VR2024_WizardVR/TheProject/VRWizardProject/Saved/Logs/VRWizardProject.log

3127 lines
438 KiB
Plaintext
Raw Normal View History

Log file open, 05/22/24 14:36:48
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=10620)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: VRWizardProject
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
2024-05-22 09:05:58 +00:00
LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4412] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
2024-05-22 09:05:58 +00:00
LogCsvProfiler: Display: Metadata set : commandline="" "D:\EgonVM\The Project\TheProject\VRWizardProject\VRWizardProject.uproject"""
LogCsvProfiler: Display: Metadata set : loginid="206d3dcf477f38cb3b5fbda5fa19dccf"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.255094
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-59E8086643D22C08F295D48256117B20
Session CrashGUID >====================================================
LogConfig: Display: Loading IOS ini files took 0.02 seconds
LogConfig: Display: Loading Android ini files took 0.02 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
2024-05-22 09:05:58 +00:00
LogAssetRegistry: Display: Asset registry cache read as 18.0 MiB from ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_0.bin
LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
LogConfig: Display: Loading Linux ini files took 0.04 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin Bridge
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
2024-05-15 09:16:10 +00:00
LogPluginManager: Mounting Engine plugin XGEController
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin ControlRig
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogConfig: Display: Loading Unix ini files took 0.03 seconds
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin ChaosNiagara
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin Fracture
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin FullBodyIK
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogConfig: Display: Loading Windows ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin AssetManagerEditor
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin PluginBrowser
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin Metasound
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin OpenXREyeTracker
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin OpenXRHandTracking
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin RigVM
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin ResonanceAudio
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin TraceDataFilters
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin SQLiteCore
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Project plugin OculusXR
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
2024-05-15 09:16:10 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
2024-05-22 11:30:05 +00:00
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
2024-05-22 09:05:58 +00:00
LogWindows: Failed to load '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' (GetLastError=126)
LogWindows: File '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' does not exist
LogHMD: Failed loading OVRPlugin 1.96.0
LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
2024-05-22 09:05:58 +00:00
LogHMD: OpenXR runtime supported extensions:
LogHMD: XR_KHR_D3D11_enable
LogHMD: XR_KHR_D3D12_enable
LogHMD: XR_KHR_opengl_enable
LogHMD: XR_KHR_vulkan_enable
LogHMD: XR_KHR_vulkan_enable2
LogHMD: XR_KHR_composition_layer_depth
LogHMD: XR_KHR_win32_convert_performance_counter_time
LogHMD: XR_KHR_convert_timespec_time
LogHMD: XR_KHR_composition_layer_cube
LogHMD: XR_KHR_composition_layer_cylinder
LogHMD: XR_KHR_composition_layer_equirect
LogHMD: XR_KHR_visibility_mask
LogHMD: XR_KHR_composition_layer_color_scale_bias
LogHMD: XR_EXT_win32_appcontainer_compatible
LogHMD: XR_EXT_debug_utils
LogHMD: XR_OCULUS_recenter_event
LogHMD: XR_OCULUS_audio_device_guid
LogHMD: XR_FB_color_space
LogHMD: XR_FB_display_refresh_rate
LogHMD: XR_META_performance_metrics
LogHMD: XR_META_headset_id
LogHMD: XR_OCULUS_ovrsession_handle
LogHMD: XR_EXT_local_floor
LogHMD: XR_EXT_active_action_set_priority
LogHMD: XR_FB_haptic_amplitude_envelope
LogHMD: XR_FB_haptic_pcm
LogHMD: XR_FB_touch_controller_pro
LogHMD: XR_META_touch_controller_plus
LogHMD: XR_FB_touch_controller_proximity
LogHMD: XR_OCULUS_external_camera
LogHMD: XR_META_detached_controllers
LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
LogHMD: Optional extension XR_FB_foveation_vulkan is not available
LogHMD: Optional extension XR_VARJO_quad_views is not available
LogHMD: Optional extension XR_KHR_binding_modification is not available
LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
LogHMD: Optional extension XR_EXT_dpad_binding is not available
LogHMD: Optional extension XR_EXT_palm_pose is not available
LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
LogHMD: Optional extension XR_FB_foveation is not available
LogHMD: Optional extension XR_FB_swapchain_update_state is not available
LogHMD: Optional extension XR_FB_foveation_configuration is not available
LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXRHandTracking on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
2024-05-22 11:30:05 +00:00
LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
2024-05-22 09:05:58 +00:00
LogHMD: Initialized OpenXR on Oculus runtime version 1.97.0
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-29314046
LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 27405482
2024-05-22 09:05:58 +00:00
LogInit: OS: Windows 10 (22H2) [10.0.19045.4412] (), CPU: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz, GPU: NVIDIA GeForce RTX 2070
LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
2024-05-08 08:57:52 +00:00
LogInit: Command Line:
2024-05-22 09:05:58 +00:00
LogInit: Base Directory: D:/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
2024-05-22 09:05:58 +00:00
LogCoreRedirects: AddRedirect(D:/EgonVM/The Project/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible!
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.ForwardShading:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.MobileHDR:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created
[2024.05.22-11.36.48:849][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.05.22-11.36.48:850][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.05.22-11.36.48:850][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.05.22-11.36.48:850][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.05.22-11.36.48:851][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.05.22-11.36.48:851][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.05.22-11.36.48:851][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.22-11.36.48:852][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.22-11.36.48:853][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.22-11.36.48:853][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.05.22-11.36.48:854][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.22-11.36.48:854][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.22-11.36.48:854][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.05.22-11.36.48:861][ 0]LogD3D12RHI: Aftermath initialized
[2024.05.22-11.36.48:861][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.05.22-11.36.48:861][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.05.22-11.36.49:051][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2070 (VendorId: 10de, DeviceId: 1f02, SubSysId: 373a1462, Revision: 00a1
[2024.05.22-11.36.49:051][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.05.22-11.36.49:051][ 0]LogD3D12RHI: Adapter has 8019MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 1 output[s]
[2024.05.22-11.36.49:052][ 0]LogD3D12RHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
[2024.05.22-11.36.49:052][ 0]LogD3D12RHI: Driver Date: 8-14-2023
[2024.05.22-11.36.49:170][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2024.05.22-11.36.49:180][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) UHD Graphics 630 (VendorId: 8086, DeviceId: 3e98, SubSysId: 8591103c, Revision: 0002
[2024.05.22-11.36.49:180][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.5, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.22-11.36.49:180][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.22-11.36.49:180][ 0]LogD3D12RHI: Driver Version: 30.0.101.1340 (internal:30.0.101.1340, unified:101.1340)
[2024.05.22-11.36.49:180][ 0]LogD3D12RHI: Driver Date: 2-3-2022
[2024.05.22-11.36.49:189][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.05.22-11.36.49:189][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.22-11.36.49:189][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.22-11.36.49:189][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.05.22-11.36.49:189][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.05.22-11.36.49:189][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.05.22-11.36.49:189][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.05.22-11.36.49:189][ 0]LogHAL: Display: Platform has ~ 16 GB [16943194112 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.05.22-11.36.49:189][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.05.22-11.36.49:189][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.22-11.36.49:189][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.05.22-11.36.49:190][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.05.22-11.36.49:190][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.05.22-11.36.49:190][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.05.22-11.36.49:190][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.05.22-11.36.49:190][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/EgonVM/The Project/TheProject/VRWizardProject/Saved/Config/WindowsEditor/Editor.ini]
[2024.05.22-11.36.49:190][ 0]LogInit: Computer: LAB-N18-2006-22
[2024.05.22-11.36.49:190][ 0]LogInit: User: egonvm
[2024.05.22-11.36.49:190][ 0]LogInit: CPU Page size=4096, Cores=8
[2024.05.22-11.36.49:190][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.05.22-11.36.49:190][ 0]LogMemory: Memory total: Physical=15.8GB (16GB approx)
[2024.05.22-11.36.49:190][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.05.22-11.36.49:190][ 0]LogMemory: Process Physical Memory: 510.18 MB used, 515.60 MB peak
[2024.05.22-11.36.49:190][ 0]LogMemory: Process Virtual Memory: 489.33 MB used, 489.33 MB peak
[2024.05.22-11.36.49:190][ 0]LogMemory: Physical Memory: 7613.20 MB used, 8545.09 MB free, 16158.29 MB total
[2024.05.22-11.36.49:190][ 0]LogMemory: Virtual Memory: 12484.99 MB used, 6105.30 MB free, 18590.29 MB total
[2024.05.22-11.36.49:190][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.05.22-11.36.49:194][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.05.22-11.36.49:201][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.05.22-11.36.49:201][ 0]LogInit: Using OS detected language (en-US).
[2024.05.22-11.36.49:201][ 0]LogInit: Using OS detected locale (et-EE).
[2024.05.22-11.36.49:203][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2024.05.22-11.36.49:204][ 0]LogInit: Setting process to per monitor DPI aware
[2024.05.22-11.36.49:398][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.05.22-11.36.49:398][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - (Keyboard).
[2024.05.22-11.36.49:398][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - Touch Input Correction (TSF IME).
[2024.05.22-11.36.49:398][ 0]LogWindowsTextInputMethodSystem: Activated input method: Estonian (Estonia) - (Keyboard).
[2024.05.22-11.36.49:410][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.05.22-11.36.49:410][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.05.22-11.36.49:515][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.22-11.36.49:516][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.22-11.36.49:516][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.05.22-11.36.49:516][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.05.22-11.36.49:516][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.05.22-11.36.49:516][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.05.22-11.36.49:516][ 0]LogWindows: Attached monitors:
[2024.05.22-11.36.49:516][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1400), device: '\\.\DISPLAY1' [PRIMARY]
[2024.05.22-11.36.49:516][ 0]LogWindows: Found 1 attached monitors.
[2024.05.22-11.36.49:516][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.05.22-11.36.49:516][ 0]LogRHI: RHI Adapter Info:
[2024.05.22-11.36.49:516][ 0]LogRHI: Name: NVIDIA GeForce RTX 2070
[2024.05.22-11.36.49:516][ 0]LogRHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
[2024.05.22-11.36.49:516][ 0]LogRHI: Driver Date: 8-14-2023
[2024.05.22-11.36.49:516][ 0]LogD3D12RHI: GPU DeviceId: 0x1f02 (for the marketing name, search the web for "GPU Device Id")
[2024.05.22-11.36.49:516][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.05.22-11.36.49:522][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.05.22-11.36.49:522][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.05.22-11.36.49:522][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.05.22-11.36.49:522][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: Bindless resources are supported
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.05.22-11.36.49:615][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.05.22-11.36.49:647][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.05.22-11.36.49:647][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.05.22-11.36.49:648][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.05.22-11.36.49:668][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.05.22-11.36.49:668][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.05.22-11.36.49:668][ 0]LogRHI: Texture pool is 4568 MB (70% of 6525 MB)
[2024.05.22-11.36.49:668][ 0]LogD3D12RHI: Async texture creation enabled
[2024.05.22-11.36.49:668][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.05.22-11.36.49:698][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.05.22-11.36.49:707][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all'
[2024.05.22-11.36.49:707][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all" ]
[2024.05.22-11.36.49:731][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.05.22-11.36.49:731][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.05.22-11.36.49:731][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.05.22-11.36.49:731][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.05.22-11.36.49:731][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.05.22-11.36.49:731][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.05.22-11.36.49:731][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.05.22-11.36.49:731][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.05.22-11.36.49:732][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.05.22-11.36.49:732][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.05.22-11.36.49:733][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.05.22-11.36.49:733][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.05.22-11.36.49:733][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.05.22-11.36.49:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.05.22-11.36.49:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.05.22-11.36.49:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.05.22-11.36.49:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.05.22-11.36.49:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.05.22-11.36.49:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.05.22-11.36.49:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.05.22-11.36.49:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.05.22-11.36.49:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.05.22-11.36.49:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.05.22-11.36.49:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.05.22-11.36.49:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.05.22-11.36.49:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.05.22-11.36.49:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.05.22-11.36.49:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.05.22-11.36.49:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.05.22-11.36.49:756][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.05.22-11.36.49:756][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.05.22-11.36.49:756][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.05.22-11.36.49:758][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.05.22-11.36.49:758][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2024.05.22-11.36.49:758][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.05.22-11.36.49:758][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.05.22-11.36.49:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.05.22-11.36.49:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.05.22-11.36.49:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.05.22-11.36.49:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.05.22-11.36.49:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.05.22-11.36.49:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.05.22-11.36.49:765][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.05.22-11.36.49:771][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.22-11.36.49:808][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_METAL
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: VVM_1_0
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.05.22-11.36.49:811][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.05.22-11.36.49:811][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.05.22-11.36.49:814][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.22-11.36.49:814][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../EgonVM/The Project/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.22-11.36.49:814][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.05.22-11.36.49:814][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../EgonVM/The Project/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.22-11.36.49:814][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.05.22-11.36.49:851][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.22-11.36.49:851][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.22-11.36.49:851][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.05.22-11.36.49:858][ 0]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2024.05.22-11.36.49:858][ 0]LogDerivedDataCache: Display: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1318.33MBs, RandomWriteSpeed=174.18MBs. Assigned SpeedClass 'Local'
[2024.05.22-11.36.49:859][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.22-11.36.49:859][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.05.22-11.36.49:859][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.05.22-11.36.49:859][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.05.22-11.36.49:859][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.05.22-11.36.49:860][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/12072/).
[2024.05.22-11.36.49:860][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonvm/AppData/Local/Temp/UnrealShaderWorkingDir/F9F0E34946A1A82CD94D918175ABE674/'.
[2024.05.22-11.36.49:860][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.22-11.36.49:860][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 7 workers.
[2024.05.22-11.36.50:649][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.05.22-11.36.50:860][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.05.22-11.36.50:860][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.05.22-11.36.51:361][ 0]LogSlate: Using FreeType 2.10.0
[2024.05.22-11.36.51:361][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.05.22-11.36.51:380][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin.
