LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
LogPackageName: Display: FPackageName: Mount point added: 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogCoreRedirects: AddRedirect(E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible!
[2024.05.21-17.51.59:971][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.05.21-17.51.59:971][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.ForwardShading:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.05.21-17.51.59:987][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]]
[2024.05.21-17.51.59:987][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]]
[2024.05.21-17.51.59:988][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.05.21-17.51.59:988][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.05.21-17.51.59:988][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]]
[2024.05.21-17.51.59:988][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
[2024.05.21-17.51.59:988][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.05.21-17.51.59:988][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.05.21-17.51.59:988][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.05.21-17.51.59:988][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.05.21-17.51.59:988][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.MobileHDR:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.05.21-17.52.00:001][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.05.21-17.52.00:001][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.05.21-17.52.00:001][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.05.21-17.52.00:065][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.05.21-17.52.00:066][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.21-17.52.00:066][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.21-17.52.00:075][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.21-17.52.00:075][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.05.21-17.52.00:075][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.05.21-17.52.00:075][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.05.21-17.52.00:075][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.05.21-17.52.00:075][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.05.21-17.52.00:075][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.05.21-17.52.00:075][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.21-17.52.00:075][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.21-17.52.00:075][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.21-17.52.00:075][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.05.21-17.52.00:139][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.21-17.52.00:139][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.21-17.52.00:708][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported
[2024.05.21-17.52.00:708][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s]
[2024.05.21-17.52.00:736][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.05.21-17.52.00:736][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.21-17.52.00:736][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s]
[2024.05.21-17.52.20:174][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.05.21-17.52.20:321][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.05.21-17.52.20:323][ 0]LogD3D12RHI: Bindless resources are supported
[2024.05.21-17.52.20:323][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.05.21-17.52.20:323][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.05.21-17.52.20:323][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.05.21-17.52.20:323][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.05.21-17.52.20:323][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.05.21-17.52.20:323][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.05.21-17.52.20:323][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.05.21-17.52.20:323][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.05.21-17.52.20:410][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.05.21-17.52.20:411][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.05.21-17.52.20:412][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.05.21-17.52.20:479][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.05.21-17.52.20:479][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.05.21-17.52.20:480][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version.
[2024.05.21-17.52.20:480][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB)
[2024.05.21-17.52.23:346][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.05.21-17.52.23:642][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.21-17.52.25:302][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.05.21-17.52.25:441][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.05.21-17.52.25:442][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.05.21-17.52.25:444][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.21-17.52.25:444][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.21-17.52.25:444][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.05.21-17.52.25:444][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.21-17.52.25:444][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.05.21-17.52.25:620][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.21-17.52.25:620][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.21-17.52.25:620][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.05.21-17.52.25:687][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.07 seconds.
[2024.05.21-17.52.25:689][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.21-17.52.25:689][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.05.21-17.52.25:689][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.05.21-17.52.25:689][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.05.21-17.52.25:689][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.05.21-17.52.26:249][ 0]LogShaderCompilers: Guid format shader working directory is -34 characters bigger than the processId version (E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/7856/).
[2024.05.21-17.52.26:249][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/D814207646EA8AB87C1C109897C5D635/'.
[2024.05.21-17.52.26:249][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.21-17.52.26:250][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2024.05.21-17.52.58:032][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.21-17.52.58:033][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.21-17.52.58:033][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.21-17.52.58:033][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.21-17.52.58:033][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.21-17.53.10:368][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:403][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.21-17.53.47:476][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:482][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:490][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:497][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:511][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:522][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:528][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:537][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:545][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:560][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:566][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:573][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:584][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:602][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:608][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:615][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:764][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:770][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.47:776][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.21-17.53.48:070][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden.
[2024.05.21-17.53.48:070][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.21-17.53.53:402][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.21-17.53.53:429][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2024.05.21-17.53.54:126][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
[2024.05.21-17.53.54:126][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.21-17.53.56:510][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-17.54.14:310][ 0]LightingResults: New page: Lighting Build
[2024.05.21-17.54.14:372][ 0]LogAssetRegistry: Display: Asset registry cache written as 18.0 MiB to E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.21-17.54.14:647][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.21-17.54.14:806][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-17.54.15:019][ 0]MapCheck: New page: Map Check
[2024.05.21-17.54.15:019][ 0]LightingResults: New page: Lighting Build
[2024.05.21-17.54.16:229][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.21-17.54.17:192][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 59.77ms
[2024.05.21-17.54.21:857][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.21-17.54.23:076][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.21-17.54.23:088][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-17.54.28:874][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.21-17.54.28:874][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.21-17.54.28:874][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.21-17.54.28:874][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.21-17.54.28:874][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.21-17.54.29:566][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-17.54.29:672][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-17.54.29:682][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-17.54.29:692][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-17.54.31:021][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.331 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3354 files in 4798 folders with total size 202 MiB.
[2024.05.21-17.54.31:259][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.05.21-17.54.34:246][ 0]LogSlate: Took 0.013697 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.21-17.54.34:419][ 0]LogSlate: Took 0.019490 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.21-17.54.34:450][ 0]LogSlate: Took 0.018742 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.05.21-17.54.34:500][ 0]LogSlate: Took 0.019198 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.05.21-17.54.34:656][ 0]LogViewport: Scene viewport resized to 1396x606, mode Windowed.
[2024.05.21-17.54.37:055][ 0]LogSlate: Took 0.049294 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.21-17.54.38:002][ 0]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms
[2024.05.21-17.54.39:475][ 0]LogOcInput: OculusXRInput is initialized
[2024.05.21-17.54.40:078][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.21-17.54.40:505][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-17.54.43:550][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.017256 seconds (updated 0 objects)
[2024.05.21-17.54.44:456][ 4]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-17.54.45:692][ 8]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-17.54.45:821][ 8]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:015A
[2024.05.21-17.54.46:022][ 9]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-17.54.46:752][ 13]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-17.59.49:027][ 65]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-17.59.49:463][ 66]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-17.59.55:354][649]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.05.21-17.59.58:878][ 42]LogContentBrowser: End creating deferred item NewFolder
[2024.05.21-18.01.27:101][184]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found
[2024.05.21-18.01.46:404][443]LogContentBrowser: Deferred new asset file creation: NewUserDefinedEnum
[2024.05.21-18.01.54:278][306]LogContentBrowser: End creating deferred item NewUserDefinedEnum
[2024.05.21-18.04.42:484][ 30]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2024.05.21-18.04.42:514][ 30]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.148
[2024.05.21-18.04.42:540][ 30]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Enums/Enum_Runes] ([1] browsable assets)...
