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								 HelarJ | fd4432fc6d | Merge remote-tracking branch 'origin/PauseMenu' into staging2 # Conflicts:
#	ProjectSettings/EditorBuildSettings.asset
#	ProjectSettings/TagManager.asset | 2022-04-11 19:10:18 +03:00 |  | 
			
				
					|  | 1ed57d5c31 | Add menu scene, scene transition, simple position save and load | 2022-04-11 16:34:14 +03:00 |  | 
			
				
					|  | 9b4be15690 | hand animations | 2022-04-08 23:38:29 +03:00 |  | 
			
				
					|  | 8727b6d949 | portals activated with gems + some small optims | 2022-04-08 15:39:32 +03:00 |  | 
			
				
					|  | 5074c55bcf | fix on icebolt destroy, tree cutting included | 2022-04-07 17:03:21 +03:00 |  | 
			
				
					|  | ccafc9e970 | unified scene working - small but with inventory and portals. has simple fix coming - overlaps in script use buttons still here, need flags to fix - simple torso for player character | 2022-04-05 10:21:55 +03:00 |  | 
			
				
					|  | 194574ee65 | Current version of pause menu panel to change settings while gameplay. | 2022-04-04 17:15:27 +03:00 |  | 
			
				
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								 HelarJ | 53bd10a13c | merge door to staging | 2022-03-28 16:54:50 +03:00 |  | 
			
				
					|  | fb14e165d4 | Door Interactions | 2022-03-28 16:48:27 +03:00 |  | 
			
				
					|  | 0cb487d781 | portal interaction and VR body | 2022-03-24 18:02:34 +02:00 |  | 
			
				
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								 joonasp | ec8a34daf5 | initial lever system | 2022-03-15 20:07:59 +02:00 |  | 
			
				
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								 joonasp | 6b9beee8f1 | Merge and material conversion | 2022-03-14 18:08:13 +02:00 |  | 
			
				
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								 HelarJ | f55009fc67 | merge jonasty | 2022-03-14 16:45:24 +02:00 |  | 
			
				
					|  | e82799c36a | portals and dash. Also a bit of terrain building and level design | 2022-03-13 00:26:35 +02:00 |  | 
			
				
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								 joonasp | b42bfd3c5e | Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge) | 2022-03-12 21:38:42 +02:00 |  | 
			
				
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								 Helar Jaadla | cbeb10ec35 | clean project | 2022-03-07 17:52:41 +02:00 |  |