Restored the Game Mode's Former Glory

The scorekeeper is back in work!
This commit is contained in:
EgonVM 2024-05-27 22:57:35 +03:00
parent 7fd3a454cf
commit 336dd74dec
7 changed files with 1079 additions and 24 deletions

View File

@ -143,7 +143,7 @@ bOffsetPlayerGamepadIds=False
GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld
ServerDefaultMap=/Engine/Maps/Entry.Entry
GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C
GlobalDefaultGameMode=/Game/ProjectAssets/Blueprints/BP_WizardGameMode.BP_WizardGameMode_C
GlobalDefaultServerGameMode=None
[/Script/Slate.SlateSettings]

View File

@ -171,6 +171,8 @@ LastLevel=/Game/ProjectAssets/Maps/TheMainWorld
[AssetEditorSubsystem]
CleanShutdown=False
DebuggerAttached=False
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=MaterialEditor
RecentAssetEditors=TextureEditor
RecentAssetEditors=BlueprintEditor
@ -180,13 +182,11 @@ RecentAssetEditors=MaterialEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=MaterialEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
@ -203,7 +203,9 @@ RecentAssetEditors=
OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
OpenAssetsAtExit=/Game/ProjectAssets/Materials/MAT_Element_Fire.MAT_Element_Fire
OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_WizardGameMode.BP_WizardGameMode
OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell
[PluginBrowser]
InstalledPlugins=WMFCodecs
@ -2399,6 +2401,7 @@ Texture2D.Adjustments=True
Texture2D.File Path=True
Texture2D.Compositing=True
MaterialExpressionReroute.MaterialExpression=True
UMGEditorProjectSettings.Designer =True
[DetailMultiObjectNodeExpansion]
GeneralProjectSettings=True
@ -2406,6 +2409,101 @@ OculusXRHMDRuntimeSettings=True
AndroidRuntimeSettings=True
GameMapsSettings=True
InputSettings=True
AssetManagerSettings=True
ProjectPackagingSettings=True
CryptoKeysSettings=True
GameplayTagsSettings=True
MoviePlayerSettings=True
HardwareTargetingSettings=True
AssetToolsSettings=True
AISystem=True
AnimationSettings=True
AnimationModifierSettings=True
AudioSettings=True
ChaosSolverSettings=True
CineCameraSettings=True
CollisionProfile=True
ConsoleSettings=True
ControlRigSettings=True
CookerSettings=True
CrowdManager=True
DataDrivenConsoleVariableSettings=True
DebugCameraControllerSettings=True
EnhancedInputDeveloperSettings=True
EnhancedInputEditorProjectSettings=True
GameplayDebuggerConfig=True
GarbageCollectionSettings=True
Engine=True
HierarchicalLODSettings=True
InterchangeProjectSettings=True
GLTFPipelineSettings=True
MaterialXPipelineSettings=True
LandscapeSettings=True
LevelSequenceProjectSettings=True
MeshBudgetProjectSettings=True
MetaSoundSettings=True
RecastNavMesh=True
NavigationSystemV1=True
NetworkSettings=True
PhysicsSettings=True
RendererSettings=True
RendererOverrideSettings=True
SlateSettings=True
StreamingSettings=True
TextureEncodingProjectSettings=True
UserInterfaceSettings=True
LevelEditor2DSettings=True
EditorProjectAppearanceSettings=True
BlueprintEditorProjectSettings=True
ClassViewerProjectSettings=True
DDCProjectSettings=True
EditorUtilityWidgetProjectSettings=True
ProxyLODMeshSimplificationSettings=True
LevelEditorProjectSettings=True
LevelInstanceEditorSettings=True
MovieSceneToolsProjectSettings=True
MeshSimplificationSettings=True
PaperImporterSettings=True
EditorPerformanceProjectSettings=True
SourceControlPreferences=True
SkeletalMeshSimplificationSettings=True
PlasticSourceControlProjectSettings=True
StructViewerProjectSettings=True
TextureImportSettings=True
UMGEditorProjectSettings=True
ShaderPlatformQualitySettings=True
AndroidSDKSettings=True
IOSRuntimeSettings=True
LinuxTargetSettings=True
MacTargetSettings=True
WindowsTargetSettings=True
XcodeProjectSettings=True
AndroidFileServerRuntimeSettings=True
AvfMediaSettings=True
DataflowSettings=True
FractureModeSettings=True
GeometryCacheStreamerSettings=True
GooglePADRuntimeSettings=True
ImgMediaSettings=True
ToolPresetProjectSettings=True
LevelSequenceEditorSettings=True
LiveLinkSettings=True
LiveLinkComponentSettings=True
LiveLinkSequencerSettings=True
ModelingComponentsSettings=True
NiagaraSettings=True
NiagaraEditorSettings=True
OpenXRInputSettings=True
OpenXRHMDSettings=True
OpenXRHandTrackingSettings=True
PaperRuntimeSettings=True
PythonScriptPluginSettings=True
RenderDocPluginSettings=True
ResonanceAudioSettings=True
TakeRecorderProjectSettings=True
TcpMessagingSettings=True
UdpMessagingSettings=True
WmfMediaSettings=True
[/Script/OculusXRProjectSetupTool.OculusXRPSTSettings]
IgnoredRules=()
@ -2567,22 +2665,22 @@ NiagaraDebugHUDSettingsData="\"Struct.ParticlesVariables.ParticlesVariables[0]\"
BP_RuneArea_C=
[AssetEditorSubsystemRecents]
MRUItem0=/Game/ProjectAssets/Materials/MAT_Element_Fire
MRUItem1=/Game/ProjectAssets/Textures/Element_Earth
MRUItem2=/Game/ProjectAssets/Blueprints/BP_Rune
MRUItem3=/Game/ProjectAssets/Materials/MAT_Rune_Display_Water
MRUItem4=/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire
MRUItem5=/Game/ProjectAssets/Materials/MAT_Rune_Display_Earth
MRUItem6=/Game/ProjectAssets/Blueprints/BP_RuneArea
