jonasty
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6571056d18
|
loot table added - AI improved a bit
|
2022-05-02 14:28:44 +03:00 |
HelarJ
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c085a629af
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Merge remote-tracking branch 'origin/gesture_joonasp'
# Conflicts:
# Assets/_TerrainData/TerrainData_521113671563848736.asset
# Assets/_TerrainData/TerrainData_699485723238748736.asset
# Assets/_TerrainData/TerrainData_869121471408748736.asset
# Assets/_TerrainData/TerrainMaterial_521113671563848736.mat
# Assets/_TerrainData/TerrainMaterial_699485723238748736.mat
# Assets/_TerrainData/TerrainMaterial_869121471408748736.mat
# ProjectSettings/EditorBuildSettings.asset
|
2022-04-25 16:17:38 +03:00 |
jonasty
|
b51388d292
|
added spawns for slimes, boss slime added. blocker for final area added + key to unlock
|
2022-04-25 15:29:04 +03:00 |
joonasp
|
06045c07fb
|
shield cast sound
|
2022-04-25 12:26:34 +03:00 |
joonasp
|
ad1a931c41
|
shield spell, ice bolt adjustments, training dummys
|
2022-04-18 11:29:26 +03:00 |
jonasty
|
2a996b6feb
|
combatlevel world done | adjusts in portal script to allow for scenemanagement | waiting for ai to finish. need to write enemy spawner scripts
|
2022-04-17 22:18:13 +03:00 |
joonasp
|
5bf99356ff
|
merge fixes and icebolt tweaks
|
2022-04-14 17:56:04 +03:00 |
jonasty
|
6f7c3eaa9b
|
portal vfx rework - shield spell art added - logs made stackable - some portal script interference fixed
|
2022-04-10 18:06:16 +03:00 |
jonasty
|
8727b6d949
|
portals activated with gems + some small optims
|
2022-04-08 15:39:32 +03:00 |
jonasty
|
5074c55bcf
|
fix on icebolt destroy, tree cutting included
|
2022-04-07 17:03:21 +03:00 |
jonasty
|
ccafc9e970
|
unified scene working - small but with inventory and portals. has simple fix coming - overlaps in script use buttons still here, need flags to fix - simple torso for player character
|
2022-04-05 10:21:55 +03:00 |
HelarJ
|
53bd10a13c
|
merge door to staging
|
2022-03-28 16:54:50 +03:00 |
LAPTOP-NFGSIHNQ\shump
|
fb14e165d4
|
Door Interactions
|
2022-03-28 16:48:27 +03:00 |
joonasp
|
06fde8ab2e
|
minigame node particles and despawn timer
|
2022-03-28 12:52:41 +03:00 |
joonasp
|
851b7ae0da
|
essence minigame improvements
|
2022-03-25 18:03:38 +02:00 |
LAPTOP-NFGSIHNQ\shump
|
c10f3421f5
|
Merge branch 'Shumpei' into portals-and-body
# Conflicts:
# Assets/LowPolyDungeons/LowPolyDungeons_HDRP_2018.4.unitypackage.meta
# Assets/LowPolyDungeons/LowPolyDungeons_LWRP_2018.4.unitypackage.meta
# Assets/LowPolyDungeons/LowPolyDungeons_URP_2019.3.unitypackage.meta
# Assets/Project Files/Scripts/Shumpei.meta
# Assets/SimpleNaturePack/SimpleNaturePack_HDRP_2018.4.unitypackage.meta
|
2022-03-25 10:46:05 +02:00 |
jonasty
|
0cb487d781
|
portal interaction and VR body
|
2022-03-24 18:02:34 +02:00 |
joonasp
|
f0649da5d3
|
sounds for prefabs
|
2022-03-21 17:52:47 +02:00 |
LAPTOP-NFGSIHNQ\shump
|
e2e9f175bb
|
Arm-swing and joystick locomotion
|
2022-03-21 17:09:21 +02:00 |
joonasp
|
ec8a34daf5
|
initial lever system
|
2022-03-15 20:07:59 +02:00 |
HelarJ
|
670765ef3b
|
Update pack to URP
|
2022-03-14 18:14:44 +02:00 |
HelarJ
|
1041b946b6
|
final v2
|
2022-03-14 16:52:00 +02:00 |
HelarJ
|
f55009fc67
|
merge jonasty
|
2022-03-14 16:45:24 +02:00 |
HelarJ
|
54d7e65045
|
first
|
2022-03-14 16:33:09 +02:00 |
HelarJ
|
98dac07345
|
third person teleporting, grab interactables
|
2022-03-14 14:21:24 +02:00 |
jonasty
|
e82799c36a
|
portals and dash. Also a bit of terrain building and level design
|
2022-03-13 00:26:35 +02:00 |
joonasp
|
b42bfd3c5e
|
Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge)
|
2022-03-12 21:38:42 +02:00 |
jonasty
|
813cd0c451
|
init assets and filemgt
|
2022-03-07 18:33:30 +02:00 |
Helar Jaadla
|
6940ac3a4b
|
oculus suggested quality settings
|
2022-03-07 17:59:51 +02:00 |
Helar Jaadla
|
cbeb10ec35
|
clean project
|
2022-03-07 17:52:41 +02:00 |