The Main Game level now works just like Prototype2 did, except that the bubbles float in a sphere around the player and they get spawned on that same sphere with a given maximum pitch (up-down) angle difference from 0. Also, the bubbles will pop when they touch each other (if one of them is highlighted a new bubble gets highlighted), but not if a bubble spawns inside another bubble.

This commit is contained in:
Mihkel Roomet 2024-04-27 14:47:12 +03:00
parent 1b086cbccd
commit dbc48dc8d5
2 changed files with 4 additions and 4 deletions

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Content/Blueprints/BP_Bubble.uasset (Stored with Git LFS)

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Content/Blueprints/BP_BubbleManager.uasset (Stored with Git LFS)

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