21 Commits

Author SHA1 Message Date
4df9180db1 slimes now die and disappear after death 2022-04-18 18:06:39 +03:00
7926bcdef4 slime AI 2022-04-18 03:08:12 +03:00
be8b9a987d Merge pull request 'staging2' (#26) from staging2 into master
Reviewed-on: #26
2022-04-11 16:26:05 +00:00
HelarJ
5f55b04eba merge arlo 2022-04-11 19:13:05 +03:00
HelarJ
fd4432fc6d Merge remote-tracking branch 'origin/PauseMenu' into staging2
# Conflicts:
#	ProjectSettings/EditorBuildSettings.asset
#	ProjectSettings/TagManager.asset
2022-04-11 19:10:18 +03:00
HelarJ
029c6cf7ba comment out missing playerinfo methods 2022-04-11 19:08:35 +03:00
HelarJ
ca41eda129 merge joonasp's branches 2022-04-11 19:03:18 +03:00
HelarJ
ec2dd764d4 merge joonasp joonasty 2022-04-11 18:56:51 +03:00
HelarJ
cd1633af54 Merge remote-tracking branch 'origin/joonasp_Milestone3' into staging2
# Conflicts:
#	Assets/SkyProfile-457889269655148736.asset
#	Assets/_TerrainData/TerrainData_521113671563848736.asset
#	Assets/_TerrainData/TerrainData_699485723238748736.asset
#	Assets/_TerrainData/TerrainData_869121471408748736.asset
#	Assets/_TerrainData/TerrainMaterial_521113671563848736.mat
#	Assets/_TerrainData/TerrainMaterial_699485723238748736.mat
#	Assets/_TerrainData/TerrainMaterial_869121471408748736.mat
2022-04-11 18:53:05 +03:00
82b7e7fbb2 merge commit 2022-04-11 18:46:10 +03:00
f7e6a2e44b started slime AI 2022-04-11 18:13:11 +03:00
ba8883786b Changed to portal transition 2022-04-11 17:19:41 +03:00
1ed57d5c31 Add menu scene, scene transition, simple position save and load 2022-04-11 16:34:14 +03:00
26e2d0d1db Merge branch 'master' of https://cgvrgit.ulno.net/helar/Heroes_of_Hiis into PauseMenu 2022-04-10 15:26:28 +03:00
joonasp
09e7e26cbb gemportal branch merge 2022-04-08 22:18:18 +03:00
joonasp
037432c393 playerinfo script and duplicate scene for testing 2022-04-08 22:16:25 +03:00
joonasp
9eaa6517c3 Merge branch 'staging' of https://cgvrgit.ulno.net/helar/Heroes_of_Hiis into joonasp_Milestone2 2022-04-08 21:14:07 +03:00
joonasp
c13d671975 Inventory and minigame tweaks 2022-04-04 18:57:40 +03:00
e0f3c3e580 Fixed door interaction 2022-04-04 18:31:12 +03:00
194574ee65 Current version of pause menu panel to change settings while gameplay. 2022-04-04 17:15:27 +03:00
joonasp
e671f77c77 item stack pop item, minigame additem method 2022-04-03 09:40:36 +03:00
149 changed files with 86101 additions and 1803 deletions

View File

@@ -474,7 +474,7 @@ GameObject:
- component: {fileID: 13646088} - component: {fileID: 13646088}
m_Layer: 0 m_Layer: 0
m_Name: hands_coll:b_r_index3 m_Name: hands_coll:b_r_index3
m_TagString: Untagged m_TagString: Hand
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
@@ -502,8 +502,8 @@ CapsuleCollider:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157110} m_GameObject: {fileID: 157110}
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 0 m_IsTrigger: 1
m_Enabled: 0 m_Enabled: 1
m_Radius: 0.01 m_Radius: 0.01
m_Height: 0.05 m_Height: 0.05
m_Direction: 2 m_Direction: 2

View File

@@ -122,7 +122,7 @@ Material:
- _WavingTint: {r: 1, g: 1, b: 1, a: 1} - _WavingTint: {r: 1, g: 1, b: 1, a: 1}
- _Wind: {r: 1, g: 1, b: 4, a: 8} - _Wind: {r: 1, g: 1, b: 4, a: 8}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &2922953866860586845 --- !u!114 &3157072690679539847
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}

View File

@@ -1,5 +1,18 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5181856834859275866
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 6 serializedVersion: 6
@@ -123,16 +136,3 @@ Material:
- _WavingTint: {r: 1, g: 1, b: 1, a: 1} - _WavingTint: {r: 1, g: 1, b: 1, a: 1}
- _Wind: {r: 1, g: 1, b: 4, a: 8} - _Wind: {r: 1, g: 1, b: 4, a: 8}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &4662822464971472953
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -1,18 +1,5 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4224080419335077331
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 6 serializedVersion: 6
@@ -95,3 +82,16 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &5603016075464539001
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -1,18 +1,5 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8754062780661562915
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 6 serializedVersion: 6
@@ -178,3 +165,16 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &2903791061945988491
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -181,7 +181,7 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &2452446718102520243 --- !u!114 &6902619616048362596
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}

View File

@@ -173,7 +173,7 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &6932485102031202044 --- !u!114 &379573167805043484
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}

