fix on icebolt destroy, tree cutting included

This commit is contained in:
jonasty 2022-04-07 17:03:21 +03:00
parent aa16a7ad45
commit 5074c55bcf
30 changed files with 4582 additions and 2095 deletions

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@ -104,7 +104,7 @@ public class ActionGestureInteraction : MonoBehaviour
void InstantiateIceBolt(GameObject item)
{
var projectileObj = Instantiate(item, rightHandTransform.position, Quaternion.identity) as GameObject;
var projectileObj = Instantiate(item, rightHandTransform.position, playerCamera.transform.rotation) as GameObject;
projectileObj.GetComponent<Rigidbody>().velocity = (destination - rightHandTransform.position).normalized * projectileSpeed;
}
}

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@ -5,6 +5,23 @@ using UnityEngine;
public class Projectile : MonoBehaviour
{
private bool collided;
Vector3 oldEulerAngles;
private void Start()
{
// Will always be destroyed after 10 seconds.
Destroy(gameObject, 10);
oldEulerAngles = transform.rotation.eulerAngles;
}
private void Update()
{
if (oldEulerAngles != transform.rotation.eulerAngles)
{
Destroy(gameObject);
}
}
private void onCollisionEnter(Collider other)
{
if (other.gameObject.tag != "IceBolt" && other.gameObject.tag != "Player" && !collided)
@ -13,4 +30,12 @@ public class Projectile : MonoBehaviour
Destroy(gameObject);
}
}
private void onTriggerEnter(Collider other)
{
if (other.gameObject.tag != "IceBolt" && other.gameObject.tag != "Player" && !collided)
{
collided = true;
Destroy(gameObject);
}
}
}

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@ -90,19 +90,19 @@ Material:
- _HorizonCloudSize: 4.91
- _HorizonCloudStartPosition: -0.1
- _HorizonCloudStep: 25
- _HorizonExponent: 3.5828223
- _HorizonExponent: 3.6061766
- _HorizonStep: 500
- _HorizonThickness: 1
- _MoonGlow: 0
- _MoonLightIntensity: 0.0000014470675
- _MoonLightIntensity: 0.0000020319862
- _MoonSize: 0
- _MoonSoftEdge: 0
- _OverheadCloudAltitude: 1000
- _OverheadCloudAnimationSpeed: 50
- _OverheadCloudFlowDirectionX: 1
- _OverheadCloudFlowDirectionZ: 1
- _OverheadCloudRemapMax: 1.1581968
- _OverheadCloudRemapMin: 0.17024839
- _OverheadCloudRemapMax: 1.1693709
- _OverheadCloudRemapMin: 0.17691116
- _OverheadCloudSize: 10
- _OverheadCloudStep: 2
- _StarsDensity0: 0.4
@ -121,25 +121,25 @@ Material:
- _StarsTwinkle1: 6
- _StarsTwinkle2: 2
- _SunGlow: 0.45
- _SunLightIntensity: 0.31791958
- _SunLightIntensity: 0.32942882
- _SunSize: 0.1
- _SunSoftEdge: 0.5
m_Colors:
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- _GroundColor: {r: 0.42032427, g: 0.4022119, b: 0.43729466, a: 1}
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
- _HorizonColor: {r: 0.90156215, g: 0.8644985, b: 0.76515406, a: 1}
- _HorizonColor: {r: 0.90110177, g: 0.8658971, b: 0.767836, a: 1}
- _MoonColor: {r: 1, g: 1, b: 1, a: 0}
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
- _MoonLightColor: {r: 0, g: 0, b: 0, a: 0}
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.97715884}
- _SkyColor: {r: 0.22229703, g: 0.39806733, b: 0.63870656, a: 1}
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.978663}
- _SkyColor: {r: 0.2242445, g: 0.4031012, b: 0.6445015, a: 1}
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
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- _SunDirection: {r: 0, g: -0.38518757, b: 0.92283833, a: 0}
- _SunColor: {r: 0.9721589, g: 0.9262196, b: 0.85041976, a: 1}
- _SunDirection: {r: 0, g: -0.3992945, b: 0.91682273, a: 0}
- _SunLightColor: {r: 1, g: 0.9929226, b: 0.9009434, a: 1}
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@ -9,6 +9,8 @@ TagManager:
- Bullet
- IceBolt
- Holster
- Cutter
- Terrain
layers:
- Default
- TransparentFX