Modified pre-made blueprints

This includes:
-Teleporting the wand to the hand trying to grab something.
-Modifying the menu so reseting the game loads the WizardRPG level instead of the VRTemplate.
This commit is contained in:
EgonVM 2024-05-14 20:54:59 +03:00
parent 7993086cf0
commit bd010d5b9e
11 changed files with 5256 additions and 5269 deletions

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@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@ -171,6 +171,7 @@ LastLevel=/Game/ProjectAssets/Maps/TheMainWorld
[AssetEditorSubsystem]
CleanShutdown=False
DebuggerAttached=False
RecentAssetEditors=WidgetBlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=Niagara
@ -179,7 +180,8 @@ RecentAssetEditors=Niagara
RecentAssetEditors=SoundCueEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=
OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
OpenAssetsAtExit=/Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
OpenAssetsAtExit=/Game/VRTemplate/Blueprints/VRPawn.VRPawn
[PluginBrowser]
InstalledPlugins=WMFCodecs
@ -222,7 +224,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
ContentBrowserDrawer.SelectedPaths=/Game/ProjectAssets/Particles
ContentBrowserDrawer.SelectedPaths=/Game/ProjectAssets/Maps
ContentBrowserDrawer.PluginFilters=
ContentBrowserDrawer.Favorites.SelectedPaths=
ContentBrowserDrawer.SelectedCollections=
@ -2054,6 +2056,18 @@ BP_Wand_C.Tick=True
BP_Wand_C.WorldPartition=True
BP_Wand_C.Events=True
K2Node_Timeline.GraphNodeDetail=True
WidgetMenu_C.Appearance=True
WidgetMenu_C.Input=True
WidgetMenu_C.Interaction=True
WidgetMenu_C.Designer=True
WidgetMenu_C.Performance=True
WidgetMenu_C.Layout=True
WidgetMenu_C.Behavior=True
WidgetMenu_C.Render Transform=True
WidgetMenu_C.Localization=True
WidgetMenu_C.Accessibility=True
WidgetMenu_C.Rendering=True
WidgetMenu_C.Navigation=True
[DetailMultiObjectNodeExpansion]
GeneralProjectSettings=True
@ -2213,14 +2227,16 @@ NiagaraDebugHUDSettingsData="\"Struct.ParticlesVariables.ParticlesVariables[0]\"
BP_RuneArea_C=
[AssetEditorSubsystemRecents]
MRUItem0=/Game/ProjectAssets/Blueprints/BP_Wand
MRUItem1=/Game/ProjectAssets/Blueprints/BP_RuneArea
MRUItem2=/Game/ProjectAssets/Particles/NG_MagicWandDischarge
MRUItem3=/Game/ProjectAssets/Blueprints/BP_Rune
MRUItem4=/Game/ProjectAssets/Particles/NG_MagicDetection
MRUItem5=/Game/VRTemplate/Audio/Fire_Cue
MRUItem6=/Game/ProjectAssets/Particles/NG_MagicSparkles
MRUItem7=/Game/ProjectAssets/Maps/TheMainWorld
MRUItem0=/Game/VRTemplate/Blueprints/VRPawn
MRUItem1=/Game/VRTemplate/Blueprints/WidgetMenu
MRUItem2=/Game/ProjectAssets/Blueprints/BP_Wand
MRUItem3=/Game/ProjectAssets/Blueprints/BP_RuneArea
MRUItem4=/Game/ProjectAssets/Particles/NG_MagicWandDischarge
MRUItem5=/Game/ProjectAssets/Blueprints/BP_Rune
MRUItem6=/Game/ProjectAssets/Particles/NG_MagicDetection
MRUItem7=/Game/VRTemplate/Audio/Fire_Cue
MRUItem8=/Game/ProjectAssets/Particles/NG_MagicSparkles
MRUItem9=/Game/ProjectAssets/Maps/TheMainWorld
[DetailCustomWidgetExpansion]
GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows
@ -2423,3 +2439,95 @@ Data=(bHudEnabled=True,bHudRenderingEnabled=True,bValidateSystemSimulationDataBu
[SuppressableDialogs]
ChangeVariableType_Warning=False
[WidgetTemplatesExpanded]
Audio=False
Editor=False
Input=False
Lists=False
Misc=False
Optimization=False
Panel=False
Primitive=False
Special Effects=False
Synth=False
User Created=False
Advanced=False
[UMGEditor.Designer]
bCommonResolutionSelected=False
PreviewWidth=1280
PreviewHeight=720
PreviewAspectRatio=16:9
bIsInPortraitMode=False
ProfileName=
ScaleFactor=1
bCanPreviewSwapAspectRatio=False
[UMGSequencerSettings SequencerSettings]
AutoChangeMode=None
AllowEditsMode=AllEdits
KeyGroupMode=KeyChanged
KeyInterpolation=Auto
bAutoSetTrackDefaults=False
SpawnPosition=SSP_Origin
bCreateSpawnableCameras=True
bShowRangeSlider=False
bIsSnapEnabled=True
bSnapKeyTimesToInterval=True
bSnapKeyTimesToKeys=True
bSnapSectionTimesToInterval=True
bSnapSectionTimesToSections=True
bSnapKeysAndSectionsToPlayRange=False
bSnapPlayTimeToKeys=False
bSnapPlayTimeToSections=False
bSnapPlayTimeToMarkers=False
bSnapPlayTimeToInterval=True
bSnapPlayTimeToPressedKey=True
bSnapPlayTimeToDraggedKey=True
bSnapCurveValueToInterval=False
bShowSelectedNodesOnly=False
bRewindOnRecord=False
bLeftMouseDragDoesMarquee=False
ZoomPosition=SZP_CurrentTime
bAutoScrollEnabled=False
bLinkCurveEditorTimeRange=False
bSynchronizeCurveEditorSelection=True
bIsolateCurveEditorToSelection=True
LoopMode=SLM_NoLoop
bResetPlayheadWhenNavigating=False
bKeepCursorInPlayRangeWhileScrubbing=False
bKeepPlayRangeInSectionBounds=True
ZeroPadFrames=0
JumpFrameIncrement=(Value=5)
bShowLayerBars=True
bShowKeyBars=True
bInfiniteKeyAreas=False
bShowChannelColors=False
bShowStatusBar=True
bShowTickLines=True
bShowSequencerToolbar=True
KeyAreaCurveExtents=
KeyAreaHeightWithCurves=15.000000
ReduceKeysTolerance=0.000100
bDeleteKeysWhenTrimming=True
bDisableSectionsAfterBaking=True
SectionColorTints=(B=142,G=102,R=88,A=255)
SectionColorTints=(B=132,G=137,R=99,A=255)
SectionColorTints=(B=92,G=127,R=110,A=255)
SectionColorTints=(B=102,G=142,R=151,A=255)
SectionColorTints=(B=101,G=119,R=147,A=255)
SectionColorTints=(B=108,G=95,R=139,A=255)
SectionColorTints=(B=121,G=74,R=109,A=255)
bCleanPlaybackMode=True
bActivateRealtimeViewports=True
bEvaluateSubSequencesInIsolation=False
bRerunConstructionScripts=True
bShowDebugVisualization=False
bVisualizePreAndPostRoll=True
bCompileDirectorOnEvaluate=False
TrajectoryPathCap=250
FrameNumberDisplayFormat=Seconds
MovieRendererName=
bAutoExpandNodesOnSelection=True
TreeViewWidth=0.300000

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@ -95,6 +95,8 @@
"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Particles/NG_MagicWandDischarge.uasset",
"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset",
"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Particles/NG_SpellCastParticles.uasset",
"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/VRTemplate/Blueprints/WidgetMenu.uasset",
"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/VRTemplate/Blueprints/VRPawn.uasset",
"C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Rune.uasset",
"C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap",
"C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Content/VRTemplate/Audio/RuneSelect_Cue.uasset",