[2024.05.22-11.36.51:381][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up
[2024.05.22-11.36.51:384][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.05.22-11.36.51:555][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.05.22-11.36.51:555][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.05.22-11.36.51:555][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.05.22-11.36.51:556][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.05.22-11.36.51:556][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: Available device profiles:
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4E000][00000A8835235000 66] GlobalDefaults,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4E800][00000A8835230000 66] Windows,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4EA00][00000A8835237800 66] WindowsEditor,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4F000][00000A8835232800 66] WindowsServer,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4F200][00000A882AB97800 66] WindowsClient,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4F400][00000A8834167800 66] IOS,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4F600][00000A8834162800 66] iPadAir2,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4F800][00000A883416A000 66] IPadPro,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4FA00][00000A8816162800 66] iPadAir3,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4FC00][00000A88404F0000 66] iPadAir4,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A883FE4FE00][00000A88404F2800 66] iPadAir5,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A882A9F5600][00000A88404F5000 66] iPadMini4,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840500000][00000A88404F7800 66] iPadMini5,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840500200][00000A88404FA000 66] iPadMini6,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840500400][00000A88404FC800 66] iPhone6S,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840500600][00000A8840510000 66] iPhone7,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840500800][00000A8840512800 66] iPodTouch7,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840500A00][00000A8840515000 66] iPhone6SPlus,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840500C00][00000A8840517800 66] iPhone7Plus,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840500E00][00000A884051A000 66] iPhoneSE,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840501000][00000A884051C800 66] iPhone8,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840501200][00000A8840520000 66] iPhone8Plus,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840501400][00000A8840522800 66] iPhoneX,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840501600][00000A8840525000 66] iPhoneXS,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840501800][00000A8840527800 66] iPhoneXSMax,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840501A00][00000A884052A000 66] iPhoneXR,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840501C00][00000A884052C800 66] iPhone11,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840501E00][00000A8840530000 66] iPhone11Pro,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840502000][00000A8840532800 66] iPhone11ProMax,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840502200][00000A8840535000 66] iPhoneSE2,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840502400][00000A8840537800 66] iPhone12Mini,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840502600][00000A884053A000 66] iPhone12,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840502800][00000A884053C800 66] iPhone12Pro,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840502A00][00000A8840540000 66] iPhone12ProMax,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840502C00][00000A8840542800 66] iPhone13Mini,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840502E00][00000A8840545000 66] iPhone13,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840503000][00000A8840547800 66] iPhone13Pro,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840503200][00000A884054A000 66] iPhone13ProMax,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840503400][00000A884054C800 66] iPhoneSE3,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840503600][00000A8840590000 66] iPhone14,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840503800][00000A8840592800 66] iPhone14Plus,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840503A00][00000A8840595000 66] iPhone14Pro,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840503C00][00000A8840597800 66] iPhone14ProMax,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840503E00][00000A884059A000 66] iPhone15,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840504000][00000A884059C800 66] iPhone15Plus,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840504200][00000A88405A0000 66] iPhone15Pro,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840504400][00000A88405A2800 66] iPhone15ProMax,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840504600][00000A88405A5000 66] iPadPro105,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840504800][00000A88405A7800 66] iPadPro129,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840504A00][00000A88405AA000 66] iPadPro97,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840504C00][00000A88405AC800 66] iPadPro2_129,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840504E00][00000A88405B0000 66] iPad5,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840505000][00000A88405B2800 66] iPad6,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840505200][00000A88405B5000 66] iPad7,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840505400][00000A88405B7800 66] iPad8,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840505600][00000A88405BA000 66] iPad9,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840505800][00000A88405BC800 66] iPad10,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840505A00][00000A88405C0000 66] iPadPro11,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840505C00][00000A88405C2800 66] iPadPro2_11,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840505E00][00000A88405C5000 66] iPadPro3_11,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840506000][00000A88405C7800 66] iPadPro4_11,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840506200][00000A88405CA000 66] iPadPro3_129,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840506400][00000A88405CC800 66] iPadPro4_129,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840506600][00000A88405D0000 66] iPadPro5_129,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840506800][00000A88405D2800 66] iPadPro6_129,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840506A00][00000A88405D5000 66] AppleTV,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840506C00][00000A88405D7800 66] AppleTV4K,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840506E00][00000A88405DA000 66] AppleTV2_4K,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840507000][00000A88405DC800 66] TVOS,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840507200][00000A88405E0000 66] Mac,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840507400][00000A88405E2800 66] MacEditor,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840507600][00000A88405E5000 66] MacClient,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840507800][00000A88405E7800 66] MacServer,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840507A00][00000A88405EA000 66] Linux,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840507C00][00000A88405EC800 66] LinuxEditor,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840507E00][00000A88405F0000 66] LinuxArm64Editor,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840508000][00000A88405F2800 66] LinuxArm64,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840508200][00000A88405F5000 66] LinuxClient,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840508400][00000A88405F7800 66] LinuxArm64Client,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840508600][00000A88405FA000 66] LinuxServer,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840508800][00000A88405FC800 66] LinuxArm64Server,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840508A00][00000A8840600000 66] Android,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840508C00][00000A8840602800 66] Android_Preview_OpenGL,
[2024.05.22-11.36.51:703][ 0]LogDeviceProfileManager: [00000A8840508E00][00000A8840605000 66] Android_Preview_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A8840509000][00000A8840607800 66] Android_Low,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A8840509200][00000A884060A000 66] Android_Mid,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A8840509400][00000A884060C800 66] Android_High,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A8840509600][00000A8840610000 66] Android_Default,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A8840509800][00000A8840612800 66] Android_Adreno4xx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A8840509A00][00000A8840615000 66] Android_Adreno5xx_Low,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A8840509C00][00000A8840617800 66] Android_Adreno5xx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A8840509E00][00000A884061A000 66] Android_Adreno6xx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050A000][00000A884061C800 66] Android_Adreno6xx_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050A200][00000A8840620000 66] Android_Adreno7xx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050A400][00000A8840622800 66] Android_Adreno7xx_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050A600][00000A8840625000 66] Android_Mali_T6xx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050A800][00000A8840627800 66] Android_Mali_T7xx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050AA00][00000A884062A000 66] Android_Mali_T8xx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050AC00][00000A884062C800 66] Android_Mali_G71,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050AE00][00000A8840630000 66] Android_Mali_G72,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050B000][00000A8840632800 66] Android_Mali_G72_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050B200][00000A8840635000 66] Android_Mali_G76,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050B400][00000A8840637800 66] Android_Mali_G76_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050B600][00000A884063A000 66] Android_Mali_G77,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050B800][00000A884063C800 66] Android_Mali_G77_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050BA00][00000A8840640000 66] Android_Mali_G78,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050BC00][00000A8840642800 66] Android_Mali_G78_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050BE00][00000A8840645000 66] Android_Mali_G710,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050C000][00000A8840647800 66] Android_Mali_G710_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050C400][00000A884064A000 66] Android_Mali_G7xx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050C600][00000A884064C800 66] Android_Mali_G7xx_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050C800][00000A8840650000 66] Android_Xclipse_920,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050CA00][00000A8840652800 66] Android_Xclipse_920_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050CE00][00000A8840655000 66] Android_Vulkan_SM5,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050D000][00000A8840657800 66] Android_PowerVR_G6xxx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050D200][00000A884065A000 66] Android_PowerVR_GT7xxx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050D400][00000A884065C800 66] Android_PowerVR_GE8xxx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050D600][00000A8840660000 66] Android_PowerVR_GM9xxx,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050D800][00000A8840662800 66] Android_PowerVR_GM9xxx_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050DA00][00000A8840665000 66] Android_TegraK1,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050DC00][00000A8840667800 66] Android_Unknown_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050DE00][00000A884066A000 66] Oculus_Quest,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050E000][00000A884066C800 66] Oculus_Quest2,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050E200][00000A8840670000 66] Meta_Quest_Pro,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050E400][00000A8840672800 66] Meta_Quest_3,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050E600][00000A8840675000 66] HoloLens,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: [00000A884050E800][00000A8840677800 66] MagicLeap_Vulkan,
[2024.05.22-11.36.51:704][ 0]LogDeviceProfileManager: Active device profile: [00000A883FE4EA00][00000A8835237800 66] WindowsEditor
[2024.05.22-11.36.51:704][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2024.05.22-11.36.51:704][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.05.22-11.36.51:704][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.05.22-11.36.51:704][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.05.22-11.36.51:704][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.22-11.36.51:704][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.22-11.36.51:704][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.22-11.36.51:704][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2024.05.22-11.36.51:706][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@LAB-N18-2006-22'
[2024.05.22-11.36.51:706][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@LAB-N18-2006-22" -nocompile -nocompileuat ]
[2024.05.22-11.36.51:869][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_VRIS_MVIEW_PreExp_DBuf_UnInt_DXC0_FS_VFO_SKYATM_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_03B9C1BE423719415228E53
[2024.05.22-11.36.51:939][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.22-11.36.51:939][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.22-11.36.51:939][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.22-11.36.51:939][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.22-11.36.51:939][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.22-11.36.52:292][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.52:293][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.05.22-11.36.52:295][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.05.22-11.36.52:295][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.05.22-11.36.52:305][ 0]LogUObjectArray: 22625 objects as part of root set at end of initial load.
[2024.05.22-11.36.52:305][ 0]LogUObjectAllocator: 6380736 out of 0 bytes used by permanent object pool.
[2024.05.22-11.36.52:305][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.05.22-11.36.52:309][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.05.22-11.36.52:309][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.05.22-11.36.52:312][ 0]LogLiveCoding: Display: First instance in process group "UE_VRWizardProject_0x2cef8360", spawning console
[2024.05.22-11.36.52:317][ 0]LogLiveCoding: Display: Waiting for server
[2024.05.22-11.36.52:328][ 0]LogSlate: Border
[2024.05.22-11.36.52:328][ 0]LogSlate: BreadcrumbButton
[2024.05.22-11.36.52:328][ 0]LogSlate: Brushes.Title
[2024.05.22-11.36.52:328][ 0]LogSlate: Default
[2024.05.22-11.36.52:328][ 0]LogSlate: Icons.Save
[2024.05.22-11.36.52:329][ 0]LogSlate: Icons.Toolbar.Settings
[2024.05.22-11.36.52:329][ 0]LogSlate: ListView
[2024.05.22-11.36.52:329][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.05.22-11.36.52:329][ 0]LogSlate: SoftwareCursor_Grab
[2024.05.22-11.36.52:329][ 0]LogSlate: TableView.DarkRow
[2024.05.22-11.36.52:329][ 0]LogSlate: TableView.Row
[2024.05.22-11.36.52:329][ 0]LogSlate: TreeView
[2024.05.22-11.36.52:421][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.05.22-11.36.52:424][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
[2024.05.22-11.36.52:437][ 0]LogInit: XR: Instanced Stereo Rendering is Enabled
[2024.05.22-11.36.52:437][ 0]LogInit: XR: MultiViewport is Enabled
[2024.05.22-11.36.52:437][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.05.22-11.36.52:468][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.05.22-11.36.52:723][ 0]LogPython: Using Python 3.9.7
[2024.05.22-11.36.53:079][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.05.22-11.36.53:458][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.05.22-11.36.53:461][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.05.22-11.36.53:465][ 0]LogUdpMessaging: Display: Added local interface '172.17.143.162' to multicast group '230.0.0.1:6666'
[2024.05.22-11.36.53:465][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666'
[2024.05.22-11.36.53:465][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.1' to multicast group '230.0.0.1:6666'
[2024.05.22-11.36.53:465][ 0]LogUdpMessaging: Display: Added local interface '192.168.240.1' to multicast group '230.0.0.1:6666'
[2024.05.22-11.36.53:685][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.05.22-11.36.53:708][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.05.22-11.36.53:930][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: AF49C79046F550A8551CA7997E0F8865 | Instance: 15DCA6FF4A9C8E0A4344C5B754AB13FE (LAB-N18-2006-22-12072).
[2024.05.22-11.36.54:223][ 0]LogOpenImageDenoise: OIDN starting up
[2024.05.22-11.36.54:434][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.05.22-11.36.54:453][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.22-11.36.54:453][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.22-11.36.54:522][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.22-11.36.54:590][ 0]SourceControl: Revision control is disabled
[2024.05.22-11.36.54:592][ 0]LogUProjectInfo: Found projects:
[2024.05.22-11.36.54:595][ 0]SourceControl: Revision control is disabled
[2024.05.22-11.36.54:652][ 0]LogCollectionManager: Loaded 0 collections in 0.000734 seconds
[2024.05.22-11.36.54:653][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/The Project/TheProject/VRWizardProject/Saved/Collections/' took 0.00s
[2024.05.22-11.36.54:655][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/The Project/TheProject/VRWizardProject/Content/Developers/egonvm/Collections/' took 0.00s
[2024.05.22-11.36.54:657][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/The Project/TheProject/VRWizardProject/Content/Collections/' took 0.00s
[2024.05.22-11.36.54:694][ 0]LogOcInput: OculusXRInput pre-init called
[2024.05.22-11.36.54:716][ 0]LogAndroidRuntimeSettings: Display: Enabled Package for Meta Quest devices.
2024-05-22 09:05:58 +00:00
The following settings have been applied:
[2024.05.22-11.36.54:716][ 0]LogAndroidRuntimeSettings: Display: Support arm64: 1.
[2024.05.22-11.36.54:716][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan: 1.
[2024.05.22-11.36.54:716][ 0]LogAndroidRuntimeSettings: Display: Support x86_64: 0.
[2024.05.22-11.36.54:716][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan Desktop: 0.
[2024.05.22-11.36.54:716][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.22-11.36.54:722][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:723][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:723][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:723][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:727][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:728][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:729][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:729][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:730][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:735][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:736][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:736][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:736][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:741][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:741][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:741][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:745][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:745][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:745][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-11.36.54:796][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden.
[2024.05.22-11.36.54:796][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.22-11.36.55:049][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.22-11.36.55:049][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2024.05.22-11.36.55:083][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
[2024.05.22-11.36.55:083][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.22-11.36.55:084][ 0]LogEngine: Initializing Engine...
[2024.05.22-11.36.55:088][ 0]LogHMD: HMD configured for shader platform PCD3D_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
[2024.05.22-11.36.55:089][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.05.22-11.36.55:198][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.05.22-11.36.55:203][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.36.55:203][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-11.36.55:209][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.05.22-11.36.55:210][ 0]LogNetVersion: Set ProjectVersion to 0.0.0.1. Version Checksum will be recalculated on next use.
[2024.05.22-11.36.55:210][ 0]LogInit: Texture streaming: Enabled
[2024.05.22-11.36.55:221][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
[2024.05.22-11.36.55:232][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.05.22-11.36.55:240][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.05.22-11.36.55:240][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.05.22-11.36.55:240][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.05.22-11.36.55:242][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.05.22-11.36.55:242][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.05.22-11.36.55:242][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.05.22-11.36.55:242][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.05.22-11.36.55:242][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.05.22-11.36.55:242][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.05.22-11.36.55:242][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-11.36.55:242][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-11.36.55:242][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-11.36.55:242][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-11.36.55:242][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-11.36.55:243][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-11.36.55:243][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-11.36.55:243][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-11.36.55:243][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-11.36.55:243][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-11.36.55:243][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-11.36.55:248][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-11.36.55:299][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-11.36.55:300][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-11.36.55:302][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-11.36.55:302][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-11.36.55:302][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.05.22-11.36.55:302][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.05.22-11.36.55:305][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.05.22-11.36.55:305][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.05.22-11.36.55:305][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.05.22-11.36.55:305][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.05.22-11.36.55:305][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.05.22-11.36.55:316][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.05.22-11.36.55:325][ 0]LogInit: Undo buffer set to 32 MB
[2024.05.22-11.36.55:326][ 0]LogInit: Transaction tracking system initialized
[2024.05.22-11.36.55:344][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/SourceControl/UncontrolledChangelists.json
[2024.05.22-11.36.55:344][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.05.22-11.36.55:347][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003294 seconds (Found 177 uncontrolled assets)
[2024.05.22-11.36.55:352][ 0]BlueprintLog: New page: Editor Load
[2024.05.22-11.36.55:427][ 0]LocalizationService: Localization service is disabled
[2024.05.22-11.36.55:445][ 0]TimingProfiler: Initialize
[2024.05.22-11.36.55:445][ 0]TimingProfiler: OnSessionChanged
[2024.05.22-11.36.55:445][ 0]LoadingProfiler: Initialize
[2024.05.22-11.36.55:445][ 0]LoadingProfiler: OnSessionChanged
[2024.05.22-11.36.55:445][ 0]NetworkingProfiler: Initialize
[2024.05.22-11.36.55:445][ 0]NetworkingProfiler: OnSessionChanged
[2024.05.22-11.36.55:445][ 0]MemoryProfiler: Initialize
[2024.05.22-11.36.55:445][ 0]MemoryProfiler: OnSessionChanged
[2024.05.22-11.36.55:615][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/The Project/TheProject/VRWizardProject/Content/' took 0.00s
[2024.05.22-11.36.55:780][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.05.22-11.36.55:791][ 0]LogOculusXRAnchors: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.22-11.36.55:798][ 0]LogOculusXRScene: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.22-11.36.55:808][ 0]LogProjectSetupTool: Display: StartupModule: OculusXRProjectSetupTool
[2024.05.22-11.36.55:808][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.22-11.36.55:808][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.22-11.36.55:808][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.22-11.36.55:808][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseVulkan>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseHalfPrecisionFloat>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableInstancedStereo>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableForwardShading>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMSAA>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableOcclusionCulling>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableDynamicFoveation>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableLensFlare>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisablePostProcessing>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableAmbientOcclusion>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMultiView>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableStaticLighting>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderStaticAndCSMShadowReceivers>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowDistanceFieldShadows>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowMovableDirectionalLights>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_UseRecommendedXRAPI>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableOculusVR>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableSteamVR>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKMinimum>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKTarget>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseArm64CPU>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForMetaQuest>
[2024.05.22-11.36.55:813][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest2>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuestPro>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest3>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableFullscreen>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableStartInVR>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_DisableTouchInterface>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnablePassthrough>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_AllowAlphaToneMapperPassthrough>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableBodyTracking>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableFaceTracking>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableEyeTracking>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableAnchorSupport>
[2024.05.22-11.36.55:814][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableSceneSupport>
[2024.05.22-11.36.55:821][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.05.22-11.36.55:833][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.05.22-11.36.55:835][ 0]SourceControl: Revision control is disabled
[2024.05.22-11.36.55:835][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 7.830
[2024.05.22-11.36.55:835][ 0]Cmd: MAP LOAD FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.05.22-11.36.55:835][ 0]LightingResults: New page: Lighting Build
[2024.05.22-11.36.55:837][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.22-11.36.55:837][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-11.36.55:837][ 0]MapCheck: New page: Map Check
[2024.05.22-11.36.55:837][ 0]LightingResults: New page: Lighting Build
[2024.05.22-11.36.55:842][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-11.36.55:845][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2024.05.22-11.36.56:411][ 0]LogAssetRegistry: Display: Asset registry cache written as 18.0 MiB to ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.22-11.36.56:552][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.22-11.36.56:709][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.22-11.36.56:709][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.36.56:709][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-11.36.56:710][ 0]LogTurnkeySupport: Turnkey Device: Win64@LAB-N18-2006-22: (Name=LAB-N18-2006-22, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
[2024.05.22-11.36.56:711][ 0]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-11.36.56:731][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.05.22-11.36.56:743][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.05.22-11.36.56:743][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.05.22-11.36.56:743][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,11ms to complete.
[2024.05.22-11.36.56:749][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.743
[2024.05.22-11.36.56:749][ 0]LogShaderCompilers: Display: ================================================
[2024.05.22-11.36.56:749][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.22-11.36.56:749][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.05.22-11.36.56:749][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.05.22-11.36.56:749][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 819,20 MiB budget. Usage: 0.00%
[2024.05.22-11.36.56:749][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.22-11.36.56:749][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.05.22-11.36.56:749][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.05.22-11.36.56:749][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.05.22-11.36.56:749][ 0]LogShaderCompilers: Display: ================================================
[2024.05.22-11.36.56:871][ 0]LogSlate: The tab "GPULightmassSettings" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.22-11.36.56:906][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-11.36.56:916][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-11.36.56:928][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-11.36.56:938][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-11.36.57:052][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.22-11.36.57:053][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.05.22-11.36.57:053][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.22-11.36.57:053][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.05.22-11.36.57:053][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.22-11.36.57:053][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.05.22-11.36.57:054][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.22-11.36.57:054][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.05.22-11.36.57:054][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.22-11.36.57:054][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.05.22-11.36.57:054][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.22-11.36.57:054][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.05.22-11.36.57:054][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.22-11.36.57:055][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.05.22-11.36.57:055][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.22-11.36.57:055][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.05.22-11.36.57:055][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.22-11.36.57:055][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.05.22-11.36.57:055][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.22-11.36.57:056][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.05.22-11.36.57:168][ 0]LogSlate: Took 0.000212 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.22-11.36.57:171][ 0]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.05.22-11.36.57:171][ 0]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.22-11.36.57:173][ 0]LogSlate: Took 0.000077 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.05.22-11.36.57:237][ 0]LogViewport: Scene viewport resized to 1518x989, mode Windowed.
[2024.05.22-11.36.57:276][ 0]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.22-11.36.57:392][ 0]LogStall: Startup...
[2024.05.22-11.36.57:394][ 0]LogStall: Startup complete.
[2024.05.22-11.36.57:426][ 0]LogLoad: (Engine Initialization) Total time: 9.42 seconds
[2024.05.22-11.36.57:426][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.05.22-11.36.57:438][ 0]LogWindows: Failed to load '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' (GetLastError=126)
[2024.05.22-11.36.57:438][ 0]LogWindows: File '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' does not exist
[2024.05.22-11.36.57:438][ 0]LogHMD: Failed loading OVRPlugin 1.96.0
[2024.05.22-11.36.57:524][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.22-11.36.57:543][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.36.57:676][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.05.22-11.36.57:678][ 1]Running Python start-up script 'D:/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.026739 secs
[2024.05.22-11.36.57:699][ 1]LogAssetRegistry: AssetRegistryGather time 0.0923s: AssetDataDiscovery 0.0161s, AssetDataGather 0.0212s, StoreResults 0.0550s.
[2024.05.22-11.36.57:729][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2024.05.22-11.36.57:783][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2024.05.22-11.36.57:982][ 5]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.36.58:053][ 8]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.36.58:120][ 12]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.37.34:134][827]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.37.34:313][838]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.37.34:339][839]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.39.00:960][236]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:11.101 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 6046 files in 7813 folders with total size 838 MiB.
[2024.05.22-11.39.49:250][987]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_WizardGameMode.BP_WizardGameMode
[2024.05.22-11.39.49:251][987]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.39.49:251][987]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-11.39.49:257][987]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.05.22-11.39.49:713][987]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
2024-05-22 09:05:58 +00:00
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
[2024.05.22-11.39.51:006][987]LogSlate: Took 0.005014 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.05.22-11.39.51:012][987]LogSlate: Took 0.005057 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.05.22-11.39.57:565][459]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
2024-05-22 09:05:58 +00:00
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
[2024.05.22-11.39.57:572][459]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
2024-05-22 09:05:58 +00:00
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
[2024.05.22-11.41.57:998][756]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.05.22-11.42.07:056][536]LogSlate: Took 0.005115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2024.05.22-11.44.22:628][916]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.44.22:669][916]LogShaderCompilers: Display: ================================================
[2024.05.22-11.44.22:669][916]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.22-11.44.22:669][916]LogShaderCompilers: Display: Total job queries 67, among them cache hits 15 (22.39%)
[2024.05.22-11.44.22:669][916]LogShaderCompilers: Display: Tracking 52 distinct input hashes that result in 42 distinct outputs (80.77%)
[2024.05.22-11.44.22:669][916]LogShaderCompilers: Display: RAM used: 1,86 MiB of 819,20 MiB budget. Usage: 0.23%
[2024.05.22-11.44.22:669][916]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.22-11.44.22:669][916]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.05.22-11.44.22:669][916]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.05.22-11.44.22:669][916]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.05.22-11.44.22:669][916]LogShaderCompilers: Display: ================================================
[2024.05.22-11.44.22:760][918]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.44.24:433][ 99]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRGameMode.VRGameMode
[2024.05.22-11.44.24:434][ 99]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.44.24:434][ 99]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-11.44.28:052][378]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2024.05.22-11.44.28:052][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-11.44.28:071][378]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRGameMode.VRGameMode
[2024.05.22-11.44.28:071][378]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.44.28:071][378]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-11.44.31:631][631]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.22-11.44.56:070][439]BlueprintLog: New page: Compile BP_WizardGameMode
[2024.05.22-11.44.56:103][439]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
[2024.05.22-11.46.57:154][278]BlueprintLog: New page: Compile BP_WizardGameMode
[2024.05.22-11.46.57:177][278]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.05.22-11.47.24:748][239]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms
[2024.05.22-11.47.24:748][239]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.016
[2024.05.22-11.47.24:749][239]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_WizardGameMode] ([2] browsable assets)...
[2024.05.22-11.47.24:749][239]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_WizardGameMode]
[2024.05.22-11.47.24:756][239]LogPackageLocalizationCache: Processed 48 localized package path(s) for 1 prioritized culture(s) in 0.007632 seconds
[2024.05.22-11.47.24:760][239]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_WizardGameMode_Auto1
[2024.05.22-11.47.24:760][239]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WizardGameMode_Auto1698182C7477E48F97F12398642A887F3.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_WizardGameMode_Auto1.uasset'
[2024.05.22-11.47.24:761][239]LogFileHelpers: Auto-saving content packages took 0.012
[2024.05.22-11.51.50:548][588]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.22-11.51.58:164][322]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-11.51.58:169][322]BlueprintLog: New page: Pre-Play auto-recompile
[2024.05.22-11.51.58:169][322]LogPlayLevel: [PlayLevel] Compiling BP_WizardGameMode before play...
[2024.05.22-11.51.58:205][322]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
[2024.05.22-11.51.58:209][322]LogPlayLevel: PlayLevel: Blueprint regeneration took 39 ms (1 blueprints)
[2024.05.22-11.51.58:209][322]PIE: New page: PIE session: TheMainWorld (22. mai 2024 17:51:58)
[2024.05.22-11.51.58:213][322]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.05.22-11.51.58:213][322]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.05.22-11.51.58:213][322]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-11.51.58:217][322]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004381s)
[2024.05.22-11.51.58:217][322]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004419s)
[2024.05.22-11.51.58:231][322]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms
[2024.05.22-11.51.58:232][322]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.51.58:232][322]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-11.51.58:232][322]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-11.51.58:232][322]LogPlayLevel: PIE: World Init took: (0.000982s)
[2024.05.22-11.51.58:232][322]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.05.22-11.51.58:232][322]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-11.51.58:232][322]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-11.51.58:232][322]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-11.51.58:232][322]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-11.51.58:232][322]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-11.51.58:232][322]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-11.51.58:232][322]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-11.51.58:232][322]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-11.51.58:232][322]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-11.51.58:233][322]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-11.51.58:233][322]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-11.51.58:234][322]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-11.51.58:263][322]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-11.51.58:263][322]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-11.51.58:263][322]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-11.51.58:263][322]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-11.51.58:264][322]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.05.22-11.51.58:264][322]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.05.22-11.51.58:267][322]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.05.22-11.51.58:267][322]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.05.22-11.51.58:267][322]LogInit: FAudioDevice initialized with ID 2.
[2024.05.22-11.51.58:267][322]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'.
[2024.05.22-11.51.58:267][322]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.05.22-11.51.58:280][322]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-11.51.58:662][322]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-11.51.58:664][322]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.51.58:664][322]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-14.51.58
[2024.05.22-11.51.58:665][322]LogWorld: Bringing up level for play took: 0.003110
[2024.05.22-11.51.58:667][322]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2024.05.22-11.51.58:673][322]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-11.51.58:677][322]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-11.51.58:678][322]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-11.51.58:678][322]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-11.51.58:678][322]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-11.51.58:678][322]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-11.51.58:678][322]vr.PixelDensity = "1"
[2024.05.22-11.51.58:689][322]PIE: Server logged in
[2024.05.22-11.51.58:694][322]PIE: Play in editor total start time 0,525 seconds.