MRUItem7=/Game/ProjectAssets/Materials/MAT_Rune_Display_Air
MRUItem8=/Game/ProjectAssets/Blueprints/BP_DummyEnemy
MRUItem9=/Game/ProjectAssets/Blueprints/BP_WizardGameMode
MRUItem10=/Game/ProjectAssets/Blueprints/BP_Wand
MRUItem11=/Game/ProjectAssets/Blueprints/BP_WandParticles
MRUItem12=/Game/ProjectAssets/Particles/NG_WandBurst
MRUItem13=/Game/VRTemplate/Blueprints/VRGameMode
MRUItem14=/Game/VRTemplate/Blueprints/VRPawn
MRUItem15=/Game/ProjectAssets/Blueprints/BP_Spell
MRUItem0=/Game/ProjectAssets/Blueprints/BP_Spell
MRUItem1=/Game/ProjectAssets/Blueprints/BP_WizardGameMode
MRUItem2=/Game/ProjectAssets/Blueprints/BP_Wand
MRUItem3=/Game/ProjectAssets/Materials/MAT_Element_Fire
MRUItem4=/Game/ProjectAssets/Textures/Element_Earth
MRUItem5=/Game/ProjectAssets/Blueprints/BP_Rune
MRUItem6=/Game/ProjectAssets/Materials/MAT_Rune_Display_Water
MRUItem7=/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire
MRUItem8=/Game/ProjectAssets/Materials/MAT_Rune_Display_Earth
MRUItem9=/Game/ProjectAssets/Blueprints/BP_RuneArea
MRUItem10=/Game/ProjectAssets/Materials/MAT_Rune_Display_Air
MRUItem11=/Game/ProjectAssets/Blueprints/BP_DummyEnemy
MRUItem12=/Game/ProjectAssets/Blueprints/BP_WandParticles
MRUItem13=/Game/ProjectAssets/Particles/NG_WandBurst
MRUItem14=/Game/VRTemplate/Blueprints/VRGameMode
MRUItem15=/Game/VRTemplate/Blueprints/VRPawn
MRUItem16=/Game/ProjectAssets/Blueprints/BP_DetectorBox
MRUItem17=/Game/ProjectAssets/Particles/NG_MagicDetection
MRUItem18=/Game/ProjectAssets/Particles/NG_MagicBurst
@ -2857,6 +2955,7 @@ Data=(bHudEnabled=True,bHudRenderingEnabled=True,bValidateSystemSimulationDataBu
/Game/ProjectAssets/Materials/MAT_Rune_Display_Fire.MAT_Rune_Display_Fire=1
/Game/ProjectAssets/Materials/MAT_Rune_Display_Water.MAT_Rune_Display_Water=1
/Game/ProjectAssets/Materials/MAT_Rune_Display_Air.MAT_Rune_Display_Air=1
/Game/ProjectAssets/Materials/MAT_Element_Fire.MAT_Element_Fire=1
[SuppressableDialogs]
ChangeVariableType_Warning=False

View File

@ -3044,3 +3044,959 @@ UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Priva
[2024.05.27-18.25.34:152][932]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2024.05.27-18.25.34:202][935]LogPlayLevel: Display: Destroying online subsystem :Context_23
[2024.05.27-18.25.54:433][423]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.27-18.27.13:682][944]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.27.13:688][944]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.27.13:688][944]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:27:13)
[2024.05.27-18.27.13:688][944]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.27.13:693][944]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004851s)
[2024.05.27-18.27.13:693][944]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004888s)
[2024.05.27-18.27.13:712][944]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.05.27-18.27.13:714][944]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.27.13:715][944]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.27.13:715][944]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.27.13:715][944]LogPlayLevel: PIE: World Init took: (0.001066s)
[2024.05.27-18.27.13:715][944]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.27.13:715][944]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.27.13:716][944]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.27.13:716][944]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.27.13:716][944]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.27.13:716][944]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.27.13:716][944]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.27.13:716][944]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.27.13:719][944]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.27.13:736][944]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.27.13:737][944]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
[2024.05.27-18.27.13:737][944]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
[2024.05.27-18.27.13:739][944]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
[2024.05.27-18.27.13:739][944]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2024.05.27-18.27.13:739][944]LogInit: FAudioDevice initialized with ID 11.
[2024.05.27-18.27.13:739][944]LogAudio: Display: Audio Device (ID: 11) registered with world 'TheMainWorld'.
[2024.05.27-18.27.13:739][944]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2024.05.27-18.27.13:741][944]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.27.13:742][944]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.27.13:743][944]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.27.13
[2024.05.27-18.27.13:744][944]LogWorld: Bringing up level for play took: 0.002116
[2024.05.27-18.27.13:746][944]LogOnline: OSS: Created online subsystem instance for: :Context_24
[2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.27.13:747][944]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.27.13:747][944]PIE: Server logged in
[2024.05.27-18.27.13:748][944]PIE: Play in editor total start time 0.06 seconds.
[2024.05.27-18.27.22:297][831]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.27.22:297][831]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.27.22:298][831]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.27.22:298][831]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.27.22:301][831]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.27.22:308][831]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.27.22:325][831]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-18.27.22:325][831]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
[2024.05.27-18.27.22:325][831]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2024.05.27-18.27.22:327][831]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2024.05.27-18.27.22:331][831]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.27.22:333][831]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.27-18.27.22:388][832]LogPlayLevel: Display: Destroying online subsystem :Context_24
[2024.05.27-18.27.38:011][468]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.05.27-18.31.45:635][373]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.31.45:642][373]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.31.45:642][373]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:31:45)
[2024.05.27-18.31.45:642][373]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.31.45:647][373]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005082s)
[2024.05.27-18.31.45:647][373]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005115s)
[2024.05.27-18.31.45:666][373]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2024.05.27-18.31.45:667][373]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.31.45:667][373]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.31.45:668][373]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.31.45:668][373]LogPlayLevel: PIE: World Init took: (0.000994s)
[2024.05.27-18.31.45:668][373]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.31.45:668][373]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.31.45:668][373]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.31.45:669][373]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.31.45:669][373]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.31.45:669][373]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.31.45:671][373]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.31.45:689][373]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.31.45:690][373]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
[2024.05.27-18.31.45:690][373]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
[2024.05.27-18.31.45:692][373]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
[2024.05.27-18.31.45:692][373]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2024.05.27-18.31.45:692][373]LogInit: FAudioDevice initialized with ID 12.
[2024.05.27-18.31.45:692][373]LogAudio: Display: Audio Device (ID: 12) registered with world 'TheMainWorld'.
[2024.05.27-18.31.45:692][373]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2024.05.27-18.31.45:695][373]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.31.45:696][373]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.31.45:697][373]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.31.45
[2024.05.27-18.31.45:697][373]LogWorld: Bringing up level for play took: 0.001701
[2024.05.27-18.31.45:700][373]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.31.45:701][373]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.31.45:701][373]PIE: Server logged in
[2024.05.27-18.31.45:702][373]PIE: Play in editor total start time 0.06 seconds.
[2024.05.27-18.31.57:409][467]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.31.57:409][467]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.31.57:409][467]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.31.57:410][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.31.57:415][467]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.31.57:423][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.31.57:441][467]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.31.57:442][467]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
[2024.05.27-18.31.57:442][467]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2024.05.27-18.31.57:444][467]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2024.05.27-18.31.57:451][467]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms
[2024.05.27-18.31.57:510][468]LogPlayLevel: Display: Destroying online subsystem :Context_25
[2024.05.27-18.39.57:661][427]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.163 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3634 files in 5148 folders with total size 214 MiB.
[2024.05.27-18.51.33:566][399]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-18.51.33:573][399]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-18.51.33:573][399]PIE: New page: SIE session: TheMainWorld (28 May 2024, 00:51:33)
[2024.05.27-18.51.33:573][399]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.51.33:578][399]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004985s)
[2024.05.27-18.51.33:578][399]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005025s)
[2024.05.27-18.51.33:596][399]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2024.05.27-18.51.33:599][399]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.51.33:599][399]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.51.33:600][399]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-18.51.33:600][399]LogPlayLevel: PIE: World Init took: (0.001095s)
[2024.05.27-18.51.33:600][399]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-18.51.33:600][399]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-18.51.33:600][399]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-18.51.33:601][399]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-18.51.33:601][399]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-18.51.33:601][399]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-18.51.33:603][399]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-18.51.33:621][399]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-18.51.33:622][399]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
[2024.05.27-18.51.33:622][399]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
[2024.05.27-18.51.33:624][399]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
[2024.05.27-18.51.33:624][399]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2024.05.27-18.51.33:624][399]LogInit: FAudioDevice initialized with ID 13.
[2024.05.27-18.51.33:625][399]LogAudio: Display: Audio Device (ID: 13) registered with world 'TheMainWorld'.
[2024.05.27-18.51.33:625][399]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
[2024.05.27-18.51.33:627][399]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-18.51.33:629][399]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-18.51.33:629][399]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-21.51.33
[2024.05.27-18.51.33:630][399]LogWorld: Bringing up level for play took: 0.001802
[2024.05.27-18.51.33:632][399]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-18.51.33:633][399]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-18.51.33:633][399]PIE: Server logged in
[2024.05.27-18.51.33:634][399]PIE: Play in editor total start time 0.061 seconds.
[2024.05.27-18.51.53:458][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.51.53:458][399]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-18.51.53:458][399]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.51.53:459][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.51.53:462][399]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-18.51.53:469][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.51.53:486][399]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-18.51.53:486][399]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
[2024.05.27-18.51.53:486][399]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2024.05.27-18.51.53:488][399]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2024.05.27-18.51.53:491][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-18.51.53:494][399]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2024.05.27-18.51.53:549][400]LogPlayLevel: Display: Destroying online subsystem :Context_26
[2024.05.27-18.53.10:424][184]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2024.05.27-18.53.10:424][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-18.53.15:348][642]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.27-18.53.15:348][642]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.53.15:348][642]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.54.06:654][899]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_WizardGameMode.BP_WizardGameMode
[2024.05.27-18.54.06:654][899]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.54.06:654][899]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.54.20:211][864]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell
[2024.05.27-18.54.20:212][864]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-18.54.20:212][864]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-18.54.20:350][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:003F
[2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0054
[2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00A4
[2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7
[2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0162
[2024.05.27-18.54.20:351][864]LogScript: Warning: Accessed None
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0177
[2024.05.27-19.01.23:073][415]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2024.05.27-19.01.23:075][415]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.024
[2024.05.27-19.01.23:076][415]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_RuneArea] ([2] browsable assets)...
[2024.05.27-19.01.23:076][415]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_RuneArea]
[2024.05.27-19.01.23:102][415]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto6
[2024.05.27-19.01.23:103][415]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea_Auto60F7DBE2E40FA8FA0F5EBCFA2962676E1.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto6.uasset'
[2024.05.27-19.01.23:104][415]LogFileHelpers: Auto-saving content packages took 0.029
[2024.05.27-19.39.57:640][357]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.142 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3634 files in 5148 folders with total size 214 MiB.
[2024.05.27-19.46.38:433][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms
[2024.05.27-19.46.38:436][ 77]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.024
[2024.05.27-19.46.38:437][ 77]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_RuneArea] ([2] browsable assets)...
[2024.05.27-19.46.38:437][ 77]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_RuneArea]
[2024.05.27-19.46.38:465][ 77]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto7
[2024.05.27-19.46.38:465][ 77]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea_Auto78F7F8E67436F7056384A778353DBC74F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_RuneArea_Auto7.uasset'
[2024.05.27-19.46.38:466][ 77]LogFileHelpers: Auto-saving content packages took 0.030
[2024.05.27-19.46.50:189][833]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.27-19.46.50:223][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:226][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:226][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:227][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:229][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:229][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:258][833]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
[2024.05.27-19.46.50:263][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:265][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:265][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:267][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:268][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:270][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:270][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:270][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:332][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:335][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:335][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:336][833]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:337][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:339][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:339][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.46.50:339][833]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:246][634]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.27-19.47.28:267][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:270][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:270][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:271][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:273][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:273][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:305][634]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2024.05.27-19.47.28:308][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:311][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:311][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:312][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:314][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:315][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:315][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:316][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:337][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:340][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:340][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:341][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:342][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:344][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:344][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.28:345][634]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.29:104][682]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.47.29:164][682]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.27-19.47.29:164][682]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea6B69B9B44A900138DDBB7F934B0839A3.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.27-19.47.29:173][682]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 9.39 sec)
[2024.05.27-19.47.29:176][682]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.27-19.47.29:176][682]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.27-19.47.34:587][123]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.47.34:593][123]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.47.34:593][123]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:47:34)
[2024.05.27-19.47.34:593][123]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.47.34:598][123]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004996s)
[2024.05.27-19.47.34:598][123]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005036s)
[2024.05.27-19.47.34:616][123]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2024.05.27-19.47.34:620][123]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.47.34:620][123]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.47.34:621][123]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.47.34:621][123]LogPlayLevel: PIE: World Init took: (0.001251s)
[2024.05.27-19.47.34:621][123]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.47.34:621][123]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.47.34:621][123]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.47.34:622][123]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.47.34:622][123]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.47.34:622][123]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.47.34:624][123]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.47.34:642][123]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.47.34:643][123]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
[2024.05.27-19.47.34:643][123]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
[2024.05.27-19.47.34:645][123]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
[2024.05.27-19.47.34:645][123]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2024.05.27-19.47.34:645][123]LogInit: FAudioDevice initialized with ID 14.
[2024.05.27-19.47.34:645][123]LogAudio: Display: Audio Device (ID: 14) registered with world 'TheMainWorld'.
[2024.05.27-19.47.34:645][123]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
[2024.05.27-19.47.34:648][123]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-19.47.34:649][123]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.47.34:649][123]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.47.34
[2024.05.27-19.47.34:650][123]LogWorld: Bringing up level for play took: 0.001821
[2024.05.27-19.47.34:652][123]LogOnline: OSS: Created online subsystem instance for: :Context_30
[2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.47.34:653][123]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.47.34:671][123]PIE: Server logged in
[2024.05.27-19.47.34:672][123]PIE: Play in editor total start time 0.062 seconds.
[2024.05.27-19.48.07:198][518]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.48.07:198][518]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.48.07:199][518]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.48.07:199][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.48.07:204][518]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.48.07:211][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.48.07:228][518]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.48.07:228][518]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
[2024.05.27-19.48.07:228][518]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2024.05.27-19.48.07:232][518]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2024.05.27-19.48.07:241][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
[2024.05.27-19.48.07:295][519]LogPlayLevel: Display: Destroying online subsystem :Context_30
[2024.05.27-19.48.41:184][785]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.27-19.48.41:214][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:217][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:217][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:218][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:221][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:221][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:247][785]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.05.27-19.48.41:251][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:254][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:254][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:255][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:257][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:258][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:258][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:259][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:307][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:309][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:309][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:311][785]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:312][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:314][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:314][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:314][785]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.41:974][825]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.48.42:035][825]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.27-19.48.42:035][825]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea81C85847436FBAD05D4307AA10C9D1C7.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.27-19.48.42:044][825]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 9.46 sec)
[2024.05.27-19.48.42:046][825]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.27-19.48.42:046][825]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.27-19.48.43:858][993]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.48.43:864][993]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.48.43:864][993]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:48:43)
[2024.05.27-19.48.43:864][993]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.48.43:870][993]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005348s)
[2024.05.27-19.48.43:870][993]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005383s)
[2024.05.27-19.48.43:890][993]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.05.27-19.48.43:894][993]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.48.43:894][993]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.48.43:895][993]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.48.43:895][993]LogPlayLevel: PIE: World Init took: (0.001090s)
[2024.05.27-19.48.43:895][993]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.48.43:895][993]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.48.43:895][993]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.48.43:896][993]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.48.43:896][993]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.48.43:896][993]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.48.43:898][993]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.48.43:915][993]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.48.43:916][993]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.48.43:916][993]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.48.43:916][993]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.48.43:917][993]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
[2024.05.27-19.48.43:917][993]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
[2024.05.27-19.48.43:918][993]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
[2024.05.27-19.48.43:918][993]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2024.05.27-19.48.43:918][993]LogInit: FAudioDevice initialized with ID 15.
[2024.05.27-19.48.43:918][993]LogAudio: Display: Audio Device (ID: 15) registered with world 'TheMainWorld'.
[2024.05.27-19.48.43:918][993]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
[2024.05.27-19.48.43:921][993]LogLoad: Game class is 'VRGameMode_C'
[2024.05.27-19.48.43:923][993]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.48.43:923][993]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.48.43
[2024.05.27-19.48.43:923][993]LogWorld: Bringing up level for play took: 0.001740
[2024.05.27-19.48.43:925][993]LogOnline: OSS: Created online subsystem instance for: :Context_31
[2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.48.43:926][993]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.48.43:927][993]PIE: Server logged in
[2024.05.27-19.48.43:927][993]PIE: Play in editor total start time 0.064 seconds.
[2024.05.27-19.48.50:348][627]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.48.50:348][627]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.48.50:349][627]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.48.50:349][627]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.48.50:354][627]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.48.50:361][627]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.48.50:376][627]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-19.48.50:377][627]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
[2024.05.27-19.48.50:377][627]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2024.05.27-19.48.50:379][627]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2024.05.27-19.48.50:382][627]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.48.50:386][627]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2024.05.27-19.48.50:446][628]LogPlayLevel: Display: Destroying online subsystem :Context_31
[2024.05.27-19.49.04:121][451]LogSlate: External Image Picker: DecompressImage failed
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: ================================================
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Total job queries 493, among them cache hits 348 (70.59%)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Tracking 145 distinct input hashes that result in 93 distinct outputs (64.14%)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: RAM used: 5.38 MiB of 819.20 MiB budget. Usage: 0.66%
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Shaders Compiled: 77
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Jobs assigned 77, completed 77 (100%)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Average time worker was idle: 199.39 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Time job spent in pending queue: average 0.86 s, longest 5.25 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Job execution time: average 1.88 s, max 7.25 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Job life time (pending + execution): average 2.74 s, max 7.29
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Shader code size: average 65.621 KiB, min 24.047 KiB, max 90.141 KiB
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.89 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Jobs were issued in 77 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Average processing rate: 2.41 jobs/sec
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Total thread time: 126.315 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Total thread preprocess time: 5.522 s
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Percentage time preprocessing: 4.37%
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Effective parallelization: 3.96 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 3.53 sec, max 4.18 sec, min 3.18 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 4 times, average 3.52 sec, max 4.15 sec, min 3.18 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 4 times, average 3.51 sec, max 4.15 sec, min 3.14 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 4 times, average 3.50 sec, max 4.14 sec, min 3.19 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 3.49 sec, max 4.17 sec, min 3.14 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.27% of total time (compiled 5 times, average 2.85 sec, max 4.12 sec, min 0.42 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 11.18% of total time (compiled 4 times, average 3.53 sec, max 4.18 sec, min 3.18 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 11.13% of total time (compiled 4 times, average 3.52 sec, max 4.15 sec, min 3.18 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 11.10% of total time (compiled 4 times, average 3.51 sec, max 4.15 sec, min 3.14 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 11.10% of total time (compiled 4 times, average 3.50 sec, max 4.14 sec, min 3.19 sec)
[2024.05.27-19.49.05:006][463]LogShaderCompilers: Display: ================================================
[2024.05.27-19.49.22:341][659]LogSlate: Window 'Project Settings' being destroyed
[2024.05.27-19.49.22:348][659]LogSlate: Window 'Project Settings' being destroyed
[2024.05.27-19.49.24:252][832]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2024.05.27-19.49.24:923][901]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.49.24:929][901]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.49.24:929][901]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:49:24)
[2024.05.27-19.49.24:930][901]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.49.24:934][901]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004883s)
[2024.05.27-19.49.24:934][901]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004914s)
[2024.05.27-19.49.24:952][901]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.27-19.49.24:954][901]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.49.24:954][901]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.49.24:954][901]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.49.24:955][901]LogPlayLevel: PIE: World Init took: (0.001018s)
[2024.05.27-19.49.24:955][901]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.49.24:955][901]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.49.24:955][901]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.49.24:955][901]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.49.24:955][901]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.49.24:955][901]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.49.24:958][901]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.49.24:975][901]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.49.24:976][901]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
[2024.05.27-19.49.24:976][901]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
[2024.05.27-19.49.24:978][901]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
[2024.05.27-19.49.24:978][901]LogInit: FAudioDevice initialized with ID 16.
[2024.05.27-19.49.24:978][901]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
[2024.05.27-19.49.24:978][901]LogAudio: Display: Audio Device (ID: 16) registered with world 'TheMainWorld'.
[2024.05.27-19.49.24:978][901]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
[2024.05.27-19.49.24:981][901]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.27-19.49.24:983][901]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.49.24:983][901]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.49.24
[2024.05.27-19.49.24:983][901]LogWorld: Bringing up level for play took: 0.001841
[2024.05.27-19.49.24:985][901]LogOnline: OSS: Created online subsystem instance for: :Context_32
[2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.49.24:986][901]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.49.24:987][901]PIE: Server logged in
[2024.05.27-19.49.24:987][901]PIE: Play in editor total start time 0.058 seconds.
[2024.05.27-19.49.26:139][993]LogBlueprintUserMessages: [BP_RuneArea_C_1] 9
[2024.05.27-19.49.28:609][259]LogBlueprintUserMessages: [BP_RuneArea_C_1] 8
[2024.05.27-19.49.30:955][512]LogBlueprintUserMessages: [BP_RuneArea_C_1] 7
[2024.05.27-19.49.33:549][789]LogBlueprintUserMessages: [BP_RuneArea_C_1] 6
[2024.05.27-19.49.35:706][ 20]LogBlueprintUserMessages: [BP_RuneArea_C_1] 5
[2024.05.27-19.49.37:916][260]LogBlueprintUserMessages: [BP_RuneArea_C_1] 4
[2024.05.27-19.49.40:034][484]LogBlueprintUserMessages: [BP_RuneArea_C_1] 3
[2024.05.27-19.49.42:216][714]LogBlueprintUserMessages: [BP_RuneArea_C_1] 2
[2024.05.27-19.49.44:506][957]LogBlueprintUserMessages: [BP_RuneArea_C_1] 1
[2024.05.27-19.49.46:911][218]LogBlueprintUserMessages: [BP_RuneArea_C_1] 0
[2024.05.27-19.49.46:921][219]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.49.46:921][219]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 0.0
[2024.05.27-19.49.50:408][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.49.50:408][558]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.49.50:409][558]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.49.50:409][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.49.50:414][558]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.49.50:421][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.49.50:437][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.49.50:437][558]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
[2024.05.27-19.49.50:437][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
[2024.05.27-19.49.50:439][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
[2024.05.27-19.49.50:445][558]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.27-19.49.50:499][559]LogPlayLevel: Display: Destroying online subsystem :Context_32
[2024.05.27-19.50.02:687][416]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.27-19.50.02:708][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:711][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:711][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:712][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:714][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:714][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:741][416]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.27-19.50.02:746][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:749][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:749][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:751][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:752][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:754][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:754][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:754][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:778][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:781][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:781][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:782][416]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:783][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:785][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:785][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.02:785][416]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.50.03:657][469]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.50.03:714][469]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.27-19.50.03:714][469]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneAreaFC045497463CA54618947082DBE0138F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.27-19.50.03:722][469]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 9.52 sec)
[2024.05.27-19.50.03:723][469]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.27-19.50.03:723][469]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.27-19.51.22:181][295]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-19.51.22:252][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:003F
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0054
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00A4
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0162
[2024.05.27-19.51.22:312][295]LogScript: Warning: Accessed None
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0177
[2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:003F
[2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0054
[2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00A4
[2024.05.27-19.51.22:346][295]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
BP_Spell_C /Engine/Transient.World_16:PersistentLevel.BP_Spell_C_0
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7
[2024.05.27-19.51.22:953][332]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.51.23:037][332]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-19.51.23:038][332]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyE1C2B5DE45A939897CE685B926AF4B76.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-19.51.23:046][332]LogFileHelpers: InternalPromptForCheckoutAndSave took 93 ms (total: 9.62 sec)
[2024.05.27-19.51.23:049][332]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-19.51.23:049][332]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-19.51.24:903][497]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.51.24:910][497]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.51.24:910][497]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:51:24)
[2024.05.27-19.51.24:910][497]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.51.24:915][497]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005042s)
[2024.05.27-19.51.24:915][497]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005079s)
[2024.05.27-19.51.24:934][497]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.05.27-19.51.24:942][497]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.51.24:942][497]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.51.24:942][497]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.51.24:942][497]LogPlayLevel: PIE: World Init took: (0.001081s)
[2024.05.27-19.51.24:943][497]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.51.24:943][497]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.51.24:943][497]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.51.24:943][497]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.51.24:943][497]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.51.24:943][497]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.51.24:945][497]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.51.24:962][497]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.51.24:963][497]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
[2024.05.27-19.51.24:963][497]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
[2024.05.27-19.51.24:973][497]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
[2024.05.27-19.51.24:973][497]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
[2024.05.27-19.51.24:973][497]LogInit: FAudioDevice initialized with ID 17.
[2024.05.27-19.51.24:973][497]LogAudio: Display: Audio Device (ID: 17) registered with world 'TheMainWorld'.
[2024.05.27-19.51.24:973][497]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
[2024.05.27-19.51.24:976][497]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.27-19.51.24:977][497]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.51.24:977][497]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.51.24
[2024.05.27-19.51.24:978][497]LogWorld: Bringing up level for play took: 0.001823
[2024.05.27-19.51.24:980][497]LogOnline: OSS: Created online subsystem instance for: :Context_33
[2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.51.24:981][497]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.51.24:982][497]PIE: Server logged in
[2024.05.27-19.51.24:982][497]PIE: Play in editor total start time 0.073 seconds.
[2024.05.27-19.51.46:813][795]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.51.46:813][795]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 3927.154652
[2024.05.27-19.51.51:878][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.51.51:878][324]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.51.51:879][324]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.51.51:879][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.51.51:884][324]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.51.51:891][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.51.51:906][324]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-19.51.51:906][324]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
[2024.05.27-19.51.51:906][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
[2024.05.27-19.51.51:908][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
[2024.05.27-19.51.51:913][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.51.51:916][324]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.05.27-19.51.51:968][325]LogPlayLevel: Display: Destroying online subsystem :Context_33
[2024.05.27-19.52.41:942][953]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-19.52.42:002][953]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2024.05.27-19.52.42:803][ 3]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.52.42:886][ 3]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-19.52.42:886][ 3]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyF428FA36429A8158EB5C50A2CB37E749.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-19.52.42:894][ 3]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 9.71 sec)
[2024.05.27-19.52.42:896][ 3]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-19.52.42:896][ 3]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-19.52.45:178][206]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.52.45:183][206]BlueprintLog: New page: Pre-Play auto-recompile
[2024.05.27-19.52.45:194][206]LogPlayLevel: [PlayLevel] Compiling BP_RuneArea before play...
[2024.05.27-19.52.45:211][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:214][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:214][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:216][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:218][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:218][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:229][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:232][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:232][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:233][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:234][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:236][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:236][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:236][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:283][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:285][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:285][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:287][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:288][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:290][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:290][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:290][206]LogPhysics: Warning: Scale for /Engine/Transient.World_6:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:321][206]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
[2024.05.27-19.52.45:337][206]LogPlayLevel: PlayLevel: Blueprint regeneration took 153 ms (1 blueprints)
[2024.05.27-19.52.45:337][206]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:52:45)
[2024.05.27-19.52.45:337][206]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.52.45:342][206]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004998s)
[2024.05.27-19.52.45:342][206]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.005048s)
[2024.05.27-19.52.45:360][206]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.27-19.52.45:361][206]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.52.45:361][206]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.52.45:361][206]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.52.45:362][206]LogPlayLevel: PIE: World Init took: (0.001045s)
[2024.05.27-19.52.45:362][206]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.52.45:362][206]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.52.45:362][206]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.52.45:363][206]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.52.45:363][206]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.52.45:363][206]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.52.45:365][206]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.52.45:382][206]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.52.45:383][206]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
[2024.05.27-19.52.45:383][206]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
[2024.05.27-19.52.45:385][206]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
[2024.05.27-19.52.45:385][206]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
[2024.05.27-19.52.45:385][206]LogInit: FAudioDevice initialized with ID 18.
[2024.05.27-19.52.45:385][206]LogAudio: Display: Audio Device (ID: 18) registered with world 'TheMainWorld'.
[2024.05.27-19.52.45:385][206]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
[2024.05.27-19.52.45:394][206]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.27-19.52.45:395][206]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.52.45:395][206]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.52.45
[2024.05.27-19.52.45:396][206]LogWorld: Bringing up level for play took: 0.001732
[2024.05.27-19.52.45:398][206]LogOnline: OSS: Created online subsystem instance for: :Context_34
[2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.52.45:399][206]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.52.45:399][206]PIE: Server logged in
[2024.05.27-19.52.45:400][206]PIE: Play in editor total start time 0.217 seconds.
[2024.05.27-19.52.48:402][500]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:402][500]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:498][510]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:498][510]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:595][520]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:595][520]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:695][530]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:695][530]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:795][540]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:795][540]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:895][550]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:895][550]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.48:999][560]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.48:999][560]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.49:097][570]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.49:098][570]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.49:198][580]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.49:198][580]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.49:300][590]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.49:300][590]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 66.378776
[2024.05.27-19.52.50:757][748]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.50:757][748]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 63.424584
[2024.05.27-19.52.50:855][758]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.50:855][758]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.50:951][768]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.50:951][768]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:047][778]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:047][778]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:144][788]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:144][788]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:240][798]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:240][798]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:334][808]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:334][808]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:432][818]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:432][818]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:530][828]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:530][828]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.51:627][838]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.51:627][838]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 62.686036
[2024.05.27-19.52.54:639][153]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.54:639][153]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 58.838873
[2024.05.27-19.52.54:733][163]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.54:733][163]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.54:827][173]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.54:827][173]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.54:948][183]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.54:948][183]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:099][193]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:099][193]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:202][203]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:202][203]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:299][213]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:299][213]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:395][223]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:395][223]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:494][233]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:494][233]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:596][243]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.52.55:596][243]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 49.862158
[2024.05.27-19.52.55:898][272]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.52.55:898][272]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.52.55:898][272]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.52.55:899][272]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.52.55:904][272]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.52.55:911][272]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.52.55:927][272]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.52.55:928][272]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
[2024.05.27-19.52.55:928][272]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
[2024.05.27-19.52.55:930][272]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
[2024.05.27-19.52.55:938][272]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.05.27-19.52.55:995][273]LogPlayLevel: Display: Destroying online subsystem :Context_34
[2024.05.27-19.54.07:808][331]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-19.54.07:865][331]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.05.27-19.54.08:421][360]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.54.08:504][360]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-19.54.08:505][360]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyFFB740DB492692AA6EFAE99865C8F621.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-19.54.08:513][360]LogFileHelpers: InternalPromptForCheckoutAndSave took 92 ms (total: 9.80 sec)
[2024.05.27-19.54.08:515][360]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-19.54.08:515][360]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-19.54.10:305][517]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.54.10:311][517]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.54.10:311][517]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:54:10)
[2024.05.27-19.54.10:311][517]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.54.10:316][517]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004894s)
[2024.05.27-19.54.10:316][517]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004927s)
[2024.05.27-19.54.10:334][517]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.27-19.54.10:338][517]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.54.10:338][517]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.54.10:339][517]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.54.10:339][517]LogPlayLevel: PIE: World Init took: (0.001123s)
[2024.05.27-19.54.10:339][517]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.54.10:339][517]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.54.10:339][517]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.54.10:340][517]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.54.10:340][517]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.54.10:340][517]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.54.10:342][517]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.54.10:359][517]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.54.10:360][517]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.54.10:360][517]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.54.10:360][517]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.54.10:361][517]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
[2024.05.27-19.54.10:361][517]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
[2024.05.27-19.54.10:362][517]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
[2024.05.27-19.54.10:362][517]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
[2024.05.27-19.54.10:362][517]LogInit: FAudioDevice initialized with ID 19.
[2024.05.27-19.54.10:362][517]LogAudio: Display: Audio Device (ID: 19) registered with world 'TheMainWorld'.
[2024.05.27-19.54.10:362][517]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
[2024.05.27-19.54.10:365][517]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.27-19.54.10:366][517]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.54.10:367][517]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.54.10
[2024.05.27-19.54.10:367][517]LogWorld: Bringing up level for play took: 0.001875
[2024.05.27-19.54.10:370][517]LogOnline: OSS: Created online subsystem instance for: :Context_35
[2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.54.10:371][517]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.54.10:371][517]PIE: Server logged in
[2024.05.27-19.54.10:372][517]PIE: Play in editor total start time 0.061 seconds.
[2024.05.27-19.54.35:278][142]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.54.35:278][142]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 0.0
[2024.05.27-19.54.38:628][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.54.38:628][494]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.54.38:629][494]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.54.38:629][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.54.38:634][494]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.54.38:641][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.54.38:658][494]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-19.54.38:658][494]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
[2024.05.27-19.54.38:658][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
[2024.05.27-19.54.38:660][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
[2024.05.27-19.54.38:663][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.54.38:666][494]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2024.05.27-19.54.38:722][495]LogPlayLevel: Display: Destroying online subsystem :Context_35
[2024.05.27-19.55.17:066][947]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-19.55.17:126][947]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.05.27-19.55.17:830][987]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.55.17:913][987]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-19.55.17:914][987]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy0BE22F5D483F7A57EFED9A9C7334204B.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-19.55.17:922][987]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 9.89 sec)
[2024.05.27-19.55.17:924][987]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-19.55.17:924][987]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-19.55.20:409][195]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.27-19.55.20:416][195]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.27-19.55.20:416][195]PIE: New page: SIE session: TheMainWorld (28 May 2024, 01:55:20)
[2024.05.27-19.55.20:416][195]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.55.20:421][195]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004884s)
[2024.05.27-19.55.20:421][195]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004921s)
[2024.05.27-19.55.20:440][195]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2024.05.27-19.55.20:446][195]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.27-19.55.20:446][195]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.27-19.55.20:447][195]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.27-19.55.20:447][195]LogPlayLevel: PIE: World Init took: (0.001210s)
[2024.05.27-19.55.20:447][195]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.27-19.55.20:447][195]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.27-19.55.20:447][195]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.27-19.55.20:448][195]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.27-19.55.20:448][195]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.27-19.55.20:448][195]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.27-19.55.20:450][195]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
[2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.27-19.55.20:468][195]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.27-19.55.20:469][195]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20
[2024.05.27-19.55.20:469][195]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
[2024.05.27-19.55.20:471][195]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
[2024.05.27-19.55.20:471][195]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
[2024.05.27-19.55.20:471][195]LogInit: FAudioDevice initialized with ID 20.
[2024.05.27-19.55.20:471][195]LogAudio: Display: Audio Device (ID: 20) registered with world 'TheMainWorld'.
[2024.05.27-19.55.20:471][195]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
[2024.05.27-19.55.20:474][195]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.27-19.55.20:475][195]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.27-19.55.20:475][195]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.27-22.55.20
[2024.05.27-19.55.20:476][195]LogWorld: Bringing up level for play took: 0.001808
[2024.05.27-19.55.20:478][195]LogOnline: OSS: Created online subsystem instance for: :Context_36
[2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.27-19.55.20:479][195]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.27-19.55.20:479][195]PIE: Server logged in
[2024.05.27-19.55.20:480][195]PIE: Play in editor total start time 0.064 seconds.
[2024.05.27-19.55.48:043][110]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Out of spells! Refresh!
[2024.05.27-19.55.48:043][110]LogBlueprintUserMessages: [BP_WizardGameMode_C_0] Damage given: 47.814875
[2024.05.27-19.55.51:238][441]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.55.51:238][441]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.27-19.55.51:238][441]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.27-19.55.51:239][441]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.55.51:268][441]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.27-19.55.51:275][441]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.27-19.55.51:292][441]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.27-19.55.51:292][441]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
[2024.05.27-19.55.51:292][441]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
[2024.05.27-19.55.51:294][441]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
[2024.05.27-19.55.51:297][441]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.27-19.55.51:300][441]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.05.27-19.55.51:357][442]LogPlayLevel: Display: Destroying online subsystem :Context_36
[2024.05.27-19.56.51:178][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.27-19.56.51:185][184]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-19.56.51:241][184]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.27-19.56.51:241][184]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_RuneArea0D7B85C94B0E8CE8AC675D9D339A11AF.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.27-19.56.51:254][184]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 9.96 sec)
[2024.05.27-19.56.51:257][184]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.27-19.56.51:257][184]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.27-19.57.09:676][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms