.04:367][622]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms (total: 4.55 sec)
[2024.05.27-18.17.04:370][622]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-18.17.04:370][622]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-18.17.09:466][ 67]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
[2024.05.27-18.17.09:467][ 67]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.17.09:467][ 67]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.17.10:433][ 69]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.17.14:807][307]LogShaderCompilers: Display: ================================================
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Total job queries 242, among them cache hits 152 (62.81%)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Tracking 90 distinct input hashes that result in 69 distinct outputs (76.67%)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: RAM used: 3.43 MiB of 819.20 MiB budget. Usage: 0.42%
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Shaders Compiled: 30
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Jobs assigned 30, completed 30 (100%)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Average time worker was idle: 518.47 s
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Time job spent in pending queue: average 0.24 s, longest 1.62 s
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Job execution time: average 2.35 s, max 7.25 s
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Job life time (pending + execution): average 2.59 s, max 7.29
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Shader code size: average 74.519 KiB, min 27.156 KiB, max 89.516 KiB
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 18.51 s
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Jobs were issued in 30 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Average processing rate: 1.62 jobs/sec
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Total thread time: 58.399 s
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Total thread preprocess time: 3.728 s
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Percentage time preprocessing: 6.38%
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Effective parallelization: 3.16 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 2 times, average 3.37 sec, max 3.57 sec, min 3.18 sec)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 3.35 sec, max 3.50 sec, min 3.19 sec)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 2 times, average 3.34 sec, max 3.51 sec, min 3.18 sec)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 2 times, average 3.34 sec, max 3.53 sec, min 3.14 sec)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 3.32 sec, max 3.50 sec, min 3.14 sec)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.92% of total time (compiled 3 times, average 2.32 sec, max 3.42 sec, min 0.42 sec)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 11.55% of total time (compiled 2 times, average 3.37 sec, max 3.57 sec, min 3.18 sec)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 11.46% of total time (compiled 2 times, average 3.35 sec, max 3.50 sec, min 3.19 sec)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 11.45% of total time (compiled 2 times, average 3.34 sec, max 3.51 sec, min 3.18 sec)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 11.43% of total time (compiled 2 times, average 3.34 sec, max 3.53 sec, min 3.14 sec)
[2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: ================================================
[2024.05.27-18.17.32:560][307]BlueprintLog: New page: Compile BP_Rune
[2024.05.27-18.17.32:696][307]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
[2024.05.27-18.17.32:711][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:715][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:715][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:716][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:717][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:719][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:719][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:719][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:757][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:760][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:760][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:761][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:762][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:764][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:764][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.32:765][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.33:770][345]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.17.33:806][345]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.17.33:848][345]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Rune
[2024.05.27-18.17.33:848][345]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Rune3C22EDDD4813CFADA92E55822721B123.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Rune.uasset'
[2024.05.27-18.17.33:855][345]LogFileHelpers: InternalPromptForCheckoutAndSave took 85 ms (total: 4.64 sec)
[2024.05.27-18.17.33:857][345]AssetCheck: New page: Asset Save: BP_Rune
[2024.05.27-18.17.33:857][345]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
[2024.05.27-18.17.38:775][705]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.17.38:781][705]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.17.38:781][705]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:17:38)
[2024.05.27-18.17.38:782][705]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.17.38:788][705]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006096s)
[2024.05.27-18.17.38:788][705]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.006153s)
[2024.05.27-18.17.38:809][705]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.27-18.17.38:823][705]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.17.38:824][705]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.17.38:824][705]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.17.38:825][705]LogPlayLevel: PIE: World Init took: (0.014209s)
[2024.05.27-18.17.38:825][705]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.17.38:825][705]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.17.38:825][705]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.17.38:825][705]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.17.38:825][705]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.17.38:828][705]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.17.38:846][705]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.17.38:847][705]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.17.38:847][705]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.17.38:847][705]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.17.38:848][705]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2024.05.27-18.17.38:848][705]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2024.05.27-18.17.38:849][705]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2024.05.27-18.17.38:849][705]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.05.27-18.17.38:849][705]LogInit: FAudioDevice initialized with ID 3.
[2024.05.27-18.17.38:849][705]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.27-18.17.38:849][705]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.05.27-18.17.38:856][705]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.17.38:857][705]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.17.38:857][705]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.17.38
[2024.05.27-18.17.38:858][705]LogWorld: Bringing up level for play took: 0.002047
[2024.05.27-18.17.38:861][705]LogOnline: OSS: Created online subsystem instance for: :Context_15
[2024.05.27-18.17.38:876][705]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.17.38:876][705]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.17.38:876][705]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.17.38:876][705]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.17.38:877][705]PIE: Server logged in
[2024.05.27-18.17.38:877][705]PIE: Play in editor total start time 0.096 seconds.
[2024.05.27-18.17.51:227][976]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.17.51:227][976]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.17.51:228][976]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.17.51:228][976]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.17.51:231][976]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.17.51:238][976]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.17.51:259][976]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-18.17.51:259][976]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.05.27-18.17.51:259][976]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.05.27-18.17.51:261][976]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.05.27-18.17.51:267][976]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.17.51:271][976]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.05.27-18.17.51:332][977]LogPlayLevel: Display: Destroying online subsystem :Context_15
[2024.05.27-18.17.54:617][182]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.05.27-18.18.29:551][158]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.18.29:611][158]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Rune
[2024.05.27-18.18.29:612][158]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Rune1BDB1973474DC3AF8F6E2E99D9B16493.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Rune.uasset'
[2024.05.27-18.18.29:621][158]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 4.71 sec)
[2024.05.27-18.18.29:628][158]AssetCheck: New page: Asset Save: BP_Rune
[2024.05.27-18.18.29:628][158]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
[2024.05.27-18.18.30:352][194]BlueprintLog: New page: Compile BP_Rune
[2024.05.27-18.18.30:425][194]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
[2024.05.27-18.18.30:438][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:441][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:441][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:442][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:443][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:445][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:445][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:446][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:478][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:481][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:481][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:482][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:483][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:485][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:485][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.30:485][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.32:008][312]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.18.32:014][312]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.18.32:014][312]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:18:32)
[2024.05.27-18.18.32:014][312]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.18.32:020][312]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005089s)
[2024.05.27-18.18.32:020][312]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005135s)
[2024.05.27-18.18.32:040][312]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.27-18.18.32:042][312]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.18.32:042][312]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.18.32:043][312]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.18.32:043][312]LogPlayLevel: PIE: World Init took: (0.001037s)
[2024.05.27-18.18.32:043][312]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.18.32:043][312]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.18.32:044][312]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.18.32:044][312]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.18.32:044][312]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.18.32:046][312]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.18.32:063][312]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.18.32:064][312]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.18.32:064][312]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.18.32:064][312]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.18.32:064][312]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2024.05.27-18.18.32:064][312]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2024.05.27-18.18.32:066][312]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2024.05.27-18.18.32:066][312]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.05.27-18.18.32:066][312]LogInit: FAudioDevice initialized with ID 4.
[2024.05.27-18.18.32:066][312]LogAudio: Display: Audio Device (ID: 4) registered with world 'TheMainWorld'.
[2024.05.27-18.18.32:066][312]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.05.27-18.18.32:069][312]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.18.32:070][312]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.18.32:071][312]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.18.32
[2024.05.27-18.18.32:071][312]LogWorld: Bringing up level for play took: 0.001988
[2024.05.27-18.18.32:074][312]LogOnline: OSS: Created online subsystem instance for: :Context_16
[2024.05.27-18.18.32:075][312]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.18.32:075][312]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.18.32:075][312]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.18.32:075][312]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.18.32:075][312]PIE: Server logged in
[2024.05.27-18.18.32:077][312]PIE: Play in editor total start time 0.062 seconds.
[2024.05.27-18.18.42:587][398]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.18.42:588][398]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.18.42:588][398]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.18.42:588][398]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.18.42:592][398]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.18.42:599][398]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.18.42:618][398]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-18.18.42:619][398]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2024.05.27-18.18.42:619][398]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.05.27-18.18.42:621][398]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.05.27-18.18.42:624][398]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.18.42:628][398]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.05.27-18.18.42:687][399]LogPlayLevel: Display: Destroying online subsystem :Context_16
[2024.05.27-18.18.51:225][ 28]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ProjectAssets/Textures/Element_Earth.Element_Earth
[2024.05.27-18.18.51:505][ 28]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.18.51:505][ 28]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.18.51:505][ 28]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.18.51:505][ 28]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.18.51:517][ 28]LogViewport: Scene viewport resized to 1424x898, mode Windowed.
