09ae6550e2Added another main menu screenshot as well because it looks a little different now
Mihkel Roomet
2024-05-24 20:41:07 +0300
ded089d0a2Added final screenshot. Added links to gameplay and itch.io to readme.
Mihkel Roomet
2024-05-24 20:38:44 +0300
06ab381b3dThe timer and score are now always visible on the screen (they move with the player)
Mihkel Roomet
2024-05-24 19:40:27 +0300
ad2b4cd814The bubbles no longer leave their spawn area, i.e., they never go too high or too low
Mihkel Roomet
2024-05-24 17:36:58 +0300
b5627d3eccAdded particle effects to bubble pop. Bubbles popped by other bubbles now sound quieter than bubbles popped by player.
Mihkel Roomet
2024-05-24 14:33:49 +0300
c1f2bb5950Added an animation to bubble spawn
Mihkel Roomet
2024-05-24 13:12:09 +0300
07e340b40bFixed game getting stuck when bubble chosen to be highlighted was destroyed in the time between choosing it and highlighting it. The game will now try again to highlight a bubble in such a case after a 0.1 s delay. Also, highlighted bubbles are no longer popped by other bubbles.
Mihkel Roomet
2024-05-24 12:31:19 +0300
9964a3ccf8Adjusted bubble colors for Android Vulkan
Mihkel Roomet
2024-05-24 10:59:08 +0300
b30f417cbaAdjusted text renderer colors for Android Vulkan. Bubble colors still need to be adjusted.
Mihkel Roomet
2024-05-24 10:55:08 +0300
57bdc035e9Made bubble pop sound a little shorter and added a modulator to it for variance.
Mihkel Roomet
2024-05-24 09:28:29 +0300
eb22009dfaThe instruction label now says the correct thing in Main Game and also hides itself once a trigger is pressed.
Mihkel Roomet
2024-05-24 09:09:40 +0300
b137c771e5Added showcase photos for milestone2. Also just testing committing from a new computer.
MYWHITEMAMA\mihke
2024-05-23 16:21:50 +0300
4bd235c4f0Deleted CustomBlueprintFunction, some changes
karlkade
2024-05-15 15:34:59 +0300
34dcba69aaHighlighetd on screen, bubble pop and bg soundKarl Arthur2024-05-14 19:18:51 +0300
2cf7c3d25fMingi algne funktsionaalsus, et mull mis highlightiks oleks vaates. Aja ja mulli katki tegemise lugemise funktsionaalsus.Karl Arthur2024-05-10 21:21:13 +0300
dbc48dc8d5The Main Game level now works just like Prototype2 did, except that the bubbles float in a sphere around the player and they get spawned on that same sphere with a given maximum pitch (up-down) angle difference from 0. Also, the bubbles will pop when they touch each other (if one of them is highlighted a new bubble gets highlighted), but not if a bubble spawns inside another bubble.
Mihkel Roomet
2024-04-27 14:47:12 +0300
1b086cbccdBubbles now spawn randomly in a sphere around the player
Mihkel Roomet
2024-04-27 13:21:17 +0300
d0851a7dd4The Main Game level is now using BP_BubbleManager and BP_Bubble, so it is no longer tied to any prototypes
Mihkel Roomet
2024-04-27 12:24:31 +0300
35a23bdaf6Added Main Game level
Mihkel Roomet
2024-04-27 11:51:04 +0300
546e118cbdReduce Prototype2 grid size. Rebuild with Visual Studio just in case.
Mihkel Roomet
2024-04-24 14:51:03 +0300
943f93fd31Added showcase photos for this week
Mihkel Roomet
2024-04-18 03:48:47 +0300
52e791213fAdded a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course).
Mihkel Roomet
2024-04-18 03:24:39 +0300
b286770a8aPrototype 2: Added a custom sky sphere. Added fresnel to bubbles.
Mihkel Roomet
2024-04-18 00:24:56 +0300
c2cc854d06Added possible folders to store builds in (Builds, Quest) to .gitignore
Mihkel Roomet
2024-04-17 14:40:00 +0300
478e7ab547Added showcase photos for prototypes
Mihkel Roomet
2024-04-10 05:25:19 +0300
a45cf24853Created another map BP_Prototype2 along with other asset duplicates to hold my version of the prototype that I made earlier and couldn't commit cause of a merge conflict. Here's what I changed/addded to that version of the prototype:
Mihkel Roomet
2024-04-10 05:23:03 +0300