LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
LogPackageName: Display: FPackageName: Mount point added: 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogCoreRedirects: AddRedirect(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible!
[2024.05.14-15.38.25:172][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.05.14-15.38.25:172][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.05.14-15.38.25:187][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.05.14-15.38.25:187][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created
[2024.05.14-15.38.25:187][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created
[2024.05.14-15.38.25:187][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.05.14-15.38.25:187][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.05.14-15.38.25:187][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]]
[2024.05.14-15.38.25:187][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.05.14-15.38.25:187][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
[2024.05.14-15.38.25:187][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.05.14-15.38.25:188][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created
[2024.05.14-15.38.25:188][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.ForwardShading:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created
[2024.05.14-15.38.25:188][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2024.05.14-15.38.25:188][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
[2024.05.14-15.38.25:188][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]]
[2024.05.14-15.38.25:188][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.05.14-15.38.25:188][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.MobileHDR:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.05.14-15.38.25:202][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.05.14-15.38.25:202][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.05.14-15.38.25:202][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.05.14-15.38.25:266][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.05.14-15.38.25:266][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.05.14-15.38.25:266][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.14-15.38.25:267][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.14-15.38.25:275][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.14-15.38.25:275][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.05.14-15.38.25:275][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.05.14-15.38.25:275][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.05.14-15.38.25:275][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.05.14-15.38.25:275][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.05.14-15.38.25:275][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.05.14-15.38.25:275][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.14-15.38.25:275][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.14-15.38.25:275][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.14-15.38.25:275][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.05.14-15.38.25:332][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.14-15.38.25:332][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.14-15.38.25:993][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported
[2024.05.14-15.38.25:993][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s]
[2024.05.14-15.38.26:035][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.05.14-15.38.26:035][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.14-15.38.26:035][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s]
[2024.05.14-15.38.35:241][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.05.14-15.38.35:397][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.05.14-15.38.35:400][ 0]LogD3D12RHI: Bindless resources are supported
[2024.05.14-15.38.35:400][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.05.14-15.38.35:400][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.05.14-15.38.35:400][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.05.14-15.38.35:400][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.05.14-15.38.35:400][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.05.14-15.38.35:400][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.05.14-15.38.35:400][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.05.14-15.38.35:400][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.05.14-15.38.35:510][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.05.14-15.38.35:511][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.05.14-15.38.35:512][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.05.14-15.38.35:611][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.05.14-15.38.35:611][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.05.14-15.38.35:613][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version.
[2024.05.14-15.38.35:613][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB)
[2024.05.14-15.38.40:463][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.05.14-15.38.40:795][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.14-15.38.43:321][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.05.14-15.38.43:388][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.05.14-15.38.43:423][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.05.14-15.38.43:533][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.14-15.38.43:534][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.14-15.38.43:534][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.05.14-15.38.43:534][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.14-15.38.43:534][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.05.14-15.38.43:827][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.14-15.38.43:827][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.14-15.38.43:827][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.05.14-15.38.43:937][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.07 seconds.
[2024.05.14-15.38.43:947][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.14-15.38.43:947][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.05.14-15.38.43:947][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.05.14-15.38.43:964][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.05.14-15.38.43:964][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.05.14-15.38.44:743][ 0]LogShaderCompilers: Guid format shader working directory is -35 characters bigger than the processId version (E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/19376/).
[2024.05.14-15.38.44:743][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/1896C65547948018CFB3B4B34E09E3D8/'.
[2024.05.14-15.38.44:743][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.14-15.38.44:776][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2024.05.14-15.39.22:033][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.14-15.39.22:033][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.14-15.39.22:033][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.14-15.39.22:033][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.14-15.39.22:033][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.14-15.39.35:844][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:266][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.14-15.40.14:344][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:352][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:360][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:367][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:382][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:392][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:398][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:407][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:416][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:431][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:445][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:453][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:463][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:477][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:484][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:491][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:617][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:623][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:631][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.14-15.40.14:929][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden.
