jonasty
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6571056d18
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loot table added - AI improved a bit
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2022-05-02 14:28:44 +03:00 |
jonasty
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b51388d292
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added spawns for slimes, boss slime added. blocker for final area added + key to unlock
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2022-04-25 15:29:04 +03:00 |
jonasty
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2fd2c37990
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added world scene mountains to hide world borders
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2022-04-17 22:56:07 +03:00 |
HelarJ
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fd4432fc6d
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Merge remote-tracking branch 'origin/PauseMenu' into staging2
# Conflicts:
# ProjectSettings/EditorBuildSettings.asset
# ProjectSettings/TagManager.asset
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2022-04-11 19:10:18 +03:00 |
LAPTOP-NFGSIHNQ\shump
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1ed57d5c31
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Add menu scene, scene transition, simple position save and load
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2022-04-11 16:34:14 +03:00 |
jonasty
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5074c55bcf
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fix on icebolt destroy, tree cutting included
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2022-04-07 17:03:21 +03:00 |
jonasty
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ccafc9e970
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unified scene working - small but with inventory and portals. has simple fix coming - overlaps in script use buttons still here, need flags to fix - simple torso for player character
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2022-04-05 10:21:55 +03:00 |
LAPTOP-NFGSIHNQ\shump
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194574ee65
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Current version of pause menu panel to change settings while gameplay.
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2022-04-04 17:15:27 +03:00 |
LAPTOP-NFGSIHNQ\shump
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fb14e165d4
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Door Interactions
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2022-03-28 16:48:27 +03:00 |
HelarJ
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f55009fc67
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merge jonasty
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2022-03-14 16:45:24 +02:00 |
jonasty
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e82799c36a
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portals and dash. Also a bit of terrain building and level design
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2022-03-13 00:26:35 +02:00 |
joonasp
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b42bfd3c5e
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Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge)
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2022-03-12 21:38:42 +02:00 |
Helar Jaadla
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cbeb10ec35
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clean project
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2022-03-07 17:52:41 +02:00 |