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								 HelarJ | ec2dd764d4 | merge joonasp joonasty | 2022-04-11 18:56:51 +03:00 |  | 
			
				
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								 HelarJ | cd1633af54 | Merge remote-tracking branch 'origin/joonasp_Milestone3' into staging2 # Conflicts:
#	Assets/SkyProfile-457889269655148736.asset
#	Assets/_TerrainData/TerrainData_521113671563848736.asset
#	Assets/_TerrainData/TerrainData_699485723238748736.asset
#	Assets/_TerrainData/TerrainData_869121471408748736.asset
#	Assets/_TerrainData/TerrainMaterial_521113671563848736.mat
#	Assets/_TerrainData/TerrainMaterial_699485723238748736.mat
#	Assets/_TerrainData/TerrainMaterial_869121471408748736.mat | 2022-04-11 18:53:05 +03:00 |  | 
			
				
					|  | 82b7e7fbb2 | merge commit | 2022-04-11 18:46:10 +03:00 |  | 
			
				
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								 joonasp | f032bb323a | essence add to playerinfo | 2022-04-11 18:27:18 +03:00 |  | 
			
				
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								 joonasp | f7734432cc | branch from homebase, icebolt collision issues | 2022-04-11 13:58:13 +03:00 |  | 
			
				
					|  | 6f7c3eaa9b | portal vfx rework - shield spell art added - logs made stackable - some portal script interference fixed | 2022-04-10 18:06:16 +03:00 |  | 
			
				
					|  | 1f2af9127e | portal vfx rework with spawn animation | 2022-04-09 14:20:46 +03:00 |  | 
			
				
					|  | 9b4be15690 | hand animations | 2022-04-08 23:38:29 +03:00 |  | 
			
				
					|  | 8727b6d949 | portals activated with gems + some small optims | 2022-04-08 15:39:32 +03:00 |  | 
			
				
					|  | 5074c55bcf | fix on icebolt destroy, tree cutting included | 2022-04-07 17:03:21 +03:00 |  | 
			
				
					|  | ff362a6bdc | Merge branch 'staging' into unified_scene | 2022-04-07 11:37:37 +00:00 |  | 
			
				
					|  | 0719c15400 | Merge branch 'staging' into tree-cutting | 2022-04-07 11:36:56 +00:00 |  | 
			
				
					|  | e1a4dab3f7 | resource scene added, small optimizations of environment | 2022-04-06 14:36:14 +03:00 |  | 
			
				
					|  | 0596e060db | homebase done portal room done | 2022-04-05 20:53:02 +03:00 |  | 
			
				
					|  | ccafc9e970 | unified scene working - small but with inventory and portals. has simple fix coming - overlaps in script use buttons still here, need flags to fix - simple torso for player character | 2022-04-05 10:21:55 +03:00 |  | 
			
				
					|  | 51d75b196d | tree cut event | 2022-04-04 16:09:59 +03:00 |  | 
			
				
					|  | c539311caf | Merge branch 'staging' into portals-and-body | 2022-03-29 09:30:41 +00:00 |  | 
			
				
					|  | a71043121f | new character | 2022-03-29 12:28:30 +03:00 |  | 
			
				
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								 joonasp | 0bd4fcc0a0 | joonasP scene missing prefabs replaced | 2022-03-28 17:36:04 +03:00 |  | 
			
				
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								 HelarJ | af07a29f40 | final changes | 2022-03-28 17:00:22 +03:00 |  | 
			
				
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								 HelarJ | 53bd10a13c | merge door to staging | 2022-03-28 16:54:50 +03:00 |  | 
			
				
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								 HelarJ | 99d412b258 | merge minigame to staging | 2022-03-28 16:52:34 +03:00 |  | 
			
				
					|  | fb14e165d4 | Door Interactions | 2022-03-28 16:48:27 +03:00 |  | 
			
				
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								 HelarJ | 72401758e2 | merge highlight to staging | 2022-03-28 16:46:33 +03:00 |  | 
			
				
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								 joonasp | 06fde8ab2e | minigame node particles and despawn timer | 2022-03-28 12:52:41 +03:00 |  | 
			
				
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								 HelarJ | 8246a9ef8a | stackable inv objects, inv container | 2022-03-28 10:08:54 +03:00 |  | 
			
				
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								 joonasp | 851b7ae0da | essence minigame improvements | 2022-03-25 18:03:38 +02:00 |  | 
			
				
					|  | c10f3421f5 | Merge branch 'Shumpei' into portals-and-body # Conflicts:
#	Assets/LowPolyDungeons/LowPolyDungeons_HDRP_2018.4.unitypackage.meta
#	Assets/LowPolyDungeons/LowPolyDungeons_LWRP_2018.4.unitypackage.meta
#	Assets/LowPolyDungeons/LowPolyDungeons_URP_2019.3.unitypackage.meta
#	Assets/Project Files/Scripts/Shumpei.meta
#	Assets/SimpleNaturePack/SimpleNaturePack_HDRP_2018.4.unitypackage.meta | 2022-03-25 10:46:05 +02:00 |  | 
			
				
					|  | e6cfaaf188 | full body and animation, removed haptics that caused system crash | 2022-03-24 22:50:55 +02:00 |  | 
			
				
					|  | 0cb487d781 | portal interaction and VR body | 2022-03-24 18:02:34 +02:00 |  | 
			
				
					|  | c23213ad50 | outline on hover | 2022-03-21 18:36:45 +02:00 |  | 
			
				
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								 joonasp | f0649da5d3 | sounds for prefabs | 2022-03-21 17:52:47 +02:00 |  | 
			
				
					|  | e2e9f175bb | Arm-swing and joystick locomotion | 2022-03-21 17:09:21 +02:00 |  | 
			
				
					|  | f76431d855 | panel to toggle nodding on/off | 2022-03-19 22:29:19 +02:00 |  | 
			
				
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								 joonasp | 22e4260521 | lever improvements, ready to be used | 2022-03-18 20:35:45 +02:00 |  | 
			
				
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								 joonasp | 6f8245e798 | Initial minigame testing in scene | 2022-03-17 17:24:46 +02:00 |  | 
			
				
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								 joonasp | f2c0c3d9a1 | lever prefab, haptic events and more comments in lever code | 2022-03-16 22:16:55 +02:00 |  | 
			
				
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								 joonasp | ec8a34daf5 | initial lever system | 2022-03-15 20:07:59 +02:00 |  | 
			
				
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								 HelarJ | 670765ef3b | Update pack to URP | 2022-03-14 18:14:44 +02:00 |  | 
			
				
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								 joonasp | 6b9beee8f1 | Merge and material conversion | 2022-03-14 18:08:13 +02:00 |  | 
			
				
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								 HelarJ | 1041b946b6 | final v2 | 2022-03-14 16:52:00 +02:00 |  | 
			
				
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								 HelarJ | 884d399679 | final | 2022-03-14 16:45:35 +02:00 |  | 
			
				
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								 HelarJ | f55009fc67 | merge jonasty | 2022-03-14 16:45:24 +02:00 |  | 
			
				
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								 HelarJ | 54d7e65045 | first | 2022-03-14 16:33:09 +02:00 |  | 
			
				
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								 HelarJ | 48ac923de2 | Merge remote-tracking branch 'origin/nodding-arlo' into staging | 2022-03-14 16:22:09 +02:00 |  | 
			
				
					|  | 271d39c153 | portals and dashing finalised | 2022-03-14 16:20:51 +02:00 |  | 
			
				
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								 HelarJ | 98dac07345 | third person teleporting, grab interactables | 2022-03-14 14:21:24 +02:00 |  | 
			
				
					|  | 643b4e38ab | nodding movement, platform | 2022-03-13 01:50:13 +02:00 |  | 
			
				
					|  | e82799c36a | portals and dash. Also a bit of terrain building and level design | 2022-03-13 00:26:35 +02:00 |  | 
			
				
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								 joonasp | b42bfd3c5e | Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge) | 2022-03-12 21:38:42 +02:00 |  |