Merge branch 'staging' into portals-and-body
This commit is contained in:
commit
c539311caf
|
@ -45,7 +45,7 @@ Material:
|
|||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Texture: {fileID: 2800000, guid: e69c70d80df2ecd4abd2fc7987f311d1, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<< HEAD:Assets/LowPolyDungeons/LowPolyDungeons_HDRP_2018.4.unitypackage.meta
|
||||
guid: c9f42f34fc0706c499aa448484f3db62
|
||||
guid: e57b8538d2f0202469da68a1e5712dd6
|
||||
=======
|
||||
guid: 20b2cd43130816e429a419c3adf589b0
|
||||
folderAsset: yes
|
||||
|
|
|
@ -1,5 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<<< HEAD:Assets/QuickOutline/Samples/Scenes/QuickOutline.unity.meta
|
||||
guid: 96e0f305ff8e6e24fa04570a5e239535
|
||||
timeCreated: 1522615825
|
||||
licenseType: Store
|
||||
========
|
||||
guid: 3e003a7052336a84388878dca47c8528
|
||||
>>>>>>>> origin/DoorInteration:Assets/LowPolyDungeons/Scenes/LowPolyDungeons_Demo.unity.meta
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
|
|
|
@ -1,5 +1,12 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<<< HEAD:Assets/QuickOutline/Resources.meta
|
||||
guid: 3e7161d0fb662244a9a6c1e02c2df1d5
|
||||
folderAsset: yes
|
||||
timeCreated: 1522559128
|
||||
licenseType: Store
|
||||
========
|
||||
guid: f0ea08c3c4ee3b2429e2068231686db1
|
||||
>>>>>>>> origin/DoorInteration:Assets/LowPolyDungeons/Scenes/LowPolyDungeons_Overview.unity.meta
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
|
|
|
@ -22,13 +22,13 @@ Material:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: HandStopParticle
|
||||
m_Shader: {fileID: 4800000, guid: 0406db5a14f94604a8c57ccfbc9f3b46, type: 3}
|
||||
m_ShaderKeywords: _EMISSION
|
||||
m_ShaderKeywords: _ALPHATEST_ON _EMISSION
|
||||
m_LightmapFlags: 0
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
m_CustomRenderQueue: 2450
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
RenderType: TransparentCutout
|
||||
disabledShaderPasses:
|
||||
- ALWAYS
|
||||
m_SavedProperties:
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -45,7 +45,7 @@ Material:
|
|||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Texture: {fileID: 2800000, guid: b1f40c50ae24356469c6c6d4bfb2a2d6, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
|
|
|
@ -9,7 +9,7 @@ Material:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: OculusTouchForQuestAndRiftS_Material
|
||||
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
|
||||
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _SPECULAR_COLOR
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
|
@ -45,7 +45,7 @@ Material:
|
|||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Texture: {fileID: 2800000, guid: a53d1d4e8207acf45b310f189c342b70, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
|
|
|
@ -45,7 +45,7 @@ Material:
|
|||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Texture: {fileID: 2800000, guid: 063f7a502a7e06e428090710e8286b2b, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
fileFormatVersion: 2
|
||||
guid: da52a93af762fab4ab9085821b0fb632
|
||||
guid: 1b8f142e3f9eef14e971b970e58cb3fe
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
|
@ -0,0 +1,199 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DoorClose
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: {x: 0, y: -90, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path:
|
||||
m_PositionCurves: []
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves: []
|
||||
m_PPtrCurves: []
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings:
|
||||
- serializedVersion: 2
|
||||
path: 0
|
||||
attribute: 4
|
||||
script: {fileID: 0}
|
||||
typeID: 4
|
||||
customType: 4
|
||||
isPPtrCurve: 0
|
||||
pptrCurveMapping: []
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 1
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 0
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: -90
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
m_EulerEditorCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
m_HasGenericRootTransform: 1
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8688afcee83ca554eae26cf70f466b63
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,199 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DoorOpen
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: {x: 0, y: -90, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path:
|
||||
m_PositionCurves: []
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves: []
|
||||
m_PPtrCurves: []
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings:
|
||||
- serializedVersion: 2
|
||||
path: 0
|
||||
attribute: 4
|
||||
script: {fileID: 0}
|
||||
typeID: 4
|
||||
customType: 4
|
||||
isPPtrCurve: 0
|
||||
pptrCurveMapping: []
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 1
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 0
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: -90
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
m_EulerEditorCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
m_HasGenericRootTransform: 1
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 96ebef2d2f53d3947a0e772b1a4bc07b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,130 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1107 &-3614535681520826729
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Base Layer
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -858948616037680918}
|
||||
m_Position: {x: 360, y: 70, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 2821962802209060098}
|
||||
m_Position: {x: 370, y: 140, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 3066630817282007297}
|
||||
m_Position: {x: 350, y: 0, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: 3066630817282007297}
|
||||
--- !u!1102 &-858948616037680918
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DoorOpen
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 96ebef2d2f53d3947a0e772b1a4bc07b, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!91 &9100000
|
||||
AnimatorController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Door_03
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters: []
|
||||
m_AnimatorLayers:
|
||||
- serializedVersion: 5
|
||||
m_Name: Base Layer
|
||||
m_StateMachine: {fileID: -3614535681520826729}
|
||||
m_Mask: {fileID: 0}
|
||||
m_Motions: []
|
||||
m_Behaviours: []
|
||||
m_BlendingMode: 0
|
||||
m_SyncedLayerIndex: -1
|
||||
m_DefaultWeight: 0
|
||||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
--- !u!1102 &2821962802209060098
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DoorClose
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 8688afcee83ca554eae26cf70f466b63, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &3066630817282007297
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Idol
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 0}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8b71e0ec2e854d84cbec94fe23247aee
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 9100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,136 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Flat
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ClearCoatMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpScale: 1
|
||||
- _ClearCoat: 0
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossinessSource: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _SampleGI: 0
|
||||
- _Shininess: 0
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessSource: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecSource: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0.5283019, g: 0.5283019, b: 0.5283019, a: 1}
|
||||
- _Color: {r: 0.5283019, g: 0.5283019, b: 0.5283019, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &4564609267994535321
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 5
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5d4cdb3f9d3f01147b3e71a7a9ab884c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,137 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: GrabbableCube
|
||||
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ClearCoatMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpScale: 1
|
||||
- _ClearCoat: 0
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossinessSource: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueControl: 0
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _SampleGI: 0
|
||||
- _Shininess: 0
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessSource: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecSource: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0.5283019, g: 0.5283019, b: 0.5283019, a: 1}
|
||||
- _Color: {r: 0.5283019, g: 0.5283019, b: 0.5283019, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &4564609267994535321
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 5
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 033ccc1e24564204e939d5aebbf2014f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -46,7 +46,7 @@ Material:
|
|||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Scale: {x: 100, y: 100}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
|
@ -124,7 +124,7 @@ Material:
|
|||
m_Colors:
|
||||
- _BaseColor: {r: 0.41384834, g: 0.5660378, b: 0.41846186, a: 1}
|
||||
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 0.4138483, g: 0.5660378, b: 0.41846183, a: 1}
|
||||
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
|
||||
|
|
|
@ -0,0 +1,125 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: EssenceMaterial
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _Blend: 0
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.686
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0.45812565, g: 0.63725996, b: 0.6698113, a: 1}
|
||||
- _Color: {r: 0.45812565, g: 0.63725996, b: 0.6698113, a: 1}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &2835973764785027552
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 5
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6e4bc125435c4e44eb8537c3bef18d67
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -7,7 +7,7 @@ Material:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: New Material
|
||||
m_Name: HolsterMaterial
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _SURFACE_TYPE_TRANSPARENT
|
||||
m_LightmapFlags: 4
|
|
@ -1,5 +1,6 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 10f2e5d2e4dd2ba42b4dcf6195a74f02
|
||||
guid: cf9fd337edc6b034da268d1306e045a9
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
|
@ -0,0 +1,288 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &7345399166452899443
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6028983200900377696}
|
||||
- component: {fileID: 3382281351804343894}
|
||||
- component: {fileID: 9064848381942311599}
|
||||
- component: {fileID: 1644364212353669384}
|
||||
- component: {fileID: 1644364212353669388}
|
||||
- component: {fileID: 1644364212353669389}
|
||||
- component: {fileID: 1644364212353669390}
|
||||
- component: {fileID: -6841179077446505976}
|
||||
m_Layer: 0
|
||||
m_Name: Cube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6028983200900377696
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7345399166452899443}
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0.602, y: 1.612, z: 3.614}
|
||||
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3382281351804343894
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7345399166452899443}
|
||||
m_Mesh: {fileID: -5495902117074765545, guid: 958549cf2faec954e8fecf0903305ea3, type: 3}
|
||||
--- !u!23 &9064848381942311599
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7345399166452899443}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 033ccc1e24564204e939d5aebbf2014f, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!54 &1644364212353669384
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7345399166452899443}
|
||||
serializedVersion: 2
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 2
|
||||
--- !u!65 &1644364212353669388
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7345399166452899443}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1644364212353669389
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7345399166452899443}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0ad34abafad169848a38072baa96cdb2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_InteractionManager: {fileID: 0}
|
||||
m_Colliders: []
|
||||
m_InteractionLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_InteractionLayers:
|
||||
m_Bits: 1
|
||||
m_SelectMode: 0
|
||||
m_CustomReticle: {fileID: 0}
|
||||
m_FirstHoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_LastHoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_HoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 1644364212353669390}
|
||||
m_TargetAssemblyTypeName: Hover, Assembly-CSharp
|
||||
m_MethodName: HoverStart
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_HoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 1644364212353669390}
|
||||
m_TargetAssemblyTypeName: Hover, Assembly-CSharp
|
||||
m_MethodName: HoverEnd
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_FirstSelectEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_LastSelectExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_SelectEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_SelectExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Activated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Deactivated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnFirstHoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnLastHoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnHoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnHoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnSelectEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnSelectExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnSelectCanceled:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnActivate:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnDeactivate:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_AttachTransform: {fileID: 0}
|
||||
m_AttachEaseInTime: 0.15
|
||||
m_MovementType: 2
|
||||
m_VelocityDamping: 1
|
||||
m_VelocityScale: 1
|
||||
m_AngularVelocityDamping: 1
|
||||
m_AngularVelocityScale: 1
|
||||
m_TrackPosition: 1
|
||||
m_SmoothPosition: 0
|
||||
m_SmoothPositionAmount: 5
|
||||
m_TightenPosition: 0.5
|
||||
m_TrackRotation: 1
|
||||
m_SmoothRotation: 0
|
||||
m_SmoothRotationAmount: 5
|
||||
m_TightenRotation: 0.5
|
||||
m_ThrowOnDetach: 1
|
||||
m_ThrowSmoothingDuration: 0.25
|
||||
m_ThrowSmoothingCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
m_ThrowVelocityScale: 1.5
|
||||
m_ThrowAngularVelocityScale: 1
|
||||
m_ForceGravityOnDetach: 0
|
||||
m_RetainTransformParent: 1
|
||||
m_AttachPointCompatibilityMode: 0
|
||||
--- !u!114 &1644364212353669390
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7345399166452899443}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c93cfeee8cd29624bae7c5203dedb433, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &-6841179077446505976
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7345399166452899443}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5fea29bb7c508c244a1f805a5fd3fc4d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
outlineMode: 0
|
||||
outlineColor: {r: 0.9245283, g: 0.100302614, b: 0.100302614, a: 1}
|
||||
outlineWidth: 5
|
||||
precomputeOutline: 0
|
||||
bakeKeys: []
|
||||
bakeValues: []
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<<< HEAD:Assets/Project Files/Prefabs/Arlo/Cube.prefab.meta
|
||||
guid: c89fd30ca0b56fb41a415d285d87b219
|
||||
========
|
||||
guid: 8f5582064724dbc45bc5c3432899f9c1
|
||||
>>>>>>>> origin/joonasp_Milestone2:Assets/Project Files/Prefabs/JoonasP/Lever.prefab.meta
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -13,6 +13,7 @@ GameObject:
|
|||
- component: {fileID: 5155207960822887486}
|
||||
- component: {fileID: 1015801306266775026}
|
||||
- component: {fileID: 1015801306266775027}
|
||||
- component: {fileID: 7148710207580294270}
|
||||
m_Layer: 21
|
||||
m_Name: Holster
|
||||
m_TagString: Untagged
|
||||
|
@ -151,3 +152,15 @@ MonoBehaviour:
|
|||
m_SocketActive: 1
|
||||
m_InteractableHoverScale: 1
|
||||
m_RecycleDelayTime: 1
|
||||
--- !u!114 &7148710207580294270
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1015801306266775025}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: aca2b5bf18c279c4cb265c82010714b1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
|
|
@ -14,6 +14,7 @@ GameObject:
|
|||
- component: {fileID: 4729065021270817612}
|
||||
- component: {fileID: 5579585539182961868}
|
||||
- component: {fileID: 8105550803505491054}
|
||||
- component: {fileID: 4591371125200328589}
|
||||
m_Layer: 0
|
||||
m_Name: Mushroom_01
|
||||
m_TagString: Untagged
|
||||
|
@ -31,7 +32,7 @@ Transform:
|
|||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
|
@ -231,3 +232,19 @@ MonoBehaviour:
|
|||
m_ForceGravityOnDetach: 0
|
||||
m_RetainTransformParent: 1
|
||||
m_AttachPointCompatibilityMode: 0
|
||||
--- !u!114 &4591371125200328589
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4385080170328260021}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fc417ab3a5b06f04db2149be4cfdf6e4, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
itemId: 1
|
||||
canStack: 1
|
||||
itemName: Red Mushroom
|
||||
itemDescription:
|
||||
|
|
|
@ -14,6 +14,7 @@ GameObject:
|
|||
- component: {fileID: 5371485246626056766}
|
||||
- component: {fileID: 5868452619794669030}
|
||||
- component: {fileID: 2669145217468523370}
|
||||
- component: {fileID: 8028753017960928093}
|
||||
m_Layer: 0
|
||||
m_Name: Mushroom_02
|
||||
m_TagString: Untagged
|
||||
|
@ -231,3 +232,19 @@ MonoBehaviour:
|
|||
m_ForceGravityOnDetach: 0
|
||||
m_RetainTransformParent: 1
|
||||
m_AttachPointCompatibilityMode: 0
|
||||
--- !u!114 &8028753017960928093
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5440707293445505367}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fc417ab3a5b06f04db2149be4cfdf6e4, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
itemId: 2
|
||||
canStack: 1
|
||||
itemName: Brown Mushroom
|
||||
itemDescription:
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,13 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<<< HEAD:Assets/Project Files/Scripts/Helar/Items.meta
|
||||
guid: 215fe2a51d12ecc43ba8f86d3dc3ae54
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
========
|
||||
guid: 1e00d72d45b494a4ea598ff34d46a589
|
||||
PrefabImporter:
|
||||
>>>>>>>> origin/joonasp_Milestone2:Assets/Project Files/Prefabs/JoonasP/EssenceNode.prefab.meta
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,387 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3757395766904384524
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3757395766904384523}
|
||||
m_Layer: 0
|
||||
m_Name: AttachTransform
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3757395766904384523
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3757395766904384524}
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3757395767074085960}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!1 &3757395767074346460
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3757395767074085960}
|
||||
- component: {fileID: 3757395767077500696}
|
||||
- component: {fileID: 3757395767076336374}
|
||||
- component: {fileID: 3757395767037568668}
|
||||
- component: {fileID: 3757395767037568669}
|
||||
- component: {fileID: 3757395767037568671}
|
||||
- component: {fileID: 3757395767037568670}
|
||||
m_Layer: 10
|
||||
m_Name: FlyingWand
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3757395767074085960
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3757395767074346460}
|
||||
m_LocalRotation: {x: -0, y: -0.7071068, z: -0.7071068, w: 0}
|
||||
m_LocalPosition: {x: -4.834, y: 1.066, z: -10.143}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3757395766904384523}
|
||||
- {fileID: 3137265763332852347}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: -180}
|
||||
--- !u!33 &3757395767077500696
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3757395767074346460}
|
||||
m_Mesh: {fileID: 4300134, guid: 7374575f12d49ba459e91009f7a9ec62, type: 3}
|
||||
--- !u!23 &3757395767076336374
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3757395767074346460}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b27fa8aa11d99d440bab56b1de24981f, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!54 &3757395767037568668
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3757395767074346460}
|
||||
serializedVersion: 2
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!136 &3757395767037568669
|
||||
CapsuleCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3757395767074346460}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
m_Radius: 0.03857441
|
||||
m_Height: 0.44495377
|
||||
m_Direction: 1
|
||||
m_Center: {x: -0.0026081756, y: 0.15938577, z: -0.0010241088}
|
||||
--- !u!114 &3757395767037568671
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3757395767074346460}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ee8103568a01d804d89cb1fc1dff91eb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
particles: {fileID: 8844865646353305354}
|
||||
flySpeed: 10
|
||||
testForce: 1000
|
||||
--- !u!114 &3757395767037568670
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3757395767074346460}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0ad34abafad169848a38072baa96cdb2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_InteractionManager: {fileID: 0}
|
||||
m_Colliders: []
|
||||
m_InteractionLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_InteractionLayers:
|
||||
m_Bits: 1
|
||||
m_SelectMode: 0
|
||||
m_CustomReticle: {fileID: 0}
|
||||
m_FirstHoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_LastHoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_HoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_HoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FirstSelectEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_LastSelectExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_SelectEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_SelectExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Activated:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 3757395767037568671}
|
||||
m_TargetAssemblyTypeName: FlyWand, Assembly-CSharp
|
||||
m_MethodName: EnableFly
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_Deactivated:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 3757395767037568671}
|
||||
m_TargetAssemblyTypeName: FlyWand, Assembly-CSharp
|
||||
m_MethodName: DisableFly
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_OnFirstHoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnLastHoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnHoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnHoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnSelectEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnSelectExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnSelectCanceled:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnActivate:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnDeactivate:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_AttachTransform: {fileID: 3757395766904384523}
|
||||
m_AttachEaseInTime: 0.15
|
||||
m_MovementType: 2
|
||||
m_VelocityDamping: 1
|
||||
m_VelocityScale: 1
|
||||
m_AngularVelocityDamping: 1
|
||||
m_AngularVelocityScale: 1
|
||||
m_TrackPosition: 1
|
||||
m_SmoothPosition: 0
|
||||
m_SmoothPositionAmount: 5
|
||||
m_TightenPosition: 0.5
|
||||
m_TrackRotation: 1
|
||||
m_SmoothRotation: 0
|
||||
m_SmoothRotationAmount: 5
|
||||
m_TightenRotation: 0.5
|
||||
m_ThrowOnDetach: 1
|
||||
m_ThrowSmoothingDuration: 0.25
|
||||
m_ThrowSmoothingCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
m_ThrowVelocityScale: 1.5
|
||||
m_ThrowAngularVelocityScale: 1
|
||||
m_ForceGravityOnDetach: 0
|
||||
m_RetainTransformParent: 1
|
||||
m_AttachPointCompatibilityMode: 0
|
||||
--- !u!1001 &6456652935746308080
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 3757395767074085960}
|
||||
m_Modifications:
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.331
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: -90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8788993151639831550, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: FlyWandParticles
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 16595acc1c95e1843870f6d5ed6b3ad8, type: 3}
|
||||
--- !u!4 &3137265763332852347 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 6456652935746308080}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!198 &8844865646353305354 stripped
|
||||
ParticleSystem:
|
||||
m_CorrespondingSourceObject: {fileID: 2532683062447540474, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 6456652935746308080}
|
||||
m_PrefabAsset: {fileID: 0}
|
|
@ -0,0 +1,13 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<<< HEAD:Assets/Resources/Helar.meta
|
||||
guid: 551c14077760549478d9927a77d319ee
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
========
|
||||
guid: fdff2f4af2d28524d8668e43fa263730
|
||||
PrefabImporter:
|
||||
>>>>>>>> origin/joonasp_Milestone2:Assets/Project Files/Prefabs/JoonasP/FlyingWand.prefab.meta
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,615 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &455221332389216938
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6780915650895061177}
|
||||
- component: {fileID: 6789214051418302579}
|
||||
m_Layer: 0
|
||||
m_Name: DownAudio
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6780915650895061177
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 455221332389216938}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7553921418231478018}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!82 &6789214051418302579
|
||||
AudioSource:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 455221332389216938}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 8300000, guid: 3814d9ec985cbd44badc1206d4b1f854, type: 3}
|
||||
m_PlayOnAwake: 0
|
||||
m_Volume: 1
|
||||
m_Pitch: 1
|
||||
Loop: 0
|
||||
Mute: 0
|
||||
Spatialize: 0
|
||||
SpatializePostEffects: 0
|
||||
Priority: 128
|
||||
DopplerLevel: 1
|
||||
MinDistance: 1
|
||||
MaxDistance: 500
|
||||
Pan2D: 0
|
||||
rolloffMode: 0
|
||||
BypassEffects: 0
|
||||
BypassListenerEffects: 0
|
||||
BypassReverbZones: 0
|
||||
rolloffCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
panLevelCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
spreadCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
reverbZoneMixCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
--- !u!1 &2157192708967875576
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3646116853758722162}
|
||||
- component: {fileID: 7884637555489891255}
|
||||
m_Layer: 0
|
||||
m_Name: UpAudio
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3646116853758722162
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2157192708967875576}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7553921418231478018}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!82 &7884637555489891255
|
||||
AudioSource:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2157192708967875576}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 8300000, guid: 9ce1fb609670559469dfd0fea8e944bd, type: 3}
|
||||
m_PlayOnAwake: 0
|
||||
m_Volume: 1
|
||||
m_Pitch: 1
|
||||
Loop: 0
|
||||
Mute: 0
|
||||
Spatialize: 0
|
||||
SpatializePostEffects: 0
|
||||
Priority: 128
|
||||
DopplerLevel: 1
|
||||
MinDistance: 1
|
||||
MaxDistance: 500
|
||||
Pan2D: 0
|
||||
rolloffMode: 0
|
||||
BypassEffects: 0
|
||||
BypassListenerEffects: 0
|
||||
BypassReverbZones: 0
|
||||
rolloffCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
panLevelCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
spreadCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
reverbZoneMixCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
--- !u!1 &5511940782738830562
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7553921418231478018}
|
||||
m_Layer: 0
|
||||
m_Name: AudioContainer
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7553921418231478018
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5511940782738830562}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0.38268343, w: 0.92387956}
|
||||
m_LocalPosition: {x: -0.013503879, y: 1.5912999, z: 0}
|
||||
m_LocalScale: {x: 9.999999, y: 9.999999, z: 10}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3646116853758722162}
|
||||
- {fileID: 6780915650895061177}
|
||||
m_Father: {fileID: 7543052554475355072}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &7543052554475355069
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7543052554475355072}
|
||||
- component: {fileID: 7543052554475355071}
|
||||
- component: {fileID: 7543052554475355070}
|
||||
m_Layer: 0
|
||||
m_Name: Lever
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7543052554475355072
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7543052554475355069}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
|
||||
m_LocalPosition: {x: -2.324, y: 1.301, z: -13.649}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children:
|
||||
- {fileID: 7543052554459193268}
|
||||
- {fileID: 7553921418231478018}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
|
||||
--- !u!33 &7543052554475355071
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7543052554475355069}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &7543052554475355070
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7543052554475355069}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1001 &7543052554459070832
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 7543052554475355072}
|
||||
m_Modifications:
|
||||
- target: {fileID: 152040, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: LeverShaft
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 10
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 10
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 10
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.45
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
|
||||
--- !u!1 &7543052554458927256 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 152040, guid: 12c69a31240dca742abe09b6c9abc1f0,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 7543052554459070832}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!54 &7543052554150911970
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7543052554458927256}
|
||||
serializedVersion: 2
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 1
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!136 &7543052554150911969
|
||||
CapsuleCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7543052554458927256}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
m_Radius: 0.039352436
|
||||
m_Height: 0.40530682
|
||||
m_Direction: 1
|
||||
m_Center: {x: -0.002700729, y: 0.13125366, z: 0.0036743917}
|
||||
--- !u!114 &7543052554150911967
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7543052554458927256}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8a35f6cfbfba9b548aaa00d52cfe8a50, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_InteractionManager: {fileID: 0}
|
||||
m_Colliders: []
|
||||
m_InteractionLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_InteractionLayers:
|
||||
m_Bits: 1
|
||||
m_SelectMode: 0
|
||||
m_CustomReticle: {fileID: 0}
|
||||
m_FirstHoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_LastHoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_HoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_HoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FirstSelectEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_LastSelectExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_SelectEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 7543052554150911968}
|
||||
m_TargetAssemblyTypeName: LeverController, Assembly-CSharp
|
||||
m_MethodName: GrabLever
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_SelectExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 7543052554150911968}
|
||||
m_TargetAssemblyTypeName: LeverController, Assembly-CSharp
|
||||
m_MethodName: GrabLever
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_Activated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Deactivated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnFirstHoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnLastHoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnHoverEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnHoverExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnSelectEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnSelectExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnSelectCanceled:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnActivate:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnDeactivate:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!114 &7543052554150911968
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7543052554458927256}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 090ddea5aafb4e945868d2613c3bfbaa, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
onUp:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
onDown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
minAngle: 35
|
||||
maxAngle: 75
|
||||
hapticAmplitude: 1
|
||||
hapticDuration: 0.1
|
||||
upSound: {fileID: 7884637555489891255}
|
||||
downSound: {fileID: 6789214051418302579}
|
||||
leftHand: {fileID: 0}
|
||||
rightHand: {fileID: 0}
|
||||
--- !u!4 &7543052554459193268 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 7543052554459070832}
|
||||
m_PrefabAsset: {fileID: 0}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<<< HEAD:Assets/Project Files/Prefabs/Arlo/Cube.prefab.meta
|
||||
guid: cb8b19b563b3d224897e3b3d94c353aa
|
||||
========
|
||||
guid: 8f5582064724dbc45bc5c3432899f9c1
|
||||
>>>>>>>> origin/joonasp_Milestone2:Assets/Project Files/Prefabs/JoonasP/Lever.prefab.meta
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1125,6 +1125,34 @@
|
|||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Arlo",
|
||||
"id": "25dc1661-9ce5-4e87-89c0-b3a1cf542d24",
|
||||
"actions": [
|
||||
{
|
||||
"name": "Toggle",
|
||||
"type": "Button",
|
||||
"id": "e8d17945-12eb-403b-b900-eefad26af1e9",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
{
|
||||
"name": "",
|
||||
"id": "9f1b732b-4735-4961-9648-673618745016",
|
||||
"path": "<OculusTouchController>{LeftHand}/primaryButton",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Toggle",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"controlSchemes": [
|
||||
|
|
|
@ -0,0 +1,36 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Hover : MonoBehaviour
|
||||
{
|
||||
|
||||
Material material;
|
||||
Color color;
|
||||
Outline outline;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
material = GetComponent<Renderer>().material;
|
||||
color = material.color;
|
||||
outline = gameObject.GetComponent<Outline>();
|
||||
outline.enabled = false;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void HoverStart()
|
||||
{
|
||||
outline.enabled = true;
|
||||
}
|
||||
|
||||
public void HoverEnd()
|
||||
{
|
||||
outline.enabled = false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c93cfeee8cd29624bae7c5203dedb433
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,33 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
public class Menu : MonoBehaviour
|
||||
{
|
||||
public InputActionReference toggleReference;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Awake()
|
||||
{
|
||||
toggleReference.action.started += Toggle;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
toggleReference.action.started -= Toggle;
|
||||
}
|
||||
|
||||
void Toggle(InputAction.CallbackContext context)
|
||||
{
|
||||
bool isActive = gameObject.active;
|
||||
gameObject.SetActive(!isActive);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 41ffdfe527a79fa45b656f44cfa8354c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -28,4 +28,10 @@ public class NoddingMovement : MonoBehaviour
|
|||
transform.Translate(new Vector3(camera.transform.forward.x, 0, camera.transform.forward.z) * speed * Time.deltaTime * (camera.transform.eulerAngles.x-360));
|
||||
}
|
||||
}
|
||||
|
||||
public void toggle()
|
||||
{
|
||||
bool isActive = this.enabled;
|
||||
this.enabled = (!isActive);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,17 +2,20 @@ using System.Collections;
|
|||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class InventoryItem : MonoBehaviour
|
||||
public class TestRotator : MonoBehaviour
|
||||
{
|
||||
|
||||
private GameObject cube;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
cube = GameObject.Find("Cube (1)");
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
cube.transform.Rotate(0, 1, 0);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cac7efaf757714d46ab11db403422423
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,30 @@
|
|||
using System;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class ConsolePrinter : MonoBehaviour
|
||||
{
|
||||
static string historyOutput = "";
|
||||
|
||||
public TMP_Text textBox;
|
||||
void OnEnable()
|
||||
{
|
||||
Application.logMessageReceived += Log;
|
||||
}
|
||||
|
||||
void OnDisable()
|
||||
{
|
||||
Application.logMessageReceived -= Log;
|
||||
}
|
||||
|
||||
private void Log(string logString, string stackTrace, LogType type)
|
||||
{
|
||||
historyOutput = Time.fixedTime + ": " + logString + "\n" + historyOutput;
|
||||
if (historyOutput.Length > 5000)
|
||||
{
|
||||
historyOutput = historyOutput[..4000];
|
||||
}
|
||||
|
||||
textBox.text = historyOutput;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: af6659aa65864ce9987c4e88ca2fa878
|
||||
timeCreated: 1648411791
|
|
@ -1,39 +1,77 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.XR.Interaction.Toolkit;
|
||||
|
||||
[Serializable]
|
||||
[RequireComponent(typeof(XRSocketInteractor))]
|
||||
public class Inventory : MonoBehaviour
|
||||
{
|
||||
public int slots = 1;
|
||||
private List<int> _inv;
|
||||
private XRSocketInteractor xrSocketInteractor;
|
||||
public List<InventorySlot> additionalSlots;
|
||||
|
||||
public GameObject itemContainerPrefab;
|
||||
|
||||
private List<InventorySlot> _inventorySlots;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
xrSocketInteractor = GetComponent<XRSocketInteractor>();
|
||||
_inv = new List<int>(slots);
|
||||
var oldestInteractableSelected = xrSocketInteractor.GetOldestInteractableSelected();
|
||||
|
||||
|
||||
xrSocketInteractor.selectEntered.AddListener(Call);
|
||||
|
||||
xrSocketInteractor.hoverEntered.AddListener(Call);
|
||||
_inventorySlots = new List<InventorySlot>();
|
||||
foreach (var inventorySlot in additionalSlots)
|
||||
{
|
||||
inventorySlot.SetParentInventory(this);
|
||||
_inventorySlots.Add(inventorySlot);
|
||||
}
|
||||
}
|
||||
|
||||
private void Call(HoverEnterEventArgs arg0)
|
||||
private void OnEnable()
|
||||
{
|
||||
Debug.Log("hoverenter "+arg0.interactableObject + " " + xrSocketInteractor.hasHover + " " + xrSocketInteractor.hasSelection);
|
||||
var inventorySlotsInChildren = GetComponentsInChildren<InventorySlot>();
|
||||
foreach (var inventorySlot in inventorySlotsInChildren)
|
||||
{
|
||||
inventorySlot.SetParentInventory(this);
|
||||
_inventorySlots.Add(inventorySlot);
|
||||
}
|
||||
}
|
||||
|
||||
public bool AddItem(ItemData item)
|
||||
{
|
||||
if (item.canStack)
|
||||
{
|
||||
return AddItem(ConvertToInventoryItem(item));
|
||||
}
|
||||
|
||||
return AddToFirstOpenSlot(item.gameObject);
|
||||
}
|
||||
|
||||
public bool AddItem(InventoryItem item)
|
||||
{
|
||||
//Stacks the item if it already exists in the inventory.
|
||||
foreach (var inventorySlot in _inventorySlots.Where(inventorySlot =>
|
||||
inventorySlot.ContainsItem(item.GetItemid())))
|
||||
{
|
||||
inventorySlot.GetItem().ChangeCount(item.Count);
|
||||
return true;
|
||||
}
|
||||
|
||||
return AddToFirstOpenSlot(item.gameObject);
|
||||
|
||||
}
|
||||
|
||||
private void Call(SelectEnterEventArgs arg0)
|
||||
private bool AddToFirstOpenSlot(GameObject item)
|
||||
{
|
||||
Debug.Log("selectenter "+arg0.interactableObject);
|
||||
|
||||
foreach (var inventorySlot in _inventorySlots.Where(inventorySlot => !inventorySlot.ContainsItem()))
|
||||
{
|
||||
inventorySlot.AssignItem(item);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private InventoryItem ConvertToInventoryItem(ItemData item)
|
||||
{
|
||||
var inventoryItem = Instantiate(itemContainerPrefab, transform);
|
||||
itemContainerPrefab.GetComponent<InventoryItem>().itemPrefab = item.gameObject;
|
||||
|
||||
return inventoryItem.gameObject.GetComponent<InventoryItem>();
|
||||
}
|
||||
}
|
|
@ -1,11 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: aca2b5bf18c279c4cb265c82010714b1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
guid: 29f5f8aed8d641c3abc54850a6a876cc
|
||||
timeCreated: 1648431912
|
|
@ -0,0 +1,172 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.XR.Interaction.Toolkit;
|
||||
|
||||
[Serializable]
|
||||
[RequireComponent(typeof(XRSocketInteractor))]
|
||||
public class InventorySlot : MonoBehaviour
|
||||
{
|
||||
private XRSocketInteractor xrSocketInteractor;
|
||||
|
||||
private GameObject _itemInSlot;
|
||||
|
||||
private Inventory _parentInventory;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
xrSocketInteractor = GetComponent<XRSocketInteractor>();
|
||||
var oldestInteractableSelected = xrSocketInteractor.GetOldestInteractableSelected();
|
||||
|
||||
|
||||
xrSocketInteractor.selectEntered.AddListener(SelectEnter);
|
||||
xrSocketInteractor.selectExited.AddListener(SelectExit);
|
||||
|
||||
xrSocketInteractor.hoverEntered.AddListener(HoverEnter);
|
||||
xrSocketInteractor.hoverExited.AddListener(HoverExit);
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void HoverEnter(HoverEnterEventArgs args)
|
||||
{
|
||||
if (_itemInSlot == null) return;
|
||||
if (_itemInSlot.GetComponent<InventoryItem>() == null) return;
|
||||
if (_itemInSlot == args.interactableObject.transform.gameObject) return;
|
||||
|
||||
//Debug.Log("hoverenter "+args.interactableObject + " " + xrSocketInteractor.hasHover + " " + xrSocketInteractor.hasSelection);
|
||||
|
||||
var newItem = args.interactableObject.transform.gameObject;
|
||||
|
||||
var itemData = newItem.GetComponentInChildren<ItemData>();
|
||||
Debug.Log("HOVER ENTER: "+itemData);
|
||||
if (itemData.canStack && itemData.itemId == _itemInSlot.GetComponentInChildren<ItemData>().itemId)
|
||||
{
|
||||
var inventoryItem = newItem.GetComponent<InventoryItem>();
|
||||
|
||||
if (inventoryItem != null)
|
||||
{
|
||||
_itemInSlot.GetComponent<InventoryItem>().ChangeCount(inventoryItem.Count);
|
||||
}
|
||||
else
|
||||
{
|
||||
_itemInSlot.GetComponent<InventoryItem>().ChangeCount(1);
|
||||
}
|
||||
|
||||
args.manager.interactableUnregistered += ManagerOninteractableUnregistered;
|
||||
args.manager.UnregisterInteractable(args.interactableObject);
|
||||
args.manager.interactableUnregistered -= ManagerOninteractableUnregistered;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void HoverExit(HoverExitEventArgs args)
|
||||
{
|
||||
Debug.Log("hoverexit "+args.interactableObject + " " + xrSocketInteractor.hasHover + " " + xrSocketInteractor.hasSelection);
|
||||
}
|
||||
|
||||
private void SelectEnter(SelectEnterEventArgs args)
|
||||
{
|
||||
Debug.Log("Added to slot item " + _itemInSlot);
|
||||
var newItem = args.interactableObject.transform.gameObject;
|
||||
|
||||
|
||||
//Converts the item into a inventory item
|
||||
if (newItem.GetComponent<InventoryItem>() == null && newItem.GetComponent<ItemData>().canStack)
|
||||
{
|
||||
|
||||
var load = Resources.Load("Helar/Item", typeof(GameObject)) as GameObject;
|
||||
|
||||
var instance = Instantiate(load, args.interactorObject.transform);
|
||||
|
||||
instance.GetComponent<InventoryItem>().itemPrefab = newItem.gameObject;
|
||||
|
||||
instance.transform.localScale = Vector3.one;
|
||||
instance.transform.localPosition = Vector3.zero;
|
||||
|
||||
instance.GetComponent<InventoryItem>().enabled = true;
|
||||
|
||||
|
||||
args.manager.interactableUnregistered += ManagerOninteractableUnregistered;
|
||||
args.manager.UnregisterInteractable(args.interactableObject);
|
||||
args.manager.interactableUnregistered -= ManagerOninteractableUnregistered;
|
||||
|
||||
args.interactableObject = instance.GetComponent<XRGrabInteractable>();
|
||||
|
||||
args.interactorObject.interactablesSelected.Add(instance.GetComponent<XRGrabInteractable>());
|
||||
|
||||
Debug.Log("Upgraded item to InventoryItem "+instance);
|
||||
|
||||
|
||||
_itemInSlot = instance;
|
||||
return;
|
||||
}
|
||||
|
||||
_itemInSlot = newItem;
|
||||
//xrSocketInteractor.attachTransform = _itemInSlot.transform;
|
||||
Debug.Log("Holstered item" + _itemInSlot.GetComponentInChildren<ItemData>());
|
||||
}
|
||||
|
||||
private void ManagerOninteractableUnregistered(InteractableUnregisteredEventArgs obj)
|
||||
{
|
||||
Debug.Log("Removing object "+ obj);
|
||||
Destroy(obj.interactableObject.transform.gameObject);
|
||||
}
|
||||
|
||||
private void SelectExit(SelectExitEventArgs args)
|
||||
{
|
||||
if (_itemInSlot == null) return;
|
||||
if (_itemInSlot.GetComponent<InventoryItem>() == null) return;
|
||||
|
||||
var component = _itemInSlot.GetComponent<Rigidbody>();
|
||||
component.useGravity = true;
|
||||
component.angularDrag = 2f;
|
||||
component.drag = 0.5f;
|
||||
|
||||
if (!_itemInSlot.GetComponentInChildren<ItemData>().canStack ||
|
||||
_itemInSlot.GetComponent<InventoryItem>().Count == 1)
|
||||
{
|
||||
//var transformGameObject = _itemInSlot.GetComponentInChildren<ItemData>().transform.gameObject;
|
||||
//Debug.Log(transformGameObject);
|
||||
//args.interactableObject = transformGameObject.GetComponent<XRGrabInteractable>();
|
||||
//todo change back to regular item
|
||||
}
|
||||
Debug.Log("Removed from slot item " + _itemInSlot);
|
||||
_itemInSlot = null;
|
||||
}
|
||||
|
||||
public void SetParentInventory(Inventory inventory)
|
||||
{
|
||||
_parentInventory = inventory;
|
||||
}
|
||||
|
||||
public bool ContainsItem()
|
||||
{
|
||||
return _itemInSlot != null;
|
||||
}
|
||||
|
||||
public bool ContainsItem(int id)
|
||||
{
|
||||
if (!ContainsItem()) return false;
|
||||
|
||||
|
||||
var inventoryItem = _itemInSlot.GetComponent<InventoryItem>();
|
||||
if (inventoryItem != null) return inventoryItem.GetItemid() == id;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void AssignItem(GameObject newObject)
|
||||
{
|
||||
_itemInSlot = newObject;
|
||||
}
|
||||
|
||||
public InventoryItem GetItem()
|
||||
{
|
||||
var inventoryItem = _itemInSlot.GetComponent<InventoryItem>();
|
||||
if (inventoryItem == null) Debug.LogError("Item in slot doesn't have InventoryItem component");
|
||||
return inventoryItem;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: aca2b5bf18c279c4cb265c82010714b1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -9,6 +9,7 @@ public class ItemSpawner : MonoBehaviour
|
|||
public GameObject placeToSpawn;
|
||||
public void SpawnItem()
|
||||
{
|
||||
//Debug.Log("Spawned " + objectToSpawn);
|
||||
Instantiate(objectToSpawn, placeToSpawn.transform);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<<< HEAD:Assets/Project Files/Scripts/Helar/Items.meta
|
||||
guid: c509c0c7d8d7f2942a05792798d31fc0
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
========
|
||||
guid: 1e00d72d45b494a4ea598ff34d46a589
|
||||
PrefabImporter:
|
||||
>>>>>>>> origin/joonasp_Milestone2:Assets/Project Files/Prefabs/JoonasP/EssenceNode.prefab.meta
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,115 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using Unity.Mathematics;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.XR.Interaction.Toolkit;
|
||||
|
||||
[ExecuteAlways]
|
||||
public class InventoryItem : MonoBehaviour
|
||||
{
|
||||
|
||||
public GameObject itemPrefab;
|
||||
|
||||
private int _itemId;
|
||||
|
||||
private GameObject _childPrefab;
|
||||
|
||||
public int Count { get; private set; }
|
||||
|
||||
public TMP_Text itemCounterText;
|
||||
|
||||
private ItemData _itemData;
|
||||
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
if (itemPrefab == null)
|
||||
{
|
||||
enabled = false;
|
||||
//Debug.LogError("Item has no attached prefab");
|
||||
return;
|
||||
}
|
||||
|
||||
enabled = true;
|
||||
|
||||
if (itemCounterText == null) itemCounterText = GetComponentInChildren<TMP_Text>();
|
||||
|
||||
_childPrefab = GetComponentInChildren<ItemData>()?.gameObject;
|
||||
//Only attaches the prefab if it doesn't already have one ([ExecuteAlways] causes one to be spawned in editor).
|
||||
if (_childPrefab != null) return;
|
||||
|
||||
_childPrefab = Instantiate(itemPrefab, transform);
|
||||
_childPrefab.transform.localPosition = new Vector3(0, -0.45f, 0);
|
||||
_childPrefab.transform.localScale = new Vector3(2, 2, 2);
|
||||
_childPrefab.transform.rotation = quaternion.identity;
|
||||
|
||||
//Disable prefab components that arent relevant.
|
||||
var colliderComponent = _childPrefab.GetComponent<Collider>();
|
||||
if (colliderComponent != null) colliderComponent.enabled = false;
|
||||
|
||||
var rigidbodyComponent = _childPrefab.GetComponent<Rigidbody>();
|
||||
if (rigidbodyComponent != null)
|
||||
{
|
||||
rigidbodyComponent.isKinematic = true;
|
||||
rigidbodyComponent.useGravity = false;
|
||||
}
|
||||
|
||||
var xrGrabInteractableComponent = _childPrefab.GetComponent<XRGrabInteractable>();
|
||||
if (xrGrabInteractableComponent != null) xrGrabInteractableComponent.enabled = false;
|
||||
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_itemData = _childPrefab.GetComponent<ItemData>();
|
||||
|
||||
if (_itemData == null) Debug.LogError("Item prefab has no attached ItemData", _childPrefab);
|
||||
|
||||
|
||||
_itemId = _itemData.itemId;
|
||||
if (Count == 0) Count = 1;
|
||||
UpdateText();
|
||||
}
|
||||
|
||||
private void UpdateText()
|
||||
{
|
||||
itemCounterText.text = _itemData.canStack ? Count.ToString() : "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes how many items are in this itemcontainer.
|
||||
* Returns false if attempted to remove more items than exists in the container.
|
||||
*/
|
||||
public bool ChangeCount(int amount)
|
||||
{
|
||||
if (Count + amount < 0) return false;
|
||||
|
||||
Count += amount;
|
||||
|
||||
if (Count == 0)
|
||||
{
|
||||
//Destroys this gameobject if the count is 0 or lower
|
||||
Destroy(this);
|
||||
return true;
|
||||
}
|
||||
UpdateText();
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public int GetItemid()
|
||||
{
|
||||
return _itemId;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{base.ToString()}, Count: {Count}, ItemData: {_itemData}";
|
||||
}
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[Serializable]
|
||||
public class ItemData : MonoBehaviour
|
||||
{
|
||||
public int itemId;
|
||||
public bool canStack;
|
||||
public string itemName;
|
||||
public string itemDescription;
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{base.ToString()}, itemId: {itemId}, canStack: {canStack}, itemName: {itemName}";
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: fc417ab3a5b06f04db2149be4cfdf6e4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,83 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.XR.Interaction.Toolkit;
|
||||
|
||||
public class EssenceNodeController : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private AudioSource chime;
|
||||
|
||||
|
||||
public bool isTouched;
|
||||
private bool followPlayer = false;
|
||||
private Transform player;
|
||||
|
||||
private float timer;
|
||||
private Material nodeMaterial;
|
||||
|
||||
private Coroutine decayCo;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
nodeMaterial = GetComponent<Renderer>().material;
|
||||
}
|
||||
|
||||
public void Touched()
|
||||
{
|
||||
if (!isTouched)
|
||||
{
|
||||
GetComponent<Renderer>().material.color = Color.cyan;
|
||||
chime.Play();
|
||||
isTouched = true;
|
||||
StopCoroutine(decayCo);
|
||||
}
|
||||
}
|
||||
|
||||
public void FollowPlayer()
|
||||
{
|
||||
followPlayer = true;
|
||||
player = GameObject.FindGameObjectWithTag("MainCamera").transform;
|
||||
StartCoroutine(Collect());
|
||||
|
||||
}
|
||||
|
||||
public void SetPitch(float value)
|
||||
{
|
||||
chime.pitch = value;
|
||||
}
|
||||
|
||||
public void SetTimer(float seconds)
|
||||
{
|
||||
timer = seconds;
|
||||
decayCo = StartCoroutine(Decay());
|
||||
}
|
||||
|
||||
|
||||
IEnumerator Collect()
|
||||
{
|
||||
yield return new WaitForSeconds(2f);
|
||||
//TODO: Update value in player inventory
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
IEnumerator Decay()
|
||||
{
|
||||
yield return new WaitForSeconds(timer);
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (!isTouched)
|
||||
{
|
||||
//A way to either linearly reduce the alpha value of color or fade the color to gray (must react to changing timer values)
|
||||
}
|
||||
|
||||
if (followPlayer)
|
||||
{
|
||||
transform.position = Vector3.Lerp(transform.position, new Vector3(player.position.x,player.position.y - 0.5f, player.position.z), Time.deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c8d18c6d4425a674c921717bf08e59bd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,102 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.XR.Interaction.Toolkit;
|
||||
|
||||
public class LeverController : MonoBehaviour
|
||||
{
|
||||
private Transform pivot; //The lever will use a pivot point
|
||||
private Transform grabHand;
|
||||
private bool leverGrabbed;
|
||||
private bool eventCalled;
|
||||
private bool leverDown;
|
||||
|
||||
private Vector3 handDelta;
|
||||
private Vector3 lastPosition;
|
||||
|
||||
//These UnityEvent objects can be set in the inspector as any public methods from scripts
|
||||
[SerializeField]
|
||||
private UnityEvent onUp;
|
||||
[SerializeField]
|
||||
private UnityEvent onDown;
|
||||
|
||||
public float minAngle = 20f;
|
||||
public float maxAngle = 75f;
|
||||
|
||||
public float hapticAmplitude = 1f;
|
||||
public float hapticDuration = 0.1f;
|
||||
|
||||
public AudioSource upSound;
|
||||
public AudioSource downSound;
|
||||
|
||||
//This script cannot work with multiplayer, see CheckHand() method
|
||||
public Transform leftHand;
|
||||
public Transform rightHand;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
pivot = transform.parent;
|
||||
leverGrabbed = false;
|
||||
leverDown = false;
|
||||
pivot.eulerAngles = new Vector3(pivot.eulerAngles.x, pivot.eulerAngles.y, minAngle);
|
||||
leftHand = GameObject.Find("LeftHand Controller").transform;
|
||||
rightHand = GameObject.Find("RightHand Controller").transform;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (leverGrabbed)
|
||||
{
|
||||
handDelta = lastPosition - grabHand.position; //The vector of hand movement between frames
|
||||
pivot.RotateAround(pivot.position, pivot.forward, 200 * handDelta.y); //Is a Time.deltaTime multiplication needed here?
|
||||
|
||||
//Two following if statements set the up and down position angles and call events when angle is met
|
||||
//Only one event is called per grab because the logic is in the update method
|
||||
if(pivot.eulerAngles.z < minAngle)
|
||||
{
|
||||
pivot.eulerAngles = new Vector3(pivot.eulerAngles.x, pivot.eulerAngles.y, minAngle);
|
||||
if (leverDown)
|
||||
{
|
||||
onUp.Invoke();
|
||||
grabHand.gameObject.GetComponent<ActionBasedController>().SendHapticImpulse(hapticAmplitude, hapticDuration);
|
||||
if (upSound != null) upSound.Play();
|
||||
leverDown = false;
|
||||
}
|
||||
}
|
||||
else if(pivot.eulerAngles.z > maxAngle)
|
||||
{
|
||||
pivot.eulerAngles = new Vector3(pivot.eulerAngles.x, pivot.eulerAngles.y, maxAngle);
|
||||
if (!leverDown)
|
||||
{
|
||||
onDown.Invoke();
|
||||
grabHand.gameObject.GetComponent<ActionBasedController>().SendHapticImpulse(hapticAmplitude, hapticDuration);
|
||||
if (downSound != null) downSound.Play();
|
||||
leverDown = true;
|
||||
}
|
||||
}
|
||||
|
||||
lastPosition = grabHand.position;
|
||||
}
|
||||
}
|
||||
|
||||
public void GrabLever()
|
||||
{
|
||||
CheckHand();
|
||||
leverGrabbed = !leverGrabbed;
|
||||
handDelta = Vector3.zero;
|
||||
lastPosition = grabHand.position;
|
||||
eventCalled = false;
|
||||
}
|
||||
|
||||
private void CheckHand()
|
||||
{
|
||||
float leftDistance = Vector3.Distance(leftHand.position, transform.position);
|
||||
float rightDistance = Vector3.Distance(rightHand.position, transform.position);
|
||||
|
||||
if (leftDistance > rightDistance) grabHand = rightHand;
|
||||
else grabHand = leftHand;
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 090ddea5aafb4e945868d2613c3bfbaa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,22 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class LeverEventTest : MonoBehaviour
|
||||
{
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
gameObject.GetComponent<Renderer>().material.color = Color.red;
|
||||
}
|
||||
|
||||
public void On()
|
||||
{
|
||||
gameObject.GetComponent<Renderer>().material.color = Color.green;
|
||||
}
|
||||
|
||||
public void Off()
|
||||
{
|
||||
gameObject.GetComponent<Renderer>().material.color = Color.red;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0a90699fc7b10474aaac51ec87819dc6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,69 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class WellController : MonoBehaviour
|
||||
{
|
||||
public GameObject node;
|
||||
public int numberOfNodes = 5;
|
||||
private List<GameObject> nodes = new List<GameObject>();
|
||||
|
||||
public float spawnDelay;
|
||||
public float despawnTime;
|
||||
|
||||
|
||||
private Transform player;
|
||||
|
||||
public float rightDistance = 0.2f; //Distance between spawned nodes
|
||||
public float maxUp = 0.2f; //Maximum up shift between orbs
|
||||
public float minDown = -0.2f; //Same but for down
|
||||
private Vector3 right;
|
||||
private Vector3 up;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void StartMinigame()
|
||||
{
|
||||
player = GameObject.FindGameObjectWithTag("MainCamera").transform;
|
||||
Vector3 nodeSpawn = player.transform.position + (player.forward * 0.5f);
|
||||
nodeSpawn.y = player.transform.position.y;
|
||||
up = player.transform.up;
|
||||
right = player.transform.right;
|
||||
StartCoroutine(SpawnNode(nodeSpawn, 0.5f, 0));
|
||||
}
|
||||
|
||||
IEnumerator SpawnNode(Vector3 nodeSpawn, float pitch, int i)
|
||||
{
|
||||
if(i == numberOfNodes)
|
||||
{
|
||||
yield return new WaitForSeconds((despawnTime - spawnDelay) * 2); //Wait for all of the nodes to despawn
|
||||
foreach(GameObject node in nodes)
|
||||
{
|
||||
node.GetComponent<EssenceNodeController>().FollowPlayer();
|
||||
}
|
||||
nodes.Clear();
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
GameObject tempNode = Instantiate(node, nodeSpawn, Quaternion.identity);
|
||||
tempNode.GetComponent<EssenceNodeController>().SetTimer(2f);
|
||||
tempNode.GetComponent<AudioSource>().pitch = pitch;
|
||||
nodeSpawn = nodeSpawn + right * rightDistance + Random.Range(minDown, maxUp) * up;
|
||||
yield return new WaitForSeconds(spawnDelay);
|
||||
StartCoroutine(SpawnNode(nodeSpawn, pitch, i + 1));
|
||||
yield return new WaitForSeconds(despawnTime - spawnDelay);
|
||||
if (tempNode.GetComponent<EssenceNodeController>().isTouched)
|
||||
{
|
||||
nodes.Add(tempNode);
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
transform.Rotate(new Vector3(10f, 10f, 10f) * Time.deltaTime);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 580a2bc767950d54d9fdf84752500d7f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,6 +1,6 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<< HEAD:Assets/LowPolyDungeons/LowPolyDungeons_HDRP_2018.4.unitypackage.meta
|
||||
guid: c9f42f34fc0706c499aa448484f3db62
|
||||
guid: 756af0be88eb0024a9d659a6afb1bebc
|
||||
=======
|
||||
guid: 20b2cd43130816e429a419c3adf589b0
|
||||
folderAsset: yes
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class DoorController : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Animator myDoor = null;
|
||||
|
||||
// Start is called before the first frame update
|
||||
|
||||
public void DoorOpen()
|
||||
{
|
||||
myDoor.Play("DoorOpen", 0, 0.0f);
|
||||
}
|
||||
|
||||
public void DoorClose()
|
||||
{
|
||||
myDoor.Play("DoorClose", 0, 0.0f);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f56717b6302ac07418400cc124cf091e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,55 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
public class PhysicsButton : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private float threshold = 0.1f;
|
||||
[SerializeField] private float deadzone = 0.025f;
|
||||
|
||||
private bool _isPressed;
|
||||
private Vector3 _startPos;
|
||||
private ConfigurableJoint _joint;
|
||||
|
||||
public UnityEvent onPressed, onReleased;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
_startPos = transform.localPosition;
|
||||
_joint = GetComponent<ConfigurableJoint>();
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if (!_isPressed && GetValue() + threshold >= 1)
|
||||
Pressed();
|
||||
if (_isPressed && GetValue() - threshold <= 0)
|
||||
Released();
|
||||
}
|
||||
|
||||
private float GetValue()
|
||||
{
|
||||
var value = Vector3.Distance(_startPos, transform.localPosition) / _joint.linearLimit.limit;
|
||||
|
||||
if (Mathf.Abs(value) < deadzone)
|
||||
value = 0;
|
||||
|
||||
return Mathf.Clamp(value, -1f, 1f);
|
||||
}
|
||||
|
||||
private void Pressed()
|
||||
{
|
||||
_isPressed = true;
|
||||
onPressed.Invoke();
|
||||
Debug.Log("Pressed");
|
||||
}
|
||||
|
||||
private void Released()
|
||||
{
|
||||
_isPressed = false;
|
||||
onReleased.Invoke();
|
||||
Debug.Log("Released");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f3309089836901644bcce7402b672a82
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,37 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class TriggerDoorController : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Animator myDoor = null;
|
||||
|
||||
[SerializeField] private bool openTrigger = false;
|
||||
[SerializeField] private bool closeTrigger = false;
|
||||
|
||||
[SerializeField] private string doorOpen = "DoorOpen";
|
||||
[SerializeField] private string doorClose = "DoorClose";
|
||||
|
||||
// Start is called before the first frame update
|
||||
|
||||
public void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (other.CompareTag("Player"))
|
||||
{
|
||||
Debug.Log("col");
|
||||
if (openTrigger)
|
||||
{
|
||||
Debug.Log("open");
|
||||
myDoor.Play(doorOpen, 0, 0.0f);
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
else if (closeTrigger)
|
||||
{
|
||||
myDoor.Play(doorClose, 0, 0.0f);
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 47a5e670191c5504b9c5b97a17d4678f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,5 +1,6 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8bc88477f037e96478019bba8de301fd
|
||||
guid: a4eb55eb68b1d974a97ac0f260dcf964
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
|
@ -0,0 +1,333 @@
|
|||
{
|
||||
"m_SGVersion": 3,
|
||||
"m_Type": "UnityEditor.ShaderGraph.GraphData",
|
||||
"m_ObjectId": "c7c88f24ba674ac4971cf12880fc40f9",
|
||||
"m_Properties": [],
|
||||
"m_Keywords": [],
|
||||
"m_Dropdowns": [],
|
||||
"m_CategoryData": [],
|
||||
"m_Nodes": [
|
||||
{
|
||||
"m_Id": "80292fd00a6341ef901b4b5841d76afc"
|
||||
},
|
||||
{
|
||||
"m_Id": "6984a4782b214e96b1426a1e65546d76"
|
||||
},
|
||||
{
|
||||
"m_Id": "b6cd7a85f6504eb38d6ba4254c55faca"
|
||||
},
|
||||
{
|
||||
"m_Id": "dd1a3eb477be4d75a59c18161b6ead87"
|
||||
}
|
||||
],
|
||||
"m_GroupDatas": [],
|
||||
"m_StickyNoteDatas": [],
|
||||
"m_Edges": [],
|
||||
"m_VertexContext": {
|
||||
"m_Position": {
|
||||
"x": 0.0,
|
||||
"y": 0.0
|
||||
},
|
||||
"m_Blocks": [
|
||||
{
|
||||
"m_Id": "80292fd00a6341ef901b4b5841d76afc"
|
||||
},
|
||||
{
|
||||
"m_Id": "6984a4782b214e96b1426a1e65546d76"
|
||||
},
|
||||
{
|
||||
"m_Id": "b6cd7a85f6504eb38d6ba4254c55faca"
|
||||
}
|
||||
]
|
||||
},
|
||||
"m_FragmentContext": {
|
||||
"m_Position": {
|
||||
"x": 0.0,
|
||||
"y": 200.0
|
||||
},
|
||||
"m_Blocks": [
|
||||
{
|
||||
"m_Id": "dd1a3eb477be4d75a59c18161b6ead87"
|
||||
}
|
||||
]
|
||||
},
|
||||
"m_PreviewData": {
|
||||
"serializedMesh": {
|
||||
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
|
||||
"m_Guid": ""
|
||||
},
|
||||
"preventRotation": false
|
||||
},
|
||||
"m_Path": "Shader Graphs",
|
||||
"m_GraphPrecision": 1,
|
||||
"m_PreviewMode": 2,
|
||||
"m_OutputNode": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_ActiveTargets": [
|
||||
{
|
||||
"m_Id": "710599b97b634888a665404298b79f1b"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
|
||||
"m_ObjectId": "1bb1542395324ebbab577adb636e8a05",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "Normal",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Normal",
|
||||
"m_StageCapability": 1,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_Labels": [],
|
||||
"m_Space": 0
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
|
||||
"m_ObjectId": "6841c4e6af4f4c50ba46bbe9954e8c37",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "Position",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Position",
|
||||
"m_StageCapability": 1,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_Labels": [],
|
||||
"m_Space": 0
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
"m_ObjectId": "6984a4782b214e96b1426a1e65546d76",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "VertexDescription.Normal",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"width": 0.0,
|
||||
"height": 0.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "1bb1542395324ebbab577adb636e8a05"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_SerializedDescriptor": "VertexDescription.Normal"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
|
||||
"m_ObjectId": "710599b97b634888a665404298b79f1b",
|
||||
"m_ActiveSubTarget": {
|
||||
"m_Id": "e2d107d06df944e984a2d7e2a65f9ed5"
|
||||
},
|
||||
"m_AllowMaterialOverride": false,
|
||||
"m_SurfaceType": 0,
|
||||
"m_ZTestMode": 4,
|
||||
"m_ZWriteControl": 0,
|
||||
"m_AlphaMode": 0,
|
||||
"m_RenderFace": 2,
|
||||
"m_AlphaClip": false,
|
||||
"m_CastShadows": true,
|
||||
"m_ReceiveShadows": true,
|
||||
"m_CustomEditorGUI": "",
|
||||
"m_SupportVFX": false
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
|
||||
"m_ObjectId": "7a00dbc6b33a43ca82c346ce72843b1b",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "Base Color",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "BaseColor",
|
||||
"m_StageCapability": 2,
|
||||
"m_Value": {
|
||||
"x": 0.5,
|
||||
"y": 0.5,
|
||||
"z": 0.5
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_Labels": [],
|
||||
"m_ColorMode": 0,
|
||||
"m_DefaultColor": {
|
||||
"r": 0.5,
|
||||
"g": 0.5,
|
||||
"b": 0.5,
|
||||
"a": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
"m_ObjectId": "80292fd00a6341ef901b4b5841d76afc",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "VertexDescription.Position",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"width": 0.0,
|
||||
"height": 0.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "6841c4e6af4f4c50ba46bbe9954e8c37"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_SerializedDescriptor": "VertexDescription.Position"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
|
||||
"m_ObjectId": "8812dbab49374987987434e213779c06",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "Tangent",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Tangent",
|
||||
"m_StageCapability": 1,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_Labels": [],
|
||||
"m_Space": 0
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
"m_ObjectId": "b6cd7a85f6504eb38d6ba4254c55faca",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "VertexDescription.Tangent",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"width": 0.0,
|
||||
"height": 0.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "8812dbab49374987987434e213779c06"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_SerializedDescriptor": "VertexDescription.Tangent"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
"m_ObjectId": "dd1a3eb477be4d75a59c18161b6ead87",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "SurfaceDescription.BaseColor",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"width": 0.0,
|
||||
"height": 0.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "7a00dbc6b33a43ca82c346ce72843b1b"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_SerializedDescriptor": "SurfaceDescription.BaseColor"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
|
||||
"m_ObjectId": "e2d107d06df944e984a2d7e2a65f9ed5"
|
||||
}
|
||||
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6bf74c4f080c31545b78c16d04e677fc
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6e2a31ff500d2574b958693daad5e3e7
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,37 @@
|
|||
Quick Outline
|
||||
=============
|
||||
|
||||
Developed by Chris Nolet (c) 2018
|
||||
|
||||
|
||||
Instructions
|
||||
------------
|
||||
|
||||
To add an outline to an object, drag-and-drop the Outline.cs
|
||||
script onto the object. The outline materials will be loaded
|
||||
at runtime.
|
||||
|
||||
You can also add outlines programmatically with:
|
||||
|
||||
var outline = gameObject.AddComponent<Outline>();
|
||||
|
||||
outline.OutlineMode = Outline.Mode.OutlineAll;
|
||||
outline.OutlineColor = Color.yellow;
|
||||
outline.OutlineWidth = 5f;
|
||||
|
||||
The outline script does a small amount of work in Awake().
|
||||
For best results, use outline.enabled to toggle the outline.
|
||||
Avoid removing and re-adding the component if possible.
|
||||
|
||||
For large meshes, you may also like to enable 'Precompute
|
||||
Outline' in the editor. This will reduce the amount of work
|
||||
performed in Awake().
|
||||
|
||||
|
||||
Troubleshooting
|
||||
---------------
|
||||
|
||||
If the outline appears off-center, please try the following:
|
||||
|
||||
1. Set 'Read/Write Enabled' on each model's import settings.
|
||||
2. Disable 'Optimize Mesh Data' in the player settings.
|
|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5933bfd39d7a5b843a0ed821f85bca19
|
||||
timeCreated: 1522619008
|
||||
licenseType: Store
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,14 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<<< HEAD:Assets/QuickOutline/Resources.meta
|
||||
guid: 7d0f280d232462b4d962e047022e5e3c
|
||||
folderAsset: yes
|
||||
timeCreated: 1522559128
|
||||
licenseType: Store
|
||||
========
|
||||
guid: f0ea08c3c4ee3b2429e2068231686db1
|
||||
>>>>>>>> origin/DoorInteration:Assets/LowPolyDungeons/Scenes/LowPolyDungeons_Overview.unity.meta
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 80ac8e52d3c31a94babd161e86bc6b97
|
||||
folderAsset: yes
|
||||
timeCreated: 1522559139
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,25 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: OutlineFill
|
||||
m_Shader: {fileID: 4800000, guid: 4e76d4023d7e0411297c670f878973e2, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs: []
|
||||
m_Floats:
|
||||
- _OutlineWidth: 2
|
||||
- _ZTest: 8
|
||||
m_Colors:
|
||||
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 311313efa011949e98b6761d652ad13c
|
||||
timeCreated: 1520576285
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,23 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: OutlineMask
|
||||
m_Shader: {fileID: 4800000, guid: 341b058cd7dee4f5cba5cc59a513619e, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs: []
|
||||
m_Floats:
|
||||
- _ZTest: 8
|
||||
m_Colors: []
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 106f3ff43a17d4967a2b64c7a92e49ec
|
||||
timeCreated: 1520576276
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6a63caa2b0e993043a42c11f35ff2d1a
|
||||
folderAsset: yes
|
||||
timeCreated: 1522559134
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,81 @@
|
|||
//
|
||||
// OutlineFill.shader
|
||||
// QuickOutline
|
||||
//
|
||||
// Created by Chris Nolet on 2/21/18.
|
||||
// Copyright © 2018 Chris Nolet. All rights reserved.
|
||||
//
|
||||
|
||||
Shader "Custom/Outline Fill" {
|
||||
Properties {
|
||||
[Enum(UnityEngine.Rendering.CompareFunction)] _ZTest("ZTest", Float) = 0
|
||||
|
||||
_OutlineColor("Outline Color", Color) = (1, 1, 1, 1)
|
||||
_OutlineWidth("Outline Width", Range(0, 10)) = 2
|
||||
}
|
||||
|
||||
SubShader {
|
||||
Tags {
|
||||
"Queue" = "Transparent+110"
|
||||
"RenderType" = "Transparent"
|
||||
"DisableBatching" = "True"
|
||||
}
|
||||
|
||||
Pass {
|
||||
Name "Fill"
|
||||
Cull Off
|
||||
ZTest [_ZTest]
|
||||
ZWrite Off
|
||||
Blend SrcAlpha OneMinusSrcAlpha
|
||||
ColorMask RGB
|
||||
|
||||
Stencil {
|
||||
Ref 1
|
||||
Comp NotEqual
|
||||
}
|
||||
|
||||
CGPROGRAM
|
||||
#include "UnityCG.cginc"
|
||||
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
|
||||
struct appdata {
|
||||
float4 vertex : POSITION;
|
||||
float3 normal : NORMAL;
|
||||
float3 smoothNormal : TEXCOORD3;
|
||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||
};
|
||||
|
||||
struct v2f {
|
||||
float4 position : SV_POSITION;
|
||||
fixed4 color : COLOR;
|
||||
UNITY_VERTEX_OUTPUT_STEREO
|
||||
};
|
||||
|
||||
uniform fixed4 _OutlineColor;
|
||||
uniform float _OutlineWidth;
|
||||
|
||||
v2f vert(appdata input) {
|
||||
v2f output;
|
||||
|
||||
UNITY_SETUP_INSTANCE_ID(input);
|
||||
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output);
|
||||
|
||||
float3 normal = any(input.smoothNormal) ? input.smoothNormal : input.normal;
|
||||
float3 viewPosition = UnityObjectToViewPos(input.vertex);
|
||||
float3 viewNormal = normalize(mul((float3x3)UNITY_MATRIX_IT_MV, normal));
|
||||
|
||||
output.position = UnityViewToClipPos(viewPosition + viewNormal * -viewPosition.z * _OutlineWidth / 1000.0);
|
||||
output.color = _OutlineColor;
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
fixed4 frag(v2f input) : SV_Target {
|
||||
return input.color;
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4e76d4023d7e0411297c670f878973e2
|
||||
timeCreated: 1520575782
|
||||
licenseType: Store
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,33 @@
|
|||
//
|
||||
// OutlineMask.shader
|
||||
// QuickOutline
|
||||
//
|
||||
// Created by Chris Nolet on 2/21/18.
|
||||
// Copyright © 2018 Chris Nolet. All rights reserved.
|
||||
//
|
||||
|
||||
Shader "Custom/Outline Mask" {
|
||||
Properties {
|
||||
[Enum(UnityEngine.Rendering.CompareFunction)] _ZTest("ZTest", Float) = 0
|
||||
}
|
||||
|
||||
SubShader {
|
||||
Tags {
|
||||
"Queue" = "Transparent+100"
|
||||
"RenderType" = "Transparent"
|
||||
}
|
||||
|
||||
Pass {
|
||||
Name "Mask"
|
||||
Cull Off
|
||||
ZTest [_ZTest]
|
||||
ZWrite Off
|
||||
ColorMask 0
|
||||
|
||||
Stencil {
|
||||
Ref 1
|
||||
Pass Replace
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 341b058cd7dee4f5cba5cc59a513619e
|
||||
timeCreated: 1520575773
|
||||
licenseType: Store
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 932f8193e5396db4babac4756c406dee
|
||||
folderAsset: yes
|
||||
timeCreated: 1522559213
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2b0040b0ed7fbd64693e9195d13d25f9
|
||||
folderAsset: yes
|
||||
timeCreated: 1522615600
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,76 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: Plane
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 1
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0.2509804, g: 0.2509804, b: 0.5019608, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f58cf65ea995c4b45be95713bdea8134
|
||||
timeCreated: 1522540975
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3916faa55c6a94248959031ee0ad499f
|
||||
folderAsset: yes
|
||||
timeCreated: 1522615614
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,778 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 8
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 820273532}
|
||||
m_IndirectSpecularColor: {r: 0.18028383, g: 0.22571409, b: 0.30692282, a: 1}
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_GIWorkflowMode: 0
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_TemporalCoherenceThreshold: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 1
|
||||
m_EnableRealtimeLightmaps: 1
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 8
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_TextureWidth: 1024
|
||||
m_TextureHeight: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 3
|
||||
m_BakeBackend: 0
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 500
|
||||
m_PVRBounces: 2
|
||||
m_PVRFiltering: 0
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousColorSigma: 1
|
||||
m_PVRFilteringAtrousNormalSigma: 1
|
||||
m_PVRFilteringAtrousPositionSigma: 1
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_ShadowMaskMode: 2
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &122269556
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 122269561}
|
||||
- component: {fileID: 122269560}
|
||||
- component: {fileID: 122269558}
|
||||
- component: {fileID: 122269557}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &122269557
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 122269556}
|
||||
m_Enabled: 1
|
||||
--- !u!124 &122269558
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 122269556}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &122269560
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 122269556}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
m_StereoMirrorMode: 0
|
||||
--- !u!4 &122269561
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 122269556}
|
||||
m_LocalRotation: {x: 0.3420201, y: 0, z: 0, w: 0.9396927}
|
||||
m_LocalPosition: {x: 0, y: 3, z: -4}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 40, y: 0, z: 0}
|
||||
--- !u!1 &124162633
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 124162634}
|
||||
- component: {fileID: 124162638}
|
||||
- component: {fileID: 124162636}
|
||||
- component: {fileID: 124162635}
|
||||
m_Layer: 0
|
||||
m_Name: Outline Hidden
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &124162634
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 124162633}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -2, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 0.5, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 935070115}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &124162635
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 124162633}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5fea29bb7c508c244a1f805a5fd3fc4d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
outlineMode: 2
|
||||
outlineColor: {r: 1, g: 0.2509804, b: 0.2509804, a: 1}
|
||||
outlineWidth: 6
|
||||
--- !u!23 &124162636
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 124162633}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &124162638
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 124162633}
|
||||
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!1 &796971894
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 796971895}
|
||||
- component: {fileID: 796971899}
|
||||
- component: {fileID: 796971897}
|
||||
- component: {fileID: 796971896}
|
||||
m_Layer: 0
|
||||
m_Name: Outline And Silhouette
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &796971895
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 796971894}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 2, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 0.5, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 935070115}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &796971896
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 796971894}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5fea29bb7c508c244a1f805a5fd3fc4d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
outlineMode: 3
|
||||
outlineColor: {r: 0.2509804, g: 1, b: 1, a: 1}
|
||||
outlineWidth: 6
|
||||
--- !u!23 &796971897
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 796971894}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &796971899
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 796971894}
|
||||
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!1 &820273531
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 820273533}
|
||||
- component: {fileID: 820273532}
|
||||
m_Layer: 0
|
||||
m_Name: Directional Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!108 &820273532
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 820273531}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 8
|
||||
m_Type: 1
|
||||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 2
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Lightmapping: 4
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
--- !u!4 &820273533
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 820273531}
|
||||
m_LocalRotation: {x: 0.40821788, y: 0.23456976, z: -0.10938167, w: 0.8754261}
|
||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 50, y: 30, z: 0}
|
||||
--- !u!1 &935070114
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 935070115}
|
||||
m_Layer: 0
|
||||
m_Name: Outlined Objects
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &935070115
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 935070114}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 1781008194}
|
||||
- {fileID: 124162634}
|
||||
- {fileID: 1346396411}
|
||||
- {fileID: 796971895}
|
||||
- {fileID: 1083549395}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1083549394
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 1083549395}
|
||||
- component: {fileID: 1083549399}
|
||||
- component: {fileID: 1083549397}
|
||||
- component: {fileID: 1083549396}
|
||||
m_Layer: 0
|
||||
m_Name: Outline Visible
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1083549395
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1083549394}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 4, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 935070115}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1083549396
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1083549394}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5fea29bb7c508c244a1f805a5fd3fc4d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
outlineMode: 1
|
||||
outlineColor: {r: 0.2509804, g: 1, b: 0.2509804, a: 1}
|
||||
outlineWidth: 6
|
||||
--- !u!23 &1083549397
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1083549394}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &1083549399
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1083549394}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!1 &1346396410
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 1346396411}
|
||||
- component: {fileID: 1346396415}
|
||||
- component: {fileID: 1346396413}
|
||||
- component: {fileID: 1346396412}
|
||||
m_Layer: 0
|
||||
m_Name: Outline All
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1346396411
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1346396410}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 935070115}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1346396412
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1346396410}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5fea29bb7c508c244a1f805a5fd3fc4d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
outlineMode: 0
|
||||
outlineColor: {r: 1, g: 1, b: 0.2509804, a: 1}
|
||||
outlineWidth: 6
|
||||
--- !u!23 &1346396413
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1346396410}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &1346396415
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1346396410}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!1 &1580478821
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 1580478825}
|
||||
- component: {fileID: 1580478824}
|
||||
- component: {fileID: 1580478822}
|
||||
m_Layer: 0
|
||||
m_Name: Plane
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!23 &1580478822
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1580478821}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: f58cf65ea995c4b45be95713bdea8134, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &1580478824
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1580478821}
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &1580478825
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1580478821}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 10, y: 1, z: 10}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1781008193
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 1781008194}
|
||||
- component: {fileID: 1781008198}
|
||||
- component: {fileID: 1781008196}
|
||||
- component: {fileID: 1781008195}
|
||||
m_Layer: 0
|
||||
m_Name: Silhouette Only
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1781008194
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1781008193}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -4, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 935070115}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1781008195
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1781008193}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5fea29bb7c508c244a1f805a5fd3fc4d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
outlineMode: 4
|
||||
outlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
outlineWidth: 6
|
||||
--- !u!23 &1781008196
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1781008193}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &1781008198
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1781008193}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
|
@ -0,0 +1,13 @@
|
|||
fileFormatVersion: 2
|
||||
<<<<<<<< HEAD:Assets/QuickOutline/Samples/Scenes/QuickOutline.unity.meta
|
||||
guid: 4e04f58b1862b1d4f91c80b974e32fe8
|
||||
timeCreated: 1522615825
|
||||
licenseType: Store
|
||||
========
|
||||
guid: 3e003a7052336a84388878dca47c8528
|
||||
>>>>>>>> origin/DoorInteration:Assets/LowPolyDungeons/Scenes/LowPolyDungeons_Demo.unity.meta
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3ddbd65d69a9f0b48bab4fe96a1fe099
|
||||
folderAsset: yes
|
||||
timeCreated: 1522559122
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,309 @@
|
|||
//
|
||||
// Outline.cs
|
||||
// QuickOutline
|
||||
//
|
||||
// Created by Chris Nolet on 3/30/18.
|
||||
// Copyright © 2018 Chris Nolet. All rights reserved.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
[DisallowMultipleComponent]
|
||||
|
||||
public class Outline : MonoBehaviour {
|
||||
private static HashSet<Mesh> registeredMeshes = new HashSet<Mesh>();
|
||||
|
||||
public enum Mode {
|
||||
OutlineAll,
|
||||
OutlineVisible,
|
||||
OutlineHidden,
|
||||
OutlineAndSilhouette,
|
||||
SilhouetteOnly
|
||||
}
|
||||
|
||||
public Mode OutlineMode {
|
||||
get { return outlineMode; }
|
||||
set {
|
||||
outlineMode = value;
|
||||
needsUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
public Color OutlineColor {
|
||||
get { return outlineColor; }
|
||||
set {
|
||||
outlineColor = value;
|
||||
needsUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
public float OutlineWidth {
|
||||
get { return outlineWidth; }
|
||||
set {
|
||||
outlineWidth = value;
|
||||
needsUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
private class ListVector3 {
|
||||
public List<Vector3> data;
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
private Mode outlineMode;
|
||||
|
||||
[SerializeField]
|
||||
private Color outlineColor = Color.white;
|
||||
|
||||
[SerializeField, Range(0f, 10f)]
|
||||
private float outlineWidth = 2f;
|
||||
|
||||
[Header("Optional")]
|
||||
|
||||
[SerializeField, Tooltip("Precompute enabled: Per-vertex calculations are performed in the editor and serialized with the object. "
|
||||
+ "Precompute disabled: Per-vertex calculations are performed at runtime in Awake(). This may cause a pause for large meshes.")]
|
||||
private bool precomputeOutline;
|
||||
|
||||
[SerializeField, HideInInspector]
|
||||
private List<Mesh> bakeKeys = new List<Mesh>();
|
||||
|
||||
[SerializeField, HideInInspector]
|
||||
private List<ListVector3> bakeValues = new List<ListVector3>();
|
||||
|
||||
private Renderer[] renderers;
|
||||
private Material outlineMaskMaterial;
|
||||
private Material outlineFillMaterial;
|
||||
|
||||
private bool needsUpdate;
|
||||
|
||||
void Awake() {
|
||||
|
||||
// Cache renderers
|
||||
renderers = GetComponentsInChildren<Renderer>();
|
||||
|
||||
// Instantiate outline materials
|
||||
outlineMaskMaterial = Instantiate(Resources.Load<Material>(@"Materials/OutlineMask"));
|
||||
outlineFillMaterial = Instantiate(Resources.Load<Material>(@"Materials/OutlineFill"));
|
||||
|
||||
outlineMaskMaterial.name = "OutlineMask (Instance)";
|
||||
outlineFillMaterial.name = "OutlineFill (Instance)";
|
||||
|
||||
// Retrieve or generate smooth normals
|
||||
LoadSmoothNormals();
|
||||
|
||||
// Apply material properties immediately
|
||||
needsUpdate = true;
|
||||
}
|
||||
|
||||
void OnEnable() {
|
||||
foreach (var renderer in renderers) {
|
||||
|
||||
// Append outline shaders
|
||||
var materials = renderer.sharedMaterials.ToList();
|
||||
|
||||
materials.Add(outlineMaskMaterial);
|
||||
materials.Add(outlineFillMaterial);
|
||||
|
||||
renderer.materials = materials.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
void OnValidate() {
|
||||
|
||||
// Update material properties
|
||||
needsUpdate = true;
|
||||
|
||||
// Clear cache when baking is disabled or corrupted
|
||||
if (!precomputeOutline && bakeKeys.Count != 0 || bakeKeys.Count != bakeValues.Count) {
|
||||
bakeKeys.Clear();
|
||||
bakeValues.Clear();
|
||||
}
|
||||
|
||||
// Generate smooth normals when baking is enabled
|
||||
if (precomputeOutline && bakeKeys.Count == 0) {
|
||||
Bake();
|
||||
}
|
||||
}
|
||||
|
||||
void Update() {
|
||||
if (needsUpdate) {
|
||||
needsUpdate = false;
|
||||
|
||||
UpdateMaterialProperties();
|
||||
}
|
||||
}
|
||||
|
||||
void OnDisable() {
|
||||
foreach (var renderer in renderers) {
|
||||
|
||||
// Remove outline shaders
|
||||
var materials = renderer.sharedMaterials.ToList();
|
||||
|
||||
materials.Remove(outlineMaskMaterial);
|
||||
materials.Remove(outlineFillMaterial);
|
||||
|
||||
renderer.materials = materials.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
void OnDestroy() {
|
||||
|
||||
// Destroy material instances
|
||||
Destroy(outlineMaskMaterial);
|
||||
Destroy(outlineFillMaterial);
|
||||
}
|
||||
|
||||
void Bake() {
|
||||
|
||||
// Generate smooth normals for each mesh
|
||||
var bakedMeshes = new HashSet<Mesh>();
|
||||
|
||||
foreach (var meshFilter in GetComponentsInChildren<MeshFilter>()) {
|
||||
|
||||
// Skip duplicates
|
||||
if (!bakedMeshes.Add(meshFilter.sharedMesh)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Serialize smooth normals
|
||||
var smoothNormals = SmoothNormals(meshFilter.sharedMesh);
|
||||
|
||||
bakeKeys.Add(meshFilter.sharedMesh);
|
||||
bakeValues.Add(new ListVector3() { data = smoothNormals });
|
||||
}
|
||||
}
|
||||
|
||||
void LoadSmoothNormals() {
|
||||
|
||||
// Retrieve or generate smooth normals
|
||||
foreach (var meshFilter in GetComponentsInChildren<MeshFilter>()) {
|
||||
|
||||
// Skip if smooth normals have already been adopted
|
||||
if (!registeredMeshes.Add(meshFilter.sharedMesh)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Retrieve or generate smooth normals
|
||||
var index = bakeKeys.IndexOf(meshFilter.sharedMesh);
|
||||
var smoothNormals = (index >= 0) ? bakeValues[index].data : SmoothNormals(meshFilter.sharedMesh);
|
||||
|
||||
// Store smooth normals in UV3
|
||||
meshFilter.sharedMesh.SetUVs(3, smoothNormals);
|
||||
|
||||
// Combine submeshes
|
||||
var renderer = meshFilter.GetComponent<Renderer>();
|
||||
|
||||
if (renderer != null) {
|
||||
CombineSubmeshes(meshFilter.sharedMesh, renderer.sharedMaterials);
|
||||
}
|
||||
}
|
||||
|
||||
// Clear UV3 on skinned mesh renderers
|
||||
foreach (var skinnedMeshRenderer in GetComponentsInChildren<SkinnedMeshRenderer>()) {
|
||||
|
||||
// Skip if UV3 has already been reset
|
||||
if (!registeredMeshes.Add(skinnedMeshRenderer.sharedMesh)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Clear UV3
|
||||
skinnedMeshRenderer.sharedMesh.uv4 = new Vector2[skinnedMeshRenderer.sharedMesh.vertexCount];
|
||||
|
||||
// Combine submeshes
|
||||
CombineSubmeshes(skinnedMeshRenderer.sharedMesh, skinnedMeshRenderer.sharedMaterials);
|
||||
}
|
||||
}
|
||||
|
||||
List<Vector3> SmoothNormals(Mesh mesh) {
|
||||
|
||||
// Group vertices by location
|
||||
var groups = mesh.vertices.Select((vertex, index) => new KeyValuePair<Vector3, int>(vertex, index)).GroupBy(pair => pair.Key);
|
||||
|
||||
// Copy normals to a new list
|
||||
var smoothNormals = new List<Vector3>(mesh.normals);
|
||||
|
||||
// Average normals for grouped vertices
|
||||
foreach (var group in groups) {
|
||||
|
||||
// Skip single vertices
|
||||
if (group.Count() == 1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Calculate the average normal
|
||||
var smoothNormal = Vector3.zero;
|
||||
|
||||
foreach (var pair in group) {
|
||||
smoothNormal += smoothNormals[pair.Value];
|
||||
}
|
||||
|
||||
smoothNormal.Normalize();
|
||||
|
||||
// Assign smooth normal to each vertex
|
||||
foreach (var pair in group) {
|
||||
smoothNormals[pair.Value] = smoothNormal;
|
||||
}
|
||||
}
|
||||
|
||||
return smoothNormals;
|
||||
}
|
||||
|
||||
void CombineSubmeshes(Mesh mesh, Material[] materials) {
|
||||
|
||||
// Skip meshes with a single submesh
|
||||
if (mesh.subMeshCount == 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Skip if submesh count exceeds material count
|
||||
if (mesh.subMeshCount > materials.Length) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Append combined submesh
|
||||
mesh.subMeshCount++;
|
||||
mesh.SetTriangles(mesh.triangles, mesh.subMeshCount - 1);
|
||||
}
|
||||
|
||||
void UpdateMaterialProperties() {
|
||||
|
||||
// Apply properties according to mode
|
||||
outlineFillMaterial.SetColor("_OutlineColor", outlineColor);
|
||||
|
||||
switch (outlineMode) {
|
||||
case Mode.OutlineAll:
|
||||
outlineMaskMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.Always);
|
||||
outlineFillMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.Always);
|
||||
outlineFillMaterial.SetFloat("_OutlineWidth", outlineWidth);
|
||||
break;
|
||||
|
||||
case Mode.OutlineVisible:
|
||||
outlineMaskMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.Always);
|
||||
outlineFillMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.LessEqual);
|
||||
outlineFillMaterial.SetFloat("_OutlineWidth", outlineWidth);
|
||||
break;
|
||||
|
||||
case Mode.OutlineHidden:
|
||||
outlineMaskMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.Always);
|
||||
outlineFillMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.Greater);
|
||||
outlineFillMaterial.SetFloat("_OutlineWidth", outlineWidth);
|
||||
break;
|
||||
|
||||
case Mode.OutlineAndSilhouette:
|
||||
outlineMaskMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.LessEqual);
|
||||
outlineFillMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.Always);
|
||||
outlineFillMaterial.SetFloat("_OutlineWidth", outlineWidth);
|
||||
break;
|
||||
|
||||
case Mode.SilhouetteOnly:
|
||||
outlineMaskMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.LessEqual);
|
||||
outlineFillMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.Greater);
|
||||
outlineFillMaterial.SetFloat("_OutlineWidth", 0f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5fea29bb7c508c244a1f805a5fd3fc4d
|
||||
timeCreated: 1522369084
|
||||
licenseType: Store
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue