bb40111a01 
							
						 
					 
					
						
						
							
							Haptic feedback  
						
						
						
						
					 
					
						2024-05-28 16:51:07 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							06ab381b3d 
							
						 
					 
					
						
						
							
							The timer and score are now always visible on the screen (they move with the player)  
						
						
						
						
					 
					
						2024-05-24 19:40:27 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							ad2b4cd814 
							
						 
					 
					
						
						
							
							The bubbles no longer leave their spawn area, i.e., they never go too high or too low  
						
						
						
						
					 
					
						2024-05-24 17:36:58 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							b5627d3ecc 
							
						 
					 
					
						
						
							
							Added particle effects to bubble pop. Bubbles popped by other bubbles now sound quieter than bubbles popped by player.  
						
						
						
						
					 
					
						2024-05-24 14:33:49 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							c1f2bb5950 
							
						 
					 
					
						
						
							
							Added an animation to bubble spawn  
						
						
						
						
					 
					
						2024-05-24 13:12:09 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							07e340b40b 
							
						 
					 
					
						
						
							
							Fixed game getting stuck when bubble chosen to be highlighted was destroyed in the time between choosing it and highlighting it. The game will now try again to highlight a bubble in such a case after a 0.1 s delay. Also, highlighted bubbles are no longer popped by other bubbles.  
						
						
						
						
					 
					
						2024-05-24 12:31:19 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							eb22009dfa 
							
						 
					 
					
						
						
							
							The instruction label now says the correct thing in Main Game and also hides itself once a trigger is pressed.  
						
						
						
						
					 
					
						2024-05-24 09:09:40 +03:00 
						 
				 
			
				
					
						
							
							
								karlkade 
							
						 
					 
					
						
						
						
						
							
						
						
							4bd235c4f0 
							
						 
					 
					
						
						
							
							Deleted CustomBlueprintFunction, some changes  
						
						
						
						
					 
					
						2024-05-15 15:34:59 +03:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							34dcba69aa 
							
						 
					 
					
						
						
							
							Highlighetd on screen, bubble pop and bg sound  
						
						
						
						
					 
					
						2024-05-14 19:18:51 +03:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							2cf7c3d25f 
							
						 
					 
					
						
						
							
							Mingi algne funktsionaalsus, et mull mis highlightiks oleks vaates. Aja ja mulli katki tegemise lugemise funktsionaalsus.  
						
						
						
						
					 
					
						2024-05-10 21:21:13 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							dbc48dc8d5 
							
						 
					 
					
						
						
							
							The Main Game level now works just like Prototype2 did, except that the bubbles float in a sphere around the player and they get spawned on that same sphere with a given maximum pitch (up-down) angle difference from 0. Also, the bubbles will pop when they touch each other (if one of them is highlighted a new bubble gets highlighted), but not if a bubble spawns inside another bubble.  
						
						
						
						
					 
					
						2024-04-27 14:47:12 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							1b086cbccd 
							
						 
					 
					
						
						
							
							Bubbles now spawn randomly in a sphere around the player  
						
						
						
						
					 
					
						2024-04-27 13:21:17 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							d0851a7dd4 
							
						 
					 
					
						
						
							
							The Main Game level is now using BP_BubbleManager and BP_Bubble, so it is no longer tied to any prototypes  
						
						
						
						
					 
					
						2024-04-27 12:24:31 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							52e791213f 
							
						 
					 
					
						
						
							
							Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course).  
						
						
						
						
					 
					
						2024-04-18 03:24:39 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							b286770a8a 
							
						 
					 
					
						
						
							
							Prototype 2: Added a custom sky sphere. Added fresnel to bubbles.  
						
						
						
						
					 
					
						2024-04-18 00:24:56 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							a45cf24853 
							
						 
					 
					
						
						
							
							Created another map BP_Prototype2 along with other asset duplicates to hold my version of the prototype that I made earlier and couldn't commit cause of a merge conflict. Here's what I changed/addded to that version of the prototype:  
						
						... 
						
						
						
						Bubbles will now disappear on pop and reappear after a set time controlled by a var in BP_Bubble.
Min and max delay between bubble pop and next bubble getting highlighted can now be controlled using vars in BP_BubbleGrid.
There are now materials for bubbles in Content/Materials (default and highlighted). They are a bit transparent and glow slightly (although in the dark you can't see the transparency).
The scene is now darker and more simple to see bubbles better. 
						
						
					 
					
						2024-04-10 05:23:03 +03:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							9b8b1e8785 
							
						 
					 
					
						
						
							
							fixes  
						
						
						
						
					 
					
						2024-04-09 22:01:46 +03:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							8ece03f6a5 
							
						 
					 
					
						
						
							
							Timer and counter  
						
						
						
						
					 
					
						2024-04-09 21:56:46 +03:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							10b631e7a2 
							
						 
					 
					
						
						
							
							Highlighted bubble in random location and when hit changes highlighted ball  
						
						
						
						
					 
					
						2024-04-08 20:50:21 +03:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f455edc713 
							
						 
					 
					
						
						
							
							Set Color  
						
						
						
						
					 
					
						2024-04-06 21:57:27 +03:00 
						 
				 
			
				
					
						
							
							
								Mihkel Roomet 
							
						 
					 
					
						
						
						
						
							
						
						
							221057d69c 
							
						 
					 
					
						
						
							
							Created bubble grid  
						
						
						
						
					 
					
						2024-04-03 22:16:40 +03:00