VR2024_WizardVR/TheProject/VRWizardProject/Saved/Logs/VRWizardProject.log

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2024-05-29 09:17:45 +00:00
Log file open, 05/29/24 12:10:18
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
2024-05-29 09:17:45 +00:00
LogWindows: Started CrashReportClient (pid=15540)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: VRWizardProject
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
2024-05-22 09:05:58 +00:00
LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4412] "
2024-05-29 09:17:45 +00:00
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
2024-05-29 09:17:45 +00:00
LogCsvProfiler: Display: Metadata set : commandline="" "D:\EgonVM\Another Project\TheProject\VRWizardProject\VRWizardProject.uproject"""
LogCsvProfiler: Display: Metadata set : loginid="206d3dcf477f38cb3b5fbda5fa19dccf"
LogCsvProfiler: Display: Metadata set : llm="0"
2024-05-29 09:17:45 +00:00
LogStats: Stats thread started at 0.273874
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
2024-05-29 09:17:45 +00:00
Session CrashGUID > UECC-Windows-B1C0E893442098FD3E790BACCD6F6D7A
Session CrashGUID >====================================================
2024-05-29 09:17:45 +00:00
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.05 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogAssetRegistry: Display: Asset registry cache read as 18.5 MiB from ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_0.bin
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin Bridge
2024-05-29 09:17:45 +00:00
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin EnhancedInput
2024-05-29 09:17:45 +00:00
LogConfig: Display: Loading Unix ini files took 0.03 seconds
2024-05-22 09:05:58 +00:00
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
2024-05-15 09:16:10 +00:00
LogPluginManager: Mounting Engine plugin XGEController
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin GeometryCache
LogConfig: Display: Loading Windows ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin OpenXREyeTracker
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin OpenXRHandTracking
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FullBodyIK
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
2024-05-22 09:05:58 +00:00
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
2024-05-22 11:30:05 +00:00
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin InterchangeTests
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin Takes
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin TcpMessaging
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Project plugin OculusXR
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
2024-05-29 09:17:45 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
2024-05-29 09:17:45 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
2024-05-29 09:17:45 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
2024-05-29 09:17:45 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
2024-05-22 09:05:58 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
2024-05-22 11:30:05 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
2024-05-29 09:17:45 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
2024-05-29 09:17:45 +00:00
LogInit: Warning: Incompatible or missing module: OculusXRHMD
LogInit: Warning: Incompatible or missing module: OculusXRInput
LogInit: Warning: Incompatible or missing module: OculusXRMR
LogInit: Warning: Incompatible or missing module: OculusXROpenXRHMD
LogInit: Warning: Incompatible or missing module: OculusXRAnchors
LogInit: Warning: Incompatible or missing module: OculusXRScene
LogInit: Warning: Incompatible or missing module: OculusXRMovement
LogInit: Warning: Incompatible or missing module: OculusXREyeTracker
LogInit: Warning: Incompatible or missing module: OculusXREditor
LogInit: Warning: Incompatible or missing module: OculusXRProjectSetupTool
LogInit: Warning: Incompatible or missing module: OculusXRPassthrough
Running D:/UE_5.3/Engine/Build/BatchFiles/Build.bat Development Win64 -Project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Development Win64 -Project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\egonvm\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for VRWizardProjectEditor (.uproject file is newer)
Warning: Plugin 'OculusXR' does not list plugin 'OpenXR' as a dependency, but module 'OculusXROpenXRHMD' depends on 'OpenXRHMD'.
@progress push 5%
Parsing headers for VRWizardProjectEditor
Running Internal UnrealHeaderTool "D:\EgonVM\Another Project\TheProject\VRWizardProject\VRWizardProject.uproject" "D:\EgonVM\Another Project\TheProject\VRWizardProject\Intermediate\Build\Win64\VRWizardProjectEditor\Development\VRWizardProjectEditor.uhtmanifest" -WarningsAsErrors -installed
Total of 103 written
Reflection code generated for VRWizardProjectEditor in 7.4081848 seconds
@progress pop
Building VRWizardProjectEditor...
Using Visual Studio 2022 14.39.33523 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Upgrade]
[Upgrade] Using backward-compatible build settings. The latest version of UE sets the following values by default, which may require code changes:
[Upgrade] CppStandard = CppStandardVersion.Default => Updates C++ Standard to C++20 (Previously: CppStandardVersion.Cpp17).
[Upgrade] WindowsPlatform.bStrictConformanceMode = true => Updates MSVC strict conformance mode to true (Previously: false).
[Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V4;' in VRWizardProjectEditor.Target.cs, and explicitly overriding settings that differ from the new defaults.
[Upgrade]
Determining max actions to execute in parallel (8 physical cores, 8 logical cores)
Executing up to 8 processes, one per physical core
Requested 1.5 GB memory per action, 7.26 GB available: limiting max parallel actions to 4
------ Building 54 action(s) started ------
[1/54] Resource Default.rc2
[2/54] Resource Default.rc2
[3/54] Resource Default.rc2
[4/54] Resource Default.rc2
[5/54] Resource Default.rc2
[6/54] Resource Default.rc2
[7/54] Resource Default.rc2
[8/54] Resource Default.rc2
[9/54] Resource Default.rc2
[10/54] Resource Default.rc2
[11/54] Resource Default.rc2
[12/54] Resource Default.rc2
[13/54] Compile [x64] SharedPCH.Core.Cpp17.cpp
[14/54] Compile [x64] Module.VRWizardProject.cpp
[15/54] Link [x64] UnrealEditor-VRWizardProject.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\UnrealEditor-VRWizardProject.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\UnrealEditor-VRWizardProject.exp
[16/54] Link [x64] UnrealEditor-VRWizardProject.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\UnrealEditor-VRWizardProject.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\UnrealEditor-VRWizardProject.sup.exp
[17/54] Compile [x64] SharedPCH.Engine.Cpp17.cpp
[18/54] Compile [x64] SharedPCH.UnrealEd.Cpp17.cpp
[19/54] Compile [x64] Module.OculusXRPassthrough.cpp
[20/54] Compile [x64] Module.OculusXRHMD.1.cpp
[21/54] Compile [x64] Module.OculusXRMovement.cpp
[22/54] Link [x64] UnrealEditor-OculusXRMovement.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMovement\UnrealEditor-OculusXRMovement.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMovement\UnrealEditor-OculusXRMovement.exp
[23/54] Compile [x64] Module.OculusXRAnchors.cpp
D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Source\OculusXRAnchors\Private\OculusXRAnchorBPFunctionLibrary.cpp(116) : warning C4701: potentially uninitialized local variable 'ovrpSpaceLocation' used
[24/54] Link [x64] UnrealEditor-OculusXRPassthrough.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRPassthrough\UnrealEditor-OculusXRPassthrough.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRPassthrough\UnrealEditor-OculusXRPassthrough.exp
[25/54] Link [x64] UnrealEditor-OculusXRAnchors.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRAnchors\UnrealEditor-OculusXRAnchors.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRAnchors\UnrealEditor-OculusXRAnchors.exp
[26/54] Compile [x64] Module.OculusXRMR.cpp
[27/54] Compile [x64] Module.OculusXRScene.cpp
[28/54] Link [x64] UnrealEditor-OculusXRMR.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMR\UnrealEditor-OculusXRMR.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMR\UnrealEditor-OculusXRMR.exp
[29/54] Link [x64] UnrealEditor-OculusXRScene.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRScene\UnrealEditor-OculusXRScene.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRScene\UnrealEditor-OculusXRScene.exp
[30/54] Compile [x64] Module.OculusXRHMD.2.cpp
[31/54] Compile [x64] Module.OculusXRHMD.3.cpp
[32/54] Link [x64] UnrealEditor-OculusXRHMD.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRHMD\UnrealEditor-OculusXRHMD.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRHMD\UnrealEditor-OculusXRHMD.exp
[33/54] Link [x64] UnrealEditor-OculusXRHMD.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRHMD\UnrealEditor-OculusXRHMD.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRHMD\UnrealEditor-OculusXRHMD.sup.exp
[34/54] Link [x64] UnrealEditor-OculusXRMovement.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMovement\UnrealEditor-OculusXRMovement.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMovement\UnrealEditor-OculusXRMovement.sup.exp
[35/54] Link [x64] UnrealEditor-OculusXRAnchors.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRAnchors\UnrealEditor-OculusXRAnchors.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRAnchors\UnrealEditor-OculusXRAnchors.sup.exp
[36/54] Link [x64] UnrealEditor-OculusXRPassthrough.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRPassthrough\UnrealEditor-OculusXRPassthrough.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRPassthrough\UnrealEditor-OculusXRPassthrough.sup.exp
[37/54] Link [x64] UnrealEditor-OculusXRMR.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMR\UnrealEditor-OculusXRMR.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMR\UnrealEditor-OculusXRMR.sup.exp
[38/54] Compile [x64] Module.OculusXRInput.cpp
[39/54] Link [x64] UnrealEditor-OculusXRScene.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRScene\UnrealEditor-OculusXRScene.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRScene\UnrealEditor-OculusXRScene.sup.exp
[40/54] Compile [x64] Module.OculusXRProjectSetupTool.cpp
[41/54] Link [x64] UnrealEditor-OculusXRProjectSetupTool.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRProjectSetupTool\UnrealEditor-OculusXRProjectSetupTool.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRProjectSetupTool\UnrealEditor-OculusXRProjectSetupTool.exp
[42/54] Compile [x64] Module.OculusXREyeTracker.cpp
[43/54] Link [x64] UnrealEditor-OculusXRProjectSetupTool.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRProjectSetupTool\UnrealEditor-OculusXRProjectSetupTool.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRProjectSetupTool\UnrealEditor-OculusXRProjectSetupTool.sup.exp
[44/54] Link [x64] UnrealEditor-OculusXREyeTracker.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREyeTracker\UnrealEditor-OculusXREyeTracker.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREyeTracker\UnrealEditor-OculusXREyeTracker.exp
[45/54] Link [x64] UnrealEditor-OculusXREyeTracker.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREyeTracker\UnrealEditor-OculusXREyeTracker.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREyeTracker\UnrealEditor-OculusXREyeTracker.sup.exp
[46/54] Link [x64] UnrealEditor-OculusXRInput.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRInput\UnrealEditor-OculusXRInput.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRInput\UnrealEditor-OculusXRInput.exp
[47/54] Compile [x64] Module.OculusXROpenXRHMD.cpp
[48/54] Link [x64] UnrealEditor-OculusXROpenXRHMD.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXROpenXRHMD\UnrealEditor-OculusXROpenXRHMD.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXROpenXRHMD\UnrealEditor-OculusXROpenXRHMD.exp
[49/54] Link [x64] UnrealEditor-OculusXRInput.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRInput\UnrealEditor-OculusXRInput.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRInput\UnrealEditor-OculusXRInput.sup.exp
[50/54] Compile [x64] Module.OculusXREditor.cpp
D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Source\OculusXREditor\Private\OculusXREditorModule.cpp(334): warning C5038: data member 'FOculusXRHMDSettingsDetailsCustomization::GameAndroidPath' will be initialized after data member 'FOculusXRHMDSettingsDetailsCustomization::LaunchImageLandscape'
[51/54] Link [x64] UnrealEditor-OculusXREditor.lib
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREditor\UnrealEditor-OculusXREditor.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREditor\UnrealEditor-OculusXREditor.exp
[52/54] Link [x64] UnrealEditor-OculusXROpenXRHMD.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXROpenXRHMD\UnrealEditor-OculusXROpenXRHMD.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXROpenXRHMD\UnrealEditor-OculusXROpenXRHMD.sup.exp
[53/54] Link [x64] UnrealEditor-OculusXREditor.dll
Creating library D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREditor\UnrealEditor-OculusXREditor.sup.lib and object D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREditor\UnrealEditor-OculusXREditor.sup.exp
[54/54] WriteMetadata VRWizardProjectEditor.target
Total time in Parallel executor: 58.04 seconds
Total execution time: 72.47 seconds
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
2024-05-29 09:17:45 +00:00
LogWindows: Failed to load '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' (GetLastError=126)
LogWindows: File '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' does not exist
LogHMD: Failed loading OVRPlugin 1.96.0
LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
2024-05-29 09:17:45 +00:00
LogHMD: OpenXR runtime supported extensions:
LogHMD: XR_KHR_D3D11_enable
LogHMD: XR_KHR_D3D12_enable
LogHMD: XR_KHR_opengl_enable
LogHMD: XR_KHR_vulkan_enable
LogHMD: XR_KHR_vulkan_enable2
LogHMD: XR_KHR_composition_layer_depth
LogHMD: XR_KHR_win32_convert_performance_counter_time
LogHMD: XR_KHR_convert_timespec_time
LogHMD: XR_KHR_composition_layer_cube
LogHMD: XR_KHR_composition_layer_cylinder
LogHMD: XR_KHR_composition_layer_equirect
LogHMD: XR_KHR_visibility_mask
LogHMD: XR_KHR_composition_layer_color_scale_bias
LogHMD: XR_EXT_win32_appcontainer_compatible
LogHMD: XR_EXT_debug_utils
LogHMD: XR_OCULUS_recenter_event
LogHMD: XR_OCULUS_audio_device_guid
LogHMD: XR_FB_color_space
LogHMD: XR_FB_display_refresh_rate
LogHMD: XR_META_performance_metrics
LogHMD: XR_META_headset_id
LogHMD: XR_OCULUS_ovrsession_handle
LogHMD: XR_EXT_local_floor
LogHMD: XR_EXT_active_action_set_priority
LogHMD: XR_FB_haptic_amplitude_envelope
LogHMD: XR_FB_haptic_pcm
LogHMD: XR_FB_touch_controller_pro
LogHMD: XR_META_touch_controller_plus
LogHMD: XR_FB_touch_controller_proximity
LogHMD: XR_OCULUS_external_camera
LogHMD: XR_META_detached_controllers
LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
LogHMD: Optional extension XR_FB_foveation_vulkan is not available
LogHMD: Optional extension XR_VARJO_quad_views is not available
LogHMD: Optional extension XR_KHR_binding_modification is not available
LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
LogHMD: Optional extension XR_EXT_dpad_binding is not available
LogHMD: Optional extension XR_EXT_palm_pose is not available
LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
LogHMD: Optional extension XR_FB_foveation is not available
LogHMD: Optional extension XR_FB_swapchain_update_state is not available
LogHMD: Optional extension XR_FB_foveation_configuration is not available
LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXRHandTracking on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
LogHMD: Initialized OpenXR on Oculus runtime version 1.97.0
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-29314046
LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 27405482
2024-05-29 09:17:45 +00:00
LogInit: OS: Windows 10 (22H2) [10.0.19045.4412] (), CPU: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz, GPU: NVIDIA GeForce RTX 2070
LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
2024-05-08 08:57:52 +00:00
LogInit: Command Line:
2024-05-29 09:17:45 +00:00
LogInit: Base Directory: D:/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
2024-05-29 09:17:45 +00:00
LogCoreRedirects: AddRedirect(D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible!
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
2024-05-29 09:17:45 +00:00
[2024.05.29-09.11.37:122][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.05.29-09.11.37:122][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.ForwardShading:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.MobileHDR:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created
[2024.05.29-09.11.37:123][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.05.29-09.11.37:124][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.05.29-09.11.37:124][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.05.29-09.11.37:124][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.05.29-09.11.37:131][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.05.29-09.11.37:131][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.29-09.11.37:131][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.05.29-09.11.37:139][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.29-09.11.37:140][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.29-09.11.37:140][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.05.29-09.11.37:185][ 0]LogD3D12RHI: Aftermath initialized
[2024.05.29-09.11.37:185][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.05.29-09.11.37:185][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.05.29-09.11.37:555][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2070 (VendorId: 10de, DeviceId: 1f02, SubSysId: 373a1462, Revision: 00a1
[2024.05.29-09.11.37:555][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.05.29-09.11.37:555][ 0]LogD3D12RHI: Adapter has 8019MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 1 output[s]
[2024.05.29-09.11.37:555][ 0]LogD3D12RHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
[2024.05.29-09.11.37:555][ 0]LogD3D12RHI: Driver Date: 8-14-2023
[2024.05.29-09.11.37:910][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2024.05.29-09.11.37:932][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) UHD Graphics 630 (VendorId: 8086, DeviceId: 3e98, SubSysId: 8591103c, Revision: 0002
[2024.05.29-09.11.37:932][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.5, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.29-09.11.37:932][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.29-09.11.37:932][ 0]LogD3D12RHI: Driver Version: 30.0.101.1340 (internal:30.0.101.1340, unified:101.1340)
[2024.05.29-09.11.37:932][ 0]LogD3D12RHI: Driver Date: 2-3-2022
[2024.05.29-09.11.37:955][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.05.29-09.11.37:955][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.29-09.11.37:955][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.29-09.11.37:956][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.05.29-09.11.37:956][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.05.29-09.11.37:956][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.05.29-09.11.37:956][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.05.29-09.11.37:957][ 0]LogHAL: Display: Platform has ~ 16 GB [16943194112 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.05.29-09.11.37:957][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.05.29-09.11.37:957][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.29-09.11.37:957][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.05.29-09.11.37:958][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.05.29-09.11.37:958][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.05.29-09.11.37:958][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.05.29-09.11.37:958][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.05.29-09.11.37:958][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Config/WindowsEditor/Editor.ini]
[2024.05.29-09.11.37:959][ 0]LogInit: Computer: LAB-N18-2006-22
[2024.05.29-09.11.37:959][ 0]LogInit: User: egonvm
[2024.05.29-09.11.37:959][ 0]LogInit: CPU Page size=4096, Cores=8
[2024.05.29-09.11.37:959][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.05.29-09.11.37:959][ 0]LogMemory: Memory total: Physical=15.8GB (16GB approx)
[2024.05.29-09.11.37:959][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.05.29-09.11.37:959][ 0]LogMemory: Process Physical Memory: 517.06 MB used, 522.38 MB peak
[2024.05.29-09.11.37:959][ 0]LogMemory: Process Virtual Memory: 501.00 MB used, 501.00 MB peak
[2024.05.29-09.11.37:959][ 0]LogMemory: Physical Memory: 8128.54 MB used, 8029.75 MB free, 16158.29 MB total
[2024.05.29-09.11.37:959][ 0]LogMemory: Virtual Memory: 9441.54 MB used, 9148.75 MB free, 18590.29 MB total
[2024.05.29-09.11.37:959][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.05.29-09.11.37:965][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.05.29-09.11.37:989][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.05.29-09.11.37:990][ 0]LogInit: Using OS detected language (en-US).
[2024.05.29-09.11.37:990][ 0]LogInit: Using OS detected locale (et-EE).
[2024.05.29-09.11.38:006][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2024.05.29-09.11.38:007][ 0]LogInit: Setting process to per monitor DPI aware
[2024.05.29-09.11.38:219][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.05.29-09.11.38:219][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - (Keyboard).
[2024.05.29-09.11.38:219][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - Touch Input Correction (TSF IME).
[2024.05.29-09.11.38:219][ 0]LogWindowsTextInputMethodSystem: Activated input method: Estonian (Estonia) - (Keyboard).
[2024.05.29-09.11.38:233][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.05.29-09.11.38:233][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.05.29-09.11.38:532][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.29-09.11.38:532][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.29-09.11.38:532][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.05.29-09.11.38:532][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.05.29-09.11.38:532][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.05.29-09.11.38:532][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.05.29-09.11.38:533][ 0]LogWindows: Attached monitors:
[2024.05.29-09.11.38:533][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1400), device: '\\.\DISPLAY1' [PRIMARY]
[2024.05.29-09.11.38:533][ 0]LogWindows: Found 1 attached monitors.
[2024.05.29-09.11.38:533][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.05.29-09.11.38:533][ 0]LogRHI: RHI Adapter Info:
[2024.05.29-09.11.38:533][ 0]LogRHI: Name: NVIDIA GeForce RTX 2070
[2024.05.29-09.11.38:533][ 0]LogRHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
[2024.05.29-09.11.38:533][ 0]LogRHI: Driver Date: 8-14-2023
[2024.05.29-09.11.38:534][ 0]LogD3D12RHI: GPU DeviceId: 0x1f02 (for the marketing name, search the web for "GPU Device Id")
[2024.05.29-09.11.38:534][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.05.29-09.11.38:545][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.05.29-09.11.38:545][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.05.29-09.11.38:545][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.05.29-09.11.38:545][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.05.29-09.11.38:656][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.05.29-09.11.38:656][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.05.29-09.11.38:657][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.05.29-09.11.38:658][ 0]LogD3D12RHI: Bindless resources are supported
[2024.05.29-09.11.38:658][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.05.29-09.11.38:658][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.05.29-09.11.38:658][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.05.29-09.11.38:658][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.05.29-09.11.38:658][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.05.29-09.11.38:658][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.05.29-09.11.38:658][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.05.29-09.11.38:658][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.05.29-09.11.38:698][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.05.29-09.11.38:699][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.05.29-09.11.38:700][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.05.29-09.11.38:727][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.05.29-09.11.38:727][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.05.29-09.11.38:729][ 0]LogRHI: Texture pool is 4568 MB (70% of 6525 MB)
[2024.05.29-09.11.38:729][ 0]LogD3D12RHI: Async texture creation enabled
[2024.05.29-09.11.38:729][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.05.29-09.11.38:798][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.05.29-09.11.38:845][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all'
[2024.05.29-09.11.38:846][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all" ]
[2024.05.29-09.11.38:879][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.05.29-09.11.38:879][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.05.29-09.11.38:879][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.05.29-09.11.38:879][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.05.29-09.11.38:879][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.05.29-09.11.38:879][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.05.29-09.11.38:879][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.05.29-09.11.38:881][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.05.29-09.11.38:883][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.05.29-09.11.38:886][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.05.29-09.11.38:888][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.05.29-09.11.38:890][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.05.29-09.11.38:892][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.05.29-09.11.38:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.05.29-09.11.38:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.05.29-09.11.38:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.05.29-09.11.38:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.05.29-09.11.38:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.05.29-09.11.38:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.05.29-09.11.38:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.05.29-09.11.38:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.05.29-09.11.38:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.05.29-09.11.38:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.05.29-09.11.38:942][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.05.29-09.11.38:942][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.05.29-09.11.38:948][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.05.29-09.11.38:948][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.05.29-09.11.38:948][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.05.29-09.11.38:948][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.05.29-09.11.38:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.05.29-09.11.38:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.05.29-09.11.38:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.05.29-09.11.38:956][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.05.29-09.11.38:956][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2024.05.29-09.11.38:956][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.05.29-09.11.38:956][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.05.29-09.11.38:960][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.05.29-09.11.38:960][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.05.29-09.11.38:968][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.05.29-09.11.38:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.05.29-09.11.38:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.05.29-09.11.38:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.05.29-09.11.38:969][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.05.29-09.11.38:982][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.29-09.11.39:176][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.05.29-09.11.39:182][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.05.29-09.11.39:182][ 0]LogTargetPlatformManager: SF_METAL
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: VVM_1_0
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.05.29-09.11.39:183][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.05.29-09.11.39:183][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.05.29-09.11.39:185][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.29-09.11.39:185][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../EgonVM/Another Project/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.29-09.11.39:185][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.05.29-09.11.39:185][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../EgonVM/Another Project/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.29-09.11.39:185][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.05.29-09.11.39:229][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.29-09.11.39:230][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.29-09.11.39:230][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.05.29-09.11.39:240][ 0]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2024.05.29-09.11.39:240][ 0]LogDerivedDataCache: Display: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=270.32MBs, RandomWriteSpeed=153.52MBs. Assigned SpeedClass 'Local'
[2024.05.29-09.11.39:241][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.29-09.11.39:241][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.05.29-09.11.39:241][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.05.29-09.11.39:241][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.05.29-09.11.39:241][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.05.29-09.11.39:244][ 0]LogShaderCompilers: Guid format shader working directory is -14 characters bigger than the processId version (../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/7716/).
[2024.05.29-09.11.39:244][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonvm/AppData/Local/Temp/UnrealShaderWorkingDir/B2072888498460819985A2B3842ABAA5/'.
[2024.05.29-09.11.39:245][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.29-09.11.39:245][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 7 workers.
[2024.05.29-09.11.39:792][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.05.29-09.11.40:429][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.05.29-09.11.40:429][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.05.29-09.11.41:489][ 0]LogSlate: Using FreeType 2.10.0
[2024.05.29-09.11.41:489][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.05.29-09.11.41:521][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin.
[2024.05.29-09.11.41:521][ 0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up
[2024.05.29-09.11.41:526][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.05.29-09.11.41:845][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.05.29-09.11.41:845][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.05.29-09.11.41:845][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.05.29-09.11.41:848][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.05.29-09.11.41:848][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: Available device profiles:
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A66000AFA00][00000A65F506C800 66] GlobalDefaults,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A66000AFE00][00000A65F42C2800 66] Windows,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A66000AF400][00000A65EF8C5000 66] WindowsEditor,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A66000AF200][00000A65EF8C0000 66] WindowsServer,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A66000AF000][00000A65EBC3A000 66] WindowsClient,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6600F7D600][00000A65F5FD2800 66] IOS,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A65EBA75400][00000A65D68F5000 66] iPadAir2,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB0000][00000A6601CC0000 66] IPadPro,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB0200][00000A6601CC2800 66] iPadAir3,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB0400][00000A6601CC5000 66] iPadAir4,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB0600][00000A6601CC7800 66] iPadAir5,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB0800][00000A6601CCA000 66] iPadMini4,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB0A00][00000A6601CCC800 66] iPadMini5,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB0C00][00000A6601CD0000 66] iPadMini6,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB0E00][00000A6601CD2800 66] iPhone6S,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB1000][00000A6601CD5000 66] iPhone7,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB1200][00000A6601CD7800 66] iPodTouch7,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB1400][00000A6601CDA000 66] iPhone6SPlus,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB1600][00000A6601CDC800 66] iPhone7Plus,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB1800][00000A6601CE0000 66] iPhoneSE,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB1A00][00000A6601CE2800 66] iPhone8,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB1C00][00000A6601CE5000 66] iPhone8Plus,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB1E00][00000A6601CE7800 66] iPhoneX,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB2000][00000A6601CEA000 66] iPhoneXS,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB2200][00000A6601CEC800 66] iPhoneXSMax,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB2400][00000A6601CF0000 66] iPhoneXR,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB2600][00000A6601CF2800 66] iPhone11,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB2800][00000A6601CF5000 66] iPhone11Pro,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB2A00][00000A6601CF7800 66] iPhone11ProMax,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB2C00][00000A6601CFA000 66] iPhoneSE2,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB2E00][00000A6601CFC800 66] iPhone12Mini,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB3000][00000A6601D00000 66] iPhone12,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB3200][00000A6601D02800 66] iPhone12Pro,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB3400][00000A6601D05000 66] iPhone12ProMax,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB3600][00000A6601D07800 66] iPhone13Mini,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB3800][00000A6601D0A000 66] iPhone13,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB3A00][00000A6601D0C800 66] iPhone13Pro,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB3C00][00000A6601D10000 66] iPhone13ProMax,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB3E00][00000A6601D12800 66] iPhoneSE3,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB4000][00000A6601D15000 66] iPhone14,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB4200][00000A6601D17800 66] iPhone14Plus,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB4400][00000A6601D1A000 66] iPhone14Pro,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB4600][00000A6601D1C800 66] iPhone14ProMax,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB4800][00000A6601D20000 66] iPhone15,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB4A00][00000A6601D22800 66] iPhone15Plus,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB4C00][00000A6601D25000 66] iPhone15Pro,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB4E00][00000A6601D27800 66] iPhone15ProMax,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB5000][00000A6601D2A000 66] iPadPro105,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB5200][00000A6601D2C800 66] iPadPro129,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB5400][00000A6601CA0000 66] iPadPro97,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB5600][00000A6601CA2800 66] iPadPro2_129,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB5800][00000A6601CA5000 66] iPad5,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB5A00][00000A6601CA7800 66] iPad6,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB5C00][00000A6601CAA000 66] iPad7,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB5E00][00000A6601CAC800 66] iPad8,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB6000][00000A6601D30000 66] iPad9,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB6200][00000A6601D32800 66] iPad10,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB6400][00000A6601D35000 66] iPadPro11,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB6600][00000A6601D37800 66] iPadPro2_11,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB6800][00000A6601D3A000 66] iPadPro3_11,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB6A00][00000A6601D3C800 66] iPadPro4_11,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB6C00][00000A6601D40000 66] iPadPro3_129,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB6E00][00000A6601D42800 66] iPadPro4_129,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB7000][00000A6601D45000 66] iPadPro5_129,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB7200][00000A6601D47800 66] iPadPro6_129,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB7400][00000A6601D4A000 66] AppleTV,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB7600][00000A6601D4C800 66] AppleTV4K,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB7800][00000A6601D50000 66] AppleTV2_4K,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB7A00][00000A6601D52800 66] TVOS,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB7C00][00000A6601D55000 66] Mac,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB7E00][00000A6601D57800 66] MacEditor,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB8000][00000A6601D5A000 66] MacClient,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB8200][00000A6601D5C800 66] MacServer,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB8400][00000A6601D60000 66] Linux,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB8600][00000A6601D62800 66] LinuxEditor,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB8800][00000A6601D65000 66] LinuxArm64Editor,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB8A00][00000A6601D67800 66] LinuxArm64,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB8C00][00000A6601D6A000 66] LinuxClient,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB8E00][00000A6601D6C800 66] LinuxArm64Client,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB9000][00000A6601D70000 66] LinuxServer,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB9200][00000A6601D72800 66] LinuxArm64Server,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB9400][00000A6601D75000 66] Android,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB9600][00000A6601D77800 66] Android_Preview_OpenGL,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB9800][00000A6601D7A000 66] Android_Preview_Vulkan,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB9A00][00000A6601D7C800 66] Android_Low,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB9C00][00000A6601D80000 66] Android_Mid,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CB9E00][00000A6601D82800 66] Android_High,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBA000][00000A6601D85000 66] Android_Default,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBA200][00000A6601D87800 66] Android_Adreno4xx,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBA400][00000A6601D8A000 66] Android_Adreno5xx_Low,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBA600][00000A6601D8C800 66] Android_Adreno5xx,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBA800][00000A6601D90000 66] Android_Adreno6xx,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBAA00][00000A6601D92800 66] Android_Adreno6xx_Vulkan,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBAC00][00000A6601D95000 66] Android_Adreno7xx,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBAE00][00000A6601D97800 66] Android_Adreno7xx_Vulkan,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBB000][00000A6601D9A000 66] Android_Mali_T6xx,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBB200][00000A6601D9C800 66] Android_Mali_T7xx,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBB400][00000A6601DA0000 66] Android_Mali_T8xx,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBB600][00000A6601DA2800 66] Android_Mali_G71,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBB800][00000A6601DA5000 66] Android_Mali_G72,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBBA00][00000A6601DA7800 66] Android_Mali_G72_Vulkan,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBBC00][00000A6601DAA000 66] Android_Mali_G76,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBBE00][00000A6601DAC800 66] Android_Mali_G76_Vulkan,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBC000][00000A6601DB0000 66] Android_Mali_G77,
[2024.05.29-09.11.42:000][ 0]LogDeviceProfileManager: [00000A6601CBC200][00000A6601DB2800 66] Android_Mali_G77_Vulkan,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBC400][00000A6601DB5000 66] Android_Mali_G78,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBC600][00000A6601DB7800 66] Android_Mali_G78_Vulkan,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBC800][00000A6601DBA000 66] Android_Mali_G710,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBCA00][00000A6601DBC800 66] Android_Mali_G710_Vulkan,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBCE00][00000A6601DC0000 66] Android_Mali_G7xx,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBD000][00000A6601DC2800 66] Android_Mali_G7xx_Vulkan,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBD200][00000A6601DC5000 66] Android_Xclipse_920,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBD400][00000A6601DC7800 66] Android_Xclipse_920_Vulkan,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBD800][00000A6601DCA000 66] Android_Vulkan_SM5,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBDA00][00000A6601DCC800 66] Android_PowerVR_G6xxx,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBDC00][00000A6601DF0000 66] Android_PowerVR_GT7xxx,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBDE00][00000A6601DF2800 66] Android_PowerVR_GE8xxx,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBE000][00000A6601DF5000 66] Android_PowerVR_GM9xxx,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBE200][00000A6601DF7800 66] Android_PowerVR_GM9xxx_Vulkan,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBE400][00000A6601DFA000 66] Android_TegraK1,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBE600][00000A6601DFC800 66] Android_Unknown_Vulkan,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBE800][00000A6601E00000 66] Oculus_Quest,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBEA00][00000A6601E02800 66] Oculus_Quest2,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBEC00][00000A6601E05000 66] Meta_Quest_Pro,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBEE00][00000A6601E07800 66] Meta_Quest_3,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBF000][00000A6601E0A000 66] HoloLens,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: [00000A6601CBF200][00000A6601E0C800 66] MagicLeap_Vulkan,
[2024.05.29-09.11.42:001][ 0]LogDeviceProfileManager: Active device profile: [00000A66000AF400][00000A65EF8C5000 66] WindowsEditor
[2024.05.29-09.11.42:001][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2024.05.29-09.11.42:001][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.05.29-09.11.42:007][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.05.29-09.11.42:011][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.05.29-09.11.42:011][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.29-09.11.42:011][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.29-09.11.42:011][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.29-09.11.42:011][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2024.05.29-09.11.42:017][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@LAB-N18-2006-22'
[2024.05.29-09.11.42:017][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@LAB-N18-2006-22" -nocompile -nocompileuat ]
[2024.05.29-09.11.42:317][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_VRIS_MVIEW_PreExp_DBuf_UnInt_DXC0_FS_VFO_SKYATM_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_050635A590B5A8E2714CF6A
[2024.05.29-09.11.42:561][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.29-09.11.42:561][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.29-09.11.42:561][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.29-09.11.42:561][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.29-09.11.42:561][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.29-09.11.42:872][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.05.29-09.11.43:298][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.43:300][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.05.29-09.11.43:305][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.05.29-09.11.43:305][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.05.29-09.11.43:316][ 0]LogUObjectArray: 22625 objects as part of root set at end of initial load.
[2024.05.29-09.11.43:316][ 0]LogUObjectAllocator: 6380736 out of 0 bytes used by permanent object pool.
[2024.05.29-09.11.43:316][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.05.29-09.11.43:323][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.05.29-09.11.43:323][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.05.29-09.11.43:325][ 0]LogLiveCoding: Display: First instance in process group "UE_VRWizardProject_0x3d54bc71", spawning console
[2024.05.29-09.11.43:370][ 0]LogSlate: Border
[2024.05.29-09.11.43:370][ 0]LogSlate: BreadcrumbButton
[2024.05.29-09.11.43:370][ 0]LogSlate: Brushes.Title
[2024.05.29-09.11.43:370][ 0]LogSlate: Default
[2024.05.29-09.11.43:370][ 0]LogSlate: Icons.Save
[2024.05.29-09.11.43:370][ 0]LogSlate: Icons.Toolbar.Settings
[2024.05.29-09.11.43:370][ 0]LogSlate: ListView
[2024.05.29-09.11.43:370][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.05.29-09.11.43:370][ 0]LogSlate: SoftwareCursor_Grab
[2024.05.29-09.11.43:370][ 0]LogSlate: TableView.DarkRow
[2024.05.29-09.11.43:370][ 0]LogSlate: TableView.Row
[2024.05.29-09.11.43:370][ 0]LogSlate: TreeView
[2024.05.29-09.11.43:669][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.05.29-09.11.43:675][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 6 ms
[2024.05.29-09.11.43:695][ 0]LogInit: XR: Instanced Stereo Rendering is Enabled
[2024.05.29-09.11.43:695][ 0]LogInit: XR: MultiViewport is Enabled
[2024.05.29-09.11.43:695][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.05.29-09.11.43:696][ 0]LogTurnkeySupport: Turnkey Device: Win64@LAB-N18-2006-22: (Name=LAB-N18-2006-22, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
[2024.05.29-09.11.43:743][ 0]LogLiveCoding: Display: Waiting for server
[2024.05.29-09.11.44:404][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.05.29-09.11.44:439][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.05.29-09.11.44:953][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.05.29-09.11.45:169][ 0]LogPython: Using Python 3.9.7
[2024.05.29-09.11.46:192][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.05.29-09.11.46:204][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.05.29-09.11.46:208][ 0]LogUdpMessaging: Display: Added local interface '172.17.143.162' to multicast group '230.0.0.1:6666'
[2024.05.29-09.11.46:208][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666'
[2024.05.29-09.11.46:208][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.1' to multicast group '230.0.0.1:6666'
[2024.05.29-09.11.46:208][ 0]LogUdpMessaging: Display: Added local interface '192.168.240.1' to multicast group '230.0.0.1:6666'
[2024.05.29-09.11.46:429][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F06B52024C6C0946A876AEAF60280BE9 | Instance: 0AFB1507451D2D4B997CF480C2BD62F3 (LAB-N18-2006-22-7716).
[2024.05.29-09.11.46:934][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.05.29-09.11.46:962][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.29-09.11.46:962][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.29-09.11.47:212][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.29-09.11.47:570][ 0]LogOpenImageDenoise: OIDN starting up
[2024.05.29-09.11.47:843][ 0]SourceControl: Revision control is disabled
[2024.05.29-09.11.47:847][ 0]LogUProjectInfo: Found projects:
[2024.05.29-09.11.47:865][ 0]SourceControl: Revision control is disabled
[2024.05.29-09.11.48:372][ 0]LogCollectionManager: Loaded 0 collections in 0.001170 seconds
[2024.05.29-09.11.48:374][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Collections/' took 0.00s
[2024.05.29-09.11.48:377][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Content/Developers/egonvm/Collections/' took 0.00s
[2024.05.29-09.11.48:380][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Content/Collections/' took 0.00s
[2024.05.29-09.11.48:500][ 0]LogOcInput: OculusXRInput pre-init called
[2024.05.29-09.11.48:628][ 0]LogAndroidRuntimeSettings: Display: Enabled Package for Meta Quest devices.
The following settings have been applied:
2024-05-29 09:17:45 +00:00
[2024.05.29-09.11.48:628][ 0]LogAndroidRuntimeSettings: Display: Support arm64: 1.
2024-05-29 09:17:45 +00:00
[2024.05.29-09.11.48:628][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan: 1.
2024-05-29 09:17:45 +00:00
[2024.05.29-09.11.48:628][ 0]LogAndroidRuntimeSettings: Display: Support x86_64: 0.
2024-05-29 09:17:45 +00:00
[2024.05.29-09.11.48:628][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan Desktop: 0.
2024-05-29 09:17:45 +00:00
[2024.05.29-09.11.48:628][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.29-09.11.48:689][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:694][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:701][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:706][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:717][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:725][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:732][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:738][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:744][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:755][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:762][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:770][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:778][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:801][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:808][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:814][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:826][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:832][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:838][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-09.11.48:900][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden.
[2024.05.29-09.11.48:900][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.29-09.11.49:319][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.29-09.11.49:320][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2024.05.29-09.11.49:363][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
[2024.05.29-09.11.49:363][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.29-09.11.49:364][ 0]LogEngine: Initializing Engine...
[2024.05.29-09.11.49:371][ 0]LogHMD: HMD configured for shader platform PCD3D_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
[2024.05.29-09.11.49:375][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.05.29-09.11.49:493][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.05.29-09.11.49:510][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-09.11.49:515][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.29-09.11.49:524][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.05.29-09.11.49:533][ 0]LogNetVersion: Set ProjectVersion to 0.0.0.1. Version Checksum will be recalculated on next use.
