LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
LogPackageName: Display: FPackageName: Mount point added: '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogWindows: Failed to load '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' (GetLastError=126)
LogWindows: File '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' does not exist
LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
LogHMD: Optional extension XR_FB_foveation_vulkan is not available
LogHMD: Optional extension XR_VARJO_quad_views is not available
LogHMD: Optional extension XR_KHR_binding_modification is not available
LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
LogHMD: Optional extension XR_EXT_dpad_binding is not available
LogHMD: Optional extension XR_EXT_palm_pose is not available
LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
LogHMD: Optional extension XR_FB_foveation is not available
LogHMD: Optional extension XR_FB_swapchain_update_state is not available
LogHMD: Optional extension XR_FB_foveation_configuration is not available
LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXRHandTracking on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
LogHMD: Initialized OpenXR on Oculus runtime version 1.97.0
LogCoreRedirects: AddRedirect(D:/EgonVM/The Project/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible!
[2024.05.22-08.05.44:711][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.05.22-08.05.44:711][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.ForwardShading:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]]
[2024.05.22-08.05.44:712][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.05.22-08.05.44:712][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.MobileHDR:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.05.22-08.05.44:714][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.05.22-08.05.44:714][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.05.22-08.05.44:714][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.05.22-08.05.44:723][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.05.22-08.05.44:723][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.22-08.05.44:723][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.05.22-08.05.44:735][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.22-08.05.44:735][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.22-08.05.45:151][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.05.22-08.05.45:151][ 0]LogD3D12RHI: Adapter has 8019MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 1 output[s]
[2024.05.22-08.05.45:377][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.5, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.22-08.05.45:377][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.22-08.05.45:412][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.05.22-08.05.45:412][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.22-08.05.45:412][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.22-08.05.49:743][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.05.22-08.05.49:843][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.22-08.05.50:238][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.05.22-08.05.50:267][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.05.22-08.05.50:267][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.05.22-08.05.50:274][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.22-08.05.50:275][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../EgonVM/The Project/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.22-08.05.50:275][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.05.22-08.05.50:275][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../EgonVM/The Project/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.22-08.05.50:275][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.05.22-08.05.50:325][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.22-08.05.50:325][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.22-08.05.50:325][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.05.22-08.05.50:392][ 0]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.07 seconds.
[2024.05.22-08.05.50:394][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.22-08.05.50:394][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.05.22-08.05.50:394][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.05.22-08.05.50:395][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.05.22-08.05.50:395][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.05.22-08.05.50:408][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/10672/).
[2024.05.22-08.05.50:408][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonvm/AppData/Local/Temp/UnrealShaderWorkingDir/7C5AE92B47F04841E06E2593B6520B0D/'.
[2024.05.22-08.05.50:408][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.22-08.05.50:409][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 7 workers.
[2024.05.22-08.05.59:523][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.22-08.05.59:523][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.22-08.05.59:523][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.22-08.05.59:523][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.22-08.05.59:523][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.22-08.06.02:022][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:180][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.22-08.06.16:218][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:224][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:230][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:236][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:246][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:252][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:258][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:264][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:270][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:280][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:286][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:292][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:298][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:309][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:314][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:320][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:338][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:343][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.16:349][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.22-08.06.17:462][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden.
[2024.05.22-08.06.17:462][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.22-08.06.18:431][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.22-08.06.18:434][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2024.05.22-08.06.18:543][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
[2024.05.22-08.06.18:543][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.22-08.06.19:118][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.06.22:985][ 0]LightingResults: New page: Lighting Build
[2024.05.22-08.06.23:004][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.22-08.06.23:015][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-08.06.23:027][ 0]MapCheck: New page: Map Check
[2024.05.22-08.06.23:027][ 0]LightingResults: New page: Lighting Build
[2024.05.22-08.06.23:064][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.22-08.06.23:127][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms
[2024.05.22-08.06.23:567][ 0]LogAssetRegistry: Display: Asset registry cache written as 18.0 MiB to ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.22-08.06.24:515][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.22-08.06.24:522][ 0]LogSkeletalMesh: Building Skeletal Mesh SkeleM_Dummy_3...
[2024.05.22-08.06.24:580][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.07s] /Game/ProjectAssets/Props/Dummy/SkeleM_Dummy_3.SkeleM_Dummy_3
[2024.05.22-08.06.24:626][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/TEX_Dummy_3.TEX_Dummy_3 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.05.22-08.06.24:914][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.22-08.06.24:914][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.06.25:464][ 0]LogSlate: The tab "GPULightmassSettings" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.22-08.06.25:677][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.06.25:698][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.06.25:709][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.06.25:720][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.06.26:376][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.05.22-08.06.26:962][ 0]LogSlate: Took 0.005759 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.22-08.06.26:978][ 0]LogSlate: Took 0.005287 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.05.22-08.06.26:984][ 0]LogSlate: Took 0.005014 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.22-08.06.26:992][ 0]LogSlate: Took 0.005590 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.05.22-08.06.27:084][ 0]LogViewport: Scene viewport resized to 1518x989, mode Windowed.
[2024.05.22-08.06.27:223][ 0]LogSlate: Took 0.007281 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.22-08.06.27:742][ 0]LogLoad: (Engine Initialization) Total time: 48.94 seconds
[2024.05.22-08.06.27:742][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.05.22-08.06.27:764][ 0]LogWindows: Failed to load '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' (GetLastError=126)
[2024.05.22-08.06.27:764][ 0]LogWindows: File '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' does not exist
[2024.05.22-08.06.27:896][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.22-08.06.27:932][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.06.28:605][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000192 seconds (updated 0 objects)
[2024.05.22-08.06.28:721][ 2]LogD3D12RHI: Cannot end block when stack is empty
[2024.05.22-08.06.31:418][196]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.06.31:531][199]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.06.31:613][203]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.07.21:847][382]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-08.07.21:852][382]PIE: New page: PIE session: TheMainWorld (22. mai 2024 14:07:21)
[2024.05.22-08.07.21:861][382]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.05.22-08.07.21:863][382]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.05.22-08.07.21:865][382]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-08.07.21:871][382]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.006315s)
[2024.05.22-08.07.21:878][382]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2024.05.22-08.07.21:882][382]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.07.21:920][382]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.05.22-08.07.21:920][382]LogInit: FAudioDevice initialized with ID 2.
[2024.05.22-08.07.21:920][382]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'.
[2024.05.22-08.07.21:920][382]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.05.22-08.07.21:935][382]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.07.23:177][382]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.07.23:179][382]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.07.23:179][382]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.07.23
[2024.05.22-08.07.23:180][382]LogWorld: Bringing up level for play took: 0.003419
[2024.05.22-08.07.23:183][382]LogOnline: OSS: Created online subsystem instance for: :Context_4
[2024.05.22-08.07.23:222][382]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.07.23:224][382]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.07.23:241][382]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing
[2024.05.22-08.07.23:252][382]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.07.23:253][382]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.07.23:253][382]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.07.23:253][382]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.07.23:266][382]PIE: Server logged in
[2024.05.22-08.07.23:270][382]PIE: Play in editor total start time 1,429 seconds.
[2024.05.22-08.07.23:316][382]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-08.07.23:321][382]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-08.07.23:332][382]LogRenderer: Warning: Resizing VR buffer to 3648 by 1872
[2024.05.22-08.07.23:360][382]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.22-08.07.23:429][383]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-08.08.13:083][908]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.688 and deleted 5915 files with total size 149 MiB and 5739 empty folders. Scanned 11914 files in 13820 folders with total size 987 MiB.
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Jobs assigned 10, completed 10 (100%)
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Average time worker was idle: 0.68 s
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Time job spent in pending queue: average 0.18 s, longest 1.59 s
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Job execution time: average 1.65 s, max 4.06 s
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Job life time (pending + execution): average 1.83 s, max 4.06
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Shader code size: average 38,811 KiB, min 4,688 KiB, max 87,992 KiB
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.18 s
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Jobs were issued in 10 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Average processing rate: 1.62 jobs/sec
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Total thread time: 8,123 s
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Total thread preprocess time: 2,561 s
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Percentage time preprocessing: 31.52%
[2024.05.22-08.10.43:339][669]LogShaderCompilers: Display: Effective parallelization: 1.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 2.69 sec, max 2.69 sec, min 2.69 sec)
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec)
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.79 sec, max 0.79 sec, min 0.79 sec)
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: FHitProxyPS (compiled 1 times, average 0.54 sec, max 0.54 sec, min 0.54 sec)
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 33.11% of total time (compiled 1 times, average 2.69 sec, max 2.69 sec, min 2.69 sec)
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 24.96% of total time (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec)
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: FNiagaraShader - 11.97% of total time (compiled 4 times, average 0.24 sec, max 0.32 sec, min 0.16 sec)
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.74% of total time (compiled 1 times, average 0.79 sec, max 0.79 sec, min 0.79 sec)
[2024.05.22-08.10.43:340][669]LogShaderCompilers: Display: FHitProxyVS - 7.92% of total time (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.05.22-08.12.58:404][ 16]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicBurst.NG_MagicBurst
[2024.05.22-08.12.58:783][ 16]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.12.58:999][ 16]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.12.59:303][ 16]LogSlate: Took 0.005818 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.05.22-08.12.59:310][ 16]LogViewport: Scene viewport resized to 505x603, mode Windowed.
[2024.05.22-08.12.59:332][ 16]LogSlate: Took 0.005560 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.05.22-08.12.59:495][ 19]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.13.00:427][ 64]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicBurst.NG_MagicBurst took 1.892920 sec (time since issued), 1.350851 sec (combined shader worker time).
[2024.05.22-08.13.00:809][ 84]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/56/88/3384ba32d2ba6c22f4370e091d78c24e65dd.udd from 'NG_MagicBurst/OmnidirectionalBurst/ParticleGPUComputeScript'.
[2024.05.22-08.13.00:985][ 92]47976_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.22-08.13.16:701][ 30]47976_NG_MagicBurst_MessageLog: System compile status unknown.
[2024.05.22-08.13.17:143][ 52]LogNiagara: Compiling System NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicBurst.NG_MagicBurst took 0.625214 sec (time since issued), 0.569457 sec (combined shader worker time).
[2024.05.22-08.13.17:438][ 68]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/60/f5/e2d6b20ed6f9c08a36edc05ef654068c06b9.udd from 'NG_MagicBurst/OmnidirectionalBurst/ParticleGPUComputeScript'.
[2024.05.22-08.13.18:711][149]47976_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.22-08.13.45:321][821]LogShaderCompilers: Display: Jobs assigned 15, completed 15 (100%)
[2024.05.22-08.13.45:321][821]LogShaderCompilers: Display: Average time worker was idle: 50.56 s
[2024.05.22-08.13.45:321][821]LogShaderCompilers: Display: Time job spent in pending queue: average 0.14 s, longest 1.59 s
[2024.05.22-08.13.45:321][821]LogShaderCompilers: Display: Job execution time: average 1.18 s, max 4.06 s
[2024.05.22-08.13.45:321][821]LogShaderCompilers: Display: Job life time (pending + execution): average 1.32 s, max 4.06
[2024.05.22-08.13.45:321][821]LogShaderCompilers: Display: Shader code size: average 30,79 KiB, min 1,986 KiB, max 87,992 KiB
[2024.05.22-08.13.45:321][821]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 7.66 s
[2024.05.22-08.13.45:321][821]LogShaderCompilers: Display: Jobs were issued in 15 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.22-08.13.45:321][821]LogShaderCompilers: Display: Average processing rate: 1.96 jobs/sec
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: Total thread time: 8,903 s
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: Total thread preprocess time: 2,59 s
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: Percentage time preprocessing: 29.09%
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: Effective parallelization: 1.16 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 2.69 sec, max 2.69 sec, min 2.69 sec)
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec)
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.79 sec, max 0.79 sec, min 0.79 sec)
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: FHitProxyPS (compiled 1 times, average 0.54 sec, max 0.54 sec, min 0.54 sec)
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 30.21% of total time (compiled 1 times, average 2.69 sec, max 2.69 sec, min 2.69 sec)
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 22.77% of total time (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec)
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: FNiagaraShader - 19.68% of total time (compiled 9 times, average 0.19 sec, max 0.32 sec, min 0.10 sec)
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 8.89% of total time (compiled 1 times, average 0.79 sec, max 0.79 sec, min 0.79 sec)
[2024.05.22-08.13.45:322][821]LogShaderCompilers: Display: FHitProxyVS - 7.23% of total time (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.05.22-08.14.09:061][524]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004113s)
[2024.05.22-08.14.09:084][524]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.05.22-08.14.09:088][524]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.14.09:124][524]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.05.22-08.14.09:124][524]LogInit: FAudioDevice initialized with ID 3.
[2024.05.22-08.14.09:124][524]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.22-08.14.09:124][524]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.05.22-08.14.09:137][524]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.14.09:469][524]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.14.09:471][524]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.14.09:471][524]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.14.09
[2024.05.22-08.14.09:471][524]LogWorld: Bringing up level for play took: 0.001971
[2024.05.22-08.14.09:474][524]LogOnline: OSS: Created online subsystem instance for: :Context_8
[2024.05.22-08.14.09:476][524]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.14.09:479][524]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.14.09:479][524]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.14.09:479][524]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.14.09:479][524]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.14.09:479][524]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.16.05:215][909]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.22-08.18.46:504][313]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.22-08.18.46:507][313]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.18.46:518][313]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.05.22-08.18.46:783][313]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.22-08.18.57:743][785]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.22-08.18.57:751][785]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Jobs assigned 19, completed 18 (94.74%)
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Average time worker was idle: 198.74 s
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Time job spent in pending queue: average 0.12 s, longest 1.59 s
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Job execution time: average 1.08 s, max 4.06 s
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Job life time (pending + execution): average 1.20 s, max 4.06
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Shader code size: average 32,474 KiB, min 1,986 KiB, max 87,992 KiB
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.73 s
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Jobs were issued in 19 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Average processing rate: 2.06 jobs/sec
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Total thread time: 9,957 s
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Total thread preprocess time: 2,765 s
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Percentage time preprocessing: 27.77%
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Effective parallelization: 1.14 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 2.69 sec, max 2.69 sec, min 2.69 sec)
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec)
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.62 sec, max 0.79 sec, min 0.45 sec)
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: FHitProxyPS (compiled 1 times, average 0.54 sec, max 0.54 sec, min 0.54 sec)
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 27.01% of total time (compiled 1 times, average 2.69 sec, max 2.69 sec, min 2.69 sec)
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 20.36% of total time (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec)
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: FNiagaraShader - 18.39% of total time (compiled 10 times, average 0.18 sec, max 0.32 sec, min 0.08 sec)
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.44% of total time (compiled 2 times, average 0.62 sec, max 0.79 sec, min 0.45 sec)
[2024.05.22-08.19.46:474][ 46]LogShaderCompilers: Display: FHitProxyVS - 6.46% of total time (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.05.22-08.19.55:035][827]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection
[2024.05.22-08.19.55:092][827]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.19.55:192][827]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.20.31:220][469]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004121s)
[2024.05.22-08.20.31:237][469]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
[2024.05.22-08.20.31:237][469]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.20.31:273][469]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.05.22-08.20.31:273][469]LogInit: FAudioDevice initialized with ID 4.
[2024.05.22-08.20.31:273][469]LogAudio: Display: Audio Device (ID: 4) registered with world 'TheMainWorld'.
[2024.05.22-08.20.31:273][469]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.05.22-08.20.31:284][469]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.20.31:600][469]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.20.31:601][469]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.20.31:602][469]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.20.31
[2024.05.22-08.20.31:602][469]LogWorld: Bringing up level for play took: 0.001909
[2024.05.22-08.20.31:604][469]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2024.05.22-08.20.31:607][469]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.20.31:610][469]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.20.31:611][469]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.20.31:611][469]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.20.31:611][469]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.20.31:611][469]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.22.24:284][516]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004166s)
[2024.05.22-08.22.24:298][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
[2024.05.22-08.22.24:299][516]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.22.24:333][516]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.05.22-08.22.24:333][516]LogInit: FAudioDevice initialized with ID 5.
[2024.05.22-08.22.24:333][516]LogAudio: Display: Audio Device (ID: 5) registered with world 'TheMainWorld'.
[2024.05.22-08.22.24:333][516]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.05.22-08.22.24:338][516]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.22.24:339][516]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.22.24:340][516]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.22.24
[2024.05.22-08.22.24:340][516]LogWorld: Bringing up level for play took: 0.001534
[2024.05.22-08.22.24:341][516]LogOnline: OSS: Created online subsystem instance for: :Context_13
[2024.05.22-08.22.24:342][516]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.22.24:342][516]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.22.24:342][516]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.22.24:342][516]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.22.24:343][516]PIE: Server logged in
[2024.05.22-08.22.24:345][516]PIE: Play in editor total start time 0,066 seconds.
[2024.05.22-08.22.26:826][724]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.22.26:826][724]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-08.22.26:827][724]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-08.22.26:828][724]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-08.22.26:833][724]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-08.22.26:837][724]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-08.22.26:851][724]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.22.26:851][724]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.05.22-08.22.43:710][153]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.22-08.22.43:711][153]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.22.43:887][153]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.22.45:966][249]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.22.45:968][249]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.22.45:970][249]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.22.45:970][249]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.22.45:970][249]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.22-08.22.48:850][396]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.24.06:935][269]BlueprintLog: New page: Compile BP_Wand
[2024.05.22-08.24.07:000][269]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
[2024.05.22-08.24.07:006][269]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:009][269]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:009][269]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:011][269]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:012][269]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:014][269]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:014][269]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:015][269]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:042][269]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:046][269]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:046][269]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:047][269]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:049][269]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:051][269]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:051][269]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.07:051][269]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.36:409][798]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004653s)
[2024.05.22-08.24.36:427][798]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.05.22-08.24.36:430][798]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.24.36:465][798]LogInit: FAudioDevice initialized with ID 6.
[2024.05.22-08.24.36:465][798]LogAudio: Display: Audio Device (ID: 6) registered with world 'TheMainWorld'.
[2024.05.22-08.24.36:465][798]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.05.22-08.24.36:465][798]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.05.22-08.24.36:469][798]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.24.36:470][798]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.36:470][798]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.24.36
[2024.05.22-08.24.36:470][798]LogWorld: Bringing up level for play took: 0.001477
[2024.05.22-08.24.36:473][798]LogOnline: OSS: Created online subsystem instance for: :Context_16
[2024.05.22-08.24.36:473][798]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.24.36:473][798]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.24.36:473][798]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.24.36:473][798]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.24.36:474][798]PIE: Server logged in
[2024.05.22-08.24.36:476][798]PIE: Play in editor total start time 0,072 seconds.
[2024.05.22-08.24.39:256][ 54]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.24.39:256][ 54]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-08.24.39:256][ 54]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.22-08.24.39:256][ 54]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-08.24.39:265][ 54]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.22-08.24.39:270][ 54]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.22-08.24.39:284][ 54]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.24.39:285][ 54]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
[2024.05.22-08.24.42:799][387]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004700s)
[2024.05.22-08.24.42:814][387]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2024.05.22-08.24.42:815][387]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.24.42:852][387]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.05.22-08.24.42:852][387]LogInit: FAudioDevice initialized with ID 7.
[2024.05.22-08.24.42:852][387]LogAudio: Display: Audio Device (ID: 7) registered with world 'TheMainWorld'.
[2024.05.22-08.24.42:852][387]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.05.22-08.24.42:871][387]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.24.43:259][387]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.24.43:261][387]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.24.43:261][387]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.24.43
[2024.05.22-08.24.43:261][387]LogWorld: Bringing up level for play took: 0.001758
[2024.05.22-08.24.43:263][387]LogOnline: OSS: Created online subsystem instance for: :Context_17
[2024.05.22-08.24.43:265][387]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.24.43:268][387]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.24.43:269][387]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.24.43:269][387]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.24.43:269][387]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.24.43:269][387]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.28.17:365][ 51]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_DetectorBox.BP_DetectorBox
[2024.05.22-08.28.17:365][ 51]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.29.12:809][268]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
[2024.05.22-08.29.12:809][268]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.30.42:371][518]BlueprintLog: New page: Compile BP_Wand
[2024.05.22-08.30.42:440][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms
[2024.05.22-08.30.42:453][518]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:456][518]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:456][518]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:458][518]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:459][518]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:460][518]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:460][518]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:460][518]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:502][518]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:504][518]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:504][518]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:506][518]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:507][518]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:508][518]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:508][518]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.42:508][518]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.54:939][341]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.54:942][341]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.54:942][341]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.54:945][341]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.54:946][341]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.54:948][341]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.54:948][341]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.30.54:950][341]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:142][825]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.22-08.31.17:167][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:170][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:170][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:171][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:173][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:173][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:201][825]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
[2024.05.22-08.31.17:206][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:208][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:208][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:209][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:211][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:213][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:213][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:213][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:238][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:241][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:241][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:242][825]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:243][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:245][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:245][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.17:245][825]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.40:311][746]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004671s)
[2024.05.22-08.31.40:328][746]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.05.22-08.31.40:331][746]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.31.40:367][746]LogInit: FAudioDevice initialized with ID 8.
[2024.05.22-08.31.40:367][746]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2024.05.22-08.31.40:367][746]LogAudio: Display: Audio Device (ID: 8) registered with world 'TheMainWorld'.
[2024.05.22-08.31.40:367][746]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2024.05.22-08.31.40:380][746]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.31.40:703][746]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.31.40:705][746]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.31.40:705][746]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.31.40
[2024.05.22-08.31.40:705][746]LogWorld: Bringing up level for play took: 0.001704
[2024.05.22-08.31.40:707][746]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2024.05.22-08.31.40:709][746]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.31.40:713][746]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.31.40:714][746]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.31.40:714][746]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.31.40:714][746]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.31.40:714][746]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.32.58:098][202]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.22-08.32.58:116][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:118][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:118][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:120][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:122][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:122][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:145][202]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2024.05.22-08.32.58:152][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:154][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:154][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:156][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:157][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:159][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:159][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:160][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:182][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:184][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:184][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:185][202]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:187][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:188][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:188][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.32.58:189][202]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.33.13:311][218]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004043s)
[2024.05.22-08.33.13:330][218]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2024.05.22-08.33.13:333][218]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.33.13:368][218]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2024.05.22-08.33.13:368][218]LogInit: FAudioDevice initialized with ID 9.
[2024.05.22-08.33.13:368][218]LogAudio: Display: Audio Device (ID: 9) registered with world 'TheMainWorld'.
[2024.05.22-08.33.13:368][218]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2024.05.22-08.33.13:379][218]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.33.13:697][218]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.33.13:699][218]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.33.13:699][218]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.33.13
[2024.05.22-08.33.13:699][218]LogWorld: Bringing up level for play took: 0.001612
[2024.05.22-08.33.13:702][218]LogOnline: OSS: Created online subsystem instance for: :Context_21
[2024.05.22-08.33.13:704][218]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.33.13:707][218]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.33.13:707][218]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.33.13:707][218]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.33.13:707][218]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.33.13:707][218]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.36.33:377][693]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004207s)
[2024.05.22-08.36.33:394][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
[2024.05.22-08.36.33:395][693]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.36.33:432][693]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2024.05.22-08.36.33:432][693]LogInit: FAudioDevice initialized with ID 10.
[2024.05.22-08.36.33:432][693]LogAudio: Display: Audio Device (ID: 10) registered with world 'TheMainWorld'.
[2024.05.22-08.36.33:432][693]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2024.05.22-08.36.33:446][693]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.36.33:812][693]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.36.33:814][693]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.36.33:814][693]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.36.33
[2024.05.22-08.36.33:814][693]LogWorld: Bringing up level for play took: 0.001897
[2024.05.22-08.36.33:817][693]LogOnline: OSS: Created online subsystem instance for: :Context_22
[2024.05.22-08.36.33:819][693]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.36.33:822][693]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.36.33:822][693]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.36.33:822][693]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.36.33:822][693]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.36.33:822][693]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.38.08:047][495]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.22-08.38.08:076][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:079][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:079][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:080][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:083][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:083][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:106][495]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.05.22-08.38.08:119][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:121][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:121][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:123][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:124][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:126][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:126][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:126][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:174][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:176][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:176][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:177][495]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:179][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:181][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:181][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.08:181][495]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.12:430][752]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004258s)
[2024.05.22-08.38.12:446][752]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2024.05.22-08.38.12:449][752]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.38.12:483][752]LogInit: FAudioDevice initialized with ID 11.
[2024.05.22-08.38.12:483][752]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2024.05.22-08.38.12:483][752]LogAudio: Display: Audio Device (ID: 11) registered with world 'TheMainWorld'.
[2024.05.22-08.38.12:483][752]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2024.05.22-08.38.12:496][752]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.38.12:813][752]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.38.12:814][752]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.38.12:815][752]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.38.12
[2024.05.22-08.38.12:815][752]LogWorld: Bringing up level for play took: 0.001718
[2024.05.22-08.38.12:817][752]LogOnline: OSS: Created online subsystem instance for: :Context_23
[2024.05.22-08.38.12:819][752]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.38.12:822][752]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.38.12:822][752]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.38.12:822][752]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.38.12:822][752]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.38.12:822][752]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.39.23:341][956]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell
[2024.05.22-08.39.23:341][956]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:0177
[2024.05.22-08.41.26:961][307]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
[2024.05.22-08.41.26:963][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.26:966][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.26:966][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.26:968][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.26:969][307]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.26:970][307]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.26:970][307]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.26:971][307]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.26:984][307]LogScript: Warning: Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_1
Function /Game/ProjectAssets/Blueprints/BP_Spell.BP_Spell_C:UserConstructionScript:00D7
[2024.05.22-08.41.26:996][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.26:999][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.26:999][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.27:000][307]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.27:001][307]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.27:003][307]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.27:003][307]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.27:003][307]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.34:309][756]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004165s)
[2024.05.22-08.41.34:325][756]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.22-08.41.34:328][756]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.41.34:363][756]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2024.05.22-08.41.34:363][756]LogInit: FAudioDevice initialized with ID 12.
[2024.05.22-08.41.34:363][756]LogAudio: Display: Audio Device (ID: 12) registered with world 'TheMainWorld'.
[2024.05.22-08.41.34:363][756]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2024.05.22-08.41.34:378][756]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.41.34:695][756]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.41.34:697][756]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.41.34:697][756]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.41.34
[2024.05.22-08.41.34:698][756]LogWorld: Bringing up level for play took: 0.001936
[2024.05.22-08.41.34:700][756]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2024.05.22-08.41.34:702][756]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.41.34:705][756]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.41.34:705][756]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.41.34:705][756]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.41.34:705][756]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.41.34:705][756]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.42.07:944][655]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004152s)
[2024.05.22-08.42.07:960][655]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.22-08.42.07:962][655]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.42.07:998][655]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2024.05.22-08.42.07:998][655]LogInit: FAudioDevice initialized with ID 13.
[2024.05.22-08.42.07:998][655]LogAudio: Display: Audio Device (ID: 13) registered with world 'TheMainWorld'.
[2024.05.22-08.42.07:998][655]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
[2024.05.22-08.42.08:009][655]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.42.08:322][655]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.42.08:325][655]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.42.08:325][655]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.42.08
[2024.05.22-08.42.08:325][655]LogWorld: Bringing up level for play took: 0.001990
[2024.05.22-08.42.08:327][655]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2024.05.22-08.42.08:329][655]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.42.08:332][655]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.42.08:333][655]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.42.08:333][655]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.42.08:333][655]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.42.08:333][655]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Jobs assigned 19, completed 19 (100%)
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Average time worker was idle: 198.74 s
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Time job spent in pending queue: average 0.12 s, longest 1.59 s
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Job execution time: average 1.14 s, max 4.06 s
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Job life time (pending + execution): average 1.26 s, max 4.06
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Shader code size: average 35,117 KiB, min 1,986 KiB, max 87,992 KiB
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.24 s
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Jobs were issued in 19 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Average processing rate: 1.85 jobs/sec
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Total thread time: 11,98 s
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Total thread preprocess time: 2,86 s
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Percentage time preprocessing: 23.88%
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Effective parallelization: 1.17 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 2 times, average 2.36 sec, max 2.69 sec, min 2.02 sec)
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec)
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.62 sec, max 0.79 sec, min 0.45 sec)
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: FHitProxyPS (compiled 1 times, average 0.54 sec, max 0.54 sec, min 0.54 sec)
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 39.34% of total time (compiled 2 times, average 2.36 sec, max 2.69 sec, min 2.02 sec)
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 16.92% of total time (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec)
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: FNiagaraShader - 15.29% of total time (compiled 10 times, average 0.18 sec, max 0.32 sec, min 0.08 sec)
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.34% of total time (compiled 2 times, average 0.62 sec, max 0.79 sec, min 0.45 sec)
[2024.05.22-08.43.14:953][743]LogShaderCompilers: Display: FHitProxyVS - 5.37% of total time (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.05.22-08.43.27:897][482]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.22-08.47.30:077][576]BlueprintLog: New page: Compile BP_Spell
[2024.05.22-08.47.30:116][576]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
[2024.05.22-08.47.30:119][576]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:121][576]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:121][576]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:123][576]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:124][576]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:126][576]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:126][576]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:126][576]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:154][576]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:156][576]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:156][576]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:157][576]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:158][576]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:161][576]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:161][576]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.30:161][576]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.34:487][835]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004007s)
[2024.05.22-08.47.34:504][835]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
[2024.05.22-08.47.34:506][835]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.47.34:542][835]LogInit: FAudioDevice initialized with ID 14.
[2024.05.22-08.47.34:542][835]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2024.05.22-08.47.34:542][835]LogAudio: Display: Audio Device (ID: 14) registered with world 'TheMainWorld'.
[2024.05.22-08.47.34:542][835]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
[2024.05.22-08.47.34:554][835]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.47.34:876][835]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.47.34:877][835]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.47.34:877][835]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.47.34
[2024.05.22-08.47.34:877][835]LogWorld: Bringing up level for play took: 0.001507
[2024.05.22-08.47.34:879][835]LogOnline: OSS: Created online subsystem instance for: :Context_27
[2024.05.22-08.47.34:882][835]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.47.34:885][835]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.47.34:885][835]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.47.34:885][835]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.47.34:885][835]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.47.34:885][835]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.48.51:848][475]BlueprintLog: New page: Compile BP_Spell
[2024.05.22-08.48.51:879][475]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.05.22-08.48.51:882][475]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:885][475]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:885][475]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:886][475]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:887][475]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:889][475]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:889][475]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:890][475]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:910][475]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:913][475]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:913][475]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:914][475]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:915][475]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:917][475]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:917][475]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.51:917][475]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.53:446][564]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-08.48.53:451][564]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-08.48.53:451][564]PIE: New page: PIE session: TheMainWorld (22. mai 2024 14:48:53)
[2024.05.22-08.48.53:451][564]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-08.48.53:456][564]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004048s)
[2024.05.22-08.48.53:471][564]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2024.05.22-08.48.53:474][564]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.48.53:508][564]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2024.05.22-08.48.53:508][564]LogInit: FAudioDevice initialized with ID 15.
[2024.05.22-08.48.53:508][564]LogAudio: Display: Audio Device (ID: 15) registered with world 'TheMainWorld'.
[2024.05.22-08.48.53:508][564]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
[2024.05.22-08.48.53:520][564]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.48.53:841][564]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.48.53:843][564]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.48.53:843][564]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.48.53
[2024.05.22-08.48.53:843][564]LogWorld: Bringing up level for play took: 0.001647
[2024.05.22-08.48.53:845][564]LogOnline: OSS: Created online subsystem instance for: :Context_28
[2024.05.22-08.48.53:847][564]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.48.53:850][564]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.48.53:850][564]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.48.53:850][564]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.48.53:850][564]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.48.53:850][564]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.49.30:832][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003917s)
[2024.05.22-08.49.30:832][574]LogAudio: Display: Audio Device (ID: 15) registered with world 'TheMainWorld'.
[2024.05.22-08.49.30:832][574]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.49.30:832][574]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-08.49.30:833][574]LogPlayLevel: PIE: World Init took: (0.000702s)
[2024.05.22-08.49.30:833][574]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.49.30:833][574]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.30:834][574]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.49.30
[2024.05.22-08.49.30:835][574]LogWorld: Bringing up level for play took: 0.001727
[2024.05.22-08.49.30:837][574]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.49.30:840][574]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.49.30:841][574]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.49.30:841][574]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.49.30:841][574]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.49.30:841][574]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.49.53:227][889]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.22-08.49.53:249][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:252][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:252][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:254][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:256][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:256][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:279][889]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
[2024.05.22-08.49.53:293][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:296][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:296][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:297][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:299][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:301][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:301][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:301][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:327][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:329][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:329][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:330][889]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:332][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:334][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:334][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.53:334][889]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.58:476][213]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-08.49.58:482][213]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.22-08.49.58:482][213]PIE: New page: PIE session: TheMainWorld (22. mai 2024 14:49:58)
[2024.05.22-08.49.58:482][213]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-08.49.58:485][213]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004060s)
[2024.05.22-08.49.58:503][213]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.22-08.49.58:505][213]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.49.58:540][213]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
[2024.05.22-08.49.58:540][213]LogInit: FAudioDevice initialized with ID 16.
[2024.05.22-08.49.58:540][213]LogAudio: Display: Audio Device (ID: 16) registered with world 'TheMainWorld'.
[2024.05.22-08.49.58:540][213]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
[2024.05.22-08.49.58:555][213]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.49.58:878][213]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.49.58:878][213]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.49.58:878][213]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.49.58
[2024.05.22-08.49.58:879][213]LogWorld: Bringing up level for play took: 0.001568
[2024.05.22-08.49.58:881][213]LogOnline: OSS: Created online subsystem instance for: :Context_29
[2024.05.22-08.49.58:884][213]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.49.58:886][213]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.49.58:887][213]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.49.58:887][213]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.49.58:887][213]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.49.58:887][213]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-08.54.29:487][498]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Jobs assigned 19, completed 19 (100%)
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Average time worker was idle: 198.74 s
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Time job spent in pending queue: average 0.12 s, longest 1.59 s
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Job execution time: average 1.14 s, max 4.06 s
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Job life time (pending + execution): average 1.26 s, max 4.06
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Shader code size: average 35,117 KiB, min 1,986 KiB, max 87,992 KiB
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.24 s
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Jobs were issued in 19 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Average processing rate: 1.85 jobs/sec
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Total thread time: 11,98 s
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Total thread preprocess time: 2,86 s
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Percentage time preprocessing: 23.88%
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Effective parallelization: 1.17 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 2 times, average 2.36 sec, max 2.69 sec, min 2.02 sec)
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec)
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.62 sec, max 0.79 sec, min 0.45 sec)
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: FHitProxyPS (compiled 1 times, average 0.54 sec, max 0.54 sec, min 0.54 sec)
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 39.34% of total time (compiled 2 times, average 2.36 sec, max 2.69 sec, min 2.02 sec)
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 16.92% of total time (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec)
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: FNiagaraShader - 15.29% of total time (compiled 10 times, average 0.18 sec, max 0.32 sec, min 0.08 sec)
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.34% of total time (compiled 2 times, average 0.62 sec, max 0.79 sec, min 0.45 sec)
[2024.05.22-08.54.29:522][498]LogShaderCompilers: Display: FHitProxyVS - 5.37% of total time (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.05.22-08.54.29:606][502]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.55.33:883][412]47976_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.22-08.55.33:883][412]48350_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.22-08.55.35:883][535]47976_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.22-08.55.35:883][535]48350_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.22-08.56.48:307][945]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
[2024.05.22-08.56.48:308][945]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.56.50:244][ 19]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.22-08.59.07:079][583]BlueprintLog: New page: Compile BP_Rune
[2024.05.22-08.59.07:167][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2024.05.22-08.59.07:172][583]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:175][583]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:175][583]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:176][583]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:178][583]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:180][583]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:180][583]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:180][583]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:269][583]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:271][583]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:271][583]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:273][583]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:274][583]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:276][583]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:276][583]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:277][583]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.07:868][604]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.59.15:189][150]LogEditorTransaction: Undo Set Location
[2024.05.22-08.59.15:758][157]47976_NG_MagicBurst_MessageLog: System successfully compiled.
[2024.05.22-08.59.15:758][157]48350_NG_MagicDetection_MessageLog: System successfully compiled.
[2024.05.22-08.59.21:419][663]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-08.59.21:425][663]BlueprintLog: New page: Pre-Play auto-recompile
[2024.05.22-08.59.21:427][663]LogPlayLevel: [PlayLevel] Compiling BP_Spell before play...
[2024.05.22-08.59.21:443][663]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:445][663]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:445][663]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:447][663]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:448][663]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:450][663]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:450][663]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:451][663]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:457][663]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:459][663]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:460][663]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:461][663]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:462][663]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:464][663]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:464][663]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:464][663]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:492][663]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.05.22-08.59.21:495][663]LogPlayLevel: PlayLevel: Blueprint regeneration took 70 ms (1 blueprints)
[2024.05.22-08.59.21:496][663]PIE: New page: PIE session: TheMainWorld (22. mai 2024 14:59:21)
[2024.05.22-08.59.21:496][663]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-08.59.21:499][663]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003938s)
[2024.05.22-08.59.21:514][663]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms
[2024.05.22-08.59.21:515][663]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.59.21:552][663]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
[2024.05.22-08.59.21:552][663]LogInit: FAudioDevice initialized with ID 17.
[2024.05.22-08.59.21:552][663]LogAudio: Display: Audio Device (ID: 17) registered with world 'TheMainWorld'.
[2024.05.22-08.59.21:552][663]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
[2024.05.22-08.59.21:566][663]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.59.21:927][663]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.59.21:929][663]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.21:929][663]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.59.21
[2024.05.22-08.59.21:929][663]LogWorld: Bringing up level for play took: 0.002201
[2024.05.22-08.59.21:932][663]LogOnline: OSS: Created online subsystem instance for: :Context_34
[2024.05.22-08.59.21:934][663]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.59.21:937][663]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.59.21:938][663]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.59.21:938][663]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.59.21:938][663]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.59.21:938][663]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
Function /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune_C:ExecuteUbergraph_BP_Rune:028A
[2024.05.22-08.59.21:960][663]PIE: Error: Blueprint Runtime Error: "Accessed None". Node: Set Actor Location Graph: EventGraph Function: Execute Ubergraph BP Rune Blueprint: BP_Rune
[2024.05.22-08.59.21:966][663]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.22-08.59.21:971][663]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.22-08.59.22:023][664]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.22-08.59.28:962][198]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.22-08.59.31:565][381]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004045s)
[2024.05.22-08.59.31:565][381]LogAudio: Display: Audio Device (ID: 17) registered with world 'TheMainWorld'.
[2024.05.22-08.59.31:565][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-08.59.31:565][381]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.22-08.59.31:565][381]LogPlayLevel: PIE: World Init took: (0.000756s)
[2024.05.22-08.59.31:565][381]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-08.59.31:566][381]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-08.59.31:566][381]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-11.59.31
[2024.05.22-08.59.31:567][381]LogWorld: Bringing up level for play took: 0.001173
[2024.05.22-08.59.31:569][381]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-08.59.31:573][381]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-08.59.31:574][381]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-08.59.31:574][381]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-08.59.31:574][381]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-08.59.31:574][381]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
Function /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune_C:ExecuteUbergraph_BP_Rune:028A
[2024.05.22-08.59.31:580][381]PIE: Error: Blueprint Runtime Error: "Accessed None". Node: Set Actor Location Graph: EventGraph Function: Execute Ubergraph BP Rune Blueprint: BP_Rune
[2024.05.22-08.59.32:915][476]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.22-08.59.37:636][814]Cmd: quit
[2024.05.22-08.59.37:637][814]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-08.59.37:637][814]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-09.00.44:379][539]BlueprintLog: New page: Compile BP_Rune
[2024.05.22-09.00.44:433][539]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2024.05.22-09.00.44:438][539]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:441][539]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:441][539]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:442][539]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:443][539]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:445][539]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:445][539]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:446][539]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:514][539]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:516][539]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:516][539]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:518][539]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:519][539]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:521][539]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:521][539]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.44:521][539]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.56:752][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004126s)
[2024.05.22-09.00.56:769][183]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.05.22-09.00.56:771][183]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-09.00.56:807][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
[2024.05.22-09.00.56:807][183]LogInit: FAudioDevice initialized with ID 18.
[2024.05.22-09.00.56:807][183]LogAudio: Display: Audio Device (ID: 18) registered with world 'TheMainWorld'.
[2024.05.22-09.00.56:807][183]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
[2024.05.22-09.00.56:819][183]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-09.00.57:138][183]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-09.00.57:139][183]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.00.57:139][183]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-12.00.57
[2024.05.22-09.00.57:140][183]LogWorld: Bringing up level for play took: 0.001607
[2024.05.22-09.00.57:142][183]LogOnline: OSS: Created online subsystem instance for: :Context_35
[2024.05.22-09.00.57:144][183]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-09.00.57:148][183]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-09.00.57:149][183]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-09.00.57:149][183]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-09.00.57:149][183]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-09.00.57:149][183]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-09.01.24:457][392]BlueprintLog: New page: Compile BP_Rune
[2024.05.22-09.01.24:509][392]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.05.22-09.01.24:513][392]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:516][392]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:516][392]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:517][392]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:518][392]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:520][392]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:520][392]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:521][392]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:586][392]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:588][392]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:588][392]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:590][392]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:591][392]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:593][392]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:593][392]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.24:593][392]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.26:008][449]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004255s)
[2024.05.22-09.01.26:026][449]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.22-09.01.26:029][449]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-09.01.26:064][449]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
[2024.05.22-09.01.26:064][449]LogInit: FAudioDevice initialized with ID 19.
[2024.05.22-09.01.26:064][449]LogAudio: Display: Audio Device (ID: 19) registered with world 'TheMainWorld'.
[2024.05.22-09.01.26:064][449]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
[2024.05.22-09.01.26:077][449]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-09.01.26:396][449]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-09.01.26:397][449]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.01.26:398][449]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-12.01.26
[2024.05.22-09.01.26:398][449]LogWorld: Bringing up level for play took: 0.001632
[2024.05.22-09.01.26:400][449]LogOnline: OSS: Created online subsystem instance for: :Context_36
[2024.05.22-09.01.26:402][449]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-09.01.26:407][449]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-09.01.26:407][449]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-09.01.26:407][449]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-09.01.26:407][449]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-09.01.26:407][449]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-09.03.58:883][698]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.22-09.03.58:888][698]BlueprintLog: New page: Pre-Play auto-recompile
[2024.05.22-09.03.58:894][698]LogPlayLevel: [PlayLevel] Compiling BP_Rune before play...
[2024.05.22-09.03.58:927][698]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.58:931][698]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.58:931][698]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.58:932][698]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.58:933][698]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.58:935][698]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.58:935][698]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.58:935][698]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.59:000][698]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.59:003][698]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.59:003][698]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.59:004][698]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.59:005][698]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.59:007][698]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.59:007][698]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.59:007][698]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.59:044][698]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.22-09.03.59:047][698]LogPlayLevel: PlayLevel: Blueprint regeneration took 158 ms (1 blueprints)
[2024.05.22-09.03.59:047][698]PIE: New page: PIE session: TheMainWorld (22. mai 2024 15:03:59)
[2024.05.22-09.03.59:047][698]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.22-09.03.59:052][698]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004120s)
[2024.05.22-09.03.59:066][698]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
[2024.05.22-09.03.59:066][698]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-09.03.59:102][698]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
[2024.05.22-09.03.59:102][698]LogInit: FAudioDevice initialized with ID 20.
[2024.05.22-09.03.59:102][698]LogAudio: Display: Audio Device (ID: 20) registered with world 'TheMainWorld'.
[2024.05.22-09.03.59:102][698]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
[2024.05.22-09.03.59:115][698]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-09.03.59:422][698]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-09.03.59:424][698]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.03.59:424][698]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-12.03.59
[2024.05.22-09.03.59:425][698]LogWorld: Bringing up level for play took: 0.002087
[2024.05.22-09.03.59:427][698]LogOnline: OSS: Created online subsystem instance for: :Context_37
[2024.05.22-09.03.59:429][698]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-09.03.59:431][698]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-09.03.59:432][698]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-09.03.59:432][698]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-09.03.59:432][698]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-09.03.59:432][698]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-09.04.28:614][109]BlueprintLog: New page: Compile BP_Rune
[2024.05.22-09.04.28:664][109]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.05.22-09.04.28:668][109]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:671][109]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:671][109]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:672][109]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:673][109]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:675][109]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:675][109]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:675][109]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:738][109]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:741][109]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:741][109]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:743][109]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:744][109]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:746][109]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:746][109]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.28:746][109]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.31:032][214]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004226s)
[2024.05.22-09.04.31:050][214]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2024.05.22-09.04.31:053][214]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.22-09.04.31:087][214]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
[2024.05.22-09.04.31:087][214]LogInit: FAudioDevice initialized with ID 21.
[2024.05.22-09.04.31:087][214]LogAudio: Display: Audio Device (ID: 21) registered with world 'TheMainWorld'.
[2024.05.22-09.04.31:087][214]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
[2024.05.22-09.04.31:101][214]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.22-09.04.31:415][214]LogLoad: Game class is 'VRGameMode_C'
[2024.05.22-09.04.31:416][214]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.04.31:417][214]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.22-12.04.31
[2024.05.22-09.04.31:417][214]LogWorld: Bringing up level for play took: 0.001627
[2024.05.22-09.04.31:419][214]LogOnline: OSS: Created online subsystem instance for: :Context_38
[2024.05.22-09.04.31:421][214]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.22-09.04.31:425][214]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.22-09.04.31:425][214]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.22-09.04.31:425][214]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.22-09.04.31:425][214]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.22-09.04.31:426][214]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.22-09.04.58:158][429]LogSlate: Window 'Message Log' being destroyed
[2024.05.22-09.04.58:166][429]LogSlate: Window 'Message Log' being destroyed
[2024.05.22-09.05.11:676][ 63]BlueprintLog: New page: Compile BP_Wand
[2024.05.22-09.05.11:752][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2024.05.22-09.05.11:770][ 63]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:773][ 63]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:773][ 63]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:775][ 63]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:776][ 63]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:778][ 63]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:778][ 63]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:778][ 63]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:852][ 63]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:855][ 63]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:855][ 63]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:856][ 63]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:858][ 63]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:861][ 63]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:861][ 63]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.22-09.05.11:861][ 63]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.BP_RuneArea_C_0.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197