Categorized Variables

I'm becoming more efficient in Unreal... Interesting...
This commit is contained in:
EgonVM 2024-05-27 19:41:12 +03:00
parent 557872ea81
commit d4b439e4f1
3 changed files with 19 additions and 0 deletions

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@ -1789,3 +1789,22 @@ UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Priva
[2024.05.27-15.27.51:711][654]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-15.27.51:712][654]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy
[2024.05.27-15.29.49:716][161]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
[2024.05.27-15.39.57:689][554]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.195 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3526 files in 5027 folders with total size 204 MiB.
[2024.05.27-16.37.14:389][990]LogUObjectHash: Compacting FUObjectHashTables data took 39.31ms
[2024.05.27-16.37.14:392][990]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.061
[2024.05.27-16.37.14:392][990]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy] ([2] browsable assets)...
[2024.05.27-16.37.14:417][990]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy]
[2024.05.27-16.37.14:417][990]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_DummyEnemy]
[2024.05.27-16.37.14:462][990]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto4
[2024.05.27-16.37.14:463][990]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemy_Auto48E0FA923494BBFC5B6E9EC9AA958F91F.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_DummyEnemy_Auto4.uasset'
[2024.05.27-16.37.14:464][990]LogFileHelpers: Auto-saving content packages took 0.072
[2024.05.27-16.39.57:658][653]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.163 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3526 files in 5027 folders with total size 204 MiB.
[2024.05.27-16.40.36:850][819]BlueprintLog: New page: Compile BP_DummyEnemy
[2024.05.27-16.40.36:932][819]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.05.27-16.40.40:710][974]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2024.05.27-16.40.40:717][974]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.27-16.40.40:802][974]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_DummyEnemy
[2024.05.27-16.40.40:802][974]LogSavePackage: Moving 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Saved/BP_DummyEnemyC8CAC6F4450A182A3F03CCBD59866F9E.tmp' to 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DummyEnemy.uasset'
[2024.05.27-16.40.40:809][974]LogFileHelpers: InternalPromptForCheckoutAndSave took 92 ms (total: 458 ms)
[2024.05.27-16.40.40:811][974]AssetCheck: New page: Asset Save: BP_DummyEnemy
[2024.05.27-16.40.40:811][974]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_DummyEnemy.BP_DummyEnemy