[2024.05.21-18.04.42:541][ 30]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Enums/Enum_Runes]
[2024.05.21-18.04.42:627][ 30]LogPackageLocalizationCache: Processed 48 localized package path(s) for 1 prioritized culture(s) in 0.015706 seconds
[2024.05.21-18.04.42:744][ 30]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Enums/Enum_Runes_Auto1
[2024.05.21-18.04.42:744][ 30]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Enum_Runes_Auto1786B878F48BF2A40FCF8ED955B12E570.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Enums/Enum_Runes_Auto1.uasset'
[2024.05.21-18.04.42:810][ 30]LogFileHelpers: Auto-saving content packages took 0.296
[2024.05.21-18.19.20:591][ 3]LogAssetEditorSubsystem: Opening Asset editor for UserDefinedEnum /Game/ProjectAssets/Enums/Enum_Runes.Enum_Runes
[2024.05.21-18.19.24:780][382]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.05.21-18.20.13:640][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.05.21-18.20.13:642][641]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.019
[2024.05.21-18.20.13:642][641]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ProjectAssets/Enums/Enum_Runes] ([1] browsable assets)...
[2024.05.21-18.20.13:642][641]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Enums/Enum_Runes]
[2024.05.21-18.20.13:643][641]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Enums/Enum_Runes_Auto2
[2024.05.21-18.20.13:643][641]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Enum_Runes_Auto2AB35AA0E422C6BBCAACE74B16A2BE90D.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Enums/Enum_Runes_Auto2.uasset'
[2024.05.21-18.20.13:643][641]LogFileHelpers: Auto-saving content packages took 0.002
[2024.05.21-18.23.08:350][139]LogHttp: Warning: 000004AE89A2CD00: request failed, libcurl error: 65 (Send failed since rewinding of the data stream failed)
[2024.05.21-18.23.08:350][139]LogHttp: Warning: 000004AE89A2CD00: libcurl info message cache 0 (Found bundle for host: 0x4ae23170c90 [serially])
[2024.05.21-18.23.08:350][139]LogHttp: Warning: 000004AE89A2CD00: libcurl info message cache 1 (Re-using existing connection with host datarouter.ol.epicgames.com)
[2024.05.21-18.23.08:350][139]LogHttp: Warning: 000004AE89A2CD00: libcurl info message cache 2 (We are completely uploaded and fine)
[2024.05.21-18.23.08:350][139]LogHttp: Warning: 000004AE89A2CD00: libcurl info message cache 3 (TLSv1.3 (IN), TLS alert, close notify (256):)
[2024.05.21-18.23.08:350][139]LogHttp: Warning: 000004AE89A2CD00: libcurl info message cache 4 (Connection died, retrying a fresh connect (retry count: 1))
[2024.05.21-18.23.08:350][139]LogHttp: Warning: 000004AE89A2CD00: libcurl info message cache 6 (Closing connection)
[2024.05.21-18.23.08:350][139]LogHttp: Warning: 000004AE89A2CD00: libcurl info message cache 7 (TLSv1.3 (OUT), TLS alert, close notify (256):)
[2024.05.21-18.23.08:350][139]LogHttp: Warning: 000004AE89A2CD00: libcurl info message cache 8 (Issue another request to this URL: 'https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1E812EFE-4096-ED4B-94DC-60953C0AB2C5%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=583989464419a262f3c29f86fb93fd50%7Cffd9b84f675742ebbfb609d9f094a16c%7C93f5f92f-6ae8-4387-873e-b75645b390c3&AppEnvironment=datacollector-binary&UploadType=eteventstream')
[2024.05.21-18.23.08:350][139]LogHttp: Warning: 000004AE89A2CD00: libcurl info message cache 10 (Connected to datarouter.ol.epicgames.com (3.220.1.129) port 443)
[2024.05.21-18.32.13:973][864]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
[2024.05.21-18.32.14:020][864]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-18.32.14:080][864]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.05.21-18.32.16:012][864]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting...
[2024.05.21-18.32.21:651][864]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 5.639159s
[2024.05.21-18.32.23:533][864]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.21-18.32.26:174][864]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 12.200592s (10.200592s overbudget)
[2024.05.21-18.32.26:610][864]LogSlate: Took 0.022185 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.05.21-18.32.39:105][336]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.21-18.32.39:255][336]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.21-18.32.43:875][599]LogSlate: Took 0.014906 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2024.05.21-18.33.01:640][830]BlueprintLog: New page: Compile BP_Rune
[2024.05.21-18.33.02:010][830]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2024.05.21-18.38.36:610][273]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'Graph.Node.Comment.TextColor'.'
[2024.05.21-18.38.44:279][866]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Engine/Transient does not exist, will not scan.
[2024.05.21-18.41.32:529][206]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2024.05.21-18.41.32:531][206]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.021
[2024.05.21-18.41.32:531][206]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_Rune] ([2] browsable assets)...
[2024.05.21-18.41.32:569][206]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune]
[2024.05.21-18.41.32:569][206]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-18.41.32:591][206]OBJ SavePackage: Rendered thumbnail for [BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune_C]
[2024.05.21-18.41.32:591][206]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_Rune]
[2024.05.21-18.41.32:692][206]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_Rune_Auto4
[2024.05.21-18.41.32:692][206]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Rune_Auto45B8395DA41FFE495996B70BA2DDC08E6.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_Rune_Auto4.uasset'
[2024.05.21-18.41.32:693][206]LogFileHelpers: Auto-saving content packages took 0.163
[2024.05.21-18.42.31:680][548]BlueprintLog: New page: Compile BP_Rune
[2024.05.21-18.42.31:757][548]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
[2024.05.21-18.47.22:948][930]LogContentBrowser: End creating deferred item NewUserDefinedStruct
[2024.05.21-18.47.22:968][931]LogAssetEditorSubsystem: Opening Asset editor for UserDefinedStruct /Game/ProjectAssets/Enums/NewUserDefinedStruct.NewUserDefinedStruct
[2024.05.21-18.47.32:931][998]LogSlate: Window 'NewUserDefinedStruct' being destroyed
[2024.05.21-18.47.32:936][998]LogSlate: Window 'NewUserDefinedStruct' being destroyed
[2024.05.21-18.47.37:205][481]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.05.21-18.47.38:282][481]LogSlate: Window 'Delete Assets' being destroyed
[2024.05.21-18.47.38:306][481]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2024.05.21-18.47.38:324][481]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.21-18.47.38:340][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.05.21-18.48.34:639][ 61]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
[2024.05.21-18.48.34:639][ 61]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-18.52.49:586][668]LogSlate: Took 0.000281 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.21-18.54.29:166][755]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.05.21-18.54.29:170][755]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.044
[2024.05.21-18.54.29:171][755]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_Rune] ([2] browsable assets)...
[2024.05.21-18.54.29:178][755]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune]
[2024.05.21-18.54.29:178][755]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_Rune]
[2024.05.21-18.54.29:219][755]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_Rune_Auto5
[2024.05.21-18.54.29:219][755]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_Rune_Auto540BDCC2A4C56470A8761E7B9FEC3B1B3.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_Rune_Auto5.uasset'
[2024.05.21-18.54.29:220][755]LogFileHelpers: Auto-saving content packages took 0.050
[2024.05.21-18.54.31:811][934]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.120 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3354 files in 4798 folders with total size 202 MiB.
[2024.05.21-19.02.21:429][ 25]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.042412s)
[2024.05.21-19.02.21:450][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.21-19.02.21:494][ 25]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.02.21:568][ 25]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.05.21-19.02.21:568][ 25]LogInit: FAudioDevice initialized with ID 2.
[2024.05.21-19.02.21:568][ 25]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'.
[2024.05.21-19.02.21:568][ 25]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.05.21-19.02.24:460][ 25]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.02.24:461][ 25]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.02.24:489][ 25]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.02.24
[2024.05.21-19.02.24:571][ 25]LogWorld: Bringing up level for play took: 0.110108
[2024.05.21-19.02.24:580][ 25]LogOnline: OSS: Created online subsystem instance for: :Context_10
[2024.05.21-19.02.25:009][ 25]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.02.25:023][ 25]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.02.25:023][ 25]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.02.25:023][ 25]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.02.25:094][ 25]PIE: Server logged in
[2024.05.21-19.02.25:098][ 25]PIE: Play in editor total start time 4.247 seconds.
[2024.05.21-19.02.27:875][203]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.02.27:875][203]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.02.27:892][203]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.02.27:893][203]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.02.27:991][203]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.02.28:002][203]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.02.28:080][203]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.02.28:090][203]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.05.21-19.03.17:973][668]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.006455s)
[2024.05.21-19.03.17:995][668]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2024.05.21-19.03.17:999][668]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.03.18:023][668]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.05.21-19.03.18:023][668]LogInit: FAudioDevice initialized with ID 3.
[2024.05.21-19.03.18:023][668]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.21-19.03.18:023][668]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.05.21-19.03.18:026][668]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.03.18:027][668]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.03.18:028][668]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.03.18
[2024.05.21-19.03.18:028][668]LogWorld: Bringing up level for play took: 0.001615
[2024.05.21-19.03.18:031][668]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2024.05.21-19.03.18:031][668]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.03.18:032][668]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.03.18:032][668]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.03.18:032][668]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.03.18:032][668]PIE: Server logged in
[2024.05.21-19.03.18:033][668]PIE: Play in editor total start time 0.066 seconds.
[2024.05.21-19.04.00:692][ 99]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.04.00:692][ 99]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.04.00:692][ 99]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.04.00:693][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.04.00:697][ 99]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.04.00:705][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.04.00:720][ 99]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.04.00:721][ 99]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.05.21-19.13.25:356][136]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.006216s)
[2024.05.21-19.13.25:377][136]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms
[2024.05.21-19.13.25:378][136]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.13.25:404][136]LogInit: FAudioDevice initialized with ID 4.
[2024.05.21-19.13.25:404][136]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.05.21-19.13.25:404][136]LogAudio: Display: Audio Device (ID: 4) registered with world 'TheMainWorld'.
[2024.05.21-19.13.25:404][136]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.05.21-19.13.25:407][136]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.13.25:409][136]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.13.25:409][136]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.13.25
[2024.05.21-19.13.25:410][136]LogWorld: Bringing up level for play took: 0.001706
[2024.05.21-19.13.25:412][136]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2024.05.21-19.13.25:413][136]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.13.25:413][136]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.13.25:413][136]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.13.25:413][136]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.13.25:413][136]PIE: Server logged in
[2024.05.21-19.13.25:414][136]PIE: Play in editor total start time 0.065 seconds.
[2024.05.21-19.13.47:839][473]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell
[2024.05.21-19.13.47:840][473]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00F1
[2024.05.21-19.15.51:206][460]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.05.21-19.15.51:248][461]LogConsoleManager: Warning: Console variable 'FX.AllowGPUSorting' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2024.05.21-19.16.01:405][ 57]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles
[2024.05.21-19.16.03:414][ 57]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s
[2024.05.21-19.16.03:496][ 57]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.16.03:831][ 57]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Floor_Mesh) ...
[2024.05.21-19.16.04:064][ 57]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.16.04:411][ 57]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 3.006315s (1.006315s overbudget)
[2024.05.21-19.16.04:638][ 57]LogViewport: Scene viewport resized to 378x423, mode Windowed.
[2024.05.21-19.16.04:757][ 57]LogSlate: Took 0.014276 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.05.21-19.16.05:184][ 64]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.16.10:193][341]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles took 0.352456 sec (time since issued), 0.265242 sec (combined shader worker time).
[2024.05.21-19.16.10:272][347]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.17.14:719][115]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection
[2024.05.21-19.17.14:871][115]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.17.14:974][115]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.17.18:156][296]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection took 3.389902 sec (time since issued), 3.317128 sec (combined shader worker time).
[2024.05.21-19.17.18:846][332]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.17.34:540][419]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles took 0.581648 sec (time since issued), 0.554058 sec (combined shader worker time).
[2024.05.21-19.17.34:659][428]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.18.03:285][ 71]50312_NG_SpellCastParticles_MessageLog: System compile status unknown.
[2024.05.21-19.18.03:339][ 73]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles took 0.127057 sec (time since issued), 0.100120 sec (combined shader worker time).
[2024.05.21-19.18.03:941][105]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/32/9c/89a513b313c638f1f798561c056568748c81.udd from 'NG_SpellCastParticles/SingleLoopingParticle/ParticleGPUComputeScript'.
[2024.05.21-19.18.05:301][186]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.18.57:783][365]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection took 0.154562 sec (time since issued), 0.199821 sec (combined shader worker time).
[2024.05.21-19.19.49:609][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004601s)
[2024.05.21-19.19.49:631][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
[2024.05.21-19.19.49:633][574]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.19.49:658][574]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.05.21-19.19.49:658][574]LogInit: FAudioDevice initialized with ID 5.
[2024.05.21-19.19.49:658][574]LogAudio: Display: Audio Device (ID: 5) registered with world 'TheMainWorld'.
[2024.05.21-19.19.49:659][574]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.05.21-19.19.49:662][574]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.19.49:663][574]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.19.49:663][574]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.19.49
[2024.05.21-19.19.49:664][574]LogWorld: Bringing up level for play took: 0.001672
[2024.05.21-19.19.49:666][574]LogOnline: OSS: Created online subsystem instance for: :Context_18
[2024.05.21-19.19.49:667][574]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.19.49:667][574]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.19.49:667][574]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.19.49:667][574]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.19.49:667][574]PIE: Server logged in
[2024.05.21-19.19.49:668][574]PIE: Play in editor total start time 0.064 seconds.
[2024.05.21-19.20.10:078][839]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.20.10:078][839]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.20.10:078][839]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.20.10:078][839]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.20.10:094][839]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Jobs assigned 6, completed 6 (100%)
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Average time worker was idle: 36.41 s
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.08 s
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Job execution time: average 0.80 s, max 2.76 s
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Job life time (pending + execution): average 0.85 s, max 2.84
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Shader code size: average 14.85 KiB, min 1.932 KiB, max 43.517 KiB
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.11 s
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Jobs were issued in 6 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Average processing rate: 1.17 jobs/sec
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Total thread time: 1.095 s
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Total thread preprocess time: 0.149 s
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Percentage time preprocessing: 13.58%
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Effective parallelization: 0.21 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: FNiagaraShader (compiled 6 times, average 0.18 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2024.05.21-19.20.22:161][636]LogShaderCompilers: Display: FNiagaraShader - 100.00% of total time (compiled 6 times, average 0.18 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.20.23:513][711]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection took 2.394333 sec (time since issued), 2.317495 sec (combined shader worker time).
[2024.05.21-19.20.23:776][722]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.20.30:231][121]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection took 0.344681 sec (time since issued), 0.262357 sec (combined shader worker time).
[2024.05.21-19.20.30:679][146]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/9f/eb/67799d4db657b14f003d6725ee4e3d366249.udd from 'NG_MagicDetection/Fountain/ParticleGPUComputeScript'.
[2024.05.21-19.20.30:934][157]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.21.07:514][439]LogNiagaraEditor: Removed Var 'Constants.Fountain.InitializeParticle.Color' from Script NiagaraScript /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection:Fountain.SpawnScript
[2024.05.21-19.21.07:787][441]48136_NG_MagicDetection_MessageLog: System compile status unknown.
[2024.05.21-19.21.07:880][443]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection took 0.305863 sec (time since issued), 0.244334 sec (combined shader worker time).
[2024.05.21-19.21.08:351][466]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/e7/6f/427d46a15659d97d19e532ea06e4ec06faa2.udd from 'NG_MagicDetection/Fountain/ParticleGPUComputeScript'.
[2024.05.21-19.21.09:791][543]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.21.50:071][814]48136_NG_MagicDetection_MessageLog: System compile status unknown.
[2024.05.21-19.21.50:158][815]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection took 0.307181 sec (time since issued), 0.237729 sec (combined shader worker time).
[2024.05.21-19.21.50:692][843]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/4f/9e/f14f583cdb82ae5afc2b6b9591c475f1037e.udd from 'NG_MagicDetection/Fountain/ParticleGPUComputeScript'.
[2024.05.21-19.21.52:074][914]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.24.25:425][403]LogUMG: Warning: The requested size for SRetainerWidget is 0. W:582 H:0
[2024.05.21-19.24.39:245][210]48136_NG_MagicDetection_MessageLog: System compile status unknown.
[2024.05.21-19.24.39:309][211]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection took 0.276774 sec (time since issued), 0.213249 sec (combined shader worker time).
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Jobs assigned 13, completed 13 (100%)
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Average time worker was idle: 36.46 s
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.08 s
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Job execution time: average 0.53 s, max 2.76 s
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 2.84
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Shader code size: average 16.613 KiB, min 1.932 KiB, max 43.517 KiB
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 7.44 s
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Jobs were issued in 13 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Average processing rate: 1.75 jobs/sec
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Total thread time: 2.282 s
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Total thread preprocess time: 0.203 s
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Percentage time preprocessing: 8.91%
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Effective parallelization: 0.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: FNiagaraShader (compiled 13 times, average 0.18 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2024.05.21-19.24.39:755][234]LogShaderCompilers: Display: FNiagaraShader - 100.00% of total time (compiled 13 times, average 0.18 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.24.39:778][235]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/08/a4/6e5e53834e0176650144bfa41c729f2e43be.udd from 'NG_MagicDetection/Fountain/ParticleGPUComputeScript'.
[2024.05.21-19.24.41:262][316]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.24.43:640][446]48136_NG_MagicDetection_MessageLog: System compile status unknown.
[2024.05.21-19.24.45:644][548]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.24.51:210][852]48136_NG_MagicDetection_MessageLog: System compile status unknown.
[2024.05.21-19.24.53:230][958]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.25.12:455][ 7]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection took 0.684502 sec (time since issued), 0.855004 sec (combined shader worker time).
[2024.05.21-19.25.22:413][608]LogActorComponent: ReregisterComponent: (/Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:NG_SpellCastParticles_GEN_VARIABLE) Not currently registered. Aborting.
[2024.05.21-19.25.24:696][754]LogActorComponent: ReregisterComponent: (/Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:NG_SpellCastParticles_GEN_VARIABLE) Not currently registered. Aborting.
[2024.05.21-19.25.28:919][ 74]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.21-19.25.28:925][ 74]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.21-19.25.28:925][ 74]PIE: New page: SIE session: TheMainWorld (22 May 2024, 01:25:28)
[2024.05.21-19.25.28:925][ 74]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.25.28:930][ 74]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004682s)
[2024.05.21-19.25.28:991][ 74]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms
[2024.05.21-19.25.28:994][ 74]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.25.29:018][ 74]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.05.21-19.25.29:018][ 74]LogInit: FAudioDevice initialized with ID 6.
[2024.05.21-19.25.29:018][ 74]LogAudio: Display: Audio Device (ID: 6) registered with world 'TheMainWorld'.
[2024.05.21-19.25.29:018][ 74]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.05.21-19.25.29:021][ 74]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.25.29:023][ 74]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.25.29:023][ 74]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.25.29
[2024.05.21-19.25.29:023][ 74]LogWorld: Bringing up level for play took: 0.001757
[2024.05.21-19.25.29:026][ 74]LogOnline: OSS: Created online subsystem instance for: :Context_19
[2024.05.21-19.25.29:027][ 74]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.25.29:027][ 74]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.25.29:027][ 74]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.25.29:027][ 74]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.25.29:027][ 74]PIE: Server logged in
[2024.05.21-19.25.29:028][ 74]PIE: Play in editor total start time 0.103 seconds.
[2024.05.21-19.25.32:537][407]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.25.32:537][407]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.25.32:537][407]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.25.32:538][407]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.25.32:551][407]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.25.59:944][948]LogNiagaraEditor: GPU shader compile skipped. Id 1
[2024.05.21-19.25.59:944][948]LogNiagaraEditor: GPU shader compile skipped. Id 1
[2024.05.21-19.25.59:944][948]LogNiagaraEditor: GPU shader compile skipped. Id 1
[2024.05.21-19.25.59:944][948]LogNiagaraEditor: GPU shader compile skipped. Id 1
[2024.05.21-19.26.01:397][ 27]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.26.05:488][279]LogActorComponent: ReregisterComponent: (/Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:NG_SpellCastParticles_GEN_VARIABLE) Not currently registered. Aborting.
[2024.05.21-19.26.06:218][313]LogNiagaraDebugger: Session selection changed. Dropping connections not from this session. | Session: 3184A9704313291D634CA68F3BF5AE9F ()
[2024.05.21-19.26.28:032][707]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004547s)
[2024.05.21-19.26.28:052][707]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2024.05.21-19.26.28:055][707]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.26.28:080][707]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.05.21-19.26.28:080][707]LogInit: FAudioDevice initialized with ID 7.
[2024.05.21-19.26.28:080][707]LogAudio: Display: Audio Device (ID: 7) registered with world 'TheMainWorld'.
[2024.05.21-19.26.28:080][707]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.05.21-19.26.28:083][707]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.26.28:084][707]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.26.28:084][707]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.26.28
[2024.05.21-19.26.28:085][707]LogWorld: Bringing up level for play took: 0.001658
[2024.05.21-19.26.28:087][707]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2024.05.21-19.26.28:088][707]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.26.28:088][707]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.26.28:088][707]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.26.28:088][707]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.26.28:088][707]PIE: Server logged in
[2024.05.21-19.26.28:089][707]PIE: Play in editor total start time 0.061 seconds.
[2024.05.21-19.27.04:945][828]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.27.04:946][828]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.27.04:946][828]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.27.04:946][828]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.27.04:951][828]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.34.06:744][528]LogShaderCompilers: Display: Jobs assigned 15, completed 15 (100%)
[2024.05.21-19.34.06:744][528]LogShaderCompilers: Display: Average time worker was idle: 71.70 s
[2024.05.21-19.34.06:744][528]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.08 s
[2024.05.21-19.34.06:744][528]LogShaderCompilers: Display: Job execution time: average 0.51 s, max 2.76 s
[2024.05.21-19.34.06:744][528]LogShaderCompilers: Display: Job life time (pending + execution): average 0.56 s, max 2.84
[2024.05.21-19.34.06:744][528]LogShaderCompilers: Display: Shader code size: average 16.749 KiB, min 1.932 KiB, max 43.517 KiB
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.34 s
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: Jobs were issued in 15 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: Average processing rate: 1.80 jobs/sec
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: Total thread time: 2.681 s
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: Total thread preprocess time: 0.203 s
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: Percentage time preprocessing: 7.58%
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: Effective parallelization: 0.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: FNiagaraShader (compiled 15 times, average 0.18 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2024.05.21-19.34.06:745][528]LogShaderCompilers: Display: FNiagaraShader - 100.00% of total time (compiled 15 times, average 0.18 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.34.07:629][610]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicBurst.NG_MagicBurst took 1.591839 sec (time since issued), 1.562382 sec (combined shader worker time).
[2024.05.21-19.34.07:814][630]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicBurst.NG_MagicBurst
[2024.05.21-19.34.07:897][630]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.34.08:068][630]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.34.08:203][630]LogViewport: Scene viewport resized to 378x423, mode Windowed.
[2024.05.21-19.34.09:110][683]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicBurst.NG_MagicBurst took 1.203720 sec (time since issued), 1.137722 sec (combined shader worker time).
[2024.05.21-19.34.09:226][690]131706_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.21-19.34.41:305][670]LogSlate: Window 'Color Picker' being destroyed
[2024.05.21-19.34.46:009][983]LogNiagaraEditor: Removed Var 'Constants.OmnidirectionalBurst.InitializeParticle.Color' from Script NiagaraScript /Game/ProjectAssets/Particles/NG_MagicBurst.NG_MagicBurst:OmnidirectionalBurst.SpawnScript
[2024.05.21-19.34.46:263][985]131706_NG_MagicBurst_MessageLog: System compile status unknown.
[2024.05.21-19.34.47:096][ 27]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicBurst.NG_MagicBurst took 1.027204 sec (time since issued), 0.990924 sec (combined shader worker time).
[2024.05.21-19.34.48:269][ 94]131706_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.21-19.34.55:248][490]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicBurst.NG_MagicBurst took 0.339011 sec (time since issued), 0.239277 sec (combined shader worker time).
[2024.05.21-19.34.55:629][510]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/b6/e8/e32fca97c9b71c7d226a123f72b8ac329391.udd from 'NG_MagicBurst/OmnidirectionalBurst/ParticleGPUComputeScript'.
[2024.05.21-19.34.55:818][518]131706_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.21-19.35.17:652][807]131706_NG_MagicBurst_MessageLog: System compile status unknown.
[2024.05.21-19.35.18:403][841]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicBurst.NG_MagicBurst took 0.958894 sec (time since issued), 0.869223 sec (combined shader worker time).
[2024.05.21-19.35.19:326][902]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/56/88/3384ba32d2ba6c22f4370e091d78c24e65dd.udd from 'NG_MagicBurst/OmnidirectionalBurst/ParticleGPUComputeScript'.
[2024.05.21-19.35.19:666][913]131706_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.21-19.35.22:302][ 68]131706_NG_MagicBurst_MessageLog: System compile status unknown.
[2024.05.21-19.35.24:318][187]131706_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.21-19.35.48:109][542]LogUMG: Warning: The requested size for SRetainerWidget is 0. W:566 H:0
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Jobs assigned 27, completed 27 (100%)
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Average time worker was idle: 41.27 s
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.09 s
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Job execution time: average 0.39 s, max 2.76 s
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Job life time (pending + execution): average 0.43 s, max 2.84
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Shader code size: average 16.404 KiB, min 1.877 KiB, max 43.517 KiB
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.65 s
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Jobs were issued in 27 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Average processing rate: 2.32 jobs/sec
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Total thread time: 4.308 s
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Total thread preprocess time: 0.233 s
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Percentage time preprocessing: 5.40%
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Effective parallelization: 0.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: FNiagaraShader (compiled 27 times, average 0.16 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2024.05.21-19.37.41:529][ 62]LogShaderCompilers: Display: FNiagaraShader - 100.00% of total time (compiled 27 times, average 0.16 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.38.17:413][972]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004617s)
[2024.05.21-19.38.17:473][972]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms
[2024.05.21-19.38.17:475][972]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.38.17:500][972]LogInit: FAudioDevice initialized with ID 8.
[2024.05.21-19.38.17:500][972]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2024.05.21-19.38.17:500][972]LogAudio: Display: Audio Device (ID: 8) registered with world 'TheMainWorld'.
[2024.05.21-19.38.17:500][972]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2024.05.21-19.38.17:503][972]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.38.17:504][972]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.38.17:504][972]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.38.17
[2024.05.21-19.38.17:505][972]LogWorld: Bringing up level for play took: 0.001749
[2024.05.21-19.38.17:507][972]LogOnline: OSS: Created online subsystem instance for: :Context_23
[2024.05.21-19.38.17:508][972]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.38.17:508][972]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.38.17:508][972]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.38.17:508][972]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.38.17:508][972]PIE: Server logged in
[2024.05.21-19.38.17:509][972]PIE: Play in editor total start time 0.101 seconds.
[2024.05.21-19.38.24:196][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.38.24:196][604]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.38.24:196][604]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.38.24:197][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.38.24:201][604]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.39.02:158][618]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.21-19.39.02:158][618]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.39.02:317][618]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.39.12:345][164]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.39.12:346][164]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.39.12:348][164]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.39.12:348][164]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.39.12:349][164]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.05.21-19.39.28:133][ 63]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.39.34:056][445]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.39.38:914][794]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.39.41:981][ 5]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.39.57:964][ 36]LogEditorTransaction: Undo Delete current selection
[2024.05.21-19.39.59:848][114]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.39.59:848][114]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.39.59:848][114]131706_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.21-19.40.11:259][810]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles took 0.993967 sec (time since issued), 0.890233 sec (combined shader worker time).
[2024.05.21-19.40.11:671][832]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/7a/f0/595dbcdabb94d6fd6c385bc660271bd374ef.udd from 'NG_SpellCastParticles/Fountain/ParticleGPUComputeScript'.
[2024.05.21-19.40.11:940][844]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.40.19:427][256]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.40.24:658][529]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles took 0.627240 sec (time since issued), 1.455369 sec (combined shader worker time).
[2024.05.21-19.40.29:084][820]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004644s)
[2024.05.21-19.40.29:141][820]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
[2024.05.21-19.40.29:145][820]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.40.29:170][820]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2024.05.21-19.40.29:170][820]LogInit: FAudioDevice initialized with ID 9.
[2024.05.21-19.40.29:170][820]LogAudio: Display: Audio Device (ID: 9) registered with world 'TheMainWorld'.
[2024.05.21-19.40.29:170][820]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2024.05.21-19.40.29:173][820]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.40.29:174][820]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.40.29:175][820]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.40.29
[2024.05.21-19.40.29:175][820]LogWorld: Bringing up level for play took: 0.001665
[2024.05.21-19.40.29:177][820]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2024.05.21-19.40.29:178][820]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.40.29:178][820]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.40.29:178][820]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.40.29:178][820]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.40.29:179][820]PIE: Server logged in
[2024.05.21-19.40.29:179][820]PIE: Play in editor total start time 0.1 seconds.
[2024.05.21-19.40.43:468][308]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.40.43:468][308]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.40.43:468][308]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.40.43:469][308]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.40.43:473][308]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.41.41:787][576]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004549s)
[2024.05.21-19.41.41:806][576]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.21-19.41.41:811][576]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.41.41:835][576]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2024.05.21-19.41.41:835][576]LogInit: FAudioDevice initialized with ID 10.
[2024.05.21-19.41.41:835][576]LogAudio: Display: Audio Device (ID: 10) registered with world 'TheMainWorld'.
[2024.05.21-19.41.41:835][576]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2024.05.21-19.41.41:838][576]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.41.41:839][576]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.41.41:840][576]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.41.41
[2024.05.21-19.41.41:840][576]LogWorld: Bringing up level for play took: 0.001607
[2024.05.21-19.41.41:843][576]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2024.05.21-19.41.41:844][576]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.41.41:844][576]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.41.41:844][576]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.41.41:844][576]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.41.41:844][576]PIE: Server logged in
[2024.05.21-19.41.41:845][576]PIE: Play in editor total start time 0.063 seconds.
[2024.05.21-19.41.48:214][219]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.41.48:214][219]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.41.48:215][219]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.41.48:215][219]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.41.48:220][219]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.42.01:067][881]LogShaderCompilers: Display: Jobs assigned 32, completed 32 (100%)
[2024.05.21-19.42.01:067][881]LogShaderCompilers: Display: Average time worker was idle: 44.44 s
[2024.05.21-19.42.01:067][881]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.09 s
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Job execution time: average 0.36 s, max 2.76 s
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Job life time (pending + execution): average 0.40 s, max 2.84
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Shader code size: average 15.693 KiB, min 1.877 KiB, max 43.517 KiB
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 12.96 s
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Jobs were issued in 32 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Average processing rate: 2.47 jobs/sec
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Total thread time: 4.897 s
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Total thread preprocess time: 0.246 s
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Percentage time preprocessing: 5.03%
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Effective parallelization: 0.38 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: FNiagaraShader (compiled 32 times, average 0.15 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2024.05.21-19.42.01:068][881]LogShaderCompilers: Display: FNiagaraShader - 100.00% of total time (compiled 32 times, average 0.15 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.42.02:614][ 10]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004551s)
[2024.05.21-19.42.02:638][ 10]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2024.05.21-19.42.02:642][ 10]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.42.02:666][ 10]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2024.05.21-19.42.02:666][ 10]LogInit: FAudioDevice initialized with ID 11.
[2024.05.21-19.42.02:666][ 10]LogAudio: Display: Audio Device (ID: 11) registered with world 'TheMainWorld'.
[2024.05.21-19.42.02:666][ 10]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2024.05.21-19.42.02:669][ 10]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.42.02:670][ 10]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.42.02:670][ 10]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.42.02
[2024.05.21-19.42.02:671][ 10]LogWorld: Bringing up level for play took: 0.001634
[2024.05.21-19.42.02:673][ 10]LogOnline: OSS: Created online subsystem instance for: :Context_27
[2024.05.21-19.42.02:674][ 10]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.42.02:674][ 10]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.42.02:674][ 10]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.42.02:674][ 10]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.42.02:674][ 10]PIE: Server logged in
[2024.05.21-19.42.02:675][ 10]PIE: Play in editor total start time 0.066 seconds.
[2024.05.21-19.42.09:386][689]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.42.09:386][689]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.42.09:386][689]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.42.09:387][689]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.42.09:392][689]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.44.11:718][503]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.21-19.44.11:719][503]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.45.50:788][550]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.05.21-19.46.00:203][196]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.46.00:261][197]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.46.39:778][616]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.21-19.46.39:826][616]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
[2024.05.21-19.47.49:875][ 51]LogNiagaraEditor: Removed Var 'Constants.Fountain.InitializeParticle.Color' from Script NiagaraScript /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles:Fountain.GPUComputeScript
[2024.05.21-19.47.50:185][ 53]50312_NG_SpellCastParticles_MessageLog: System compile status unknown.
[2024.05.21-19.47.50:282][ 55]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles took 0.290261 sec (time since issued), 0.242561 sec (combined shader worker time).
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Jobs assigned 33, completed 33 (100%)
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Average time worker was idle: 56.98 s
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.09 s
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Job execution time: average 0.36 s, max 2.76 s
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Job life time (pending + execution): average 0.41 s, max 2.84
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Shader code size: average 15.92 KiB, min 1.877 KiB, max 43.517 KiB
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 13.38 s
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Jobs were issued in 33 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Average processing rate: 2.47 jobs/sec
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Total thread time: 5.092 s
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Total thread preprocess time: 0.259 s
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Percentage time preprocessing: 5.10%
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Effective parallelization: 0.38 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: FNiagaraShader (compiled 33 times, average 0.15 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2024.05.21-19.47.50:734][ 76]LogShaderCompilers: Display: FNiagaraShader - 100.00% of total time (compiled 33 times, average 0.15 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.47.50:760][ 77]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/1f/ae/519730c192205dd9dc371bfb752ff9cc636e.udd from 'NG_SpellCastParticles/Fountain/ParticleGPUComputeScript'.
[2024.05.21-19.47.52:199][152]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.48.04:508][905]BlueprintLog: New page: Compile BP_Spell
[2024.05.21-19.48.04:563][905]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2024.05.21-19.48.04:568][905]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:570][905]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:570][905]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:572][905]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:573][905]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:575][905]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:575][905]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:575][905]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:599][905]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:601][905]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:601][905]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:603][905]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:604][905]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:606][905]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:606][905]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.04:606][905]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.48.07:264][ 37]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_SpellCastParticles.NG_SpellCastParticles took 0.297260 sec (time since issued), 0.326167 sec (combined shader worker time).
[2024.05.21-19.48.57:132][ 88]LogEditorTransaction: Undo Change Parameter Type
[2024.05.21-19.48.57:829][ 95]48136_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.21-19.48.57:829][ 95]131706_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.21-19.48.58:435][135]LogSlate: Window 'Find in Blueprints' being destroyed
[2024.05.21-19.48.58:439][135]LogSlate: Window 'Find in Blueprints' being destroyed
[2024.05.21-19.48.59:837][233]50312_NG_SpellCastParticles_MessageLog: System successfully compiled.
[2024.05.21-19.50.35:880][226]BlueprintLog: New page: Compile BP_Spell
[2024.05.21-19.50.35:936][226]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms
[2024.05.21-19.50.35:941][226]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:944][226]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:944][226]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:945][226]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:947][226]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:948][226]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:948][226]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:949][226]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:969][226]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:972][226]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:972][226]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:973][226]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:974][226]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:976][226]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:976][226]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.35:976][226]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.39:687][451]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.39:688][451]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.39:690][451]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.50.39:690][451]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.51.54:628][767]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.21-19.51.54:679][767]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
[2024.05.21-19.51.57:661][998]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004648s)
[2024.05.21-19.51.57:680][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms
[2024.05.21-19.51.57:683][998]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.51.57:707][998]LogInit: FAudioDevice initialized with ID 12.
[2024.05.21-19.51.57:707][998]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2024.05.21-19.51.57:707][998]LogAudio: Display: Audio Device (ID: 12) registered with world 'TheMainWorld'.
[2024.05.21-19.51.57:708][998]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2024.05.21-19.51.57:710][998]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.51.57:711][998]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.51.57:712][998]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.51.57
[2024.05.21-19.51.57:712][998]LogWorld: Bringing up level for play took: 0.001693
[2024.05.21-19.51.57:715][998]LogOnline: OSS: Created online subsystem instance for: :Context_31
[2024.05.21-19.51.57:716][998]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.51.57:716][998]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.51.57:716][998]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.51.57:716][998]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.51.57:716][998]PIE: Server logged in
[2024.05.21-19.51.57:717][998]PIE: Play in editor total start time 0.061 seconds.
[2024.05.21-19.52.18:070][931]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.52.18:070][931]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.52.18:071][931]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.52.18:071][931]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.52.18:089][931]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.52.21:023][242]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004919s)
[2024.05.21-19.52.21:042][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.05.21-19.52.21:045][242]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.52.21:070][242]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2024.05.21-19.52.21:070][242]LogInit: FAudioDevice initialized with ID 13.
[2024.05.21-19.52.21:070][242]LogAudio: Display: Audio Device (ID: 13) registered with world 'TheMainWorld'.
[2024.05.21-19.52.21:070][242]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
[2024.05.21-19.52.21:073][242]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.52.21:074][242]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.52.21:074][242]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.52.21
[2024.05.21-19.52.21:075][242]LogWorld: Bringing up level for play took: 0.001695
[2024.05.21-19.52.21:077][242]LogOnline: OSS: Created online subsystem instance for: :Context_32
[2024.05.21-19.52.21:078][242]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.52.21:078][242]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.52.21:078][242]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.52.21:078][242]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.52.21:078][242]PIE: Server logged in
[2024.05.21-19.52.21:079][242]PIE: Play in editor total start time 0.061 seconds.
[2024.05.21-19.53.52:388][229]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.53.52:388][229]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.53.52:389][229]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.53.52:389][229]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.53.52:394][229]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.54.01:223][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:224][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:226][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:226][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:227][790]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:228][790]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:231][790]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:231][790]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:234][790]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:237][790]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:237][790]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:239][790]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:240][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:242][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:242][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:242][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:256][790]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.54.01:293][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:295][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:297][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.01:297][790]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:323][846]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.21-19.54.02:349][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:351][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:351][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:353][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:355][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:355][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:393][846]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.05.21-19.54.02:399][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:402][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:402][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:403][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:404][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:406][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:406][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:407][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:418][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:421][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:421][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:423][846]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:424][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:427][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:427][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:427][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:503][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:504][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:506][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.02:506][846]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.05:189][ 42]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004746s)
[2024.05.21-19.54.05:210][ 42]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms
[2024.05.21-19.54.05:213][ 42]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.54.05:238][ 42]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2024.05.21-19.54.05:238][ 42]LogInit: FAudioDevice initialized with ID 14.
[2024.05.21-19.54.05:238][ 42]LogAudio: Display: Audio Device (ID: 14) registered with world 'TheMainWorld'.
[2024.05.21-19.54.05:238][ 42]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
[2024.05.21-19.54.05:241][ 42]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.54.05:243][ 42]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.05:243][ 42]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.54.05
[2024.05.21-19.54.05:243][ 42]LogWorld: Bringing up level for play took: 0.001670
[2024.05.21-19.54.05:246][ 42]LogOnline: OSS: Created online subsystem instance for: :Context_34
[2024.05.21-19.54.05:246][ 42]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.54.05:246][ 42]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.54.05:247][ 42]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.54.05:247][ 42]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.54.05:247][ 42]PIE: Server logged in
[2024.05.21-19.54.05:248][ 42]PIE: Play in editor total start time 0.063 seconds.
[2024.05.21-19.54.07:660][268]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.54.07:660][268]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.54.07:660][268]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.54.07:661][268]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.54.07:665][268]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.54.12:636][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:637][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:639][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:639][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:643][547]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:644][547]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:646][547]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:647][547]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:649][547]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:652][547]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:652][547]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:653][547]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:654][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:656][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:656][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:656][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:694][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:696][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:698][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.12:698][547]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:065][629]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.21-19.54.14:089][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:092][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:092][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:093][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:095][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:095][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:135][629]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2024.05.21-19.54.14:141][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:144][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:144][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:145][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:146][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:148][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:148][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:149][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:159][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:162][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:162][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:163][629]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:164][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:166][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:166][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:166][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:245][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:247][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:248][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.14:249][629]LogPhysics: Warning: Scale for /Engine/Transient.World_16:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.19:352][ 93]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004996s)
[2024.05.21-19.54.19:372][ 93]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.05.21-19.54.19:375][ 93]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.54.19:400][ 93]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2024.05.21-19.54.19:400][ 93]LogInit: FAudioDevice initialized with ID 15.
[2024.05.21-19.54.19:400][ 93]LogAudio: Display: Audio Device (ID: 15) registered with world 'TheMainWorld'.
[2024.05.21-19.54.19:400][ 93]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
[2024.05.21-19.54.19:402][ 93]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.54.19:404][ 93]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.54.19:404][ 93]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.54.19
[2024.05.21-19.54.19:404][ 93]LogWorld: Bringing up level for play took: 0.001662
[2024.05.21-19.54.19:407][ 93]LogOnline: OSS: Created online subsystem instance for: :Context_35
[2024.05.21-19.54.19:407][ 93]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.54.19:407][ 93]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.54.19:407][ 93]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.54.19:407][ 93]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.54.19:408][ 93]PIE: Server logged in
[2024.05.21-19.54.19:409][ 93]PIE: Play in editor total start time 0.062 seconds.
[2024.05.21-19.54.22:461][380]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.54.22:461][380]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.54.22:461][380]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.54.22:461][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.54.22:466][380]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.54.31:887][389]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.195 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3491 files in 4976 folders with total size 204 MiB.
[2024.05.21-19.55.49:391][781]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2024.05.21-19.56.07:030][675]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004892s)
[2024.05.21-19.56.07:048][675]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2024.05.21-19.56.07:050][675]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.21-19.56.07:075][675]LogInit: FAudioDevice initialized with ID 16.
[2024.05.21-19.56.07:075][675]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
[2024.05.21-19.56.07:075][675]LogAudio: Display: Audio Device (ID: 16) registered with world 'TheMainWorld'.
[2024.05.21-19.56.07:075][675]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
[2024.05.21-19.56.07:078][675]LogLoad: Game class is 'VRGameMode_C'
[2024.05.21-19.56.07:079][675]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.21-19.56.07:080][675]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.21-22.56.07
[2024.05.21-19.56.07:080][675]LogWorld: Bringing up level for play took: 0.001691
[2024.05.21-19.56.07:082][675]LogOnline: OSS: Created online subsystem instance for: :Context_36
[2024.05.21-19.56.07:083][675]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.21-19.56.07:083][675]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.21-19.56.07:083][675]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.21-19.56.07:083][675]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.21-19.56.07:084][675]PIE: Server logged in
[2024.05.21-19.56.07:084][675]PIE: Play in editor total start time 0.06 seconds.
[2024.05.21-19.56.29:842][ 47]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.21-19.56.29:842][ 47]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.21-19.56.29:842][ 47]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.56.29:842][ 47]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.21-19.56.29:847][ 47]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.21-19.57.44:644][901]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard).
[2024.05.21-19.57.44:714][901]LogExit: Preparing to exit.
[2024.05.21-19.57.45:316][901]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.05.21-19.57.45:321][901]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:344][901]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:346][901]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:347][901]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.45:348][901]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.05.21-19.57.46:201][901]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.57.46:218][901]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.57.46:222][901]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.57.46:231][901]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.57.46:233][901]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.57.46:236][901]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.57.46:239][901]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.57.46:242][901]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.57.46:244][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:244][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:244][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:244][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:244][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:244][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:244][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:244][901]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.57.46:245][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:245][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:245][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:246][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:246][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:246][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:246][901]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
[2024.05.21-19.57.46:246][901]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.05.21-19.57.47:637][901]LogExit: Editor shut down
[2024.05.21-19.57.47:648][901]LogExit: Transaction tracking system shut down
[2024.05.21-19.57.47:852][901]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2024.05.21-19.57.53:018][901]LogShaderCompilers: Display: Jobs assigned 37, completed 37 (100%)
[2024.05.21-19.57.53:018][901]LogShaderCompilers: Display: Average time worker was idle: 73.20 s
[2024.05.21-19.57.53:018][901]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.09 s
[2024.05.21-19.57.53:018][901]LogShaderCompilers: Display: Job execution time: average 0.37 s, max 2.76 s
[2024.05.21-19.57.53:018][901]LogShaderCompilers: Display: Job life time (pending + execution): average 0.41 s, max 2.84
[2024.05.21-19.57.53:018][901]LogShaderCompilers: Display: Shader code size: average 15.637 KiB, min 1.877 KiB, max 43.517 KiB
[2024.05.21-19.57.53:018][901]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 13.88 s
[2024.05.21-19.57.53:018][901]LogShaderCompilers: Display: Jobs were issued in 37 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.21-19.57.53:018][901]LogShaderCompilers: Display: Average processing rate: 2.66 jobs/sec
[2024.05.21-19.57.53:019][901]LogShaderCompilers: Display: Total thread time: 5.669 s
[2024.05.21-19.57.53:019][901]LogShaderCompilers: Display: Total thread preprocess time: 0.328 s
[2024.05.21-19.57.53:019][901]LogShaderCompilers: Display: Percentage time preprocessing: 5.78%
[2024.05.21-19.57.53:019][901]LogShaderCompilers: Display: Effective parallelization: 0.41 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.05.21-19.57.53:019][901]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2024.05.21-19.57.53:019][901]LogShaderCompilers: Display: FNiagaraShader (compiled 37 times, average 0.15 sec, max 0.37 sec, min 0.05 sec)
[2024.05.21-19.57.53:019][901]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2024.05.21-19.57.53:019][901]LogShaderCompilers: Display: FNiagaraShader - 100.00% of total time (compiled 37 times, average 0.15 sec, max 0.37 sec, min 0.05 sec)