Fixed the wand appearing effect bug
Made it so that wand appearing and disappearing effect only plays when the wand appears or disappears.
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							| @ -1,7 +0,0 @@ | ||||
| [CrashReportClient] | ||||
| bHideLogFilesOption=false | ||||
| bIsAllowedToCloseWithoutSending=true | ||||
| CrashConfigPurgeDays=2 | ||||
| Stall.RecordDump=false | ||||
| Ensure.RecordDump=true | ||||
| 
 | ||||
| @ -1,7 +0,0 @@ | ||||
| [CrashReportClient] | ||||
| bHideLogFilesOption=false | ||||
| bIsAllowedToCloseWithoutSending=true | ||||
| CrashConfigPurgeDays=2 | ||||
| Stall.RecordDump=false | ||||
| Ensure.RecordDump=true | ||||
| 
 | ||||
| @ -1,7 +0,0 @@ | ||||
| [CrashReportClient] | ||||
| bHideLogFilesOption=false | ||||
| bIsAllowedToCloseWithoutSending=true | ||||
| CrashConfigPurgeDays=2 | ||||
| Stall.RecordDump=false | ||||
| Ensure.RecordDump=true | ||||
| 
 | ||||
| @ -124,13 +124,13 @@ ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000) | ||||
| AdditionalServerLaunchParameters= | ||||
| ServerFixedFPS=0 | ||||
| NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0)) | ||||
| LastSize=(X=1280,Y=720) | ||||
| LastSize=(X=0,Y=0) | ||||
| LastExecutedLaunchDevice=Windows@DESKTOP-G72JM0I | ||||
| LastExecutedLaunchName=DESKTOP-G72JM0I | ||||
| LastExecutedPIEPreviewDevice= | ||||
| DeviceToEmulate= | ||||
| PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000) | ||||
| LastExecutedPlayModeType=PlayMode_InVR | ||||
| LastExecutedPlayModeType=PlayMode_Simulate | ||||
| MultipleInstancePositions=(X=640,Y=340) | ||||
| 
 | ||||
| [/Script/UnrealEd.LevelEditorViewportSettings] | ||||
| @ -171,33 +171,29 @@ LastLevel=/Game/ProjectAssets/Maps/TheMainWorld | ||||
| [AssetEditorSubsystem] | ||||
| CleanShutdown=False | ||||
| DebuggerAttached=False | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| RecentAssetEditors=Niagara | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| RecentAssetEditors=Niagara | ||||
| RecentAssetEditors=Niagara | ||||
| RecentAssetEditors=Niagara | ||||
| RecentAssetEditors=EnumEditor | ||||
| RecentAssetEditors=MaterialEditor | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors=WidgetBlueprintEditor | ||||
| RecentAssetEditors=Niagara | ||||
| RecentAssetEditors=SoundCueEditor | ||||
| RecentAssetEditors=BlueprintEditor | ||||
| OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_WizardGameMode.BP_WizardGameMode | ||||
| OpenAssetsAtExit=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode | ||||
| OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea | ||||
| OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy | ||||
| OpenAssetsAtExit=/Game/ProjectAssets/Particles/NG_WandBurst.NG_WandBurst | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| RecentAssetEditors= | ||||
| OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand | ||||
| 
 | ||||
| [PluginBrowser] | ||||
| @ -1654,6 +1650,7 @@ UMGEditorProjectSettings.Designer=True | ||||
| UMGEditorProjectSettings.Designer=True | ||||
| UMGEditorProjectSettings.Designer=True | ||||
| UMGEditorProjectSettings.Designer=True | ||||
| UMGEditorProjectSettings.Designer=True | ||||
| AndroidRuntimeSettings.APK Packaging=True | ||||
| AndroidRuntimeSettings.App Bundles=True | ||||
| AndroidRuntimeSettings.Build=True | ||||
| @ -2370,7 +2367,6 @@ BP_WizardGameMode_C.GameMode=True | ||||
| BP_WizardGameMode_C.Physics=True | ||||
| BP_WizardGameMode_C.Events=True | ||||
| BP_WizardGameMode_C.Default=True | ||||
| UMGEditorProjectSettings.Designer =True | ||||
| BP_WandParticles_C.Tick=True | ||||
| BP_WandParticles_C.Replication=True | ||||
| BP_WandParticles_C.Rendering=True | ||||
| @ -2551,8 +2547,8 @@ NiagaraDebugHUDSettingsData="\"Struct.ParticlesVariables.ParticlesVariables[0]\" | ||||
| BP_RuneArea_C= | ||||
| 
 | ||||
| [AssetEditorSubsystemRecents] | ||||
| MRUItem0=/Game/ProjectAssets/Blueprints/BP_WandParticles | ||||
| MRUItem1=/Game/ProjectAssets/Blueprints/BP_Wand | ||||
| MRUItem0=/Game/ProjectAssets/Blueprints/BP_Wand | ||||
| MRUItem1=/Game/ProjectAssets/Blueprints/BP_WandParticles | ||||
| MRUItem2=/Game/ProjectAssets/Particles/NG_WandBurst | ||||
| MRUItem3=/Game/ProjectAssets/Blueprints/BP_DummyEnemy | ||||
| MRUItem4=/Game/ProjectAssets/Blueprints/BP_RuneArea | ||||
| @ -2713,7 +2709,7 @@ K2Node_VariableSet=InputSettings.Bindings.ActionMappings,InputSettings.Bindings. | ||||
| K2Node_CallFunction=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows | ||||
| K2Node=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows | ||||
| VRPawn_C=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows | ||||
| StaticMeshComponent= | ||||
| StaticMeshComponent=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows | ||||
| BP_DetectorBox_C=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows | ||||
| BoxComponent=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows | ||||
| SphereComponent=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows | ||||
|  | ||||
										
											
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