[2024.05.29-09.11.49:533][ 0]LogInit: Texture streaming: Enabled
[2024.05.29-09.11.49:551][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
[2024.05.29-09.11.49:560][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.05.29-09.11.49:574][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.05.29-09.11.49:574][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.05.29-09.11.49:575][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.05.29-09.11.49:576][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.05.29-09.11.49:576][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.05.29-09.11.49:576][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.05.29-09.11.49:576][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.05.29-09.11.49:577][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.05.29-09.11.49:577][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.05.29-09.11.49:578][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.29-09.11.49:578][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.29-09.11.49:578][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.29-09.11.49:578][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.29-09.11.49:578][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.29-09.11.49:578][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.29-09.11.49:578][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.29-09.11.49:578][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.29-09.11.49:580][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.29-09.11.49:580][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.29-09.11.49:580][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.29-09.11.49:596][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.29-09.11.49:707][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.29-09.11.49:707][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.29-09.11.49:709][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.29-09.11.49:710][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.29-09.11.49:711][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.05.29-09.11.49:711][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.05.29-09.11.49:713][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.05.29-09.11.49:713][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.05.29-09.11.49:713][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.05.29-09.11.49:713][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.05.29-09.11.49:714][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.05.29-09.11.49:754][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.05.29-09.11.49:766][ 0]LogInit: Undo buffer set to 32 MB
[2024.05.29-09.11.49:766][ 0]LogInit: Transaction tracking system initialized
[2024.05.29-09.11.49:801][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Saved/SourceControl/UncontrolledChangelists.json
[2024.05.29-09.11.49:804][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.05.29-09.11.49:807][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003852 seconds (Found 177 uncontrolled assets)
[2024.05.29-09.11.49:818][ 0]BlueprintLog: New page: Editor Load
[2024.05.29-09.11.49:999][ 0]LocalizationService: Localization service is disabled
[2024.05.29-09.11.50:038][ 0]TimingProfiler: Initialize
[2024.05.29-09.11.50:042][ 0]TimingProfiler: OnSessionChanged
[2024.05.29-09.11.50:042][ 0]LoadingProfiler: Initialize
[2024.05.29-09.11.50:042][ 0]LoadingProfiler: OnSessionChanged
[2024.05.29-09.11.50:043][ 0]NetworkingProfiler: Initialize
[2024.05.29-09.11.50:045][ 0]NetworkingProfiler: OnSessionChanged
[2024.05.29-09.11.50:045][ 0]MemoryProfiler: Initialize
[2024.05.29-09.11.50:045][ 0]MemoryProfiler: OnSessionChanged
[2024.05.29-09.11.50:357][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Content/' took 0.01s
[2024.05.29-09.11.50:597][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.05.29-09.11.50:817][ 0]LogOculusXRAnchors: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.29-09.11.50:851][ 0]LogOculusXRScene: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.29-09.11.50:887][ 0]LogProjectSetupTool: Display: StartupModule: OculusXRProjectSetupTool
[2024.05.29-09.11.50:894][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.29-09.11.50:894][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.29-09.11.50:894][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.29-09.11.50:894][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseVulkan>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseHalfPrecisionFloat>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableInstancedStereo>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableForwardShading>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMSAA>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableOcclusionCulling>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableDynamicFoveation>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableLensFlare>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisablePostProcessing>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableAmbientOcclusion>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMultiView>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableStaticLighting>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderStaticAndCSMShadowReceivers>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowDistanceFieldShadows>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowMovableDirectionalLights>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_UseRecommendedXRAPI>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableOculusVR>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableSteamVR>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKMinimum>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKTarget>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseArm64CPU>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForMetaQuest>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest2>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuestPro>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest3>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableFullscreen>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableStartInVR>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_DisableTouchInterface>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnablePassthrough>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_AllowAlphaToneMapperPassthrough>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableBodyTracking>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableFaceTracking>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableEyeTracking>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableAnchorSupport>
[2024.05.29-09.11.50:900][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableSceneSupport>
[2024.05.29-09.11.50:933][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.05.29-09.11.50:935][ 0]SourceControl: Revision control is disabled
[2024.05.29-09.11.50:936][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 92.807
[2024.05.29-09.11.50:936][ 0]Cmd: MAP LOAD FILE="../../../../EgonVM/Another Project/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.05.29-09.11.50:943][ 0]LightingResults: New page: Lighting Build
[2024.05.29-09.11.50:946][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.29-09.11.50:947][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.29-09.11.50:948][ 0]MapCheck: New page: Map Check
[2024.05.29-09.11.50:948][ 0]LightingResults: New page: Lighting Build
[2024.05.29-09.11.50:955][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.29-09.11.50:962][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms
[2024.05.29-09.11.53:041][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\ProjectAssets\Maps\TheMainWorld.umap: Failed to load '/Engine/BasicShapes/M_Plane_M_Water_Ocean_CAC41F4B4913319C8D175AAC895A8462': Can't find file.
[2024.05.29-09.11.53:041][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\ProjectAssets\Maps\TheMainWorld.umap: VerifyImport: Failed to load package for import object 'Package /Engine/BasicShapes/M_Plane_M_Water_Ocean_CAC41F4B4913319C8D175AAC895A8462'
[2024.05.29-09.11.53:045][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.05.29-09.11.53:150][ 0]LogAssetRegistry: Display: Asset registry cache written as 18.5 MiB to ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.29-09.11.53:415][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.29-09.11.53:531][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Fire.Element_Fire (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast
[2024.05.29-09.11.53:531][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Earth.Element_Earth (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast
[2024.05.29-09.11.53:536][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Water.Element_Water (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast
[2024.05.29-09.11.53:546][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Element_Wind.Element_Wind (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast
[2024.05.29-09.11.53:637][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_8.the_lost_portal_-_enviroment_texture_8 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.11.53:644][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_6.the_lost_portal_-_enviroment_texture_6 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.11.53:653][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_7.the_lost_portal_-_enviroment_texture_7 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.11.53:821][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.29-09.11.53:822][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-09.11.53:822][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.29-09.11.53:822][ 0]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.29-09.11.53:921][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.05.29-09.11.53:946][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.05.29-09.11.53:948][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.05.29-09.11.53:949][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,681ms to complete.
[2024.05.29-09.11.53:993][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 95.864
[2024.05.29-09.11.53:993][ 0]LogShaderCompilers: Display: ================================================
[2024.05.29-09.11.53:993][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-09.11.53:993][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.05.29-09.11.53:993][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.05.29-09.11.53:993][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 819,20 MiB budget. Usage: 0.00%
[2024.05.29-09.11.53:993][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-09.11.53:993][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.05.29-09.11.53:993][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.05.29-09.11.53:994][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.05.29-09.11.53:994][ 0]LogShaderCompilers: Display: ================================================
[2024.05.29-09.11.54:012][ 0]LogStaticMesh: Display: Building static mesh Base_lambert9_0...
[2024.05.29-09.11.54:019][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground10_lambert7_0...
[2024.05.29-09.11.54:023][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground11_lambert7_0...
[2024.05.29-09.11.54:034][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Base_lambert9_0.Base_lambert9_0
[2024.05.29-09.11.54:036][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground12_lambert7_0...
[2024.05.29-09.11.54:038][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground10_lambert7_0.Bricks_for_Ground10_lambert7_0
[2024.05.29-09.11.54:039][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground11_lambert7_0.Bricks_for_Ground11_lambert7_0
[2024.05.29-09.11.54:040][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground13_lambert7_0...
[2024.05.29-09.11.54:042][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground14_lambert7_0...
[2024.05.29-09.11.54:052][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground12_lambert7_0.Bricks_for_Ground12_lambert7_0
[2024.05.29-09.11.54:054][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground15_lambert7_0...
[2024.05.29-09.11.54:056][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground13_lambert7_0.Bricks_for_Ground13_lambert7_0
[2024.05.29-09.11.54:057][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground14_lambert7_0.Bricks_for_Ground14_lambert7_0
[2024.05.29-09.11.54:059][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground16_lambert7_0...
[2024.05.29-09.11.54:060][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground17_lambert7_0...
[2024.05.29-09.11.54:069][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground15_lambert7_0.Bricks_for_Ground15_lambert7_0
[2024.05.29-09.11.54:073][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground18_lambert7_0...
[2024.05.29-09.11.54:075][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground16_lambert7_0.Bricks_for_Ground16_lambert7_0
[2024.05.29-09.11.54:076][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground17_lambert7_0.Bricks_for_Ground17_lambert7_0
[2024.05.29-09.11.54:077][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground19_lambert7_0...
[2024.05.29-09.11.54:078][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground1_lambert7_0...
[2024.05.29-09.11.54:090][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground18_lambert7_0.Bricks_for_Ground18_lambert7_0
[2024.05.29-09.11.54:092][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground19_lambert7_0.Bricks_for_Ground19_lambert7_0
[2024.05.29-09.11.54:093][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground20_lambert7_0...
[2024.05.29-09.11.54:093][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground1_lambert7_0.Bricks_for_Ground1_lambert7_0
[2024.05.29-09.11.54:094][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground21_lambert7_0...
[2024.05.29-09.11.54:095][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground22_lambert7_0...
[2024.05.29-09.11.54:108][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground20_lambert7_0.Bricks_for_Ground20_lambert7_0
[2024.05.29-09.11.54:110][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground22_lambert7_0.Bricks_for_Ground22_lambert7_0
[2024.05.29-09.11.54:110][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground21_lambert7_0.Bricks_for_Ground21_lambert7_0
[2024.05.29-09.11.54:110][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground23_lambert7_0...
[2024.05.29-09.11.54:112][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground24_lambert7_0...
[2024.05.29-09.11.54:112][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground25_lambert7_0...
[2024.05.29-09.11.54:125][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground23_lambert7_0.Bricks_for_Ground23_lambert7_0
[2024.05.29-09.11.54:127][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground26_lambert7_0...
[2024.05.29-09.11.54:127][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground25_lambert7_0.Bricks_for_Ground25_lambert7_0
[2024.05.29-09.11.54:127][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground24_lambert7_0.Bricks_for_Ground24_lambert7_0
[2024.05.29-09.11.54:129][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground28_lambert7_0...
[2024.05.29-09.11.54:129][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground27_lambert7_0...
[2024.05.29-09.11.54:132][ 0]LogSlate: The tab "GPULightmassSettings" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.29-09.11.54:142][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground26_lambert7_0.Bricks_for_Ground26_lambert7_0
[2024.05.29-09.11.54:144][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground27_lambert7_0.Bricks_for_Ground27_lambert7_0
[2024.05.29-09.11.54:144][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground29_lambert7_0...
[2024.05.29-09.11.54:145][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground28_lambert7_0.Bricks_for_Ground28_lambert7_0
[2024.05.29-09.11.54:147][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground30_lambert7_0...
[2024.05.29-09.11.54:148][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground2_lambert7_0...
[2024.05.29-09.11.54:159][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground29_lambert7_0.Bricks_for_Ground29_lambert7_0
[2024.05.29-09.11.54:162][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground31_lambert7_0...
[2024.05.29-09.11.54:163][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground30_lambert7_0.Bricks_for_Ground30_lambert7_0
[2024.05.29-09.11.54:164][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground2_lambert7_0.Bricks_for_Ground2_lambert7_0
[2024.05.29-09.11.54:165][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground32_lambert7_0...
[2024.05.29-09.11.54:167][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground33_lambert7_0...
[2024.05.29-09.11.54:178][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground31_lambert7_0.Bricks_for_Ground31_lambert7_0
[2024.05.29-09.11.54:180][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground34_lambert7_0...
[2024.05.29-09.11.54:180][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground32_lambert7_0.Bricks_for_Ground32_lambert7_0
[2024.05.29-09.11.54:182][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground33_lambert7_0.Bricks_for_Ground33_lambert7_0
[2024.05.29-09.11.54:183][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground35_lambert7_0...
[2024.05.29-09.11.54:184][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground36_lambert7_0...
[2024.05.29-09.11.54:190][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-09.11.54:195][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground34_lambert7_0.Bricks_for_Ground34_lambert7_0
[2024.05.29-09.11.54:197][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground37_lambert7_0...
[2024.05.29-09.11.54:198][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground35_lambert7_0.Bricks_for_Ground35_lambert7_0
[2024.05.29-09.11.54:199][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground36_lambert7_0.Bricks_for_Ground36_lambert7_0
[2024.05.29-09.11.54:200][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground38_lambert7_0...
[2024.05.29-09.11.54:201][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground39_lambert7_0...
[2024.05.29-09.11.54:204][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-09.11.54:212][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground37_lambert7_0.Bricks_for_Ground37_lambert7_0
[2024.05.29-09.11.54:215][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground3_lambert7_0...
[2024.05.29-09.11.54:216][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground38_lambert7_0.Bricks_for_Ground38_lambert7_0
[2024.05.29-09.11.54:216][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground39_lambert7_0.Bricks_for_Ground39_lambert7_0
[2024.05.29-09.11.54:218][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground40_lambert7_0...
[2024.05.29-09.11.54:218][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-09.11.54:218][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground41_lambert7_0...
[2024.05.29-09.11.54:230][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground3_lambert7_0.Bricks_for_Ground3_lambert7_0
[2024.05.29-09.11.54:231][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-09.11.54:233][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground42_lambert7_0...
[2024.05.29-09.11.54:233][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground40_lambert7_0.Bricks_for_Ground40_lambert7_0
[2024.05.29-09.11.54:233][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground41_lambert7_0.Bricks_for_Ground41_lambert7_0
[2024.05.29-09.11.54:236][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground43_lambert7_0...
[2024.05.29-09.11.54:236][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground44_lambert7_0...
[2024.05.29-09.11.54:248][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground42_lambert7_0.Bricks_for_Ground42_lambert7_0
[2024.05.29-09.11.54:250][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground44_lambert7_0.Bricks_for_Ground44_lambert7_0
[2024.05.29-09.11.54:251][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground43_lambert7_0.Bricks_for_Ground43_lambert7_0
[2024.05.29-09.11.54:251][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground45_lambert7_0...
[2024.05.29-09.11.54:251][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground46_lambert7_0...
[2024.05.29-09.11.54:254][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground47_lambert7_0...
[2024.05.29-09.11.54:266][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground45_lambert7_0.Bricks_for_Ground45_lambert7_0
[2024.05.29-09.11.54:267][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground46_lambert7_0.Bricks_for_Ground46_lambert7_0
[2024.05.29-09.11.54:268][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground48_lambert7_0...
[2024.05.29-09.11.54:269][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground49_lambert7_0...
[2024.05.29-09.11.54:270][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground47_lambert7_0.Bricks_for_Ground47_lambert7_0
[2024.05.29-09.11.54:273][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground4_lambert7_0...
[2024.05.29-09.11.54:283][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground48_lambert7_0.Bricks_for_Ground48_lambert7_0
[2024.05.29-09.11.54:285][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground49_lambert7_0.Bricks_for_Ground49_lambert7_0
[2024.05.29-09.11.54:285][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground50_lambert7_0...
[2024.05.29-09.11.54:287][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground51_lambert7_0...
[2024.05.29-09.11.54:289][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground4_lambert7_0.Bricks_for_Ground4_lambert7_0
[2024.05.29-09.11.54:292][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground52_lambert7_0...
[2024.05.29-09.11.54:302][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground51_lambert7_0.Bricks_for_Ground51_lambert7_0
[2024.05.29-09.11.54:303][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground50_lambert7_0.Bricks_for_Ground50_lambert7_0
[2024.05.29-09.11.54:304][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground53_lambert7_0...
[2024.05.29-09.11.54:307][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground5_lambert7_0...
[2024.05.29-09.11.54:307][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground52_lambert7_0.Bricks_for_Ground52_lambert7_0
[2024.05.29-09.11.54:310][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground6_lambert7_0...
[2024.05.29-09.11.54:318][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground53_lambert7_0.Bricks_for_Ground53_lambert7_0
[2024.05.29-09.11.54:320][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground7_lambert7_0...
[2024.05.29-09.11.54:321][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground5_lambert7_0.Bricks_for_Ground5_lambert7_0
[2024.05.29-09.11.54:323][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground8_lambert7_0...
[2024.05.29-09.11.54:325][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground6_lambert7_0.Bricks_for_Ground6_lambert7_0
[2024.05.29-09.11.54:327][ 0]LogStaticMesh: Display: Building static mesh Bricks_for_Ground9_lambert7_0...
[2024.05.29-09.11.54:335][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground7_lambert7_0.Bricks_for_Ground7_lambert7_0
[2024.05.29-09.11.54:338][ 0]LogStaticMesh: Display: Building static mesh Bricks_In_Stacks1_lambert7_0...
[2024.05.29-09.11.54:338][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground8_lambert7_0.Bricks_for_Ground8_lambert7_0
[2024.05.29-09.11.54:340][ 0]LogStaticMesh: Display: Building static mesh Bricks_In_Stacks2_lambert7_0...
[2024.05.29-09.11.54:342][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_for_Ground9_lambert7_0.Bricks_for_Ground9_lambert7_0
[2024.05.29-09.11.54:344][ 0]LogStaticMesh: Display: Building static mesh Bricks_In_Stacks3_lambert7_0...
[2024.05.29-09.11.54:350][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_In_Stacks1_lambert7_0.Bricks_In_Stacks1_lambert7_0
[2024.05.29-09.11.54:352][ 0]LogStaticMesh: Display: Building static mesh Bricks_In_Stacks4_lambert7_0...
[2024.05.29-09.11.54:353][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_In_Stacks2_lambert7_0.Bricks_In_Stacks2_lambert7_0
[2024.05.29-09.11.54:355][ 0]LogStaticMesh: Display: Building static mesh Bricks_In_Stacks5_lambert7_0...
[2024.05.29-09.11.54:357][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_In_Stacks3_lambert7_0.Bricks_In_Stacks3_lambert7_0
[2024.05.29-09.11.54:358][ 0]LogStaticMesh: Display: Building static mesh Bricks_In_Stacks_lambert7_0...
[2024.05.29-09.11.54:365][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_In_Stacks4_lambert7_0.Bricks_In_Stacks4_lambert7_0
[2024.05.29-09.11.54:367][ 0]LogStaticMesh: Display: Building static mesh core_lambert9_0...
[2024.05.29-09.11.54:369][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_In_Stacks5_lambert7_0.Bricks_In_Stacks5_lambert7_0
[2024.05.29-09.11.54:371][ 0]LogStaticMesh: Display: Building static mesh EdgeStone_01_EdgeStone_Texture1_0...
[2024.05.29-09.11.54:372][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Bricks_In_Stacks_lambert7_0.Bricks_In_Stacks_lambert7_0
[2024.05.29-09.11.54:374][ 0]LogStaticMesh: Display: Building static mesh EdgeStone_02_EdgeStone_Texture1_0...
[2024.05.29-09.11.54:375][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/core_lambert9_0.core_lambert9_0
[2024.05.29-09.11.54:377][ 0]LogStaticMesh: Display: Building static mesh EdgeStone_03_EdgeStone_Texture1_0...
[2024.05.29-09.11.54:378][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/EdgeStone_01_EdgeStone_Texture1_0.EdgeStone_01_EdgeStone_Texture1_0
[2024.05.29-09.11.54:379][ 0]LogStaticMesh: Display: Building static mesh EdgeStone_04_EdgeStone_Texture1_0...
[2024.05.29-09.11.54:380][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/EdgeStone_02_EdgeStone_Texture1_0.EdgeStone_02_EdgeStone_Texture1_0
[2024.05.29-09.11.54:381][ 0]LogStaticMesh: Display: Building static mesh Emissive_Mesh_EmissiveTexture1_0...
[2024.05.29-09.11.54:383][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/EdgeStone_03_EdgeStone_Texture1_0.EdgeStone_03_EdgeStone_Texture1_0
[2024.05.29-09.11.54:383][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/Emissive_Mesh_EmissiveTexture1_0.Emissive_Mesh_EmissiveTexture1_0
[2024.05.29-09.11.54:384][ 0]LogStaticMesh: Display: Building static mesh Ground_LP_Nr_4_gROUND_oUTcAST_04_Ground_outcast_04_Texture_0...
[2024.05.29-09.11.54:384][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_0...
[2024.05.29-09.11.54:385][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/EdgeStone_04_EdgeStone_Texture1_0.EdgeStone_04_EdgeStone_Texture1_0
[2024.05.29-09.11.54:387][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_01...
[2024.05.29-09.11.54:389][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_0.inner_cylinder_lambert14_0
[2024.05.29-09.11.54:390][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_012...
[2024.05.29-09.11.54:392][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_01.inner_cylinder_lambert14_01
[2024.05.29-09.11.54:394][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_0123...
[2024.05.29-09.11.54:395][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_012.inner_cylinder_lambert14_012
[2024.05.29-09.11.54:396][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_01234...
[2024.05.29-09.11.54:398][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_0123.inner_cylinder_lambert14_0123
[2024.05.29-09.11.54:401][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_012345...
[2024.05.29-09.11.54:403][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_01234.inner_cylinder_lambert14_01234
[2024.05.29-09.11.54:403][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Ground_LP_Nr_4_gROUND_oUTcAST_04_Ground_outcast_04_Texture_0.Ground_LP_Nr_4_gROUND_oUTcAST_04_Ground_outcast_04_Texture_0
[2024.05.29-09.11.54:405][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_0123456...
[2024.05.29-09.11.54:406][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_012345.inner_cylinder_lambert14_012345
[2024.05.29-09.11.54:406][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_01234567...
[2024.05.29-09.11.54:407][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-09.11.54:408][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_012345678...
[2024.05.29-09.11.54:408][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.05.29-09.11.54:409][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-09.11.54:410][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_0123456.inner_cylinder_lambert14_0123456
[2024.05.29-09.11.54:410][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.05.29-09.11.54:411][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-09.11.54:411][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_01234567.inner_cylinder_lambert14_01234567
[2024.05.29-09.11.54:411][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_0123456789...
[2024.05.29-09.11.54:411][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.05.29-09.11.54:412][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_012345678910...
[2024.05.29-09.11.54:412][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_012345678.inner_cylinder_lambert14_012345678
[2024.05.29-09.11.54:412][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-09.11.54:413][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.05.29-09.11.54:413][ 0]LogStaticMesh: Display: Building static mesh inner_cylinder_lambert14_01234567891011...
[2024.05.29-09.11.54:415][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-09.11.54:416][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.05.29-09.11.54:416][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_0123456789.inner_cylinder_lambert14_0123456789
[2024.05.29-09.11.54:417][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-09.11.54:417][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_012345678910.inner_cylinder_lambert14_012345678910
[2024.05.29-09.11.54:417][ 0]LogStaticMesh: Display: Building static mesh Leafs37_NewPlane_Leaf_LeafTexture2_0...
[2024.05.29-09.11.54:417][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.05.29-09.11.54:418][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_01234567891011.inner_cylinder_lambert14_01234567891011
[2024.05.29-09.11.54:418][ 0]LogStaticMesh: Display: Building static mesh Leafs37_NewPlane_Leaf_LeafTexture2_01...
[2024.05.29-09.11.54:419][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-09.11.54:419][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.05.29-09.11.54:419][ 0]LogStaticMesh: Display: Building static mesh Leafs37_NewPlane_Leaf_LeafTexture2_012...
[2024.05.29-09.11.54:420][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-09.11.54:421][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.05.29-09.11.54:422][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-09.11.54:422][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.05.29-09.11.54:423][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-09.11.54:423][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.05.29-09.11.54:444][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/ProjectAssets/Props/Environment/Leafs37_NewPlane_Leaf_LeafTexture2_0.Leafs37_NewPlane_Leaf_LeafTexture2_0
[2024.05.29-09.11.54:444][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/ProjectAssets/Props/Environment/Leafs37_NewPlane_Leaf_LeafTexture2_01.Leafs37_NewPlane_Leaf_LeafTexture2_01
[2024.05.29-09.11.54:445][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/ProjectAssets/Props/Environment/Leafs37_NewPlane_Leaf_LeafTexture2_012.Leafs37_NewPlane_Leaf_LeafTexture2_012
[2024.05.29-09.11.54:449][ 0]LogStaticMesh: Display: Building static mesh LP_Broken_Part_lambert15_0...
[2024.05.29-09.11.54:449][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base1_lambert16_0...
[2024.05.29-09.11.54:450][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base1_lambert16_01...
[2024.05.29-09.11.54:454][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base1_lambert16_0.LP_Cylinder_Base1_lambert16_0
[2024.05.29-09.11.54:455][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Broken_Part_lambert15_0.LP_Broken_Part_lambert15_0
[2024.05.29-09.11.54:456][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base1_lambert16_01.LP_Cylinder_Base1_lambert16_01
[2024.05.29-09.11.54:456][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base1_lambert16_012...
[2024.05.29-09.11.54:457][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base1_lambert16_0123...
[2024.05.29-09.11.54:458][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base1_lambert16_01234...
[2024.05.29-09.11.54:461][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base1_lambert16_012.LP_Cylinder_Base1_lambert16_012
[2024.05.29-09.11.54:462][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base1_lambert16_0123.LP_Cylinder_Base1_lambert16_0123
[2024.05.29-09.11.54:462][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base1_lambert16_01234.LP_Cylinder_Base1_lambert16_01234
[2024.05.29-09.11.54:463][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base1_lambert16_012345...
[2024.05.29-09.11.54:464][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base1_lambert16_0123456...
[2024.05.29-09.11.54:464][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base1_lambert16_01234567...
[2024.05.29-09.11.54:468][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base1_lambert16_0123456.LP_Cylinder_Base1_lambert16_0123456
[2024.05.29-09.11.54:468][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base1_lambert16_012345.LP_Cylinder_Base1_lambert16_012345
[2024.05.29-09.11.54:468][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base1_lambert16_01234567.LP_Cylinder_Base1_lambert16_01234567
[2024.05.29-09.11.54:470][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base2_lambert16_012...
[2024.05.29-09.11.54:470][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base2_lambert16_0...
[2024.05.29-09.11.54:471][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base2_lambert16_01...
[2024.05.29-09.11.54:475][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base2_lambert16_012.LP_Cylinder_Base2_lambert16_012
[2024.05.29-09.11.54:475][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base2_lambert16_0.LP_Cylinder_Base2_lambert16_0
[2024.05.29-09.11.54:476][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base2_lambert16_01.LP_Cylinder_Base2_lambert16_01
[2024.05.29-09.11.54:476][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base2_lambert16_0123...
[2024.05.29-09.11.54:476][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base2_lambert16_01234...
[2024.05.29-09.11.54:477][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base2_lambert16_012345...
[2024.05.29-09.11.54:481][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base2_lambert16_0123.LP_Cylinder_Base2_lambert16_0123
[2024.05.29-09.11.54:481][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base2_lambert16_01234.LP_Cylinder_Base2_lambert16_01234
[2024.05.29-09.11.54:482][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base2_lambert16_012345.LP_Cylinder_Base2_lambert16_012345
[2024.05.29-09.11.54:482][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base2_lambert16_01234567...
[2024.05.29-09.11.54:482][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base2_lambert16_0123456...
[2024.05.29-09.11.54:483][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base3_lambert16_0...
[2024.05.29-09.11.54:487][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base2_lambert16_01234567.LP_Cylinder_Base2_lambert16_01234567
[2024.05.29-09.11.54:488][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base3_lambert16_0.LP_Cylinder_Base3_lambert16_0
[2024.05.29-09.11.54:488][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base2_lambert16_0123456.LP_Cylinder_Base2_lambert16_0123456
[2024.05.29-09.11.54:489][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base3_lambert16_012...
[2024.05.29-09.11.54:489][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base3_lambert16_0123...
[2024.05.29-09.11.54:490][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base3_lambert16_01...
[2024.05.29-09.11.54:494][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base3_lambert16_0123.LP_Cylinder_Base3_lambert16_0123
[2024.05.29-09.11.54:494][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base3_lambert16_012.LP_Cylinder_Base3_lambert16_012
[2024.05.29-09.11.54:495][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base3_lambert16_01.LP_Cylinder_Base3_lambert16_01
[2024.05.29-09.11.54:495][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base3_lambert16_012345...
[2024.05.29-09.11.54:495][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base3_lambert16_01234...
[2024.05.29-09.11.54:496][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base3_lambert16_0123456...
[2024.05.29-09.11.54:500][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base3_lambert16_01234.LP_Cylinder_Base3_lambert16_01234
[2024.05.29-09.11.54:500][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base3_lambert16_012345.LP_Cylinder_Base3_lambert16_012345
[2024.05.29-09.11.54:501][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base3_lambert16_0123456.LP_Cylinder_Base3_lambert16_0123456
[2024.05.29-09.11.54:502][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base4_lambert16_0...
[2024.05.29-09.11.54:502][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base4_lambert16_012...
[2024.05.29-09.11.54:502][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base4_lambert16_01...
[2024.05.29-09.11.54:507][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base4_lambert16_0.LP_Cylinder_Base4_lambert16_0
[2024.05.29-09.11.54:507][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base4_lambert16_012.LP_Cylinder_Base4_lambert16_012
[2024.05.29-09.11.54:507][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base4_lambert16_01.LP_Cylinder_Base4_lambert16_01
[2024.05.29-09.11.54:508][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base4_lambert16_012345...
[2024.05.29-09.11.54:509][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base4_lambert16_0123...
[2024.05.29-09.11.54:509][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base4_lambert16_01234...
[2024.05.29-09.11.54:514][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base4_lambert16_012345.LP_Cylinder_Base4_lambert16_012345
[2024.05.29-09.11.54:514][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base4_lambert16_0123.LP_Cylinder_Base4_lambert16_0123
[2024.05.29-09.11.54:514][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base4_lambert16_01234.LP_Cylinder_Base4_lambert16_01234
[2024.05.29-09.11.54:515][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base4_lambert16_0123456...
[2024.05.29-09.11.54:515][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base5_lambert16_0...
[2024.05.29-09.11.54:515][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base5_lambert16_01...
[2024.05.29-09.11.54:521][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base5_lambert16_01.LP_Cylinder_Base5_lambert16_01
[2024.05.29-09.11.54:521][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base5_lambert16_0.LP_Cylinder_Base5_lambert16_0
[2024.05.29-09.11.54:521][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base4_lambert16_0123456.LP_Cylinder_Base4_lambert16_0123456
[2024.05.29-09.11.54:522][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base5_lambert16_012...
[2024.05.29-09.11.54:522][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base6_lambert16_0...
[2024.05.29-09.11.54:522][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base_lambert16_0...
[2024.05.29-09.11.54:527][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base6_lambert16_0.LP_Cylinder_Base6_lambert16_0
[2024.05.29-09.11.54:527][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_0.LP_Cylinder_Base_lambert16_0
[2024.05.29-09.11.54:527][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base5_lambert16_012.LP_Cylinder_Base5_lambert16_012
[2024.05.29-09.11.54:529][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base_lambert16_012...
[2024.05.29-09.11.54:529][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base_lambert16_01...
[2024.05.29-09.11.54:529][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base_lambert16_0123...
[2024.05.29-09.11.54:534][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_0123.LP_Cylinder_Base_lambert16_0123
[2024.05.29-09.11.54:534][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_01.LP_Cylinder_Base_lambert16_01
[2024.05.29-09.11.54:535][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_012.LP_Cylinder_Base_lambert16_012
[2024.05.29-09.11.54:535][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base_lambert16_01234...
[2024.05.29-09.11.54:535][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base_lambert16_012345...
[2024.05.29-09.11.54:536][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base_lambert16_0123456...
[2024.05.29-09.11.54:541][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_012345.LP_Cylinder_Base_lambert16_012345
[2024.05.29-09.11.54:541][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_01234.LP_Cylinder_Base_lambert16_01234
[2024.05.29-09.11.54:541][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_0123456.LP_Cylinder_Base_lambert16_0123456
[2024.05.29-09.11.54:542][ 0]LogStaticMesh: Display: Building static mesh LP_Cylinder_Base_lambert16_01234567...
[2024.05.29-09.11.54:542][ 0]LogStaticMesh: Display: Building static mesh Main_Tree_For_Use_lambert17_0...
[2024.05.29-09.11.54:543][ 0]LogStaticMesh: Display: Building static mesh Main_Tree_For_Use_lambert17_01...
[2024.05.29-09.11.54:548][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_01234567.LP_Cylinder_Base_lambert16_01234567
[2024.05.29-09.11.54:549][ 0]LogStaticMesh: Display: Building static mesh Main_Tree_For_Use_lambert17_012...
[2024.05.29-09.11.54:574][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/ProjectAssets/Props/Environment/Main_Tree_For_Use_lambert17_0.Main_Tree_For_Use_lambert17_0
[2024.05.29-09.11.54:574][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/ProjectAssets/Props/Environment/Main_Tree_For_Use_lambert17_01.Main_Tree_For_Use_lambert17_01
[2024.05.29-09.11.54:578][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_0...
[2024.05.29-09.11.54:579][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_01...
[2024.05.29-09.11.54:580][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/ProjectAssets/Props/Environment/Main_Tree_For_Use_lambert17_012.Main_Tree_For_Use_lambert17_012
[2024.05.29-09.11.54:584][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_0.Middle_cylinder_lambert14_0
[2024.05.29-09.11.54:584][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_01.Middle_cylinder_lambert14_01
[2024.05.29-09.11.54:585][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_012...
[2024.05.29-09.11.54:586][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_0123...
[2024.05.29-09.11.54:586][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_01234...
[2024.05.29-09.11.54:591][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_01234.Middle_cylinder_lambert14_01234
[2024.05.29-09.11.54:591][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_0123.Middle_cylinder_lambert14_0123
[2024.05.29-09.11.54:591][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_012.Middle_cylinder_lambert14_012
[2024.05.29-09.11.54:592][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_0123456...
[2024.05.29-09.11.54:592][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_012345...
[2024.05.29-09.11.54:592][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_01234567...
[2024.05.29-09.11.54:597][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_01234567.Middle_cylinder_lambert14_01234567
[2024.05.29-09.11.54:597][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_012345.Middle_cylinder_lambert14_012345
[2024.05.29-09.11.54:597][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_0123456.Middle_cylinder_lambert14_0123456
[2024.05.29-09.11.54:599][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_012345678910...
[2024.05.29-09.11.54:599][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_0123456789...
[2024.05.29-09.11.54:599][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_012345678...
[2024.05.29-09.11.54:604][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_0123456789.Middle_cylinder_lambert14_0123456789
[2024.05.29-09.11.54:604][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_012345678.Middle_cylinder_lambert14_012345678
[2024.05.29-09.11.54:604][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_012345678910.Middle_cylinder_lambert14_012345678910
[2024.05.29-09.11.54:605][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_01...
[2024.05.29-09.11.54:605][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_0...
[2024.05.29-09.11.54:607][ 0]LogStaticMesh: Display: Building static mesh Middle_cylinder_lambert14_01234567891011...
[2024.05.29-09.11.54:611][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_01.Outer_cylinder_lambert14_01
[2024.05.29-09.11.54:612][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_01234567891011.Middle_cylinder_lambert14_01234567891011
[2024.05.29-09.11.54:612][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_0.Outer_cylinder_lambert14_0
[2024.05.29-09.11.54:612][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_012...
[2024.05.29-09.11.54:613][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_0123...
[2024.05.29-09.11.54:614][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_01234...
[2024.05.29-09.11.54:618][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_012.Outer_cylinder_lambert14_012
[2024.05.29-09.11.54:619][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_0123.Outer_cylinder_lambert14_0123
[2024.05.29-09.11.54:619][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_012345...
[2024.05.29-09.11.54:620][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_0123456...
[2024.05.29-09.11.54:620][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_01234.Outer_cylinder_lambert14_01234
[2024.05.29-09.11.54:622][ 0]LogSlate: Took 0.000634 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.29-09.11.54:623][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_01234567...
[2024.05.29-09.11.54:625][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_012345.Outer_cylinder_lambert14_012345
[2024.05.29-09.11.54:625][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_0123456.Outer_cylinder_lambert14_0123456
[2024.05.29-09.11.54:626][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_012345678...
[2024.05.29-09.11.54:627][ 0]LogSlate: Took 0.000701 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.05.29-09.11.54:627][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_0123456789...
[2024.05.29-09.11.54:628][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_01234567.Outer_cylinder_lambert14_01234567
[2024.05.29-09.11.54:628][ 0]LogSlate: Took 0.000653 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.29-09.11.54:629][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_012345678910...
[2024.05.29-09.11.54:630][ 0]LogSlate: Took 0.000535 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.05.29-09.11.54:631][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_012345678.Outer_cylinder_lambert14_012345678
[2024.05.29-09.11.54:632][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_0123456789.Outer_cylinder_lambert14_0123456789
[2024.05.29-09.11.54:633][ 0]LogStaticMesh: Display: Building static mesh Outer_cylinder_lambert14_01234567891011...
[2024.05.29-09.11.54:633][ 0]LogStaticMesh: Display: Building static mesh Portal_Base_BaseColor_03_0...
[2024.05.29-09.11.54:634][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_012345678910.Outer_cylinder_lambert14_012345678910
[2024.05.29-09.11.54:636][ 0]LogStaticMesh: Display: Building static mesh Portal_Base_PortalBase_Texture1_0...
[2024.05.29-09.11.54:638][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_01234567891011.Outer_cylinder_lambert14_01234567891011
[2024.05.29-09.11.54:639][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Portal_Base_BaseColor_03_0.Portal_Base_BaseColor_03_0
[2024.05.29-09.11.54:639][ 0]LogStaticMesh: Display: Building static mesh Ring_01_lambert9_0...
[2024.05.29-09.11.54:640][ 0]LogStaticMesh: Display: Building static mesh Ring_02_lambert9_0...
[2024.05.29-09.11.54:641][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Portal_Base_PortalBase_Texture1_0.Portal_Base_PortalBase_Texture1_0
[2024.05.29-09.11.54:642][ 0]LogStaticMesh: Display: Building static mesh SmallStone_01_SmallStone_Texture1_0...
[2024.05.29-09.11.54:644][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/SmallStone_01_SmallStone_Texture1_0.SmallStone_01_SmallStone_Texture1_0
[2024.05.29-09.11.54:645][ 0]LogStaticMesh: Display: Building static mesh SmallStone_02_SmallStone_Texture1_0...
[2024.05.29-09.11.54:646][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Ring_01_lambert9_0.Ring_01_lambert9_0
[2024.05.29-09.11.54:646][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Ring_02_lambert9_0.Ring_02_lambert9_0
[2024.05.29-09.11.54:647][ 0]LogStaticMesh: Display: Building static mesh SmallStone_04_SmallStone_Texture1_0...
[2024.05.29-09.11.54:647][ 0]LogStaticMesh: Display: Building static mesh SmallStone_03_SmallStone_Texture1_0...
[2024.05.29-09.11.54:648][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/SmallStone_02_SmallStone_Texture1_0.SmallStone_02_SmallStone_Texture1_0
[2024.05.29-09.11.54:649][ 0]LogStaticMesh: Display: Building static mesh SmallStone_05_SmallStone_Texture1_0...
[2024.05.29-09.11.54:649][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/SmallStone_04_SmallStone_Texture1_0.SmallStone_04_SmallStone_Texture1_0
[2024.05.29-09.11.54:650][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/SmallStone_03_SmallStone_Texture1_0.SmallStone_03_SmallStone_Texture1_0
[2024.05.29-09.11.54:651][ 0]LogStaticMesh: Display: Building static mesh SmallStone_06_SmallStone_Texture1_0...
[2024.05.29-09.11.54:651][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/SmallStone_05_SmallStone_Texture1_0.SmallStone_05_SmallStone_Texture1_0
[2024.05.29-09.11.54:651][ 0]LogStaticMesh: Display: Building static mesh SmallStone_07_SmallStone_Texture1_0...
[2024.05.29-09.11.54:653][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/SmallStone_06_SmallStone_Texture1_0.SmallStone_06_SmallStone_Texture1_0
[2024.05.29-09.11.54:653][ 0]LogStaticMesh: Display: Building static mesh SmallStone_08_SmallStone_Texture1_0...
[2024.05.29-09.11.54:654][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/SmallStone_07_SmallStone_Texture1_0.SmallStone_07_SmallStone_Texture1_0
[2024.05.29-09.11.54:654][ 0]LogStaticMesh: Display: Building static mesh Stone_Gardians_04_lambert13_0...
[2024.05.29-09.11.54:656][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/SmallStone_08_SmallStone_Texture1_0.SmallStone_08_SmallStone_Texture1_0
[2024.05.29-09.11.54:656][ 0]LogStaticMesh: Display: Building static mesh Stone_Gardians_04_lambert13_01...
[2024.05.29-09.11.54:657][ 0]LogStaticMesh: Display: Building static mesh Stone_Gardians_04_lambert13_012...
[2024.05.29-09.11.54:662][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Stone_Gardians_04_lambert13_0.Stone_Gardians_04_lambert13_0
[2024.05.29-09.11.54:664][ 0]LogStaticMesh: Display: Building static mesh Stone_Gardians_04_lambert13_0123...
[2024.05.29-09.11.54:664][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Stone_Gardians_04_lambert13_01.Stone_Gardians_04_lambert13_01
[2024.05.29-09.11.54:665][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Stone_Gardians_04_lambert13_012.Stone_Gardians_04_lambert13_012
[2024.05.29-09.11.54:665][ 0]LogStaticMesh: Display: Building static mesh TextStone_01_TextStone_Texture1_0...
[2024.05.29-09.11.54:667][ 0]LogStaticMesh: Display: Building static mesh TextStone_02_TextStone_Texture1_0...
[2024.05.29-09.11.54:668][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/TextStone_01_TextStone_Texture1_0.TextStone_01_TextStone_Texture1_0
[2024.05.29-09.11.54:669][ 0]LogStaticMesh: Display: Building static mesh TextStone_03_TextStone_Texture1_0...
[2024.05.29-09.11.54:669][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/TextStone_02_TextStone_Texture1_0.TextStone_02_TextStone_Texture1_0
[2024.05.29-09.11.54:670][ 0]LogStaticMesh: Display: Building static mesh TextStone_04_TextStone_Texture1_0...
[2024.05.29-09.11.54:671][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/TextStone_03_TextStone_Texture1_0.TextStone_03_TextStone_Texture1_0
[2024.05.29-09.11.54:673][ 0]LogStaticMesh: Display: Building static mesh Wall_Lower1_lambert10_0...
[2024.05.29-09.11.54:673][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/ProjectAssets/Props/Environment/TextStone_04_TextStone_Texture1_0.TextStone_04_TextStone_Texture1_0
[2024.05.29-09.11.54:674][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Stone_Gardians_04_lambert13_0123.Stone_Gardians_04_lambert13_0123
[2024.05.29-09.11.54:675][ 0]LogStaticMesh: Display: Building static mesh Wall_Lower_lambert10_0...
[2024.05.29-09.11.54:676][ 0]LogStaticMesh: Display: Building static mesh Wall_Middle_lambert11_0...
[2024.05.29-09.11.54:690][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Wall_Lower1_lambert10_0.Wall_Lower1_lambert10_0
[2024.05.29-09.11.54:690][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Wall_Middle_lambert11_0.Wall_Middle_lambert11_0
[2024.05.29-09.11.54:690][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Environment/Wall_Lower_lambert10_0.Wall_Lower_lambert10_0
[2024.05.29-09.11.54:692][ 0]LogStaticMesh: Display: Building static mesh Wall_upper2_lambert12_0...