[2024.05.22-11.51.58:705][322]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-11.51.58:710][322]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-11.51.58:732][322]LogRenderer: Warning: Resizing VR buffer to 3648 by 1872
[2024.05.22-11.51.58:752][322]LogSlate: Took 0.005128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.22-11.51.58:820][323]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-11.52.08:518][ 96]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-11.52.11:873][337]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-11.52.11:873][337]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-11.52.14:297][506]LogShaderCompilers: Display: ================================================
[2024.05.22-11.52.14:297][506]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.22-11.52.14:297][506]LogShaderCompilers: Display: Total job queries 78, among them cache hits 16 (20.51%)
[2024.05.22-11.52.14:297][506]LogShaderCompilers: Display: Tracking 62 distinct input hashes that result in 49 distinct outputs (79.03%)
[2024.05.22-11.52.14:297][506]LogShaderCompilers: Display: RAM used: 2,15 MiB of 819,20 MiB budget. Usage: 0.26%
[2024.05.22-11.52.14:297][506]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.22-11.52.14:297][506]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.05.22-11.52.14:297][506]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.05.22-11.52.14:297][506]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.05.22-11.52.14:297][506]LogShaderCompilers: Display: ================================================
[2024.05.22-11.52.15:724][607]Cmd: quit
[2024.05.22-11.52.15:725][607]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-11.52.15:725][607]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-11.52.15:824][607]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-11.52.15:867][607]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-11.52.15:868][607]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-11.52.15:870][607]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-11.52.15:874][607]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-11.52.15:888][607]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.05.22-11.52.15:888][607]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.05.22-11.52.15:890][607]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.05.22-11.52.15:897][607]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-11.52.15:897][607]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-11.52.15:898][607]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
[2024.05.22-11.52.15:948][608]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2024.05.22-11.53.13:808][927]LogSlate: External Image Picker: DecompressImage failed
[2024.05.22-11.54.40:932][617]LogSlate: Window 'Project Settings' being destroyed
[2024.05.22-11.54.40:936][617]LogSlate: Window 'Project Settings' being destroyed
[2024.05.22-11.56.14:340][664]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.22-11.56.14:340][664]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.56.14:340][664]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-11.56.14:506][664]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:281][864]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.22-11.58.37:301][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:304][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:304][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:305][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:307][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:307][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:331][864]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
[2024.05.22-11.58.37:335][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:338][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:338][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:340][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:341][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:343][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:343][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:343][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:358][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:361][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:361][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:362][864]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:363][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:365][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:365][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.37:365][864]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.58.38:450][938]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-11.58.38:503][938]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Blueprints/BP_RuneArea" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset" SILENT=true
[2024.05.22-11.58.38:529][938]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.22-11.58.38:529][938]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_RuneArea6828135B4497FF95F8D86993C6A8F2AB.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.22-11.58.38:537][938]LogFileHelpers: InternalPromptForCheckoutAndSave took 87 ms
[2024.05.22-11.58.38:540][938]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.22-11.58.38:540][938]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.22-11.59.03:563][ 24]BlueprintLog: New page: Compile BP_WizardGameMode
[2024.05.22-11.59.03:596][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.22-11.59.03:599][ 24]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:602][ 24]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:602][ 24]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:603][ 24]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:604][ 24]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:606][ 24]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:606][ 24]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:607][ 24]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:625][ 24]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:628][ 24]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:628][ 24]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:629][ 24]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:630][ 24]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:632][ 24]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:632][ 24]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.03:632][ 24]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.23:876][654]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-11.59.23:881][654]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-11.59.23:881][654]PIE: New page: PIE session: TheMainWorld (22. mai 2024 17:59:23)
[2024.05.22-11.59.23:881][654]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-11.59.23:886][654]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004692s)
[2024.05.22-11.59.23:886][654]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004738s)
[2024.05.22-11.59.23:903][654]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
[2024.05.22-11.59.23:905][654]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-11.59.23:905][654]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-11.59.23:905][654]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-11.59.23:906][654]LogPlayLevel: PIE: World Init took: (0.000972s)
[2024.05.22-11.59.23:906][654]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.05.22-11.59.23:906][654]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-11.59.23:906][654]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-11.59.23:906][654]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-11.59.23:906][654]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-11.59.23:906][654]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-11.59.23:906][654]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-11.59.23:906][654]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-11.59.23:906][654]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-11.59.23:907][654]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-11.59.23:907][654]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-11.59.23:907][654]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-11.59.23:909][654]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-11.59.23:937][654]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-11.59.23:938][654]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-11.59.23:938][654]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-11.59.23:938][654]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-11.59.23:938][654]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2024.05.22-11.59.23:938][654]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2024.05.22-11.59.23:942][654]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2024.05.22-11.59.23:942][654]LogInit: FAudioDevice initialized with ID 3.
[2024.05.22-11.59.23:942][654]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.05.22-11.59.23:942][654]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.22-11.59.23:942][654]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.05.22-11.59.23:954][654]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-11.59.24:313][654]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-11.59.24:315][654]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-11.59.24:315][654]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-14.59.24
[2024.05.22-11.59.24:316][654]LogWorld: Bringing up level for play took: 0.002836
[2024.05.22-11.59.24:319][654]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2024.05.22-11.59.24:321][654]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-11.59.24:323][654]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-11.59.24:325][654]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-11.59.24:325][654]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-11.59.24:325][654]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-11.59.24:325][654]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-11.59.24:325][654]vr.PixelDensity = "1"
[2024.05.22-11.59.24:335][654]PIE: Server logged in
[2024.05.22-11.59.24:339][654]PIE: Play in editor total start time 0,458 seconds.
[2024.05.22-11.59.24:352][654]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-11.59.24:358][654]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-11.59.24:404][655]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-11.59.40:944][832]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-11.59.44:049][ 55]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-11.59.44:049][ 55]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-11.59.44:742][102]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-11.59.47:221][280]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-11.59.47:221][280]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.22-11.59.47:248][282]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-11.59.47:875][327]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-11.59.50:326][503]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-11.59.50:577][521]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-11.59.50:577][521]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-11.59.50:577][521]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.22-11.59.52:526][660]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-11.59.52:888][686]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-11.59.52:888][686]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-11.59.56:545][944]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-11.59.56:545][944]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-11.59.57:464][ 9]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-11.59.58:272][ 67]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.00.01:795][319]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.00.01:795][319]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-12.00.01:795][319]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.00.02:892][395]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.00.07:029][680]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-12.00.07:030][680]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.00.08:017][750]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.00.08:490][784]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.00.13:367][134]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.00.13:367][134]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.00.13:367][134]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-12.00.15:553][290]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.00.19:714][578]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.00.19:714][578]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.00.21:967][739]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.00.22:858][803]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.00.24:529][923]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.22-12.00.26:519][ 60]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.00.26:519][ 60]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.00.26:519][ 60]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-12.00.27:827][154]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.00.28:358][192]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.00.32:806][512]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.00.32:806][512]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.22-12.00.32:806][512]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.00.43:434][273]LogNet: Browse: /Game/ProjectAssets/Maps/TheMainWorld
[2024.05.22-12.00.43:435][273]LogLoad: LoadMap: /Game/ProjectAssets/Maps/TheMainWorld
[2024.05.22-12.00.43:435][273]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.00.43:436][273]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.00.43:436][273]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.00.43:489][273]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-12.00.43:490][273]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.00.43:490][273]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.00.43:492][273]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2024.05.22-12.00.43:494][273]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.00.43:498][273]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004190s)
[2024.05.22-12.00.43:498][273]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004229s)
[2024.05.22-12.00.43:498][273]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.22-12.00.43:498][273]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.00.43:498][273]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.00.43:500][273]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-12.00.43:500][273]LogPlayLevel: PIE: World Init took: (0.001438s)
[2024.05.22-12.00.43:500][273]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-12.00.43:500][273]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.00.43:501][273]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-15.00.43
[2024.05.22-12.00.43:501][273]LogWorld: Bringing up level for play took: 0.001387
[2024.05.22-12.00.43:503][273]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-12.00.43:506][273]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-12.00.43:506][273]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-12.00.43:506][273]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-12.00.43:506][273]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-12.00.43:506][273]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-12.00.43:507][273]vr.PixelDensity = "1"
[2024.05.22-12.00.43:507][273]LogLoad: Took 0.072218 seconds to LoadMap(/Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld)
[2024.05.22-12.00.47:712][573]LogOutputDevice: Warning:
Script Stack (0 frames) :
[2024.05.22-12.00.48:425][573]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.713 s
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: === Handled ensure: ===
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error:
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: Ensure condition failed: ((Result) >= 0) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD.cpp] [Line: 670]
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: OpenXR call failed with result XR_ERROR_TIME_INVALID
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: Stack:
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007fffb0c65514 UnrealEditor-OpenXRHMD.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x0000021c5caeec8b UnrealEditor-OpenXRInput.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x0000021c5caee4a2 UnrealEditor-OpenXRInput.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007fffb7038c89 UnrealEditor-HeadMountedDisplay.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007fffb70433f9 UnrealEditor-HeadMountedDisplay.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ffff96dc658 UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ffff97eb695 UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ffffafc87eb UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ffffafcfd32 UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff8007c1c9f UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff8007c22ae UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff8007ceeb0 UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ffffaff75aa UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ffffb000bfe UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ffffa0b9839 UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ffffa0c67a2 UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ffff71a58f8 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ffff7dfea06 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff6714f8af2 UnrealEditor.exe!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff67151d28c UnrealEditor.exe!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff67151d37a UnrealEditor.exe!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff671520854 UnrealEditor.exe!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff671536984 UnrealEditor.exe!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff671539d7a UnrealEditor.exe!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff858f97344 KERNEL32.DLL!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error: [Callstack] 0x00007ff8599626b1 ntdll.dll!UnknownFunction []
[2024.05.22-12.00.48:425][573]LogOutputDevice: Error:
[2024.05.22-12.00.48:432][573]LogStats: SubmitErrorReport - 0.000 s
[2024.05.22-12.01.05:899][573]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [17 Seconds] waiting for h/w. InstanceID=1
[2024.05.22-12.01.05:899][573]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [17 Seconds] waiting for h/w. InstanceID=3
[2024.05.22-12.01.05:899][573]LogStats: SendNewReport - 17.467 s
[2024.05.22-12.01.05:899][573]LogStats: FDebug::EnsureFailed - 18.187 s
[2024.05.22-12.01.05:901][573]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=10980
[2024.05.22-12.01.05:901][573]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=15660
[2024.05.22-12.01.05:930][574]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{5052e37b-7aa5-485a-a542-76d730477801}, Name=Headphones (Synaptics HD Audio)), Reason=AudioMixerPlatformInterface. Timeout waiting for h/w., InstanceID=1, DurationMS=23.99
[2024.05.22-12.01.05:930][574]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.05.22-12.01.05:934][574]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.05.22-12.01.05:937][574]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{5052e37b-7aa5-485a-a542-76d730477801}, Name=Headphones (Synaptics HD Audio)), Reason=AudioMixerPlatformInterface. Timeout waiting for h/w., InstanceID=3, DurationMS=23.37
[2024.05.22-12.01.05:937][574]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2024.05.22-12.01.05:939][574]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2024.05.22-12.01.53:436][967]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.02.30:452][620]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.22-12.02.36:967][ 77]Cmd: quit
[2024.05.22-12.02.36:969][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.02.36:969][ 77]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.02.37:045][ 77]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-12.02.37:049][ 77]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.02.37:049][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.02.37:053][ 77]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-12.02.37:059][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.02.37:072][ 77]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.05.22-12.02.37:075][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.05.22-12.02.37:078][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.05.22-12.02.37:084][ 77]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.02.37:084][ 77]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.02.37:085][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.22-12.02.37:184][ 78]LogPlayLevel: Display: Destroying online subsystem :Context_14
[2024.05.22-12.02.47:005][820]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
[2024.05.22-12.02.47:006][820]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.015
[2024.05.22-12.02.47:007][820]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_WizardGameMode] ([2] browsable assets)...
[2024.05.22-12.02.47:007][820]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_WizardGameMode]
[2024.05.22-12.02.47:013][820]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_WizardGameMode_Auto2
[2024.05.22-12.02.47:013][820]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WizardGameMode_Auto2F7B5AC8F426D1C870555E5AFE115DDB8.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_WizardGameMode_Auto2.uasset'
[2024.05.22-12.02.47:013][820]LogFileHelpers: Auto-saving content packages took 0.006
[2024.05.22-12.02.55:412][499]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.02.55:468][499]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_WizardGameMode
[2024.05.22-12.02.55:468][499]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WizardGameMode8AFE85DE4B459F20FB46EAAF1914AE17.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_WizardGameMode.uasset'
[2024.05.22-12.02.55:474][499]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 149 ms)
[2024.05.22-12.02.55:477][499]AssetCheck: New page: Asset Save: BP_WizardGameMode
[2024.05.22-12.02.55:477][499]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_WizardGameMode.BP_WizardGameMode
[2024.05.22-12.03.15:533][ 47]LogSlate: Window 'Delete Variable' being destroyed
[2024.05.22-12.03.25:494][897]BlueprintLog: New page: Compile BP_WizardGameMode
[2024.05.22-12.03.25:522][897]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.22-12.03.25:525][897]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:528][897]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:528][897]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:529][897]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:530][897]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:533][897]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:533][897]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:533][897]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:543][897]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:546][897]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:546][897]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:547][897]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:549][897]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:551][897]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:551][897]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.25:551][897]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.03.26:816][995]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.03.26:878][995]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_WizardGameMode
[2024.05.22-12.03.26:878][995]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WizardGameModeCDC4D30D40E8BEC39B06DFA924C5DE4E.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_WizardGameMode.uasset'
[2024.05.22-12.03.26:886][995]LogFileHelpers: InternalPromptForCheckoutAndSave took 70 ms (total: 220 ms)
[2024.05.22-12.03.26:893][995]AssetCheck: New page: Asset Save: BP_WizardGameMode
[2024.05.22-12.03.26:893][995]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_WizardGameMode.BP_WizardGameMode
[2024.05.22-12.03.31:825][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
[2024.05.22-12.04.43:980][649]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.22-12.04.43:980][649]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.04.43:980][649]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.13.17:131][550]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.22-12.16.21:618][791]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.05.22-12.16.21:619][791]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.018
[2024.05.22-12.16.21:620][791]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_WizardGameMode] ([2] browsable assets)...
