40 Commits

Author SHA1 Message Date
joonasp
06045c07fb shield cast sound 2022-04-25 12:26:34 +03:00
joonasp
effc8d18fd sheld passive sound, initial crafting (2x wood = wand, wand + wood = damage up) 2022-04-25 11:46:51 +03:00
joonasp
4922174840 shield color change on lifetime 2022-04-18 14:14:48 +03:00
joonasp
b3c991bd09 start minigame with gesure named "Circle" 2022-04-18 12:08:55 +03:00
joonasp
ad1a931c41 shield spell, ice bolt adjustments, training dummys 2022-04-18 11:29:26 +03:00
joonasp
5bf99356ff merge fixes and icebolt tweaks 2022-04-14 17:56:04 +03:00
HelarJ
5f55b04eba merge arlo 2022-04-11 19:13:05 +03:00
HelarJ
ec2dd764d4 merge joonasp joonasty 2022-04-11 18:56:51 +03:00
joonasp
f032bb323a essence add to playerinfo 2022-04-11 18:27:18 +03:00
f7e6a2e44b started slime AI 2022-04-11 18:13:11 +03:00
joonasp
f7734432cc branch from homebase, icebolt collision issues 2022-04-11 13:58:13 +03:00
6f7c3eaa9b portal vfx rework - shield spell art added - logs made stackable - some portal script interference fixed 2022-04-10 18:06:16 +03:00
8727b6d949 portals activated with gems + some small optims 2022-04-08 15:39:32 +03:00
5074c55bcf fix on icebolt destroy, tree cutting included 2022-04-07 17:03:21 +03:00
ff362a6bdc Merge branch 'staging' into unified_scene 2022-04-07 11:37:37 +00:00
ccafc9e970 unified scene working - small but with inventory and portals. has simple fix coming - overlaps in script use buttons still here, need flags to fix - simple torso for player character 2022-04-05 10:21:55 +03:00
bf6bbc6723 log creation 2022-04-04 19:04:09 +03:00
51d75b196d tree cut event 2022-04-04 16:09:59 +03:00
8e50da0a93 added cuttable_tree and axe prefabs 2022-03-28 19:03:33 +03:00
HelarJ
af07a29f40 final changes 2022-03-28 17:00:22 +03:00
HelarJ
53bd10a13c merge door to staging 2022-03-28 16:54:50 +03:00
HelarJ
99d412b258 merge minigame to staging 2022-03-28 16:52:34 +03:00
HelarJ
72401758e2 merge highlight to staging 2022-03-28 16:46:33 +03:00
joonasp
06fde8ab2e minigame node particles and despawn timer 2022-03-28 12:52:41 +03:00
HelarJ
8246a9ef8a stackable inv objects, inv container 2022-03-28 10:08:54 +03:00
joonasp
851b7ae0da essence minigame improvements 2022-03-25 18:03:38 +02:00
0cb487d781 portal interaction and VR body 2022-03-24 18:02:34 +02:00
c23213ad50 outline on hover 2022-03-21 18:36:45 +02:00
joonasp
f0649da5d3 sounds for prefabs 2022-03-21 17:52:47 +02:00
joonasp
22e4260521 lever improvements, ready to be used 2022-03-18 20:35:45 +02:00
joonasp
6f8245e798 Initial minigame testing in scene 2022-03-17 17:24:46 +02:00
joonasp
f2c0c3d9a1 lever prefab, haptic events and more comments in lever code 2022-03-16 22:16:55 +02:00
joonasp
ec8a34daf5 initial lever system 2022-03-15 20:07:59 +02:00
HelarJ
f55009fc67 merge jonasty 2022-03-14 16:45:24 +02:00
HelarJ
54d7e65045 first 2022-03-14 16:33:09 +02:00
HelarJ
98dac07345 third person teleporting, grab interactables 2022-03-14 14:21:24 +02:00
e82799c36a portals and dash. Also a bit of terrain building and level design 2022-03-13 00:26:35 +02:00
joonasp
b42bfd3c5e Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge) 2022-03-12 21:38:42 +02:00
joonasp
f48d160bd3 XR interaction toolkit holsters, flying with physics 2022-03-10 17:25:29 +02:00
813cd0c451 init assets and filemgt 2022-03-07 18:33:30 +02:00