[2024.05.29-09.11.54:692][ 0]LogStaticMesh: Display: Building static mesh Wall_upper_lambert12_0...
[2024.05.29-09.11.54:692][ 0]LogStaticMesh: Display: Building static mesh Wall_upper1_lambert12_0...
[2024.05.29-09.11.54:706][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Wall_upper2_lambert12_0.Wall_upper2_lambert12_0
[2024.05.29-09.11.54:706][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Wall_upper_lambert12_0.Wall_upper_lambert12_0
[2024.05.29-09.11.54:706][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/ProjectAssets/Props/Environment/Wall_upper1_lambert12_0.Wall_upper1_lambert12_0
[2024.05.29-09.11.54:708][ 0]LogViewport: Scene viewport resized to 1518x989, mode Windowed.
[2024.05.29-09.11.54:796][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_0.the_lost_portal_-_enviroment_texture_0 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.11.54:805][ 0]LogSlate: Took 0.001581 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.29-09.11.54:815][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_9.the_lost_portal_-_enviroment_texture_9 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.11.54:823][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_2.the_lost_portal_-_enviroment_texture_2 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.11.55:065][ 0]LogStall: Startup...
[2024.05.29-09.11.55:069][ 0]LogStall: Startup complete.
[2024.05.29-09.11.55:126][ 0]LogLoad: (Engine Initialization) Total time: 97.00 seconds
[2024.05.29-09.11.55:126][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.05.29-09.11.55:141][ 0]LogWindows: Failed to load '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' (GetLastError=126)
[2024.05.29-09.11.55:141][ 0]LogWindows: File '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' does not exist
[2024.05.29-09.11.55:141][ 0]LogHMD: Failed loading OVRPlugin 1.96.0
[2024.05.29-09.11.55:253][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.29-09.11.55:289][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-09.11.55:378][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_25.the_lost_portal_-_enviroment_texture_25 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.11.55:435][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_26.the_lost_portal_-_enviroment_texture_26 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.11.55:443][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_24.the_lost_portal_-_enviroment_texture_24 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.11.55:583][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
2024-05-29 09:17:45 +00:00
[2024.05.29-09.11.55:586][ 1]Running Python start-up script 'D:/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.079983 secs
[2024.05.29-09.11.55:631][ 1]LogAssetRegistry: AssetRegistryGather time 9.7555s: AssetDataDiscovery 0.0917s, AssetDataGather 9.5927s, StoreResults 0.0712s.
[2024.05.29-09.11.55:681][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000215 seconds (updated 0 objects)
[2024.05.29-09.11.55:817][ 1]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_27.the_lost_portal_-_enviroment_texture_27 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.11.55:824][ 1]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_28.the_lost_portal_-_enviroment_texture_28 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.11.55:883][ 2]LogD3D12RHI: Cannot end block when stack is empty
[2024.05.29-09.11.56:016][ 2]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_29.the_lost_portal_-_enviroment_texture_29 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.00:232][319]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_3.the_lost_portal_-_enviroment_texture_3 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.00:243][319]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_1.the_lost_portal_-_enviroment_texture_1 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.01:285][411]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_4.the_lost_portal_-_enviroment_texture_4 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.01:301][412]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_5.the_lost_portal_-_enviroment_texture_5 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.01:559][428]LogMeshUtilities: Finished distance field build in 5.3s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 73% occupied, 42 triangles, Base_lambert9_0
[2024.05.29-09.12.01:677][435]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_43.the_lost_portal_-_enviroment_texture_43 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.01:732][437]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_44.the_lost_portal_-_enviroment_texture_44 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.01:790][440]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_45.the_lost_portal_-_enviroment_texture_45 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.02:093][458]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_46.the_lost_portal_-_enviroment_texture_46 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.02:146][460]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_53.the_lost_portal_-_enviroment_texture_53 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.02:249][464]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_54.the_lost_portal_-_enviroment_texture_54 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.02:557][483]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_47.the_lost_portal_-_enviroment_texture_47 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.02:570][484]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_48.the_lost_portal_-_enviroment_texture_48 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.02:775][495]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_49.the_lost_portal_-_enviroment_texture_49 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.02:900][500]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_55.the_lost_portal_-_enviroment_texture_55 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.02:933][501]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_56.the_lost_portal_-_enviroment_texture_56 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.03:282][522]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_57.the_lost_portal_-_enviroment_texture_57 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.03:306][523]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_51.the_lost_portal_-_enviroment_texture_51 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.03:307][523]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_50.the_lost_portal_-_enviroment_texture_50 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.03:755][548]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_52.the_lost_portal_-_enviroment_texture_52 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.03:761][548]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_13.the_lost_portal_-_enviroment_texture_13 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.03:804][550]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_14.the_lost_portal_-_enviroment_texture_14 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.04:255][577]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_15.the_lost_portal_-_enviroment_texture_15 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.04:313][580]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_10.the_lost_portal_-_enviroment_texture_10 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.04:365][581]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_11.the_lost_portal_-_enviroment_texture_11 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.04:931][616]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_12.the_lost_portal_-_enviroment_texture_12 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.04:969][618]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_20.the_lost_portal_-_enviroment_texture_20 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.05:043][620]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_21.the_lost_portal_-_enviroment_texture_21 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.05:718][658]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_22.the_lost_portal_-_enviroment_texture_22 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.29-09.12.05:719][658]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_23.the_lost_portal_-_enviroment_texture_23 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.05:979][672]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_39.the_lost_portal_-_enviroment_texture_39 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.05:989][672]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_40.the_lost_portal_-_enviroment_texture_40 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:127][682]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_42.the_lost_portal_-_enviroment_texture_42 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:161][683]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_16.the_lost_portal_-_enviroment_texture_16 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:267][689]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_17.the_lost_portal_-_enviroment_texture_17 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:271][689]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_18.the_lost_portal_-_enviroment_texture_18 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:327][692]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_41.the_lost_portal_-_enviroment_texture_41 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:418][697]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_19.the_lost_portal_-_enviroment_texture_19 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 302.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:538][703]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_30.the_lost_portal_-_enviroment_texture_30 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:580][705]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_31.the_lost_portal_-_enviroment_texture_31 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:735][714]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_36.the_lost_portal_-_enviroment_texture_36 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:735][714]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_32.the_lost_portal_-_enviroment_texture_32 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:891][724]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_37.the_lost_portal_-_enviroment_texture_37 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:907][725]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_38.the_lost_portal_-_enviroment_texture_38 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.06:942][727]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_33.the_lost_portal_-_enviroment_texture_33 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.07:067][734]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_34.the_lost_portal_-_enviroment_texture_34 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.29-09.12.07:158][741]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/Environment/the_lost_portal_-_enviroment_texture_35.the_lost_portal_-_enviroment_texture_35 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Fast
[2024.05.29-09.12.14:410][242]LogMeshUtilities: Finished distance field build in 7.3s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground10_lambert7_0
[2024.05.29-09.12.21:216][754]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (2.150 seconds, threshold is 0.300 s), will parallelize next time.
[2024.05.29-09.12.22:295][857]LogMeshUtilities: Finished distance field build in 7.9s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground11_lambert7_0
[2024.05.29-09.12.28:679][544]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms
[2024.05.29-09.12.29:344][605]LogMeshUtilities: Finished distance field build in 7.0s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground12_lambert7_0
[2024.05.29-09.12.36:368][327]LogMeshUtilities: Finished distance field build in 7.0s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground13_lambert7_0
[2024.05.29-09.12.42:156][642]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-09.12.43:073][723]LogMeshUtilities: Finished distance field build in 6.7s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground14_lambert7_0
[2024.05.29-09.12.50:107][489]LogMeshUtilities: Finished distance field build in 7.0s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground15_lambert7_0
[2024.05.29-09.12.51:083][563]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-09.12.54:157][817]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-09.12.56:454][ 79]LogMeshUtilities: Finished distance field build in 6.3s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground16_lambert7_0
[2024.05.29-09.13.02:818][185]LogMeshUtilities: Finished distance field build in 6.3s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground17_lambert7_0
[2024.05.29-09.13.08:360][202]LogMeshUtilities: Finished distance field build in 5.5s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground18_lambert7_0
[2024.05.29-09.13.14:703][221]LogMeshUtilities: Finished distance field build in 6.3s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground19_lambert7_0
[2024.05.29-09.13.20:069][247]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.29-09.13.20:081][247]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.29-09.13.20:084][247]PIE: New page: PIE session: TheMainWorld (29. mai 2024 15:13:20)
[2024.05.29-09.13.20:095][247]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.05.29-09.13.20:095][247]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.05.29-09.13.20:097][247]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.29-09.13.20:111][247]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014283s)
[2024.05.29-09.13.20:111][247]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.014334s)
[2024.05.29-09.13.20:120][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.05.29-09.13.20:123][247]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-09.13.20:123][247]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.29-09.13.20:124][247]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.29-09.13.20:125][247]LogPlayLevel: PIE: World Init took: (0.003297s)
[2024.05.29-09.13.20:125][247]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.05.29-09.13.20:125][247]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.29-09.13.20:125][247]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.29-09.13.20:125][247]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.29-09.13.20:125][247]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.29-09.13.20:125][247]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.29-09.13.20:125][247]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.29-09.13.20:125][247]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.29-09.13.20:125][247]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.29-09.13.20:127][247]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.29-09.13.20:127][247]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.29-09.13.20:127][247]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.29-09.13.20:129][247]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.29-09.13.20:163][247]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.29-09.13.20:163][247]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.29-09.13.20:163][247]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.29-09.13.20:163][247]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.29-09.13.20:164][247]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.05.29-09.13.20:164][247]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.05.29-09.13.20:167][247]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.05.29-09.13.20:167][247]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.05.29-09.13.20:167][247]LogInit: FAudioDevice initialized with ID 2.
[2024.05.29-09.13.20:167][247]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'.
[2024.05.29-09.13.20:167][247]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.05.29-09.13.20:179][247]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-09.13.20:543][247]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.29-09.13.20:544][247]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-09.13.20:554][247]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.29-12.13.20
[2024.05.29-09.13.20:555][247]LogWorld: Bringing up level for play took: 0.012115
[2024.05.29-09.13.20:558][247]LogOnline: OSS: Created online subsystem instance for: :Context_4
[2024.05.29-09.13.20:597][247]LogMeshUtilities: Finished distance field build in 5.8s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground1_lambert7_0
[2024.05.29-09.13.20:599][247]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.29-09.13.20:601][247]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.29-09.13.20:631][247]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.29-09.13.20:631][247]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.29-09.13.20:631][247]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.29-09.13.20:631][247]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.29-09.13.20:636][247]vr.PixelDensity = "1"
[2024.05.29-09.13.20:646][247]PIE: Server logged in
[2024.05.29-09.13.20:650][247]PIE: Play in editor total start time 0,574 seconds.
[2024.05.29-09.13.20:685][247]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.29-09.13.20:690][247]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.29-09.13.20:702][247]LogRenderer: Warning: Resizing VR buffer to 3648 by 1872
[2024.05.29-09.13.20:741][247]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.29-09.13.20:807][248]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.29-09.13.27:646][560]LogMeshUtilities: Finished distance field build in 7.0s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground20_lambert7_0
[2024.05.29-09.13.32:529][782]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_WandBurst.NG_WandBurst took 1.060053 sec (time since issued), 0.967322 sec (combined shader worker time).
[2024.05.29-09.13.33:879][874]LogMeshUtilities: Finished distance field build in 6.1s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground22_lambert7_0
[2024.05.29-09.13.40:120][252]LogMeshUtilities: Finished distance field build in 6.2s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground21_lambert7_0
[2024.05.29-09.13.42:550][406]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:03.297 and deleted 0 files with total size 0 MiB and 721 empty folders. Scanned 2274 files in 4315 folders with total size 159 MiB.
[2024.05.29-09.13.42:575][407]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.13.46:337][630]LogMeshUtilities: Finished distance field build in 6.1s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground23_lambert7_0
[2024.05.29-09.13.50:950][937]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.13.51:193][954]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.13.52:976][ 82]LogMeshUtilities: Finished distance field build in 6.6s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground25_lambert7_0
[2024.05.29-09.13.58:437][472]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.13.58:952][509]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.13.59:263][532]LogMeshUtilities: Finished distance field build in 6.2s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground24_lambert7_0
[2024.05.29-09.14.05:699][971]LogMeshUtilities: Finished distance field build in 6.4s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground26_lambert7_0
[2024.05.29-09.14.12:975][491]LogMeshUtilities: Finished distance field build in 7.2s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground27_lambert7_0
[2024.05.29-09.14.19:817][981]LogMeshUtilities: Finished distance field build in 6.8s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground28_lambert7_0
[2024.05.29-09.14.23:696][258]Cmd: quit
[2024.05.29-09.14.23:710][258]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-09.14.23:712][258]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.29-09.14.23:797][258]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.29-09.14.23:801][258]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.29-09.14.23:802][258]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.29-09.14.23:809][258]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.29-09.14.23:813][258]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.29-09.14.23:821][258]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.29-09.14.23:823][258]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.05.29-09.14.23:824][258]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.05.29-09.14.23:826][258]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.05.29-09.14.23:835][258]LogSlate: Slate User Unregistered. User Index 8
[2024.05.29-09.14.23:835][258]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.29-09.14.23:839][258]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2024.05.29-09.14.23:898][259]LogPlayLevel: Display: Destroying online subsystem :Context_4
[2024.05.29-09.14.26:874][549]LogMeshUtilities: Finished distance field build in 7.0s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground29_lambert7_0
[2024.05.29-09.14.33:138][168]LogMeshUtilities: Finished distance field build in 6.2s - 126x126x126 sparse distance field, 2.9Mb total, 0.1Mb always loaded, 86% occupied, 232 triangles, Bricks_for_Ground30_lambert7_0
[2024.05.29-09.14.40:305][789]LogMeshUtilities: Finished distance field build in 7.1s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground2_lambert7_0
[2024.05.29-09.14.46:541][301]LogMeshUtilities: Finished distance field build in 6.2s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 88% occupied, 232 triangles, Bricks_for_Ground31_lambert7_0
[2024.05.29-09.14.51:257][690]LogMeshUtilities: Finished distance field build in 4.6s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 67% occupied, 232 triangles, Bricks_for_Ground32_lambert7_0
[2024.05.29-09.14.55:425][ 2]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-09.14.58:768][201]LogMeshUtilities: Finished distance field build in 7.4s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground33_lambert7_0
[2024.05.29-09.15.04:427][570]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Props/Environment/Put_Together_Assets/BP_TheMainModel.BP_TheMainModel
[2024.05.29-09.15.04:430][570]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-09.15.04:430][570]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.29-09.15.04:443][570]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.05.29-09.15.04:738][570]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
2024-05-29 09:17:45 +00:00
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
2024-05-29 09:17:45 +00:00
[2024.05.29-09.15.05:416][570]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/PhAT_FloorBox) ...
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: ================================================
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Total job queries 212, among them cache hits 45 (21.23%)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Tracking 93 distinct input hashes that result in 61 distinct outputs (65.59%)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: RAM used: 3,08 MiB of 819,20 MiB budget. Usage: 0.38%
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Shaders Compiled: 93
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Jobs assigned 93, completed 93 (100%)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Average time worker was idle: 3.56 s
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Time job spent in pending queue: average 14.50 s, longest 43.41 s
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Job execution time: average 3.20 s, max 18.99 s
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Job life time (pending + execution): average 17.70 s, max 45.34
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Shader code size: average 53,181 KiB, min 1,986 KiB, max 101,223 KiB
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 88.83 s
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Jobs were issued in 93 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Average processing rate: 1.05 jobs/sec
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Total thread time: 218,336 s
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Total thread preprocess time: 13,722 s
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Percentage time preprocessing: 6.28%
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Effective parallelization: 2.46 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 13 times, average 6.74 sec, max 15.27 sec, min 3.10 sec)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 14 times, average 3.24 sec, max 9.86 sec, min 0.42 sec)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 20 times, average 1.62 sec, max 3.48 sec, min 0.39 sec)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: FHitProxyVS (compiled 12 times, average 1.32 sec, max 2.45 sec, min 0.39 sec)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: FHitProxyPS (compiled 12 times, average 1.10 sec, max 6.02 sec, min 0.15 sec)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 40.12% of total time (compiled 13 times, average 6.74 sec, max 15.27 sec, min 3.10 sec)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 20.81% of total time (compiled 14 times, average 3.24 sec, max 9.86 sec, min 0.42 sec)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.80% of total time (compiled 20 times, average 1.62 sec, max 3.48 sec, min 0.39 sec)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: FHitProxyVS - 7.26% of total time (compiled 12 times, average 1.32 sec, max 2.45 sec, min 0.39 sec)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: FHitProxyPS - 6.03% of total time (compiled 12 times, average 1.10 sec, max 6.02 sec, min 0.15 sec)
[2024.05.29-09.15.05:678][570]LogShaderCompilers: Display: ================================================
[2024.05.29-09.15.06:033][570]LogMeshUtilities: Finished distance field build in 7.2s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground34_lambert7_0
[2024.05.29-09.15.06:068][570]LogTexture: Display: Waiting for textures to be ready 0/2 (/Engine/EditorResources/TilePatine_N) ...
[2024.05.29-09.15.06:252][570]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-09.15.06:361][570]LogSlate: Took 0.009747 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.05.29-09.15.09:970][748]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.29-09.15.13:381][911]LogMeshUtilities: Finished distance field build in 7.3s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground35_lambert7_0
[2024.05.29-09.15.15:958][ 42]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
2024-05-29 09:17:45 +00:00
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
2024-05-29 09:17:45 +00:00
[2024.05.29-09.15.15:967][ 42]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
2024-05-29 09:17:45 +00:00
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
2024-05-29 09:17:45 +00:00
[2024.05.29-09.15.21:295][307]LogMeshUtilities: Finished distance field build in 7.8s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground36_lambert7_0
[2024.05.29-09.15.28:394][562]LogMeshUtilities: Finished distance field build in 7.0s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground37_lambert7_0
[2024.05.29-09.15.30:047][587]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.05.29-09.15.34:649][755]LogMeshUtilities: Finished distance field build in 6.2s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground38_lambert7_0
[2024.05.29-09.15.40:584][807]BlueprintLog: New page: Compile BP_TheMainModel
[2024.05.29-09.15.40:648][807]LogMeshUtilities: Finished distance field build in 5.9s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground39_lambert7_0
[2024.05.29-09.15.40:921][807]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.29-09.15.46:663][809]LogMeshUtilities: Finished distance field build in 5.9s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground3_lambert7_0
[2024.05.29-09.15.47:758][810]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.29-09.15.47:825][810]LogPackageLocalizationCache: Processed 48 localized package path(s) for 1 prioritized culture(s) in 0.009399 seconds
[2024.05.29-09.15.47:886][810]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Props/Environment/Put_Together_Assets/BP_TheMainModel
[2024.05.29-09.15.47:887][810]LogSavePackage: Moving '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Saved/BP_TheMainModelCFAC89A84C35EAB9822B52A40C19434C.tmp' to '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Content/ProjectAssets/Props/Environment/Put_Together_Assets/BP_TheMainModel.uasset'
[2024.05.29-09.15.47:897][810]LogFileHelpers: InternalPromptForCheckoutAndSave took 138 ms
[2024.05.29-09.15.47:903][810]AssetCheck: New page: Asset Save: BP_TheMainModel
[2024.05.29-09.15.47:903][810]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Props/Environment/Put_Together_Assets/BP_TheMainModel.BP_TheMainModel
[2024.05.29-09.15.48:962][852]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.29-09.15.49:057][852]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Props/Environment/Put_Together_Assets/BP_TheMainModel
[2024.05.29-09.15.49:057][852]LogSavePackage: Moving '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Saved/BP_TheMainModel2950C2DC488520765BD588AABE021BA9.tmp' to '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Content/ProjectAssets/Props/Environment/Put_Together_Assets/BP_TheMainModel.uasset'
[2024.05.29-09.15.49:064][852]LogFileHelpers: InternalPromptForCheckoutAndSave took 101 ms (total: 240 ms)
[2024.05.29-09.15.49:075][852]AssetCheck: New page: Asset Save: BP_TheMainModel
[2024.05.29-09.15.49:075][852]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Props/Environment/Put_Together_Assets/BP_TheMainModel.BP_TheMainModel
[2024.05.29-09.15.53:251][158]LogMeshUtilities: Finished distance field build in 6.5s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground40_lambert7_0
[2024.05.29-09.15.59:630][726]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.29-09.15.59:635][726]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.29-09.15.59:635][726]PIE: New page: PIE session: TheMainWorld (29. mai 2024 15:15:59)
[2024.05.29-09.15.59:635][726]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.29-09.15.59:649][726]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013668s)
[2024.05.29-09.15.59:649][726]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.013716s)
[2024.05.29-09.15.59:672][726]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.29-09.15.59:675][726]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-09.15.59:676][726]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.29-09.15.59:676][726]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.29-09.15.59:677][726]LogPlayLevel: PIE: World Init took: (0.001249s)
[2024.05.29-09.15.59:677][726]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.05.29-09.15.59:677][726]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.29-09.15.59:677][726]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.29-09.15.59:677][726]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.29-09.15.59:677][726]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.29-09.15.59:677][726]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.29-09.15.59:677][726]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.29-09.15.59:677][726]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.29-09.15.59:677][726]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.29-09.15.59:678][726]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.29-09.15.59:678][726]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.29-09.15.59:678][726]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.29-09.15.59:680][726]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.29-09.15.59:713][726]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.29-09.15.59:713][726]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.29-09.15.59:713][726]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.29-09.15.59:713][726]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.29-09.15.59:714][726]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2024.05.29-09.15.59:714][726]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2024.05.29-09.15.59:717][726]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2024.05.29-09.15.59:717][726]LogInit: FAudioDevice initialized with ID 3.
[2024.05.29-09.15.59:717][726]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.05.29-09.15.59:717][726]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.29-09.15.59:717][726]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.05.29-09.15.59:728][726]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-09.16.00:000][726]LogMeshUtilities: Finished distance field build in 6.6s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground41_lambert7_0
[2024.05.29-09.16.00:056][726]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.29-09.16.00:057][726]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-09.16.00:061][726]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.29-12.16.00
[2024.05.29-09.16.00:062][726]LogWorld: Bringing up level for play took: 0.005562
[2024.05.29-09.16.00:064][726]LogOnline: OSS: Created online subsystem instance for: :Context_8
[2024.05.29-09.16.00:066][726]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.29-09.16.00:070][726]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.29-09.16.00:078][726]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.29-09.16.00:078][726]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.29-09.16.00:078][726]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.29-09.16.00:078][726]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.29-09.16.00:078][726]vr.PixelDensity = "1"
[2024.05.29-09.16.00:090][726]PIE: Server logged in
[2024.05.29-09.16.00:097][726]PIE: Play in editor total start time 0,462 seconds.
[2024.05.29-09.16.00:105][726]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.29-09.16.00:110][726]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.29-09.16.00:166][727]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.29-09.16.05:165][125]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.05:608][155]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.05:884][173]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.06:362][204]LogMeshUtilities: Finished distance field build in 6.3s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 90% occupied, 232 triangles, Bricks_for_Ground42_lambert7_0
[2024.05.29-09.16.08:724][359]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.29-09.16.08:724][359]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.29-09.16.08:724][359]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.29-09.16.08:724][359]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.29-09.16.10:797][499]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.10:962][511]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.12:147][595]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.12:340][608]LogMeshUtilities: Finished distance field build in 5.9s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 89% occupied, 232 triangles, Bricks_for_Ground44_lambert7_0
[2024.05.29-09.16.17:455][882]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.29-09.16.17:455][882]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.29-09.16.17:455][882]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.29-09.16.17:455][882]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.29-09.16.18:334][945]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.18:437][952]LogMeshUtilities: Finished distance field build in 6.0s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 90% occupied, 232 triangles, Bricks_for_Ground43_lambert7_0
[2024.05.29-09.16.18:807][978]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.19:273][ 11]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.22:802][262]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.29-09.16.22:802][262]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.29-09.16.22:802][262]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.29-09.16.22:802][262]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.29-09.16.24:064][351]LogMeshUtilities: Finished distance field build in 5.5s - 126x126x126 sparse distance field, 2.8Mb total, 0.1Mb always loaded, 83% occupied, 232 triangles, Bricks_for_Ground45_lambert7_0
[2024.05.29-09.16.24:493][380]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.25:490][451]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.25:574][457]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.28:992][651]LogMeshUtilities: Finished distance field build in 4.8s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 77% occupied, 232 triangles, Bricks_for_Ground46_lambert7_0
[2024.05.29-09.16.29:229][667]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.29-09.16.29:229][667]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.29-09.16.29:229][667]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.29-09.16.29:229][667]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.29-09.16.30:809][780]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.31:686][842]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.32:236][880]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.34:097][ 9]LogMeshUtilities: Finished distance field build in 5.0s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 78% occupied, 232 triangles, Bricks_for_Ground47_lambert7_0
[2024.05.29-09.16.36:609][187]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.29-09.16.36:610][187]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.29-09.16.36:610][187]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.29-09.16.36:610][187]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Earth
[2024.05.29-09.16.38:145][294]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-09.16.38:888][347]LogMeshUtilities: Finished distance field build in 4.7s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 232 triangles, Bricks_for_Ground48_lambert7_0
[2024.05.29-09.16.41:661][529]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.29-09.16.41:661][529]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.29-09.16.43:560][664]LogMeshUtilities: Finished distance field build in 4.6s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 232 triangles, Bricks_for_Ground49_lambert7_0
[2024.05.29-09.16.44:969][765]Cmd: quit
[2024.05.29-09.16.44:970][765]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-09.16.44:970][765]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.29-09.16.45:032][765]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.29-09.16.45:034][765]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.29-09.16.45:035][765]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.29-09.16.47:024][765]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.29-09.16.47:030][765]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.29-09.16.47:046][765]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.29-09.16.47:046][765]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.05.29-09.16.47:047][765]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.05.29-09.16.47:048][765]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.05.29-09.16.47:057][765]LogSlate: Slate User Unregistered. User Index 8
[2024.05.29-09.16.47:057][765]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.29-09.16.47:059][765]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2024.05.29-09.16.47:125][766]LogPlayLevel: Display: Destroying online subsystem :Context_8
[2024.05.29-09.16.50:380][ 33]LogMeshUtilities: Finished distance field build in 6.7s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground4_lambert7_0
[2024.05.29-09.16.54:777][222]LogMeshUtilities: Finished distance field build in 4.3s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 232 triangles, Bricks_for_Ground51_lambert7_0
[2024.05.29-09.16.58:982][234]LogMeshUtilities: Finished distance field build in 4.1s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 70% occupied, 232 triangles, Bricks_for_Ground50_lambert7_0
[2024.05.29-09.17.04:976][252]LogMeshUtilities: Finished distance field build in 5.9s - 126x126x126 sparse distance field, 2.9Mb total, 0.1Mb always loaded, 86% occupied, 232 triangles, Bricks_for_Ground52_lambert7_0
[2024.05.29-09.17.12:108][273]LogMeshUtilities: Finished distance field build in 7.0s - 126x126x126 sparse distance field, 3.1Mb total, 0.1Mb always loaded, 92% occupied, 232 triangles, Bricks_for_Ground53_lambert7_0
[2024.05.29-09.17.19:369][295]LogMeshUtilities: Finished distance field build in 7.2s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground5_lambert7_0
[2024.05.29-09.17.26:498][316]LogMeshUtilities: Finished distance field build in 7.0s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 232 triangles, Bricks_for_Ground6_lambert7_0