[2024.05.27-18.18.58:029][490]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.18.58:029][490]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.18.58:029][490]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.18.58:029][490]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.18.58:068][492]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.18.58:068][492]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.18.58:068][492]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.18.58:068][492]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.18.58:068][492]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.19.02:884][813]LogMaterialEditor: Applying material MAT_Rune_Display_Water
[2024.05.27-18.19.03:008][813]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms
[2024.05.27-18.19.03:697][813]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.05.27-18.19.03:704][813]MaterialEditorStats: Texture samplers: 1/16
[2024.05.27-18.19.03:704][813]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.03:705][813]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.03:705][813]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.19.06:232][ 28]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.19.06:238][ 28]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.19.06:238][ 28]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:19:06)
[2024.05.27-18.19.06:238][ 28]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.19.06:243][ 28]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004975s)
[2024.05.27-18.19.06:243][ 28]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005012s)
[2024.05.27-18.19.06:261][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.27-18.19.06:263][ 28]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.19.06:263][ 28]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.19.06:263][ 28]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.19.06:264][ 28]LogPlayLevel: PIE: World Init took: (0.001148s)
[2024.05.27-18.19.06:264][ 28]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.19.06:264][ 28]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.19.06:264][ 28]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.19.06:264][ 28]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.19.06:264][ 28]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.19.06:267][ 28]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.19.06:284][ 28]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.19.06:284][ 28]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.19.06:284][ 28]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.19.06:284][ 28]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.19.06:285][ 28]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2024.05.27-18.19.06:285][ 28]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2024.05.27-18.19.06:287][ 28]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2024.05.27-18.19.06:287][ 28]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.05.27-18.19.06:287][ 28]LogInit: FAudioDevice initialized with ID 5.
[2024.05.27-18.19.06:287][ 28]LogAudio: Display: Audio Device (ID: 5) registered with world 'TheMainWorld'.
[2024.05.27-18.19.06:287][ 28]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.05.27-18.19.06:291][ 28]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.19.06:292][ 28]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.19.06:292][ 28]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.19.06
[2024.05.27-18.19.06:293][ 28]LogWorld: Bringing up level for play took: 0.001716
[2024.05.27-18.19.06:295][ 28]LogOnline: OSS: Created online subsystem instance for: :Context_17
[2024.05.27-18.19.06:296][ 28]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.19.06:296][ 28]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.19.06:296][ 28]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.19.06:296][ 28]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.19.06:296][ 28]PIE: Server logged in
[2024.05.27-18.19.06:297][ 28]PIE: Play in editor total start time 0.059 seconds.
[2024.05.27-18.19.06:372][ 30]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.06:373][ 30]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.06:373][ 30]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Shader Count: 4
[2024.05.27-18.19.08:467][222]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.19.08:467][222]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.19.08:468][222]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.19.08:468][222]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.19.08:483][222]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.19.08:490][222]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.19.08:509][222]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.19.08:509][222]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.05.27-18.19.08:510][222]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.05.27-18.19.08:511][222]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.05.27-18.19.08:518][222]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.27-18.19.08:577][223]LogPlayLevel: Display: Destroying online subsystem :Context_17
[2024.05.27-18.19.13:052][499]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.19.13:052][499]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.13:052][499]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.13:052][499]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.19.13:105][500]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.19.13:105][500]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.19.13:105][500]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.13:105][500]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.13:105][500]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.19.14:527][599]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.19.14:527][599]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.14:527][599]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.14:527][599]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.19.14:582][601]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.19.14:583][601]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.19.14:583][601]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.14:583][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.14:583][601]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.19.23:671][272]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.19.23:671][272]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.23:671][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.23:671][272]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.19.24:343][309]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.19.24:343][309]MaterialEditorStats: Texture samplers: 2/16
[2024.05.27-18.19.24:343][309]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.24:343][309]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.24:343][309]MaterialEditorStats: Shader Count: 1
[2024.05.27-18.19.26:367][431]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.19.26:367][431]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.19.26:367][431]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.26:367][431]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.26:367][431]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.19.29:003][608]LogMaterialEditor: Applying material MAT_Rune_Display_Water
[2024.05.27-18.19.29:065][608]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
[2024.05.27-18.19.29:532][608]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.05.27-18.19.29:538][608]MaterialEditorStats: Texture samplers: 1/16
[2024.05.27-18.19.29:538][608]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.29:538][608]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.29:538][608]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.19.31:811][765]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Water
[2024.05.27-18.19.31:814][765]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.19.33:855][765]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
[2024.05.27-18.19.35:571][765]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 3.719439s (1.719439s overbudget)
[2024.05.27-18.19.35:588][765]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Water
[2024.05.27-18.19.35:589][765]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_WaterDA138C77408123CEDCC014AD7673EC59.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Water.uasset'
[2024.05.27-18.19.35:595][765]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.78 sec (total: 8.49 sec)
[2024.05.27-18.19.35:608][765]AssetCheck: New page: Asset Save: MAT_Rune_Display_Water
[2024.05.27-18.19.35:608][765]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water
[2024.05.27-18.19.35:609][765]MaterialEditorStats: Base pass shader: 747 instructions
[2024.05.27-18.19.35:609][765]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.19.35:609][765]MaterialEditorStats: MaxSampler: 795 instructions
[2024.05.27-18.19.35:609][765]MaterialEditorStats: Texture samplers: 6/16
[2024.05.27-18.19.35:609][765]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.19.35:609][765]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.19.35:609][765]MaterialEditorStats: Shader Count: 14
[2024.05.27-18.19.37:153][896]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.19.37:159][896]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.19.37:159][896]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:19:37)
[2024.05.27-18.19.37:159][896]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.19.37:164][896]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005123s)
[2024.05.27-18.19.37:164][896]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005164s)
[2024.05.27-18.19.37:183][896]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.05.27-18.19.37:184][896]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.19.37:184][896]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.19.37:184][896]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.19.37:185][896]LogPlayLevel: PIE: World Init took: (0.000998s)
[2024.05.27-18.19.37:185][896]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.19.37:185][896]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.19.37:186][896]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.19.37:186][896]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.19.37:186][896]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.19.37:188][896]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.19.37:205][896]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.19.37:206][896]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.19.37:206][896]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.19.37:206][896]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.19.37:206][896]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2024.05.27-18.19.37:206][896]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2024.05.27-18.19.37:208][896]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2024.05.27-18.19.37:208][896]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.05.27-18.19.37:208][896]LogInit: FAudioDevice initialized with ID 6.
[2024.05.27-18.19.37:208][896]LogAudio: Display: Audio Device (ID: 6) registered with world 'TheMainWorld'.
[2024.05.27-18.19.37:208][896]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.05.27-18.19.37:211][896]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.19.37:212][896]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.19.37:213][896]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.19.37
[2024.05.27-18.19.37:214][896]LogWorld: Bringing up level for play took: 0.002012
[2024.05.27-18.19.37:216][896]LogOnline: OSS: Created online subsystem instance for: :Context_18
[2024.05.27-18.19.37:217][896]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.19.37:217][896]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.19.37:217][896]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.19.37:217][896]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.19.37:217][896]PIE: Server logged in
[2024.05.27-18.19.37:218][896]PIE: Play in editor total start time 0.059 seconds.
[2024.05.27-18.19.41:028][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.19.41:028][269]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.19.41:028][269]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.19.41:028][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.19.41:052][269]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.19.41:059][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.19.41:079][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.19.41:079][269]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
[2024.05.27-18.19.41:079][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2024.05.27-18.19.41:081][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2024.05.27-18.19.41:088][269]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.05.27-18.19.41:142][270]LogPlayLevel: Display: Destroying online subsystem :Context_18
[2024.05.27-18.19.54:787][359]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.05.27-18.20.00:601][977]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
[2024.05.27-18.20.00:601][977]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
[2024.05.27-18.20.00:616][977]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.StaticMeshActor_0
[2024.05.27-18.20.00:638][977]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.StaticMeshActor_0
[2024.05.27-18.20.06:593][561]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.05.27-18.20.25:979][971]Cmd: TRANSACTION UNDO
[2024.05.27-18.20.25:979][971]LogEditorTransaction: Undo Create Actors
[2024.05.27-18.20.26:320][981]Cmd: TRANSACTION UNDO
[2024.05.27-18.20.26:320][981]LogEditorTransaction: Undo Create Actors
[2024.05.27-18.20.32:052][494]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/ProjectAssets/Textures/Element_Fire_Mat.Element_Fire_Mat
[2024.05.27-18.20.32:057][494]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.20.32:057][494]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.20.32:219][494]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.20.32:219][494]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.20.32:219][494]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.20.32:219][494]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.20.32:243][494]LogViewport: Scene viewport resized to 376x448, mode Windowed.
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: ================================================
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Total job queries 339, among them cache hits 196 (57.82%)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Tracking 143 distinct input hashes that result in 92 distinct outputs (64.34%)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: RAM used: 5.30 MiB of 819.20 MiB budget. Usage: 0.65%
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Shaders Compiled: 77
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Jobs assigned 77, completed 77 (100%)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Average time worker was idle: 199.39 s
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Time job spent in pending queue: average 0.86 s, longest 5.25 s
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Job execution time: average 1.88 s, max 7.25 s
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Job life time (pending + execution): average 2.74 s, max 7.29
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Shader code size: average 65.621 KiB, min 24.047 KiB, max 90.141 KiB
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.89 s
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Jobs were issued in 77 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Average processing rate: 2.41 jobs/sec
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Total thread time: 126.315 s
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Total thread preprocess time: 5.522 s
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Percentage time preprocessing: 4.37%
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Effective parallelization: 3.96 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 3.53 sec, max 4.18 sec, min 3.18 sec)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 4 times, average 3.52 sec, max 4.15 sec, min 3.18 sec)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 4 times, average 3.51 sec, max 4.15 sec, min 3.14 sec)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 4 times, average 3.50 sec, max 4.14 sec, min 3.19 sec)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 3.49 sec, max 4.17 sec, min 3.14 sec)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.27% of total time (compiled 5 times, average 2.85 sec, max 4.12 sec, min 0.42 sec)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 11.18% of total time (compiled 4 times, average 3.53 sec, max 4.18 sec, min 3.18 sec)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 11.13% of total time (compiled 4 times, average 3.52 sec, max 4.15 sec, min 3.18 sec)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 11.10% of total time (compiled 4 times, average 3.51 sec, max 4.15 sec, min 3.14 sec)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 11.10% of total time (compiled 4 times, average 3.50 sec, max 4.14 sec, min 3.19 sec)
[2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: ================================================
[2024.05.27-18.20.32:304][496]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.20.32:304][496]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.20.32:304][496]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.20.32:304][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.20.32:304][496]MaterialEditorStats: Shader Count: 10
[2024.05.27-18.20.38:431][928]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.20.38:431][928]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.20.38:431][928]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.20.38:431][928]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.20.38:483][930]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.20.38:483][930]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.20.38:483][930]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.20.38:483][930]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.20.38:483][930]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.20.41:117][108]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.20.41:117][108]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.20.41:117][108]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.20.41:117][108]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.20.41:160][110]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.20.41:160][110]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.20.41:160][110]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.20.41:160][110]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.20.41:160][110]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.20.45:118][371]LogMaterialEditor: Applying material MAT_Rune_Display_Water
[2024.05.27-18.20.45:193][371]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.05.27-18.20.45:348][371]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.05.27-18.20.45:357][371]MaterialEditorStats: Texture samplers: 1/16
[2024.05.27-18.20.45:357][371]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.20.45:357][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.20.45:357][371]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.20.45:872][404]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Water
[2024.05.27-18.20.45:875][404]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.20.45:931][404]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Water
[2024.05.27-18.20.45:932][404]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_WaterDA9557C4437F922333C7D686A0598281.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Water.uasset'
[2024.05.27-18.20.45:939][404]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 8.55 sec)
[2024.05.27-18.20.45:940][404]AssetCheck: New page: Asset Save: MAT_Rune_Display_Water
[2024.05.27-18.20.45:940][404]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water
[2024.05.27-18.20.45:941][404]MaterialEditorStats: Base pass shader: 747 instructions
[2024.05.27-18.20.45:941][404]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.20.45:941][404]MaterialEditorStats: MaxSampler: 795 instructions
[2024.05.27-18.20.45:941][404]MaterialEditorStats: Texture samplers: 6/16
[2024.05.27-18.20.45:941][404]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.20.45:941][404]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.20.45:941][404]MaterialEditorStats: Shader Count: 14
[2024.05.27-18.20.55:583][ 51]MaterialEditorStats: Texture samplers: 0/16
[2024.05.27-18.20.55:583][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.20.55:583][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.20.55:583][ 51]MaterialEditorStats: Shader Count: 0
[2024.05.27-18.20.55:635][ 53]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.20.55:635][ 53]MaterialEditorStats: Texture samplers: 5/16
[2024.05.27-18.20.55:635][ 53]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.20.55:635][ 53]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.20.55:635][ 53]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.21.06:091][740]LogMaterialEditor: Applying material MAT_Rune_Display_Water
[2024.05.27-18.21.06:153][740]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.05.27-18.21.06:322][740]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.05.27-18.21.06:329][740]MaterialEditorStats: Texture samplers: 1/16
[2024.05.27-18.21.06:329][740]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.21.06:329][740]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.21.06:329][740]MaterialEditorStats: Shader Count: 2
[2024.05.27-18.21.07:176][799]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Water
[2024.05.27-18.21.07:179][799]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.21.07:236][799]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Water
[2024.05.27-18.21.07:236][799]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Water161858474EDC1382F8D1ECB404DD09C7.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Water.uasset'
[2024.05.27-18.21.07:243][799]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 8.62 sec)
[2024.05.27-18.21.07:247][799]AssetCheck: New page: Asset Save: MAT_Rune_Display_Water
[2024.05.27-18.21.07:247][799]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water
[2024.05.27-18.21.07:248][799]MaterialEditorStats: Base pass shader: 747 instructions
[2024.05.27-18.21.07:248][799]MaterialEditorStats: Base pass vertex shader: 269 instructions
[2024.05.27-18.21.07:248][799]MaterialEditorStats: MaxSampler: 795 instructions
[2024.05.27-18.21.07:248][799]MaterialEditorStats: Texture samplers: 6/16
[2024.05.27-18.21.07:248][799]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.05.27-18.21.07:248][799]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.05.27-18.21.07:248][799]MaterialEditorStats: Shader Count: 14
[2024.05.27-18.21.11:608][219]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.21.11:614][219]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.21.11:614][219]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:21:11)
[2024.05.27-18.21.11:614][219]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.21.11:620][219]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005347s)
[2024.05.27-18.21.11:620][219]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005384s)
[2024.05.27-18.21.11:638][219]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.27-18.21.11:639][219]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.21.11:639][219]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.21.11:640][219]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.21.11:640][219]LogPlayLevel: PIE: World Init took: (0.001074s)
[2024.05.27-18.21.11:640][219]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.21.11:640][219]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.21.11:641][219]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.21.11:641][219]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.21.11:641][219]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.21.11:643][219]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.21.11:660][219]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.21.11:661][219]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.21.11:661][219]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.21.11:661][219]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.21.11:662][219]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
[2024.05.27-18.21.11:662][219]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2024.05.27-18.21.11:663][219]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2024.05.27-18.21.11:663][219]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.05.27-18.21.11:663][219]LogInit: FAudioDevice initialized with ID 7.
[2024.05.27-18.21.11:663][219]LogAudio: Display: Audio Device (ID: 7) registered with world 'TheMainWorld'.
[2024.05.27-18.21.11:663][219]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.05.27-18.21.11:666][219]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.21.11:667][219]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.21.11:668][219]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.21.11
[2024.05.27-18.21.11:668][219]LogWorld: Bringing up level for play took: 0.001808
[2024.05.27-18.21.11:671][219]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2024.05.27-18.21.11:672][219]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.21.11:672][219]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.21.11:672][219]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.21.11:672][219]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.21.11:672][219]PIE: Server logged in
[2024.05.27-18.21.11:673][219]PIE: Play in editor total start time 0.059 seconds.
[2024.05.27-18.21.14:437][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.21.14:437][470]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.21.14:438][470]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.21.14:438][470]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.21.14:441][470]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.21.14:448][470]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.21.14:467][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.21.14:467][470]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
[2024.05.27-18.21.14:467][470]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2024.05.27-18.21.14:469][470]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2024.05.27-18.21.14:477][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.05.27-18.21.14:554][471]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2024.05.27-18.21.29:048][810]Cmd: TRANSACTION UNDO
[2024.05.27-18.21.29:048][810]LogEditorTransaction: Undo Create Actors
[2024.05.27-18.21.55:367][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.21.55:410][ 7]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/Element_Fire_Mat
[2024.05.27-18.21.55:410][ 7]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Fire_Mat00A588D34F7AB12486775DA73875CA12.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/Element_Fire_Mat.uasset'
[2024.05.27-18.21.55:422][ 7]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/Element_Water_Mat
[2024.05.27-18.21.55:422][ 7]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Water_MatA2FC8DE34D207B5ED9761F8FF91898FE.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/Element_Water_Mat.uasset'
[2024.05.27-18.21.55:434][ 7]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/Element_Earth_Mat
[2024.05.27-18.21.55:434][ 7]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Earth_MatBF865BA64C789BCAEDF84984464AAAFD.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/Element_Earth_Mat.uasset'
[2024.05.27-18.21.55:446][ 7]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/Element_Wind_Mat
[2024.05.27-18.21.55:446][ 7]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Wind_Mat567BBD98407DC2941A3054AE0A17373F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/Element_Wind_Mat.uasset'
[2024.05.27-18.21.55:454][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms (total: 8.70 sec)
[2024.05.27-18.21.55:619][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.27-18.21.55:639][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2024.05.27-18.21.55:657][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.05.27-18.21.55:694][ 7]AssetCheck: New page: Asset Save: multiple assets
[2024.05.27-18.21.55:694][ 7]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/Element_Fire_Mat.Element_Fire_Mat
[2024.05.27-18.21.55:694][ 7]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/Element_Water_Mat.Element_Water_Mat
[2024.05.27-18.21.55:694][ 7]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/Element_Earth_Mat.Element_Earth_Mat
[2024.05.27-18.21.55:694][ 7]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/Element_Wind_Mat.Element_Wind_Mat
[2024.05.27-18.22.10:137][386]LogContentBrowser: Attempting asset rename: Element_Earth_Mat -> Element_Earth
[2024.05.27-18.22.10:169][386]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.22.10:203][386]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/Element_Earth
[2024.05.27-18.22.10:203][386]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Earth243C7DF14A9896A7944B90BAE2D7A460.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/Element_Earth.uasset'
[2024.05.27-18.22.10:210][386]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 8.74 sec)
[2024.05.27-18.22.10:305][386]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.27-18.22.10:322][386]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.27-18.22.10:340][386]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.05.27-18.22.10:342][386]AssetCheck: New page: Asset Save: Element_Earth
[2024.05.27-18.22.10:342][386]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/Element_Earth.Element_Earth
[2024.05.27-18.22.17:613][ 95]LogContentBrowser: Attempting asset rename: Element_Earth -> MAT_Element_Earth
[2024.05.27-18.22.17:645][ 95]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.22.17:668][ 95]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Element_Earth
[2024.05.27-18.22.17:668][ 95]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Element_Earth7E28621E45C07293F0CE20BB16254D52.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Element_Earth.uasset'
[2024.05.27-18.22.17:675][ 95]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 8.77 sec)
[2024.05.27-18.22.17:702][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.05.27-18.22.17:721][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
[2024.05.27-18.22.17:739][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2024.05.27-18.22.17:741][ 95]AssetCheck: New page: Asset Save: MAT_Element_Earth
[2024.05.27-18.22.17:741][ 95]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Element_Earth.MAT_Element_Earth
[2024.05.27-18.22.26:574][998]LogContentBrowser: Attempting asset rename: Element_Fire_Mat -> MAT_Element_Fire
[2024.05.27-18.22.26:618][998]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.22.26:649][998]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Element_Fire
[2024.05.27-18.22.26:649][998]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Element_Fire93EB64D04AC9677FE26F7FB99091332A.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Element_Fire.uasset'
[2024.05.27-18.22.26:656][998]LogFileHelpers: InternalPromptForCheckoutAndSave took 37 ms (total: 8.81 sec)
[2024.05.27-18.22.26:683][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.05.27-18.22.26:703][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.27-18.22.26:720][998]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.05.27-18.22.26:722][998]AssetCheck: New page: Asset Save: MAT_Element_Fire
[2024.05.27-18.22.26:722][998]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Element_Fire.MAT_Element_Fire
[2024.05.27-18.22.34:812][814]LogContentBrowser: Attempting asset rename: Element_Water_Mat -> MAT_Element_Water
[2024.05.27-18.22.34:845][814]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.22.34:877][814]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Element_Water
[2024.05.27-18.22.34:877][814]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Element_Water61FB43CD4C2B81CEF5340FBDF1406416.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Element_Water.uasset'
[2024.05.27-18.22.34:884][814]LogFileHelpers: InternalPromptForCheckoutAndSave took 38 ms (total: 8.85 sec)
[2024.05.27-18.22.34:911][814]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.05.27-18.22.34:930][814]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
[2024.05.27-18.22.34:948][814]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.05.27-18.22.34:950][814]AssetCheck: New page: Asset Save: MAT_Element_Water
[2024.05.27-18.22.34:950][814]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Element_Water.MAT_Element_Water
[2024.05.27-18.22.43:993][624]LogContentBrowser: Attempting asset rename: Element_Wind_Mat -> MAT_Element_Wind
[2024.05.27-18.22.44:025][624]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.22.44:057][624]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Element_Wind
[2024.05.27-18.22.44:057][624]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Element_WindF9C0679F4E016C5D9D7AB98624DE0EFB.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Element_Wind.uasset'
[2024.05.27-18.22.44:066][624]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 8.89 sec)
[2024.05.27-18.22.44:094][624]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.27-18.22.44:113][624]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.27-18.22.44:131][624]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
[2024.05.27-18.22.44:133][624]AssetCheck: New page: Asset Save: MAT_Element_Wind
[2024.05.27-18.22.44:133][624]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Element_Wind.MAT_Element_Wind
[2024.05.27-18.23.00:166][707]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.23.00:166][707]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.23.00:672][730]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.23.00:672][730]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.23.01:502][778]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.23.01:502][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.23.03:439][896]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.23.03:439][896]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.23.25:998][135]BlueprintLog: New page: Compile BP_Rune
[2024.05.27-18.23.26:068][135]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.05.27-18.23.26:084][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:087][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:087][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:088][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:089][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:091][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:091][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:091][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:121][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:124][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:124][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:125][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:126][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:128][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:128][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:128][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.26:726][158]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.23.26:792][158]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Rune
[2024.05.27-18.23.26:792][158]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneC5BE7ACA415369613E16AE83FFC37C85.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Rune.uasset'
[2024.05.27-18.23.26:799][158]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 8.96 sec)
[2024.05.27-18.23.26:801][158]AssetCheck: New page: Asset Save: BP_Rune
[2024.05.27-18.23.26:801][158]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
[2024.05.27-18.23.40:109][979]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-18.23.40:166][979]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2024.05.27-18.23.40:783][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.23.40:863][ 12]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-18.23.40:863][ 12]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy901A686840068824A1D3DCA941BCAF0D.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-18.23.40:870][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave took 87 ms (total: 9.05 sec)
[2024.05.27-18.23.40:872][ 12]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-18.23.40:872][ 12]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-18.23.43:546][241]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.23.43:552][241]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.23.43:552][241]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:23:43)
[2024.05.27-18.23.43:552][241]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.23.43:557][241]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005091s)
[2024.05.27-18.23.43:557][241]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005135s)
[2024.05.27-18.23.43:576][241]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
[2024.05.27-18.23.43:580][241]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.23.43:580][241]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.23.43:580][241]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.23.43:581][241]LogPlayLevel: PIE: World Init took: (0.001112s)
[2024.05.27-18.23.43:581][241]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.23.43:581][241]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.23.43:582][241]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.23.43:582][241]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.23.43:582][241]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.23.43:584][241]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.23.43:601][241]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.23.43:602][241]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.23.43:602][241]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.23.43:602][241]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.23.43:602][241]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
[2024.05.27-18.23.43:602][241]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
[2024.05.27-18.23.43:604][241]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
[2024.05.27-18.23.43:604][241]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2024.05.27-18.23.43:604][241]LogInit: FAudioDevice initialized with ID 8.
[2024.05.27-18.23.43:604][241]LogAudio: Display: Audio Device (ID: 8) registered with world 'TheMainWorld'.
[2024.05.27-18.23.43:604][241]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2024.05.27-18.23.43:607][241]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.23.43:608][241]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.23.43:609][241]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.23.43
[2024.05.27-18.23.43:609][241]LogWorld: Bringing up level for play took: 0.001737
[2024.05.27-18.23.43:611][241]LogOnline: OSS: Created online subsystem instance for: :Context_21
[2024.05.27-18.23.43:612][241]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.23.43:612][241]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.23.43:612][241]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.23.43:612][241]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.23.43:613][241]PIE: Server logged in
[2024.05.27-18.23.43:614][241]PIE: Play in editor total start time 0.062 seconds.
[2024.05.27-18.24.47:877][817]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.24.47:877][817]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.24.47:877][817]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.24.47:877][817]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.24.47:880][817]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.24.47:888][817]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.24.47:904][817]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-18.24.47:904][817]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
[2024.05.27-18.24.47:904][817]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2024.05.27-18.24.47:906][817]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2024.05.27-18.24.47:910][817]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.24.47:913][817]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.27-18.24.47:988][818]LogPlayLevel: Display: Destroying online subsystem :Context_21
[2024.05.27-18.24.50:204][ 40]Cmd: DELETE
[2024.05.27-18.24.50:217][ 40]Cmd: ACTOR DELETE
[2024.05.27-18.24.50:600][ 40]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.05.27-18.24.50:616][ 40]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
[2024.05.27-18.24.50:620][ 40]LogEditorActor: Deleted 1 Actors (0.072 secs)
[2024.05.27-18.24.52:992][314]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.24.52:999][314]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.24.52:999][314]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:24:52)
[2024.05.27-18.24.52:999][314]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.24.53:004][314]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005042s)
[2024.05.27-18.24.53:004][314]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005076s)
[2024.05.27-18.24.53:021][314]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.27-18.24.53:023][314]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.24.53:023][314]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.24.53:023][314]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.24.53:024][314]LogPlayLevel: PIE: World Init took: (0.001008s)
[2024.05.27-18.24.53:024][314]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.24.53:024][314]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.24.53:024][314]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.24.53:025][314]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.24.53:025][314]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.24.53:027][314]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.24.53:044][314]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.24.53:044][314]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.24.53:044][314]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.24.53:044][314]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.24.53:045][314]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
[2024.05.27-18.24.53:045][314]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
[2024.05.27-18.24.53:047][314]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
[2024.05.27-18.24.53:047][314]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2024.05.27-18.24.53:047][314]LogInit: FAudioDevice initialized with ID 9.
[2024.05.27-18.24.53:047][314]LogAudio: Display: Audio Device (ID: 9) registered with world 'TheMainWorld'.
[2024.05.27-18.24.53:047][314]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2024.05.27-18.24.53:050][314]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.24.53:050][314]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.24.53:051][314]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.24.53
[2024.05.27-18.24.53:052][314]LogWorld: Bringing up level for play took: 0.001838
[2024.05.27-18.24.53:054][314]LogOnline: OSS: Created online subsystem instance for: :Context_22
[2024.05.27-18.24.53:055][314]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.24.53:055][314]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.24.53:055][314]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.24.53:055][314]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.24.53:055][314]PIE: Server logged in
[2024.05.27-18.24.53:056][314]PIE: Play in editor total start time 0.058 seconds.
[2024.05.27-18.24.55:246][542]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.24.55:246][542]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.24.55:247][542]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.24.55:247][542]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.24.55:249][542]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.24.55:257][542]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.24.55:272][542]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-18.24.55:273][542]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
[2024.05.27-18.24.55:273][542]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2024.05.27-18.24.55:275][542]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2024.05.27-18.24.55:279][542]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.24.55:281][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.27-18.24.55:323][544]LogPlayLevel: Display: Destroying online subsystem :Context_22
[2024.05.27-18.24.56:902][708]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.27-18.24.56:907][708]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-18.24.57:021][708]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2024.05.27-18.24.57:057][708]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Maps/TheMainWorld
[2024.05.27-18.24.57:057][708]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/TheMainWorld71DA019B4815CF9AF562ADA893607077.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap'
[2024.05.27-18.24.57:081][708]LogFileHelpers: Saving map 'TheMainWorld' took 0.132
[2024.05.27-18.24.57:147][708]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Textures/Element_Wind
[2024.05.27-18.24.57:147][708]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Wind3F162C6642DE2FF3FC142ABA7669010A.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Textures/Element_Wind.uasset'
[2024.05.27-18.24.57:157][708]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Textures/Element_Water
[2024.05.27-18.24.57:157][708]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Water839744144925D3EA001D01A83D9F130F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Textures/Element_Water.uasset'
[2024.05.27-18.24.57:165][708]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Textures/Element_Earth
[2024.05.27-18.24.57:165][708]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Earth7AE072684B4AABCC7E2D569B87A40CFC.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Textures/Element_Earth.uasset'
[2024.05.27-18.24.57:172][708]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Textures/Element_Fire
[2024.05.27-18.24.57:172][708]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_FireA96E137645559BB50DC591ABA31F260B.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Textures/Element_Fire.uasset'
[2024.05.27-18.24.57:177][708]LogFileHelpers: InternalPromptForCheckoutAndSave took 270 ms (total: 9.32 sec)
[2024.05.27-18.24.57:181][708]AssetCheck: New page: Asset Save: multiple assets
[2024.05.27-18.24.57:181][708]LogContentValidation: Display: Validating /Script/Engine.World /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld
[2024.05.27-18.24.57:181][708]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/ProjectAssets/Textures/Element_Wind.Element_Wind
[2024.05.27-18.24.57:181][708]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/ProjectAssets/Textures/Element_Water.Element_Water
[2024.05.27-18.24.57:181][708]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/ProjectAssets/Textures/Element_Earth.Element_Earth
[2024.05.27-18.24.57:181][708]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/ProjectAssets/Textures/Element_Fire.Element_Fire
[2024.05.27-18.24.58:303][836]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.24.58:310][836]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.24.58:310][836]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:24:58)
[2024.05.27-18.24.58:310][836]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.24.58:316][836]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006094s)
[2024.05.27-18.24.58:316][836]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.006136s)
[2024.05.27-18.24.58:334][836]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.27-18.24.58:335][836]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.24.58:335][836]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.24.58:336][836]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.24.58:336][836]LogPlayLevel: PIE: World Init took: (0.001001s)
[2024.05.27-18.24.58:336][836]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
[2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.24.58:336][836]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.24.58:337][836]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.24.58:337][836]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.24.58:337][836]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.24.58:339][836]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.24.58:355][836]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.24.58:356][836]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.24.58:356][836]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.24.58:356][836]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.24.58:356][836]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
[2024.05.27-18.24.58:356][836]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
[2024.05.27-18.24.58:358][836]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
[2024.05.27-18.24.58:358][836]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2024.05.27-18.24.58:359][836]LogInit: FAudioDevice initialized with ID 10.
[2024.05.27-18.24.58:359][836]LogAudio: Display: Audio Device (ID: 10) registered with world 'TheMainWorld'.
[2024.05.27-18.24.58:359][836]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2024.05.27-18.24.58:361][836]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.24.58:362][836]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.24.58:363][836]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.24.58
[2024.05.27-18.24.58:363][836]LogWorld: Bringing up level for play took: 0.001731
[2024.05.27-18.24.58:365][836]LogOnline: OSS: Created online subsystem instance for: :Context_23
[2024.05.27-18.24.58:366][836]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.24.58:366][836]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.24.58:366][836]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.24.58:366][836]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.24.58:367][836]PIE: Server logged in
[2024.05.27-18.24.58:368][836]PIE: Play in editor total start time 0.059 seconds.
[2024.05.27-18.25.34:116][932]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.25.34:116][932]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.25.34:117][932]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.25.34:117][932]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.25.34:120][932]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.25.34:127][932]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.25.34:143][932]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.25.34:143][932]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
[2024.05.27-18.25.34:143][932]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2024.05.27-18.25.34:145][932]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2024.05.27-18.25.34:152][932]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2024.05.27-18.25.34:202][935]LogPlayLevel: Display: Destroying online subsystem :Context_23
[2024.05.27-18.25.54:433][423]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.27-18.27.13:682][944]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.27.13:688][944]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.27.13:688][944]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:27:13)
[2024.05.27-18.27.13:688][944]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.27.13:693][944]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004851s)
[2024.05.27-18.27.13:693][944]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004888s)
[2024.05.27-18.27.13:712][944]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.05.27-18.27.13:714][944]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.27.13:715][944]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.27.13:715][944]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.27.13:715][944]LogPlayLevel: PIE: World Init took: (0.001066s)
[2024.05.27-18.27.13:715][944]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.27.13:716][944]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.27.13:716][944]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.27.13:716][944]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.27.13:716][944]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.27.13:716][944]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.27.13:716][944]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.27.13:719][944]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.27.13:737][944]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
[2024.05.27-18.27.13:737][944]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
[2024.05.27-18.27.13:739][944]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
[2024.05.27-18.27.13:739][944]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2024.05.27-18.27.13:739][944]LogInit: FAudioDevice initialized with ID 11.
[2024.05.27-18.27.13:739][944]LogAudio: Display: Audio Device (ID: 11) registered with world 'TheMainWorld'.
[2024.05.27-18.27.13:739][944]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2024.05.27-18.27.13:741][944]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.27.13:742][944]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.27.13:743][944]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.27.13
[2024.05.27-18.27.13:744][944]LogWorld: Bringing up level for play took: 0.002116
[2024.05.27-18.27.13:746][944]LogOnline: OSS: Created online subsystem instance for: :Context_24
[2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.27.13:747][944]PIE: Server logged in
[2024.05.27-18.27.13:748][944]PIE: Play in editor total start time 0.06 seconds.
[2024.05.27-18.27.22:297][831]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.27.22:297][831]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.27.22:298][831]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.27.22:298][831]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.27.22:301][831]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.27.22:308][831]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.27.22:325][831]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-18.27.22:325][831]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
[2024.05.27-18.27.22:325][831]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2024.05.27-18.27.22:327][831]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2024.05.27-18.27.22:331][831]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.27.22:333][831]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.27-18.27.22:388][832]LogPlayLevel: Display: Destroying online subsystem :Context_24
[2024.05.27-18.27.38:011][468]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.05.27-18.31.45:635][373]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.31.45:642][373]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.31.45:642][373]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:31:45)
[2024.05.27-18.31.45:642][373]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.31.45:647][373]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005082s)
[2024.05.27-18.31.45:647][373]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005115s)
[2024.05.27-18.31.45:666][373]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2024.05.27-18.31.45:667][373]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.31.45:667][373]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.31.45:668][373]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.31.45:668][373]LogPlayLevel: PIE: World Init took: (0.000994s)
[2024.05.27-18.31.45:668][373]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.31.45:668][373]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.31.45:669][373]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.31.45:669][373]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.31.45:669][373]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.31.45:671][373]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.31.45:690][373]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
[2024.05.27-18.31.45:690][373]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
[2024.05.27-18.31.45:692][373]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
[2024.05.27-18.31.45:692][373]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2024.05.27-18.31.45:692][373]LogInit: FAudioDevice initialized with ID 12.
[2024.05.27-18.31.45:692][373]LogAudio: Display: Audio Device (ID: 12) registered with world 'TheMainWorld'.
[2024.05.27-18.31.45:692][373]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2024.05.27-18.31.45:695][373]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.31.45:696][373]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.31.45:697][373]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.31.45
[2024.05.27-18.31.45:697][373]LogWorld: Bringing up level for play took: 0.001701
[2024.05.27-18.31.45:700][373]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.31.45:701][373]PIE: Server logged in
[2024.05.27-18.31.45:702][373]PIE: Play in editor total start time 0.06 seconds.
[2024.05.27-18.31.57:409][467]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.31.57:409][467]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.31.57:409][467]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.31.57:410][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.31.57:415][467]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.31.57:423][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.31.57:441][467]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.31.57:442][467]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
[2024.05.27-18.31.57:442][467]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2024.05.27-18.31.57:444][467]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2024.05.27-18.31.57:451][467]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms
[2024.05.27-18.31.57:510][468]LogPlayLevel: Display: Destroying online subsystem :Context_25
[2024.05.27-18.39.57:661][427]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.163 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3634 files in 5148 folders with total size 214 MiB.
[2024.05.27-18.51.33:566][399]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.51.33:573][399]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.51.33:573][399]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:51:33)
[2024.05.27-18.51.33:573][399]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.51.33:578][399]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004985s)
[2024.05.27-18.51.33:578][399]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005025s)
[2024.05.27-18.51.33:596][399]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2024.05.27-18.51.33:599][399]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.51.33:599][399]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.51.33:600][399]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.51.33:600][399]LogPlayLevel: PIE: World Init took: (0.001095s)
[2024.05.27-18.51.33:600][399]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.51.33:600][399]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.51.33:601][399]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.51.33:601][399]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.51.33:601][399]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.51.33:603][399]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.51.33:621][399]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.51.33:622][399]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
[2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
[2024.05.27-18.51.33:624][399]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
[2024.05.27-18.51.33:624][399]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2024.05.27-18.51.33:624][399]LogInit: FAudioDevice initialized with ID 13.
[2024.05.27-18.51.33:625][399]LogAudio: Display: Audio Device (ID: 13) registered with world 'TheMainWorld'.
[2024.05.27-18.51.33:625][399]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
[2024.05.27-18.51.33:627][399]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.51.33:629][399]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.51.33:629][399]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.51.33
[2024.05.27-18.51.33:630][399]LogWorld: Bringing up level for play took: 0.001802
[2024.05.27-18.51.33:632][399]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.51.33:633][399]PIE: Server logged in
[2024.05.27-18.51.33:634][399]PIE: Play in editor total start time 0.061 seconds.
[2024.05.27-18.51.53:458][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.51.53:458][399]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.51.53:458][399]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.51.53:459][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.51.53:462][399]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.51.53:469][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.51.53:486][399]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-18.51.53:486][399]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
[2024.05.27-18.51.53:486][399]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2024.05.27-18.51.53:488][399]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2024.05.27-18.51.53:491][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.51.53:494][399]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2024.05.27-18.51.53:549][400]LogPlayLevel: Display: Destroying online subsystem :Context_26
[2024.05.27-18.53.10:424][184]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.53.10:424][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.53.15:348][642]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.27-18.53.15:348][642]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.53.15:348][642]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.54.06:654][899]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_WizardGameMode.BP_WizardGameMode
[2024.05.27-18.54.06:654][899]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.54.06:654][899]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.54.20:211][864]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell
[2024.05.27-18.54.20:212][864]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.54.20:212][864]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.54.20:350][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:003F
[2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0054
[2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00A4
[2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7
[2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0162
[2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0177
[2024.05.27-19.01.23:073][415]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2024.05.27-19.01.23:075][415]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.024
[2024.05.27-19.01.23:076][415]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_RuneArea] ([2] browsable assets)...
[2024.05.27-19.01.23:076][415]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_RuneArea]
[2024.05.27-19.01.23:102][415]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto6
[2024.05.27-19.01.23:103][415]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea_Auto60F7DBE2E40FA8FA0F5EBCFA2962676E1.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto6.uasset'
[2024.05.27-19.01.23:104][415]LogFileHelpers: Auto-saving content packages took 0.029
[2024.05.27-19.39.57:640][357]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.142 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3634 files in 5148 folders with total size 214 MiB.
[2024.05.27-19.46.38:433][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms
[2024.05.27-19.46.38:436][ 77]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.024
[2024.05.27-19.46.38:437][ 77]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_RuneArea] ([2] browsable assets)...
[2024.05.27-19.46.38:437][ 77]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_RuneArea]
[2024.05.27-19.46.38:465][ 77]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto7
[2024.05.27-19.46.38:465][ 77]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea_Auto78F7F8E67436F7056384A778353DBC74F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto7.uasset'
[2024.05.27-19.46.38:466][ 77]LogFileHelpers: Auto-saving content packages took 0.030
[2024.05.27-19.46.50:189][833]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.27-19.46.50:223][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:226][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:226][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:227][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:229][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:229][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:258][833]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
[2024.05.27-19.46.50:263][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:265][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:265][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:267][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:268][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:270][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:270][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:270][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:332][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:335][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:335][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:336][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:337][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:339][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:339][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:339][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:246][634]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.27-19.47.28:267][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:270][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:270][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:271][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:273][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:273][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:305][634]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2024.05.27-19.47.28:308][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:311][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:311][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:312][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:314][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:315][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:315][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:316][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:337][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:340][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:340][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:341][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:342][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:344][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:344][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:345][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.29:104][682]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.47.29:164][682]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.27-19.47.29:164][682]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea6B69B9B44A900138DDBB7F934B0839A3.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.27-19.47.29:173][682]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 9.39 sec)
[2024.05.27-19.47.29:176][682]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.27-19.47.29:176][682]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.27-19.47.34:587][123]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.47.34:593][123]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.47.34:593][123]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:47:34)
[2024.05.27-19.47.34:593][123]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.47.34:598][123]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004996s)
[2024.05.27-19.47.34:598][123]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005036s)
[2024.05.27-19.47.34:616][123]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2024.05.27-19.47.34:620][123]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.47.34:620][123]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.47.34:621][123]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.47.34:621][123]LogPlayLevel: PIE: World Init took: (0.001251s)
[2024.05.27-19.47.34:621][123]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.47.34:621][123]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.47.34:622][123]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.47.34:622][123]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.47.34:622][123]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.47.34:624][123]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.47.34:643][123]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
[2024.05.27-19.47.34:643][123]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
[2024.05.27-19.47.34:645][123]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
[2024.05.27-19.47.34:645][123]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2024.05.27-19.47.34:645][123]LogInit: FAudioDevice initialized with ID 14.
[2024.05.27-19.47.34:645][123]LogAudio: Display: Audio Device (ID: 14) registered with world 'TheMainWorld'.
[2024.05.27-19.47.34:645][123]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
[2024.05.27-19.47.34:648][123]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-19.47.34:649][123]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.34:649][123]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.47.34
[2024.05.27-19.47.34:650][123]LogWorld: Bringing up level for play took: 0.001821
[2024.05.27-19.47.34:652][123]LogOnline: OSS: Created online subsystem instance for: :Context_30
[2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.47.34:671][123]PIE: Server logged in
[2024.05.27-19.47.34:672][123]PIE: Play in editor total start time 0.062 seconds.
[2024.05.27-19.48.07:198][518]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.48.07:198][518]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.48.07:199][518]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.48.07:199][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.48.07:204][518]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.48.07:211][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.48.07:228][518]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.48.07:228][518]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
[2024.05.27-19.48.07:228][518]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2024.05.27-19.48.07:232][518]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2024.05.27-19.48.07:241][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
[2024.05.27-19.48.07:295][519]LogPlayLevel: Display: Destroying online subsystem :Context_30
[2024.05.27-19.48.41:184][785]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.27-19.48.41:214][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:217][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:217][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:218][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:221][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:221][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:247][785]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.05.27-19.48.41:251][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:254][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:254][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:255][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:257][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:258][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:258][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:259][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:307][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:309][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:309][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:311][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:312][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:314][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:314][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:314][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:974][825]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.48.42:035][825]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.27-19.48.42:035][825]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea81C85847436FBAD05D4307AA10C9D1C7.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.27-19.48.42:044][825]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 9.46 sec)
[2024.05.27-19.48.42:046][825]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.27-19.48.42:046][825]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.27-19.48.43:858][993]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.48.43:864][993]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.48.43:864][993]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:48:43)
[2024.05.27-19.48.43:864][993]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.48.43:870][993]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005348s)
[2024.05.27-19.48.43:870][993]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005383s)
[2024.05.27-19.48.43:890][993]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.05.27-19.48.43:894][993]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.48.43:894][993]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.48.43:895][993]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.48.43:895][993]LogPlayLevel: PIE: World Init took: (0.001090s)
[2024.05.27-19.48.43:895][993]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.48.43:895][993]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.48.43:896][993]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.48.43:896][993]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.48.43:896][993]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.48.43:898][993]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.48.43:915][993]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.48.43:916][993]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.48.43:916][993]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.48.43:916][993]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.48.43:917][993]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
[2024.05.27-19.48.43:917][993]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
[2024.05.27-19.48.43:918][993]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
[2024.05.27-19.48.43:918][993]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2024.05.27-19.48.43:918][993]LogInit: FAudioDevice initialized with ID 15.
[2024.05.27-19.48.43:918][993]LogAudio: Display: Audio Device (ID: 15) registered with world 'TheMainWorld'.
[2024.05.27-19.48.43:918][993]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
[2024.05.27-19.48.43:921][993]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-19.48.43:923][993]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.43:923][993]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.48.43
[2024.05.27-19.48.43:923][993]LogWorld: Bringing up level for play took: 0.001740
[2024.05.27-19.48.43:925][993]LogOnline: OSS: Created online subsystem instance for: :Context_31
[2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.48.43:927][993]PIE: Server logged in
[2024.05.27-19.48.43:927][993]PIE: Play in editor total start time 0.064 seconds.
[2024.05.27-19.48.50:348][627]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.48.50:348][627]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.48.50:349][627]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.48.50:349][627]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.48.50:354][627]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.48.50:361][627]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.48.50:376][627]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-19.48.50:377][627]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
[2024.05.27-19.48.50:377][627]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2024.05.27-19.48.50:379][627]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2024.05.27-19.48.50:382][627]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.48.50:386][627]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2024.05.27-19.48.50:446][628]LogPlayLevel: Display: Destroying online subsystem :Context_31
[2024.05.27-19.49.04:121][451]LogSlate: External Image Picker: DecompressImage failed
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: ================================================
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Total job queries 493, among them cache hits 348 (70.59%)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Tracking 145 distinct input hashes that result in 93 distinct outputs (64.14%)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: RAM used: 5.38 MiB of 819.20 MiB budget. Usage: 0.66%
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Shaders Compiled: 77
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Jobs assigned 77, completed 77 (100%)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Average time worker was idle: 199.39 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Time job spent in pending queue: average 0.86 s, longest 5.25 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Job execution time: average 1.88 s, max 7.25 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Job life time (pending + execution): average 2.74 s, max 7.29
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Shader code size: average 65.621 KiB, min 24.047 KiB, max 90.141 KiB
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.89 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Jobs were issued in 77 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Average processing rate: 2.41 jobs/sec
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Total thread time: 126.315 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Total thread preprocess time: 5.522 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Percentage time preprocessing: 4.37%
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Effective parallelization: 3.96 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 3.53 sec, max 4.18 sec, min 3.18 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 4 times, average 3.52 sec, max 4.15 sec, min 3.18 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 4 times, average 3.51 sec, max 4.15 sec, min 3.14 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 4 times, average 3.50 sec, max 4.14 sec, min 3.19 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 3.49 sec, max 4.17 sec, min 3.14 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.27% of total time (compiled 5 times, average 2.85 sec, max 4.12 sec, min 0.42 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 11.18% of total time (compiled 4 times, average 3.53 sec, max 4.18 sec, min 3.18 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 11.13% of total time (compiled 4 times, average 3.52 sec, max 4.15 sec, min 3.18 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 11.10% of total time (compiled 4 times, average 3.51 sec, max 4.15 sec, min 3.14 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 11.10% of total time (compiled 4 times, average 3.50 sec, max 4.14 sec, min 3.19 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: ================================================
[2024.05.27-19.49.22:341][659]LogSlate: Window 'Project Settings' being destroyed
[2024.05.27-19.49.22:348][659]LogSlate: Window 'Project Settings' being destroyed
[2024.05.27-19.49.24:252][832]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2024.05.27-19.49.24:923][901]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.49.24:929][901]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.49.24:929][901]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:49:24)
[2024.05.27-19.49.24:930][901]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.49.24:934][901]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004883s)
[2024.05.27-19.49.24:934][901]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004914s)
[2024.05.27-19.49.24:952][901]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.27-19.49.24:954][901]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.49.24:954][901]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.49.24:954][901]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.49.24:955][901]LogPlayLevel: PIE: World Init took: (0.001018s)
[2024.05.27-19.49.24:955][901]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.49.24:955][901]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.49.24:955][901]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.49.24:955][901]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.49.24:955][901]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.49.24:958][901]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.49.24:975][901]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.49.24:976][901]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
[2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
[2024.05.27-19.49.24:978][901]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
[2024.05.27-19.49.24:978][901]LogInit: FAudioDevice initialized with ID 16.
[2024.05.27-19.49.24:978][901]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
[2024.05.27-19.49.24:978][901]LogAudio: Display: Audio Device (ID: 16) registered with world 'TheMainWorld'.
[2024.05.27-19.49.24:978][901]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
[2024.05.27-19.49.24:981][901]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.27-19.49.24:983][901]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.49.24:983][901]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.49.24
[2024.05.27-19.49.24:983][901]LogWorld: Bringing up level for play took: 0.001841
[2024.05.27-19.49.24:985][901]LogOnline: OSS: Created online subsystem instance for: :Context_32
[2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.49.24:987][901]PIE: Server logged in
[2024.05.27-19.49.24:987][901]PIE: Play in editor total start time 0.058 seconds.
[2024.05.27-19.49.26:139][993]LogBlueprintUserMessages: [BP_RuneArea_C_1] 9
[2024.05.27-19.49.28:609][259]LogBlueprintUserMessages: [BP_RuneArea_C_1] 8
[2024.05.27-19.49.30:955][512]LogBlueprintUserMessages: [BP_RuneArea_C_1] 7
[2024.05.27-19.49.33:549][789]LogBlueprintUserMessages: [BP_RuneArea_C_1] 6
[2024.05.27-19.49.35:706][ 20]LogBlueprintUserMessages: [BP_RuneArea_C_1] 5
[2024.05.27-19.49.37:916][260]LogBlueprintUserMessages: [BP_RuneArea_C_1] 4
[2024.05.27-19.49.40:034][484]LogBlueprintUserMessages: [BP_RuneArea_C_1] 3
[2024.05.27-19.49.42:216][714]LogBlueprintUserMessages: [BP_RuneArea_C_1] 2
[2024.05.27-19.49.44:506][957]LogBlueprintUserMessages: [BP_RuneArea_C_1] 1
[2024.05.27-19.49.46:911][218]LogBlueprintUserMessages: [BP_RuneArea_C_1] 0
[2024.05.27-19.49.46:921][219]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.49.46:921][219]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 0.0
[2024.05.27-19.49.50:408][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.49.50:408][558]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.49.50:409][558]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.49.50:409][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.49.50:414][558]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.49.50:421][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.49.50:437][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.49.50:437][558]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
[2024.05.27-19.49.50:437][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
[2024.05.27-19.49.50:439][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
[2024.05.27-19.49.50:445][558]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.27-19.49.50:499][559]LogPlayLevel: Display: Destroying online subsystem :Context_32
[2024.05.27-19.50.02:687][416]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.27-19.50.02:708][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:711][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:711][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:712][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:714][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:714][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:741][416]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.27-19.50.02:746][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:749][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:749][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:751][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:752][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:754][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:754][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:754][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:778][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:781][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:781][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:782][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:783][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:785][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:785][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:785][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.03:657][469]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.50.03:714][469]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.27-19.50.03:714][469]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneAreaFC045497463CA54618947082DBE0138F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.27-19.50.03:722][469]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 9.52 sec)
[2024.05.27-19.50.03:723][469]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.27-19.50.03:723][469]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.27-19.51.22:181][295]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-19.51.22:252][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:003F
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0054
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00A4
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0162
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0177
[2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:003F
[2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0054
[2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00A4
[2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7
[2024.05.27-19.51.22:953][332]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.51.23:037][332]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-19.51.23:038][332]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyE1C2B5DE45A939897CE685B926AF4B76.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-19.51.23:046][332]LogFileHelpers: InternalPromptForCheckoutAndSave took 93 ms (total: 9.62 sec)
[2024.05.27-19.51.23:049][332]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-19.51.23:049][332]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-19.51.24:903][497]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.51.24:910][497]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.51.24:910][497]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:51:24)
[2024.05.27-19.51.24:910][497]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.51.24:915][497]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005042s)
[2024.05.27-19.51.24:915][497]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005079s)
[2024.05.27-19.51.24:934][497]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.05.27-19.51.24:942][497]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.51.24:942][497]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.51.24:942][497]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.51.24:942][497]LogPlayLevel: PIE: World Init took: (0.001081s)
[2024.05.27-19.51.24:943][497]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.51.24:943][497]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.51.24:943][497]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.51.24:943][497]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.51.24:943][497]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.51.24:945][497]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.51.24:963][497]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
[2024.05.27-19.51.24:963][497]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
[2024.05.27-19.51.24:973][497]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
[2024.05.27-19.51.24:973][497]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
[2024.05.27-19.51.24:973][497]LogInit: FAudioDevice initialized with ID 17.
[2024.05.27-19.51.24:973][497]LogAudio: Display: Audio Device (ID: 17) registered with world 'TheMainWorld'.
[2024.05.27-19.51.24:973][497]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
[2024.05.27-19.51.24:976][497]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.27-19.51.24:977][497]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.51.24:977][497]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.51.24
[2024.05.27-19.51.24:978][497]LogWorld: Bringing up level for play took: 0.001823
[2024.05.27-19.51.24:980][497]LogOnline: OSS: Created online subsystem instance for: :Context_33
[2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.51.24:982][497]PIE: Server logged in
[2024.05.27-19.51.24:982][497]PIE: Play in editor total start time 0.073 seconds.
[2024.05.27-19.51.46:813][795]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.51.46:813][795]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 3927.154652
[2024.05.27-19.51.51:878][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.51.51:878][324]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.51.51:879][324]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.51.51:879][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.51.51:884][324]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.51.51:891][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.51.51:906][324]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-19.51.51:906][324]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
[2024.05.27-19.51.51:906][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
[2024.05.27-19.51.51:908][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
[2024.05.27-19.51.51:913][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.51.51:916][324]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.05.27-19.51.51:968][325]LogPlayLevel: Display: Destroying online subsystem :Context_33
[2024.05.27-19.52.41:942][953]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-19.52.42:002][953]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2024.05.27-19.52.42:803][ 3]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.52.42:886][ 3]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-19.52.42:886][ 3]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyF428FA36429A8158EB5C50A2CB37E749.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-19.52.42:894][ 3]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 9.71 sec)
[2024.05.27-19.52.42:896][ 3]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-19.52.42:896][ 3]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-19.52.45:178][206]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.52.45:183][206]BlueprintLog: New page: Pre-Play auto-recompile
[2024.05.27-19.52.45:194][206]LogPlayLevel: [PlayLevel] Compiling BP_RuneArea before play...
[2024.05.27-19.52.45:211][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:214][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:214][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:216][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:218][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:218][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:229][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:232][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:232][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:233][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:234][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:236][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:236][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:236][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:283][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:285][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:285][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:287][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:288][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:290][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:290][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:290][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:321][206]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
[2024.05.27-19.52.45:337][206]LogPlayLevel: PlayLevel: Blueprint regeneration took 153 ms (1 blueprints)
[2024.05.27-19.52.45:337][206]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:52:45)
[2024.05.27-19.52.45:337][206]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.52.45:342][206]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004998s)
[2024.05.27-19.52.45:342][206]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005048s)
[2024.05.27-19.52.45:360][206]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.27-19.52.45:361][206]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.52.45:361][206]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.52.45:361][206]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.52.45:362][206]LogPlayLevel: PIE: World Init took: (0.001045s)
[2024.05.27-19.52.45:362][206]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.52.45:362][206]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.52.45:363][206]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.52.45:363][206]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.52.45:363][206]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.52.45:365][206]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.52.45:383][206]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
[2024.05.27-19.52.45:383][206]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
[2024.05.27-19.52.45:385][206]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
[2024.05.27-19.52.45:385][206]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
[2024.05.27-19.52.45:385][206]LogInit: FAudioDevice initialized with ID 18.
[2024.05.27-19.52.45:385][206]LogAudio: Display: Audio Device (ID: 18) registered with world 'TheMainWorld'.
[2024.05.27-19.52.45:385][206]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
[2024.05.27-19.52.45:394][206]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.27-19.52.45:395][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:395][206]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.52.45
[2024.05.27-19.52.45:396][206]LogWorld: Bringing up level for play took: 0.001732
[2024.05.27-19.52.45:398][206]LogOnline: OSS: Created online subsystem instance for: :Context_34
[2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.52.45:399][206]PIE: Server logged in
[2024.05.27-19.52.45:400][206]PIE: Play in editor total start time 0.217 seconds.
[2024.05.27-19.52.48:402][500]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:402][500]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:498][510]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:498][510]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:595][520]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:595][520]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:695][530]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:695][530]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:795][540]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:795][540]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:895][550]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:895][550]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:999][560]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:999][560]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.49:097][570]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.49:098][570]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.49:198][580]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.49:198][580]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.49:300][590]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.49:300][590]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.50:757][748]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.50:757][748]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 63.424584
[2024.05.27-19.52.50:855][758]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.50:855][758]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.50:951][768]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.50:951][768]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:047][778]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:047][778]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:144][788]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:144][788]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:240][798]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:240][798]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:334][808]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:334][808]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:432][818]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:432][818]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:530][828]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:530][828]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:627][838]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:627][838]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.54:639][153]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.54:639][153]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 58.838873
[2024.05.27-19.52.54:733][163]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.54:733][163]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.54:827][173]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.54:827][173]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.54:948][183]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.54:948][183]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:099][193]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:099][193]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:202][203]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:202][203]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:299][213]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:299][213]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:395][223]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:395][223]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:494][233]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:494][233]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:596][243]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:596][243]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:898][272]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.52.55:898][272]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.52.55:898][272]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.52.55:899][272]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.52.55:904][272]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.52.55:911][272]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.52.55:927][272]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.52.55:928][272]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
[2024.05.27-19.52.55:928][272]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
[2024.05.27-19.52.55:930][272]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
[2024.05.27-19.52.55:938][272]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.05.27-19.52.55:995][273]LogPlayLevel: Display: Destroying online subsystem :Context_34
[2024.05.27-19.54.07:808][331]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-19.54.07:865][331]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.05.27-19.54.08:421][360]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.54.08:504][360]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-19.54.08:505][360]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyFFB740DB492692AA6EFAE99865C8F621.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-19.54.08:513][360]LogFileHelpers: InternalPromptForCheckoutAndSave took 92 ms (total: 9.80 sec)
[2024.05.27-19.54.08:515][360]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-19.54.08:515][360]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-19.54.10:305][517]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.54.10:311][517]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.54.10:311][517]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:54:10)
[2024.05.27-19.54.10:311][517]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.54.10:316][517]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004894s)
[2024.05.27-19.54.10:316][517]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004927s)
[2024.05.27-19.54.10:334][517]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.27-19.54.10:338][517]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.54.10:338][517]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.54.10:339][517]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.54.10:339][517]LogPlayLevel: PIE: World Init took: (0.001123s)
[2024.05.27-19.54.10:339][517]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.54.10:339][517]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.54.10:340][517]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.54.10:340][517]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.54.10:340][517]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.54.10:342][517]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.54.10:359][517]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.54.10:360][517]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.54.10:360][517]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.54.10:360][517]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.54.10:361][517]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
[2024.05.27-19.54.10:361][517]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
[2024.05.27-19.54.10:362][517]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
[2024.05.27-19.54.10:362][517]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
[2024.05.27-19.54.10:362][517]LogInit: FAudioDevice initialized with ID 19.
[2024.05.27-19.54.10:362][517]LogAudio: Display: Audio Device (ID: 19) registered with world 'TheMainWorld'.
[2024.05.27-19.54.10:362][517]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
[2024.05.27-19.54.10:365][517]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.27-19.54.10:366][517]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.54.10:367][517]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.54.10
[2024.05.27-19.54.10:367][517]LogWorld: Bringing up level for play took: 0.001875
[2024.05.27-19.54.10:370][517]LogOnline: OSS: Created online subsystem instance for: :Context_35
[2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.54.10:371][517]PIE: Server logged in
[2024.05.27-19.54.10:372][517]PIE: Play in editor total start time 0.061 seconds.
[2024.05.27-19.54.35:278][142]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.54.35:278][142]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 0.0
[2024.05.27-19.54.38:628][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.54.38:628][494]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.54.38:629][494]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.54.38:629][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.54.38:634][494]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.54.38:641][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.54.38:658][494]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-19.54.38:658][494]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
[2024.05.27-19.54.38:658][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
[2024.05.27-19.54.38:660][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
[2024.05.27-19.54.38:663][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.54.38:666][494]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2024.05.27-19.54.38:722][495]LogPlayLevel: Display: Destroying online subsystem :Context_35
[2024.05.27-19.55.17:066][947]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-19.55.17:126][947]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.05.27-19.55.17:830][987]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.55.17:913][987]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-19.55.17:914][987]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy0BE22F5D483F7A57EFED9A9C7334204B.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-19.55.17:922][987]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 9.89 sec)
[2024.05.27-19.55.17:924][987]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-19.55.17:924][987]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-19.55.20:409][195]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.55.20:416][195]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.55.20:416][195]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:55:20)
[2024.05.27-19.55.20:416][195]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.55.20:421][195]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004884s)
[2024.05.27-19.55.20:421][195]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004921s)
[2024.05.27-19.55.20:440][195]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2024.05.27-19.55.20:446][195]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.55.20:446][195]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.55.20:447][195]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.55.20:447][195]LogPlayLevel: PIE: World Init took: (0.001210s)
[2024.05.27-19.55.20:447][195]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.55.20:447][195]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.55.20:448][195]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.55.20:448][195]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.55.20:448][195]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.55.20:450][195]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.55.20:469][195]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20
[2024.05.27-19.55.20:469][195]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
[2024.05.27-19.55.20:471][195]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
[2024.05.27-19.55.20:471][195]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
[2024.05.27-19.55.20:471][195]LogInit: FAudioDevice initialized with ID 20.
[2024.05.27-19.55.20:471][195]LogAudio: Display: Audio Device (ID: 20) registered with world 'TheMainWorld'.
[2024.05.27-19.55.20:471][195]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
[2024.05.27-19.55.20:474][195]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.27-19.55.20:475][195]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.55.20:475][195]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.55.20
[2024.05.27-19.55.20:476][195]LogWorld: Bringing up level for play took: 0.001808
[2024.05.27-19.55.20:478][195]LogOnline: OSS: Created online subsystem instance for: :Context_36
[2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.55.20:479][195]PIE: Server logged in
[2024.05.27-19.55.20:480][195]PIE: Play in editor total start time 0.064 seconds.
[2024.05.27-19.55.48:043][110]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.55.48:043][110]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 47.814875
[2024.05.27-19.55.51:238][441]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.55.51:238][441]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.55.51:238][441]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.55.51:239][441]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.55.51:268][441]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.55.51:275][441]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.55.51:292][441]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-19.55.51:292][441]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
[2024.05.27-19.55.51:292][441]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
[2024.05.27-19.55.51:294][441]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
[2024.05.27-19.55.51:297][441]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.55.51:300][441]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.05.27-19.55.51:357][442]LogPlayLevel: Display: Destroying online subsystem :Context_36
[2024.05.27-19.56.51:178][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.27-19.56.51:185][184]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.56.51:241][184]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.27-19.56.51:241][184]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea0D7B85C94B0E8CE8AC675D9D339A11AF.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.27-19.56.51:254][184]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 9.96 sec)
[2024.05.27-19.56.51:257][184]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.27-19.56.51:257][184]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.27-19.57.09:676][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms