Merge branch 'staging' into tree-cutting

This commit is contained in:
jonasty 2022-04-07 11:36:56 +00:00
commit 0719c15400
791 changed files with 99475 additions and 45 deletions

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humanName: Right Middle Distal
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humanName: UpperChest
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parentName:
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parentName: Animation Skeleton(Clone)
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parentName: Animation Skeleton(Clone)
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- name: Character Pelvis
parentName: Character
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rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
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parentName: Character Neck
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
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- name: Character L UpperArm
parentName: Character L Clavicle
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
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parentName: Character L UpperArm
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
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parentName: Character L Forearm
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parentName: Character L Finger0
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parentName: Character L Finger01
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character L Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
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parentName: Character L Finger1
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
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parentName: Character L Finger11
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character L Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
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parentName: Character L Finger2
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
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parentName: Character L Finger21
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
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parentName: Character L Finger3
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
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parentName: Character L Finger31
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
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parentName: Character L Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character L Finger4
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
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parentName: Character L Finger41
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
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parentName: Character Spine2
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parentName: Character R Clavicle
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
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parentName: Character R UpperArm
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
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parentName: Character R Forearm
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rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
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parentName: Character R Hand
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rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
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parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
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parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
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parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
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parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
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parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
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parentName: Character R Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
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parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
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humanName: LeftToes
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humanName: Left Index Proximal
limit:
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value: {x: 0, y: 0, z: 0}
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humanName: Left Index Intermediate
limit:
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max: {x: 0, y: 0, z: 0}
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humanName: Left Index Distal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Middle Proximal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Middle Intermediate
limit:
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humanName: Left Middle Distal
limit:
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value: {x: 0, y: 0, z: 0}
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humanName: Left Ring Proximal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Ring Intermediate
limit:
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value: {x: 0, y: 0, z: 0}
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humanName: Left Ring Distal
limit:
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max: {x: 0, y: 0, z: 0}
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humanName: Left Little Proximal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Little Distal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
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humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
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humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Right Ring Distal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Little Proximal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Right Little Intermediate
limit:
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value: {x: 0, y: 0, z: 0}
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humanName: Right Little Distal
limit:
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value: {x: 0, y: 0, z: 0}
length: 0
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humanName: UpperChest
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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skeleton:
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parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
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rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
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- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
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parentName: Character L Hand
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parentName: Character L Finger0
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
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parentName: Character L Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
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parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
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400022: Character L Finger21
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400030: Character L Finger32
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400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
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400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
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400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
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7400000: Female Sword Attack 1
7400002: Female Sword Attack 2
7400004: Female Sword Attack 3
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humanName: Right Middle Distal
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humanName: Right Ring Proximal
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humanName: UpperChest
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parentName:
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parentName: Animation Skeleton(Clone)
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parentName: Animation Skeleton(Clone)
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- name: Character Pelvis
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rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
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parentName: Character Neck
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
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parentName: Character L Clavicle
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
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parentName: Character L UpperArm
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character L Forearm
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parentName: Character L Finger01
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character L Hand
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scale: {x: 1, y: 1.0000008, z: 1.000001}
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parentName: Character L Finger1
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
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parentName: Character L Finger11
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character L Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character L Finger2
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
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parentName: Character L Finger21
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rotation: {x: 0, y: 0, z: 0, w: 1}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character L Finger3
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character L Finger31
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
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parentName: Character L Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character L Finger4
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
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parentName: Character L Finger41
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
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parentName: Character Spine2
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parentName: Character R Clavicle
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
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parentName: Character R UpperArm
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
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parentName: Character R Forearm
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rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
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parentName: Character R Hand
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rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
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parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
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parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
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parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
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parentName: Character R Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
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parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
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parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
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parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
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parentName: Character R Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
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parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
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