LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
LogPackageName: Display: FPackageName: Mount point added: 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogCoreRedirects: AddRedirect(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible!
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.ForwardShading:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.MobileHDR:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.05.20-18.05.37:237][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.05.20-18.05.37:237][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.05.20-18.05.37:237][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.05.20-18.05.37:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.05.20-18.05.37:239][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.05.20-18.05.37:239][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.20-18.05.37:239][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.20-18.05.37:240][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.20-18.05.37:240][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.05.20-18.05.37:242][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.20-18.05.37:242][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.20-18.05.37:682][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported
[2024.05.20-18.05.37:682][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s]
[2024.05.20-18.05.37:710][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.05.20-18.05.37:710][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.20-18.05.37:710][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s]
[2024.05.20-18.05.54:343][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: Bindless resources are supported
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.05.20-18.05.54:471][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.05.20-18.05.54:530][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.05.20-18.05.54:531][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.05.20-18.05.54:531][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.05.20-18.05.54:599][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.05.20-18.05.54:599][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.05.20-18.05.54:600][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version.
[2024.05.20-18.05.54:600][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB)
[2024.05.20-18.05.57:524][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.05.20-18.05.57:873][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.20-18.05.59:576][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.05.20-18.05.59:744][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.05.20-18.05.59:744][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.05.20-18.05.59:747][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.20-18.05.59:747][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.20-18.05.59:747][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.05.20-18.05.59:747][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.20-18.05.59:747][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.05.20-18.05.59:854][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.20-18.05.59:854][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.20-18.05.59:854][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.05.20-18.05.59:934][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.08 seconds.
[2024.05.20-18.05.59:936][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.20-18.05.59:936][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.05.20-18.05.59:936][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.05.20-18.05.59:936][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.05.20-18.05.59:936][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.05.20-18.05.59:937][ 0]LogShaderCompilers: Guid format shader working directory is -35 characters bigger than the processId version (E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/23192/).
[2024.05.20-18.05.59:937][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/AFC6C5674D974CC2D73C3099FE537167/'.
[2024.05.20-18.05.59:937][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.20-18.05.59:937][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2024.05.20-18.06.24:311][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.20-18.06.24:311][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.20-18.06.24:311][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.20-18.06.24:311][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.20-18.06.24:311][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.20-18.06.30:238][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:272][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.20-18.06.55:320][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:326][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:333][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:339][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:350][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:358][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:364][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:370][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:377][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:392][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:405][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:415][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:423][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:436][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:443][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:450][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:509][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:515][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:522][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.20-18.06.55:662][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden.
[2024.05.20-18.06.55:662][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.20-18.06.57:264][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.20-18.06.57:297][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2024.05.20-18.06.57:402][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
[2024.05.20-18.06.57:402][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.20-18.06.58:270][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.07.09:048][ 0]LightingResults: New page: Lighting Build
[2024.05.20-18.07.09:076][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.20-18.07.09:077][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.20-18.07.09:077][ 0]MapCheck: New page: Map Check
[2024.05.20-18.07.09:077][ 0]LightingResults: New page: Lighting Build
[2024.05.20-18.07.09:203][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.20-18.07.09:235][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2024.05.20-18.07.09:547][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.9 MiB to E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.20-18.07.11:856][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.20-18.07.11:856][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.07.13:169][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.20-18.07.13:169][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.20-18.07.13:169][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.20-18.07.13:169][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.20-18.07.13:169][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.20-18.07.13:239][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.20-18.07.13:251][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.20-18.07.13:262][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.20-18.07.13:273][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.20-18.07.13:805][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.05.20-18.07.15:158][ 0]LogSlate: Took 0.022097 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.20-18.07.15:171][ 0]LogSlate: Took 0.010614 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.20-18.07.15:187][ 0]LogSlate: Took 0.013359 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.05.20-18.07.15:203][ 0]LogSlate: Took 0.014872 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.05.20-18.07.15:231][ 0]LogViewport: Scene viewport resized to 1396x606, mode Windowed.
[2024.05.20-18.07.15:521][ 0]LogSlate: Took 0.016520 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.20-18.07.15:936][ 0]LogOcInput: OculusXRInput is initialized
[2024.05.20-18.07.16:077][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.20-18.07.16:279][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.07.16:412][ 0]LogAutomationController: Ignoring very large delta of 18404434.15 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.20-18.07.17:119][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.013446 seconds (updated 0 objects)
[2024.05.20-18.07.17:435][ 2]LogD3D12RHI: Cannot end block when stack is empty
[2024.05.20-18.07.17:800][ 3]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.07.18:519][ 6]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.08.05:185][ 35]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.248 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3347 files in 4790 folders with total size 202 MiB.
[2024.05.20-18.13.29:428][704]LogSlate: Window 'Pick Parent Class' being destroyed
[2024.05.20-18.13.29:473][704]LogContentBrowser: Deferred new asset file creation: NewBlueprint
[2024.05.20-18.13.29:488][704]LogAutomationController: Ignoring very large delta of 26.06 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.20-18.13.29:496][705]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint).
[2024.05.20-18.13.39:957][926]LogContentBrowser: End creating deferred item NewBlueprint
[2024.05.20-18.13.41:467][102]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.20-18.13.41:487][102]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.13.41:495][102]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.05.20-18.13.43:471][102]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting...
[2024.05.20-18.13.48:664][102]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 5.193205s
[2024.05.20-18.13.51:185][102]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.20-18.13.54:349][102]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 12.882873s (10.882873s overbudget)
[2024.05.20-18.13.54:624][102]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.05.20-18.13.54:707][103]LogAutomationController: Ignoring very large delta of 13.24 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.20-18.14.34:806][574]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.20-18.14.34:955][574]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.20-18.14.34:962][574]LogAutomationController: Ignoring very large delta of 3.20 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.20-18.15.08:159][642]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.20-18.15.08:318][643]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.15.08:893][681]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.05.20-18.15.08:913][681]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.15.19:520][631]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.15.35:554][827]LogViewport: Scene viewport resized to 570x176, mode Windowed.
[2024.05.20-18.15.37:698][827]LogViewport: Scene viewport resized to 562x686, mode Windowed.
[2024.05.20-18.15.37:744][828]LogAutomationController: Ignoring very large delta of 2.25 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.20-18.15.38:736][831]LogViewport: Scene viewport resized to 689x602, mode Windowed.
[2024.05.20-18.15.42:081][ 74]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.20-18.15.42:140][ 74]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.05.20-18.15.43:400][146]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy_C
[2024.05.20-18.15.43:401][146]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy_C
[2024.05.20-18.15.43:512][146]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy as actor: BP_DummyEnemy_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_DummyEnemy_C_0
[2024.05.20-18.15.43:548][146]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy as actor: BP_DummyEnemy_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_DummyEnemy_C_0
[2024.05.20-18.15.43:552][146]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.05.20-18.15.45:847][335]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy_C
[2024.05.20-18.15.45:847][335]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy_C
[2024.05.20-18.15.45:866][335]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy as actor: BP_DummyEnemy_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_DummyEnemy_C_1
[2024.05.20-18.15.45:867][335]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy as actor: BP_DummyEnemy_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_DummyEnemy_C_1
[2024.05.20-18.16.08:172][809]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.05.20-18.16.17:400][434]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.16.17:457][435]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.16.28:146][ 60]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'DefaultForeground'.'
[2024.05.20-18.16.43:351][194]LogSlate: Took 0.000273 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.20-18.16.55:435][ 49]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.17.34:167][680]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
[2024.05.20-18.17.34:205][680]LogPackageLocalizationCache: Processed 48 localized package path(s) for 1 prioritized culture(s) in 0.023040 seconds
[2024.05.20-18.17.34:232][680]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto1
[2024.05.20-18.17.34:233][680]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/TheMainWorld_Auto18A7546DD41B3672888C8918085F11177.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto1.umap'
[2024.05.20-18.17.34:234][680]LogAssetRegistry: Warning: ScanPathsSynchronous: E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto1.umap is in the /Temp path, will not scan.
[2024.05.20-18.17.34:234][680]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.087
[2024.05.20-18.17.34:234][680]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.087
[2024.05.20-18.17.34:235][680]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)...