View File

@@ -1,5 +1,18 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5269009578845786356
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 6 serializedVersion: 6
@@ -97,16 +110,3 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &2068806285344847222
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -1,5 +1,18 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1803904315105783093
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 6 serializedVersion: 6
@@ -80,16 +93,3 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &2706972101473297510
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
<<<<<<<< HEAD:Assets/Scenes/Shumpei/MenuScene.unity.meta
guid: 8eb805c8ac3b6ff41a6002372d160f1f
========
guid: 7132a8e595d20114aa50d2f143f253d0
folderAsset: yes
>>>>>>>> origin/slimeAI:Assets/Project Files/Animations/Arlo.meta
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7862259c182c7f0488c1e8a56b2d0ae7
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,483 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8436190047659544114
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8431058975139358266}
m_Layer: 0
m_Name: EyeBall
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8431058975139358266
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8436190047659544114}
m_LocalRotation: {x: 0.44996268, y: 0.5454664, z: -0.44996268, w: 0.5454664}
m_LocalPosition: {x: -0.12632965, y: 3.5527135e-16, z: 1.0995774e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8439517562119907010}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8436227201186145988
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8439512495488244804}
m_Layer: 0
m_Name: Spine01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8439512495488244804
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8436227201186145988}
m_LocalRotation: {x: -5.551115e-17, y: -4.3368087e-19, z: -0.2246773, w: 0.97443324}
m_LocalPosition: {x: -0.22764134, y: -5.7731595e-17, z: 7.533981e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8439494257338967284}
- {fileID: 8430886019108328556}
- {fileID: 8439396685985795126}
m_Father: {fileID: 8439521210071859164}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8436405828936134978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8439297195764387376}
m_Layer: 0
m_Name: Crown
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8439297195764387376
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8436405828936134978}
m_LocalRotation: {x: 0.12996013, y: -0.69506145, z: 0.12996013, w: 0.69506145}
m_LocalPosition: {x: -0.29759654, y: 1.7763567e-16, z: 1.7914223e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8439494257338967284}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8436476053253147054
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8439426448234693558}
m_Layer: 0
m_Name: UpperEyeCover
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8439426448234693558
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8436476053253147054}
m_LocalRotation: {x: 0.44996268, y: 0.5454664, z: -0.44996268, w: 0.5454664}
m_LocalPosition: {x: -0.12632965, y: 2.1316282e-16, z: 1.0995774e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8439517562119907010}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8436517211449388664
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8439248956704509810}
m_Layer: 0
m_Name: BottomEyeCover
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8439248956704509810
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8436517211449388664}
m_LocalRotation: {x: 0.44996268, y: 0.5454664, z: -0.44996268, w: 0.5454664}
m_LocalPosition: {x: -0.12632965, y: 1.1368684e-15, z: 1.0995774e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8439517562119907010}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8436776535237543898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8439236181366124486}
- component: {fileID: 8428960127237688112}
m_Layer: 0
m_Name: Slime
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8439236181366124486
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8436776535237543898}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8439413668953451466}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8428960127237688112
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8436776535237543898}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d357a802e5ef4d44d829d89dfb1a341c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 032e9c3d6b8f7bd4281b52741574f3af, type: 3}
m_Bones:
- {fileID: 8439521210071859164}
- {fileID: 8439512495488244804}
- {fileID: 8439494257338967284}
- {fileID: 8439297195764387376}
- {fileID: 8439517562119907010}
- {fileID: 8439426448234693558}
- {fileID: 8431058975139358266}
- {fileID: 8439248956704509810}
- {fileID: 8430886019108328556}
- {fileID: 8439396685985795126}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8439521210071859164}
m_AABB:
m_Center: {x: -0.3588662, y: 0.1749603, z: 0.000000059604645}
m_Extent: {x: 0.62954795, y: 0.6683546, z: 0.4895594}
m_DirtyAABB: 0
--- !u!1 &8436836656422519216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8439521210071859164}
m_Layer: 0
m_Name: Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8439521210071859164
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8436836656422519216}
m_LocalRotation: {x: -0.39340413, y: 0.5875655, z: -0.39340413, w: 0.5875655}
m_LocalPosition: {x: 1.5037661e-32, y: 0.0631712, z: -0.008183928}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8439512495488244804}
m_Father: {fileID: 8439413668953451466}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8436851742513957438
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8439494257338967284}
m_Layer: 0
m_Name: Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8439494257338967284
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8436851742513957438}
m_LocalRotation: {x: -5.3776428e-17, y: 1.6653345e-16, z: -0.15302908, w: 0.9882217}
m_LocalPosition: {x: -0.2780328, y: -1.7763568e-17, z: 1.2912811e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8439297195764387376}
- {fileID: 8439517562119907010}
m_Father: {fileID: 8439512495488244804}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8436876335997403404
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8439396685985795126}
m_Layer: 0
m_Name: Side_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8439396685985795126
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8436876335997403404}
m_LocalRotation: {x: 0.0220648, y: -0.70676243, z: 0.0220648, w: 0.70676243}
m_LocalPosition: {x: -0.27215227, y: 0.12827092, z: 0.305791}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8439512495488244804}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8437010424349675124
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8439413668953451466}
- component: {fileID: 8377414142725635096}
- component: {fileID: 9217037737240071080}
m_Layer: 0
m_Name: SlimePBR
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8439413668953451466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8437010424349675124}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.3906298, y: 0.00000023841858, z: -0.086076975}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8439521210071859164}
- {fileID: 8439236181366124486}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &8377414142725635096
Animator:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8437010424349675124}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 032e9c3d6b8f7bd4281b52741574f3af, type: 3}
m_Controller: {fileID: 9100000, guid: 7862259c182c7f0488c1e8a56b2d0ae7, type: 2}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &9217037737240071080
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8437010424349675124}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a6f17609e4d7c441b8f85c0f90c1a13, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &8437097380876049792
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8439517562119907010}
m_Layer: 0
m_Name: EyeCTRL
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8439517562119907010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8437097380876049792}
m_LocalRotation: {x: 0.4837256, y: 0.8752197, z: 8.989413e-17, w: -2.8923308e-16}
m_LocalPosition: {x: 0.05909794, y: -0.1357536, z: -8.4168956e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8439248956704509810}
- {fileID: 8431058975139358266}
- {fileID: 8439426448234693558}
m_Father: {fileID: 8439494257338967284}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8437362797197920884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8430886019108328556}
m_Layer: 0
m_Name: Side_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8430886019108328556
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8437362797197920884}
m_LocalRotation: {x: 0.0220648, y: -0.70676243, z: 0.0220648, w: 0.70676243}
m_LocalPosition: {x: -0.27215242, y: 0.12827094, z: -0.30579144}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8439512495488244804}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,13 @@
fileFormatVersion: 2
<<<<<<<< HEAD:Assets/RECURSOS YOS UNITY.meta
guid: 28785ec045ec00946ab767b14c8f4c6d
folderAsset: yes
DefaultImporter:
========
guid: 288eb0a3190dc75419059ff7b4b70aa0
PrefabImporter:
>>>>>>>> origin/slimeAI:Assets/Project Files/Prefabs/Arlo/SlimePBR.prefab.meta
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -248,3 +248,4 @@ MonoBehaviour:
canStack: 1 canStack: 1
itemName: Red Mushroom itemName: Red Mushroom
itemDescription: itemDescription:
prefab: {fileID: 4385080170328260021}

View File

@@ -248,3 +248,4 @@ MonoBehaviour:
canStack: 1 canStack: 1
itemName: Brown Mushroom itemName: Brown Mushroom
itemDescription: itemDescription:
prefab: {fileID: 5440707293445505367}

View File

@@ -15,6 +15,7 @@ GameObject:
- component: {fileID: 364742329878811599} - component: {fileID: 364742329878811599}
- component: {fileID: 3113279289267004298} - component: {fileID: 3113279289267004298}
- component: {fileID: 965315076614651339} - component: {fileID: 965315076614651339}
- component: {fileID: 4869442126406565975}
m_Layer: 10 m_Layer: 10
m_Name: EssenceNode m_Name: EssenceNode
m_TagString: Untagged m_TagString: Untagged
@@ -301,6 +302,23 @@ AudioSource:
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
--- !u!114 &4869442126406565975
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3467985268477833302}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fc417ab3a5b06f04db2149be4cfdf6e4, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 10
canStack: 1
itemName: Magic essence
itemDescription:
prefab: {fileID: 3467985268477833302}
--- !u!1 &5463776654730074005 --- !u!1 &5463776654730074005
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -36,4 +36,17 @@ public class CuttableTree : MonoBehaviour
Destroy(gameObject); Destroy(gameObject);
} }
} }
void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.tag == "Cutter")
{
rotation = transform.rotation;
rotation *= Quaternion.AngleAxis(20, Vector3.up);
Instantiate(stumpPrefab, transform.position, rotation);
Instantiate(logPrefab, transform.position + new Vector3(0, 1, 0), rotation);
onCut.Invoke();
Destroy(gameObject);
}
}
} }

View File

@@ -0,0 +1,84 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public class SlimeAI : MonoBehaviour
{
Animator animator;
float playerDistance;
GameObject player;
int HP;
//[SerializeField]
//private UnityEvent onAttack;
// Start is called before the first frame update
void Start()
{
animator = GetComponent<Animator>();
player = GameObject.FindWithTag("Player");
HP = 10;
}
// Update is called once per frame
void Update()
{
playerDistance = Vector3.Distance(player.transform.position, transform.position);
if (playerDistance < 1.5) //Attack
{
animator.SetBool("EnemyInAttackRange", true);
animator.SetBool("EnemyInAggroRange", true);
animator.SetBool("EnemyInVisionRange", true);
Rotate();
}
else if (playerDistance < 5) //Chase
{
animator.SetBool("EnemyInAttackRange", false);
animator.SetBool("EnemyInAggroRange", true);
animator.SetBool("EnemyInVisionRange", true);
Rotate();
Move();
}
else if (playerDistance < 8) //Stare
{
animator.SetBool("EnemyInAttackRange", false);
animator.SetBool("EnemyInAggroRange", false);
animator.SetBool("EnemyInVisionRange", true);
Rotate();
}
else //Idle
{
animator.SetBool("EnemyInAttackRange", false);
animator.SetBool("EnemyInAggroRange", false);
animator.SetBool("EnemyInVisionRange", false);
}
if (HP <= 0)
{
animator.SetBool("Dead", true);
}
if (animator.GetBool("DeathComplete"))
{
print("asd");
Destroy(this.gameObject);
}
}
void Rotate()
{
// Rotate the forward vector towards the target direction by one step
Vector3 newDirection = Vector3.RotateTowards(transform.forward, player.transform.position - transform.position, 1.0f * Time.deltaTime, 0.0f);
// Calculate a rotation a step closer to the target and applies rotation to this object
transform.rotation = Quaternion.LookRotation(newDirection);
}
void Move()
{
transform.position += transform.forward * Time.deltaTime * 1.0f;
}
public void GetHit(int dmg)
{
HP -= dmg;
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 2a6f17609e4d7c441b8f85c0f90c1a13
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,36 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class death : StateMachineBehaviour
{
// OnStateEnter is called when a transition starts and the state machine starts to evaluate this state
//override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
//{
//
//}
// OnStateUpdate is called on each Update frame between OnStateEnter and OnStateExit callbacks
//override public void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
//{
//
//}
// OnStateExit is called when a transition ends and the state machine finishes evaluating this state
//override public void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
//{
//
//}
// OnStateMove is called right after Animator.OnAnimatorMove()
//override public void OnStateMove(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
//{
// // Implement code that processes and affects root motion
//}
// OnStateIK is called right after Animator.OnAnimatorIK()
//override public void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
//{
// // Implement code that sets up animation IK (inverse kinematics)
//}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 6c7f89faf36f41b418e5105a12c34cdb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -92,7 +92,7 @@ public class InventoryItem : MonoBehaviour
if (Count == 0) if (Count == 0)
{ {
//Destroys this gameobject if the count is 0 or lower //Destroys this gameobject if the count is 0 or lower
Destroy(this); Destroy(gameObject);
return true; return true;
} }
UpdateText(); UpdateText();
@@ -101,6 +101,30 @@ public class InventoryItem : MonoBehaviour
return true; return true;
} }
public void PopItem()
{
GameObject item = Instantiate(_itemData.prefab, transform.position + transform.forward, Quaternion.identity);
item.transform.localScale = Vector3.one;
item.transform.name = _itemData.name;
var colliderComponent = item.GetComponent<Collider>();
if (colliderComponent != null) colliderComponent.enabled = true;
var rigidbodyComponent = item.GetComponent<Rigidbody>();
if (rigidbodyComponent != null)
{
rigidbodyComponent.isKinematic = false;
rigidbodyComponent.useGravity = true;
}
var xrGrabInteractableComponent = item.GetComponent<XRGrabInteractable>();
if (xrGrabInteractableComponent != null) xrGrabInteractableComponent.enabled = true;
ChangeCount(-1);
}
public int GetItemid() public int GetItemid()
{ {
return _itemId; return _itemId;

View File

@@ -10,6 +10,7 @@ public class ItemData : MonoBehaviour
public bool canStack; public bool canStack;
public string itemName; public string itemName;
public string itemDescription; public string itemDescription;
public GameObject prefab;
public override string ToString() public override string ToString()
{ {

View File

@@ -23,12 +23,16 @@ public class ActionGestureInteraction : MonoBehaviour
{ {
Debug.LogWarning(action); Debug.LogWarning(action);
/* todo: playerinfo doesnt have these methods?
if (player.GetComponent<PlayerInfo>().GetRightHand() != null) if (player.GetComponent<PlayerInfo>().GetRightHand() != null)
{ {
Debug.LogWarning(player.GetComponent<PlayerInfo>().GetRightHand().name); Debug.LogWarning(player.GetComponent<PlayerInfo>().GetRightHand().name);
if (player.GetComponent<PlayerInfo>().GetRightHand().name.Equals("wand")) holdingWand = true; if (player.GetComponent<PlayerInfo>().GetRightHand().name.Equals("wand")) holdingWand = true;
} }
else holdingWand = false; else holdingWand = false;
*/
switch (action) switch (action)
{ {

View File

@@ -8,6 +8,7 @@ public class EssenceNodeController : MonoBehaviour
[SerializeField] [SerializeField]
private AudioSource chime; private AudioSource chime;
private Inventory playerInventory;
public bool isTouched; public bool isTouched;
private bool followPlayer = false; private bool followPlayer = false;
@@ -24,7 +25,8 @@ public class EssenceNodeController : MonoBehaviour
private void Awake() private void Awake()
{ {
nodeMaterial = GetComponent<Renderer>().material; nodeMaterial = GetComponent<Renderer>().material;
playerInfo = PlayerInfo.Instance; //playerInfo = PlayerInfo.Instance;
playerInventory = GameObject.Find("Inventory").GetComponent<Inventory>();
} }
public void Touched() public void Touched()
@@ -62,6 +64,8 @@ public class EssenceNodeController : MonoBehaviour
{ {
playerInfo.AddEssenceBasic(1); playerInfo.AddEssenceBasic(1);
yield return new WaitForSeconds(2f); yield return new WaitForSeconds(2f);
//TODO: Update value in player inventory
playerInventory.AddItem(GetComponent<ItemData>());
Destroy(gameObject); Destroy(gameObject);
} }

View File

@@ -4,22 +4,15 @@ using UnityEngine;
public class PlayerInfo : MonoBehaviour public class PlayerInfo : MonoBehaviour
{ {
public static PlayerInfo Instance;
private int health; private int health;
private int essence_basic; private int essence_basic;
//Add elemental essences?
private GameObject rightHandHeld;
private GameObject leftHandHeld;
private void Awake() private void Awake()
{ {
Instance = this;
health = 5; health = 5;
essence_basic = 0; essence_basic = 0;
rightHandHeld = null;
leftHandHeld = null;
} }
public void AddHealth(int value) public void AddHealth(int value)
@@ -27,7 +20,7 @@ public class PlayerInfo : MonoBehaviour
health += value; health += value;
if (health <= 0) if (health <= 0)
{ {
Debug.Log("NO HEALTH REAMINING"); Debug.Log("NO HEALTH REMAINING");
} }
} }
@@ -35,39 +28,8 @@ public class PlayerInfo : MonoBehaviour
{ {
if (essence_basic + value < 0) if (essence_basic + value < 0)
{ {
Debug.Log("NOT ENOUGH ESSENCE"); Debug.LogError("NOT ENOUGH ESSENCE");
} }
else essence_basic += value; else essence_basic += value;
} }
public void AddLeftHand(GameObject obj)
{
leftHandHeld = obj;
}
public void AddRightHand(GameObject obj)
{
rightHandHeld = obj;
}
public void RemoveLeftHand()
{
leftHandHeld = null;
}
public void RemoveRightHand()
{
rightHandHeld = null;
}
public GameObject GetLeftHand()
{
return leftHandHeld;
}
public GameObject GetRightHand()
{
return rightHandHeld;
}
} }

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 51150922d2ca8cc44b6fc27d9365a8d4 guid: 08f72f5d017837743b67d344a6a7ed52
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@@ -8,6 +8,7 @@ public class ArmSwingLocomotion : MonoBehaviour
public GameObject RightHand; public GameObject RightHand;
public GameObject CenterEyeCamera; public GameObject CenterEyeCamera;
public GameObject ForwardDirection; public GameObject ForwardDirection;
public GameObject Player;
private Vector3 PositionPreviousFrameLeftHand; private Vector3 PositionPreviousFrameLeftHand;
private Vector3 PositionPreviousFrameRightHand; private Vector3 PositionPreviousFrameRightHand;
@@ -22,7 +23,7 @@ public class ArmSwingLocomotion : MonoBehaviour
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
PlayerPositionPreviousFrame = transform.position; PlayerPositionPreviousFrame = Player.transform.position;
PositionPreviousFrameLeftHand = LeftHand.transform.position; PositionPreviousFrameLeftHand = LeftHand.transform.position;
PlayerPositionPreviousFrame = RightHand.transform.position; PlayerPositionPreviousFrame = RightHand.transform.position;
} }
@@ -33,13 +34,13 @@ public class ArmSwingLocomotion : MonoBehaviour
float Yrot = CenterEyeCamera.transform.eulerAngles.y; /*float Yrot = CenterEyeCamera.transform.eulerAngles.y;
ForwardDirection.transform.eulerAngles = new Vector3(0, Yrot, 0); ForwardDirection.transform.eulerAngles = new Vector3(0, Yrot, 0);*/
PositionCurrentFrameLeftHand = LeftHand.transform.position; PositionCurrentFrameLeftHand = LeftHand.transform.position;
PositionCurrentFrameRightHand = RightHand.transform.position; PositionCurrentFrameRightHand = RightHand.transform.position;
PlayerPositionCurrentFrame = transform.position; PlayerPositionCurrentFrame = Player.transform.position;
//Debug.Log("Previous" + PositionPreviousFrameLeftHand); //Debug.Log("Previous" + PositionPreviousFrameLeftHand);
//Debug.Log("Current" + PositionCurrentFrameLeftHand); //Debug.Log("Current" + PositionCurrentFrameLeftHand);
@@ -52,7 +53,7 @@ public class ArmSwingLocomotion : MonoBehaviour
if (Time.timeSinceLevelLoad > 1f) if (Time.timeSinceLevelLoad > 1f)
{ {
transform.position += ForwardDirection.transform.forward * HandSpeed * Speed * Time.deltaTime; Player.transform.position += ForwardDirection.transform.forward * HandSpeed * Speed * Time.deltaTime;
} }
PositionPreviousFrameLeftHand = PositionCurrentFrameLeftHand; PositionPreviousFrameLeftHand = PositionCurrentFrameLeftHand;

View File

@@ -0,0 +1,38 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ChangeButtonColor : MonoBehaviour
{
[SerializeField] private Color enterColor = Color.white;
[SerializeField] private Color exitColor = Color.white;
private MeshCollider _collider;
private MeshRenderer _renderer;
// Start is called before the first frame update
void Start()
{
_collider = GetComponent<MeshCollider>();
_renderer = GetComponent<MeshRenderer>();
}
private void OnTriggerEnter(Collider other)
{
if (other.tag == "Hand")
{
_renderer.material.color = enterColor;
Debug.Log("Touched!");
}
}
private void OnTriggerExit(Collider other)
{
if (other.tag == "Hand")
{
_renderer.material.color = exitColor;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a16108a6f7081d14f9f5a046ac04b8c2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,33 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ChangeButtonColorLocomotion : MonoBehaviour
{
[SerializeField] private Color enterColor = Color.white;
[SerializeField] private Color exitColor = Color.white;
private MeshCollider _collider;
private MeshRenderer _renderer;
// Start is called before the first frame update
void Start()
{
_collider = GetComponent<MeshCollider>();
_renderer = GetComponent<MeshRenderer>();
}
private void OnTriggerEnter(Collider other)
{
if (other.tag == "Hand")
{
if(_renderer.material.color != enterColor)
_renderer.material.color = enterColor;
else
_renderer.material.color = exitColor;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ae634ea4fe8cb874487372a3d7c595bf
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ControllLocomotion : MonoBehaviour
{
public GameObject XRorigin;
public GameObject ArmSwingButton;
public GameObject JoyStickButton;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ca1db91ee57976944aa22ed347811963
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,32 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnableArmSwing : MonoBehaviour
{
private MeshCollider _collider;
private MeshRenderer _renderer;
public GameObject Player;
// Start is called before the first frame update
void Start()
{
_collider = GetComponent<MeshCollider>();
_renderer = GetComponent<MeshRenderer>();
Player.GetComponent<ArmSwingLocomotion>().enabled = false;
}
private void OnTriggerEnter(Collider other)
{
if (other.tag == "Hand")
{
if(Player.GetComponent<ArmSwingLocomotion>().enabled == true)
Player.GetComponent<ArmSwingLocomotion>().enabled = false;
else
Player.GetComponent<ArmSwingLocomotion>().enabled = true;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 696a55bfea145fa4b9029ff2d359c16d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,32 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnableDash : MonoBehaviour
{
private MeshCollider _collider;
private MeshRenderer _renderer;
public GameObject Player;
// Start is called before the first frame update
void Start()
{
_collider = GetComponent<MeshCollider>();
_renderer = GetComponent<MeshRenderer>();
Player.GetComponent<Dash>().enabled = false;
}
private void OnTriggerEnter(Collider other)
{
if (other.tag == "Hand")
{
if (Player.GetComponent<Dash>().enabled == true)
Player.GetComponent<Dash>().enabled = false;
else
Player.GetComponent<Dash>().enabled = true;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 84e3386cbd3fd2c418ecf357af19ba5f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,28 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnableJoyStick : MonoBehaviour
{
private MeshCollider _collider;
private MeshRenderer _renderer;
public GameObject LocomotionSystem;
// Start is called before the first frame update
void Start()
{
_collider = GetComponent<MeshCollider>();
_renderer = GetComponent<MeshRenderer>();
LocomotionSystem.SetActive(false);
}
private void OnTriggerEnter(Collider other)
{
if (other.tag == "Hand")
{
LocomotionSystem.SetActive(!LocomotionSystem.activeSelf);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a63e1d5bde5a60c45aa409546e55b920
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class EnterGameScene : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if (other.tag == "Player")
{
SceneManager.LoadScene("GameScene");
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f1114a137d02f184db2b6291d9d31cb5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,20 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ForwardDirection : MonoBehaviour
{
public GameObject CenterEyeCamera;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
float Yrot = CenterEyeCamera.transform.eulerAngles.y;
transform.eulerAngles = new Vector3(0, Yrot, 0);
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 01869e86b22555a449cd53043f5c4afa
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LocomotionSettingButton : MonoBehaviour
{
private MeshCollider _collider;
public GameObject LocomotionPanel;
// Start is called before the first frame update
void Start()
{
_collider = GetComponent<MeshCollider>();
LocomotionPanel.SetActive(false);
}
private void OnTriggerEnter(Collider other)
{
if (other.tag == "Hand")
{
LocomotionPanel.SetActive(!LocomotionPanel.activeSelf);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8ac280753a1d95a43a1fbcfd69708d7a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,18 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PauseMenu : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5a2662b3abecb914cad356619e832f13
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,24 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Player : MonoBehaviour
{
/*public int level;
public int health;*/
public void SavePlayer()
{
SaveSystem.SavePlayer(this);
}
public void LoadPlayer()
{
PlayerData data = SaveSystem.LoadPlayer();
Vector3 position;
position.x = data.position[0];
position.y = data.position[1];
position.z = data.position[2];
transform.position = position;
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 6ff82a98832d12249b30083bc9ae2dd3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class PlayerData
{
/*public int level;
public int health;*/
public float[] position;
public PlayerData(Player player)
{
/*level = player.level;
health = player.health;*/
position = new float[3];
position[0] = player.transform.position.x;
position[1] = player.transform.position.y;
position[2] = player.transform.position.z;
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9cdb4de85d282744083c6d9cee4fef3c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,42 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
public static class SaveSystem
{
public static void SavePlayer(Player player)
{
BinaryFormatter formatter = new BinaryFormatter();
string path = Application.persistentDataPath + "/player.data";
FileStream stream = new FileStream(path, FileMode.Create);
PlayerData data = new PlayerData(player);
formatter.Serialize(stream, data);
stream.Close();
}
public static PlayerData LoadPlayer ()
{
string path = Application.persistentDataPath + "/player.data";
if (File.Exists(path))
{
BinaryFormatter formatter = new BinaryFormatter();
FileStream stream = new FileStream(path, FileMode.Open);
PlayerData data = formatter.Deserialize(stream) as PlayerData;
stream.Close();
return data;
}
else
{
Debug.Log("Save File not found in " + path);
return null;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 49c2ebd233ef7a547b12ce163244e30a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -6,8 +6,8 @@ public class TriggerDoorController : MonoBehaviour
{ {
[SerializeField] private Animator myDoor = null; [SerializeField] private Animator myDoor = null;
[SerializeField] private bool openTrigger = false; [SerializeField] private bool Trigger = false;
[SerializeField] private bool closeTrigger = false; //[SerializeField] private bool closeTrigger = false;
[SerializeField] private string doorOpen = "DoorOpen"; [SerializeField] private string doorOpen = "DoorOpen";
[SerializeField] private string doorClose = "DoorClose"; [SerializeField] private string doorClose = "DoorClose";
@@ -19,17 +19,26 @@ public class TriggerDoorController : MonoBehaviour
if (other.CompareTag("Player")) if (other.CompareTag("Player"))
{ {
Debug.Log("col"); Debug.Log("col");
if (openTrigger) if (Trigger)
{ {
Debug.Log("open"); Debug.Log("open");
myDoor.Play(doorOpen, 0, 0.0f); myDoor.Play(doorOpen, 0, 0.0f);
gameObject.SetActive(false);
} }
else if (closeTrigger) /*else if (closeTrigger)
{
myDoor.Play(doorClose, 0, 0.0f);
}*/
}
}
public void OnTriggerExit(Collider other)
{
if (other.CompareTag("Player"))
{
if (Trigger)
{ {
myDoor.Play(doorClose, 0, 0.0f); myDoor.Play(doorClose, 0, 0.0f);
gameObject.SetActive(false);
} }
} }
} }

View File

@@ -0,0 +1,45 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEngine.UI;
public class XRGUI : MonoBehaviour
{
[SerializeField]
private Button SettingsButton;
[SerializeField]
private Button LoadButton;
[SerializeField]
private Button ExitButton;
// Start is called before the first frame update
void Start()
{
SettingsButton.onClick.AddListener(() =>
{
});
LoadButton.onClick.AddListener(() =>
{
});
ExitButton.onClick.AddListener(() =>
{
Debug.Log("Clicked");
UnityEditor.EditorApplication.isPlaying = false;
});
}
// Update is called once per frame
void Update()
{
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 37cfb6899ccd00b4280ac4eb92f84851
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,7 +1,12 @@
fileFormatVersion: 2 fileFormatVersion: 2
<<<<<<<< HEAD:Assets/RECURSOS YOS UNITY.meta
guid: 473cf055f6630d745891c533f3ac86b3 guid: 473cf055f6630d745891c533f3ac86b3
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
========
guid: 288eb0a3190dc75419059ff7b4b70aa0
PrefabImporter:
>>>>>>>> origin/slimeAI:Assets/Project Files/Prefabs/Arlo/SlimePBR.prefab.meta
externalObjects: {} externalObjects: {}
userData: userData:
assetBundleName: assetBundleName:

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
<<<<<<<< HEAD:Assets/Scenes/Shumpei/GameScene.unity.meta
guid: cd402a0773c91bd4992402447594534a
========
guid: 92d10f5f84c81c84084b9b952b477e74
folderAsset: yes
>>>>>>>> origin/slimeAI:Assets/RPG Monster Duo PBR Polyart.meta
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 389170da8f2a7b54fab118388ba480a6
folderAsset: yes
timeCreated: 1573436657
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 10e0c415a9ecedd49a3d4d5e29395d96
folderAsset: yes
timeCreated: 1573560048
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 438236b1bb4dc03468cb3f2d12fa922c
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
100002: Body
100004: BottomEyeCover
100006: Crown
100008: EyeBall
100010: EyeCTRL
100012: Head
100014: Side_L
100016: Side_R
100018: Slime
100020: Spine01
100022: UpperEyeCover
400000: //RootNode
400002: Body
400004: BottomEyeCover
400006: Crown
400008: EyeBall
400010: EyeCTRL
400012: Head
400014: Side_L
400016: Side_R
400018: Slime
400020: Spine01
400022: UpperEyeCover
4300000: Slime
7400000: Attack01
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Attack01
takeName: Take 001
firstFrame: 0
lastFrame: 25
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 8254c95c1caa1da4cb1d22972c413dad
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
100002: Body
100004: BottomEyeCover
100006: Crown
100008: EyeBall
100010: EyeCTRL
100012: Head
100014: Side_L
100016: Side_R
100018: Slime
100020: Spine01
100022: UpperEyeCover
400000: //RootNode
400002: Body
400004: BottomEyeCover
400006: Crown
400008: EyeBall
400010: EyeCTRL
400012: Head
400014: Side_L
400016: Side_R
400018: Slime
400020: Spine01
400022: UpperEyeCover
4300000: Slime
7400000: Attack02
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Attack02
takeName: Take 001
firstFrame: 0
lastFrame: 25
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: f76b9b823f2fc9a469d0c2c780514380
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: //RootNode
100008: EyeBall
100010: EyeCTRL
100012: Head
100014: Side_L
100016: Side_R
100018: Slime
100020: Spine01
100022: UpperEyeCover
400000: Body
400002: BottomEyeCover
400004: Crown
400006: //RootNode
400008: EyeBall
400010: EyeCTRL
400012: Head
400014: Side_L
400016: Side_R
400018: Slime
400020: Spine01
400022: UpperEyeCover
4300000: Slime
7400000: Die
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Die
takeName: Take 001
firstFrame: 0
lastFrame: 40
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 08a0ee10a8d761e41bf8bc9b832040d1
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: //RootNode
100008: EyeBall
100010: EyeCTRL
100012: Head
100014: Side_L
100016: Side_R
100018: Slime
100020: Spine01
100022: UpperEyeCover
400000: Body
400002: BottomEyeCover
400004: Crown
400006: //RootNode
400008: EyeBall
400010: EyeCTRL
400012: Head
400014: Side_L
400016: Side_R
400018: Slime
400020: Spine01
400022: UpperEyeCover
4300000: Slime
7400000: Dizzy
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Dizzy
takeName: Take 001
firstFrame: 0
lastFrame: 40
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: a4dd2805a4cbc5b428b746ff8cf375c4
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: //RootNode
100012: Head
100014: Side_L
100016: Side_R
100018: Slime
100020: Spine01
100022: UpperEyeCover
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: //RootNode
400012: Head
400014: Side_L
400016: Side_R
400018: Slime
400020: Spine01
400022: UpperEyeCover
4300000: Slime
7400000: GetHit
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: GetHit
takeName: Take 001
firstFrame: 0
lastFrame: 25
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 2bfd6fdaf6b23874ca93fca2e578b931
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: //RootNode
100014: Side_L
100016: Side_R
100018: Slime
100020: Spine01
100022: UpperEyeCover
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: //RootNode
400014: Side_L
400016: Side_R
400018: Slime
400020: Spine01
400022: UpperEyeCover
4300000: Slime
7400000: IdleBattle
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: IdleBattle
takeName: Take 001
firstFrame: 0
lastFrame: 24
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 21b5bb1519e484148aa30042c43904c0
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: //RootNode
100014: Side_L
100016: Side_R
100018: Slime
100020: Spine01
100022: UpperEyeCover
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: //RootNode
400014: Side_L
400016: Side_R
400018: Slime
400020: Spine01
400022: UpperEyeCover
4300000: Slime
7400000: IdleNormal
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: IdleNormal
takeName: Take 001
firstFrame: 0
lastFrame: 50
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: dbf4e442d523220489ca9531ab20161f
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: //RootNode
100014: Side_L
100016: Side_R
100018: Slime
100020: Spine01
100022: UpperEyeCover
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: //RootNode
400014: Side_L
400016: Side_R
400018: Slime
400020: Spine01
400022: UpperEyeCover
4300000: Slime
7400000: RunFWD
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: RunFWD
takeName: Take 001
firstFrame: 0
lastFrame: 20
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 7598b72533d77114287ffbe12e3f9178
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: //RootNode
100014: Side_L
100016: Side_R
100018: Slime
100020: Spine01
100022: UpperEyeCover
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: //RootNode
400014: Side_L
400016: Side_R
400018: Slime
400020: Spine01
400022: UpperEyeCover
4300000: Slime
7400000: SenseSomethingRPT
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: SenseSomethingRPT
takeName: Take 001
firstFrame: 0
lastFrame: 70
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 81c4fe76ddb8c314087afd9c59b831b3
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: //RootNode
100014: Side_L
100016: Side_R
100018: Slime
100020: Spine01
100022: UpperEyeCover
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: //RootNode
400014: Side_L
400016: Side_R
400018: Slime
400020: Spine01
400022: UpperEyeCover
4300000: Slime
7400000: SenseSomethingST
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: SenseSomethingST
takeName: Take 001
firstFrame: 0
lastFrame: 62
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 4633f9c0f50bbb548a176fd4c0f5a0b9
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: Side_L
100014: Side_R
100016: Slime
100018: Spine01
100020: //RootNode
100022: UpperEyeCover
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: Side_L
400014: Side_R
400016: Slime
400018: Spine01
400020: //RootNode
400022: UpperEyeCover
4300000: Slime
7400000: Taunt
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Taunt
takeName: Take 001
firstFrame: 0
lastFrame: 20
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 6f262ec4363c1e54baf17c27c26b0bc7
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: Side_L
100014: Side_R
100016: Slime
100018: Spine01
100020: UpperEyeCover
100022: //RootNode
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: Side_L
400014: Side_R
400016: Slime
400018: Spine01
400020: UpperEyeCover
400022: //RootNode
4300000: Slime
7400000: Victory
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Victory
takeName: Take 001
firstFrame: 0
lastFrame: 80
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 34094b5c4dd5cd9438870be57749bf79
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: Side_L
100014: Side_R
100016: Slime
100018: Spine01
100020: UpperEyeCover
100022: //RootNode
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: Side_L
400014: Side_R
400016: Slime
400018: Spine01
400020: UpperEyeCover
400022: //RootNode
4300000: Slime
7400000: WalkBWD
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: WalkBWD
takeName: Take 001
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: 89d2cadc7addca64c8849fb4c8d0928d
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: Side_L
100014: Side_R
100016: Slime
100018: Spine01
100020: UpperEyeCover
100022: //RootNode
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: Side_L
400014: Side_R
400016: Slime
400018: Spine01
400020: UpperEyeCover
400022: //RootNode
4300000: Slime
7400000: WalkLeft
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: WalkLeft
takeName: Take 001
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: e701e62680e5836438f67a3da2bdc71e
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: Side_L
100014: Side_R
100016: Slime
100018: Spine01
100020: UpperEyeCover
100022: //RootNode
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: Side_L
400014: Side_R
400016: Slime
400018: Spine01
400020: UpperEyeCover
400022: //RootNode
4300000: Slime
7400000: WalkRight
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: WalkRight
takeName: Take 001
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
fileFormatVersion: 2
guid: f5d4d1a7dadc5a84d910c492d947ca4f
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Body
100002: BottomEyeCover
100004: Crown
100006: EyeBall
100008: EyeCTRL
100010: Head
100012: Side_L
100014: Side_R
100016: Slime
100018: Spine01
100020: UpperEyeCover
100022: //RootNode
400000: Body
400002: BottomEyeCover
400004: Crown
400006: EyeBall
400008: EyeCTRL
400010: Head
400012: Side_L
400014: Side_R
400016: Slime
400018: Spine01
400020: UpperEyeCover
400022: //RootNode
4300000: Slime
7400000: WalkFWD
9500000: //RootNode
13700000: Slime
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: WalkFWD
takeName: Take 001
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Body
weight: 1
- path: Body/Spine01
weight: 1
- path: Body/Spine01/Head
weight: 1
- path: Body/Spine01/Head/Crown
weight: 1
- path: Body/Spine01/Head/EyeCTRL
weight: 1
- path: Body/Spine01/Head/EyeCTRL/BottomEyeCover
weight: 1
- path: Body/Spine01/Head/EyeCTRL/EyeBall
weight: 1
- path: Body/Spine01/Head/EyeCTRL/UpperEyeCover
weight: 1
- path: Body/Spine01/Side_L
weight: 1
- path: Body/Spine01/Side_R
weight: 1
- path: Slime
weight: 1
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: af8440f9a15060a4480c02c3ab72ee6c
folderAsset: yes
timeCreated: 1573436752
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,927 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Slime
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1107040346203751106}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1101 &1101015791221655006
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102615628393760256}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101021641358947696
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102546605246812244}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 3
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101032411631014566
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102049015754028010}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 2
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101057726295956476
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102080339498404604}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 1
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101110224531333392
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102508070621265122}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101133745856325530
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102311292720249994}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101161127969410542
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102022585587399682}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101338218141144284
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102275823511186668}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 5
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101375111330986222
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102906356952716468}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101390101687767304
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102428608990248820}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 2
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101401234473299428
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102960180878307256}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101544848991428110
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102941443349979230}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101549165158824158
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102835054974116572}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101571659118250030
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102272222388203014}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 2
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101625774518828070
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102840220384220776}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101731608906213824
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102486251471425260}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101792285552750846
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102224988525881432}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 4
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &1102022585587399682
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Dizzy
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101549165158824158}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 08a0ee10a8d761e41bf8bc9b832040d1, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102049015754028010
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Taunt
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101731608906213824}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 4633f9c0f50bbb548a176fd4c0f5a0b9, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102080339498404604
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SenseSomethingRPT
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101032411631014566}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 7598b72533d77114287ffbe12e3f9178, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102224988525881432
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WalkRight
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101375111330986222}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: e701e62680e5836438f67a3da2bdc71e, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102272222388203014
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SenseSomethingST
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101057726295956476}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 81c4fe76ddb8c314087afd9c59b831b3, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102275823511186668
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: IdleNormal 0
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101571659118250030}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 21b5bb1519e484148aa30042c43904c0, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102311292720249994
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Attack02
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101110224531333392}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 8254c95c1caa1da4cb1d22972c413dad, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102428608990248820
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: IdleBattle
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101544848991428110}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 2bfd6fdaf6b23874ca93fca2e578b931, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102486251471425260
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Victory
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101401234473299428}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 6f262ec4363c1e54baf17c27c26b0bc7, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102508070621265122
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WalkFWD
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101015791221655006}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: f5d4d1a7dadc5a84d910c492d947ca4f, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102546605246812244
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: IdleNormal
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101390101687767304}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 21b5bb1519e484148aa30042c43904c0, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102615628393760256
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WalkBWD
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101625774518828070}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 34094b5c4dd5cd9438870be57749bf79, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102835054974116572
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Die
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101021641358947696}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: f76b9b823f2fc9a469d0c2c780514380, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102840220384220776
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WalkLeft
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101792285552750846}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 89d2cadc7addca64c8849fb4c8d0928d, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102906356952716468
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: RunFWD
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101338218141144284}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: dbf4e442d523220489ca9531ab20161f, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102941443349979230
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Attack01
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101133745856325530}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 438236b1bb4dc03468cb3f2d12fa922c, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102960180878307256
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GetHit
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101161127969410542}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: a4dd2805a4cbc5b428b746ff8cf375c4, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &1107040346203751106
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 1102546605246812244}
m_Position: {x: 288, y: 12, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102428608990248820}
m_Position: {x: 288, y: 96, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102941443349979230}
m_Position: {x: 288, y: 180, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102311292720249994}
m_Position: {x: 288, y: 264, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102508070621265122}
m_Position: {x: 540, y: 12, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102615628393760256}
m_Position: {x: 540, y: 96, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102840220384220776}
m_Position: {x: 540, y: 180, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102224988525881432}
m_Position: {x: 540, y: 264, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102906356952716468}
m_Position: {x: 540, y: 348, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102275823511186668}
m_Position: {x: 804, y: 12, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102272222388203014}
m_Position: {x: 804, y: 96, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102080339498404604}
m_Position: {x: 804, y: 180, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102049015754028010}
m_Position: {x: 804, y: 264, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102486251471425260}
m_Position: {x: 804, y: 348, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102960180878307256}
m_Position: {x: 732, y: 432, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102022585587399682}
m_Position: {x: 540, y: 516, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102835054974116572}
m_Position: {x: 156, y: 408, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 48, y: 228, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1102546605246812244}

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: fb53b4d3a4f06844c90da7297e9082de
timeCreated: 1573560057
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: a9542135e3940dd449ec2cf59b7d110c
folderAsset: yes
timeCreated: 1573788858
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,127 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolyartDefault
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 0f625c9ed25ed7c479d59c9a7e72177b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 18abd5f4e9c11924a95611d5a0813704, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 0f625c9ed25ed7c479d59c9a7e72177b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 55ceae9efe5bd70448ee58c1d30bb773, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: ea614ba314598d14ebe9e9cdff6a47cd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0.3
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!114 &5613550728099067821
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 507d4aa237c275a48b72e5772879be66
timeCreated: 1573788858
licenseType: Store
NativeFormatImporter:
mainObjectFileID: -1
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More