1 Commits

Author SHA1 Message Date
82b7e7fbb2 merge commit 2022-04-11 18:46:10 +03:00
35 changed files with 2488 additions and 41154 deletions

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@@ -15,13 +15,13 @@ public class CuttableTree : MonoBehaviour
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter(Collider other)
@@ -31,9 +31,22 @@ public class CuttableTree : MonoBehaviour
rotation = transform.rotation;
rotation *= Quaternion.AngleAxis(20, Vector3.up);
Instantiate(stumpPrefab, transform.position, rotation);
Instantiate(logPrefab, transform.position+new Vector3(0, 1, 0), rotation);
Instantiate(logPrefab, transform.position + new Vector3(0, 1, 0), rotation);
onCut.Invoke();
Destroy(gameObject);
}
}
void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.tag == "Cutter")
{
rotation = transform.rotation;
rotation *= Quaternion.AngleAxis(20, Vector3.up);
Instantiate(stumpPrefab, transform.position, rotation);
Instantiate(logPrefab, transform.position + new Vector3(0, 1, 0), rotation);
onCut.Invoke();
Destroy(gameObject);
}
}
}

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@@ -12,8 +12,6 @@ public class ActionGestureInteraction : MonoBehaviour
private GameObject player;
public float projectileSpeed = 30;
private bool holdingWand;
void Start()
{
player = gameObject;
@@ -21,63 +19,8 @@ public class ActionGestureInteraction : MonoBehaviour
public void PerformAction(string action)
{
Debug.LogWarning(action);
if (player.GetComponent<PlayerInfo>().GetRightHand() != null)
{
Debug.LogWarning(player.GetComponent<PlayerInfo>().GetRightHand().name);
if (player.GetComponent<PlayerInfo>().GetRightHand().name.Equals("wand")) holdingWand = true;
}
else holdingWand = false;
switch (action)
{
case "HorizontalLine":
if (holdingWand)
{
Debug.LogWarning("CAST BOLT");
ShootProjectile();
InstantiateIceBolt(objects[0]);
}
else
{
Debug.LogWarning("WOODCUTTING ACTION");
}
return;
case "VerticalLine":
if (holdingWand)
{
Debug.LogWarning("WAND VERTICAL");
}
else
{
Debug.LogWarning("VERTICAL");
}
return;
case "Circle":
if (holdingWand)
{
Debug.LogWarning("Arcing fireball");
}
else
{
Debug.LogWarning("CIRCLE");
}
return;
case "Triangle":
if (holdingWand)
{
Debug.LogWarning("WAND TRIANGLE");
}
else
{
Debug.LogWarning("WOODCUTTING ACTION");
}
return;
}
/*if (action == "Portal")
Debug.Log(action);
if (action == "Portal")
{
// Raycast to find portal were looking at.
var nearestPortal = FindPortalInFront();
@@ -98,9 +41,9 @@ public class ActionGestureInteraction : MonoBehaviour
// Make ice wall appear from below to block incoming projectiles
}
}
} */
}
}
void MinigameEnable(GameObject portal)
void EnableDisablePortal(GameObject portal)
{
// Did the raycast catch a portal in front of us?
if (portal != null)
@@ -127,7 +70,7 @@ public class ActionGestureInteraction : MonoBehaviour
}
}
GameObject FindMinigame()
GameObject FindPortalInFront()
{
Ray ray = playerCamera.ViewportPointToRay(new Vector3(0.5f, 0.5f, 0));
RaycastHit hit;
@@ -161,7 +104,6 @@ public class ActionGestureInteraction : MonoBehaviour
void InstantiateIceBolt(GameObject item)
{
Debug.LogWarning("INSTANTIATE BOLT");
var projectileObj = Instantiate(item, rightHandTransform.position, playerCamera.transform.rotation) as GameObject;
projectileObj.GetComponent<Rigidbody>().velocity = (destination - rightHandTransform.position).normalized * projectileSpeed;
}

View File

@@ -11,10 +11,7 @@ public class EssenceNodeController : MonoBehaviour
public bool isTouched;
private bool followPlayer = false;
private Transform playerCamera;
[SerializeField]
private PlayerInfo playerInfo;
private Transform player;
private float timer;
private Material nodeMaterial;
@@ -24,7 +21,6 @@ public class EssenceNodeController : MonoBehaviour
private void Awake()
{
nodeMaterial = GetComponent<Renderer>().material;
playerInfo = PlayerInfo.Instance;
}
public void Touched()
@@ -41,7 +37,7 @@ public class EssenceNodeController : MonoBehaviour
public void FollowPlayer()
{
followPlayer = true;
playerCamera = GameObject.FindGameObjectWithTag("MainCamera").transform;
player = GameObject.FindGameObjectWithTag("MainCamera").transform;
StartCoroutine(Collect());
}
@@ -60,8 +56,8 @@ public class EssenceNodeController : MonoBehaviour
IEnumerator Collect()
{
playerInfo.AddEssenceBasic(1);
yield return new WaitForSeconds(2f);
//TODO: Update value in player inventory
Destroy(gameObject);
}
@@ -80,7 +76,7 @@ public class EssenceNodeController : MonoBehaviour
if (followPlayer)
{
transform.position = Vector3.Lerp(transform.position, new Vector3(playerCamera.position.x, playerCamera.position.y - 0.5f, playerCamera.position.z), Time.deltaTime);
transform.position = Vector3.Lerp(transform.position, new Vector3(player.position.x,player.position.y - 0.5f, player.position.z), Time.deltaTime);
}
}

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@@ -1,73 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerInfo : MonoBehaviour
{
public static PlayerInfo Instance;
private int health;
private int essence_basic;
private GameObject rightHandHeld;
private GameObject leftHandHeld;
private void Awake()
{
Instance = this;
health = 5;
essence_basic = 0;
rightHandHeld = null;
leftHandHeld = null;
}
public void AddHealth(int value)
{
health += value;
if (health <= 0)
{
Debug.Log("NO HEALTH REAMINING");
}
}
public void AddEssenceBasic(int value)
{
if (essence_basic + value < 0)
{
Debug.Log("NOT ENOUGH ESSENCE");
}
else essence_basic += value;
}
public void AddLeftHand(GameObject obj)
{
leftHandHeld = obj;
}
public void AddRightHand(GameObject obj)
{
rightHandHeld = obj;
}
public void RemoveLeftHand()
{
leftHandHeld = null;
}
public void RemoveRightHand()
{
rightHandHeld = null;
}
public GameObject GetLeftHand()
{
return leftHandHeld;
}
public GameObject GetRightHand()
{
return rightHandHeld;
}
}

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@@ -26,8 +26,7 @@ RenderSettings:
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@@ -212,24 +212,24 @@ Material:
- _StarsTwinkle1: 6
- _StarsTwinkle2: 2
- _SunGlow: 0.45
- _SunLightIntensity: 0.0000058357195
- _SunLightIntensity: 0.000008530984
- _SunSize: 0.07
- _SunSoftEdge: 0.5
m_Colors:
- _DetailOverlayTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FogColor: {r: 0.4159287, g: 0.36391956, b: 0.5471698, a: 1}
- _GroundColor: {r: 0.28866658, g: 0.24062498, b: 0.3336792, a: 1}
- _GroundColor: {r: 0.28962553, g: 0.24180192, b: 0.3344339, a: 1}
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
- _HorizonColor: {r: 0.4159287, g: 0.36391956, b: 0.5471698, a: 1}
- _MoonColor: {r: 1, g: 1, b: 1, a: 1}
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
- _MoonLightColor: {r: 0.8431373, g: 0.9843138, b: 1, a: 1}
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.08649225}
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.08823514}
- _SkyColor: {r: 0.08056989, g: 0.03172837, b: 0.21698111, a: 1}
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
- _SunColor: {r: 0.9990927, g: 0.99759555, b: 0.9951253, a: 0}
- _SunColor: {r: 0.9988965, g: 0.9970757, b: 0.9940713, a: 0}
- _SunDirection: {r: 0, g: 0, b: 1, a: 0}
- _SunLightColor: {r: 1, g: 0.9921569, b: 0.90196085, a: 1}
m_BuildTextureStacks: []

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@@ -27,17 +27,17 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlend:
m_Texture: {fileID: -6801517624070787717, guid: b6bbea2e1167a7346822545139402874,
m_Texture: {fileID: 567659264843545098, guid: b6bbea2e1167a7346822545139402874,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByHeight:
m_Texture: {fileID: 7632090461019099052, guid: b6bbea2e1167a7346822545139402874,
m_Texture: {fileID: 5600802747215712828, guid: b6bbea2e1167a7346822545139402874,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByNormal:
m_Texture: {fileID: -4777867093011165434, guid: b6bbea2e1167a7346822545139402874,
m_Texture: {fileID: 4387930893138807582, guid: b6bbea2e1167a7346822545139402874,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}

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@@ -40,17 +40,17 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlend:
m_Texture: {fileID: -5193949924077371402, guid: 726ce83d589353742be6b48ff467fc48,
m_Texture: {fileID: -8225046794103038699, guid: 726ce83d589353742be6b48ff467fc48,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByHeight:
m_Texture: {fileID: 836370342043809526, guid: 726ce83d589353742be6b48ff467fc48,
m_Texture: {fileID: 6831111675755459306, guid: 726ce83d589353742be6b48ff467fc48,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByNormal:
m_Texture: {fileID: 4428962203539512438, guid: 726ce83d589353742be6b48ff467fc48,
m_Texture: {fileID: 165637708112304383, guid: 726ce83d589353742be6b48ff467fc48,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}

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@@ -40,17 +40,17 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlend:
m_Texture: {fileID: 3523615859096353334, guid: 7f589c682d367b442b8cf75918f5aa55,
m_Texture: {fileID: 3234995293974440031, guid: 7f589c682d367b442b8cf75918f5aa55,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByHeight:
m_Texture: {fileID: -6652137863509328346, guid: 7f589c682d367b442b8cf75918f5aa55,
m_Texture: {fileID: 7438741728987644076, guid: 7f589c682d367b442b8cf75918f5aa55,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByNormal:
m_Texture: {fileID: 8282537599635226317, guid: 7f589c682d367b442b8cf75918f5aa55,
m_Texture: {fileID: -7540841678319409431, guid: 7f589c682d367b442b8cf75918f5aa55,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}