[2024.05.20-18.17.34:244][680]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy]
[2024.05.20-18.17.34:244][680]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy]
[2024.05.20-18.17.34:261][680]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto1
[2024.05.20-18.17.34:261][680]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto1BA475DD142DCA5CFF8F3C085615D7721.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto1.uasset'
[2024.05.20-18.17.34:262][680]LogFileHelpers: Auto-saving content packages took 0.028
[2024.05.20-18.19.59:073][683]LogSlate: Window 'Color Picker' being destroyed
[2024.05.20-18.20.21:825][256]LogSlate: Took 0.016727 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.05.20-18.20.26:624][607]LogSlate: Took 0.004824 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2024.05.20-18.22.45:795][655]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.20-18.22.45:850][655]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.05.20-18.22.49:533][ 11]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004574s)
[2024.05.20-18.22.49:550][ 11]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms
[2024.05.20-18.22.49:553][ 11]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.22.49:579][ 11]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.05.20-18.22.49:579][ 11]LogInit: FAudioDevice initialized with ID 2.
[2024.05.20-18.22.49:579][ 11]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'.
[2024.05.20-18.22.49:579][ 11]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.05.20-18.22.50:804][ 11]LogLoad: Game class is 'VRGameMode_C'
[2024.05.20-18.22.50:804][ 11]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.22.50:805][ 11]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.20-21.22.50
[2024.05.20-18.22.50:805][ 11]LogWorld: Bringing up level for play took: 0.001655
[2024.05.20-18.22.50:808][ 11]LogOnline: OSS: Created online subsystem instance for: :Context_10
[2024.05.20-18.22.50:950][ 11]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.20-18.22.50:950][ 11]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.20-18.22.50:950][ 11]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.20-18.22.50:950][ 11]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.20-18.22.50:950][ 11]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.20-18.22.50:950][ 11]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.20-18.22.50:950][ 11]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.20-18.22.50:950][ 11]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.20-18.22.54:379][334]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004537s)
[2024.05.20-18.22.54:395][334]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.20-18.22.54:398][334]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.22.54:422][334]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.05.20-18.22.54:422][334]LogInit: FAudioDevice initialized with ID 3.
[2024.05.20-18.22.54:422][334]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.20-18.22.54:422][334]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.05.20-18.22.54:425][334]LogLoad: Game class is 'VRGameMode_C'
[2024.05.20-18.22.54:427][334]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.22.54:427][334]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.20-21.22.54
[2024.05.20-18.22.54:427][334]LogWorld: Bringing up level for play took: 0.001676
[2024.05.20-18.22.54:429][334]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2024.05.20-18.22.54:430][334]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.20-18.22.54:430][334]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.20-18.22.54:430][334]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.20-18.22.54:430][334]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.20-18.22.54:430][334]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.20-18.22.54:430][334]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.20-18.22.54:430][334]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.20-18.22.54:430][334]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.20-18.22.56:757][569]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004512s)
[2024.05.20-18.22.56:774][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.20-18.22.56:775][569]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.22.56:799][569]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.05.20-18.22.56:800][569]LogInit: FAudioDevice initialized with ID 4.
[2024.05.20-18.22.56:800][569]LogAudio: Display: Audio Device (ID: 4) registered with world 'TheMainWorld'.
[2024.05.20-18.22.56:800][569]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.05.20-18.22.56:802][569]LogLoad: Game class is 'VRGameMode_C'
[2024.05.20-18.22.56:803][569]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.22.56:804][569]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.20-21.22.56
[2024.05.20-18.22.56:804][569]LogWorld: Bringing up level for play took: 0.001622
[2024.05.20-18.22.56:806][569]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2024.05.20-18.22.56:807][569]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.20-18.22.56:807][569]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.20-18.22.56:807][569]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.20-18.22.56:807][569]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.20-18.22.56:807][569]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.20-18.22.56:807][569]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.20-18.22.56:807][569]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.20-18.22.56:807][569]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.20-18.22.58:844][766]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004783s)
[2024.05.20-18.22.58:861][766]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.05.20-18.22.58:863][766]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.22.58:887][766]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.05.20-18.22.58:887][766]LogInit: FAudioDevice initialized with ID 5.
[2024.05.20-18.22.58:887][766]LogAudio: Display: Audio Device (ID: 5) registered with world 'TheMainWorld'.
[2024.05.20-18.22.58:887][766]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.05.20-18.22.58:890][766]LogLoad: Game class is 'VRGameMode_C'
[2024.05.20-18.22.58:891][766]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.22.58:892][766]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.20-21.22.58
[2024.05.20-18.22.58:892][766]LogWorld: Bringing up level for play took: 0.001629
[2024.05.20-18.22.58:894][766]LogOnline: OSS: Created online subsystem instance for: :Context_13
[2024.05.20-18.22.58:895][766]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.20-18.22.58:895][766]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.20-18.22.58:895][766]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.20-18.22.58:895][766]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.20-18.22.58:895][766]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.20-18.22.58:895][766]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.20-18.22.58:895][766]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.20-18.22.58:895][766]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.20-18.23.51:603][728]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004564s)
[2024.05.20-18.23.51:621][728]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.05.20-18.23.51:625][728]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.23.51:650][728]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.05.20-18.23.51:650][728]LogInit: FAudioDevice initialized with ID 6.
[2024.05.20-18.23.51:650][728]LogAudio: Display: Audio Device (ID: 6) registered with world 'TheMainWorld'.
[2024.05.20-18.23.51:650][728]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.05.20-18.23.51:653][728]LogLoad: Game class is 'VRGameMode_C'
[2024.05.20-18.23.51:654][728]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.23.51:655][728]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.20-21.23.51
[2024.05.20-18.23.51:655][728]LogWorld: Bringing up level for play took: 0.001619
[2024.05.20-18.23.51:657][728]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2024.05.20-18.23.51:658][728]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.20-18.23.51:658][728]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.20-18.23.51:658][728]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.20-18.23.51:658][728]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.20-18.23.51:658][728]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.20-18.23.51:658][728]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.20-18.23.51:658][728]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.20-18.23.51:658][728]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.20-18.25.34:340][ 97]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell
[2024.05.20-18.25.34:341][ 97]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.26.34:513][787]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.20-18.26.34:513][787]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.28.00:070][467]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
[2024.05.20-18.28.00:089][467]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto2
[2024.05.20-18.28.00:090][467]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/TheMainWorld_Auto2E092C295425D5E81CFBD97A4C3ADCF65.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto2.umap'
[2024.05.20-18.28.00:091][467]LogAssetRegistry: Warning: ScanPathsSynchronous: E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto2.umap is in the /Temp path, will not scan.
[2024.05.20-18.28.00:091][467]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.043
[2024.05.20-18.28.00:091][467]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.043
[2024.05.20-18.28.00:092][467]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_Spell] ([2] browsable assets)...
[2024.05.20-18.28.00:092][467]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_Spell]
[2024.05.20-18.28.00:096][467]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_Spell_Auto2
[2024.05.20-18.28.00:096][467]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Spell_Auto273403A4640387E545B5A66BEB5033D83.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_Spell_Auto2.uasset'
[2024.05.20-18.28.00:097][467]LogFileHelpers: Auto-saving content packages took 0.006
[2024.05.20-18.29.05:740][305]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.20-18.29.05:741][305]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.29.05:895][305]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.29.24:590][466]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.29.24:591][466]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.29.24:593][466]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.29.24:593][466]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-18.29.24:594][466]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.05.20-18.30.32:653][841]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_DetectorBox.BP_DetectorBox
[2024.05.20-18.30.32:653][841]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.38.00:199][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2024.05.20-18.38.00:221][984]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto3
[2024.05.20-18.38.00:222][984]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/TheMainWorld_Auto340C7B0014999530B9B682CA6FE3C6D6B.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto3.umap'
[2024.05.20-18.38.00:223][984]LogAssetRegistry: Warning: ScanPathsSynchronous: E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto3.umap is in the /Temp path, will not scan.
[2024.05.20-18.38.00:223][984]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.047
[2024.05.20-18.38.00:223][984]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.047
[2024.05.20-18.38.00:224][984]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)...
[2024.05.20-18.38.00:229][984]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy]
[2024.05.20-18.38.00:230][984]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy]
[2024.05.20-18.38.00:235][984]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto3
[2024.05.20-18.38.00:235][984]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto3B448F69C42DC328B0A144390E095F2E9.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto3.uasset'
[2024.05.20-18.38.00:236][984]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_Spell] ([2] browsable assets)...
[2024.05.20-18.38.00:236][984]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_Spell]
[2024.05.20-18.38.00:242][984]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_Spell_Auto3
[2024.05.20-18.38.00:242][984]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Spell_Auto3BD2A4E8B4B97B01FF005E0AE15F95664.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_Spell_Auto3.uasset'
[2024.05.20-18.38.00:242][984]LogFileHelpers: Auto-saving content packages took 0.019
[2024.05.20-18.39.42:413][411]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
[2024.05.20-18.39.42:413][411]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.39.42:735][413]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-18.48.00:347][ 61]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
[2024.05.20-18.48.00:367][ 61]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto4
[2024.05.20-18.48.00:368][ 61]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/TheMainWorld_Auto4C86A9E8D4667CEB22F95A1AA59DFA7FB.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto4.umap'
[2024.05.20-18.48.00:369][ 61]LogAssetRegistry: Warning: ScanPathsSynchronous: E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto4.umap is in the /Temp path, will not scan.
[2024.05.20-18.48.00:369][ 61]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.042
[2024.05.20-18.48.00:369][ 61]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.042
[2024.05.20-18.48.00:370][ 61]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)...
[2024.05.20-18.48.00:370][ 61]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy]
[2024.05.20-18.48.00:374][ 61]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto4
[2024.05.20-18.48.00:374][ 61]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto4173134D64F7144004B1255A7E3341144.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto4.uasset'
[2024.05.20-18.48.00:375][ 61]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_Spell] ([2] browsable assets)...
[2024.05.20-18.48.00:375][ 61]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_Spell]
[2024.05.20-18.48.00:383][ 61]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_Spell_Auto4
[2024.05.20-18.48.00:383][ 61]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Spell_Auto4B224906843F0B2037CC87EB7919B169A.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_Spell_Auto4.uasset'
[2024.05.20-18.48.00:383][ 61]LogFileHelpers: Auto-saving content packages took 0.014
[2024.05.20-18.50.29:131][217]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.20-18.50.29:171][217]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
[2024.05.20-18.50.29:182][217]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
[2024.05.20-18.53.59:912][450]BlueprintLog: New page: Compile BP_Spell
[2024.05.20-18.53.59:933][450]LogBlueprint: Error: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Content\ProjectAssets\Blueprints\BP_Spell.uasset: [Compiler] The current value of the ' Spell Info ' pin is invalid: Array inputs (like 'Spell Info') must have an input wired into them (try connecting a MakeArray node).
[2024.05.20-18.53.59:980][450]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.05.20-18.56.31:904][630]BlueprintLog: New page: Compile BP_Spell
[2024.05.20-18.56.31:908][630]LogBlueprint: Error: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Content\ProjectAssets\Blueprints\BP_Spell.uasset: [Compiler] Could not find a pin for the parameter NewParam of Makin' Magic Event on Makin' Magic Event
[2024.05.20-18.56.31:929][630]LogBlueprint: Error: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Content\ProjectAssets\Blueprints\BP_Spell.uasset: [Compiler] Pin Spell Info named Spell Info doesn't match any parameters of function Makin' Magic Event
[2024.05.20-18.56.31:959][630]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2024.05.20-18.57.40:600][714]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.05.20-18.57.40:613][715]LogConsoleManager: Warning: Console variable 'FX.AllowGPUSorting' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2024.05.20-18.57.47:199][167]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-19.00.43:072][868]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.20-19.00.43:106][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:109][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:109][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:110][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:112][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:112][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:141][868]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
[2024.05.20-19.00.43:157][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:160][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:160][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:161][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:162][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:164][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:164][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:164][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:219][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:222][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:222][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:223][868]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:224][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:226][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:226][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.43:226][868]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.46:202][114]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004752s)
[2024.05.20-19.00.46:222][114]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2024.05.20-19.00.46:228][114]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-19.00.46:254][114]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.05.20-19.00.46:254][114]LogInit: FAudioDevice initialized with ID 7.
[2024.05.20-19.00.46:254][114]LogAudio: Display: Audio Device (ID: 7) registered with world 'TheMainWorld'.
[2024.05.20-19.00.46:254][114]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.05.20-19.00.46:258][114]LogLoad: Game class is 'VRGameMode_C'
[2024.05.20-19.00.46:259][114]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.00.46:259][114]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.20-22.00.46
[2024.05.20-19.00.46:260][114]LogWorld: Bringing up level for play took: 0.001681
[2024.05.20-19.00.46:262][114]LogOnline: OSS: Created online subsystem instance for: :Context_22
[2024.05.20-19.00.46:263][114]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.20-19.00.46:263][114]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.20-19.00.46:263][114]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.20-19.00.46:263][114]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.20-19.00.46:263][114]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.20-19.00.46:263][114]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.20-19.00.46:263][114]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.20-19.00.46:263][114]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.20-19.00.46:264][114]PIE: Server logged in
[2024.05.20-19.00.46:265][114]PIE: Play in editor total start time 0.067 seconds.
[2024.05.20-19.04.19:372][864]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.20-19.04.19:372][864]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.20-19.04.19:373][864]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.04.19:373][864]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.20-19.04.19:384][864]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.20-19.04.19:391][864]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.20-19.04.19:407][864]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.20-19.04.19:407][864]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:003F
[2024.05.20-19.06.05:052][349]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
[2024.05.20-19.06.05:078][349]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto5
[2024.05.20-19.06.05:078][349]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/TheMainWorld_Auto55AF4C8E14A9286AE99417994ECE2B0E3.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto5.umap'
[2024.05.20-19.06.05:079][349]LogAssetRegistry: Warning: ScanPathsSynchronous: E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto5.umap is in the /Temp path, will not scan.
[2024.05.20-19.06.05:079][349]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalActors__/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto5 is in the /Temp path, will not scan.
[2024.05.20-19.06.05:079][349]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalObjects__/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto5 is in the /Temp path, will not scan.
[2024.05.20-19.06.05:079][349]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.046
[2024.05.20-19.06.05:079][349]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.046
[2024.05.20-19.06.05:080][349]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_Spell] ([2] browsable assets)...
[2024.05.20-19.06.05:089][349]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell]
[2024.05.20-19.06.05:089][349]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_Spell]
[2024.05.20-19.06.05:101][349]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_Spell_Auto5
[2024.05.20-19.06.05:101][349]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Spell_Auto524DF1AD747E727611BB25DB9B2703B69.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_Spell_Auto5.uasset'
[2024.05.20-19.06.05:101][349]LogFileHelpers: Auto-saving content packages took 0.022
[2024.05.20-19.07.04:803][598]BlueprintLog: New page: Compile BP_Spell
[2024.05.20-19.07.04:846][598]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.05.20-19.07.04:849][598]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:852][598]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:852][598]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:854][598]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:855][598]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:857][598]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:857][598]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:857][598]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:874][598]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:013F
[2024.05.20-19.07.04:885][598]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:887][598]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:887][598]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:889][598]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:890][598]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:892][598]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:892][598]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:892][598]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.07.04:898][598]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
[2024.05.20-19.07.43:830][677]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles
[2024.05.20-19.07.45:835][677]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s
[2024.05.20-19.07.46:086][677]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-19.07.46:436][677]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Floor_Mesh) ...
[2024.05.20-19.07.46:718][677]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-19.07.47:043][677]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 3.212543s (1.212543s overbudget)
[2024.05.20-19.07.47:446][677]LogViewport: Scene viewport resized to 378x423, mode Windowed.
[2024.05.20-19.07.47:555][677]LogSlate: Took 0.013573 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.05.20-19.07.47:752][677]LogAutomationController: Ignoring very large delta of 3.92 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.20-19.07.51:900][918]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles took 6.976259 sec (time since issued), 5.832839 sec (combined shader worker time).
[2024.05.20-19.07.52:373][926]108472_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.20-19.08.06:094][916]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.156 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3354 files in 4798 folders with total size 202 MiB.
[2024.05.20-19.08.19:620][809]LogSlate: Window 'Color Picker' being destroyed
[2024.05.20-19.08.22:762][ 14]LogSlate: Window 'Color Picker' being destroyed
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7
[2024.05.20-19.12.38:708][683]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.20-19.12.38:754][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:757][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:757][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:758][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:760][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:760][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:801][683]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
[2024.05.20-19.12.38:810][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:812][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:812][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:813][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:815][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:816][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:816][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:817][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:866][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:869][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:869][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:870][683]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:871][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:873][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:873][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.38:873][683]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.44:930][233]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.20-19.12.44:938][233]BlueprintLog: New page: Pre-Play auto-recompile
[2024.05.20-19.12.44:943][233]LogPlayLevel: [PlayLevel] Compiling BP_Spell before play...
[2024.05.20-19.12.44:963][233]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.44:965][233]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.44:965][233]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.44:967][233]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.44:968][233]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.44:970][233]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.44:970][233]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.44:970][233]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.44:986][233]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:015A
[2024.05.20-19.12.44:999][233]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.45:001][233]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.45:002][233]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.45:003][233]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.45:004][233]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.45:006][233]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.45:006][233]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.45:006][233]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.45:011][233]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
[2024.05.20-19.12.45:045][233]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004668s)
[2024.05.20-19.12.45:062][233]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.20-19.12.45:064][233]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-19.12.45:089][233]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2024.05.20-19.12.45:089][233]LogInit: FAudioDevice initialized with ID 8.
[2024.05.20-19.12.45:089][233]LogAudio: Display: Audio Device (ID: 8) registered with world 'TheMainWorld'.
[2024.05.20-19.12.45:089][233]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2024.05.20-19.12.45:093][233]LogLoad: Game class is 'VRGameMode_C'
[2024.05.20-19.12.45:094][233]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.12.45:094][233]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.20-22.12.45
[2024.05.20-19.12.45:095][233]LogWorld: Bringing up level for play took: 0.001622
[2024.05.20-19.12.45:097][233]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2024.05.20-19.12.45:098][233]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.20-19.12.45:098][233]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.20-19.12.45:098][233]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.20-19.12.45:098][233]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.20-19.12.45:098][233]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.20-19.12.45:098][233]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.20-19.12.45:098][233]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.20-19.12.45:098][233]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.20-19.12.45:099][233]PIE: Server logged in
[2024.05.20-19.12.45:099][233]PIE: Play in editor total start time 0.163 seconds.
[2024.05.20-19.13.07:729][353]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.20-19.13.07:729][353]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.20-19.13.07:730][353]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.13.07:730][353]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.20-19.13.07:736][353]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.20-19.13.07:743][353]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.20-19.13.07:760][353]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.20-19.13.07:760][353]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
[2024.05.20-19.13.57:394][729]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.13.57:397][729]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.13.57:397][729]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.13.57:398][729]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.13.57:401][729]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.13.57:403][729]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.13.57:403][729]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.13.57:403][729]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.13.57:941][736]108472_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.20-19.14.11:911][707]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.20-19.14.11:942][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:945][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:945][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:946][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:948][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:948][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:981][707]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2024.05.20-19.14.11:988][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:991][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:991][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:993][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:994][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:996][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:996][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.11:996][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.12:051][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.12:054][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.12:054][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.12:055][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.12:056][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.12:058][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.12:058][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.12:058][707]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.17:951][140]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004763s)
[2024.05.20-19.14.17:971][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms
[2024.05.20-19.14.17:976][140]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-19.14.18:000][140]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2024.05.20-19.14.18:000][140]LogInit: FAudioDevice initialized with ID 9.
[2024.05.20-19.14.18:000][140]LogAudio: Display: Audio Device (ID: 9) registered with world 'TheMainWorld'.
[2024.05.20-19.14.18:000][140]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2024.05.20-19.14.18:003][140]LogLoad: Game class is 'VRGameMode_C'
[2024.05.20-19.14.18:005][140]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.14.18:005][140]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.20-22.14.18
[2024.05.20-19.14.18:006][140]LogWorld: Bringing up level for play took: 0.002016
[2024.05.20-19.14.18:008][140]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2024.05.20-19.14.18:009][140]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.20-19.14.18:009][140]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.20-19.14.18:009][140]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.20-19.14.18:009][140]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.20-19.14.18:009][140]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.20-19.14.18:009][140]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.20-19.14.18:009][140]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.20-19.14.18:009][140]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.20-19.14.18:009][140]PIE: Server logged in
[2024.05.20-19.14.18:010][140]PIE: Play in editor total start time 0.064 seconds.
[2024.05.20-19.14.45:138][886]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.20-19.14.45:139][886]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.20-19.14.45:139][886]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.14.45:139][886]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.20-19.14.45:145][886]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.20-19.14.45:152][886]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.20-19.14.45:169][886]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.20-19.14.45:169][886]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
[2024.05.20-19.15.25:626][575]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.20-19.15.25:649][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:653][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:653][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:655][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:657][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:657][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:686][575]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2024.05.20-19.15.25:694][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:697][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:697][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:698][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:699][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:701][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:701][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:702][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:730][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:732][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:732][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:733][575]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:735][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:736][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:737][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.25:737][575]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.29:279][836]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004803s)
[2024.05.20-19.15.29:298][836]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.20-19.15.29:301][836]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.20-19.15.29:326][836]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2024.05.20-19.15.29:326][836]LogInit: FAudioDevice initialized with ID 10.
[2024.05.20-19.15.29:326][836]LogAudio: Display: Audio Device (ID: 10) registered with world 'TheMainWorld'.
[2024.05.20-19.15.29:326][836]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2024.05.20-19.15.29:329][836]LogLoad: Game class is 'VRGameMode_C'
[2024.05.20-19.15.29:330][836]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.29:331][836]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.20-22.15.29
[2024.05.20-19.15.29:331][836]LogWorld: Bringing up level for play took: 0.001625
[2024.05.20-19.15.29:333][836]LogOnline: OSS: Created online subsystem instance for: :Context_27
[2024.05.20-19.15.29:334][836]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.20-19.15.29:334][836]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.20-19.15.29:334][836]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.20-19.15.29:334][836]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.20-19.15.29:334][836]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.20-19.15.29:334][836]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.20-19.15.29:334][836]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.20-19.15.29:334][836]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.20-19.15.29:335][836]PIE: Server logged in
[2024.05.20-19.15.29:335][836]PIE: Play in editor total start time 0.061 seconds.
[2024.05.20-19.15.45:523][445]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.20-19.15.45:523][445]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.20-19.15.45:524][445]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.15.45:524][445]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.20-19.15.45:529][445]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.20-19.15.45:537][445]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.20-19.15.45:554][445]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.20-19.15.45:555][445]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
[2024.05.20-19.15.57:826][272]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.57:829][272]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.57:829][272]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.57:830][272]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.57:833][272]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.57:835][272]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.57:835][272]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.57:835][272]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.15.58:316][279]108472_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.20-19.17.38:425][921]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.20-19.17.38:446][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:449][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:449][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:451][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:452][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:452][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:484][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
[2024.05.20-19.17.38:491][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:494][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:494][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:495][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:496][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:498][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:498][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:499][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:530][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:533][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:533][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:534][921]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:535][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:537][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:537][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.17.38:537][921]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.20-19.25.02:049][398]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard).
[2024.05.20-19.25.02:053][398]LogExit: Preparing to exit.
[2024.05.20-19.25.02:167][398]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.20-19.25.02:177][398]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:177][398]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:179][398]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:180][398]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:181][398]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:181][398]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.20-19.25.02:567][398]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.25.02:572][398]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.25.02:575][398]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.25.02:578][398]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.25.02:582][398]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.25.02:584][398]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.25.02:600][398]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.25.02:604][398]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.25.02:609][398]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.25.02:611][398]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.05.20-19.25.02:974][398]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2024.05.20-19.25.03:146][398]LogExit: Editor shut down
[2024.05.20-19.25.03:158][398]LogExit: Transaction tracking system shut down
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Jobs assigned 1, completed 1 (100%)
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.06 s
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Job execution time: average 3.76 s, max 3.76 s
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Job life time (pending + execution): average 3.82 s, max 3.82
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Shader code size: average 7.779 KiB, min 7.779 KiB, max 7.779 KiB
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.82 s
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Jobs were issued in 1 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Average processing rate: 0.26 jobs/sec
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Total thread time: 0.251 s
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Total thread preprocess time: 0 s
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Percentage time preprocessing: 0.00%
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Effective parallelization: 0.07 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: FNiagaraShader (compiled 1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2024.05.20-19.25.04:752][398]LogShaderCompilers: Display: FNiagaraShader - 100.00% of total time (compiled 1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)