09ae6550e2
Added another main menu screenshot as well because it looks a little different now
Mihkel Roomet
2024-05-24 20:41:07 +03:00
ded089d0a2
Added final screenshot. Added links to gameplay and itch.io to readme.
Mihkel Roomet
2024-05-24 20:38:44 +03:00
06ab381b3d
The timer and score are now always visible on the screen (they move with the player)
Mihkel Roomet
2024-05-24 19:40:27 +03:00
ad2b4cd814
The bubbles no longer leave their spawn area, i.e., they never go too high or too low
Mihkel Roomet
2024-05-24 17:36:58 +03:00
b5627d3ecc
Added particle effects to bubble pop. Bubbles popped by other bubbles now sound quieter than bubbles popped by player.
Mihkel Roomet
2024-05-24 14:33:49 +03:00
c1f2bb5950
Added an animation to bubble spawn
Mihkel Roomet
2024-05-24 13:12:09 +03:00
07e340b40b
Fixed game getting stuck when bubble chosen to be highlighted was destroyed in the time between choosing it and highlighting it. The game will now try again to highlight a bubble in such a case after a 0.1 s delay. Also, highlighted bubbles are no longer popped by other bubbles.
Mihkel Roomet
2024-05-24 12:31:19 +03:00
9964a3ccf8
Adjusted bubble colors for Android Vulkan
Mihkel Roomet
2024-05-24 10:59:08 +03:00
b30f417cba
Adjusted text renderer colors for Android Vulkan. Bubble colors still need to be adjusted.
Mihkel Roomet
2024-05-24 10:55:08 +03:00
57bdc035e9
Made bubble pop sound a little shorter and added a modulator to it for variance.
Mihkel Roomet
2024-05-24 09:28:29 +03:00
eb22009dfa
The instruction label now says the correct thing in Main Game and also hides itself once a trigger is pressed.
Mihkel Roomet
2024-05-24 09:09:40 +03:00
b137c771e5
Added showcase photos for milestone2. Also just testing committing from a new computer.
MYWHITEMAMA\mihke
2024-05-23 16:21:50 +03:00
4bd235c4f0
Deleted CustomBlueprintFunction, some changes
karlkade
2024-05-15 15:34:59 +03:00
34dcba69aa
Highlighetd on screen, bubble pop and bg sound
Karl Arthur2024-05-14 19:18:51 +03:00
2cf7c3d25f
Mingi algne funktsionaalsus, et mull mis highlightiks oleks vaates. Aja ja mulli katki tegemise lugemise funktsionaalsus.
Karl Arthur2024-05-10 21:21:13 +03:00
dbc48dc8d5
The Main Game level now works just like Prototype2 did, except that the bubbles float in a sphere around the player and they get spawned on that same sphere with a given maximum pitch (up-down) angle difference from 0. Also, the bubbles will pop when they touch each other (if one of them is highlighted a new bubble gets highlighted), but not if a bubble spawns inside another bubble.
Mihkel Roomet
2024-04-27 14:47:12 +03:00
1b086cbccd
Bubbles now spawn randomly in a sphere around the player
Mihkel Roomet
2024-04-27 13:21:17 +03:00
d0851a7dd4
The Main Game level is now using BP_BubbleManager and BP_Bubble, so it is no longer tied to any prototypes
Mihkel Roomet
2024-04-27 12:24:31 +03:00
35a23bdaf6
Added Main Game level
Mihkel Roomet
2024-04-27 11:51:04 +03:00
546e118cbd
Reduce Prototype2 grid size. Rebuild with Visual Studio just in case.
Mihkel Roomet
2024-04-24 14:51:03 +03:00
943f93fd31
Added showcase photos for this week
Mihkel Roomet
2024-04-18 03:48:47 +03:00
52e791213f
Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course).
Mihkel Roomet
2024-04-18 03:24:39 +03:00
b286770a8a
Prototype 2: Added a custom sky sphere. Added fresnel to bubbles.
Mihkel Roomet
2024-04-18 00:24:56 +03:00
c2cc854d06
Added possible folders to store builds in (Builds, Quest) to .gitignore
Mihkel Roomet
2024-04-17 14:40:00 +03:00
478e7ab547
Added showcase photos for prototypes
Mihkel Roomet
2024-04-10 05:25:19 +03:00
a45cf24853
Created another map BP_Prototype2 along with other asset duplicates to hold my version of the prototype that I made earlier and couldn't commit cause of a merge conflict. Here's what I changed/addded to that version of the prototype:
Mihkel Roomet
2024-04-10 05:23:03 +03:00