[2024.05.22-12.16.21:620][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_WizardGameMode]
[2024.05.22-12.16.21:625][791]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_WizardGameMode_Auto3
[2024.05.22-12.16.21:625][791]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WizardGameMode_Auto3AEEA1A9F4229E06728A652B29357E921.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_WizardGameMode_Auto3.uasset'
[2024.05.22-12.16.21:626][791]LogFileHelpers: Auto-saving content packages took 0.007
[2024.05.22-12.17.26:749][840]BlueprintLog: New page: Compile BP_WizardGameMode
[2024.05.22-12.17.26:776][840]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.22-12.17.26:778][840]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:782][840]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:782][840]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:783][840]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:784][840]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:786][840]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:786][840]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:786][840]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:799][840]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:802][840]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:802][840]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:803][840]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:804][840]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:807][840]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:807][840]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.26:807][840]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.17.28:033][929]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.17.28:075][929]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_WizardGameMode
[2024.05.22-12.17.28:075][929]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WizardGameMode119FE8CA4DFCAD75CE746783DB67A328.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_WizardGameMode.uasset'
[2024.05.22-12.17.28:081][929]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 267 ms)
[2024.05.22-12.17.28:083][929]AssetCheck: New page: Asset Save: BP_WizardGameMode
[2024.05.22-12.17.28:083][929]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_WizardGameMode.BP_WizardGameMode
[2024.05.22-12.19.06:146][ 97]LogSlate: Window 'Pick a starting point for your system' being destroyed
[2024.05.22-12.19.08:473][350]LogContentBrowser: Deferred new asset file creation: NG_MagicBurst1
[2024.05.22-12.19.08:481][350]LogContentBrowser: Creating deferred item: NG_MagicBurst1
[2024.05.22-12.19.08:494][351]LogContentBrowser: Renaming the item being created (Deferred Item: NG_MagicBurst1).
[2024.05.22-12.19.16:423][286]LogContentBrowser: Attempting asset rename: NG_MagicBurst1 -> NG_WandBurst
[2024.05.22-12.19.16:443][286]LogContentBrowser: End creating deferred item NG_MagicBurst1
[2024.05.22-12.19.17:953][443]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/ProjectAssets/Particles/NG_WandBurst.NG_WandBurst
[2024.05.22-12.19.18:121][443]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.19.18:121][443]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.19.18:269][443]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.19.18:269][443]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.19.18:525][443]LogViewport: Scene viewport resized to 505x603, mode Windowed.
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: ================================================
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Total job queries 90, among them cache hits 24 (26.67%)
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Tracking 66 distinct input hashes that result in 51 distinct outputs (77.27%)
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: RAM used: 2,30 MiB of 819,20 MiB budget. Usage: 0.28%
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Shaders Compiled: 2
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%)
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Time job spent in pending queue: average 0.00 s, longest 0.00 s
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Job execution time: average 2.17 s, max 2.27 s
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Job life time (pending + execution): average 2.17 s, max 2.27
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Shader code size: average 72,352 KiB, min 69,809 KiB, max 74,895 KiB
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.27 s
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Average processing rate: 0.88 jobs/sec
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Total thread time: 1,992 s
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Total thread preprocess time: 1,408 s
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Percentage time preprocessing: 70.66%
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Effective parallelization: 0.88 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 1.08 sec, max 1.08 sec, min 1.08 sec)
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.91 sec, max 0.91 sec, min 0.91 sec)
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: Top 2 shader types by total compile time:
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 54.15% of total time (compiled 1 times, average 1.08 sec, max 1.08 sec, min 1.08 sec)
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 45.85% of total time (compiled 1 times, average 0.91 sec, max 0.91 sec, min 0.91 sec)
[2024.05.22-12.19.18:603][444]LogShaderCompilers: Display: ================================================
[2024.05.22-12.19.18:817][450]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_WandBurst.NG_WandBurst took 0.849978 sec (time since issued), 0.391531 sec (combined shader worker time).
[2024.05.22-12.19.18:948][458]88221_NG_WandBurst_MessageLog: System successfully compiled.
[2024.05.22-12.20.24:187][654]88221_NG_WandBurst_MessageLog: System compile status unknown.
[2024.05.22-12.20.25:759][742]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_WandBurst.NG_WandBurst took 1.757597 sec (time since issued), 1.684570 sec (combined shader worker time).
[2024.05.22-12.20.26:196][768]88221_NG_WandBurst_MessageLog: System successfully compiled.
[2024.05.22-12.20.32:942][186]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_WandBurst.NG_WandBurst took 0.470758 sec (time since issued), 0.621095 sec (combined shader worker time).
[2024.05.22-12.20.32:953][186]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.20.33:008][186]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Particles/NG_WandBurst" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Particles/NG_WandBurst.uasset" SILENT=true
[2024.05.22-12.20.33:046][186]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Particles/NG_WandBurst
[2024.05.22-12.20.33:046][186]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/NG_WandBurst0C1F2DE446B3AD7D7A038A869323E2FD.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Particles/NG_WandBurst.uasset'
[2024.05.22-12.20.33:059][186]LogFileHelpers: InternalPromptForCheckoutAndSave took 106 ms (total: 374 ms)
[2024.05.22-12.20.33:085][186]AssetCheck: New page: Asset Save: NG_WandBurst
[2024.05.22-12.20.33:085][186]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/ProjectAssets/Particles/NG_WandBurst.NG_WandBurst
[2024.05.22-12.20.33:086][186]LogNiagaraEditor: GPU shader compile skipped. Id 1
[2024.05.22-12.20.33:086][186]LogNiagaraEditor: GPU shader compile skipped. Id 1
[2024.05.22-12.20.48:272][234]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.22-12.20.48:272][234]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.20.48:273][234]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.20.49:994][330]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.22-12.20.53:909][573]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.20.57:701][829]LogSlate: Window 'Find in Blueprints' being destroyed
[2024.05.22-12.20.57:708][829]LogSlate: Window 'Find in Blueprints' being destroyed
[2024.05.22-12.24.03:525][882]LogUMG: Warning: The requested size for SRetainerWidget is 0. W:409 H:0
[2024.05.22-12.24.35:862][759]LogActorComponent: ReregisterComponent: (/Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:NG_WandBurst_GEN_VARIABLE) Not currently registered. Aborting.
[2024.05.22-12.25.01:881][309]BlueprintLog: New page: Compile BP_Wand
[2024.05.22-12.25.01:955][309]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2024.05.22-12.25.01:957][309]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:960][309]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:960][309]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:962][309]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:963][309]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:965][309]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:965][309]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:966][309]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:992][309]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:994][309]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:994][309]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:996][309]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:997][309]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:999][309]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.01:999][309]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.02:000][309]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.25.03:515][389]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.25.03:568][389]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Blueprints/BP_Wand" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset" SILENT=true
[2024.05.22-12.25.03:590][389]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Wand
[2024.05.22-12.25.03:590][389]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_Wand7DAB457E455DDD838DF20D83E84F4BAE.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset'
[2024.05.22-12.25.03:600][389]LogFileHelpers: InternalPromptForCheckoutAndSave took 84 ms (total: 458 ms)
[2024.05.22-12.25.03:601][389]AssetCheck: New page: Asset Save: BP_Wand
[2024.05.22-12.25.03:601][389]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.22-12.26.13:430][106]BlueprintLog: New page: Compile BP_Wand
[2024.05.22-12.26.13:478][106]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms
[2024.05.22-12.26.13:481][106]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:484][106]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:484][106]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:486][106]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:487][106]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:489][106]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:489][106]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:489][106]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:532][106]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:534][106]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:535][106]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:536][106]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:537][106]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:539][106]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:539][106]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.13:539][106]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.14:379][169]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.26.14:443][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Blueprints/BP_Wand" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset" SILENT=true
[2024.05.22-12.26.14:466][169]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Wand
[2024.05.22-12.26.14:466][169]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WandA1EC9FFE4637A683F8F30C9F0582244F.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset'
[2024.05.22-12.26.14:474][169]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 553 ms)
[2024.05.22-12.26.14:477][169]AssetCheck: New page: Asset Save: BP_Wand
[2024.05.22-12.26.14:477][169]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.22-12.26.39:869][ 85]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-12.26.39:875][ 85]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-12.26.39:875][ 85]PIE: New page: PIE session: TheMainWorld (22. mai 2024 18:26:39)
[2024.05.22-12.26.39:875][ 85]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.26.39:880][ 85]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004657s)
[2024.05.22-12.26.39:880][ 85]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004690s)
[2024.05.22-12.26.39:901][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms
[2024.05.22-12.26.39:903][ 85]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.26.39:903][ 85]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.26.39:904][ 85]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-12.26.39:904][ 85]LogPlayLevel: PIE: World Init took: (0.001228s)
[2024.05.22-12.26.39:904][ 85]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.05.22-12.26.39:904][ 85]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-12.26.39:904][ 85]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-12.26.39:904][ 85]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-12.26.39:904][ 85]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-12.26.39:904][ 85]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-12.26.39:904][ 85]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-12.26.39:904][ 85]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-12.26.39:904][ 85]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-12.26.39:905][ 85]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-12.26.39:905][ 85]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-12.26.39:905][ 85]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-12.26.39:907][ 85]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-12.26.39:937][ 85]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-12.26.39:937][ 85]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-12.26.39:937][ 85]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-12.26.39:937][ 85]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-12.26.39:938][ 85]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2024.05.22-12.26.39:938][ 85]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2024.05.22-12.26.39:941][ 85]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2024.05.22-12.26.39:941][ 85]LogInit: FAudioDevice initialized with ID 4.
[2024.05.22-12.26.39:941][ 85]LogAudio: Display: Audio Device (ID: 4) registered with world 'TheMainWorld'.
[2024.05.22-12.26.39:941][ 85]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.05.22-12.26.39:941][ 85]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.05.22-12.26.39:953][ 85]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.26.40:316][ 85]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-12.26.40:318][ 85]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.26.40:318][ 85]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-15.26.40
[2024.05.22-12.26.40:318][ 85]LogWorld: Bringing up level for play took: 0.001966
[2024.05.22-12.26.40:321][ 85]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2024.05.22-12.26.40:323][ 85]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-12.26.40:325][ 85]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-12.26.40:326][ 85]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-12.26.40:326][ 85]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-12.26.40:326][ 85]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-12.26.40:326][ 85]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-12.26.40:327][ 85]vr.PixelDensity = "1"
[2024.05.22-12.26.40:337][ 85]PIE: Server logged in
[2024.05.22-12.26.40:343][ 85]PIE: Play in editor total start time 0,468 seconds.
[2024.05.22-12.26.40:357][ 85]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-12.26.40:363][ 85]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-12.26.40:422][ 86]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-12.27.56:334][487]Cmd: quit
[2024.05.22-12.27.56:335][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.27.56:335][487]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.27.56:434][487]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-12.27.56:435][487]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.27.56:436][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.27.56:439][487]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-12.27.56:444][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.27.56:459][487]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-12.27.56:459][487]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2024.05.22-12.27.56:459][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.05.22-12.27.56:462][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.05.22-12.27.56:468][487]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.27.56:468][487]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.27.56:470][487]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.05.22-12.27.56:570][488]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2024.05.22-12.29.24:143][346]BlueprintLog: New page: Compile BP_Wand
[2024.05.22-12.29.24:191][346]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
[2024.05.22-12.29.24:194][346]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:196][346]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:196][346]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:199][346]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:200][346]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:202][346]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:202][346]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:203][346]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:226][346]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:229][346]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:229][346]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:230][346]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:232][346]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:234][346]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:234][346]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:234][346]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.24:870][382]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.29.24:935][382]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Blueprints/BP_Wand" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset" SILENT=true
[2024.05.22-12.29.24:958][382]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Wand
[2024.05.22-12.29.24:958][382]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_Wand92AEDDA743FB290FBD6EE897BE36636E.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset'
[2024.05.22-12.29.24:967][382]LogFileHelpers: InternalPromptForCheckoutAndSave took 96 ms (total: 650 ms)
[2024.05.22-12.29.24:968][382]AssetCheck: New page: Asset Save: BP_Wand
[2024.05.22-12.29.24:968][382]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.22-12.29.31:049][799]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-12.29.31:054][799]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-12.29.31:054][799]PIE: New page: PIE session: TheMainWorld (22. mai 2024 18:29:31)
[2024.05.22-12.29.31:055][799]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.29.31:060][799]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004944s)
[2024.05.22-12.29.31:060][799]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004977s)
[2024.05.22-12.29.31:078][799]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.05.22-12.29.31:078][799]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.29.31:078][799]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.29.31:079][799]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-12.29.31:079][799]LogPlayLevel: PIE: World Init took: (0.000932s)
[2024.05.22-12.29.31:079][799]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.05.22-12.29.31:079][799]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-12.29.31:079][799]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-12.29.31:079][799]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-12.29.31:079][799]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-12.29.31:079][799]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-12.29.31:079][799]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-12.29.31:079][799]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-12.29.31:079][799]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-12.29.31:080][799]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-12.29.31:080][799]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-12.29.31:080][799]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-12.29.31:083][799]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-12.29.31:113][799]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-12.29.31:113][799]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-12.29.31:113][799]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-12.29.31:113][799]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-12.29.31:114][799]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2024.05.22-12.29.31:114][799]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2024.05.22-12.29.31:116][799]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2024.05.22-12.29.31:116][799]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.05.22-12.29.31:116][799]LogInit: FAudioDevice initialized with ID 5.
[2024.05.22-12.29.31:116][799]LogAudio: Display: Audio Device (ID: 5) registered with world 'TheMainWorld'.
[2024.05.22-12.29.31:116][799]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.05.22-12.29.31:126][799]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.29.31:441][799]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-12.29.31:443][799]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.29.31:444][799]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-15.29.31
[2024.05.22-12.29.31:444][799]LogWorld: Bringing up level for play took: 0.002275
[2024.05.22-12.29.31:446][799]LogOnline: OSS: Created online subsystem instance for: :Context_21
[2024.05.22-12.29.31:448][799]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-12.29.31:451][799]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-12.29.31:452][799]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-12.29.31:452][799]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-12.29.31:452][799]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-12.29.31:452][799]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-12.29.31:453][799]vr.PixelDensity = "1"
[2024.05.22-12.29.31:464][799]PIE: Server logged in
[2024.05.22-12.29.31:471][799]PIE: Play in editor total start time 0,416 seconds.
[2024.05.22-12.29.31:485][799]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-12.29.31:493][799]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-12.29.31:539][800]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-12.30.13:216][101]Cmd: quit
[2024.05.22-12.30.13:217][101]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.30.13:217][101]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.30.13:328][101]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-12.30.13:331][101]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.30.13:332][101]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.30.13:334][101]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-12.30.13:339][101]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.30.13:354][101]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-12.30.13:355][101]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.05.22-12.30.13:355][101]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.05.22-12.30.13:357][101]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.05.22-12.30.13:364][101]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.30.13:364][101]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.30.13:366][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2024.05.22-12.30.13:487][102]LogPlayLevel: Display: Destroying online subsystem :Context_21
[2024.05.22-12.31.57:736][878]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found
[2024.05.22-12.32.00:526][ 31]LogSlate: Window 'Pick Parent Class' being destroyed
[2024.05.22-12.32.00:536][ 31]LogContentBrowser: Deferred new asset file creation: NewBlueprint
[2024.05.22-12.32.00:544][ 31]LogContentBrowser: Creating deferred item: NewBlueprint
[2024.05.22-12.32.00:566][ 32]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint).
[2024.05.22-12.32.06:993][749]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_WandParticles
[2024.05.22-12.32.06:998][749]LogContentBrowser: End creating deferred item NewBlueprint
[2024.05.22-12.32.31:193][534]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles
[2024.05.22-12.32.31:194][534]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.32.31:194][534]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.32.31:413][534]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.22-12.32.38:978][ 35]BlueprintLog: New page: Compile BP_WandParticles
[2024.05.22-12.32.39:006][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
[2024.05.22-12.32.39:672][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.32.39:726][ 67]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_WandParticles
[2024.05.22-12.32.39:726][ 67]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WandParticles758E8B9246D171FFE2A73D9165869F2D.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_WandParticles.uasset'
[2024.05.22-12.32.39:736][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 714 ms)
[2024.05.22-12.32.39:737][ 67]AssetCheck: New page: Asset Save: BP_WandParticles
[2024.05.22-12.32.39:737][ 67]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles
[2024.05.22-12.33.52:209][109]BlueprintLog: New page: Compile BP_WandParticles
[2024.05.22-12.33.52:237][109]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
[2024.05.22-12.33.52:886][155]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.33.52:938][155]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_WandParticles
[2024.05.22-12.33.52:939][155]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WandParticles6243AC45445DF831A982C3A5003BA6A4.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_WandParticles.uasset'
[2024.05.22-12.33.52:947][155]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 776 ms)
[2024.05.22-12.33.52:950][155]AssetCheck: New page: Asset Save: BP_WandParticles
[2024.05.22-12.33.52:950][155]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles
[2024.05.22-12.34.39:609][715]BlueprintLog: New page: Compile BP_WandParticles
[2024.05.22-12.34.39:637][715]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
[2024.05.22-12.34.40:233][753]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.34.40:295][753]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_WandParticles
[2024.05.22-12.34.40:295][753]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WandParticles7DE5E1574FDB083CF27E9CACE5B0A1AC.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_WandParticles.uasset'
[2024.05.22-12.34.40:305][753]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 849 ms)
[2024.05.22-12.34.40:306][753]AssetCheck: New page: Asset Save: BP_WandParticles
[2024.05.22-12.34.40:307][753]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles
[2024.05.22-12.34.59:743][280]BlueprintLog: New page: Compile BP_WandParticles
[2024.05.22-12.34.59:771][280]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.05.22-12.35.00:161][302]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.35.00:228][302]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_WandParticles
[2024.05.22-12.35.00:228][302]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WandParticlesFDE0222A4EA8293BE04BE9ADDD2F38E4.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_WandParticles.uasset'
[2024.05.22-12.35.00:236][302]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms (total: 923 ms)
[2024.05.22-12.35.00:238][302]AssetCheck: New page: Asset Save: BP_WandParticles
[2024.05.22-12.35.00:238][302]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles
[2024.05.22-12.35.37:711][342]BlueprintLog: New page: Compile BP_Wand
[2024.05.22-12.35.37:725][342]LogBlueprint: Error: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Content\ProjectAssets\Blueprints\BP_Wand.uasset: [Compiler] This blueprint (self) is not a NiagaraComponent, therefore ' Target ' must have a connection.
[2024.05.22-12.35.37:766][342]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
[2024.05.22-12.35.37:770][342]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:772][342]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:772][342]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:774][342]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:775][342]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:777][342]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:777][342]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:777][342]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:807][342]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:810][342]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:810][342]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:811][342]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:813][342]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:815][342]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:815][342]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.35.37:815][342]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.37.55:339][180]LogSlate: Window 'Delete Variable' being destroyed
[2024.05.22-12.37.58:510][418]BlueprintLog: New page: Compile BP_WandParticles
[2024.05.22-12.37.58:551][418]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.05.22-12.37.59:631][489]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.37.59:694][489]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_WandParticles
[2024.05.22-12.37.59:694][489]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WandParticles4634D75E4C08C04CB4435DBDA22757A3.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_WandParticles.uasset'
[2024.05.22-12.37.59:703][489]LogFileHelpers: InternalPromptForCheckoutAndSave took 71 ms (total: 994 ms)
[2024.05.22-12.37.59:704][489]AssetCheck: New page: Asset Save: BP_WandParticles
[2024.05.22-12.37.59:704][489]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles
[2024.05.22-12.38.19:921][696]BlueprintLog: New page: Compile BP_Wand
[2024.05.22-12.38.19:973][696]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
[2024.05.22-12.38.19:977][696]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.19:980][696]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.19:980][696]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.19:981][696]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.19:982][696]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.19:984][696]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.19:984][696]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.19:984][696]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.20:042][696]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.20:046][696]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.20:046][696]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.20:047][696]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.20:048][696]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.20:050][696]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.20:051][696]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.20:051][696]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.20:683][723]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.38.20:743][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Blueprints/BP_Wand" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset" SILENT=true
[2024.05.22-12.38.20:766][723]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Wand
[2024.05.22-12.38.20:766][723]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_Wand9D2D0C73493270398D3A258CE0A23034.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset'
[2024.05.22-12.38.20:775][723]LogFileHelpers: InternalPromptForCheckoutAndSave took 93 ms (total: 1.08 sec)
[2024.05.22-12.38.20:777][723]AssetCheck: New page: Asset Save: BP_Wand
[2024.05.22-12.38.20:777][723]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.22-12.38.22:153][804]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-12.38.22:159][804]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-12.38.22:159][804]PIE: New page: PIE session: TheMainWorld (22. mai 2024 18:38:22)
[2024.05.22-12.38.22:159][804]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.38.22:164][804]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004667s)
[2024.05.22-12.38.22:164][804]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004702s)
[2024.05.22-12.38.22:181][804]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.22-12.38.22:184][804]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.38.22:184][804]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.38.22:185][804]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-12.38.22:185][804]LogPlayLevel: PIE: World Init took: (0.000937s)
[2024.05.22-12.38.22:185][804]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.05.22-12.38.22:185][804]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-12.38.22:185][804]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-12.38.22:185][804]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-12.38.22:185][804]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-12.38.22:185][804]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-12.38.22:185][804]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-12.38.22:185][804]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-12.38.22:185][804]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-12.38.22:186][804]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-12.38.22:186][804]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-12.38.22:186][804]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-12.38.22:187][804]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-12.38.22:216][804]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-12.38.22:217][804]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-12.38.22:217][804]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-12.38.22:217][804]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-12.38.22:217][804]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2024.05.22-12.38.22:217][804]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2024.05.22-12.38.22:220][804]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2024.05.22-12.38.22:220][804]LogInit: FAudioDevice initialized with ID 6.
[2024.05.22-12.38.22:220][804]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.05.22-12.38.22:220][804]LogAudio: Display: Audio Device (ID: 6) registered with world 'TheMainWorld'.
[2024.05.22-12.38.22:220][804]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.05.22-12.38.22:231][804]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.38.22:596][804]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-12.38.22:597][804]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.38.22:598][804]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-15.38.22
[2024.05.22-12.38.22:598][804]LogWorld: Bringing up level for play took: 0.002584
[2024.05.22-12.38.22:601][804]LogOnline: OSS: Created online subsystem instance for: :Context_23
[2024.05.22-12.38.22:603][804]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-12.38.22:606][804]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-12.38.22:606][804]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-12.38.22:607][804]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-12.38.22:607][804]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-12.38.22:607][804]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-12.38.22:607][804]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:ExecuteUbergraph_BP_Wand:0035
[2024.05.22-12.38.22:607][804]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Set Color Graph: EventGraph Function: Execute Ubergraph BP Wand Blueprint: BP_Wand
[2024.05.22-12.38.22:607][804]vr.PixelDensity = "1"
[2024.05.22-12.38.22:620][804]PIE: Server logged in
[2024.05.22-12.38.22:629][804]PIE: Play in editor total start time 0,469 seconds.
[2024.05.22-12.38.22:647][804]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-12.38.22:653][804]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-12.38.22:714][805]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-12.38.31:500][340]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.31:500][340]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.32:506][376]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.32:506][376]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.32:979][393]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.32:980][393]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.33:230][402]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.33:230][402]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.33:509][412]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.33:509][412]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.33:788][422]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.33:788][422]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.34:065][432]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.34:066][432]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.34:956][464]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.34:956][464]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.35:681][490]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.35:681][490]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.36:238][510]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.36:239][510]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.36:683][526]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.36:684][526]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.37:073][540]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.37:073][540]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.37:434][553]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.38.37:435][553]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.38.42:032][763]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.38.42:032][763]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.38.42:151][763]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-12.38.42:152][763]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.38.42:152][763]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.38.42:156][763]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-12.38.42:160][763]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.38.42:176][763]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-12.38.42:176][763]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
[2024.05.22-12.38.42:176][763]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2024.05.22-12.38.42:178][763]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2024.05.22-12.38.42:184][763]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.38.42:184][763]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.38.42:186][763]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2024.05.22-12.38.42:440][764]LogPlayLevel: Display: Destroying online subsystem :Context_23
[2024.05.22-12.38.59:989][913]BlueprintLog: New page: Compile BP_Wand
[2024.05.22-12.39.00:038][913]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
[2024.05.22-12.39.00:042][913]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:045][913]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:045][913]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:046][913]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:048][913]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:050][913]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:050][913]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:050][913]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:107][913]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:110][913]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:110][913]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:112][913]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:113][913]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:115][913]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:115][913]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:115][913]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.00:991][960]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:11.130 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 6066 files in 7843 folders with total size 839 MiB.
[2024.05.22-12.39.01:535][ 0]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-12.39.01:540][ 0]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-12.39.01:540][ 0]PIE: New page: PIE session: TheMainWorld (22. mai 2024 18:39:01)
[2024.05.22-12.39.01:540][ 0]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.39.01:545][ 0]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004404s)
[2024.05.22-12.39.01:545][ 0]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004439s)
[2024.05.22-12.39.01:562][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.05.22-12.39.01:565][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.39.01:565][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.39.01:566][ 0]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-12.39.01:566][ 0]LogPlayLevel: PIE: World Init took: (0.000914s)
[2024.05.22-12.39.01:566][ 0]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2024.05.22-12.39.01:566][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-12.39.01:566][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-12.39.01:566][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-12.39.01:566][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-12.39.01:566][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-12.39.01:566][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-12.39.01:566][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-12.39.01:566][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-12.39.01:567][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-12.39.01:567][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-12.39.01:567][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-12.39.01:569][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-12.39.01:597][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-12.39.01:597][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-12.39.01:598][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-12.39.01:598][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-12.39.01:598][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
[2024.05.22-12.39.01:598][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2024.05.22-12.39.01:600][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2024.05.22-12.39.01:601][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.05.22-12.39.01:601][ 0]LogInit: FAudioDevice initialized with ID 7.
[2024.05.22-12.39.01:601][ 0]LogAudio: Display: Audio Device (ID: 7) registered with world 'TheMainWorld'.
[2024.05.22-12.39.01:601][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.05.22-12.39.01:612][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.39.01:930][ 0]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-12.39.01:931][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.39.01:932][ 0]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-15.39.01
[2024.05.22-12.39.01:932][ 0]LogWorld: Bringing up level for play took: 0.002208
[2024.05.22-12.39.01:934][ 0]LogOnline: OSS: Created online subsystem instance for: :Context_24
[2024.05.22-12.39.01:936][ 0]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-12.39.01:938][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-12.39.01:940][ 0]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-12.39.01:940][ 0]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-12.39.01:940][ 0]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-12.39.01:940][ 0]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-12.39.01:940][ 0]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:Set Wand Active:00FF
[2024.05.22-12.39.01:940][ 0]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.01:940][ 0]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Wand_C /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.Wand_C_1
Function /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand_C:ExecuteUbergraph_BP_Wand:0035
[2024.05.22-12.39.01:940][ 0]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Set Color Graph: EventGraph Function: Execute Ubergraph BP Wand Blueprint: BP_Wand
[2024.05.22-12.39.01:940][ 0]vr.PixelDensity = "1"
[2024.05.22-12.39.01:950][ 0]PIE: Server logged in
[2024.05.22-12.39.01:957][ 0]PIE: Play in editor total start time 0,416 seconds.
[2024.05.22-12.39.01:973][ 0]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-12.39.01:980][ 0]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-12.39.02:047][ 1]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-12.39.07:041][339]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.07:222][350]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.07:403][362]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.07:581][373]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.07:680][379]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.07:820][387]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.07:903][392]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.08:001][398]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.08:112][405]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.08:235][412]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.08:291][415]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.08:557][430]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.08:683][437]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.08:823][444]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.08:918][449]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.09:030][455]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.09:114][459]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.09:226][465]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.09:282][468]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.10:422][528]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.39.13:790][702]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.39.13:791][702]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.39.13:791][702]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.14:332][730]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.14:488][738]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.14:652][746]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.14:724][750]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.14:848][756]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.14:946][761]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.15:058][767]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.15:155][772]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.15:280][778]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.15:322][780]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.15:461][787]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.39.16:534][843]Cmd: quit
[2024.05.22-12.39.16:535][843]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.39.16:535][843]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.39.16:621][843]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-12.39.16:622][843]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.39.16:623][843]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.39.16:626][843]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-12.39.16:632][843]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.39.16:647][843]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-12.39.16:648][843]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
[2024.05.22-12.39.16:648][843]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2024.05.22-12.39.16:650][843]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2024.05.22-12.39.16:655][843]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.39.16:655][843]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.39.16:657][843]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.05.22-12.39.16:805][844]LogPlayLevel: Display: Destroying online subsystem :Context_24
[2024.05.22-12.39.28:121][580]LogSlate: Window 'Message Log' being destroyed
[2024.05.22-12.39.28:128][580]LogSlate: Window 'Message Log' being destroyed
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: ================================================
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Total job queries 104, among them cache hits 28 (26.92%)
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Tracking 76 distinct input hashes that result in 60 distinct outputs (78.95%)
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: RAM used: 2,55 MiB of 819,20 MiB budget. Usage: 0.31%
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Shaders Compiled: 4
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%)
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Average time worker was idle: 817.56 s
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Time job spent in pending queue: average 0.02 s, longest 0.07 s
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Job execution time: average 1.45 s, max 2.27 s
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Job life time (pending + execution): average 1.47 s, max 2.27
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Shader code size: average 40,011 KiB, min 7,239 KiB, max 74,895 KiB
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.80 s
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Average processing rate: 1.05 jobs/sec
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Total thread time: 2,236 s
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Total thread preprocess time: 1,408 s
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Percentage time preprocessing: 62.94%
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Effective parallelization: 0.59 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Top 3 most expensive shader types by average time:
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 1.08 sec, max 1.08 sec, min 1.08 sec)
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.91 sec, max 0.91 sec, min 0.91 sec)
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: FNiagaraShader (compiled 2 times, average 0.12 sec, max 0.17 sec, min 0.08 sec)
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: Top 3 shader types by total compile time:
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 48.24% of total time (compiled 1 times, average 1.08 sec, max 1.08 sec, min 1.08 sec)
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 40.84% of total time (compiled 1 times, average 0.91 sec, max 0.91 sec, min 0.91 sec)
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: FNiagaraShader - 10.92% of total time (compiled 2 times, average 0.12 sec, max 0.17 sec, min 0.08 sec)
[2024.05.22-12.40.15:543][ 53]LogShaderCompilers: Display: ================================================
[2024.05.22-12.40.43:428][907]BlueprintLog: New page: Compile BP_WandParticles
[2024.05.22-12.40.43:432][907]LogBlueprint: Error: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Content\ProjectAssets\Blueprints\BP_WandParticles.uasset: [Compiler] The property associated with Mid Sphere could not be found in '/Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles_C'
[2024.05.22-12.40.43:460][907]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2024.05.22-12.40.47:254][153]BlueprintLog: New page: Compile BP_Wand
[2024.05.22-12.40.47:305][153]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.05.22-12.40.47:308][153]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:311][153]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:311][153]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:313][153]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:314][153]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:316][153]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:316][153]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:316][153]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:343][153]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:346][153]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:346][153]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:347][153]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:348][153]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:350][153]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:350][153]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.47:350][153]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.48:911][240]BlueprintLog: New page: Compile BP_WandParticles
[2024.05.22-12.40.48:943][240]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2024.05.22-12.40.50:728][354]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-12.40.50:733][354]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-12.40.50:733][354]PIE: New page: PIE session: TheMainWorld (22. mai 2024 18:40:50)
[2024.05.22-12.40.50:734][354]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.40.50:738][354]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004493s)
[2024.05.22-12.40.50:738][354]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004535s)
[2024.05.22-12.40.50:754][354]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.22-12.40.50:756][354]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.40.50:756][354]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.40.50:757][354]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-12.40.50:757][354]LogPlayLevel: PIE: World Init took: (0.000895s)
[2024.05.22-12.40.50:757][354]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2024.05.22-12.40.50:757][354]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-12.40.50:757][354]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-12.40.50:757][354]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-12.40.50:757][354]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-12.40.50:757][354]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-12.40.50:757][354]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-12.40.50:757][354]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-12.40.50:757][354]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-12.40.50:758][354]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-12.40.50:758][354]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-12.40.50:758][354]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-12.40.50:760][354]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-12.40.50:789][354]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-12.40.50:789][354]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-12.40.50:789][354]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-12.40.50:789][354]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-12.40.50:791][354]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
[2024.05.22-12.40.50:791][354]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
[2024.05.22-12.40.50:793][354]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
[2024.05.22-12.40.50:793][354]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2024.05.22-12.40.50:793][354]LogInit: FAudioDevice initialized with ID 8.
[2024.05.22-12.40.50:793][354]LogAudio: Display: Audio Device (ID: 8) registered with world 'TheMainWorld'.
[2024.05.22-12.40.50:793][354]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2024.05.22-12.40.50:803][354]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.40.51:136][354]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-12.40.51:137][354]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.40.51:137][354]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-15.40.51
[2024.05.22-12.40.51:137][354]LogWorld: Bringing up level for play took: 0.001829
[2024.05.22-12.40.51:139][354]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2024.05.22-12.40.51:142][354]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-12.40.51:144][354]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-12.40.51:145][354]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-12.40.51:145][354]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-12.40.51:145][354]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-12.40.51:145][354]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-12.40.51:145][354]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.40.51:145][354]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Set Color Graph: EventGraph Function: Execute Ubergraph BP Wand Blueprint: BP_Wand
[2024.05.22-12.40.51:146][354]vr.PixelDensity = "1"
[2024.05.22-12.40.51:156][354]PIE: Server logged in
[2024.05.22-12.40.51:163][354]PIE: Play in editor total start time 0,429 seconds.
[2024.05.22-12.40.51:177][354]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-12.40.51:182][354]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-12.40.51:231][355]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-12.40.58:569][806]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.40.59:015][833]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.40.59:210][844]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.40.59:391][855]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.40.59:572][866]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.40.59:697][873]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.40.59:810][880]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.40.59:962][889]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.00:060][894]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.00:214][903]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.00:282][907]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.00:573][924]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.00:911][945]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.01:382][973]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.01:618][986]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.02:023][ 11]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.02:203][ 22]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.02:485][ 39]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.02:638][ 48]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.02:860][ 61]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.02:984][ 68]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.03:320][ 89]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.03:460][ 98]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.09:473][471]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.09:738][487]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.09:932][498]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.10:100][508]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.10:309][520]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.10:517][532]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.10:683][541]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.11:836][607]Cmd: quit
[2024.05.22-12.41.11:838][607]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.41.11:838][607]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.41.11:956][607]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-12.41.11:958][607]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.41.11:959][607]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.41.11:961][607]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-12.41.11:966][607]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.41.11:981][607]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-12.41.11:981][607]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
[2024.05.22-12.41.11:981][607]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2024.05.22-12.41.11:983][607]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2024.05.22-12.41.11:990][607]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.41.11:990][607]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.41.11:992][607]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.05.22-12.41.12:244][608]LogPlayLevel: Display: Destroying online subsystem :Context_25
[2024.05.22-12.41.16:276][850]LogSlate: Window 'Message Log' being destroyed
[2024.05.22-12.41.16:283][850]LogSlate: Window 'Message Log' being destroyed
[2024.05.22-12.41.39:033][283]LogSlate: Window 'Color Picker' being destroyed
[2024.05.22-12.41.41:277][470]BlueprintLog: New page: Compile BP_WandParticles
[2024.05.22-12.41.41:308][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
[2024.05.22-12.41.57:392][666]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-12.41.57:398][666]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-12.41.57:398][666]PIE: New page: PIE session: TheMainWorld (22. mai 2024 18:41:57)
[2024.05.22-12.41.57:398][666]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.41.57:402][666]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004444s)
[2024.05.22-12.41.57:402][666]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004480s)
[2024.05.22-12.41.57:419][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.22-12.41.57:421][666]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.41.57:421][666]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.41.57:421][666]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-12.41.57:421][666]LogPlayLevel: PIE: World Init took: (0.000955s)
[2024.05.22-12.41.57:421][666]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2024.05.22-12.41.57:421][666]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-12.41.57:421][666]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-12.41.57:421][666]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-12.41.57:421][666]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-12.41.57:421][666]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-12.41.57:421][666]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-12.41.57:421][666]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-12.41.57:421][666]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-12.41.57:422][666]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-12.41.57:422][666]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-12.41.57:422][666]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-12.41.57:424][666]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-12.41.57:465][666]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-12.41.57:466][666]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-12.41.57:466][666]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-12.41.57:466][666]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-12.41.57:467][666]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
[2024.05.22-12.41.57:467][666]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
[2024.05.22-12.41.57:469][666]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
[2024.05.22-12.41.57:469][666]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2024.05.22-12.41.57:469][666]LogInit: FAudioDevice initialized with ID 9.
[2024.05.22-12.41.57:469][666]LogAudio: Display: Audio Device (ID: 9) registered with world 'TheMainWorld'.
[2024.05.22-12.41.57:469][666]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2024.05.22-12.41.57:479][666]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.41.57:790][666]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-12.41.57:792][666]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.41.57:792][666]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-15.41.57
[2024.05.22-12.41.57:792][666]LogWorld: Bringing up level for play took: 0.001963
[2024.05.22-12.41.57:794][666]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2024.05.22-12.41.57:797][666]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-12.41.57:800][666]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-12.41.57:800][666]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-12.41.57:800][666]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-12.41.57:800][666]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-12.41.57:800][666]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-12.41.57:800][666]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.41.57:800][666]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Set Color Graph: EventGraph Function: Execute Ubergraph BP Wand Blueprint: BP_Wand
[2024.05.22-12.41.57:801][666]vr.PixelDensity = "1"
[2024.05.22-12.41.57:809][666]PIE: Server logged in
[2024.05.22-12.41.57:816][666]PIE: Play in editor total start time 0,418 seconds.
[2024.05.22-12.41.57:828][666]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-12.41.57:834][666]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-12.41.57:881][667]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-12.42.01:001][891]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.01:209][905]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.01:389][918]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.01:515][926]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.01:653][935]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.01:779][943]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.01:891][951]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.02:016][959]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.02:172][969]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.03:299][ 49]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.03:578][ 69]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.04:427][130]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.04:664][147]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.04:915][164]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.05:180][183]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.05:486][205]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.05:668][218]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.05:890][234]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.08:046][380]Cmd: quit
[2024.05.22-12.42.08:047][380]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.42.08:047][380]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.42.08:156][380]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-12.42.08:158][380]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.42.08:158][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.42.08:161][380]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-12.42.08:166][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.42.08:182][380]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-12.42.08:182][380]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
[2024.05.22-12.42.08:182][380]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2024.05.22-12.42.08:184][380]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2024.05.22-12.42.08:191][380]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.42.08:191][380]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.42.08:193][380]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.05.22-12.42.08:398][381]LogPlayLevel: Display: Destroying online subsystem :Context_26
[2024.05.22-12.42.12:938][665]LogSlate: Window 'Message Log' being destroyed
[2024.05.22-12.42.12:946][665]LogSlate: Window 'Message Log' being destroyed
[2024.05.22-12.42.31:788][ 71]BlueprintLog: New page: Compile BP_WandParticles
[2024.05.22-12.42.31:818][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.05.22-12.42.34:328][248]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-12.42.34:334][248]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-12.42.34:334][248]PIE: New page: PIE session: TheMainWorld (22. mai 2024 18:42:34)
[2024.05.22-12.42.34:334][248]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.42.34:339][248]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004517s)
[2024.05.22-12.42.34:339][248]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004562s)
[2024.05.22-12.42.34:355][248]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.05.22-12.42.34:357][248]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.42.34:357][248]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.42.34:358][248]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-12.42.34:358][248]LogPlayLevel: PIE: World Init took: (0.001010s)
[2024.05.22-12.42.34:358][248]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
[2024.05.22-12.42.34:358][248]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-12.42.34:358][248]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-12.42.34:358][248]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-12.42.34:358][248]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-12.42.34:358][248]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-12.42.34:358][248]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-12.42.34:358][248]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-12.42.34:358][248]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-12.42.34:359][248]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-12.42.34:359][248]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-12.42.34:359][248]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-12.42.34:361][248]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-12.42.34:390][248]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-12.42.34:390][248]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-12.42.34:390][248]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-12.42.34:390][248]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-12.42.34:391][248]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
[2024.05.22-12.42.34:391][248]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
[2024.05.22-12.42.34:394][248]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
[2024.05.22-12.42.34:394][248]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2024.05.22-12.42.34:394][248]LogInit: FAudioDevice initialized with ID 10.
[2024.05.22-12.42.34:394][248]LogAudio: Display: Audio Device (ID: 10) registered with world 'TheMainWorld'.
[2024.05.22-12.42.34:394][248]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2024.05.22-12.42.34:406][248]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.42.34:721][248]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-12.42.34:722][248]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.42.34:723][248]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-15.42.34
[2024.05.22-12.42.34:723][248]LogWorld: Bringing up level for play took: 0.001907
[2024.05.22-12.42.34:726][248]LogOnline: OSS: Created online subsystem instance for: :Context_27
[2024.05.22-12.42.34:728][248]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-12.42.34:731][248]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-12.42.34:731][248]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-12.42.34:731][248]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-12.42.34:731][248]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-12.42.34:731][248]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-12.42.34:732][248]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.34:732][248]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Set Color Graph: EventGraph Function: Execute Ubergraph BP Wand Blueprint: BP_Wand
[2024.05.22-12.42.34:732][248]vr.PixelDensity = "1"
[2024.05.22-12.42.34:740][248]PIE: Server logged in
[2024.05.22-12.42.34:746][248]PIE: Play in editor total start time 0,413 seconds.
[2024.05.22-12.42.34:760][248]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-12.42.34:765][248]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-12.42.34:811][249]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-12.42.37:098][398]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.42.44:165][825]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.42.45:237][894]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.42.46:910][ 2]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.43.03:662][ 67]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.03:996][ 91]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.04:162][102]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.04:372][117]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.04:523][128]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.04:622][135]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.04:775][146]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.04:846][151]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.04:997][162]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.05:039][165]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.05:206][177]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.05:249][180]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.05:290][183]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.43.05:402][191]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.05:444][194]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.05:501][197]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.43.05:611][205]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.05:666][208]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.05:819][218]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.05:888][222]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.05:971][227]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.43.06:026][231]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.06:139][239]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.06:263][246]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.06:627][272]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.08:367][395]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.09:691][490]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.09:912][506]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.10:051][516]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.10:218][528]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.10:274][532]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.10:442][544]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.10:567][553]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.10:733][565]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue". Node: Activate Effect Graph: Set Wand Active Function: Set Wand Active Blueprint: BP_Wand
[2024.05.22-12.43.12:098][663]Cmd: quit
[2024.05.22-12.43.12:100][663]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.43.12:100][663]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.43.12:194][663]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-12.43.12:221][663]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.43.12:222][663]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.43.12:224][663]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-12.43.12:229][663]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.43.12:244][663]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-12.43.12:244][663]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
[2024.05.22-12.43.12:244][663]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2024.05.22-12.43.12:246][663]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2024.05.22-12.43.12:252][663]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.43.12:252][663]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.43.12:254][663]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2024.05.22-12.43.12:487][664]LogPlayLevel: Display: Destroying online subsystem :Context_27
[2024.05.22-12.43.18:267][ 39]LogSlate: Window 'Message Log' being destroyed
[2024.05.22-12.43.18:275][ 39]LogSlate: Window 'Message Log' being destroyed
[2024.05.22-12.43.21:041][291]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles_C
[2024.05.22-12.43.21:042][291]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles_C
[2024.05.22-12.43.21:044][291]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles as actor: BP_WandParticles_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_WandParticles_C_0
[2024.05.22-12.43.21:044][291]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles as actor: BP_WandParticles_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_WandParticles_C_0
[2024.05.22-12.43.21:047][291]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.05.22-12.43.22:514][433]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles_C
[2024.05.22-12.43.22:514][433]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles_C
[2024.05.22-12.43.22:515][433]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles as actor: BP_WandParticles_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_WandParticles_C_1
[2024.05.22-12.43.22:515][433]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles as actor: BP_WandParticles_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_WandParticles_C_1
[2024.05.22-12.43.27:084][842]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms
[2024.05.22-12.43.27:088][842]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.43.27:187][842]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.05.22-12.43.27:203][842]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Maps/TheMainWorld
[2024.05.22-12.43.27:203][842]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/TheMainWorldE1A077044DCF0266267CCAB28DB53301.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap'
[2024.05.22-12.43.27:210][842]LogFileHelpers: Saving map 'TheMainWorld' took 0.068
[2024.05.22-12.43.27:250][842]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Blueprints/BP_Wand" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset" SILENT=true
[2024.05.22-12.43.27:271][842]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Wand
[2024.05.22-12.43.27:272][842]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WandE818353249AFDEFAE0F6299680B24467.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset'
[2024.05.22-12.43.27:273][842]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Particles/NG_WandBurst" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Particles/NG_WandBurst.uasset" SILENT=true
[2024.05.22-12.43.27:312][842]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Particles/NG_WandBurst
[2024.05.22-12.43.27:312][842]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/NG_WandBurstAB5C0B574EF56B83458775BD44082ADD.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Particles/NG_WandBurst.uasset'
[2024.05.22-12.43.27:320][842]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_WandParticles
[2024.05.22-12.43.27:320][842]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WandParticles90B685C1466AD54FDF0C74886C51A0B0.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_WandParticles.uasset'
[2024.05.22-12.43.27:329][842]LogFileHelpers: InternalPromptForCheckoutAndSave took 240 ms (total: 1.32 sec)
[2024.05.22-12.43.27:333][842]AssetCheck: New page: Asset Save: multiple assets
[2024.05.22-12.43.27:333][842]LogContentValidation: Display: Validating /Script/Engine.World /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld
[2024.05.22-12.43.27:333][842]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.22-12.43.27:333][842]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/ProjectAssets/Particles/NG_WandBurst.NG_WandBurst
[2024.05.22-12.43.27:333][842]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles
[2024.05.22-12.43.28:647][959]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-12.43.28:667][959]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-12.43.28:667][959]PIE: New page: PIE session: TheMainWorld (22. mai 2024 18:43:28)
[2024.05.22-12.43.28:667][959]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.43.28:671][959]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004213s)
[2024.05.22-12.43.28:671][959]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004243s)
[2024.05.22-12.43.28:686][959]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.05.22-12.43.28:687][959]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.43.28:687][959]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.43.28:688][959]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-12.43.28:689][959]LogPlayLevel: PIE: World Init took: (0.000857s)
[2024.05.22-12.43.28:689][959]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2024.05.22-12.43.28:689][959]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-12.43.28:689][959]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-12.43.28:689][959]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-12.43.28:689][959]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-12.43.28:689][959]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-12.43.28:689][959]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-12.43.28:689][959]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-12.43.28:689][959]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-12.43.28:689][959]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-12.43.28:689][959]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-12.43.28:689][959]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-12.43.28:691][959]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-12.43.28:719][959]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-12.43.28:720][959]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-12.43.28:720][959]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-12.43.28:720][959]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-12.43.28:721][959]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
[2024.05.22-12.43.28:721][959]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
[2024.05.22-12.43.28:722][959]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
[2024.05.22-12.43.28:722][959]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2024.05.22-12.43.28:722][959]LogInit: FAudioDevice initialized with ID 11.
[2024.05.22-12.43.28:722][959]LogAudio: Display: Audio Device (ID: 11) registered with world 'TheMainWorld'.
[2024.05.22-12.43.28:722][959]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2024.05.22-12.43.28:735][959]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.43.29:049][959]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-12.43.29:050][959]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.43.29:051][959]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-15.43.29
[2024.05.22-12.43.29:051][959]LogWorld: Bringing up level for play took: 0.002008
[2024.05.22-12.43.29:053][959]LogOnline: OSS: Created online subsystem instance for: :Context_28
[2024.05.22-12.43.29:056][959]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-12.43.29:058][959]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-12.43.29:059][959]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-12.43.29:059][959]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-12.43.29:059][959]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-12.43.29:059][959]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-12.43.29:059][959]vr.PixelDensity = "1"
[2024.05.22-12.43.29:067][959]PIE: Server logged in
[2024.05.22-12.43.29:073][959]PIE: Play in editor total start time 0,42 seconds.
[2024.05.22-12.43.29:080][959]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-12.43.29:085][959]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-12.43.29:114][959]LogOutputDevice: Warning:
Script Stack (0 frames) :
[2024.05.22-12.43.29:257][959]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.142 s
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: === Handled ensure: ===
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error:
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: Ensure condition failed: DepthStencilRenderTarget.DepthStencilTarget->GetNumSamples() == NumSamples [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RHI\Private\RHI.cpp] [Line: 1606]
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error:
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: Stack:
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff816f3aaa6 UnrealEditor-RHI.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff804966f0c UnrealEditor-RenderCore.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff804965927 UnrealEditor-RenderCore.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff80492c2e2 UnrealEditor-RenderCore.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff80499f237 UnrealEditor-RenderCore.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff804943414 UnrealEditor-RenderCore.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff8007a8cd5 UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff8007a8a7c UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff8007880e2 UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff8007d08c2 UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff800798b60 UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff80097f773 UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff800db4e32 UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff800da8667 UnrealEditor-Core.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff858f97344 KERNEL32.DLL!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error: [Callstack] 0x00007ff8599626b1 ntdll.dll!UnknownFunction []
[2024.05.22-12.43.29:257][959]LogOutputDevice: Error:
[2024.05.22-12.43.29:265][959]LogStats: SubmitErrorReport - 0.000 s
[2024.05.22-12.43.29:298][959]LogRHI: Error: Breadcrumbs 'RHIThread'
Context 1/2
00 Scene
01 Translucency
02 View0
[2024.05.22-12.43.47:729][959]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [18 Seconds] waiting for h/w. InstanceID=11
[2024.05.22-12.43.47:730][959]LogStats: SendNewReport - 18.464 s
[2024.05.22-12.43.47:730][959]LogStats: FDebug::EnsureFailed - 18.615 s
[2024.05.22-12.43.47:741][960]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-12.43.47:753][960]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=13168
[2024.05.22-12.43.47:785][962]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{5052e37b-7aa5-485a-a542-76d730477801}, Name=Headphones (Synaptics HD Audio)), Reason=AudioMixerPlatformInterface. Timeout waiting for h/w., InstanceID=11, DurationMS=27.55
[2024.05.22-12.43.47:785][962]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
[2024.05.22-12.43.47:788][962]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
[2024.05.22-12.44.13:123][752]Cmd: quit
[2024.05.22-12.44.13:125][752]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.44.13:125][752]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.44.13:182][752]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-12.44.13:184][752]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.44.13:184][752]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.44.13:188][752]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-12.44.13:194][752]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.44.13:208][752]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
[2024.05.22-12.44.13:211][752]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2024.05.22-12.44.13:213][752]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2024.05.22-12.44.13:218][752]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.44.13:218][752]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.44.13:219][752]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.05.22-12.44.13:334][753]LogPlayLevel: Display: Destroying online subsystem :Context_28
[2024.05.22-12.44.24:332][510]BlueprintLog: New page: Compile BP_WandParticles
[2024.05.22-12.44.24:369][510]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.05.22-12.44.24:816][530]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.22-12.44.24:878][530]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_WandParticles
[2024.05.22-12.44.24:878][530]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_WandParticles85B2B8B54DEEA5507EE27BB1D001F843.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_WandParticles.uasset'
[2024.05.22-12.44.24:886][530]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 1.39 sec)
[2024.05.22-12.44.24:887][530]AssetCheck: New page: Asset Save: BP_WandParticles
[2024.05.22-12.44.24:887][530]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_WandParticles.BP_WandParticles
[2024.05.22-12.44.48:714][994]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-12.44.48:718][994]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-12.44.48:720][994]PIE: New page: PIE session: TheMainWorld (22. mai 2024 18:44:48)
[2024.05.22-12.44.48:741][994]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.44.48:745][994]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004380s)
[2024.05.22-12.44.48:745][994]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004420s)
[2024.05.22-12.44.48:763][994]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms
[2024.05.22-12.44.48:765][994]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-12.44.48:765][994]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.22-12.44.48:766][994]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-12.44.48:766][994]LogPlayLevel: PIE: World Init took: (0.000938s)
[2024.05.22-12.44.48:766][994]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2024.05.22-12.44.48:766][994]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.22-12.44.48:766][994]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.22-12.44.48:766][994]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.22-12.44.48:766][994]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.22-12.44.48:766][994]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.22-12.44.48:766][994]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.22-12.44.48:766][994]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.22-12.44.48:766][994]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.22-12.44.48:767][994]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.22-12.44.48:767][994]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.22-12.44.48:767][994]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.22-12.44.48:769][994]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.22-12.44.48:797][994]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.22-12.44.48:797][994]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.22-12.44.48:797][994]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.22-12.44.48:797][994]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.22-12.44.48:798][994]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
[2024.05.22-12.44.48:798][994]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
[2024.05.22-12.44.48:801][994]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
[2024.05.22-12.44.48:801][994]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2024.05.22-12.44.48:801][994]LogInit: FAudioDevice initialized with ID 12.
[2024.05.22-12.44.48:801][994]LogAudio: Display: Audio Device (ID: 12) registered with world 'TheMainWorld'.
[2024.05.22-12.44.48:801][994]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2024.05.22-12.44.48:813][994]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.44.49:132][994]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.22-12.44.49:134][994]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-12.44.49:134][994]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-15.44.49
[2024.05.22-12.44.49:134][994]LogWorld: Bringing up level for play took: 0.002024
[2024.05.22-12.44.49:136][994]LogOnline: OSS: Created online subsystem instance for: :Context_29
[2024.05.22-12.44.49:139][994]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-12.44.49:142][994]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-12.44.49:142][994]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-12.44.49:142][994]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-12.44.49:142][994]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-12.44.49:142][994]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-12.44.49:143][994]vr.PixelDensity = "1"
[2024.05.22-12.44.49:156][994]PIE: Server logged in
[2024.05.22-12.44.49:163][994]PIE: Play in editor total start time 0,444 seconds.
[2024.05.22-12.44.49:180][994]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-12.44.49:187][994]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-12.44.49:242][995]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-12.45.06:240][142]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.06:672][171]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.09:513][367]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.22-12.45.09:513][367]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.45.09:513][367]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-12.45.12:993][610]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.13:534][646]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.16:780][869]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.22-12.45.16:781][869]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.45.16:781][869]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-12.45.18:643][996]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.19:034][ 21]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.21:956][213]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-12.45.21:956][213]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.45.21:957][213]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.45.22:317][235]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.22:904][273]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.25:773][465]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.45.25:773][465]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.45.25:773][465]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.22-12.45.27:064][540]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.29:877][725]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.22-12.45.29:877][725]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-12.45.31:284][807]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.32:216][868]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.32:258][871]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.45.40:511][423]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.22-12.45.40:511][423]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.22-12.45.40:511][423]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.22-12.45.40:511][423]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.22-12.46.00:489][804]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.22-12.46.33:992][109]Cmd: quit
[2024.05.22-12.46.33:993][109]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-12.46.33:993][109]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-12.46.34:080][109]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.22-12.46.34:131][109]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-12.46.34:131][109]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.46.34:146][109]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-12.46.34:151][109]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-12.46.34:166][109]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-12.46.34:166][109]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
[2024.05.22-12.46.34:166][109]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2024.05.22-12.46.34:168][109]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2024.05.22-12.46.34:189][109]LogSlate: Slate User Unregistered. User Index 8
[2024.05.22-12.46.34:189][109]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.22-12.46.34:190][109]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
[2024.05.22-12.46.34:317][110]LogPlayLevel: Display: Destroying online subsystem :Context_29
[2024.05.22-12.46.45:451][807]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms