Log file open, 05/27/24 17:36:46 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=5884) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: VRWizardProject LogCore: UnrealTraceServer: Trace store launch successful LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4412] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 3600 6-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\VRWizardProject.uproject""" LogCsvProfiler: Display: Metadata set : loginid="583989464419a262f3c29f86fb93fd50" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 9.228671 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-F9D92A9B4F513C2A767A5BBEDDC32503 Session CrashGUID >==================================================== LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds LogConfig: Display: Loading TVOS ini files took 0.04 seconds LogConfig: Display: Loading Android ini files took 0.04 seconds LogConfig: Display: Loading IOS ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds LogConfig: Display: Loading Mac ini files took 0.04 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds LogConfig: Display: Loading Linux ini files took 0.05 seconds LogConfig: Display: Loading Windows ini files took 0.02 seconds LogAssetRegistry: Display: Asset registry cache read as 18.1 MiB from E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin OpenXR LogPluginManager: Mounting Engine plugin OpenXRHandTracking LogPluginManager: Mounting Engine plugin OpenXREyeTracker LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin XRBase LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin LiveLink LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin ConcertMain LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPluginManager: Mounting Project plugin OculusXR LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' LogPackageName: Display: FPackageName: Mount point added: 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogInit: Using libcurl 8.4.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.2.13 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogOculusPluginWrapper: OculusPlugin initialized successfully LogOVRPlugin: Display: CompositorOpenXR::PreInitialize(activity = 0000000000000000, apiType = 0, preinitializeFlags=0x0) LogOVRPlugin: Display: Support Non-Oculus runtime: NO LogOVRPlugin: Display: -- Set xrGetInstanceProcAddr to OpenXR Loader LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrEnumerateInstanceExtensionProperties(layerName, 0, &instanceExtensionCount, nullptr), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:460 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312) LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_vulkan_enable LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D11_enable LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D12_enable LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_performance_settings LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_color_scale_bias LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_mesh LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_aim LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_capsules LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_display_refresh_rate LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_color_space LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_configuration LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_vulkan LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_foveation_eye_tracked LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_composition_layer_image_layout LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_depth LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_visibility_mask LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cylinder LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cube LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2 LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_convert_timespec_time LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_triangle_mesh LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_color_lut LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_preferences LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_layer_resumed_event LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_audio_device_guid LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_external_camera LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_render_model LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_keyboard_tracking LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_virtual_keyboard LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking_data_source LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_hand_tracking_wide_motion_mode LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_scene LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_container LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_query LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage_batch LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_sharing LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_user LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_headset_id LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_spatial_entity_mesh LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking2 LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_eye_tracking_social LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_body_tracking LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_full_body LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_fidelity LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_calibration LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_pro LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_proximity LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_touch_controller_plus LogOVRPlugin: Display: Unavailable OpenXR extension: XR_MSFT_hand_interaction LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_amplitude_envelope LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_pcm LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_performance_metrics LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_debug_utils LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_simultaneous_hands_and_controllers LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX1_simultaneous_hands_controllers_management LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_detached_controllers LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX2_detached_controllers LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_environment_depth LogOVRPlugin: Display: Available Layers: (0) LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrCreateInstance(&createInfo, &instance), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:2217 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312) LogOVRPlugin: Display: Preinitialize: xrCreateInstance() failed LogHMD: Failed initializing OVRPlugin 1.96.0 LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.3-CL-29314046 LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 LogInit: Net CL: 27405482 LogInit: OS: Windows 10 (22H2) [10.0.19045.4412] (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: NVIDIA GeForce RTX 2060 LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.36.32537.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.3 LogInit: Command Line: LogInit: Base Directory: D:/Epic Games/UE_5.3/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogCoreRedirects: AddRedirect(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible! LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. 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[/Script/Engine.RendererSettings] File [Engine] [2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created [2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created [2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]] [2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2024.05.27-14.36.52:753][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created [2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] [2024.05.27-14.36.52:753][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] [2024.05.27-14.36.52:753][ 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[2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.RayTracing:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar 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[[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2024.05.27-14.36.52:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2024.05.27-14.36.52:767][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] [2024.05.27-14.36.52:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2024.05.27-14.36.52:767][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2024.05.27-14.36.52:768][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2024.05.27-14.36.52:831][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2024.05.27-14.36.52:831][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] [2024.05.27-14.36.52:831][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2024.05.27-14.36.52:831][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2024.05.27-14.36.52:831][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2024.05.27-14.36.52:832][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2024.05.27-14.36.52:832][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.05.27-14.36.52:832][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.DetailMode:2]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.05.27-14.36.52:832][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.05.27-14.36.52:841][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created [2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2024.05.27-14.36.52:841][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2024.05.27-14.36.52:841][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.05.27-14.36.52:841][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2024.05.27-14.36.52:921][ 0]LogRHI: Using Default RHI: D3D12 [2024.05.27-14.36.52:921][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2024.05.27-14.36.52:921][ 0]LogRHI: Loading RHI module D3D12RHI [2024.05.27-14.36.53:158][ 0]LogD3D12RHI: Aftermath initialized [2024.05.27-14.36.53:158][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2024.05.27-14.36.53:158][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2024.05.27-14.36.53:536][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1 [2024.05.27-14.36.53:536][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported [2024.05.27-14.36.53:536][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s] [2024.05.27-14.36.53:536][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) [2024.05.27-14.36.53:536][ 0]LogD3D12RHI: Driver Date: 7-21-2022 [2024.05.27-14.36.53:543][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 [2024.05.27-14.36.53:543][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported [2024.05.27-14.36.53:543][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s] [2024.05.27-14.36.53:543][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. [2024.05.27-14.36.53:543][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2024.05.27-14.36.53:543][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2024.05.27-14.36.53:543][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2024.05.27-14.36.53:558][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.05.27-14.36.53:582][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2024.05.27-14.36.53:582][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2024.05.27-14.36.53:587][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.05.27-14.36.53:611][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2024.05.27-14.36.53:611][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.05.27-14.36.53:611][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.05.27-14.36.53:611][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2024.05.27-14.36.53:611][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Config/WindowsEditor/Editor.ini] [2024.05.27-14.36.53:625][ 0]LogInit: Computer: DESKTOP-G72JM0I [2024.05.27-14.36.53:625][ 0]LogInit: User: egonh [2024.05.27-14.36.53:625][ 0]LogInit: CPU Page size=4096, Cores=6 [2024.05.27-14.36.53:625][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.05.27-14.36.53:630][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2024.05.27-14.36.53:630][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2024.05.27-14.36.53:630][ 0]LogMemory: Process Physical Memory: 496.75 MB used, 506.18 MB peak [2024.05.27-14.36.53:630][ 0]LogMemory: Process Virtual Memory: 490.41 MB used, 490.41 MB peak [2024.05.27-14.36.53:630][ 0]LogMemory: Physical Memory: 7695.95 MB used, 8617.43 MB free, 16313.38 MB total [2024.05.27-14.36.53:630][ 0]LogMemory: Virtual Memory: 10647.54 MB used, 10529.85 MB free, 21177.38 MB total [2024.05.27-14.36.53:630][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2024.05.27-14.36.53:637][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.05.27-14.36.53:805][ 0]LogInit: Physics initialised using underlying interface: Chaos [2024.05.27-14.36.53:809][ 0]LogInit: Using OS detected language (et-EE). [2024.05.27-14.36.53:809][ 0]LogInit: Using OS detected locale (en-150). [2024.05.27-14.36.53:949][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language. [2024.05.27-14.36.53:965][ 0]LogInit: Setting process to per monitor DPI aware [2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard). [2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). [2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). [2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard). [2024.05.27-14.36.54:689][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). [2024.05.27-14.36.55:093][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2024.05.27-14.36.55:093][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.05.27-14.36.58:340][ 0]LogRHI: Using Default RHI: D3D12 [2024.05.27-14.36.58:340][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2024.05.27-14.36.58:340][ 0]LogRHI: Loading RHI module D3D12RHI [2024.05.27-14.36.58:340][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2024.05.27-14.36.58:340][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2024.05.27-14.36.58:340][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2024.05.27-14.36.58:340][ 0]LogWindows: Attached monitors: [2024.05.27-14.36.58:340][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] [2024.05.27-14.36.58:340][ 0]LogWindows: Found 1 attached monitors. [2024.05.27-14.36.58:340][ 0]LogWindows: Gathering driver information using Windows Setup API [2024.05.27-14.36.58:341][ 0]LogRHI: RHI Adapter Info: [2024.05.27-14.36.58:341][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 [2024.05.27-14.36.58:341][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) [2024.05.27-14.36.58:341][ 0]LogRHI: Driver Date: 7-21-2022 [2024.05.27-14.37.45:318][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12. Please install the latest driver version or switch to a different rendering API. Would you like to visit the following URL to download the driver? https://www.nvidia.com/en-us/geforce/drivers/ NVIDIA GeForce RTX 2060 Installed: 516.94 Minimum required: 527.27 [2024.05.27-14.37.45:318][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") [2024.05.27-14.37.45:318][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2024.05.27-14.37.45:333][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2024.05.27-14.37.45:333][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled [2024.05.27-14.37.45:333][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. [2024.05.27-14.37.45:333][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2024.05.27-14.37.45:470][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2024.05.27-14.37.45:475][ 0]LogD3D12RHI: Bindless resources are supported [2024.05.27-14.37.45:475][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported [2024.05.27-14.37.45:475][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). [2024.05.27-14.37.45:475][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2024.05.27-14.37.45:475][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2024.05.27-14.37.45:475][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2024.05.27-14.37.45:475][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2024.05.27-14.37.45:475][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2024.05.27-14.37.45:475][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2024.05.27-14.37.45:561][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) [2024.05.27-14.37.45:561][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) [2024.05.27-14.37.45:562][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) [2024.05.27-14.37.45:630][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2024.05.27-14.37.45:630][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2024.05.27-14.37.45:632][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. [2024.05.27-14.37.45:632][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB) [2024.05.27-14.37.45:632][ 0]LogD3D12RHI: Async texture creation enabled [2024.05.27-14.37.45:632][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2024.05.27-14.37.45:986][ 0]LogVRS: Current RHI supports Variable Rate Shading [2024.05.27-14.37.46:301][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all' [2024.05.27-14.37.46:301][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all" ] [2024.05.27-14.37.46:561][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2024.05.27-14.37.46:561][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2024.05.27-14.37.46:561][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2024.05.27-14.37.46:561][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2024.05.27-14.37.46:561][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2024.05.27-14.37.46:561][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 [2024.05.27-14.37.46:561][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2024.05.27-14.37.46:653][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll [2024.05.27-14.37.46:725][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll [2024.05.27-14.37.46:816][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll [2024.05.27-14.37.46:869][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll [2024.05.27-14.37.46:908][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll [2024.05.27-14.37.47:014][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.05.27-14.37.47:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.05.27-14.37.48:032][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.05.27-14.37.48:032][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.05.27-14.37.48:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.05.27-14.37.48:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2024.05.27-14.37.48:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.05.27-14.37.48:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.05.27-14.37.48:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2024.05.27-14.37.48:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2024.05.27-14.37.48:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2024.05.27-14.37.48:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.05.27-14.37.48:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2024.05.27-14.37.48:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.05.27-14.37.48:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.05.27-14.37.48:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.05.27-14.37.48:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.05.27-14.37.48:356][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.05.27-14.37.48:356][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2024.05.27-14.37.48:356][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.05.27-14.37.48:356][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.05.27-14.37.48:356][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2024.05.27-14.37.48:745][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.05.27-14.37.50:991][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_MRT [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_SIM [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: PCD3D_SM6 [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: PCD3D_SM5 [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: PCD3D_ES31 [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: VVM_1_0 [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2024.05.27-14.37.51:234][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2024.05.27-14.37.51:234][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). [2024.05.27-14.37.51:237][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2024.05.27-14.37.51:237][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.05.27-14.37.51:237][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2024.05.27-14.37.51:237][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.05.27-14.37.51:237][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2024.05.27-14.37.51:432][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) [2024.05.27-14.37.51:432][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.05.27-14.37.51:432][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2024.05.27-14.37.51:492][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds. [2024.05.27-14.37.51:492][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.11ms. RandomReadSpeed=17.98MBs, RandomWriteSpeed=166.98MBs. Assigned SpeedClass 'Local' [2024.05.27-14.37.51:494][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.05.27-14.37.51:494][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2024.05.27-14.37.51:494][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2024.05.27-14.37.51:494][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2024.05.27-14.37.51:494][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2024.05.27-14.37.51:839][ 0]LogShaderCompilers: Guid format shader working directory is -35 characters bigger than the processId version (E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/19728/). [2024.05.27-14.37.51:839][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/291F9B3E4E3F5AB21D5E25B4B77D0F75/'. [2024.05.27-14.37.51:839][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.05.27-14.37.51:839][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. [2024.05.27-14.38.07:228][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2024.05.27-14.38.07:382][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2024.05.27-14.38.07:383][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2024.05.27-14.38.11:023][ 0]LogSlate: Using FreeType 2.10.0 [2024.05.27-14.38.11:096][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.05.27-14.38.11:781][ 0]LogAssetRegistry: FAssetRegistry took 0.0111 seconds to start up [2024.05.27-14.38.11:781][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin. [2024.05.27-14.38.12:083][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2024.05.27-14.38.18:786][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2024.05.27-14.38.18:786][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2024.05.27-14.38.18:786][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2024.05.27-14.38.18:804][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2024.05.27-14.38.18:804][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: Available device profiles: [2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB1A00][00000895C2865000 66] GlobalDefaults, [2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB1600][00000895C2860000 66] Windows, [2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB1000][00000895C2867800 66] WindowsEditor, [2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB0E00][00000895C286C800 66] WindowsServer, [2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB0800][00000895BEBC0000 66] WindowsClient, [2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB0400][00000895A991A000 66] IOS, [2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB2000][00000895D3D30000 66] iPadAir2, [2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB2200][00000895D3D32800 66] IPadPro, [2024.05.27-14.38.19:015][ 0]LogDeviceProfileManager: [00000895D3AB2400][00000895D3D35000 66] iPadAir3, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB2600][00000895D3D37800 66] iPadAir4, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB2800][00000895D3D3A000 66] iPadAir5, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB2A00][00000895D3D3C800 66] iPadMini4, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB2C00][00000895D3D40000 66] iPadMini5, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB2E00][00000895D3D42800 66] iPadMini6, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3000][00000895D3D45000 66] iPhone6S, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3200][00000895D3D47800 66] iPhone7, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3400][00000895D3D4A000 66] iPodTouch7, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3600][00000895D3D4C800 66] iPhone6SPlus, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3800][00000895D3D50000 66] iPhone7Plus, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3A00][00000895D3D52800 66] iPhoneSE, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3C00][00000895D3D55000 66] iPhone8, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB3E00][00000895D3D57800 66] iPhone8Plus, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4000][00000895D3D5A000 66] iPhoneX, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4200][00000895D3D5C800 66] iPhoneXS, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4400][00000895D3D60000 66] iPhoneXSMax, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4600][00000895D3D62800 66] iPhoneXR, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4800][00000895D3D65000 66] iPhone11, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4A00][00000895D3D67800 66] iPhone11Pro, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4C00][00000895D3D6A000 66] iPhone11ProMax, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB4E00][00000895D3D6C800 66] iPhoneSE2, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5000][00000895D3D70000 66] iPhone12Mini, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5200][00000895D3D72800 66] iPhone12, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5400][00000895D3D75000 66] iPhone12Pro, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5600][00000895D3D77800 66] iPhone12ProMax, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5800][00000895D3D7A000 66] iPhone13Mini, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5A00][00000895D3D7C800 66] iPhone13, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5C00][00000895D4010000 66] iPhone13Pro, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB5E00][00000895D4012800 66] iPhone13ProMax, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6000][00000895D4015000 66] iPhoneSE3, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6200][00000895D4017800 66] iPhone14, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6400][00000895D401A000 66] iPhone14Plus, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6600][00000895D401C800 66] iPhone14Pro, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6800][00000895D4020000 66] iPhone14ProMax, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6A00][00000895D4022800 66] iPhone15, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6C00][00000895D4025000 66] iPhone15Plus, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB6E00][00000895D4027800 66] iPhone15Pro, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7000][00000895D402A000 66] iPhone15ProMax, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7200][00000895D402C800 66] iPadPro105, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7400][00000895D3D10000 66] iPadPro129, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7600][00000895D3D12800 66] iPadPro97, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7800][00000895D3D15000 66] iPadPro2_129, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7A00][00000895D3D17800 66] iPad5, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7C00][00000895D3D1A000 66] iPad6, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB7E00][00000895D3D1C800 66] iPad7, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8000][00000895D4030000 66] iPad8, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8200][00000895D4032800 66] iPad9, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8400][00000895D4035000 66] iPad10, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8600][00000895D4037800 66] iPadPro11, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8800][00000895D403A000 66] iPadPro2_11, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8A00][00000895D403C800 66] iPadPro3_11, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8C00][00000895D4040000 66] iPadPro4_11, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB8E00][00000895D4042800 66] iPadPro3_129, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9000][00000895D4045000 66] iPadPro4_129, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9200][00000895D4047800 66] iPadPro5_129, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9400][00000895D404A000 66] iPadPro6_129, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9600][00000895D404C800 66] AppleTV, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9800][00000895D4050000 66] AppleTV4K, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9A00][00000895D4052800 66] AppleTV2_4K, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9C00][00000895D4055000 66] TVOS, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3AB9E00][00000895D4057800 66] Mac, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABA000][00000895D405A000 66] MacEditor, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABA200][00000895D405C800 66] MacClient, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABA400][00000895D4060000 66] MacServer, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABA600][00000895D4062800 66] Linux, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABA800][00000895D4065000 66] LinuxEditor, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABAA00][00000895D4067800 66] LinuxArm64Editor, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABAC00][00000895D406A000 66] LinuxArm64, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABAE00][00000895D406C800 66] LinuxClient, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABB000][00000895D4070000 66] LinuxArm64Client, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABB200][00000895D4072800 66] LinuxServer, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABB400][00000895D4075000 66] LinuxArm64Server, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABB600][00000895D4077800 66] Android, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABB800][00000895D407A000 66] Android_Preview_OpenGL, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABBA00][00000895D407C800 66] Android_Preview_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABBC00][00000895D4080000 66] Android_Low, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABBE00][00000895D4082800 66] Android_Mid, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABC000][00000895D4085000 66] Android_High, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABC200][00000895D4087800 66] Android_Default, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABC400][00000895D408A000 66] Android_Adreno4xx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABC600][00000895D408C800 66] Android_Adreno5xx_Low, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABC800][00000895D4090000 66] Android_Adreno5xx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABCA00][00000895D4092800 66] Android_Adreno6xx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABCC00][00000895D4095000 66] Android_Adreno6xx_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABCE00][00000895D4097800 66] Android_Adreno7xx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABD000][00000895D409A000 66] Android_Adreno7xx_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABD200][00000895D409C800 66] Android_Mali_T6xx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABD400][00000895D40A0000 66] Android_Mali_T7xx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABD600][00000895D40A2800 66] Android_Mali_T8xx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABD800][00000895D40A5000 66] Android_Mali_G71, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABDA00][00000895D40A7800 66] Android_Mali_G72, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABDC00][00000895D40AA000 66] Android_Mali_G72_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABDE00][00000895D40AC800 66] Android_Mali_G76, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABE000][00000895D40B0000 66] Android_Mali_G76_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABE200][00000895D40B2800 66] Android_Mali_G77, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABE400][00000895D40B5000 66] Android_Mali_G77_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABE600][00000895D40B7800 66] Android_Mali_G78, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABE800][00000895D40BA000 66] Android_Mali_G78_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABEA00][00000895D40BC800 66] Android_Mali_G710, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABEC00][00000895D40C0000 66] Android_Mali_G710_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABF000][00000895D40C2800 66] Android_Mali_G7xx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABF200][00000895D40C5000 66] Android_Mali_G7xx_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABF400][00000895D40C7800 66] Android_Xclipse_920, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABF600][00000895D40CA000 66] Android_Xclipse_920_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABFA00][00000895D40CC800 66] Android_Vulkan_SM5, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABFC00][00000895D40D0000 66] Android_PowerVR_G6xxx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D3ABFE00][00000895D40D2800 66] Android_PowerVR_GT7xxx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D2BAF200][00000895D40D5000 66] Android_PowerVR_GE8xxx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895BE8F7400][00000895D40D7800 66] Android_PowerVR_GM9xxx, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0000][00000895D40DA000 66] Android_PowerVR_GM9xxx_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0200][00000895D40DC800 66] Android_TegraK1, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0400][00000895D40F0000 66] Android_Unknown_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0600][00000895D40F2800 66] Oculus_Quest, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0800][00000895D40F5000 66] Oculus_Quest2, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0A00][00000895D40F7800 66] Meta_Quest_Pro, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0C00][00000895D40FA000 66] Meta_Quest_3, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E0E00][00000895D40FC800 66] HoloLens, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: [00000895D40E1000][00000895D4100000 66] MagicLeap_Vulkan, [2024.05.27-14.38.19:016][ 0]LogDeviceProfileManager: Active device profile: [00000895D3AB1000][00000895C2867800 66] WindowsEditor [2024.05.27-14.38.19:016][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2024.05.27-14.38.19:016][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2024.05.27-14.38.19:034][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2024.05.27-14.38.19:182][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") [2024.05.27-14.38.19:194][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.05.27-14.38.19:194][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.05.27-14.38.19:194][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.05.27-14.38.19:194][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.05.27-14.38.19:194][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") [2024.05.27-14.38.19:236][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@DESKTOP-G72JM0I' [2024.05.27-14.38.19:236][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ] [2024.05.27-14.38.20:065][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2024.05.27-14.38.21:623][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA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[2024.05.27-14.38.22:545][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2024.05.27-14.38.22:545][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2024.05.27-14.38.22:545][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2024.05.27-14.38.22:545][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2024.05.27-14.38.22:545][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.05.27-14.38.32:742][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.38.32:746][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.05.27-14.38.32:866][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2024.05.27-14.38.32:866][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2024.05.27-14.38.32:943][ 0]LogUObjectArray: 22625 objects as part of root set at end of initial load. [2024.05.27-14.38.32:943][ 0]LogUObjectAllocator: 6380736 out of 0 bytes used by permanent object pool. [2024.05.27-14.38.32:943][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.05.27-14.38.32:983][ 0]LogLiveCoding: Display: Starting LiveCoding [2024.05.27-14.38.32:983][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2024.05.27-14.38.32:984][ 0]LogLiveCoding: Display: First instance in process group "UE_VRWizardProject_0x4f9eadd2", spawning console [2024.05.27-14.38.33:991][ 0]LogSlate: Border [2024.05.27-14.38.33:991][ 0]LogSlate: BreadcrumbButton [2024.05.27-14.38.33:991][ 0]LogSlate: Brushes.Title [2024.05.27-14.38.33:991][ 0]LogSlate: Default [2024.05.27-14.38.33:991][ 0]LogSlate: Icons.Save [2024.05.27-14.38.33:991][ 0]LogSlate: Icons.Toolbar.Settings [2024.05.27-14.38.33:991][ 0]LogSlate: ListView [2024.05.27-14.38.33:991][ 0]LogSlate: SoftwareCursor_CardinalCross [2024.05.27-14.38.33:991][ 0]LogSlate: SoftwareCursor_Grab [2024.05.27-14.38.33:991][ 0]LogSlate: TableView.DarkRow [2024.05.27-14.38.33:991][ 0]LogSlate: TableView.Row [2024.05.27-14.38.33:991][ 0]LogSlate: TreeView [2024.05.27-14.38.34:179][ 0]LogLiveCoding: Display: Waiting for server [2024.05.27-14.38.42:360][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2024.05.27-14.38.42:477][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2024.05.27-14.38.42:680][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 203 ms [2024.05.27-14.38.42:849][ 0]LogInit: XR: Instanced Stereo Rendering is Enabled [2024.05.27-14.38.42:849][ 0]LogInit: XR: MultiViewport is Enabled [2024.05.27-14.38.42:849][ 0]LogInit: XR: Mobile Multiview is Disabled [2024.05.27-14.38.42:849][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") [2024.05.27-14.38.43:226][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.05.27-14.38.43:273][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.05.27-14.38.43:277][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666' [2024.05.27-14.38.44:093][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 4CAE8CC04537A569400619A2FEBA014C | Instance: F8112B8D48385FE55E3C578B74379837 (DESKTOP-G72JM0I-19728). [2024.05.27-14.38.46:093][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2024.05.27-14.38.46:163][ 0]LogMetasoundEngine: MetaSound Engine Initialized [2024.05.27-14.38.49:471][ 0]LogPython: Using Python 3.9.7 [2024.05.27-14.38.54:927][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.05.27-14.38.55:163][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.05.27-14.38.55:163][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.05.27-14.38.58:184][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. [2024.05.27-14.39.00:538][ 0]LogOpenImageDenoise: OIDN starting up [2024.05.27-14.39.03:190][ 0]SourceControl: Revision control is disabled [2024.05.27-14.39.03:223][ 0]LogUProjectInfo: Found projects: [2024.05.27-14.39.03:377][ 0]SourceControl: Revision control is disabled [2024.05.27-14.39.05:570][ 0]LogCollectionManager: Loaded 0 collections in 0.001365 seconds [2024.05.27-14.39.05:572][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Collections/' took 0.00s [2024.05.27-14.39.05:585][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/Developers/egonh/Collections/' took 0.01s [2024.05.27-14.39.05:586][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/Collections/' took 0.00s [2024.05.27-14.39.06:431][ 0]LogOcInput: OculusXRInput pre-init called [2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Enabled Package for Meta Quest devices. The following settings have been applied: [2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Support arm64: 1. [2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan: 1. [2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Support x86_64: 0. [2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan Desktop: 0. [2024.05.27-14.39.06:945][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0. [2024.05.27-14.39.07:000][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:005][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:013][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:019][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:031][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:039][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:045][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:051][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:058][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:071][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:076][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:083][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:090][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:104][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:109][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:115][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:232][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:237][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:243][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.05.27-14.39.07:417][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden. [2024.05.27-14.39.07:417][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions. [2024.05.27-14.39.10:608][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h [2024.05.27-14.39.10:616][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties [2024.05.27-14.39.10:865][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged [2024.05.27-14.39.10:865][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h [2024.05.27-14.39.10:946][ 0]LogEngine: Initializing Engine... [2024.05.27-14.39.11:046][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.05.27-14.39.11:046][ 0]LogHMD: Initializing OVRPlugin session [2024.05.27-14.39.11:046][ 0]LogOculusPluginWrapper: Warning: wrapper already initialized [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: CompositorOpenXR::PreInitialize(activity = 0000000000000000, apiType = 0, preinitializeFlags=0x0) [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Support Non-Oculus runtime: NO [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: -- Set xrGetInstanceProcAddr to OpenXR Loader [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Warning: xrGetInstanceProcAddr has already been set [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrEnumerateInstanceExtensionProperties(layerName, 0, &instanceExtensionCount, nullptr), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:460 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312) [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_vulkan_enable [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D11_enable [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D12_enable [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_performance_settings [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_color_scale_bias [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_mesh [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_aim [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_capsules [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_display_refresh_rate [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_color_space [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_configuration [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_vulkan [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_foveation_eye_tracked [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_composition_layer_image_layout [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_depth [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_visibility_mask [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cylinder [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cube [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2 [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_convert_timespec_time [2024.05.27-14.39.11:046][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_triangle_mesh [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_color_lut [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_preferences [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_layer_resumed_event [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_audio_device_guid [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_external_camera [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_render_model [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_keyboard_tracking [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_virtual_keyboard [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking_data_source [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_hand_tracking_wide_motion_mode [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_scene [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_container [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_query [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage_batch [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_sharing [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_user [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_headset_id [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_spatial_entity_mesh [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking2 [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_eye_tracking_social [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_body_tracking [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_full_body [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_fidelity [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_calibration [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_pro [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_proximity [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_touch_controller_plus [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_MSFT_hand_interaction [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_amplitude_envelope [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_pcm [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_performance_metrics [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_debug_utils [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_simultaneous_hands_and_controllers [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX1_simultaneous_hands_controllers_management [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_detached_controllers [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX2_detached_controllers [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_environment_depth [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Available Layers: (0) [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrCreateInstance(&createInfo, &instance), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:2217 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312) [2024.05.27-14.39.11:047][ 0]LogOVRPlugin: Display: Preinitialize: xrCreateInstance() failed [2024.05.27-14.39.11:047][ 0]LogHMD: Failed initializing OVRPlugin 1.96.0 [2024.05.27-14.39.11:047][ 0]LogHMD: HMD initialization failed [2024.05.27-14.39.11:047][ 0]LogHMD: Oculus plugin initialized. Version: OVRPlugin: 1.96.0 [2024.05.27-14.39.11:301][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.022 s [2024.05.27-14.39.12:201][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.05.27-14.39.12:397][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-14.39.12:487][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-14.39.12:818][ 0]LogAIModule: Creating AISystem for world Untitled [2024.05.27-14.39.12:922][ 0]LogNetVersion: Set ProjectVersion to 0.0.0.1. Version Checksum will be recalculated on next use. [2024.05.27-14.39.12:925][ 0]LogInit: Texture streaming: Enabled [2024.05.27-14.39.13:085][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 [2024.05.27-14.39.13:147][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.05.27-14.39.13:255][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.05.27-14.39.13:269][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.05.27-14.39.13:279][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered [2024.05.27-14.39.13:280][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered [2024.05.27-14.39.13:280][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered [2024.05.27-14.39.13:280][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered [2024.05.27-14.39.13:280][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered [2024.05.27-14.39.13:281][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.05.27-14.39.13:281][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-14.39.13:287][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-14.39.13:287][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-14.39.13:293][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-14.39.13:294][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-14.39.13:294][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-14.39.13:389][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-14.39.13:419][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-14.39.13:426][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-14.39.13:516][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-14.39.13:516][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-14.39.13:539][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2024.05.27-14.39.13:539][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2024.05.27-14.39.13:541][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2024.05.27-14.39.13:541][ 0]LogInit: FAudioDevice initialized with ID 1. [2024.05.27-14.39.13:541][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2024.05.27-14.39.13:541][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.05.27-14.39.13:541][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2024.05.27-14.39.13:767][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2024.05.27-14.39.13:889][ 0]LogInit: Undo buffer set to 32 MB [2024.05.27-14.39.13:894][ 0]LogInit: Transaction tracking system initialized [2024.05.27-14.39.14:209][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/SourceControl/UncontrolledChangelists.json [2024.05.27-14.39.14:209][ 0]LogSourceControl: Uncontrolled asset enumeration started... [2024.05.27-14.39.14:212][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00328 seconds (Found 177 uncontrolled assets) [2024.05.27-14.39.14:349][ 0]BlueprintLog: New page: Editor Load [2024.05.27-14.39.15:723][ 0]LocalizationService: Localization service is disabled [2024.05.27-14.39.15:985][ 0]TimingProfiler: Initialize [2024.05.27-14.39.16:011][ 0]TimingProfiler: OnSessionChanged [2024.05.27-14.39.16:011][ 0]LoadingProfiler: Initialize [2024.05.27-14.39.16:011][ 0]LoadingProfiler: OnSessionChanged [2024.05.27-14.39.16:016][ 0]NetworkingProfiler: Initialize [2024.05.27-14.39.16:026][ 0]NetworkingProfiler: OnSessionChanged [2024.05.27-14.39.16:026][ 0]MemoryProfiler: Initialize [2024.05.27-14.39.16:026][ 0]MemoryProfiler: OnSessionChanged [2024.05.27-14.39.19:823][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/' took 0.08s [2024.05.27-14.39.23:465][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2024.05.27-14.39.25:378][ 0]LogProjectSetupTool: Display: StartupModule: OculusXRProjectSetupTool [2024.05.27-14.39.25:384][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk [2024.05.27-14.39.25:384][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk [2024.05.27-14.39.25:384][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk [2024.05.27-14.39.25:384][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:390][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id [2024.05.27-14.39.25:456][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2024.05.27-14.39.25:619][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.05.27-14.39.25:762][ 0]SourceControl: Revision control is disabled [2024.05.27-14.39.25:762][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 178.899 [2024.05.27-14.39.25:816][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2024.05.27-14.39.25:818][ 0]LightingResults: New page: Lighting Build [2024.05.27-14.39.25:889][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.05.27-14.39.25:919][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-14.39.26:024][ 0]MapCheck: New page: Map Check [2024.05.27-14.39.26:024][ 0]LightingResults: New page: Lighting Build [2024.05.27-14.39.26:093][ 0]LogAssetRegistry: Display: Asset registry cache written as 18.1 MiB to E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin [2024.05.27-14.39.26:369][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-14.39.26:651][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms [2024.05.27-14.39.31:101][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2024.05.27-14.39.32:706][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'. [2024.05.27-14.39.32:706][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-14.39.32:706][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-14.39.32:706][ 0]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-14.39.33:346][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.05.27-14.39.33:541][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms [2024.05.27-14.39.33:571][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.05.27-14.39.33:572][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.14ms to complete. [2024.05.27-14.39.34:960][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 188.097 [2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: ================================================ [2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 819.20 MiB budget. Usage: 0.00% [2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) [2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2024.05.27-14.39.34:960][ 0]LogShaderCompilers: Display: ================================================ [2024.05.27-14.39.35:461][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2024.05.27-14.39.35:461][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2024.05.27-14.39.35:461][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2024.05.27-14.39.35:461][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2024.05.27-14.39.35:461][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2024.05.27-14.39.35:760][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-14.39.35:801][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-14.39.35:812][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-14.39.35:823][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-14.39.36:539][ 0]LogPakFile: Initializing PakPlatformFile [2024.05.27-14.39.36:626][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2024.05.27-14.39.36:627][ 0]LogPakFile: Initializing PakPlatformFile [2024.05.27-14.39.36:652][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2024.05.27-14.39.36:653][ 0]LogPakFile: Initializing PakPlatformFile [2024.05.27-14.39.36:659][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2024.05.27-14.39.36:659][ 0]LogPakFile: Initializing PakPlatformFile [2024.05.27-14.39.36:683][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2024.05.27-14.39.36:686][ 0]LogPakFile: Initializing PakPlatformFile [2024.05.27-14.39.36:691][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2024.05.27-14.39.36:691][ 0]LogPakFile: Initializing PakPlatformFile [2024.05.27-14.39.36:718][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2024.05.27-14.39.36:719][ 0]LogPakFile: Initializing PakPlatformFile [2024.05.27-14.39.36:723][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2024.05.27-14.39.36:723][ 0]LogPakFile: Initializing PakPlatformFile [2024.05.27-14.39.36:728][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2024.05.27-14.39.36:728][ 0]LogPakFile: Initializing PakPlatformFile [2024.05.27-14.39.36:734][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2024.05.27-14.39.36:735][ 0]LogPakFile: Initializing PakPlatformFile [2024.05.27-14.39.36:739][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2024.05.27-14.39.39:019][ 0]LogSlate: Took 0.042364 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.05.27-14.39.39:167][ 0]LogSlate: Took 0.014478 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.05.27-14.39.39:225][ 0]LogSlate: Took 0.056338 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.05.27-14.39.39:266][ 0]LogSlate: Took 0.020404 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.05.27-14.39.39:363][ 0]LogViewport: Scene viewport resized to 1396x606, mode Windowed. [2024.05.27-14.39.40:464][ 0]LogSlate: Took 0.099569 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.05.27-14.39.41:547][ 0]LogStall: Startup... [2024.05.27-14.39.41:549][ 0]LogStall: Startup complete. [2024.05.27-14.39.41:678][ 0]LogLoad: (Engine Initialization) Total time: 194.82 seconds [2024.05.27-14.39.41:678][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.05.27-14.39.41:767][ 0]LogOculusPluginWrapper: Warning: wrapper already initialized [2024.05.27-14.39.41:767][ 0]LogOVRPlugin: Display: CompositorOpenXR::PreInitialize(activity = 0000000000000000, apiType = 0, preinitializeFlags=0x0) [2024.05.27-14.39.41:767][ 0]LogOVRPlugin: Display: Support Non-Oculus runtime: NO [2024.05.27-14.39.41:767][ 0]LogOVRPlugin: Display: -- Set xrGetInstanceProcAddr to OpenXR Loader [2024.05.27-14.39.41:767][ 0]LogOVRPlugin: Display: Warning: xrGetInstanceProcAddr has already been set [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrEnumerateInstanceExtensionProperties(layerName, 0, &instanceExtensionCount, nullptr), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:460 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312) [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_vulkan_enable [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D11_enable [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_D3D12_enable [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_performance_settings [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_color_scale_bias [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_mesh [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_aim [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_hand_tracking_capsules [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_display_refresh_rate [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_color_space [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_configuration [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_vulkan [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_foveation_eye_tracked [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_composition_layer_image_layout [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_depth [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_visibility_mask [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cylinder [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_cube [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2 [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_convert_timespec_time [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_triangle_mesh [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_color_lut [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_preferences [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_layer_resumed_event [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_audio_device_guid [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_OCULUS_external_camera [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_render_model [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_keyboard_tracking [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_virtual_keyboard [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_tracking_data_source [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_hand_tracking_wide_motion_mode [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_scene [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_container [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_query [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_storage_batch [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_sharing [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_spatial_entity_user [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_headset_id [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_spatial_entity_mesh [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking2 [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_eye_tracking_social [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_body_tracking [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_full_body [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_fidelity [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_body_tracking_calibration [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_pro [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_touch_controller_proximity [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_touch_controller_plus [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_MSFT_hand_interaction [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_amplitude_envelope [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_haptic_pcm [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_performance_metrics [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_debug_utils [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_simultaneous_hands_and_controllers [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX1_simultaneous_hands_controllers_management [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_detached_controllers [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX2_detached_controllers [2024.05.27-14.39.41:768][ 0]LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_environment_depth [2024.05.27-14.39.41:769][ 0]LogOVRPlugin: Display: Available Layers: (0) [2024.05.27-14.39.41:769][ 0]LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_RUNTIME_UNAVAILABLE]: xrCreateInstance(&createInfo, &instance), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:2217 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:312) [2024.05.27-14.39.41:769][ 0]LogOVRPlugin: Display: Preinitialize: xrCreateInstance() failed [2024.05.27-14.39.41:769][ 0]LogHMD: Failed initializing OVRPlugin 1.96.0 [2024.05.27-14.39.41:769][ 0]LogOcInput: OculusXRInput is initialized [2024.05.27-14.39.42:036][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.05.27-14.39.42:357][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-14.39.43:473][ 1]LogPython: registering [2024.05.27-14.39.43:480][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.816748 secs [2024.05.27-14.39.43:700][ 1]LogAssetRegistry: AssetRegistryGather time 7.3329s: AssetDataDiscovery 3.6381s, AssetDataGather 3.6395s, StoreResults 0.0553s. [2024.05.27-14.39.43:888][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) [2024.05.27-14.39.44:403][ 2]LogD3D12RHI: Cannot end block when stack is empty [2024.05.27-14.39.44:932][ 4]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-14.39.45:039][ 5]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-14.39.45:241][ 11]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-14.39.57:749][497]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.254 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3526 files in 5027 folders with total size 204 MiB. [2024.05.27-14.43.55:953][ 35]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-14.43.55:994][ 35]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-14.43.55:994][ 35]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-14.43.56:072][ 35]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] [2024.05.27-14.43.57:956][ 35]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting... [2024.05.27-14.44.03:759][ 35]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 5.802939s [2024.05.27-14.44.05:624][ 35]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack: FWindowsPlatformStackWalk::CaptureStackBackTrace() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformStackWalk.cpp:383] UClass::TryFindTypeSlow() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6244] UEdGraphSchema_K2::ConvertPropertyToPinType() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2.cpp:3729] CanCreatePinForProperty() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:178] UK2Node_BreakStruct::CanBeBroken() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:188] `UK2Node_StructOperation::SetupMenuActions'::`2'::::operator()() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructOperation.cpp:136] FBlueprintActionDatabaseRegistrar::RegisterStructActions() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintActionDatabaseRegistrar.cpp:299] UK2Node_StructOperation::SetupMenuActions() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructOperation.cpp:132] UK2Node_BreakStruct::GetMenuActions() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:363] BlueprintActionDatabaseImpl::GetNodeSpecificActions() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintActionDatabase.cpp:1009] [2024.05.27-14.44.07:772][ 35]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 11.818708s (9.818708s overbudget) [2024.05.27-14.44.07:928][ 35]LogSlate: Took 0.042821 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2024.05.27-14.44.20:413][507]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack: FWindowsPlatformStackWalk::CaptureStackBackTrace() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformStackWalk.cpp:383] UClass::TryFindTypeSlow() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6244] UEdGraphSchema_K2::ConvertPropertyToPinType() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2.cpp:3729] CanCreatePinForProperty() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:178] FOptionalPinManager::RebuildPropertyList() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node.cpp:1732] UK2Node_BreakStruct::AllocateDefaultPins() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:219] UBlueprintNodeSpawner::Prime() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintNodeSpawner.cpp:106] FBlueprintActionDatabase::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintActionDatabase.cpp:1457] FTickableEditorObject::TickObjects() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Public\TickableEditorObject.h:50] UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:1682] [2024.05.27-14.44.20:562][507]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack: FWindowsPlatformStackWalk::CaptureStackBackTrace() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformStackWalk.cpp:383] UClass::TryFindTypeSlow() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6244] UEdGraphSchema_K2::ConvertPropertyToPinType() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2.cpp:3729] FOptionalPinManager::CreateVisiblePins() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node.cpp:1878] UK2Node_BreakStruct::AllocateDefaultPins() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_BreakStruct.cpp:219] UBlueprintNodeSpawner::Prime() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintNodeSpawner.cpp:106] FBlueprintActionDatabase::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\BlueprintGraph\Private\BlueprintActionDatabase.cpp:1457] FTickableEditorObject::TickObjects() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Public\TickableEditorObject.h:50] UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:1682] UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:531] [2024.05.27-14.44.55:597][929]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' [2024.05.27-14.45.31:365][462]LogSlate: Window 'Color Picker' being destroyed [2024.05.27-14.45.38:629][939]LogSlate: Window 'Color Picker' being destroyed [2024.05.27-14.46.22:647][706]LogSlate: Window 'Color Picker' being destroyed [2024.05.27-14.46.28:638][ 77]LogSlate: Window 'Color Picker' being destroyed [2024.05.27-14.49.43:835][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms [2024.05.27-14.49.43:838][647]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.024 [2024.05.27-14.49.43:839][647]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)... [2024.05.27-14.49.43:849][647]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy] [2024.05.27-14.49.43:849][647]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] [2024.05.27-14.49.43:872][647]LogPackageLocalizationCache: Processed 48 localized package path(s) for 1 prioritized culture(s) in 0.009760 seconds [2024.05.27-14.49.43:937][647]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto1 [2024.05.27-14.49.43:937][647]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto1885095EC4F8BB26C8D495ABEFD9C90C1.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto1.uasset' [2024.05.27-14.49.43:964][647]LogFileHelpers: Auto-saving content packages took 0.126 [2024.05.27-14.59.13:834][442]LogSlate: Took 0.013076 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) [2024.05.27-15.02.10:177][853]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms [2024.05.27-15.02.10:182][853]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.029 [2024.05.27-15.02.10:183][853]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)... [2024.05.27-15.02.10:189][853]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy] [2024.05.27-15.02.10:189][853]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] [2024.05.27-15.02.10:241][853]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto2 [2024.05.27-15.02.10:241][853]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto288C685BD4B6B5F127D8059AEF154DD7E.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto2.uasset' [2024.05.27-15.02.10:243][853]LogFileHelpers: Auto-saving content packages took 0.061 [2024.05.27-15.04.59:435][509]LogEditorTransaction: Undo Add Node [2024.05.27-15.05.59:194][534]LogEditorTransaction: Undo Replace Pin Variable [2024.05.27-15.07.54:110][ 34]LogSlate: Took 0.013845 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.05.27-15.10.23:020][540]LogVSAccessor: Warning: Couldn't goto line number '486' in 'D:/Epic Games/UE_5.3/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl'. [2024.05.27-15.12.10:355][251]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-15.12.10:597][251]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms [2024.05.27-15.12.13:345][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms [2024.05.27-15.12.13:349][407]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.025 [2024.05.27-15.12.13:350][407]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)... [2024.05.27-15.12.13:357][407]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy] [2024.05.27-15.12.13:357][407]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] [2024.05.27-15.12.13:392][407]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto3 [2024.05.27-15.12.13:393][407]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto3E488FC9B4E0F68A255D1D08A23A34CFC.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto3.uasset' [2024.05.27-15.12.13:451][407]LogFileHelpers: Auto-saving content packages took 0.101 [2024.05.27-15.17.50:820][423]LogSlate: Window 'Color Picker' being destroyed [2024.05.27-15.22.51:079][453]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-15.22.51:151][453]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms [2024.05.27-15.22.53:035][555]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-15.22.53:118][555]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-15.22.53:118][555]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy4EE6248C40FFF872C80BA5A850D2DD48.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-15.22.53:148][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 104 ms [2024.05.27-15.22.53:156][555]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-15.22.53:156][555]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-15.23.07:597][542]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-15.23.07:662][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms [2024.05.27-15.23.08:495][589]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-15.23.08:565][589]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-15.23.08:565][589]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy2F2C28D44B4109517457C6A992E0FFEA.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-15.23.08:572][589]LogFileHelpers: InternalPromptForCheckoutAndSave took 76 ms (total: 180 ms) [2024.05.27-15.23.08:574][589]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-15.23.08:574][589]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-15.23.10:574][784]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-15.23.10:744][784]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-15.23.10:794][784]PIE: New page: SIE session: TheMainWorld (27 May 2024, 21:23:10) [2024.05.27-15.23.10:895][784]LogOnline: OSS: Created online subsystem instance for: NULL [2024.05.27-15.23.10:895][784]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] [2024.05.27-15.23.10:906][784]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-15.23.10:956][784]LogPlayLevel: PIE: StaticDuplicateObject took: (0.050291s) [2024.05.27-15.23.10:956][784]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.050398s) [2024.05.27-15.23.10:978][784]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms [2024.05.27-15.23.11:021][784]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-15.23.11:031][784]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-15.23.11:032][784]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-15.23.11:053][784]LogPlayLevel: PIE: World Init took: (0.041959s) [2024.05.27-15.23.11:063][784]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-15.23.11:063][784]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-15.23.11:063][784]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-15.23.11:064][784]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-15.23.11:064][784]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-15.23.11:064][784]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-15.23.11:066][784]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-15.23.11:086][784]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-15.23.11:087][784]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-15.23.11:087][784]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-15.23.11:087][784]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-15.23.11:088][784]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 [2024.05.27-15.23.11:088][784]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 [2024.05.27-15.23.11:090][784]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2024.05.27-15.23.11:090][784]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 [2024.05.27-15.23.11:090][784]LogInit: FAudioDevice initialized with ID 2. [2024.05.27-15.23.11:090][784]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'. [2024.05.27-15.23.11:090][784]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 [2024.05.27-15.23.11:266][784]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-15.23.11:272][784]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-15.23.11:272][784]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-18.23.11 [2024.05.27-15.23.11:298][784]LogWorld: Bringing up level for play took: 0.031601 [2024.05.27-15.23.11:306][784]LogOnline: OSS: Created online subsystem instance for: :Context_5 [2024.05.27-15.23.11:669][784]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-15.23.11:698][784]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-15.23.11:698][784]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-15.23.11:698][784]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-15.23.11:805][784]PIE: Server logged in [2024.05.27-15.23.11:809][784]PIE: Play in editor total start time 1.214 seconds. [2024.05.27-15.23.17:307][231]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.448266 [2024.05.27-15.23.20:787][623]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.145126 [2024.05.27-15.23.24:140][ 1]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.004527 [2024.05.27-15.23.26:865][309]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 6.325063 [2024.05.27-15.23.29:286][586]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.859259 [2024.05.27-15.23.31:704][862]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.736371 [2024.05.27-15.23.34:220][140]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 6.143681 [2024.05.27-15.23.36:715][419]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.435957 [2024.05.27-15.23.39:136][695]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.470341 [2024.05.27-15.23.41:571][973]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.557227 [2024.05.27-15.23.43:629][204]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 6.43381 [2024.05.27-15.23.46:439][521]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.85935 [2024.05.27-15.23.48:928][805]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.222531 [2024.05.27-15.23.51:461][ 94]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.011862 [2024.05.27-15.23.53:746][347]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 5.561591 [2024.05.27-15.23.56:053][601]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.553667 [2024.05.27-15.23.58:652][895]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.753461 [2024.05.27-15.24.01:025][165]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 6.460667 [2024.05.27-15.24.03:582][453]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.259163 [2024.05.27-15.24.05:932][716]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 4.929858 [2024.05.27-15.24.08:275][982]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 6.585894 [2024.05.27-15.24.10:541][218]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] 3.6492 [2024.05.27-15.24.11:849][343]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-15.24.11:849][343]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-15.24.11:864][343]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-15.24.11:864][343]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-15.24.11:940][343]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-15.24.11:953][343]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-15.24.11:980][343]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-15.24.12:036][343]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 [2024.05.27-15.24.12:062][343]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2024.05.27-15.24.12:079][343]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2024.05.27-15.24.12:084][343]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-15.24.12:214][343]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms [2024.05.27-15.24.12:296][344]LogPlayLevel: Display: Destroying online subsystem :Context_5 [2024.05.27-15.26.48:764][825]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-15.26.48:862][825]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms [2024.05.27-15.26.49:245][846]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-15.26.49:329][846]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-15.26.49:329][846]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy702D15BC4F1A6DB46A9F18891F137474.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-15.26.49:336][846]LogFileHelpers: InternalPromptForCheckoutAndSave took 89 ms (total: 270 ms) [2024.05.27-15.26.49:337][846]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-15.26.49:338][846]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-15.27.48:809][532]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-15.27.48:875][532]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms [2024.05.27-15.27.51:606][654]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms [2024.05.27-15.27.51:614][654]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-15.27.51:701][654]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-15.27.51:702][654]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyC80A0E7C466FF02BBB3D1FB1FA883BD3.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-15.27.51:709][654]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 366 ms) [2024.05.27-15.27.51:711][654]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-15.27.51:712][654]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-15.29.49:716][161]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms [2024.05.27-15.39.57:689][554]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.195 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3526 files in 5027 folders with total size 204 MiB. [2024.05.27-16.37.14:389][990]LogUObjectHash: Compacting FUObjectHashTables data took 39.31ms [2024.05.27-16.37.14:392][990]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.061 [2024.05.27-16.37.14:392][990]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)... [2024.05.27-16.37.14:417][990]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy] [2024.05.27-16.37.14:417][990]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] [2024.05.27-16.37.14:462][990]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto4 [2024.05.27-16.37.14:463][990]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto48E0FA923494BBFC5B6E9EC9AA958F91F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto4.uasset' [2024.05.27-16.37.14:464][990]LogFileHelpers: Auto-saving content packages took 0.072 [2024.05.27-16.39.57:658][653]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.163 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3526 files in 5027 folders with total size 204 MiB. [2024.05.27-16.40.36:850][819]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-16.40.36:932][819]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms [2024.05.27-16.40.40:710][974]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms [2024.05.27-16.40.40:717][974]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-16.40.40:802][974]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-16.40.40:802][974]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyC8CAC6F4450A182A3F03CCBD59866F9E.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-16.40.40:809][974]LogFileHelpers: InternalPromptForCheckoutAndSave took 92 ms (total: 458 ms) [2024.05.27-16.40.40:811][974]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-16.40.40:811][974]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-17.26.08:536][245]LogSlate: Window 'Color Picker' being destroyed [2024.05.27-17.26.19:220][649]LogSlate: Window 'Color Picker' being destroyed [2024.05.27-17.28.35:573][879]LogSlate: Window 'Color Picker' being destroyed [2024.05.27-17.32.31:693][945]LogSlate: Window 'Color Picker' being destroyed [2024.05.27-17.39.57:655][314]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.158 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3526 files in 5027 folders with total size 204 MiB. [2024.05.27-17.49.49:810][514]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: ================================================ [2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: Total job queries 44, among them cache hits 6 (13.64%) [2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: Tracking 38 distinct input hashes that result in 33 distinct outputs (86.84%) [2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: RAM used: 1.37 MiB of 819.20 MiB budget. Usage: 0.17% [2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: === Shader Compilation stats === [2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: Shaders Compiled: 0 [2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) [2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2024.05.27-17.49.50:017][524]LogShaderCompilers: Display: ================================================ [2024.05.27-17.49.53:496][772]LogContentBrowser: Deferred new asset file creation: NewMaterial [2024.05.27-17.49.53:505][772]LogContentBrowser: Creating deferred item: NewMaterial [2024.05.27-17.49.53:528][773]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial). [2024.05.27-17.50.20:126][800]LogContentBrowser: Attempting asset rename: NewMaterial -> MAT_Rune_Display_Fire [2024.05.27-17.50.20:207][800]LogContentBrowser: End creating deferred item NewMaterial [2024.05.27-17.50.31:453][776]LogContentBrowser: Deferred new asset file creation: MAT_Rune_Display_Fire1 [2024.05.27-17.50.31:465][776]LogContentBrowser: Creating deferred item: MAT_Rune_Display_Fire1 [2024.05.27-17.50.31:488][777]LogContentBrowser: Renaming the item being created (Deferred Item: MAT_Rune_Display_Fire1). [2024.05.27-17.50.37:514][450]LogContentBrowser: Attempting asset rename: MAT_Rune_Display_Fire1 -> MAT_Rune_Display_Water [2024.05.27-17.50.37:557][450]LogContentBrowser: End creating deferred item MAT_Rune_Display_Fire1 [2024.05.27-17.50.42:374][935]LogContentBrowser: Deferred new asset file creation: MAT_Rune_Display_Water1 [2024.05.27-17.50.42:390][935]LogContentBrowser: Creating deferred item: MAT_Rune_Display_Water1 [2024.05.27-17.50.42:405][936]LogContentBrowser: Renaming the item being created (Deferred Item: MAT_Rune_Display_Water1). [2024.05.27-17.50.47:249][326]LogContentBrowser: Attempting asset rename: MAT_Rune_Display_Water1 -> MAT_Rune_Display_Earth [2024.05.27-17.50.47:254][326]LogContentBrowser: End creating deferred item MAT_Rune_Display_Water1 [2024.05.27-17.50.54:209][ 25]LogContentBrowser: Deferred new asset file creation: MAT_Rune_Display_Earth1 [2024.05.27-17.50.54:243][ 25]LogContentBrowser: Creating deferred item: MAT_Rune_Display_Earth1 [2024.05.27-17.50.54:257][ 26]LogContentBrowser: Renaming the item being created (Deferred Item: MAT_Rune_Display_Earth1). [2024.05.27-17.51.00:199][682]LogContentBrowser: Attempting asset rename: MAT_Rune_Display_Earth1 -> MAT_Rune_Display_Air [2024.05.27-17.51.00:204][682]LogContentBrowser: End creating deferred item MAT_Rune_Display_Earth1 [2024.05.27-17.51.27:912][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms [2024.05.27-17.51.27:918][ 21]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.065 [2024.05.27-17.51.27:918][ 21]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire] ([1] browsable assets)... [2024.05.27-17.51.27:924][ 21]OBJ SavePackage: Rendered thumbnail for [Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Fire.MAT_Rune_Display_Fire] [2024.05.27-17.51.27:924][ 21]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire] [2024.05.27-17.51.27:925][ 21]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire_Auto5 [2024.05.27-17.51.27:925][ 21]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Fire_Auto5CA7489374D785D158F27B993ED759CD0.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire_Auto5.uasset' [2024.05.27-17.51.27:926][ 21]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Water] ([1] browsable assets)... [2024.05.27-17.51.29:948][ 21]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s, reporting... [2024.05.27-17.51.31:011][ 21]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' report submitted, and took 1.063460s [2024.05.27-17.51.32:008][ 21]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 4.063669s (2.063669s overbudget) [2024.05.27-17.51.32:115][ 21]OBJ SavePackage: Rendered thumbnail for [Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water] [2024.05.27-17.51.32:116][ 21]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Water] [2024.05.27-17.51.32:117][ 21]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Water_Auto5 [2024.05.27-17.51.32:117][ 21]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Water_Auto5D6E3B8D54EB0C86135CE03ABD6C6E10E.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Water_Auto5.uasset' [2024.05.27-17.51.32:118][ 21]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Earth] ([1] browsable assets)... [2024.05.27-17.51.32:147][ 21]OBJ SavePackage: Rendered thumbnail for [Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Earth.MAT_Rune_Display_Earth] [2024.05.27-17.51.32:147][ 21]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Earth] [2024.05.27-17.51.32:148][ 21]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Earth_Auto5 [2024.05.27-17.51.32:148][ 21]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Earth_Auto5EC2F57FA4A369E2DB21989848D0896D3.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Earth_Auto5.uasset' [2024.05.27-17.51.32:149][ 21]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Air] ([1] browsable assets)... [2024.05.27-17.51.32:176][ 21]OBJ SavePackage: Rendered thumbnail for [Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Air.MAT_Rune_Display_Air] [2024.05.27-17.51.32:176][ 21]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Materials/MAT_Rune_Display_Air] [2024.05.27-17.51.32:178][ 21]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Air_Auto5 [2024.05.27-17.51.32:178][ 21]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Air_Auto5C3106C724899AA43FD904F945B58959A.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Materials/MAT_Rune_Display_Air_Auto5.uasset' [2024.05.27-17.51.32:178][ 21]LogFileHelpers: Auto-saving content packages took 4.262 [2024.05.27-18.13.38:724][437]LogSlate: Window 'Color Picker' being destroyed [2024.05.27-18.13.48:503][836]LogInterchangeEngine: [Pending] Importing [2024.05.27-18.13.48:503][836]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Element_Earth.png] [2024.05.27-18.13.48:511][836]LogInterchangeEngine: [Pending] Importing - (2) [2024.05.27-18.13.48:511][836]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Element_Fire.png] [2024.05.27-18.13.48:512][836]LogInterchangeEngine: [Pending] Importing - (3) [2024.05.27-18.13.48:512][836]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Element_Water.png] [2024.05.27-18.13.48:512][836]LogInterchangeEngine: [Pending] Importing - (4) [2024.05.27-18.13.48:512][836]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Element_Wind.png] [2024.05.27-18.13.48:644][837]LogInterchangeEngine: [Pending] Importing - (4) [2024.05.27-18.13.48:649][837]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.05.27-18.13.48:649][837]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.05.27-18.13.48:650][837]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.05.27-18.13.48:650][837]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.05.27-18.13.49:076][839]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Wind.Element_Wind (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2024.05.27-18.13.49:076][839]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Water.Element_Water (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2024.05.27-18.13.49:076][839]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Fire.Element_Fire (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2024.05.27-18.13.49:076][839]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Earth.Element_Earth (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2024.05.27-18.13.49:362][839]LogInterchangeEngine: [Pending] Importing - (3) [2024.05.27-18.13.49:362][839]LogInterchangeEngine: [Pending] Importing - (2) [2024.05.27-18.13.49:362][839]LogInterchangeEngine: [Pending] Importing - (1) [2024.05.27-18.13.49:435][839]LogInterchangeEngine: [Success] Import Done [2024.05.27-18.13.49:450][840]LogInterchangeEngine: [Success] Import Done [2024.05.27-18.14.12:336][486]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Air.MAT_Rune_Display_Air [2024.05.27-18.14.12:491][486]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.14.12:491][486]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.14.12:832][486]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Floor_Mesh) ... [2024.05.27-18.14.13:460][486]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.14.13:460][486]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.05.27-18.14.13:460][486]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: ================================================ [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Total job queries 95, among them cache hits 38 (40.00%) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Tracking 57 distinct input hashes that result in 46 distinct outputs (80.70%) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: RAM used: 2.15 MiB of 819.20 MiB budget. Usage: 0.26% [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: === Shader Compilation stats === [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Shaders Compiled: 14 [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Jobs assigned 14, completed 14 (100%) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Average time worker was idle: 14.71 s [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Time job spent in pending queue: average 0.33 s, longest 1.62 s [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Job execution time: average 2.93 s, max 7.25 s [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Job life time (pending + execution): average 3.27 s, max 7.29 [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Shader code size: average 74.698 KiB, min 27.156 KiB, max 88.68 KiB [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.35 s [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Jobs were issued in 14 batches (only local compilation was used), average 1.00 jobs/batch [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Average processing rate: 1.23 jobs/sec [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Total thread time: 31.299 s [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Total thread preprocess time: 2.961 s [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Percentage time preprocessing: 9.46% [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Effective parallelization: 2.76 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 3.57 sec, max 3.57 sec, min 3.57 sec) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 3.57 sec, max 3.57 sec, min 3.57 sec) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.53 sec, max 3.53 sec, min 3.53 sec) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 3.51 sec, max 3.51 sec, min 3.51 sec) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 3.50 sec, max 3.50 sec, min 3.50 sec) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 11.42% of total time (compiled 1 times, average 3.57 sec, max 3.57 sec, min 3.57 sec) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 11.40% of total time (compiled 1 times, average 3.57 sec, max 3.57 sec, min 3.57 sec) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 11.27% of total time (compiled 1 times, average 3.53 sec, max 3.53 sec, min 3.53 sec) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 11.20% of total time (compiled 1 times, average 3.51 sec, max 3.51 sec, min 3.51 sec) [2024.05.27-18.14.13:481][486]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 11.19% of total time (compiled 1 times, average 3.50 sec, max 3.50 sec, min 3.50 sec) [2024.05.27-18.14.13:482][486]LogShaderCompilers: Display: ================================================ [2024.05.27-18.14.13:509][486]LogViewport: Scene viewport resized to 376x448, mode Windowed. [2024.05.27-18.14.13:892][488]MaterialEditorStats: Base pass vertex shader: 263 instructions [2024.05.27-18.14.13:892][488]MaterialEditorStats: Texture samplers: 4/16 [2024.05.27-18.14.13:892][488]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.05.27-18.14.13:892][488]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.14.38:127][ 98]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.14.38:128][ 98]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.14.38:128][ 98]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.14.38:128][ 98]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.14.38:182][100]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.14.38:182][100]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.14.38:182][100]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.14.38:182][100]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.14.38:182][100]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.14.54:146][202]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.14.54:146][202]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.14.54:146][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.14.54:146][202]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.14.54:798][240]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.14.54:798][240]MaterialEditorStats: Texture samplers: 2/16 [2024.05.27-18.14.54:798][240]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.14.54:798][240]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.14.54:798][240]MaterialEditorStats: Shader Count: 1 [2024.05.27-18.14.56:707][354]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.14.56:707][354]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.14.56:707][354]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.14.56:707][354]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.14.56:707][354]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.14.58:924][491]LogEditorTransaction: Undo Create Pin Link [2024.05.27-18.14.58:970][491]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.14.58:970][491]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.14.58:970][491]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.14.58:970][491]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.14.59:112][493]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.14.59:113][493]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.14.59:113][493]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.14.59:113][493]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.14.59:113][493]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.15.05:731][931]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Air [2024.05.27-18.15.06:206][931]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms [2024.05.27-18.15.06:752][931]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms [2024.05.27-18.15.06:762][931]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.15.08:811][931]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s [2024.05.27-18.15.10:493][931]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 3.685913s (1.685913s overbudget) [2024.05.27-18.15.10:519][931]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Air [2024.05.27-18.15.10:519][931]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_AirB04B7326489B358EB7D8B096B953C2AC.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Air.uasset' [2024.05.27-18.15.10:526][931]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.76 sec (total: 4.22 sec) [2024.05.27-18.15.10:543][931]AssetCheck: New page: Asset Save: MAT_Rune_Display_Air [2024.05.27-18.15.10:543][931]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Air.MAT_Rune_Display_Air [2024.05.27-18.15.10:545][931]MaterialEditorStats: Base pass shader: 747 instructions [2024.05.27-18.15.10:545][931]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.15.10:545][931]MaterialEditorStats: MaxSampler: 795 instructions [2024.05.27-18.15.10:545][931]MaterialEditorStats: Texture samplers: 6/16 [2024.05.27-18.15.10:545][931]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.15.10:545][931]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.15.10:545][931]MaterialEditorStats: Shader Count: 14 [2024.05.27-18.15.21:704][943]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea [2024.05.27-18.15.21:704][943]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.15.21:704][943]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.15.21:886][943]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.34:936][771]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.15.35:013][771]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea [2024.05.27-18.15.35:014][771]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea5B0F45E047085C56081AD8968A49EC1C.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset' [2024.05.27-18.15.35:021][771]LogFileHelpers: InternalPromptForCheckoutAndSave took 84 ms (total: 4.30 sec) [2024.05.27-18.15.35:035][771]AssetCheck: New page: Asset Save: BP_RuneArea [2024.05.27-18.15.35:035][771]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea [2024.05.27-18.15.35:413][796]BlueprintLog: New page: Compile BP_RuneArea [2024.05.27-18.15.35:444][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:447][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:447][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:448][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:450][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:450][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:482][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms [2024.05.27-18.15.35:486][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:489][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:489][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:490][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:491][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:493][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:493][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:493][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:521][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:524][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:524][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:525][796]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:526][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:528][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:528][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.35:529][796]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.15.43:597][506]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Earth.MAT_Rune_Display_Earth [2024.05.27-18.15.43:602][506]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.15.43:602][506]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.15.43:748][506]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.15.43:748][506]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.05.27-18.15.43:748][506]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.15.43:761][506]LogViewport: Scene viewport resized to 376x448, mode Windowed. [2024.05.27-18.15.43:834][508]MaterialEditorStats: Base pass vertex shader: 263 instructions [2024.05.27-18.15.43:834][508]MaterialEditorStats: Texture samplers: 4/16 [2024.05.27-18.15.43:834][508]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.05.27-18.15.43:834][508]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.15.51:216][943]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.15.51:216][943]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.15.51:216][943]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.15.51:216][943]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.15.51:267][945]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.15.51:267][945]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.15.51:267][945]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.15.51:267][945]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.15.51:267][945]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.15.53:801][129]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Earth [2024.05.27-18.15.53:876][129]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms [2024.05.27-18.15.54:028][129]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms [2024.05.27-18.15.54:037][129]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.15.54:084][129]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Earth [2024.05.27-18.15.54:085][129]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_EarthF714A2DD46B164F32B753F89D7C22236.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Earth.uasset' [2024.05.27-18.15.54:094][129]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 4.36 sec) [2024.05.27-18.15.54:094][129]AssetCheck: New page: Asset Save: MAT_Rune_Display_Earth [2024.05.27-18.15.54:094][129]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Earth.MAT_Rune_Display_Earth [2024.05.27-18.15.54:096][129]MaterialEditorStats: Base pass shader: 747 instructions [2024.05.27-18.15.54:096][129]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.15.54:096][129]MaterialEditorStats: MaxSampler: 795 instructions [2024.05.27-18.15.54:096][129]MaterialEditorStats: Texture samplers: 6/16 [2024.05.27-18.15.54:096][129]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.15.54:096][129]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.15.54:096][129]MaterialEditorStats: Shader Count: 14 [2024.05.27-18.15.57:783][400]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Fire.MAT_Rune_Display_Fire [2024.05.27-18.15.57:787][400]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.15.57:787][400]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.15.57:935][400]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.15.57:935][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.05.27-18.15.57:935][400]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.15.57:947][400]LogViewport: Scene viewport resized to 376x448, mode Windowed. [2024.05.27-18.15.58:001][402]MaterialEditorStats: Base pass vertex shader: 263 instructions [2024.05.27-18.15.58:001][402]MaterialEditorStats: Texture samplers: 4/16 [2024.05.27-18.15.58:001][402]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.05.27-18.15.58:001][402]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.16.01:795][636]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.16.01:795][636]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.16.01:795][636]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.16.01:795][636]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.16.01:852][638]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.16.01:852][638]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.16.01:852][638]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.16.01:852][638]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.16.01:852][638]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.16.07:219][ 2]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Fire [2024.05.27-18.16.07:292][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms [2024.05.27-18.16.07:445][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2024.05.27-18.16.07:454][ 2]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.16.07:502][ 2]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Fire [2024.05.27-18.16.07:502][ 2]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_FireB5B5EE3242F2179147F7919F2276AA14.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Fire.uasset' [2024.05.27-18.16.07:509][ 2]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 4.41 sec) [2024.05.27-18.16.07:510][ 2]AssetCheck: New page: Asset Save: MAT_Rune_Display_Fire [2024.05.27-18.16.07:510][ 2]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Fire.MAT_Rune_Display_Fire [2024.05.27-18.16.07:511][ 2]MaterialEditorStats: Base pass shader: 747 instructions [2024.05.27-18.16.07:511][ 2]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.16.07:511][ 2]MaterialEditorStats: MaxSampler: 795 instructions [2024.05.27-18.16.07:511][ 2]MaterialEditorStats: Texture samplers: 6/16 [2024.05.27-18.16.07:511][ 2]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.16.07:511][ 2]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.16.07:511][ 2]MaterialEditorStats: Shader Count: 14 [2024.05.27-18.16.09:413][157]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water [2024.05.27-18.16.09:418][157]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.16.09:418][157]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.16.09:559][157]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.16.09:559][157]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.05.27-18.16.09:559][157]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.16.09:573][157]LogViewport: Scene viewport resized to 376x448, mode Windowed. [2024.05.27-18.16.09:625][159]MaterialEditorStats: Base pass vertex shader: 263 instructions [2024.05.27-18.16.09:625][159]MaterialEditorStats: Texture samplers: 4/16 [2024.05.27-18.16.09:625][159]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.05.27-18.16.09:625][159]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.16.15:428][396]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.16.15:428][396]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.16.15:428][396]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.16.15:428][396]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.16.15:484][398]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.16.15:485][398]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.16.15:485][398]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.16.15:485][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.16.15:485][398]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.16.18:174][579]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Water [2024.05.27-18.16.18:249][579]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms [2024.05.27-18.16.18:405][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2024.05.27-18.16.18:414][579]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.16.18:459][579]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Water [2024.05.27-18.16.18:459][579]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Water624C9F494A7F8B957B53DCAEFBD82BE5.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Water.uasset' [2024.05.27-18.16.18:466][579]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 4.47 sec) [2024.05.27-18.16.18:466][579]AssetCheck: New page: Asset Save: MAT_Rune_Display_Water [2024.05.27-18.16.18:467][579]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water [2024.05.27-18.16.18:468][579]MaterialEditorStats: Base pass shader: 747 instructions [2024.05.27-18.16.18:468][579]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.16.18:468][579]MaterialEditorStats: MaxSampler: 795 instructions [2024.05.27-18.16.18:468][579]MaterialEditorStats: Texture samplers: 6/16 [2024.05.27-18.16.18:468][579]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.16.18:468][579]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.16.18:468][579]MaterialEditorStats: Shader Count: 14 [2024.05.27-18.16.28:108][168]LogSlate: Took 0.012915 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.05.27-18.17.03:667][596]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-18.17.03:737][596]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms [2024.05.27-18.17.04:280][622]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.17.04:360][622]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-18.17.04:360][622]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy1B97DB9348BD2BC7B6E9BB96A313D1A1.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-18.17.04:367][622]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms (total: 4.55 sec) [2024.05.27-18.17.04:370][622]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-18.17.04:370][622]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-18.17.09:466][ 67]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune [2024.05.27-18.17.09:467][ 67]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.17.09:467][ 67]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.17.10:433][ 69]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.17.14:807][307]LogShaderCompilers: Display: ================================================ [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Total job queries 242, among them cache hits 152 (62.81%) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Tracking 90 distinct input hashes that result in 69 distinct outputs (76.67%) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: RAM used: 3.43 MiB of 819.20 MiB budget. Usage: 0.42% [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: === Shader Compilation stats === [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Shaders Compiled: 30 [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Jobs assigned 30, completed 30 (100%) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Average time worker was idle: 518.47 s [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Time job spent in pending queue: average 0.24 s, longest 1.62 s [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Job execution time: average 2.35 s, max 7.25 s [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Job life time (pending + execution): average 2.59 s, max 7.29 [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Shader code size: average 74.519 KiB, min 27.156 KiB, max 89.516 KiB [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 18.51 s [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Jobs were issued in 30 batches (only local compilation was used), average 1.00 jobs/batch [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Average processing rate: 1.62 jobs/sec [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Total thread time: 58.399 s [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Total thread preprocess time: 3.728 s [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Percentage time preprocessing: 6.38% [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Effective parallelization: 3.16 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 2 times, average 3.37 sec, max 3.57 sec, min 3.18 sec) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 3.35 sec, max 3.50 sec, min 3.19 sec) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 2 times, average 3.34 sec, max 3.51 sec, min 3.18 sec) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 2 times, average 3.34 sec, max 3.53 sec, min 3.14 sec) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 3.32 sec, max 3.50 sec, min 3.14 sec) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.92% of total time (compiled 3 times, average 2.32 sec, max 3.42 sec, min 0.42 sec) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 11.55% of total time (compiled 2 times, average 3.37 sec, max 3.57 sec, min 3.18 sec) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 11.46% of total time (compiled 2 times, average 3.35 sec, max 3.50 sec, min 3.19 sec) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 11.45% of total time (compiled 2 times, average 3.34 sec, max 3.51 sec, min 3.18 sec) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 11.43% of total time (compiled 2 times, average 3.34 sec, max 3.53 sec, min 3.14 sec) [2024.05.27-18.17.14:828][307]LogShaderCompilers: Display: ================================================ [2024.05.27-18.17.32:560][307]BlueprintLog: New page: Compile BP_Rune [2024.05.27-18.17.32:696][307]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms [2024.05.27-18.17.32:711][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:715][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:715][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:716][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:717][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:719][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:719][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:719][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:757][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:760][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:760][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:761][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:762][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:764][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:764][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.32:765][307]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.33:770][345]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.17.33:806][345]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.17.33:848][345]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Rune [2024.05.27-18.17.33:848][345]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Rune3C22EDDD4813CFADA92E55822721B123.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Rune.uasset' [2024.05.27-18.17.33:855][345]LogFileHelpers: InternalPromptForCheckoutAndSave took 85 ms (total: 4.64 sec) [2024.05.27-18.17.33:857][345]AssetCheck: New page: Asset Save: BP_Rune [2024.05.27-18.17.33:857][345]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune [2024.05.27-18.17.38:775][705]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.17.38:781][705]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.17.38:781][705]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:17:38) [2024.05.27-18.17.38:782][705]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.17.38:788][705]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006096s) [2024.05.27-18.17.38:788][705]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.006153s) [2024.05.27-18.17.38:809][705]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.05.27-18.17.38:823][705]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.17.38:824][705]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.17.38:824][705]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.17.38:825][705]LogPlayLevel: PIE: World Init took: (0.014209s) [2024.05.27-18.17.38:825][705]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True [2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.17.38:825][705]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.17.38:825][705]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.17.38:825][705]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.17.38:825][705]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.17.38:825][705]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.17.38:828][705]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.17.38:846][705]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.17.38:847][705]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.17.38:847][705]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.17.38:847][705]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.17.38:848][705]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 [2024.05.27-18.17.38:848][705]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 [2024.05.27-18.17.38:849][705]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 [2024.05.27-18.17.38:849][705]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 [2024.05.27-18.17.38:849][705]LogInit: FAudioDevice initialized with ID 3. [2024.05.27-18.17.38:849][705]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'. [2024.05.27-18.17.38:849][705]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 [2024.05.27-18.17.38:856][705]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.17.38:857][705]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.17.38:857][705]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.17.38 [2024.05.27-18.17.38:858][705]LogWorld: Bringing up level for play took: 0.002047 [2024.05.27-18.17.38:861][705]LogOnline: OSS: Created online subsystem instance for: :Context_15 [2024.05.27-18.17.38:876][705]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.17.38:876][705]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.17.38:876][705]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.17.38:876][705]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.17.38:877][705]PIE: Server logged in [2024.05.27-18.17.38:877][705]PIE: Play in editor total start time 0.096 seconds. [2024.05.27-18.17.51:227][976]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.17.51:227][976]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.17.51:228][976]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.17.51:228][976]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.17.51:231][976]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.17.51:238][976]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.17.51:259][976]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-18.17.51:259][976]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 [2024.05.27-18.17.51:259][976]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 [2024.05.27-18.17.51:261][976]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 [2024.05.27-18.17.51:267][976]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.17.51:271][976]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms [2024.05.27-18.17.51:332][977]LogPlayLevel: Display: Destroying online subsystem :Context_15 [2024.05.27-18.17.54:617][182]LogViewport: Scene viewport resized to 1141x691, mode Windowed. [2024.05.27-18.18.29:551][158]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.18.29:611][158]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Rune [2024.05.27-18.18.29:612][158]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Rune1BDB1973474DC3AF8F6E2E99D9B16493.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Rune.uasset' [2024.05.27-18.18.29:621][158]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 4.71 sec) [2024.05.27-18.18.29:628][158]AssetCheck: New page: Asset Save: BP_Rune [2024.05.27-18.18.29:628][158]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune [2024.05.27-18.18.30:352][194]BlueprintLog: New page: Compile BP_Rune [2024.05.27-18.18.30:425][194]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms [2024.05.27-18.18.30:438][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:441][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:441][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:442][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:443][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:445][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:445][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:446][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:478][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:481][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:481][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:482][194]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:483][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:485][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:485][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.30:485][194]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.32:008][312]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.18.32:014][312]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.18.32:014][312]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:18:32) [2024.05.27-18.18.32:014][312]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.18.32:020][312]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005089s) [2024.05.27-18.18.32:020][312]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005135s) [2024.05.27-18.18.32:040][312]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms [2024.05.27-18.18.32:042][312]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.18.32:042][312]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.18.32:043][312]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.18.32:043][312]LogPlayLevel: PIE: World Init took: (0.001037s) [2024.05.27-18.18.32:043][312]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True [2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.18.32:043][312]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.18.32:043][312]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.18.32:044][312]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.18.32:044][312]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.18.32:044][312]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.18.32:046][312]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.18.32:063][312]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.18.32:064][312]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.18.32:064][312]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.18.32:064][312]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.18.32:064][312]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 [2024.05.27-18.18.32:064][312]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 [2024.05.27-18.18.32:066][312]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 [2024.05.27-18.18.32:066][312]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 [2024.05.27-18.18.32:066][312]LogInit: FAudioDevice initialized with ID 4. [2024.05.27-18.18.32:066][312]LogAudio: Display: Audio Device (ID: 4) registered with world 'TheMainWorld'. [2024.05.27-18.18.32:066][312]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 [2024.05.27-18.18.32:069][312]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.18.32:070][312]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.18.32:071][312]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.18.32 [2024.05.27-18.18.32:071][312]LogWorld: Bringing up level for play took: 0.001988 [2024.05.27-18.18.32:074][312]LogOnline: OSS: Created online subsystem instance for: :Context_16 [2024.05.27-18.18.32:075][312]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.18.32:075][312]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.18.32:075][312]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.18.32:075][312]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.18.32:075][312]PIE: Server logged in [2024.05.27-18.18.32:077][312]PIE: Play in editor total start time 0.062 seconds. [2024.05.27-18.18.42:587][398]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.18.42:588][398]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.18.42:588][398]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.18.42:588][398]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.18.42:592][398]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.18.42:599][398]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.18.42:618][398]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-18.18.42:619][398]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 [2024.05.27-18.18.42:619][398]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 [2024.05.27-18.18.42:621][398]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 [2024.05.27-18.18.42:624][398]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.18.42:628][398]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms [2024.05.27-18.18.42:687][399]LogPlayLevel: Display: Destroying online subsystem :Context_16 [2024.05.27-18.18.51:225][ 28]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ProjectAssets/Textures/Element_Earth.Element_Earth [2024.05.27-18.18.51:505][ 28]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.18.51:505][ 28]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.18.51:505][ 28]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.18.51:505][ 28]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.18.51:517][ 28]LogViewport: Scene viewport resized to 1424x898, mode Windowed. [2024.05.27-18.18.58:029][490]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.18.58:029][490]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.18.58:029][490]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.18.58:029][490]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.18.58:068][492]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.18.58:068][492]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.18.58:068][492]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.18.58:068][492]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.18.58:068][492]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.19.02:884][813]LogMaterialEditor: Applying material MAT_Rune_Display_Water [2024.05.27-18.19.03:008][813]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms [2024.05.27-18.19.03:697][813]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms [2024.05.27-18.19.03:704][813]MaterialEditorStats: Texture samplers: 1/16 [2024.05.27-18.19.03:704][813]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.03:705][813]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.03:705][813]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.19.06:232][ 28]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.19.06:238][ 28]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.19.06:238][ 28]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:19:06) [2024.05.27-18.19.06:238][ 28]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.19.06:243][ 28]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004975s) [2024.05.27-18.19.06:243][ 28]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005012s) [2024.05.27-18.19.06:261][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms [2024.05.27-18.19.06:263][ 28]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.19.06:263][ 28]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.19.06:263][ 28]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.19.06:264][ 28]LogPlayLevel: PIE: World Init took: (0.001148s) [2024.05.27-18.19.06:264][ 28]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True [2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.19.06:264][ 28]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.19.06:264][ 28]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.19.06:264][ 28]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.19.06:264][ 28]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.19.06:264][ 28]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.19.06:267][ 28]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.19.06:284][ 28]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.19.06:284][ 28]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.19.06:284][ 28]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.19.06:284][ 28]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.19.06:285][ 28]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 [2024.05.27-18.19.06:285][ 28]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 [2024.05.27-18.19.06:287][ 28]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 [2024.05.27-18.19.06:287][ 28]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 [2024.05.27-18.19.06:287][ 28]LogInit: FAudioDevice initialized with ID 5. [2024.05.27-18.19.06:287][ 28]LogAudio: Display: Audio Device (ID: 5) registered with world 'TheMainWorld'. [2024.05.27-18.19.06:287][ 28]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 [2024.05.27-18.19.06:291][ 28]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.19.06:292][ 28]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.19.06:292][ 28]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.19.06 [2024.05.27-18.19.06:293][ 28]LogWorld: Bringing up level for play took: 0.001716 [2024.05.27-18.19.06:295][ 28]LogOnline: OSS: Created online subsystem instance for: :Context_17 [2024.05.27-18.19.06:296][ 28]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.19.06:296][ 28]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.19.06:296][ 28]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.19.06:296][ 28]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.19.06:296][ 28]PIE: Server logged in [2024.05.27-18.19.06:297][ 28]PIE: Play in editor total start time 0.059 seconds. [2024.05.27-18.19.06:372][ 30]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.06:373][ 30]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.06:373][ 30]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.06:373][ 30]MaterialEditorStats: Shader Count: 4 [2024.05.27-18.19.08:467][222]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.19.08:467][222]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.19.08:468][222]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.19.08:468][222]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.19.08:483][222]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.19.08:490][222]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.19.08:509][222]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.19.08:509][222]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 [2024.05.27-18.19.08:510][222]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 [2024.05.27-18.19.08:511][222]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 [2024.05.27-18.19.08:518][222]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.05.27-18.19.08:577][223]LogPlayLevel: Display: Destroying online subsystem :Context_17 [2024.05.27-18.19.13:052][499]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.19.13:052][499]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.13:052][499]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.13:052][499]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.19.13:105][500]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.19.13:105][500]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.19.13:105][500]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.13:105][500]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.13:105][500]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.19.14:527][599]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.19.14:527][599]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.14:527][599]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.14:527][599]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.19.14:582][601]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.19.14:583][601]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.19.14:583][601]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.14:583][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.14:583][601]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.19.23:671][272]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.19.23:671][272]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.23:671][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.23:671][272]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.19.24:343][309]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.19.24:343][309]MaterialEditorStats: Texture samplers: 2/16 [2024.05.27-18.19.24:343][309]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.24:343][309]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.24:343][309]MaterialEditorStats: Shader Count: 1 [2024.05.27-18.19.26:367][431]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.19.26:367][431]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.19.26:367][431]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.26:367][431]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.26:367][431]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.19.29:003][608]LogMaterialEditor: Applying material MAT_Rune_Display_Water [2024.05.27-18.19.29:065][608]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms [2024.05.27-18.19.29:532][608]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2024.05.27-18.19.29:538][608]MaterialEditorStats: Texture samplers: 1/16 [2024.05.27-18.19.29:538][608]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.29:538][608]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.29:538][608]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.19.31:811][765]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Water [2024.05.27-18.19.31:814][765]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.19.33:855][765]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s [2024.05.27-18.19.35:571][765]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 3.719439s (1.719439s overbudget) [2024.05.27-18.19.35:588][765]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Water [2024.05.27-18.19.35:589][765]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_WaterDA138C77408123CEDCC014AD7673EC59.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Water.uasset' [2024.05.27-18.19.35:595][765]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.78 sec (total: 8.49 sec) [2024.05.27-18.19.35:608][765]AssetCheck: New page: Asset Save: MAT_Rune_Display_Water [2024.05.27-18.19.35:608][765]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water [2024.05.27-18.19.35:609][765]MaterialEditorStats: Base pass shader: 747 instructions [2024.05.27-18.19.35:609][765]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.19.35:609][765]MaterialEditorStats: MaxSampler: 795 instructions [2024.05.27-18.19.35:609][765]MaterialEditorStats: Texture samplers: 6/16 [2024.05.27-18.19.35:609][765]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.19.35:609][765]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.19.35:609][765]MaterialEditorStats: Shader Count: 14 [2024.05.27-18.19.37:153][896]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.19.37:159][896]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.19.37:159][896]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:19:37) [2024.05.27-18.19.37:159][896]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.19.37:164][896]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005123s) [2024.05.27-18.19.37:164][896]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005164s) [2024.05.27-18.19.37:183][896]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms [2024.05.27-18.19.37:184][896]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.19.37:184][896]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.19.37:184][896]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.19.37:185][896]LogPlayLevel: PIE: World Init took: (0.000998s) [2024.05.27-18.19.37:185][896]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True [2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.19.37:185][896]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.19.37:185][896]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.19.37:186][896]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.19.37:186][896]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.19.37:186][896]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.19.37:188][896]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.19.37:205][896]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.19.37:206][896]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.19.37:206][896]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.19.37:206][896]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.19.37:206][896]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 [2024.05.27-18.19.37:206][896]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 [2024.05.27-18.19.37:208][896]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 [2024.05.27-18.19.37:208][896]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 [2024.05.27-18.19.37:208][896]LogInit: FAudioDevice initialized with ID 6. [2024.05.27-18.19.37:208][896]LogAudio: Display: Audio Device (ID: 6) registered with world 'TheMainWorld'. [2024.05.27-18.19.37:208][896]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 [2024.05.27-18.19.37:211][896]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.19.37:212][896]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.19.37:213][896]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.19.37 [2024.05.27-18.19.37:214][896]LogWorld: Bringing up level for play took: 0.002012 [2024.05.27-18.19.37:216][896]LogOnline: OSS: Created online subsystem instance for: :Context_18 [2024.05.27-18.19.37:217][896]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.19.37:217][896]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.19.37:217][896]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.19.37:217][896]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.19.37:217][896]PIE: Server logged in [2024.05.27-18.19.37:218][896]PIE: Play in editor total start time 0.059 seconds. [2024.05.27-18.19.41:028][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.19.41:028][269]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.19.41:028][269]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.19.41:028][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.19.41:052][269]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.19.41:059][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.19.41:079][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.19.41:079][269]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 [2024.05.27-18.19.41:079][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 [2024.05.27-18.19.41:081][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 [2024.05.27-18.19.41:088][269]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms [2024.05.27-18.19.41:142][270]LogPlayLevel: Display: Destroying online subsystem :Context_18 [2024.05.27-18.19.54:787][359]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance [2024.05.27-18.20.00:601][977]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane [2024.05.27-18.20.00:601][977]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane [2024.05.27-18.20.00:616][977]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.StaticMeshActor_0 [2024.05.27-18.20.00:638][977]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.StaticMeshActor_0 [2024.05.27-18.20.06:593][561]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance [2024.05.27-18.20.25:979][971]Cmd: TRANSACTION UNDO [2024.05.27-18.20.25:979][971]LogEditorTransaction: Undo Create Actors [2024.05.27-18.20.26:320][981]Cmd: TRANSACTION UNDO [2024.05.27-18.20.26:320][981]LogEditorTransaction: Undo Create Actors [2024.05.27-18.20.32:052][494]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/ProjectAssets/Textures/Element_Fire_Mat.Element_Fire_Mat [2024.05.27-18.20.32:057][494]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.20.32:057][494]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.20.32:219][494]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.20.32:219][494]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.20.32:219][494]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.20.32:219][494]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.20.32:243][494]LogViewport: Scene viewport resized to 376x448, mode Windowed. [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: ================================================ [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Total job queries 339, among them cache hits 196 (57.82%) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Tracking 143 distinct input hashes that result in 92 distinct outputs (64.34%) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: RAM used: 5.30 MiB of 819.20 MiB budget. Usage: 0.65% [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: === Shader Compilation stats === [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Shaders Compiled: 77 [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Jobs assigned 77, completed 77 (100%) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Average time worker was idle: 199.39 s [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Time job spent in pending queue: average 0.86 s, longest 5.25 s [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Job execution time: average 1.88 s, max 7.25 s [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Job life time (pending + execution): average 2.74 s, max 7.29 [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Shader code size: average 65.621 KiB, min 24.047 KiB, max 90.141 KiB [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.89 s [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Jobs were issued in 77 batches (only local compilation was used), average 1.00 jobs/batch [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Average processing rate: 2.41 jobs/sec [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Total thread time: 126.315 s [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Total thread preprocess time: 5.522 s [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Percentage time preprocessing: 4.37% [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Effective parallelization: 3.96 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 3.53 sec, max 4.18 sec, min 3.18 sec) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 4 times, average 3.52 sec, max 4.15 sec, min 3.18 sec) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 4 times, average 3.51 sec, max 4.15 sec, min 3.14 sec) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 4 times, average 3.50 sec, max 4.14 sec, min 3.19 sec) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 3.49 sec, max 4.17 sec, min 3.14 sec) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.27% of total time (compiled 5 times, average 2.85 sec, max 4.12 sec, min 0.42 sec) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 11.18% of total time (compiled 4 times, average 3.53 sec, max 4.18 sec, min 3.18 sec) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 11.13% of total time (compiled 4 times, average 3.52 sec, max 4.15 sec, min 3.18 sec) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 11.10% of total time (compiled 4 times, average 3.51 sec, max 4.15 sec, min 3.14 sec) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 11.10% of total time (compiled 4 times, average 3.50 sec, max 4.14 sec, min 3.19 sec) [2024.05.27-18.20.32:270][495]LogShaderCompilers: Display: ================================================ [2024.05.27-18.20.32:304][496]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.20.32:304][496]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.20.32:304][496]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.20.32:304][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.20.32:304][496]MaterialEditorStats: Shader Count: 10 [2024.05.27-18.20.38:431][928]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.20.38:431][928]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.20.38:431][928]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.20.38:431][928]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.20.38:483][930]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.20.38:483][930]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.20.38:483][930]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.20.38:483][930]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.20.38:483][930]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.20.41:117][108]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.20.41:117][108]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.20.41:117][108]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.20.41:117][108]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.20.41:160][110]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.20.41:160][110]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.20.41:160][110]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.20.41:160][110]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.20.41:160][110]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.20.45:118][371]LogMaterialEditor: Applying material MAT_Rune_Display_Water [2024.05.27-18.20.45:193][371]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms [2024.05.27-18.20.45:348][371]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms [2024.05.27-18.20.45:357][371]MaterialEditorStats: Texture samplers: 1/16 [2024.05.27-18.20.45:357][371]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.20.45:357][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.20.45:357][371]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.20.45:872][404]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Water [2024.05.27-18.20.45:875][404]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.20.45:931][404]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Water [2024.05.27-18.20.45:932][404]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_WaterDA9557C4437F922333C7D686A0598281.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Water.uasset' [2024.05.27-18.20.45:939][404]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 8.55 sec) [2024.05.27-18.20.45:940][404]AssetCheck: New page: Asset Save: MAT_Rune_Display_Water [2024.05.27-18.20.45:940][404]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water [2024.05.27-18.20.45:941][404]MaterialEditorStats: Base pass shader: 747 instructions [2024.05.27-18.20.45:941][404]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.20.45:941][404]MaterialEditorStats: MaxSampler: 795 instructions [2024.05.27-18.20.45:941][404]MaterialEditorStats: Texture samplers: 6/16 [2024.05.27-18.20.45:941][404]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.20.45:941][404]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.20.45:941][404]MaterialEditorStats: Shader Count: 14 [2024.05.27-18.20.55:583][ 51]MaterialEditorStats: Texture samplers: 0/16 [2024.05.27-18.20.55:583][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.20.55:583][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.20.55:583][ 51]MaterialEditorStats: Shader Count: 0 [2024.05.27-18.20.55:635][ 53]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.20.55:635][ 53]MaterialEditorStats: Texture samplers: 5/16 [2024.05.27-18.20.55:635][ 53]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.20.55:635][ 53]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.20.55:635][ 53]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.21.06:091][740]LogMaterialEditor: Applying material MAT_Rune_Display_Water [2024.05.27-18.21.06:153][740]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms [2024.05.27-18.21.06:322][740]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms [2024.05.27-18.21.06:329][740]MaterialEditorStats: Texture samplers: 1/16 [2024.05.27-18.21.06:329][740]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.21.06:329][740]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.21.06:329][740]MaterialEditorStats: Shader Count: 2 [2024.05.27-18.21.07:176][799]LogMaterialEditor: Saving and Compiling material MAT_Rune_Display_Water [2024.05.27-18.21.07:179][799]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.21.07:236][799]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Rune_Display_Water [2024.05.27-18.21.07:236][799]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Rune_Display_Water161858474EDC1382F8D1ECB404DD09C7.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Rune_Display_Water.uasset' [2024.05.27-18.21.07:243][799]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 8.62 sec) [2024.05.27-18.21.07:247][799]AssetCheck: New page: Asset Save: MAT_Rune_Display_Water [2024.05.27-18.21.07:247][799]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water [2024.05.27-18.21.07:248][799]MaterialEditorStats: Base pass shader: 747 instructions [2024.05.27-18.21.07:248][799]MaterialEditorStats: Base pass vertex shader: 269 instructions [2024.05.27-18.21.07:248][799]MaterialEditorStats: MaxSampler: 795 instructions [2024.05.27-18.21.07:248][799]MaterialEditorStats: Texture samplers: 6/16 [2024.05.27-18.21.07:248][799]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2024.05.27-18.21.07:248][799]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.05.27-18.21.07:248][799]MaterialEditorStats: Shader Count: 14 [2024.05.27-18.21.11:608][219]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.21.11:614][219]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.21.11:614][219]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:21:11) [2024.05.27-18.21.11:614][219]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.21.11:620][219]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005347s) [2024.05.27-18.21.11:620][219]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005384s) [2024.05.27-18.21.11:638][219]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms [2024.05.27-18.21.11:639][219]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.21.11:639][219]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.21.11:640][219]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.21.11:640][219]LogPlayLevel: PIE: World Init took: (0.001074s) [2024.05.27-18.21.11:640][219]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True [2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.21.11:640][219]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.21.11:640][219]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.21.11:641][219]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.21.11:641][219]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.21.11:641][219]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.21.11:643][219]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.21.11:660][219]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.21.11:661][219]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.21.11:661][219]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.21.11:661][219]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.21.11:662][219]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 [2024.05.27-18.21.11:662][219]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 [2024.05.27-18.21.11:663][219]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 [2024.05.27-18.21.11:663][219]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 [2024.05.27-18.21.11:663][219]LogInit: FAudioDevice initialized with ID 7. [2024.05.27-18.21.11:663][219]LogAudio: Display: Audio Device (ID: 7) registered with world 'TheMainWorld'. [2024.05.27-18.21.11:663][219]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 [2024.05.27-18.21.11:666][219]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.21.11:667][219]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.21.11:668][219]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.21.11 [2024.05.27-18.21.11:668][219]LogWorld: Bringing up level for play took: 0.001808 [2024.05.27-18.21.11:671][219]LogOnline: OSS: Created online subsystem instance for: :Context_20 [2024.05.27-18.21.11:672][219]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.21.11:672][219]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.21.11:672][219]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.21.11:672][219]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.21.11:672][219]PIE: Server logged in [2024.05.27-18.21.11:673][219]PIE: Play in editor total start time 0.059 seconds. [2024.05.27-18.21.14:437][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.21.14:437][470]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.21.14:438][470]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.21.14:438][470]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.21.14:441][470]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.21.14:448][470]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.21.14:467][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.21.14:467][470]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 [2024.05.27-18.21.14:467][470]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 [2024.05.27-18.21.14:469][470]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 [2024.05.27-18.21.14:477][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms [2024.05.27-18.21.14:554][471]LogPlayLevel: Display: Destroying online subsystem :Context_20 [2024.05.27-18.21.29:048][810]Cmd: TRANSACTION UNDO [2024.05.27-18.21.29:048][810]LogEditorTransaction: Undo Create Actors [2024.05.27-18.21.55:367][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.21.55:410][ 7]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/Element_Fire_Mat [2024.05.27-18.21.55:410][ 7]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Fire_Mat00A588D34F7AB12486775DA73875CA12.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/Element_Fire_Mat.uasset' [2024.05.27-18.21.55:422][ 7]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/Element_Water_Mat [2024.05.27-18.21.55:422][ 7]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Water_MatA2FC8DE34D207B5ED9761F8FF91898FE.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/Element_Water_Mat.uasset' [2024.05.27-18.21.55:434][ 7]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/Element_Earth_Mat [2024.05.27-18.21.55:434][ 7]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Earth_MatBF865BA64C789BCAEDF84984464AAAFD.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/Element_Earth_Mat.uasset' [2024.05.27-18.21.55:446][ 7]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/Element_Wind_Mat [2024.05.27-18.21.55:446][ 7]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Wind_Mat567BBD98407DC2941A3054AE0A17373F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/Element_Wind_Mat.uasset' [2024.05.27-18.21.55:454][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms (total: 8.70 sec) [2024.05.27-18.21.55:619][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.05.27-18.21.55:639][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms [2024.05.27-18.21.55:657][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms [2024.05.27-18.21.55:694][ 7]AssetCheck: New page: Asset Save: multiple assets [2024.05.27-18.21.55:694][ 7]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/Element_Fire_Mat.Element_Fire_Mat [2024.05.27-18.21.55:694][ 7]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/Element_Water_Mat.Element_Water_Mat [2024.05.27-18.21.55:694][ 7]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/Element_Earth_Mat.Element_Earth_Mat [2024.05.27-18.21.55:694][ 7]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/Element_Wind_Mat.Element_Wind_Mat [2024.05.27-18.22.10:137][386]LogContentBrowser: Attempting asset rename: Element_Earth_Mat -> Element_Earth [2024.05.27-18.22.10:169][386]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.22.10:203][386]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/Element_Earth [2024.05.27-18.22.10:203][386]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Earth243C7DF14A9896A7944B90BAE2D7A460.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/Element_Earth.uasset' [2024.05.27-18.22.10:210][386]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 8.74 sec) [2024.05.27-18.22.10:305][386]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms [2024.05.27-18.22.10:322][386]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms [2024.05.27-18.22.10:340][386]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2024.05.27-18.22.10:342][386]AssetCheck: New page: Asset Save: Element_Earth [2024.05.27-18.22.10:342][386]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/Element_Earth.Element_Earth [2024.05.27-18.22.17:613][ 95]LogContentBrowser: Attempting asset rename: Element_Earth -> MAT_Element_Earth [2024.05.27-18.22.17:645][ 95]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.22.17:668][ 95]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Element_Earth [2024.05.27-18.22.17:668][ 95]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Element_Earth7E28621E45C07293F0CE20BB16254D52.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Element_Earth.uasset' [2024.05.27-18.22.17:675][ 95]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 8.77 sec) [2024.05.27-18.22.17:702][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms [2024.05.27-18.22.17:721][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms [2024.05.27-18.22.17:739][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms [2024.05.27-18.22.17:741][ 95]AssetCheck: New page: Asset Save: MAT_Element_Earth [2024.05.27-18.22.17:741][ 95]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Element_Earth.MAT_Element_Earth [2024.05.27-18.22.26:574][998]LogContentBrowser: Attempting asset rename: Element_Fire_Mat -> MAT_Element_Fire [2024.05.27-18.22.26:618][998]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.22.26:649][998]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Element_Fire [2024.05.27-18.22.26:649][998]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Element_Fire93EB64D04AC9677FE26F7FB99091332A.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Element_Fire.uasset' [2024.05.27-18.22.26:656][998]LogFileHelpers: InternalPromptForCheckoutAndSave took 37 ms (total: 8.81 sec) [2024.05.27-18.22.26:683][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms [2024.05.27-18.22.26:703][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms [2024.05.27-18.22.26:720][998]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms [2024.05.27-18.22.26:722][998]AssetCheck: New page: Asset Save: MAT_Element_Fire [2024.05.27-18.22.26:722][998]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Element_Fire.MAT_Element_Fire [2024.05.27-18.22.34:812][814]LogContentBrowser: Attempting asset rename: Element_Water_Mat -> MAT_Element_Water [2024.05.27-18.22.34:845][814]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.22.34:877][814]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Element_Water [2024.05.27-18.22.34:877][814]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Element_Water61FB43CD4C2B81CEF5340FBDF1406416.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Element_Water.uasset' [2024.05.27-18.22.34:884][814]LogFileHelpers: InternalPromptForCheckoutAndSave took 38 ms (total: 8.85 sec) [2024.05.27-18.22.34:911][814]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms [2024.05.27-18.22.34:930][814]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms [2024.05.27-18.22.34:948][814]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms [2024.05.27-18.22.34:950][814]AssetCheck: New page: Asset Save: MAT_Element_Water [2024.05.27-18.22.34:950][814]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Element_Water.MAT_Element_Water [2024.05.27-18.22.43:993][624]LogContentBrowser: Attempting asset rename: Element_Wind_Mat -> MAT_Element_Wind [2024.05.27-18.22.44:025][624]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.22.44:057][624]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Materials/MAT_Element_Wind [2024.05.27-18.22.44:057][624]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/MAT_Element_WindF9C0679F4E016C5D9D7AB98624DE0EFB.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Materials/MAT_Element_Wind.uasset' [2024.05.27-18.22.44:066][624]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 8.89 sec) [2024.05.27-18.22.44:094][624]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms [2024.05.27-18.22.44:113][624]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.05.27-18.22.44:131][624]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms [2024.05.27-18.22.44:133][624]AssetCheck: New page: Asset Save: MAT_Element_Wind [2024.05.27-18.22.44:133][624]LogContentValidation: Display: Validating /Script/Engine.Material /Game/ProjectAssets/Materials/MAT_Element_Wind.MAT_Element_Wind [2024.05.27-18.23.00:166][707]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.23.00:166][707]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.23.00:672][730]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.23.00:672][730]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.23.01:502][778]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.23.01:502][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.23.03:439][896]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.23.03:439][896]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.23.25:998][135]BlueprintLog: New page: Compile BP_Rune [2024.05.27-18.23.26:068][135]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms [2024.05.27-18.23.26:084][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:087][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:087][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:088][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:089][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:091][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:091][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:091][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:121][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:124][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:124][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:125][135]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:126][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:128][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:128][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:128][135]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.26:726][158]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.23.26:792][158]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Rune [2024.05.27-18.23.26:792][158]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneC5BE7ACA415369613E16AE83FFC37C85.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Rune.uasset' [2024.05.27-18.23.26:799][158]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 8.96 sec) [2024.05.27-18.23.26:801][158]AssetCheck: New page: Asset Save: BP_Rune [2024.05.27-18.23.26:801][158]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune [2024.05.27-18.23.40:109][979]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-18.23.40:166][979]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms [2024.05.27-18.23.40:783][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.23.40:863][ 12]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-18.23.40:863][ 12]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy901A686840068824A1D3DCA941BCAF0D.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-18.23.40:870][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave took 87 ms (total: 9.05 sec) [2024.05.27-18.23.40:872][ 12]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-18.23.40:872][ 12]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-18.23.43:546][241]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.23.43:552][241]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.23.43:552][241]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:23:43) [2024.05.27-18.23.43:552][241]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.23.43:557][241]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005091s) [2024.05.27-18.23.43:557][241]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005135s) [2024.05.27-18.23.43:576][241]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms [2024.05.27-18.23.43:580][241]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.23.43:580][241]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.23.43:580][241]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.23.43:581][241]LogPlayLevel: PIE: World Init took: (0.001112s) [2024.05.27-18.23.43:581][241]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True [2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.23.43:581][241]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.23.43:581][241]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.23.43:582][241]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.23.43:582][241]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.23.43:582][241]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.23.43:584][241]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.23.43:601][241]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.23.43:602][241]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.23.43:602][241]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.23.43:602][241]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.23.43:602][241]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 [2024.05.27-18.23.43:602][241]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 [2024.05.27-18.23.43:604][241]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 [2024.05.27-18.23.43:604][241]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 [2024.05.27-18.23.43:604][241]LogInit: FAudioDevice initialized with ID 8. [2024.05.27-18.23.43:604][241]LogAudio: Display: Audio Device (ID: 8) registered with world 'TheMainWorld'. [2024.05.27-18.23.43:604][241]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 [2024.05.27-18.23.43:607][241]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.23.43:608][241]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.23.43:609][241]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.23.43 [2024.05.27-18.23.43:609][241]LogWorld: Bringing up level for play took: 0.001737 [2024.05.27-18.23.43:611][241]LogOnline: OSS: Created online subsystem instance for: :Context_21 [2024.05.27-18.23.43:612][241]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.23.43:612][241]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.23.43:612][241]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.23.43:612][241]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.23.43:613][241]PIE: Server logged in [2024.05.27-18.23.43:614][241]PIE: Play in editor total start time 0.062 seconds. [2024.05.27-18.24.47:877][817]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.24.47:877][817]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.24.47:877][817]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.24.47:877][817]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.24.47:880][817]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.24.47:888][817]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.24.47:904][817]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-18.24.47:904][817]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 [2024.05.27-18.24.47:904][817]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 [2024.05.27-18.24.47:906][817]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 [2024.05.27-18.24.47:910][817]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.24.47:913][817]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms [2024.05.27-18.24.47:988][818]LogPlayLevel: Display: Destroying online subsystem :Context_21 [2024.05.27-18.24.50:204][ 40]Cmd: DELETE [2024.05.27-18.24.50:217][ 40]Cmd: ACTOR DELETE [2024.05.27-18.24.50:600][ 40]LogEditorActor: Deleted Actor: StaticMeshActor [2024.05.27-18.24.50:616][ 40]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms [2024.05.27-18.24.50:620][ 40]LogEditorActor: Deleted 1 Actors (0.072 secs) [2024.05.27-18.24.52:992][314]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.24.52:999][314]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.24.52:999][314]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:24:52) [2024.05.27-18.24.52:999][314]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.24.53:004][314]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005042s) [2024.05.27-18.24.53:004][314]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005076s) [2024.05.27-18.24.53:021][314]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms [2024.05.27-18.24.53:023][314]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.24.53:023][314]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.24.53:023][314]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.24.53:024][314]LogPlayLevel: PIE: World Init took: (0.001008s) [2024.05.27-18.24.53:024][314]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True [2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.24.53:024][314]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.24.53:024][314]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.24.53:024][314]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.24.53:025][314]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.24.53:025][314]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.24.53:027][314]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.24.53:044][314]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.24.53:044][314]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.24.53:044][314]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.24.53:044][314]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.24.53:045][314]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 [2024.05.27-18.24.53:045][314]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 [2024.05.27-18.24.53:047][314]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 [2024.05.27-18.24.53:047][314]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 [2024.05.27-18.24.53:047][314]LogInit: FAudioDevice initialized with ID 9. [2024.05.27-18.24.53:047][314]LogAudio: Display: Audio Device (ID: 9) registered with world 'TheMainWorld'. [2024.05.27-18.24.53:047][314]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 [2024.05.27-18.24.53:050][314]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.24.53:050][314]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.24.53:051][314]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.24.53 [2024.05.27-18.24.53:052][314]LogWorld: Bringing up level for play took: 0.001838 [2024.05.27-18.24.53:054][314]LogOnline: OSS: Created online subsystem instance for: :Context_22 [2024.05.27-18.24.53:055][314]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.24.53:055][314]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.24.53:055][314]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.24.53:055][314]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.24.53:055][314]PIE: Server logged in [2024.05.27-18.24.53:056][314]PIE: Play in editor total start time 0.058 seconds. [2024.05.27-18.24.55:246][542]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.24.55:246][542]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.24.55:247][542]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.24.55:247][542]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.24.55:249][542]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.24.55:257][542]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.24.55:272][542]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-18.24.55:273][542]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 [2024.05.27-18.24.55:273][542]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 [2024.05.27-18.24.55:275][542]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 [2024.05.27-18.24.55:279][542]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.24.55:281][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.05.27-18.24.55:323][544]LogPlayLevel: Display: Destroying online subsystem :Context_22 [2024.05.27-18.24.56:902][708]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms [2024.05.27-18.24.56:907][708]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-18.24.57:021][708]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms [2024.05.27-18.24.57:057][708]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Maps/TheMainWorld [2024.05.27-18.24.57:057][708]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/TheMainWorld71DA019B4815CF9AF562ADA893607077.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap' [2024.05.27-18.24.57:081][708]LogFileHelpers: Saving map 'TheMainWorld' took 0.132 [2024.05.27-18.24.57:147][708]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Textures/Element_Wind [2024.05.27-18.24.57:147][708]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Wind3F162C6642DE2FF3FC142ABA7669010A.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Textures/Element_Wind.uasset' [2024.05.27-18.24.57:157][708]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Textures/Element_Water [2024.05.27-18.24.57:157][708]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Water839744144925D3EA001D01A83D9F130F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Textures/Element_Water.uasset' [2024.05.27-18.24.57:165][708]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Textures/Element_Earth [2024.05.27-18.24.57:165][708]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_Earth7AE072684B4AABCC7E2D569B87A40CFC.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Textures/Element_Earth.uasset' [2024.05.27-18.24.57:172][708]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Textures/Element_Fire [2024.05.27-18.24.57:172][708]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Element_FireA96E137645559BB50DC591ABA31F260B.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Textures/Element_Fire.uasset' [2024.05.27-18.24.57:177][708]LogFileHelpers: InternalPromptForCheckoutAndSave took 270 ms (total: 9.32 sec) [2024.05.27-18.24.57:181][708]AssetCheck: New page: Asset Save: multiple assets [2024.05.27-18.24.57:181][708]LogContentValidation: Display: Validating /Script/Engine.World /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld [2024.05.27-18.24.57:181][708]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/ProjectAssets/Textures/Element_Wind.Element_Wind [2024.05.27-18.24.57:181][708]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/ProjectAssets/Textures/Element_Water.Element_Water [2024.05.27-18.24.57:181][708]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/ProjectAssets/Textures/Element_Earth.Element_Earth [2024.05.27-18.24.57:181][708]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/ProjectAssets/Textures/Element_Fire.Element_Fire [2024.05.27-18.24.58:303][836]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.24.58:310][836]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.24.58:310][836]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:24:58) [2024.05.27-18.24.58:310][836]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.24.58:316][836]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006094s) [2024.05.27-18.24.58:316][836]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.006136s) [2024.05.27-18.24.58:334][836]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms [2024.05.27-18.24.58:335][836]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.24.58:335][836]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.24.58:336][836]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.24.58:336][836]LogPlayLevel: PIE: World Init took: (0.001001s) [2024.05.27-18.24.58:336][836]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True [2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.24.58:336][836]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.24.58:336][836]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.24.58:337][836]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.24.58:337][836]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.24.58:337][836]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.24.58:339][836]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.24.58:355][836]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.24.58:356][836]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.24.58:356][836]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.24.58:356][836]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.24.58:356][836]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 [2024.05.27-18.24.58:356][836]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 [2024.05.27-18.24.58:358][836]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 [2024.05.27-18.24.58:358][836]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 [2024.05.27-18.24.58:359][836]LogInit: FAudioDevice initialized with ID 10. [2024.05.27-18.24.58:359][836]LogAudio: Display: Audio Device (ID: 10) registered with world 'TheMainWorld'. [2024.05.27-18.24.58:359][836]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 [2024.05.27-18.24.58:361][836]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.24.58:362][836]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.24.58:363][836]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.24.58 [2024.05.27-18.24.58:363][836]LogWorld: Bringing up level for play took: 0.001731 [2024.05.27-18.24.58:365][836]LogOnline: OSS: Created online subsystem instance for: :Context_23 [2024.05.27-18.24.58:366][836]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.24.58:366][836]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.24.58:366][836]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.24.58:366][836]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.24.58:367][836]PIE: Server logged in [2024.05.27-18.24.58:368][836]PIE: Play in editor total start time 0.059 seconds. [2024.05.27-18.25.34:116][932]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.25.34:116][932]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.25.34:117][932]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.25.34:117][932]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.25.34:120][932]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.25.34:127][932]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.25.34:143][932]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.25.34:143][932]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 [2024.05.27-18.25.34:143][932]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 [2024.05.27-18.25.34:145][932]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 [2024.05.27-18.25.34:152][932]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms [2024.05.27-18.25.34:202][935]LogPlayLevel: Display: Destroying online subsystem :Context_23 [2024.05.27-18.25.54:433][423]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms [2024.05.27-18.27.13:682][944]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.27.13:688][944]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.27.13:688][944]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:27:13) [2024.05.27-18.27.13:688][944]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.27.13:693][944]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004851s) [2024.05.27-18.27.13:693][944]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004888s) [2024.05.27-18.27.13:712][944]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms [2024.05.27-18.27.13:714][944]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.27.13:715][944]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.27.13:715][944]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.27.13:715][944]LogPlayLevel: PIE: World Init took: (0.001066s) [2024.05.27-18.27.13:715][944]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True [2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.27.13:716][944]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.27.13:716][944]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.27.13:716][944]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.27.13:716][944]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.27.13:716][944]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.27.13:716][944]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.27.13:719][944]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.27.13:737][944]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 [2024.05.27-18.27.13:737][944]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 [2024.05.27-18.27.13:739][944]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 [2024.05.27-18.27.13:739][944]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 [2024.05.27-18.27.13:739][944]LogInit: FAudioDevice initialized with ID 11. [2024.05.27-18.27.13:739][944]LogAudio: Display: Audio Device (ID: 11) registered with world 'TheMainWorld'. [2024.05.27-18.27.13:739][944]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 [2024.05.27-18.27.13:741][944]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.27.13:742][944]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.27.13:743][944]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.27.13 [2024.05.27-18.27.13:744][944]LogWorld: Bringing up level for play took: 0.002116 [2024.05.27-18.27.13:746][944]LogOnline: OSS: Created online subsystem instance for: :Context_24 [2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.27.13:747][944]PIE: Server logged in [2024.05.27-18.27.13:748][944]PIE: Play in editor total start time 0.06 seconds. [2024.05.27-18.27.22:297][831]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.27.22:297][831]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.27.22:298][831]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.27.22:298][831]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.27.22:301][831]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.27.22:308][831]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.27.22:325][831]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-18.27.22:325][831]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 [2024.05.27-18.27.22:325][831]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 [2024.05.27-18.27.22:327][831]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 [2024.05.27-18.27.22:331][831]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.27.22:333][831]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms [2024.05.27-18.27.22:388][832]LogPlayLevel: Display: Destroying online subsystem :Context_24 [2024.05.27-18.27.38:011][468]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms [2024.05.27-18.31.45:635][373]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.31.45:642][373]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.31.45:642][373]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:31:45) [2024.05.27-18.31.45:642][373]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.31.45:647][373]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005082s) [2024.05.27-18.31.45:647][373]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005115s) [2024.05.27-18.31.45:666][373]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms [2024.05.27-18.31.45:667][373]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.31.45:667][373]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.31.45:668][373]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.31.45:668][373]LogPlayLevel: PIE: World Init took: (0.000994s) [2024.05.27-18.31.45:668][373]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True [2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.31.45:668][373]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.31.45:669][373]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.31.45:669][373]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.31.45:669][373]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.31.45:671][373]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.31.45:690][373]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 [2024.05.27-18.31.45:690][373]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 [2024.05.27-18.31.45:692][373]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 [2024.05.27-18.31.45:692][373]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 [2024.05.27-18.31.45:692][373]LogInit: FAudioDevice initialized with ID 12. [2024.05.27-18.31.45:692][373]LogAudio: Display: Audio Device (ID: 12) registered with world 'TheMainWorld'. [2024.05.27-18.31.45:692][373]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 [2024.05.27-18.31.45:695][373]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.31.45:696][373]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.31.45:697][373]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.31.45 [2024.05.27-18.31.45:697][373]LogWorld: Bringing up level for play took: 0.001701 [2024.05.27-18.31.45:700][373]LogOnline: OSS: Created online subsystem instance for: :Context_25 [2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.31.45:701][373]PIE: Server logged in [2024.05.27-18.31.45:702][373]PIE: Play in editor total start time 0.06 seconds. [2024.05.27-18.31.57:409][467]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.31.57:409][467]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.31.57:409][467]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.31.57:410][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.31.57:415][467]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.31.57:423][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.31.57:441][467]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.31.57:442][467]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 [2024.05.27-18.31.57:442][467]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 [2024.05.27-18.31.57:444][467]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 [2024.05.27-18.31.57:451][467]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms [2024.05.27-18.31.57:510][468]LogPlayLevel: Display: Destroying online subsystem :Context_25 [2024.05.27-18.39.57:661][427]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.163 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3634 files in 5148 folders with total size 214 MiB. [2024.05.27-18.51.33:566][399]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-18.51.33:573][399]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-18.51.33:573][399]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:51:33) [2024.05.27-18.51.33:573][399]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.51.33:578][399]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004985s) [2024.05.27-18.51.33:578][399]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005025s) [2024.05.27-18.51.33:596][399]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms [2024.05.27-18.51.33:599][399]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.51.33:599][399]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.51.33:600][399]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-18.51.33:600][399]LogPlayLevel: PIE: World Init took: (0.001095s) [2024.05.27-18.51.33:600][399]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True [2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-18.51.33:600][399]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-18.51.33:601][399]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-18.51.33:601][399]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-18.51.33:601][399]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-18.51.33:603][399]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-18.51.33:621][399]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-18.51.33:622][399]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 [2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 [2024.05.27-18.51.33:624][399]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 [2024.05.27-18.51.33:624][399]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 [2024.05.27-18.51.33:624][399]LogInit: FAudioDevice initialized with ID 13. [2024.05.27-18.51.33:625][399]LogAudio: Display: Audio Device (ID: 13) registered with world 'TheMainWorld'. [2024.05.27-18.51.33:625][399]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 [2024.05.27-18.51.33:627][399]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-18.51.33:629][399]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-18.51.33:629][399]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.51.33 [2024.05.27-18.51.33:630][399]LogWorld: Bringing up level for play took: 0.001802 [2024.05.27-18.51.33:632][399]LogOnline: OSS: Created online subsystem instance for: :Context_26 [2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-18.51.33:633][399]PIE: Server logged in [2024.05.27-18.51.33:634][399]PIE: Play in editor total start time 0.061 seconds. [2024.05.27-18.51.53:458][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.51.53:458][399]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-18.51.53:458][399]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.51.53:459][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.51.53:462][399]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-18.51.53:469][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.51.53:486][399]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-18.51.53:486][399]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 [2024.05.27-18.51.53:486][399]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 [2024.05.27-18.51.53:488][399]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 [2024.05.27-18.51.53:491][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-18.51.53:494][399]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms [2024.05.27-18.51.53:549][400]LogPlayLevel: Display: Destroying online subsystem :Context_26 [2024.05.27-18.53.10:424][184]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true [2024.05.27-18.53.10:424][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-18.53.15:348][642]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand [2024.05.27-18.53.15:348][642]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.53.15:348][642]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.54.06:654][899]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_WizardGameMode.BP_WizardGameMode [2024.05.27-18.54.06:654][899]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.54.06:654][899]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.54.20:211][864]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell [2024.05.27-18.54.20:212][864]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-18.54.20:212][864]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-18.54.20:350][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1 BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:003F [2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0054 [2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1 BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00A4 [2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1 BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7 [2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0162 [2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0177 [2024.05.27-19.01.23:073][415]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms [2024.05.27-19.01.23:075][415]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.024 [2024.05.27-19.01.23:076][415]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_RuneArea] ([2] browsable assets)... [2024.05.27-19.01.23:076][415]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_RuneArea] [2024.05.27-19.01.23:102][415]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto6 [2024.05.27-19.01.23:103][415]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea_Auto60F7DBE2E40FA8FA0F5EBCFA2962676E1.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto6.uasset' [2024.05.27-19.01.23:104][415]LogFileHelpers: Auto-saving content packages took 0.029 [2024.05.27-19.39.57:640][357]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.142 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3634 files in 5148 folders with total size 214 MiB. [2024.05.27-19.46.38:433][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms [2024.05.27-19.46.38:436][ 77]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.024 [2024.05.27-19.46.38:437][ 77]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_RuneArea] ([2] browsable assets)... [2024.05.27-19.46.38:437][ 77]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_RuneArea] [2024.05.27-19.46.38:465][ 77]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto7 [2024.05.27-19.46.38:465][ 77]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea_Auto78F7F8E67436F7056384A778353DBC74F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto7.uasset' [2024.05.27-19.46.38:466][ 77]LogFileHelpers: Auto-saving content packages took 0.030 [2024.05.27-19.46.50:189][833]BlueprintLog: New page: Compile BP_RuneArea [2024.05.27-19.46.50:223][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:226][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:226][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:227][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:229][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:229][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:258][833]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms [2024.05.27-19.46.50:263][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:265][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:265][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:267][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:268][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:270][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:270][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:270][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:332][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:335][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:335][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:336][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:337][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:339][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:339][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.46.50:339][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:246][634]BlueprintLog: New page: Compile BP_RuneArea [2024.05.27-19.47.28:267][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:270][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:270][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:271][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:273][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:273][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:305][634]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms [2024.05.27-19.47.28:308][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:311][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:311][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:312][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:314][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:315][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:315][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:316][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:337][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:340][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:340][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:341][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:342][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:344][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:344][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.28:345][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.29:104][682]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-19.47.29:164][682]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea [2024.05.27-19.47.29:164][682]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea6B69B9B44A900138DDBB7F934B0839A3.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset' [2024.05.27-19.47.29:173][682]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 9.39 sec) [2024.05.27-19.47.29:176][682]AssetCheck: New page: Asset Save: BP_RuneArea [2024.05.27-19.47.29:176][682]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea [2024.05.27-19.47.34:587][123]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-19.47.34:593][123]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-19.47.34:593][123]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:47:34) [2024.05.27-19.47.34:593][123]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.47.34:598][123]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004996s) [2024.05.27-19.47.34:598][123]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005036s) [2024.05.27-19.47.34:616][123]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms [2024.05.27-19.47.34:620][123]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-19.47.34:620][123]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-19.47.34:621][123]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-19.47.34:621][123]LogPlayLevel: PIE: World Init took: (0.001251s) [2024.05.27-19.47.34:621][123]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True [2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-19.47.34:621][123]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-19.47.34:622][123]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-19.47.34:622][123]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-19.47.34:622][123]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-19.47.34:624][123]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-19.47.34:643][123]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 [2024.05.27-19.47.34:643][123]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14 [2024.05.27-19.47.34:645][123]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 [2024.05.27-19.47.34:645][123]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 [2024.05.27-19.47.34:645][123]LogInit: FAudioDevice initialized with ID 14. [2024.05.27-19.47.34:645][123]LogAudio: Display: Audio Device (ID: 14) registered with world 'TheMainWorld'. [2024.05.27-19.47.34:645][123]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 [2024.05.27-19.47.34:648][123]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-19.47.34:649][123]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.47.34:649][123]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.47.34 [2024.05.27-19.47.34:650][123]LogWorld: Bringing up level for play took: 0.001821 [2024.05.27-19.47.34:652][123]LogOnline: OSS: Created online subsystem instance for: :Context_30 [2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-19.47.34:671][123]PIE: Server logged in [2024.05.27-19.47.34:672][123]PIE: Play in editor total start time 0.062 seconds. [2024.05.27-19.48.07:198][518]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.48.07:198][518]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.48.07:199][518]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-19.48.07:199][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.48.07:204][518]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-19.48.07:211][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.48.07:228][518]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.48.07:228][518]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 [2024.05.27-19.48.07:228][518]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 [2024.05.27-19.48.07:232][518]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 [2024.05.27-19.48.07:241][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms [2024.05.27-19.48.07:295][519]LogPlayLevel: Display: Destroying online subsystem :Context_30 [2024.05.27-19.48.41:184][785]BlueprintLog: New page: Compile BP_RuneArea [2024.05.27-19.48.41:214][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:217][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:217][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:218][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:221][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:221][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:247][785]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms [2024.05.27-19.48.41:251][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:254][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:254][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:255][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:257][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:258][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:258][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:259][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:307][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:309][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:309][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:311][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:312][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:314][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:314][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:314][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.41:974][825]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-19.48.42:035][825]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea [2024.05.27-19.48.42:035][825]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea81C85847436FBAD05D4307AA10C9D1C7.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset' [2024.05.27-19.48.42:044][825]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 9.46 sec) [2024.05.27-19.48.42:046][825]AssetCheck: New page: Asset Save: BP_RuneArea [2024.05.27-19.48.42:046][825]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea [2024.05.27-19.48.43:858][993]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-19.48.43:864][993]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-19.48.43:864][993]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:48:43) [2024.05.27-19.48.43:864][993]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.48.43:870][993]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005348s) [2024.05.27-19.48.43:870][993]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005383s) [2024.05.27-19.48.43:890][993]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms [2024.05.27-19.48.43:894][993]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-19.48.43:894][993]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-19.48.43:895][993]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-19.48.43:895][993]LogPlayLevel: PIE: World Init took: (0.001090s) [2024.05.27-19.48.43:895][993]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True [2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-19.48.43:895][993]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-19.48.43:896][993]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-19.48.43:896][993]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-19.48.43:896][993]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-19.48.43:898][993]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-19.48.43:915][993]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-19.48.43:916][993]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-19.48.43:916][993]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-19.48.43:916][993]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-19.48.43:917][993]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 [2024.05.27-19.48.43:917][993]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15 [2024.05.27-19.48.43:918][993]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 [2024.05.27-19.48.43:918][993]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 [2024.05.27-19.48.43:918][993]LogInit: FAudioDevice initialized with ID 15. [2024.05.27-19.48.43:918][993]LogAudio: Display: Audio Device (ID: 15) registered with world 'TheMainWorld'. [2024.05.27-19.48.43:918][993]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 [2024.05.27-19.48.43:921][993]LogLoad: Game class is 'VRGameMode_C' [2024.05.27-19.48.43:923][993]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.48.43:923][993]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.48.43 [2024.05.27-19.48.43:923][993]LogWorld: Bringing up level for play took: 0.001740 [2024.05.27-19.48.43:925][993]LogOnline: OSS: Created online subsystem instance for: :Context_31 [2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-19.48.43:927][993]PIE: Server logged in [2024.05.27-19.48.43:927][993]PIE: Play in editor total start time 0.064 seconds. [2024.05.27-19.48.50:348][627]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.48.50:348][627]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.48.50:349][627]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-19.48.50:349][627]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.48.50:354][627]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-19.48.50:361][627]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.48.50:376][627]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-19.48.50:377][627]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 [2024.05.27-19.48.50:377][627]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 [2024.05.27-19.48.50:379][627]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 [2024.05.27-19.48.50:382][627]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.48.50:386][627]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms [2024.05.27-19.48.50:446][628]LogPlayLevel: Display: Destroying online subsystem :Context_31 [2024.05.27-19.49.04:121][451]LogSlate: External Image Picker: DecompressImage failed [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: ================================================ [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Total job queries 493, among them cache hits 348 (70.59%) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Tracking 145 distinct input hashes that result in 93 distinct outputs (64.14%) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: RAM used: 5.38 MiB of 819.20 MiB budget. Usage: 0.66% [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: === Shader Compilation stats === [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Shaders Compiled: 77 [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Jobs assigned 77, completed 77 (100%) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Average time worker was idle: 199.39 s [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Time job spent in pending queue: average 0.86 s, longest 5.25 s [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Job execution time: average 1.88 s, max 7.25 s [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Job life time (pending + execution): average 2.74 s, max 7.29 [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Shader code size: average 65.621 KiB, min 24.047 KiB, max 90.141 KiB [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.89 s [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Jobs were issued in 77 batches (only local compilation was used), average 1.00 jobs/batch [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Average processing rate: 2.41 jobs/sec [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Total thread time: 126.315 s [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Total thread preprocess time: 5.522 s [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Percentage time preprocessing: 4.37% [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Effective parallelization: 3.96 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 3.53 sec, max 4.18 sec, min 3.18 sec) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 4 times, average 3.52 sec, max 4.15 sec, min 3.18 sec) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 4 times, average 3.51 sec, max 4.15 sec, min 3.14 sec) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 4 times, average 3.50 sec, max 4.14 sec, min 3.19 sec) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 3.49 sec, max 4.17 sec, min 3.14 sec) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.27% of total time (compiled 5 times, average 2.85 sec, max 4.12 sec, min 0.42 sec) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 11.18% of total time (compiled 4 times, average 3.53 sec, max 4.18 sec, min 3.18 sec) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 11.13% of total time (compiled 4 times, average 3.52 sec, max 4.15 sec, min 3.18 sec) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 11.10% of total time (compiled 4 times, average 3.51 sec, max 4.15 sec, min 3.14 sec) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 11.10% of total time (compiled 4 times, average 3.50 sec, max 4.14 sec, min 3.19 sec) [2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: ================================================ [2024.05.27-19.49.22:341][659]LogSlate: Window 'Project Settings' being destroyed [2024.05.27-19.49.22:348][659]LogSlate: Window 'Project Settings' being destroyed [2024.05.27-19.49.24:252][832]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms [2024.05.27-19.49.24:923][901]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-19.49.24:929][901]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-19.49.24:929][901]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:49:24) [2024.05.27-19.49.24:930][901]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.49.24:934][901]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004883s) [2024.05.27-19.49.24:934][901]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004914s) [2024.05.27-19.49.24:952][901]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms [2024.05.27-19.49.24:954][901]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-19.49.24:954][901]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-19.49.24:954][901]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-19.49.24:955][901]LogPlayLevel: PIE: World Init took: (0.001018s) [2024.05.27-19.49.24:955][901]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True [2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-19.49.24:955][901]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-19.49.24:955][901]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-19.49.24:955][901]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-19.49.24:955][901]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-19.49.24:958][901]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-19.49.24:975][901]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-19.49.24:976][901]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 [2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16 [2024.05.27-19.49.24:978][901]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 [2024.05.27-19.49.24:978][901]LogInit: FAudioDevice initialized with ID 16. [2024.05.27-19.49.24:978][901]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 [2024.05.27-19.49.24:978][901]LogAudio: Display: Audio Device (ID: 16) registered with world 'TheMainWorld'. [2024.05.27-19.49.24:978][901]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 [2024.05.27-19.49.24:981][901]LogLoad: Game class is 'BP_WizardGameMode_C' [2024.05.27-19.49.24:983][901]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.49.24:983][901]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.49.24 [2024.05.27-19.49.24:983][901]LogWorld: Bringing up level for play took: 0.001841 [2024.05.27-19.49.24:985][901]LogOnline: OSS: Created online subsystem instance for: :Context_32 [2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-19.49.24:987][901]PIE: Server logged in [2024.05.27-19.49.24:987][901]PIE: Play in editor total start time 0.058 seconds. [2024.05.27-19.49.26:139][993]LogBlueprintUserMessages: [BP_RuneArea_C_1] 9 [2024.05.27-19.49.28:609][259]LogBlueprintUserMessages: [BP_RuneArea_C_1] 8 [2024.05.27-19.49.30:955][512]LogBlueprintUserMessages: [BP_RuneArea_C_1] 7 [2024.05.27-19.49.33:549][789]LogBlueprintUserMessages: [BP_RuneArea_C_1] 6 [2024.05.27-19.49.35:706][ 20]LogBlueprintUserMessages: [BP_RuneArea_C_1] 5 [2024.05.27-19.49.37:916][260]LogBlueprintUserMessages: [BP_RuneArea_C_1] 4 [2024.05.27-19.49.40:034][484]LogBlueprintUserMessages: [BP_RuneArea_C_1] 3 [2024.05.27-19.49.42:216][714]LogBlueprintUserMessages: [BP_RuneArea_C_1] 2 [2024.05.27-19.49.44:506][957]LogBlueprintUserMessages: [BP_RuneArea_C_1] 1 [2024.05.27-19.49.46:911][218]LogBlueprintUserMessages: [BP_RuneArea_C_1] 0 [2024.05.27-19.49.46:921][219]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.49.46:921][219]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 0.0 [2024.05.27-19.49.50:408][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.49.50:408][558]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.49.50:409][558]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-19.49.50:409][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.49.50:414][558]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-19.49.50:421][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.49.50:437][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.49.50:437][558]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 [2024.05.27-19.49.50:437][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 [2024.05.27-19.49.50:439][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 [2024.05.27-19.49.50:445][558]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms [2024.05.27-19.49.50:499][559]LogPlayLevel: Display: Destroying online subsystem :Context_32 [2024.05.27-19.50.02:687][416]BlueprintLog: New page: Compile BP_RuneArea [2024.05.27-19.50.02:708][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:711][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:711][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:712][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:714][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:714][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:741][416]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.05.27-19.50.02:746][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:749][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:749][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:751][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:752][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:754][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:754][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:754][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:778][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:781][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:781][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:782][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:783][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:785][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:785][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.02:785][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.50.03:657][469]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-19.50.03:714][469]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea [2024.05.27-19.50.03:714][469]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneAreaFC045497463CA54618947082DBE0138F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset' [2024.05.27-19.50.03:722][469]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 9.52 sec) [2024.05.27-19.50.03:723][469]AssetCheck: New page: Asset Save: BP_RuneArea [2024.05.27-19.50.03:723][469]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea [2024.05.27-19.51.22:181][295]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-19.51.22:252][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms [2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1 BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:003F [2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0054 [2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1 BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00A4 [2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1 BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7 [2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0162 [2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0177 [2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1 BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:003F [2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0054 [2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1 BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00A4 [2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1 BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0 Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7 [2024.05.27-19.51.22:953][332]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-19.51.23:037][332]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-19.51.23:038][332]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyE1C2B5DE45A939897CE685B926AF4B76.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-19.51.23:046][332]LogFileHelpers: InternalPromptForCheckoutAndSave took 93 ms (total: 9.62 sec) [2024.05.27-19.51.23:049][332]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-19.51.23:049][332]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-19.51.24:903][497]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-19.51.24:910][497]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-19.51.24:910][497]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:51:24) [2024.05.27-19.51.24:910][497]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.51.24:915][497]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005042s) [2024.05.27-19.51.24:915][497]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005079s) [2024.05.27-19.51.24:934][497]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms [2024.05.27-19.51.24:942][497]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-19.51.24:942][497]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-19.51.24:942][497]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-19.51.24:942][497]LogPlayLevel: PIE: World Init took: (0.001081s) [2024.05.27-19.51.24:943][497]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True [2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-19.51.24:943][497]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-19.51.24:943][497]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-19.51.24:943][497]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-19.51.24:943][497]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-19.51.24:945][497]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-19.51.24:963][497]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 [2024.05.27-19.51.24:963][497]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17 [2024.05.27-19.51.24:973][497]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 [2024.05.27-19.51.24:973][497]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 [2024.05.27-19.51.24:973][497]LogInit: FAudioDevice initialized with ID 17. [2024.05.27-19.51.24:973][497]LogAudio: Display: Audio Device (ID: 17) registered with world 'TheMainWorld'. [2024.05.27-19.51.24:973][497]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 [2024.05.27-19.51.24:976][497]LogLoad: Game class is 'BP_WizardGameMode_C' [2024.05.27-19.51.24:977][497]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.51.24:977][497]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.51.24 [2024.05.27-19.51.24:978][497]LogWorld: Bringing up level for play took: 0.001823 [2024.05.27-19.51.24:980][497]LogOnline: OSS: Created online subsystem instance for: :Context_33 [2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-19.51.24:982][497]PIE: Server logged in [2024.05.27-19.51.24:982][497]PIE: Play in editor total start time 0.073 seconds. [2024.05.27-19.51.46:813][795]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.51.46:813][795]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 3927.154652 [2024.05.27-19.51.51:878][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.51.51:878][324]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.51.51:879][324]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-19.51.51:879][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.51.51:884][324]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-19.51.51:891][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.51.51:906][324]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-19.51.51:906][324]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 [2024.05.27-19.51.51:906][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 [2024.05.27-19.51.51:908][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 [2024.05.27-19.51.51:913][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.51.51:916][324]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms [2024.05.27-19.51.51:968][325]LogPlayLevel: Display: Destroying online subsystem :Context_33 [2024.05.27-19.52.41:942][953]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-19.52.42:002][953]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms [2024.05.27-19.52.42:803][ 3]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-19.52.42:886][ 3]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-19.52.42:886][ 3]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyF428FA36429A8158EB5C50A2CB37E749.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-19.52.42:894][ 3]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 9.71 sec) [2024.05.27-19.52.42:896][ 3]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-19.52.42:896][ 3]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-19.52.45:178][206]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-19.52.45:183][206]BlueprintLog: New page: Pre-Play auto-recompile [2024.05.27-19.52.45:194][206]LogPlayLevel: [PlayLevel] Compiling BP_RuneArea before play... [2024.05.27-19.52.45:211][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:214][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:214][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:216][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:218][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:218][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:229][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:232][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:232][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:233][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:234][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:236][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:236][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:236][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:283][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:285][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:285][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:287][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:288][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:290][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:290][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:290][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:321][206]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms [2024.05.27-19.52.45:337][206]LogPlayLevel: PlayLevel: Blueprint regeneration took 153 ms (1 blueprints) [2024.05.27-19.52.45:337][206]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:52:45) [2024.05.27-19.52.45:337][206]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.52.45:342][206]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004998s) [2024.05.27-19.52.45:342][206]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005048s) [2024.05.27-19.52.45:360][206]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms [2024.05.27-19.52.45:361][206]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-19.52.45:361][206]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-19.52.45:361][206]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-19.52.45:362][206]LogPlayLevel: PIE: World Init took: (0.001045s) [2024.05.27-19.52.45:362][206]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True [2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-19.52.45:362][206]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-19.52.45:363][206]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-19.52.45:363][206]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-19.52.45:363][206]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-19.52.45:365][206]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-19.52.45:383][206]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 [2024.05.27-19.52.45:383][206]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18 [2024.05.27-19.52.45:385][206]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 [2024.05.27-19.52.45:385][206]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 [2024.05.27-19.52.45:385][206]LogInit: FAudioDevice initialized with ID 18. [2024.05.27-19.52.45:385][206]LogAudio: Display: Audio Device (ID: 18) registered with world 'TheMainWorld'. [2024.05.27-19.52.45:385][206]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 [2024.05.27-19.52.45:394][206]LogLoad: Game class is 'BP_WizardGameMode_C' [2024.05.27-19.52.45:395][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.52.45:395][206]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.52.45 [2024.05.27-19.52.45:396][206]LogWorld: Bringing up level for play took: 0.001732 [2024.05.27-19.52.45:398][206]LogOnline: OSS: Created online subsystem instance for: :Context_34 [2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-19.52.45:399][206]PIE: Server logged in [2024.05.27-19.52.45:400][206]PIE: Play in editor total start time 0.217 seconds. [2024.05.27-19.52.48:402][500]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.48:402][500]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776 [2024.05.27-19.52.48:498][510]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.48:498][510]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776 [2024.05.27-19.52.48:595][520]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.48:595][520]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776 [2024.05.27-19.52.48:695][530]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.48:695][530]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776 [2024.05.27-19.52.48:795][540]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.48:795][540]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776 [2024.05.27-19.52.48:895][550]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.48:895][550]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776 [2024.05.27-19.52.48:999][560]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.48:999][560]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776 [2024.05.27-19.52.49:097][570]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.49:098][570]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776 [2024.05.27-19.52.49:198][580]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.49:198][580]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776 [2024.05.27-19.52.49:300][590]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.49:300][590]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776 [2024.05.27-19.52.50:757][748]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.50:757][748]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 63.424584 [2024.05.27-19.52.50:855][758]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.50:855][758]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036 [2024.05.27-19.52.50:951][768]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.50:951][768]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036 [2024.05.27-19.52.51:047][778]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.51:047][778]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036 [2024.05.27-19.52.51:144][788]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.51:144][788]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036 [2024.05.27-19.52.51:240][798]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.51:240][798]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036 [2024.05.27-19.52.51:334][808]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.51:334][808]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036 [2024.05.27-19.52.51:432][818]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.51:432][818]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036 [2024.05.27-19.52.51:530][828]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.51:530][828]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036 [2024.05.27-19.52.51:627][838]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.51:627][838]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036 [2024.05.27-19.52.54:639][153]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.54:639][153]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 58.838873 [2024.05.27-19.52.54:733][163]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.54:733][163]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158 [2024.05.27-19.52.54:827][173]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.54:827][173]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158 [2024.05.27-19.52.54:948][183]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.54:948][183]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158 [2024.05.27-19.52.55:099][193]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.55:099][193]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158 [2024.05.27-19.52.55:202][203]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.55:202][203]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158 [2024.05.27-19.52.55:299][213]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.55:299][213]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158 [2024.05.27-19.52.55:395][223]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.55:395][223]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158 [2024.05.27-19.52.55:494][233]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.55:494][233]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158 [2024.05.27-19.52.55:596][243]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.52.55:596][243]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158 [2024.05.27-19.52.55:898][272]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.52.55:898][272]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.52.55:898][272]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-19.52.55:899][272]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.52.55:904][272]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-19.52.55:911][272]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.52.55:927][272]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.52.55:928][272]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 [2024.05.27-19.52.55:928][272]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 [2024.05.27-19.52.55:930][272]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 [2024.05.27-19.52.55:938][272]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms [2024.05.27-19.52.55:995][273]LogPlayLevel: Display: Destroying online subsystem :Context_34 [2024.05.27-19.54.07:808][331]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-19.54.07:865][331]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms [2024.05.27-19.54.08:421][360]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-19.54.08:504][360]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-19.54.08:505][360]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyFFB740DB492692AA6EFAE99865C8F621.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-19.54.08:513][360]LogFileHelpers: InternalPromptForCheckoutAndSave took 92 ms (total: 9.80 sec) [2024.05.27-19.54.08:515][360]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-19.54.08:515][360]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-19.54.10:305][517]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-19.54.10:311][517]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-19.54.10:311][517]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:54:10) [2024.05.27-19.54.10:311][517]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.54.10:316][517]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004894s) [2024.05.27-19.54.10:316][517]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004927s) [2024.05.27-19.54.10:334][517]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms [2024.05.27-19.54.10:338][517]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-19.54.10:338][517]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-19.54.10:339][517]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-19.54.10:339][517]LogPlayLevel: PIE: World Init took: (0.001123s) [2024.05.27-19.54.10:339][517]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True [2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-19.54.10:339][517]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-19.54.10:340][517]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-19.54.10:340][517]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-19.54.10:340][517]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-19.54.10:342][517]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-19.54.10:359][517]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-19.54.10:360][517]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-19.54.10:360][517]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-19.54.10:360][517]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-19.54.10:361][517]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19 [2024.05.27-19.54.10:361][517]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19 [2024.05.27-19.54.10:362][517]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19 [2024.05.27-19.54.10:362][517]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19 [2024.05.27-19.54.10:362][517]LogInit: FAudioDevice initialized with ID 19. [2024.05.27-19.54.10:362][517]LogAudio: Display: Audio Device (ID: 19) registered with world 'TheMainWorld'. [2024.05.27-19.54.10:362][517]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19 [2024.05.27-19.54.10:365][517]LogLoad: Game class is 'BP_WizardGameMode_C' [2024.05.27-19.54.10:366][517]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.54.10:367][517]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.54.10 [2024.05.27-19.54.10:367][517]LogWorld: Bringing up level for play took: 0.001875 [2024.05.27-19.54.10:370][517]LogOnline: OSS: Created online subsystem instance for: :Context_35 [2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-19.54.10:371][517]PIE: Server logged in [2024.05.27-19.54.10:372][517]PIE: Play in editor total start time 0.061 seconds. [2024.05.27-19.54.35:278][142]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.54.35:278][142]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 0.0 [2024.05.27-19.54.38:628][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.54.38:628][494]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.54.38:629][494]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-19.54.38:629][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.54.38:634][494]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-19.54.38:641][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.54.38:658][494]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-19.54.38:658][494]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19 [2024.05.27-19.54.38:658][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 [2024.05.27-19.54.38:660][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 [2024.05.27-19.54.38:663][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.54.38:666][494]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms [2024.05.27-19.54.38:722][495]LogPlayLevel: Display: Destroying online subsystem :Context_35 [2024.05.27-19.55.17:066][947]BlueprintLog: New page: Compile BP_DummyEnemy [2024.05.27-19.55.17:126][947]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms [2024.05.27-19.55.17:830][987]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-19.55.17:913][987]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy [2024.05.27-19.55.17:914][987]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy0BE22F5D483F7A57EFED9A9C7334204B.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset' [2024.05.27-19.55.17:922][987]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 9.89 sec) [2024.05.27-19.55.17:924][987]AssetCheck: New page: Asset Save: BP_DummyEnemy [2024.05.27-19.55.17:924][987]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy [2024.05.27-19.55.20:409][195]LogDebuggerCommands: Repeating last play command: Simulate [2024.05.27-19.55.20:416][195]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.27-19.55.20:416][195]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:55:20) [2024.05.27-19.55.20:416][195]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.55.20:421][195]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004884s) [2024.05.27-19.55.20:421][195]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004921s) [2024.05.27-19.55.20:440][195]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms [2024.05.27-19.55.20:446][195]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.05.27-19.55.20:446][195]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.27-19.55.20:447][195]LogAIModule: Creating AISystem for world TheMainWorld [2024.05.27-19.55.20:447][195]LogPlayLevel: PIE: World Init took: (0.001210s) [2024.05.27-19.55.20:447][195]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True [2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Max Channels (voices): 32 [2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.27-19.55.20:447][195]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.27-19.55.20:448][195]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.27-19.55.20:448][195]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.27-19.55.20:448][195]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.27-19.55.20:450][195]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device) [2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.27-19.55.20:469][195]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20 [2024.05.27-19.55.20:469][195]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20 [2024.05.27-19.55.20:471][195]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20 [2024.05.27-19.55.20:471][195]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20 [2024.05.27-19.55.20:471][195]LogInit: FAudioDevice initialized with ID 20. [2024.05.27-19.55.20:471][195]LogAudio: Display: Audio Device (ID: 20) registered with world 'TheMainWorld'. [2024.05.27-19.55.20:471][195]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20 [2024.05.27-19.55.20:474][195]LogLoad: Game class is 'BP_WizardGameMode_C' [2024.05.27-19.55.20:475][195]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197 [2024.05.27-19.55.20:475][195]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.55.20 [2024.05.27-19.55.20:476][195]LogWorld: Bringing up level for play took: 0.001808 [2024.05.27-19.55.20:478][195]LogOnline: OSS: Created online subsystem instance for: :Context_36 [2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_0] Color set! [2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_1] Color set! [2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_2] Color set! [2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_3] Color set! [2024.05.27-19.55.20:479][195]PIE: Server logged in [2024.05.27-19.55.20:480][195]PIE: Play in editor total start time 0.064 seconds. [2024.05.27-19.55.48:043][110]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh! [2024.05.27-19.55.48:043][110]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 47.814875 [2024.05.27-19.55.51:238][441]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.55.51:238][441]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld [2024.05.27-19.55.51:238][441]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true [2024.05.27-19.55.51:239][441]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.55.51:268][441]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.27-19.55.51:275][441]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.27-19.55.51:292][441]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.27-19.55.51:292][441]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20 [2024.05.27-19.55.51:292][441]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 [2024.05.27-19.55.51:294][441]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 [2024.05.27-19.55.51:297][441]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.27-19.55.51:300][441]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms [2024.05.27-19.55.51:357][442]LogPlayLevel: Display: Destroying online subsystem :Context_36 [2024.05.27-19.56.51:178][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.05.27-19.56.51:185][184]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.27-19.56.51:241][184]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea [2024.05.27-19.56.51:241][184]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea0D7B85C94B0E8CE8AC675D9D339A11AF.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset' [2024.05.27-19.56.51:254][184]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 9.96 sec) [2024.05.27-19.56.51:257][184]AssetCheck: New page: Asset Save: BP_RuneArea [2024.05.27-19.56.51:257][184]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea [2024.05.27-19.57.09:676][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms