forked from cgvr/DeltaVR
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+8
-1
@@ -102,4 +102,11 @@ fmod_editor.log
|
||||
NetrworkManagerUI.prefab
|
||||
NetrworkManagerUI.prefab.meta
|
||||
CustomNetworkManager.prefab
|
||||
CustomNetworkManager.prefab.meta
|
||||
CustomNetworkManager.prefab.meta
|
||||
|
||||
#FMOD Studio
|
||||
DeltaVRFMOD/.cache
|
||||
|
||||
|
||||
# Project-specific files
|
||||
config.json
|
||||
@@ -1,26 +1,20 @@
|
||||
### TODO
|
||||
* user flow: grab item? mida krabada - Raimond ise parandas, mergeda vaja
|
||||
* võtta spawnitud mudeli mõõtmed: meshcollideri max x, max y, etc? bounding box? ja kontrollida spawnimisel scale'i
|
||||
* shape scanner:
|
||||
* peenikesemad kiired
|
||||
* mitte lihtsalt ontriggerenter ja -exit, sest kui mitu objekti lähevad samal ajal sisse
|
||||
* mustad kiired on halvasti nähtavad pruuni materjali taustal
|
||||
* archery range:
|
||||
* kui midagi laeb (wire aktiivne), siis particle'id võiks voolata mööda toru
|
||||
* highscore json tühjaks
|
||||
* cafe:
|
||||
* robert on plekiline, vunts õiget värvi :)
|
||||
* quest marker järjest järgmise tegevuse kohal: mikrofon, siis nupud
|
||||
* character billboard:
|
||||
* tulnukale korraliku resolutsiooniga suu / silm liikuma
|
||||
* klaas on näha temast eespool
|
||||
* pööramine kaamera poole - sujuvalt (slerp)
|
||||
# Testing the pipeline
|
||||
|
||||
Can't/Won't Do:
|
||||
* glTF loading: vahetada ära shader Universal render pipelin Lit, mitte panna buildi kaasa glTf oma - **ei saa, objekt on siis ilma tekstuurita, lihtsalt hall**
|
||||
* user prefs: settinguid meelde jätta - **juba sain continuous movementi sisse lülitada by default, rohkem pole vaja**
|
||||
Install required dependency libraries using
|
||||
```
|
||||
pip install -r requirements.txt
|
||||
```
|
||||
|
||||
Make a copy of `.env.example`, rename it as `.env`, and insert the necessary config values.
|
||||
|
||||
### Notes
|
||||
* TRELLIS: added functionality to specify texture baking optimisation total steps as an argument (`texture_opt_total_steps`), to replace the hardcoded 2500. But this is not tracked in Git (because modified this https://github.com/IgorAherne/trellis-stable-projectorz/releases/tag/latest)
|
||||
* Custom Shader Variant Collection to include glTF-pbrMetallicRoughness shader in build
|
||||
## Python notebooks
|
||||
|
||||
* [`local_image_generation.ipynb`](notebooks/local_image_generation.ipynb)
|
||||
* [`local_model_generation.ipynb`](notebooks/local_model_generation.ipynb)
|
||||
* [`subprocess_test.ipynb`](notebooks/subprocess_test.ipynb)
|
||||
|
||||
## Python scripts
|
||||
|
||||
* [`generate_image_local.py`](generate_image_local.py)
|
||||
* [`generate_model_local.py`](generate_model_local.py)
|
||||
* [`start_pipeline.py`](start_pipeline.py)
|
||||
|
||||
@@ -6,9 +6,17 @@ import numpy as np
|
||||
FRAME_DURATION = 0.02 # 20 ms windows
|
||||
GAIN = 1.0 # multiply RMS values (set to e.g. 30.0 if you want larger values)
|
||||
EXTENSION = ".txt" # output file extension
|
||||
OVERWRITE = False # set True to regenerate even if .txt exists
|
||||
|
||||
|
||||
def process_wav(filepath):
|
||||
# Compute output path first (so we can decide whether to skip)
|
||||
out_path = os.path.splitext(filepath)[0] + EXTENSION
|
||||
|
||||
if not OVERWRITE and os.path.exists(out_path):
|
||||
print(f"Skipping (already exists): {out_path}")
|
||||
return
|
||||
|
||||
print(f"Processing: {filepath}")
|
||||
|
||||
# Load audio
|
||||
@@ -29,7 +37,6 @@ def process_wav(filepath):
|
||||
rms = rms * GAIN
|
||||
|
||||
# Save to .txt
|
||||
out_path = os.path.splitext(filepath)[0] + EXTENSION
|
||||
np.savetxt(out_path, rms, fmt="%.8f")
|
||||
|
||||
print(f"Saved RMS → {out_path}")
|
||||
@@ -49,4 +56,4 @@ def process_folder(folder_path):
|
||||
# === Run script ===
|
||||
if __name__ == "__main__":
|
||||
folder = input("Enter folder path: ").strip()
|
||||
process_folder(folder)
|
||||
process_folder(folder)
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
3.170447962475009263e-05
|
||||
2.923115389421582222e-04
|
||||
2.510738931596279144e-02
|
||||
1.111792679876089096e-02
|
||||
6.692767888307571411e-02
|
||||
1.006313711404800415e-01
|
||||
7.780694961547851562e-02
|
||||
5.686730891466140747e-02
|
||||
5.614304915070533752e-02
|
||||
4.554714635014533997e-02
|
||||
4.514135792851448059e-02
|
||||
5.479728057980537415e-02
|
||||
4.272024706006050110e-02
|
||||
3.989587724208831787e-02
|
||||
4.298635944724082947e-02
|
||||
4.074911773204803467e-02
|
||||
2.244980260729789734e-02
|
||||
1.105279754847288132e-02
|
||||
1.347438804805278778e-02
|
||||
1.654553040862083435e-02
|
||||
1.846965588629245758e-02
|
||||
2.045047841966152191e-02
|
||||
1.407719496637582779e-02
|
||||
6.578906439244747162e-03
|
||||
1.353173051029443741e-02
|
||||
1.625132374465465546e-02
|
||||
5.863697826862335205e-02
|
||||
1.110599413514137268e-01
|
||||
9.950184077024459839e-02
|
||||
1.184522062540054321e-01
|
||||
1.000181213021278381e-01
|
||||
6.772108376026153564e-02
|
||||
7.621638476848602295e-02
|
||||
3.018615581095218658e-02
|
||||
9.624224901199340820e-02
|
||||
1.259753555059432983e-01
|
||||
1.276500672101974487e-01
|
||||
1.206035763025283813e-01
|
||||
1.011835709214210510e-01
|
||||
6.155343726277351379e-02
|
||||
3.734333068132400513e-02
|
||||
2.485111355781555176e-02
|
||||
2.122259326279163361e-02
|
||||
1.139380130916833878e-02
|
||||
7.472451310604810715e-03
|
||||
5.807624198496341705e-03
|
||||
1.960268709808588028e-03
|
||||
8.761089411564171314e-04
|
||||
3.071058890782296658e-04
|
||||
+22
-23
@@ -14,7 +14,7 @@
|
||||
},
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": 5,
|
||||
"execution_count": 4,
|
||||
"id": "77b23cd8",
|
||||
"metadata": {},
|
||||
"outputs": [],
|
||||
@@ -22,29 +22,16 @@
|
||||
"# API endpoint\n",
|
||||
"BASE_URL = \"http://127.0.0.1:7960\"\n",
|
||||
"\n",
|
||||
"def generate_no_preview(image_base64: str):\n",
|
||||
"def generate_no_preview(data: dict):\n",
|
||||
" \"\"\"Generate 3D model from a single base64-encoded image without previews.\n",
|
||||
" \n",
|
||||
" Args:\n",
|
||||
" image_base64: Base64 string of the image (without 'data:image/...' prefix)\n",
|
||||
" \"\"\"\n",
|
||||
" try:\n",
|
||||
" # Set generation parameters\n",
|
||||
" params = {\n",
|
||||
" 'image_base64': image_base64,\n",
|
||||
" 'seed': 42,\n",
|
||||
" 'ss_guidance_strength': 7.5,\n",
|
||||
" 'ss_sampling_steps': 30,\n",
|
||||
" 'slat_guidance_strength': 7.5,\n",
|
||||
" 'slat_sampling_steps': 30,\n",
|
||||
" 'mesh_simplify_ratio': 0.95,\n",
|
||||
" 'texture_size': 1024,\n",
|
||||
" 'output_format': 'glb'\n",
|
||||
" }\n",
|
||||
" \n",
|
||||
" # Start generation\n",
|
||||
" print(\"Starting generation...\")\n",
|
||||
" response = requests.post(f\"{BASE_URL}/generate_no_preview\", data=params)\n",
|
||||
" response = requests.post(f\"{BASE_URL}/generate_no_preview\", data)\n",
|
||||
" print(\"Response status:\", response.status_code)\n",
|
||||
" response.raise_for_status()\n",
|
||||
" \n",
|
||||
@@ -75,7 +62,7 @@
|
||||
},
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": 6,
|
||||
"execution_count": 11,
|
||||
"id": "eb122295",
|
||||
"metadata": {},
|
||||
"outputs": [],
|
||||
@@ -85,7 +72,19 @@
|
||||
" image_data = image_file.read()\n",
|
||||
"\n",
|
||||
" base64_encoded = base64.b64encode(image_data).decode('utf-8')\n",
|
||||
" model = generate_no_preview(base64_encoded)\n",
|
||||
" # Set generation parameters\n",
|
||||
" data = {\n",
|
||||
" 'image_base64': base64_encoded,\n",
|
||||
" 'seed': 42,\n",
|
||||
" 'ss_guidance_strength': 8,\n",
|
||||
" 'ss_sampling_steps': 10,\n",
|
||||
" 'slat_guidance_strength': 6,\n",
|
||||
" 'slat_sampling_steps': 10,\n",
|
||||
" 'mesh_simplify_ratio': 0.9958,\n",
|
||||
" 'texture_size': 1024,\n",
|
||||
" 'output_format': 'glb'\n",
|
||||
" }\n",
|
||||
" model = generate_no_preview(data)\n",
|
||||
" \n",
|
||||
" with open(output_path, 'wb') as f:\n",
|
||||
" f.write(model)\n",
|
||||
@@ -94,7 +93,7 @@
|
||||
},
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": 9,
|
||||
"execution_count": 12,
|
||||
"id": "2ce7dfdf",
|
||||
"metadata": {},
|
||||
"outputs": [
|
||||
@@ -107,14 +106,14 @@
|
||||
"Progress: 100%\n",
|
||||
"Downloading model...\n",
|
||||
"Model downloaded.\n",
|
||||
"Model saved to test_resources/style_test_3_model.glb\n"
|
||||
"Model saved to test_resources/mesh_simplify_ratio_0.998.glb\n"
|
||||
]
|
||||
}
|
||||
],
|
||||
"source": [
|
||||
"\n",
|
||||
"image_path = 'test_resources/style_test_3.jpg'\n",
|
||||
"output_path = \"test_resources/style_test_3_model.glb\"\n",
|
||||
"image_path = 'test_resources/512x512.png'\n",
|
||||
"output_path = \"test_resources/mesh_simplify_ratio_0.998.glb\"\n",
|
||||
"\n",
|
||||
"generate_model(image_path, output_path)"
|
||||
]
|
||||
@@ -130,7 +129,7 @@
|
||||
],
|
||||
"metadata": {
|
||||
"kernelspec": {
|
||||
"display_name": ".venv",
|
||||
"display_name": ".venv (3.10.11)",
|
||||
"language": "python",
|
||||
"name": "python3"
|
||||
},
|
||||
Binary file not shown.
@@ -1,61 +0,0 @@
|
||||
# This .gitignore file should be placed at the root of your Unity project directory
|
||||
#
|
||||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
||||
#
|
||||
/[Ll]ibrary/
|
||||
/[Tt]emp/
|
||||
/[Oo]bj/
|
||||
/[Bb]uild/
|
||||
/[Bb]uilds/
|
||||
/[Ll]ogs/
|
||||
/[Mm]emoryCaptures/
|
||||
|
||||
# Asset meta data should only be ignored when the corresponding asset is also ignored
|
||||
!/[Aa]ssets/**/*.meta
|
||||
|
||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||
# /[Aa]ssets/AssetStoreTools*
|
||||
|
||||
# Autogenerated Jetbrains Rider plugin
|
||||
[Aa]ssets/Plugins/Editor/JetBrains*
|
||||
|
||||
# Visual Studio cache directory
|
||||
.vs/
|
||||
|
||||
# Gradle cache directory
|
||||
.gradle/
|
||||
|
||||
# Autogenerated VS/MD/Consulo solution and project files
|
||||
ExportedObj/
|
||||
.consulo/
|
||||
*.csproj
|
||||
*.unityproj
|
||||
*.sln
|
||||
*.suo
|
||||
*.tmp
|
||||
*.user
|
||||
*.userprefs
|
||||
*.pidb
|
||||
*.booproj
|
||||
*.svd
|
||||
*.pdb
|
||||
*.mdb
|
||||
*.opendb
|
||||
*.VC.db
|
||||
|
||||
# Unity3D generated meta files
|
||||
*.pidb.meta
|
||||
*.pdb.meta
|
||||
*.mdb.meta
|
||||
*.meta
|
||||
|
||||
# Unity3D generated file on crash reports
|
||||
sysinfo.txt
|
||||
|
||||
# Builds
|
||||
*.apk
|
||||
*.unitypackage
|
||||
|
||||
# Crashlytics generated file
|
||||
crashlytics-build.properties
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9e16c783900f92a4c8942f7d34faa968
|
||||
guid: 4939e812d2cae8a448666fc57569da59
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 99e1fdda206b5d04082b6a45593a1e84
|
||||
guid: e8cb728e8e288c947a1e0870382445bd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -81,6 +81,7 @@ public class NetworkMenuUI : MonoBehaviour
|
||||
}
|
||||
private void OnStartPlaying()
|
||||
{
|
||||
Debug.Log("START PRESSED");
|
||||
statusText.text = "Starting host...";
|
||||
StartCoroutine(HostAndSearchRoutine());
|
||||
}
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7000d3fd17422c74e9f86757bc8529f0
|
||||
guid: 49f99c1c0ae8c774eb6bdcbc83c2cfef
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e928fc8fc03e26a46ad7f8520d468e41
|
||||
MonoImporter:
|
||||
externalObjects: {}
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userData:
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assetBundleVariant:
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userData:
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assetBundleName:
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+1
-1
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fileFormatVersion: 2
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PrefabImporter:
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externalObjects: {}
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</PrefabGenerator>
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<CodeStripping>
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<IsBuilding>false</IsBuilding>
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<IsDevelopment>false</IsDevelopment>
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<IsHeadless>false</IsHeadless>
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{
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foreach (string path in GetPrefabFiles("Assets", excludedPaths, true))
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{
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if (nob != null)
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foundNobs.Add(nob);
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else
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UnityEngine.Debug.LogWarning("Last loading error with: " + path);
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public Transform targetEndPosition;
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public GameObject targetPrefab;
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public StartTarget startTarget;
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public QuestMarker questMarker;
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public GameObject archeryTargetPointsText;
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public Vector3 maxRandomOffset = new Vector3(0f, 2f, 5f);
|
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public float roundLength = 60f;
|
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public float targetSpawnTime = 3f;
|
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public float targetSizeIncrease = 10f;
|
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public ArcheryRangeModelGenerationController modelGenerationController;
|
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public ModelDisplay modelDisplay;
|
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public KeyboardManager keyboardManager;
|
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private List<ArcheryTarget> _targets;
|
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@@ -83,11 +85,8 @@ public class ArcheryRange : NetworkBehaviour
|
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_presentPlayers.Remove(exitedPlayer); // Shifts others left automatically
|
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|
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if (exitedPlayer == _scoredPlayer) keyboardManager.DeActivate(); // If the player ´refuses to enter their name.
|
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base.OnStopServer();
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|
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private ArcheryTarget SpawnTarget(Vector3 randomPos)
|
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{
|
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GameObject targetObject;
|
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if (modelGenerationController.GeneratedModel == null)
|
||||
// Spawn default UFO
|
||||
GameObject targetObject = Instantiate(targetPrefab, randomPos, targetStartPosition.rotation, null);
|
||||
if (modelDisplay.Model != null)
|
||||
{
|
||||
// spawn default UFO
|
||||
targetObject = Instantiate(targetPrefab, randomPos, Quaternion.identity, null);
|
||||
} else
|
||||
{
|
||||
// spawn generated model
|
||||
targetObject = Instantiate(modelGenerationController.GeneratedModel, randomPos, Quaternion.identity, null);
|
||||
InitializeArcheryTargetObject(targetObject);
|
||||
// Spawn generated object directly as default UFO's child
|
||||
GameObject childObject = Instantiate(modelDisplay.Model);
|
||||
childObject.transform.SetParent(targetObject.transform, false);
|
||||
childObject.transform.localScale *= targetSizeIncrease;
|
||||
|
||||
// Disable UFO's default body
|
||||
targetObject.transform.Find("Body").gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
ArcheryTarget target = targetObject.GetComponent<ArcheryTarget>();
|
||||
@@ -151,20 +151,6 @@ public class ArcheryRange : NetworkBehaviour
|
||||
return target;
|
||||
}
|
||||
|
||||
private void InitializeArcheryTargetObject(GameObject targetObject)
|
||||
{
|
||||
ArcheryTarget archeryTarget = targetObject.AddComponent<ArcheryTarget>();
|
||||
archeryTarget.pointsText = archeryTargetPointsText;
|
||||
|
||||
Rigidbody rigidbody = targetObject.AddComponent<Rigidbody>();
|
||||
rigidbody.useGravity = false;
|
||||
rigidbody.isKinematic = true;
|
||||
|
||||
targetObject.AddComponent<NetworkObject>();
|
||||
targetObject.AddComponent<NetworkTransform>();
|
||||
}
|
||||
|
||||
|
||||
public void ResetRange()
|
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{
|
||||
if (!IsServer) return;
|
||||
@@ -210,6 +196,8 @@ public class ArcheryRange : NetworkBehaviour
|
||||
_roundEndTime = Time.time + roundLength;
|
||||
_nextTargetTime = Time.time;
|
||||
_roundActive = true;
|
||||
|
||||
questMarker.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public void AddScore(float distance)
|
||||
|
||||
@@ -8,6 +8,11 @@ public class KeyboardManager : NetworkBehaviour
|
||||
{
|
||||
public enum ShiftMode { Lowercase, NextUppercase, Uppercase }
|
||||
|
||||
public delegate void OnActivateDelegate();
|
||||
public event OnActivateDelegate OnActivate;
|
||||
public delegate void OnSubmitDelegate();
|
||||
public event OnSubmitDelegate OnSubmit;
|
||||
|
||||
[Header("UI References")]
|
||||
public TMP_Text nameTextField;
|
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public TMP_Text scoreTextField;
|
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@@ -57,6 +62,7 @@ public class KeyboardManager : NetworkBehaviour
|
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gameObject.transform.position = assignedTransform.position;
|
||||
gameObject.transform.rotation = assignedTransform.rotation;
|
||||
|
||||
OnActivate?.Invoke();
|
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}
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public void DeActivate()
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@@ -64,7 +70,7 @@ public class KeyboardManager : NetworkBehaviour
|
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gameObject.SetActive(false);
|
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}
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private void addToInput(string newInput)
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private void AddToInput(string newInput)
|
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{
|
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if (_input.Length < inputTextLimit)
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@@ -82,13 +88,13 @@ public class KeyboardManager : NetworkBehaviour
|
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switch (_shiftMode)
|
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{
|
||||
case ShiftMode.Lowercase:
|
||||
addToInput(letter.ToLower());
|
||||
AddToInput(letter.ToLower());
|
||||
break;
|
||||
case ShiftMode.Uppercase:
|
||||
addToInput(letter.ToUpper());
|
||||
AddToInput(letter.ToUpper());
|
||||
break;
|
||||
case ShiftMode.NextUppercase:
|
||||
addToInput(letter.ToUpper());
|
||||
AddToInput(letter.ToUpper());
|
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_shiftMode = ShiftMode.Lowercase;
|
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UpdateKeyLabels();
|
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break;
|
||||
@@ -124,6 +130,7 @@ public class KeyboardManager : NetworkBehaviour
|
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void OnEnterPressed()
|
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{
|
||||
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.LetterEnter, enterButton.gameObject);
|
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OnSubmit?.Invoke();
|
||||
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if (_input.Length > 0)
|
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{
|
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@@ -136,7 +143,7 @@ public class KeyboardManager : NetworkBehaviour
|
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{
|
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AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.LetterEnter, spaceButton.gameObject);
|
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|
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addToInput(" ");
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AddToInput(" ");
|
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UpdateOutput();
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+112
@@ -0,0 +1,112 @@
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.EventSystems;
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abstract public class AbstractSlider : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
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{
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public RectTransform sliderBackground; // Assign in Inspector
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private Vector2 backgroundStart;
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private float backgroundWidth;
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public System.Action<float, bool> OnValueChanged;
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backgroundWidth = sliderBackground.rect.width;
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}
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UpdateHandlePosition();
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virtual public void OnBeginDrag(PointerEventData eventData)
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{
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UpdateSlider(eventData);
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}
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virtual public void OnDrag(PointerEventData eventData)
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{
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UpdateSlider(eventData);
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}
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virtual public void OnEndDrag(PointerEventData eventData)
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{
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UpdateSlider(eventData, true);
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EventSystem.current.SetSelectedGameObject(null);
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virtual public void SetHandleValue(float unnormalizedValue)
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{
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SetValuesFromValue(unnormalizedValue);
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UpdateHandlePosition();
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}
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virtual public void SetHandleNormalizedValue(float normalizedValue)
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{
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SetValuesFromNormalizedValue(normalizedValue);
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UpdateHandlePosition();
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}
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virtual protected void UpdateHandlePosition()
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{
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if (null == handleRect) return; // The options menu might not be opened yet
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|
||||
float halfWidth = sliderBackground.rect.width * 0.5f;
|
||||
float limit = halfWidth * slideareaOffsetMultiplier;
|
||||
|
||||
float x = Mathf.Lerp(-limit, limit, CurrentNormalizedValue);
|
||||
handleRect.localPosition = new Vector3(x, handleRect.localPosition.y, 0);
|
||||
}
|
||||
|
||||
virtual protected void UpdateSlider(PointerEventData eventData, bool draggingEnded = false)
|
||||
{
|
||||
Vector2 localPoint;
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(sliderBackground, eventData.position, eventData.pressEventCamera, out localPoint);
|
||||
float halfWidth = sliderBackground.rect.width * 0.5f;
|
||||
|
||||
// Only allow dragging within 90% of the slider width, centered
|
||||
float limit = halfWidth * slideareaOffsetMultiplier;
|
||||
float clampedX = Mathf.Clamp(localPoint.x, -limit, limit);
|
||||
|
||||
|
||||
Vector3 newPosition = new Vector3(clampedX, handleRect.localPosition.y, handleRect.localPosition.z);
|
||||
handleRect.localPosition = newPosition;
|
||||
|
||||
// Normalize within the limited 90% range
|
||||
float normalized = (clampedX + limit) / (limit * 2f);
|
||||
SetValuesFromValue(Mathf.Lerp(minValue, maxValue, normalized));
|
||||
|
||||
OnValueChanged?.Invoke(CurrentValue, draggingEnded);
|
||||
|
||||
}
|
||||
|
||||
protected void SetValuesFromNormalizedValue(float normalizedValue)
|
||||
{
|
||||
CurrentNormalizedValue = normalizedValue;
|
||||
CurrentValue = CurrentNormalizedValue * (maxValue - minValue) + minValue;
|
||||
}
|
||||
|
||||
protected void SetValuesFromValue(float unnormalizedValue)
|
||||
{
|
||||
CurrentValue = unnormalizedValue;
|
||||
CurrentNormalizedValue = (CurrentValue - minValue) / (maxValue - minValue);
|
||||
}
|
||||
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8fe704cafb6cf2441a62a6497d58f229
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[Serializable]
|
||||
abstract public class AbstractValueController : MonoBehaviour
|
||||
{
|
||||
abstract public void RestoreFromConfig();
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dfd6e172b2a79944788029ce9d4220dd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+1
-80
@@ -4,87 +4,8 @@ using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
public class AudioSliderDragHandler : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
|
||||
public class AudioSliderDragHandler : AbstractSlider, IBeginDragHandler, IDragHandler, IEndDragHandler
|
||||
{
|
||||
|
||||
public RectTransform sliderBackground; // Assign in Inspector
|
||||
public float minValue = 0f;
|
||||
public float maxValue = 1f;
|
||||
public float slideareaOffsetMultiplier = 0.9f;
|
||||
public float CurrentValue { get; private set; }
|
||||
|
||||
private RectTransform handleRect;
|
||||
private Vector2 backgroundStart;
|
||||
private float backgroundWidth;
|
||||
|
||||
public System.Action<float> OnValueChanged;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
handleRect = GetComponent<RectTransform>();
|
||||
|
||||
if (sliderBackground != null)
|
||||
{
|
||||
backgroundStart = sliderBackground.position;
|
||||
backgroundWidth = sliderBackground.rect.width;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void OnBeginDrag(PointerEventData eventData)
|
||||
{
|
||||
UpdateSlider(eventData);
|
||||
}
|
||||
|
||||
public void SetHandlePosition(float normalizedValue)
|
||||
{
|
||||
float halfWidth = sliderBackground.rect.width * 0.5f;
|
||||
float limit = halfWidth * slideareaOffsetMultiplier;
|
||||
|
||||
float x = Mathf.Lerp(-limit, limit, normalizedValue);
|
||||
handleRect.localPosition = new Vector3(x, handleRect.localPosition.y, 0);
|
||||
|
||||
CurrentValue = normalizedValue;
|
||||
}
|
||||
|
||||
|
||||
public void OnDrag(PointerEventData eventData)
|
||||
{
|
||||
UpdateSlider(eventData);
|
||||
}
|
||||
|
||||
public void OnEndDrag(PointerEventData eventData)
|
||||
{
|
||||
UpdateSlider(eventData);
|
||||
//notify FMOD
|
||||
}
|
||||
private void UpdateSlider(PointerEventData eventData)
|
||||
{
|
||||
|
||||
//Debug.Log("UpDating Slider");
|
||||
Vector2 localPoint;
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(sliderBackground, eventData.position, eventData.pressEventCamera, out localPoint);
|
||||
|
||||
float halfWidth = sliderBackground.rect.width * 0.5f;
|
||||
|
||||
|
||||
|
||||
// Only allow dragging within 90% of the slider width, centered
|
||||
float limit = halfWidth * slideareaOffsetMultiplier;
|
||||
float clampedX = Mathf.Clamp(localPoint.x, -limit, limit);
|
||||
|
||||
Vector3 newPosition = new Vector3(clampedX, handleRect.localPosition.y, handleRect.localPosition.z);
|
||||
handleRect.localPosition = newPosition;
|
||||
|
||||
// Normalize within the limited 90% range
|
||||
float normalized = (clampedX + limit) / (limit * 2f);
|
||||
//Debug.Log(normalized);
|
||||
CurrentValue = Mathf.Lerp(minValue, maxValue, normalized);
|
||||
|
||||
//Debug.Log(warningThreshholdValue);
|
||||
OnValueChanged?.Invoke(CurrentValue);
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+27
-2
@@ -3,12 +3,14 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
//using UnityEngine.UIElements;
|
||||
using UnityEngine.XR.Interaction.Toolkit;
|
||||
|
||||
public class ContinuoslocomotionConfigurator : MonoBehaviour
|
||||
public class ContinuoslocomotionConfigurator : AbstractValueController
|
||||
{
|
||||
public Button turnOffButton;
|
||||
public Button turnOnButton;
|
||||
public MoveSliderDragHandler moveSpeedSlider;
|
||||
public ContinuousMoveProviderBase locomotion;
|
||||
|
||||
// Events for listeners
|
||||
@@ -19,13 +21,28 @@ public class ContinuoslocomotionConfigurator : MonoBehaviour
|
||||
{
|
||||
turnOnButton.onClick.AddListener(enableLocomotion);
|
||||
turnOffButton.onClick.AddListener(disableLocomotion);
|
||||
turnOnButton.gameObject.SetActive(false);
|
||||
|
||||
RestoreFromConfig();
|
||||
}
|
||||
|
||||
override public void RestoreFromConfig()
|
||||
{
|
||||
bool isContinuousLocomotion = ConfigManager.instance.GetIsContinuousLocomotion();
|
||||
turnOffButton.gameObject.SetActive(isContinuousLocomotion);
|
||||
turnOnButton.gameObject.SetActive(!isContinuousLocomotion);
|
||||
locomotion.enabled = isContinuousLocomotion;
|
||||
OnLocomotionToggled?.Invoke(isContinuousLocomotion);
|
||||
|
||||
float continuousLocomotionSpeed = ConfigManager.instance.GetContinuousLocomotionSpeed();
|
||||
moveSpeedSlider.SetHandleValue(continuousLocomotionSpeed);
|
||||
locomotion.moveSpeed = continuousLocomotionSpeed;
|
||||
}
|
||||
|
||||
public void UpdateSpeed(float speed)
|
||||
{
|
||||
locomotion.moveSpeed = speed;
|
||||
OnSpeedChanged?.Invoke(speed);
|
||||
WriteToConfig();
|
||||
}
|
||||
|
||||
private void enableLocomotion()
|
||||
@@ -35,6 +52,7 @@ public class ContinuoslocomotionConfigurator : MonoBehaviour
|
||||
turnOnButton.gameObject.SetActive(false);
|
||||
turnOffButton.gameObject.SetActive(true);
|
||||
OnLocomotionToggled?.Invoke(true);
|
||||
WriteToConfig();
|
||||
}
|
||||
|
||||
private void disableLocomotion()
|
||||
@@ -44,5 +62,12 @@ public class ContinuoslocomotionConfigurator : MonoBehaviour
|
||||
turnOnButton.gameObject.SetActive(true);
|
||||
turnOffButton.gameObject.SetActive(false);
|
||||
OnLocomotionToggled?.Invoke(false);
|
||||
WriteToConfig();
|
||||
}
|
||||
|
||||
protected void WriteToConfig()
|
||||
{
|
||||
ConfigManager.instance.SetIsContinuousLocomotion(locomotion.enabled);
|
||||
ConfigManager.instance.SetContinuousLocomotionSpeed(locomotion.moveSpeed);
|
||||
}
|
||||
}
|
||||
|
||||
+16
-63
@@ -3,82 +3,35 @@ using UnityEngine.UI;
|
||||
using UnityEngine.EventSystems;
|
||||
using TMPro;
|
||||
|
||||
public class MoveSliderDragHandler : MonoBehaviour, IDragHandler, IBeginDragHandler, IEndDragHandler
|
||||
public class MoveSliderDragHandler : AbstractSlider, IDragHandler, IBeginDragHandler, IEndDragHandler
|
||||
{
|
||||
public RectTransform sliderBackground; // Assign in Inspector
|
||||
public float minValue = 2f;
|
||||
public float maxValue = 5f;
|
||||
public float slideareaOffsetMultiplier = 0.9f;
|
||||
public TMP_Text warningText;
|
||||
public float warningThreshholdValue = 0.65f;
|
||||
public float CurrentValue { get; private set; }
|
||||
|
||||
public ContinuoslocomotionConfigurator configurator;
|
||||
|
||||
private RectTransform handleRect;
|
||||
private Vector2 backgroundStart;
|
||||
private float backgroundWidth;
|
||||
|
||||
void Awake()
|
||||
override public void OnEndDrag(PointerEventData eventData)
|
||||
{
|
||||
handleRect = GetComponent<RectTransform>();
|
||||
|
||||
if (sliderBackground != null)
|
||||
{
|
||||
backgroundStart = sliderBackground.position;
|
||||
backgroundWidth = sliderBackground.rect.width;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void OnBeginDrag(PointerEventData eventData)
|
||||
{
|
||||
UpdateSlider(eventData);
|
||||
}
|
||||
|
||||
public void OnDrag(PointerEventData eventData)
|
||||
{
|
||||
UpdateSlider(eventData);
|
||||
}
|
||||
|
||||
public void OnEndDrag(PointerEventData eventData)
|
||||
{
|
||||
UpdateSlider(eventData);
|
||||
base.OnEndDrag(eventData);
|
||||
configurator.UpdateSpeed(CurrentValue);
|
||||
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
}
|
||||
private void UpdateSlider(PointerEventData eventData)
|
||||
|
||||
override protected void UpdateSlider(PointerEventData eventData, bool draggingEnded = false)
|
||||
{
|
||||
Debug.Log("UpDating Slider");
|
||||
Vector2 localPoint;
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(sliderBackground, eventData.position, eventData.pressEventCamera, out localPoint);
|
||||
base.UpdateSlider(eventData, draggingEnded);
|
||||
DisplayWarningTextIfNecessary();
|
||||
}
|
||||
|
||||
float halfWidth = sliderBackground.rect.width * 0.5f;
|
||||
override protected void UpdateHandlePosition()
|
||||
{
|
||||
base.UpdateHandlePosition();
|
||||
DisplayWarningTextIfNecessary();
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Only allow dragging within 90% of the slider width, centered
|
||||
float limit = halfWidth * slideareaOffsetMultiplier;
|
||||
float clampedX = Mathf.Clamp(localPoint.x, -limit, limit);
|
||||
|
||||
Vector3 newPosition = new Vector3(clampedX, handleRect.localPosition.y, handleRect.localPosition.z);
|
||||
handleRect.localPosition = newPosition;
|
||||
|
||||
// Normalize within the limited 90% range
|
||||
float normalized = (clampedX + limit) / (limit * 2f);
|
||||
//Debug.Log(normalized);
|
||||
CurrentValue = Mathf.Lerp(minValue, maxValue, normalized);
|
||||
|
||||
// Displaying the warning.
|
||||
|
||||
if (CurrentValue > (warningThreshholdValue*(maxValue - minValue) + minValue)) warningText.gameObject.SetActive(true);
|
||||
|
||||
protected void DisplayWarningTextIfNecessary()
|
||||
{
|
||||
if (CurrentValue > (warningThreshholdValue * (maxValue - minValue) + minValue)) warningText.gameObject.SetActive(true);
|
||||
else warningText.gameObject.SetActive(false);
|
||||
|
||||
//Debug.Log(warningThreshholdValue);
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
public class RegularButtonView : MonoBehaviour, IPointerEnterHandler, IPointerClickHandler
|
||||
{
|
||||
|
||||
public void OnPointerEnter(PointerEventData eventData)
|
||||
{
|
||||
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.Hover, this.gameObject);
|
||||
}
|
||||
public void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.Click, this.gameObject);
|
||||
}
|
||||
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9c648a319c5c6aa47b3ef152a10657bf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+20
@@ -0,0 +1,20 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Unity.Burst;
|
||||
using UnityEngine;
|
||||
|
||||
public class RestoreDefaultsController : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
public List<AbstractValueController> valueControllers = new List<AbstractValueController>();
|
||||
|
||||
public void OnRestoreDefaults()
|
||||
{
|
||||
ConfigManager.instance.RestoreDefaultConfig();
|
||||
|
||||
foreach (AbstractValueController avc in valueControllers)
|
||||
{
|
||||
avc.RestoreFromConfig();
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1ebe1a3f8ef35a041a8ef39da672dd49
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+46
-37
@@ -1,6 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class SliderToVCA : MonoBehaviour
|
||||
public class SliderToVCA : AbstractValueController
|
||||
{
|
||||
public enum VCATarget
|
||||
{
|
||||
@@ -13,76 +13,85 @@ public class SliderToVCA : MonoBehaviour
|
||||
}
|
||||
|
||||
public VCATarget target;
|
||||
private AudioSliderDragHandler slider;
|
||||
public AudioSliderDragHandler slider;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
slider = GetComponent<AudioSliderDragHandler>();
|
||||
slider.OnValueChanged += ApplyVolume;
|
||||
}
|
||||
private void Start()
|
||||
{
|
||||
float initialValue = GetInitialValueFromAudioManager();
|
||||
slider.SetHandlePosition(initialValue); // we will add this function
|
||||
}
|
||||
|
||||
|
||||
private float GetInitialValueFromAudioManager()
|
||||
{
|
||||
switch (target)
|
||||
{
|
||||
case VCATarget.Master:
|
||||
return AudioManager.Instance.MasterVolume;
|
||||
case VCATarget.Ambiences:
|
||||
return AudioManager.Instance.AmbienceVolume;
|
||||
case VCATarget.Music:
|
||||
return AudioManager.Instance.MusicVolume;
|
||||
case VCATarget.SFX:
|
||||
return AudioManager.Instance.SFXVolume;
|
||||
case VCATarget.UI:
|
||||
return AudioManager.Instance.UIVolume;
|
||||
case VCATarget.Voiceovers:
|
||||
return AudioManager.Instance.VoiceoverVolume;
|
||||
default:
|
||||
return 0.5f;
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
// Constantly push slider value to the VCA
|
||||
ApplyVolume(slider.CurrentValue);
|
||||
//Debug.Log("CurrentValue: " + slider.CurrentValue);
|
||||
RestoreFromConfig();
|
||||
}
|
||||
|
||||
private void ApplyVolume(float value)
|
||||
override public void RestoreFromConfig()
|
||||
{
|
||||
float initialValue = GetInitialValue();
|
||||
slider.SetHandleValue(initialValue);
|
||||
}
|
||||
|
||||
private float GetInitialValue()
|
||||
{
|
||||
switch (target)
|
||||
{
|
||||
case VCATarget.Master:
|
||||
return ConfigManager.instance.GetVolumeMaster();
|
||||
case VCATarget.Ambiences:
|
||||
return ConfigManager.instance.GetVolumeAmbient();
|
||||
case VCATarget.Music:
|
||||
return ConfigManager.instance.GetVolumeMusic();
|
||||
case VCATarget.SFX:
|
||||
return ConfigManager.instance.GetVolumeSFX();
|
||||
case VCATarget.UI:
|
||||
return ConfigManager.instance.GetVolumeUI();
|
||||
case VCATarget.Voiceovers:
|
||||
return ConfigManager.instance.GetVolumeVO();
|
||||
default:
|
||||
return 0.5f;
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
// Constantly push slider value to the VCA
|
||||
ApplyVolume(slider.CurrentValue, false);
|
||||
//Debug.Log("CurrentValue: " + slider.CurrentValue);
|
||||
}
|
||||
|
||||
private void ApplyVolume(float value, bool isLastChange)
|
||||
{
|
||||
switch (target)
|
||||
{
|
||||
case VCATarget.Master:
|
||||
AudioManager.Instance.SetMasterVCA(value);
|
||||
//Debug.LogError(value);
|
||||
break;
|
||||
if (isLastChange) ConfigManager.instance.SetVolumeMaster(value);
|
||||
break;
|
||||
|
||||
case VCATarget.Ambiences:
|
||||
AudioManager.Instance.SetAmbientVCA(value);
|
||||
if (isLastChange) ConfigManager.instance.SetVolumeAmbient(value);
|
||||
break;
|
||||
|
||||
case VCATarget.Music:
|
||||
AudioManager.Instance.SetMusicVCA(value);
|
||||
if (isLastChange) ConfigManager.instance.SetVolumeMusic(value);
|
||||
break;
|
||||
|
||||
case VCATarget.SFX:
|
||||
AudioManager.Instance.SetSFXVCA(value);
|
||||
if (isLastChange) ConfigManager.instance.SetVolumeSFX(value);
|
||||
break;
|
||||
|
||||
case VCATarget.UI:
|
||||
AudioManager.Instance.SetUIVCA(value);
|
||||
if (isLastChange) ConfigManager.instance.SetVolumeUI(value);
|
||||
break;
|
||||
|
||||
case VCATarget.Voiceovers:
|
||||
AudioManager.Instance.SetVoiceoverVCA(value);
|
||||
if (isLastChange) ConfigManager.instance.SetVolumeVO(value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+5
-15
@@ -168,20 +168,14 @@ public class TutorialAudioListener : MonoBehaviour
|
||||
|
||||
private EventReference GetGrabEvent(GrabSoundType type)
|
||||
{
|
||||
switch (type)
|
||||
return type switch
|
||||
{
|
||||
case GrabSoundType.Bow:
|
||||
return FMODEvents.Instance.BowGrab;
|
||||
|
||||
case GrabSoundType.Sprayer:
|
||||
return FMODEvents.Instance.SprayerGrab;
|
||||
|
||||
GrabSoundType.Bow => FMODEvents.Instance.BowGrab,
|
||||
GrabSoundType.Sprayer => FMODEvents.Instance.SprayerGrab,
|
||||
//Add more objects for grabbing here and do not forget to define them in FMODEvents.cs
|
||||
//Add the GrabAudioProfile.cs component to an object instance
|
||||
|
||||
default:
|
||||
return FMODEvents.Instance.DefaultGrab;
|
||||
}
|
||||
_ => FMODEvents.Instance.DefaultGrab,
|
||||
};
|
||||
}
|
||||
|
||||
private void HandleGrab(XRGrabInteractable grab)
|
||||
@@ -195,10 +189,6 @@ public class TutorialAudioListener : MonoBehaviour
|
||||
: GrabSoundType.Default;
|
||||
|
||||
EventReference grabEvent = GetGrabEvent(type);
|
||||
Debug.Log(grabEvent);
|
||||
AudioManager.Instance.PlayAttachedInstance(grabEvent, grab.gameObject);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
@@ -30,6 +31,7 @@ namespace _PROJECT.NewHandPresence
|
||||
|
||||
private XRControllerHintController _leftHintController;
|
||||
private XRControllerHintController _rightHintController;
|
||||
private XRBaseInteractor lastInteractor = null;
|
||||
|
||||
private SmartHandPresence _leftSmartHandPresence;
|
||||
private SmartHandPresence _rightSmartHandPresence;
|
||||
@@ -44,6 +46,26 @@ namespace _PROJECT.NewHandPresence
|
||||
|
||||
private GameObject _billboard;
|
||||
|
||||
public enum TutorialInfoKey
|
||||
{
|
||||
Initialized,
|
||||
LeftHintController,
|
||||
RightHintController,
|
||||
LeftSmartHandPresence,
|
||||
RightSmartHandPresence
|
||||
}
|
||||
protected Dictionary<TutorialInfoKey, bool> initializationInfoStatus = new Dictionary<TutorialInfoKey, bool>();
|
||||
protected Coroutine initializationInfoCoroutine;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
initializationInfoStatus.Add(TutorialInfoKey.Initialized, false);
|
||||
initializationInfoStatus.Add(TutorialInfoKey.LeftHintController, false);
|
||||
initializationInfoStatus.Add(TutorialInfoKey.RightHintController, false);
|
||||
initializationInfoStatus.Add(TutorialInfoKey.LeftSmartHandPresence, false);
|
||||
initializationInfoStatus.Add(TutorialInfoKey.RightSmartHandPresence, false);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (_state == TutorialState.Initializing)
|
||||
@@ -177,29 +199,33 @@ namespace _PROJECT.NewHandPresence
|
||||
private void TryInitialize()
|
||||
{
|
||||
if (!CanInitialize()) return;
|
||||
if (null == initializationInfoCoroutine)
|
||||
{
|
||||
initializationInfoCoroutine = StartCoroutine(InitializationInfoCoroutine());
|
||||
}
|
||||
|
||||
_camera = Camera.main;
|
||||
|
||||
Debug.Log("Initializing tutorial");
|
||||
//Debug.Log("Initializing tutorial");
|
||||
|
||||
_leftHintController = leftHand.GetComponentInChildren<XRControllerHintController>();
|
||||
_rightHintController = rightHand.GetComponentInChildren<XRControllerHintController>();
|
||||
|
||||
Debug.Log($"Left hint controller: {_leftHintController}");
|
||||
Debug.Log($"Right hint controller: {_rightHintController}");
|
||||
initializationInfoStatus[TutorialInfoKey.LeftHintController] = null != _leftHintController;
|
||||
initializationInfoStatus[TutorialInfoKey.RightHintController] = null != _rightHintController;
|
||||
|
||||
_leftSmartHandPresence = leftHand.GetComponentInChildren<SmartHandPresence>();
|
||||
_rightSmartHandPresence = rightHand.GetComponentInChildren<SmartHandPresence>();
|
||||
|
||||
Debug.Log($"Left smart hand presence: {_leftSmartHandPresence}");
|
||||
Debug.Log($"Right smart hand presence: {_rightSmartHandPresence}");
|
||||
initializationInfoStatus[TutorialInfoKey.LeftSmartHandPresence] = null != _leftSmartHandPresence;
|
||||
initializationInfoStatus[TutorialInfoKey.RightSmartHandPresence] = null != _rightSmartHandPresence;
|
||||
|
||||
if (_leftHintController == null ||
|
||||
_rightHintController == null ||
|
||||
_leftSmartHandPresence == null ||
|
||||
_rightSmartHandPresence == null)
|
||||
{
|
||||
Debug.Log("Hint controller or smart hand presence is null");
|
||||
//Debug.Log("Hint controller or smart hand presence is null");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -216,20 +242,27 @@ namespace _PROJECT.NewHandPresence
|
||||
|
||||
UpdateState(_state.Next());
|
||||
Debug.Log("Tutorial initialized");
|
||||
StopCoroutine(initializationInfoCoroutine);
|
||||
}
|
||||
|
||||
private void OnGripPerformed(SelectEnterEventArgs arg0)
|
||||
private void OnGripPerformed(SelectEnterEventArgs args)
|
||||
{
|
||||
var grab = arg0.interactableObject as XRGrabInteractable;
|
||||
|
||||
// Notify any listeners
|
||||
OnGrab?.Invoke(grab);
|
||||
var interactor = args.interactorObject as XRBaseInteractor;
|
||||
var interactable = args.interactableObject as XRGrabInteractable;
|
||||
|
||||
if (_state != TutorialState.Grip) return;
|
||||
Debug.Log("Grip performed");
|
||||
UpdateState(_state.Next());
|
||||
if (lastInteractor == interactor)
|
||||
return; // same hand grabbing again
|
||||
|
||||
lastInteractor = interactor;
|
||||
|
||||
|
||||
OnGrab?.Invoke(interactable as XRGrabInteractable);
|
||||
|
||||
if (_state == TutorialState.Grip)
|
||||
UpdateState(_state.Next());
|
||||
}
|
||||
|
||||
|
||||
private void OnTeleportPerformed(LocomotionSystem obj)
|
||||
{
|
||||
if (_state != TutorialState.Teleport) return;
|
||||
@@ -307,5 +340,35 @@ namespace _PROJECT.NewHandPresence
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
IEnumerator InitializationInfoCoroutine()
|
||||
{
|
||||
string CombineMessage(TutorialInfoKey key, object value, string prefix)
|
||||
{
|
||||
bool isAvailable = initializationInfoStatus.GetValueOrDefault(key);
|
||||
|
||||
return prefix + ": " + (isAvailable ? value.ToString() : "NULL") + "\r\n";
|
||||
}
|
||||
|
||||
bool isInitialized = initializationInfoStatus.GetValueOrDefault(TutorialInfoKey.Initialized);
|
||||
while (!isInitialized)
|
||||
{
|
||||
isInitialized = initializationInfoStatus.GetValueOrDefault(TutorialInfoKey.Initialized);
|
||||
|
||||
string infoMessage = "Tutorial not yet initialized!" + "\r\n";
|
||||
infoMessage += "(click me for more info)" + "\r\n";
|
||||
infoMessage += "Hint controllers" + "\r\n";
|
||||
infoMessage += CombineMessage(TutorialInfoKey.LeftHintController, _leftHintController, "Left");
|
||||
infoMessage += CombineMessage(TutorialInfoKey.RightHintController, _rightHintController, "Right");
|
||||
infoMessage += "Smart hand presence" + "\r\n";
|
||||
infoMessage += CombineMessage(TutorialInfoKey.LeftSmartHandPresence, _leftSmartHandPresence, "Left");
|
||||
infoMessage += CombineMessage(TutorialInfoKey.RightSmartHandPresence, _rightSmartHandPresence, "Right");
|
||||
Debug.Log(infoMessage);
|
||||
|
||||
yield return new WaitForSeconds(7);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,22 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class PlayAnimationOnTrigger : MonoBehaviour
|
||||
{
|
||||
[SerializeField] public Animator animator; // Reference to the Animator component
|
||||
[SerializeField] public string animationName = "YourAnimation"; // Name of the animation to play
|
||||
public enum KnownAnimations
|
||||
{
|
||||
UFOFlight1
|
||||
}
|
||||
|
||||
protected Dictionary<KnownAnimations, string> animationNames = new Dictionary<KnownAnimations, string>();
|
||||
|
||||
[SerializeField] public Animator animator; // Reference to the Animator component
|
||||
[SerializeField] public KnownAnimations animationName = KnownAnimations.UFOFlight1; // Name of the animation to play
|
||||
|
||||
protected void Awake()
|
||||
{
|
||||
animationNames[KnownAnimations.UFOFlight1] = "UFO group flight 1";
|
||||
}
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
@@ -15,15 +27,16 @@ public class PlayAnimationOnTrigger : MonoBehaviour
|
||||
return;
|
||||
}
|
||||
|
||||
string animationNameString = animationNames[animationName];
|
||||
|
||||
// Check if the animation is already playing
|
||||
if (animator.GetCurrentAnimatorStateInfo(0).IsName(animationName) && animator.GetCurrentAnimatorStateInfo(0).normalizedTime < 1)
|
||||
if (animator.GetCurrentAnimatorStateInfo(0).IsName(animationNameString) && animator.GetCurrentAnimatorStateInfo(0).normalizedTime < 1)
|
||||
{
|
||||
Debug.Log("Animation is already playing.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Play the animation
|
||||
animator.Play(animationName, 0, 0f);
|
||||
Debug.Log("Playing animation: " + animationName);
|
||||
animator.Play(animationNameString, 0, 0f);
|
||||
Debug.Log("Playing animation: " + animationNameString);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,7 +29,15 @@ namespace _PROJECT.Multiplayer.NewBow
|
||||
if (_notch == null)
|
||||
Debug.LogError("Notch not found");
|
||||
|
||||
CreateArrowServer();
|
||||
//CreateArrowServer();
|
||||
}
|
||||
|
||||
public override void OnOwnershipServer(NetworkConnection prevOwner)
|
||||
{
|
||||
base.OnOwnershipServer(prevOwner);
|
||||
|
||||
if (Owner.IsValid)
|
||||
CreateArrowServer();
|
||||
}
|
||||
|
||||
public override void OnStartClient()
|
||||
|
||||
@@ -84,7 +84,7 @@ namespace _PROJECT.Multiplayer.NewBow
|
||||
|
||||
public void SetLaunchDirection(Vector3 direction)
|
||||
{
|
||||
Debug.Log("Setting launch direction: " + direction);
|
||||
// Debug.Log("Setting launch direction: " + direction);
|
||||
if (direction != Vector3.zero)
|
||||
{
|
||||
_networkBehavior.SetLaunchDirection(direction);
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
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|
||||
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textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Windows Store Apps
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user