[2024.05.14-15.40.14:929][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.14-15.40.20:503][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.14-15.40.20:538][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2024.05.14-15.40.21:289][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
[2024.05.14-15.40.21:289][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.14-15.40.23:902][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-15.40.39:439][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.14-15.40.39:454][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.14-15.40.39:454][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.14-15.40.39:454][ 0]LogImageWrapper: Warning: PNG Warning(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseVulkan>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseHalfPrecisionFloat>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableInstancedStereo>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableForwardShading>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMSAA>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableOcclusionCulling>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableDynamicFoveation>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableLensFlare>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisablePostProcessing>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableAmbientOcclusion>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMultiView>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableStaticLighting>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderStaticAndCSMShadowReceivers>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowDistanceFieldShadows>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowMovableDirectionalLights>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_UseRecommendedXRAPI>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableOculusVR>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableSteamVR>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKMinimum>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKTarget>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseArm64CPU>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForMetaQuest>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest2>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuestPro>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest3>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableFullscreen>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableStartInVR>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_DisableTouchInterface>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnablePassthrough>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_AllowAlphaToneMapperPassthrough>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableBodyTracking>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableFaceTracking>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableEyeTracking>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableAnchorSupport>
[2024.05.14-15.40.39:461][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableSceneSupport>
[2024.05.14-15.40.39:708][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.05.14-15.40.39:988][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.05.14-15.40.40:203][ 0]SourceControl: Revision control is disabled
[2024.05.14-15.40.40:203][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 160.936
[2024.05.14-15.40.40:343][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.14-15.40.40:386][ 0]LightingResults: New page: Lighting Build
[2024.05.14-15.40.40:748][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.14-15.40.40:931][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-15.40.41:145][ 0]MapCheck: New page: Map Check
[2024.05.14-15.40.41:145][ 0]LightingResults: New page: Lighting Build
[2024.05.14-15.40.42:354][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.14-15.40.43:326][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 59.63ms
[2024.05.14-15.40.48:183][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.235 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2645 files in 3882 folders with total size 113 MiB.
[2024.05.14-15.40.48:335][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.14-15.40.48:347][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-15.40.53:408][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.14-15.40.53:408][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.14-15.40.53:408][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.14-15.40.53:408][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.14-15.40.53:408][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.14-15.40.54:099][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-15.40.54:168][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-15.40.54:178][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-15.40.54:188][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-15.40.55:748][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.05.14-15.40.58:456][ 0]LogSlate: Took 0.023312 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.14-15.40.58:736][ 0]LogSlate: Took 0.014833 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.14-15.40.58:818][ 0]LogSlate: Took 0.028326 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.05.14-15.40.58:884][ 0]LogSlate: Took 0.018902 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.05.14-15.40.59:064][ 0]LogViewport: Scene viewport resized to 1396x587, mode Windowed.
[2024.05.14-15.41.01:307][ 0]LogSlate: Took 0.039946 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.14-15.41.02:393][ 0]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms
[2024.05.14-15.41.03:500][ 0]LogOcInput: OculusXRInput is initialized
[2024.05.14-15.41.04:145][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.14-15.41.04:604][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-15.41.05:047][ 0]LogAutomationController: Ignoring very large delta of 17877234.70 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.14-15.41.07:547][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2024.05.14-15.41.07:625][ 2]LogAutomationController: Ignoring very large delta of 2.58 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.14-15.51.17:694][633]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-15.51.18:056][636]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-15.51.18:973][713]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.14-15.51.19:020][713]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-15.51.19:111][713]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.05.14-15.51.20:966][713]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting...
[2024.05.14-15.51.26:574][713]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 5.607812s
[2024.05.14-15.51.28:607][713]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.14-15.51.31:649][713]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 12.688974s (10.688974s overbudget)
[2024.05.14-15.51.32:076][713]LogSlate: Took 0.022106 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.05.14-15.51.32:920][713]LogAutomationController: Ignoring very large delta of 13.98 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.14-15.51.43:496][185]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.14-15.51.43:646][185]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.14-15.51.43:659][186]LogAutomationController: Ignoring very large delta of 3.26 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.14-15.51.44:461][221]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.05.14-15.51.50:892][620]BlueprintLog: New page: Compile BP_Wand
[2024.05.14-15.51.51:398][620]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
[2024.05.14-15.52.53:292][444]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.042060s)
[2024.05.14-15.52.53:313][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2024.05.14-15.52.53:365][444]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-15.52.53:432][444]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.05.14-15.52.53:432][444]LogInit: FAudioDevice initialized with ID 2.
[2024.05.14-15.52.53:432][444]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'.
[2024.05.14-15.52.53:432][444]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.05.14-15.52.56:135][444]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.14-15.52.57:066][444]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-15.52.57:107][444]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-15.52.57:107][444]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-18.52.57
[2024.05.14-15.52.57:158][444]LogWorld: Bringing up level for play took: 0.091816
[2024.05.14-15.52.57:200][444]LogOnline: OSS: Created online subsystem instance for: :Context_4
[2024.05.14-15.52.57:659][444]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-15.52.57:680][444]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-15.52.57:691][444]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-15.52.57:691][444]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-15.52.57:691][444]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-15.52.57:691][444]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-15.52.57:691][444]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-15.52.57:691][444]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-15.52.57:865][444]PIE: Server logged in
[2024.05.14-15.52.57:869][444]PIE: Play in editor total start time 4.934 seconds.
[2024.05.14-15.52.58:483][444]LogAutomationController: Ignoring very large delta of 5.56 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.14-15.52.59:485][445]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.888 s
[2024.05.14-15.53.11:155][445]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [11 Seconds] waiting for h/w. InstanceID=1
[2024.05.14-15.53.11:155][445]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [11 Seconds] waiting for h/w. InstanceID=2
[2024.05.14-15.53.11:155][445]LogStats: SendNewReport - 11.661 s
[2024.05.14-15.53.11:155][445]LogStats: FDebug::EnsureFailed - 12.569 s
[2024.05.14-15.53.11:194][446]LogAutomationController: Ignoring very large delta of 12.71 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.14-15.53.12:316][446]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=18064
[2024.05.14-15.53.12:317][446]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=20744
[2024.05.14-15.53.13:761][447]LogAutomationController: Ignoring very large delta of 2.57 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.14-15.53.13:787][447]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-15.53.13:830][447]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{48cb3b5c-2882-40ca-8253-382b7a017033}, Name=Speakers (2- Sharkoon SB1)), Reason=AudioMixerPlatformInterface. Timeout waiting for h/w., InstanceID=1, DurationMS=47.72
[2024.05.14-15.53.13:929][448]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-15.54.35:372][424]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-15.54.35:372][424]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.14-15.54.35:395][424]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.14-15.54.35:396][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-15.54.35:481][424]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.14-15.54.35:494][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-15.54.35:509][424]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-15.54.35:509][424]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.05.14-15.54.52:282][865]LogSlate: Took 0.016123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.05.14-15.55.15:782][865]LogSlate: Window 'Pick a starting point for your system' being destroyed
[2024.05.14-15.55.16:308][865]LogContentBrowser: Deferred new asset file creation: NewNiagaraSystem
[2024.05.14-15.55.16:336][865]LogAutomationController: Ignoring very large delta of 27.53 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.14-15.55.16:344][866]LogContentBrowser: Renaming the item being created (Deferred Item: NewNiagaraSystem).
[2024.05.14-15.55.23:652][711]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard).
[2024.05.14-15.55.23:652][711]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard).
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%)
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Average time worker was idle: 136.01 s
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.10 s
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Job execution time: average 3.21 s, max 5.90 s
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Job life time (pending + execution): average 3.26 s, max 6.00
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Shader code size: average 41.54 KiB, min 1.877 KiB, max 81.203 KiB
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.52 s
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Average processing rate: 0.31 jobs/sec
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Total thread time: 2.662 s
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Total thread preprocess time: 0.058 s
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Percentage time preprocessing: 2.17%
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Effective parallelization: 0.41 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 2.56 sec, max 2.56 sec, min 2.56 sec)
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: FNiagaraShader (compiled 1 times, average 0.10 sec, max 0.10 sec, min 0.10 sec)
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: Top 2 shader types by total compile time:
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 96.34% of total time (compiled 1 times, average 2.56 sec, max 2.56 sec, min 2.56 sec)
[2024.05.14-15.55.36:523][821]LogShaderCompilers: Display: FNiagaraShader - 3.66% of total time (compiled 1 times, average 0.10 sec, max 0.10 sec, min 0.10 sec)
[2024.05.14-15.56.06:339][582]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003711s)
[2024.05.14-15.56.06:432][582]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
[2024.05.14-15.56.06:438][582]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-15.56.06:462][582]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.05.14-15.56.06:462][582]LogInit: FAudioDevice initialized with ID 3.
[2024.05.14-15.56.06:462][582]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.14-15.56.06:462][582]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.05.14-15.56.06:465][582]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-15.56.06:466][582]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-15.56.06:466][582]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-18.56.06
[2024.05.14-15.56.06:466][582]LogWorld: Bringing up level for play took: 0.001275
[2024.05.14-15.56.06:469][582]LogOnline: OSS: Created online subsystem instance for: :Context_7
[2024.05.14-15.56.06:469][582]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-15.56.06:469][582]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-15.56.06:469][582]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-15.56.06:469][582]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-15.56.06:469][582]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-15.56.06:469][582]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-15.56.06:469][582]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-15.56.06:469][582]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-15.56.06:470][582]PIE: Server logged in
[2024.05.14-15.56.06:470][582]PIE: Play in editor total start time 0.136 seconds.
[2024.05.14-15.56.40:261][349]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-15.56.40:261][349]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.14-15.56.40:261][349]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.14-15.56.40:262][349]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-15.56.40:266][349]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.14-15.56.40:272][349]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-15.56.40:287][349]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-15.56.40:287][349]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.05.14-15.57.57:093][ 34]BlueprintLog: New page: Compile BP_Wand
[2024.05.14-15.57.57:143][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
[2024.05.14-15.57.58:541][111]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.05.14-16.00.28:695][580]LogD3D12RHI: Warning: Descriptor cache ran out of sub allocated descriptor blocks! Moving to Context local View heap strategy
[2024.05.14-16.00.28:695][580]LogD3D12RHI: This should only happen in the Editor where it doesn't matter as much. If it happens in game you should increase the device global heap size!
[2024.05.14-16.00.54:206][822]LogD3D12RHI: OnlineHeap RollOver Detected. Increase the heap size to prevent creation of additional heaps
[2024.05.14-16.03.49:426][344]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.05.14-16.03.49:431][344]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.024
[2024.05.14-16.03.49:432][344]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_Wand] ([2] browsable assets)...
[2024.05.14-16.03.49:448][344]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand]
[2024.05.14-16.03.49:448][344]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_Wand]
[2024.05.14-16.03.49:465][344]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_Wand_Auto1
[2024.05.14-16.03.49:465][344]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Wand_Auto1AF89AE164745EAAEB75AA79C0F1034F6.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_Wand_Auto1.uasset'
[2024.05.14-16.03.49:466][344]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Particles/NG_SpellCastParticles] ([1] browsable assets)...
[2024.05.14-16.03.49:466][344]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Particles/NG_SpellCastParticles]
[2024.05.14-16.03.49:540][344]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Particles/NG_SpellCastParticles_Auto1
[2024.05.14-16.03.49:540][344]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/NG_SpellCastParticles_Auto1FC7653464CE1B778E2DA37BF49C98228.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Particles/NG_SpellCastParticles_Auto1.uasset'
[2024.05.14-16.03.49:540][344]LogFileHelpers: Auto-saving content packages took 0.110
[2024.05.14-16.07.28:652][922]BlueprintLog: New page: Compile BP_Wand
[2024.05.14-16.07.28:714][922]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2024.05.14-16.07.31:314][148]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003274s)
[2024.05.14-16.07.31:332][148]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.14-16.07.31:337][148]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-16.07.31:363][148]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.05.14-16.07.31:363][148]LogInit: FAudioDevice initialized with ID 4.
[2024.05.14-16.07.31:363][148]LogAudio: Display: Audio Device (ID: 4) registered with world 'TheMainWorld'.
[2024.05.14-16.07.31:363][148]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.05.14-16.07.31:366][148]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-16.07.31:367][148]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-16.07.31:367][148]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-19.07.31
[2024.05.14-16.07.31:368][148]LogWorld: Bringing up level for play took: 0.001317
[2024.05.14-16.07.31:370][148]LogOnline: OSS: Created online subsystem instance for: :Context_8
[2024.05.14-16.07.31:371][148]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-16.07.31:371][148]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-16.07.31:371][148]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-16.07.31:371][148]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-16.07.31:371][148]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-16.07.31:371][148]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-16.07.31:371][148]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-16.07.31:371][148]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-16.07.31:371][148]PIE: Server logged in
[2024.05.14-16.07.31:372][148]PIE: Play in editor total start time 0.062 seconds.
[2024.05.14-16.08.06:882][120]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-16.08.06:882][120]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.14-16.08.06:883][120]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.14-16.08.06:883][120]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-16.08.06:892][120]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.14-16.08.06:898][120]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-16.08.06:913][120]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.14-16.08.06:914][120]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2024.05.14-16.09.25:479][307]LogEditorTransaction: Undo Create Pin Link
[2024.05.14-16.09.49:019][151]LogSlate: Window 'Change Variable Type' being destroyed
[2024.05.14-16.09.49:195][151]LogAutomationController: Ignoring very large delta of 2.29 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.05.14-16.09.52:698][335]LogSlate: Window 'Find in Blueprints' being destroyed
[2024.05.14-16.09.52:703][335]LogSlate: Window 'Find in Blueprints' being destroyed
[2024.05.14-16.10.11:632][898]LogEditorTransaction: Undo Change Parameter Type
[2024.05.14-16.13.58:530][826]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003277s)
[2024.05.14-16.13.58:548][826]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.05.14-16.13.58:553][826]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-16.13.58:577][826]LogInit: FAudioDevice initialized with ID 5.
[2024.05.14-16.13.58:577][826]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.05.14-16.13.58:577][826]LogAudio: Display: Audio Device (ID: 5) registered with world 'TheMainWorld'.
[2024.05.14-16.13.58:577][826]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.05.14-16.13.58:580][826]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-16.13.58:581][826]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-16.13.58:581][826]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-19.13.58
[2024.05.14-16.13.58:582][826]LogWorld: Bringing up level for play took: 0.001303
[2024.05.14-16.13.58:584][826]LogOnline: OSS: Created online subsystem instance for: :Context_9
[2024.05.14-16.13.58:584][826]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-16.13.58:584][826]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-16.13.58:584][826]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-16.13.58:584][826]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-16.13.58:584][826]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-16.13.58:584][826]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-16.13.58:584][826]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-16.13.58:584][826]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-16.13.58:585][826]PIE: Server logged in
[2024.05.14-16.13.58:586][826]PIE: Play in editor total start time 0.06 seconds.
[2024.05.14-16.14.28:896][983]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-16.14.28:896][983]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.14-16.14.28:897][983]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.14-16.14.28:897][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-16.14.28:905][983]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.14-16.14.28:912][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-16.14.28:926][983]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.14-16.14.28:926][983]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.05.14-16.15.09:950][298]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003335s)
[2024.05.14-16.15.09:967][298]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
[2024.05.14-16.15.09:970][298]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-16.15.09:995][298]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.05.14-16.15.09:995][298]LogInit: FAudioDevice initialized with ID 6.
[2024.05.14-16.15.09:995][298]LogAudio: Display: Audio Device (ID: 6) registered with world 'TheMainWorld'.
[2024.05.14-16.15.09:995][298]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.05.14-16.15.09:998][298]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-16.15.09:999][298]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-16.15.09:999][298]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-19.15.09
[2024.05.14-16.15.09:999][298]LogWorld: Bringing up level for play took: 0.001324
[2024.05.14-16.15.10:001][298]LogOnline: OSS: Created online subsystem instance for: :Context_10
[2024.05.14-16.15.10:002][298]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-16.15.10:002][298]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-16.15.10:002][298]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-16.15.10:002][298]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-16.15.10:002][298]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-16.15.10:002][298]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-16.15.10:002][298]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-16.15.10:002][298]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-16.15.10:002][298]PIE: Server logged in
[2024.05.14-16.15.10:003][298]PIE: Play in editor total start time 0.057 seconds.
[2024.05.14-16.17.15:472][ 15]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003310s)
[2024.05.14-16.17.15:490][ 15]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.14-16.17.15:495][ 15]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-16.17.15:519][ 15]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.05.14-16.17.15:519][ 15]LogInit: FAudioDevice initialized with ID 7.
[2024.05.14-16.17.15:519][ 15]LogAudio: Display: Audio Device (ID: 7) registered with world 'TheMainWorld'.
[2024.05.14-16.17.15:519][ 15]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.05.14-16.17.15:522][ 15]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-16.17.15:523][ 15]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-16.17.15:523][ 15]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-19.17.15
[2024.05.14-16.17.15:524][ 15]LogWorld: Bringing up level for play took: 0.001554
[2024.05.14-16.17.15:526][ 15]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2024.05.14-16.17.15:527][ 15]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-16.17.15:527][ 15]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-16.17.15:527][ 15]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-16.17.15:527][ 15]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-16.17.15:527][ 15]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-16.17.15:527][ 15]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-16.17.15:527][ 15]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-16.17.15:527][ 15]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-16.17.15:527][ 15]PIE: Server logged in
[2024.05.14-16.17.15:528][ 15]PIE: Play in editor total start time 0.06 seconds.
[2024.05.14-16.17.47:474][490]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-16.17.47:475][490]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.14-16.17.47:475][490]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.14-16.17.47:475][490]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-16.17.47:490][490]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.14-16.17.47:497][490]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-16.17.47:513][490]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.14-16.17.47:513][490]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
[2024.05.14-16.17.48:613][606]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003447s)
[2024.05.14-16.17.48:630][606]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.14-16.17.48:632][606]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-16.17.48:656][606]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2024.05.14-16.17.48:656][606]LogInit: FAudioDevice initialized with ID 8.
[2024.05.14-16.17.48:656][606]LogAudio: Display: Audio Device (ID: 8) registered with world 'TheMainWorld'.
[2024.05.14-16.17.48:656][606]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2024.05.14-16.17.48:659][606]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-16.17.48:661][606]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-16.17.48:661][606]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-19.17.48
[2024.05.14-16.17.48:661][606]LogWorld: Bringing up level for play took: 0.001311
[2024.05.14-16.17.48:663][606]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2024.05.14-16.17.48:664][606]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-16.17.48:664][606]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-16.17.48:664][606]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-16.17.48:664][606]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-16.17.48:664][606]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-16.17.48:664][606]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-16.17.48:664][606]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-16.17.48:664][606]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-16.17.48:664][606]PIE: Server logged in
[2024.05.14-16.17.48:665][606]PIE: Play in editor total start time 0.056 seconds.
[2024.05.14-16.18.04:316][220]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-16.18.04:316][220]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.14-16.18.04:316][220]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.14-16.18.04:316][220]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-16.18.04:321][220]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.14-16.18.04:328][220]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.14-16.18.04:343][220]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.14-16.18.04:344][220]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
[2024.05.14-16.18.58:178][219]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003253s)
[2024.05.14-16.18.58:196][219]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.05.14-16.18.58:200][219]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-16.18.58:224][219]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2024.05.14-16.18.58:224][219]LogInit: FAudioDevice initialized with ID 9.
[2024.05.14-16.18.58:224][219]LogAudio: Display: Audio Device (ID: 9) registered with world 'TheMainWorld'.
[2024.05.14-16.18.58:224][219]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2024.05.14-16.18.58:227][219]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-16.18.58:228][219]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-16.18.58:228][219]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-19.18.58
[2024.05.14-16.18.58:229][219]LogWorld: Bringing up level for play took: 0.001317
[2024.05.14-16.18.58:231][219]LogOnline: OSS: Created online subsystem instance for: :Context_13
[2024.05.14-16.18.58:231][219]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-16.18.58:231][219]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-16.18.58:231][219]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-16.18.58:231][219]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-16.18.58:231][219]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-16.18.58:231][219]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-16.18.58:231][219]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-16.18.58:231][219]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-16.18.58:232][219]PIE: Server logged in
[2024.05.14-16.18.58:233][219]PIE: Play in editor total start time 0.058 seconds.
[2024.05.14-16.19.23:615][932]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003338s)
[2024.05.14-16.19.23:632][932]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.14-16.19.23:634][932]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-16.19.23:659][932]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2024.05.14-16.19.23:659][932]LogInit: FAudioDevice initialized with ID 10.
[2024.05.14-16.19.23:659][932]LogAudio: Display: Audio Device (ID: 10) registered with world 'TheMainWorld'.
[2024.05.14-16.19.23:659][932]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2024.05.14-16.19.23:661][932]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-16.19.23:662][932]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-16.19.23:662][932]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-19.19.23
[2024.05.14-16.19.23:663][932]LogWorld: Bringing up level for play took: 0.001301
[2024.05.14-16.19.23:665][932]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2024.05.14-16.19.23:665][932]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-16.19.23:665][932]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-16.19.23:665][932]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-16.19.23:665][932]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-16.19.23:666][932]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-16.19.23:666][932]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-16.19.23:666][932]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-16.19.23:666][932]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-16.19.23:666][932]PIE: Server logged in
[2024.05.14-16.19.23:667][932]PIE: Play in editor total start time 0.055 seconds.
[2024.05.14-16.20.09:557][330]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003411s)
[2024.05.14-16.20.09:574][330]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.14-16.20.09:579][330]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-16.20.09:603][330]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2024.05.14-16.20.09:603][330]LogInit: FAudioDevice initialized with ID 11.
[2024.05.14-16.20.09:603][330]LogAudio: Display: Audio Device (ID: 11) registered with world 'TheMainWorld'.
[2024.05.14-16.20.09:603][330]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2024.05.14-16.20.09:606][330]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-16.20.09:607][330]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-16.20.09:607][330]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-19.20.09
[2024.05.14-16.20.09:607][330]LogWorld: Bringing up level for play took: 0.001279
[2024.05.14-16.20.09:610][330]LogOnline: OSS: Created online subsystem instance for: :Context_15
[2024.05.14-16.20.09:611][330]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-16.20.09:611][330]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-16.20.09:611][330]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-16.20.09:611][330]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-16.20.09:611][330]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-16.20.09:611][330]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-16.20.09:611][330]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-16.20.09:611][330]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-16.20.09:611][330]PIE: Server logged in
[2024.05.14-16.20.09:612][330]PIE: Play in editor total start time 0.059 seconds.
[2024.05.14-16.20.35:608][702]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003567s)
[2024.05.14-16.20.35:624][702]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.14-16.20.35:628][702]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.14-16.20.35:653][702]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2024.05.14-16.20.35:653][702]LogInit: FAudioDevice initialized with ID 12.
[2024.05.14-16.20.35:653][702]LogAudio: Display: Audio Device (ID: 12) registered with world 'TheMainWorld'.
[2024.05.14-16.20.35:653][702]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2024.05.14-16.20.35:656][702]LogLoad: Game class is 'VRGameMode_C'
[2024.05.14-16.20.35:657][702]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.14-16.20.35:657][702]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.14-19.20.35
[2024.05.14-16.20.35:657][702]LogWorld: Bringing up level for play took: 0.001279
[2024.05.14-16.20.35:660][702]LogOnline: OSS: Created online subsystem instance for: :Context_16
[2024.05.14-16.20.35:660][702]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.14-16.20.35:660][702]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.14-16.20.35:660][702]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.14-16.20.35:660][702]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.14-16.20.35:660][702]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.14-16.20.35:660][702]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.14-16.20.35:660][702]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.14-16.20.35:660][702]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.14-16.20.35:661][702]PIE: Server logged in
[2024.05.14-16.20.35:661][702]PIE: Play in editor total start time 0.058 seconds.
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%)
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Average time worker was idle: 45.45 s
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.11 s
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Job execution time: average 1.93 s, max 5.90 s
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Job life time (pending + execution): average 2.00 s, max 6.00
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Shader code size: average 38.102 KiB, min 1.877 KiB, max 81.203 KiB
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.01 s
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Average processing rate: 0.50 jobs/sec
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Total thread time: 3.803 s
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Total thread preprocess time: 0.078 s
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Percentage time preprocessing: 2.04%
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Effective parallelization: 0.47 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 2.56 sec, max 2.56 sec, min 2.56 sec)
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: FNiagaraShader (compiled 3 times, average 0.41 sec, max 1.04 sec, min 0.10 sec)
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: Top 2 shader types by total compile time:
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 67.44% of total time (compiled 1 times, average 2.56 sec, max 2.56 sec, min 2.56 sec)
[2024.05.14-16.21.28:950][455]LogShaderCompilers: Display: FNiagaraShader - 32.56% of total time (compiled 3 times, average 0.41 sec, max 1.04 sec, min 0.10 sec)