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forked from cgvr/DeltaVR

Commit Graph

  • ac87f2f8ef Update README.md rrrratas 2025-12-07 22:21:10 +00:00
  • 647d247c81 fixes, portal sound changed, faders Timur Nizamov 2025-12-08 00:06:28 +02:00
  • 856ff3ca40 Update README.md rrrratas 2025-12-07 17:10:52 +00:00
  • 843bd141eb test different art styles, change pipeline prompt henrisel 2025-12-05 16:58:07 +02:00
  • f414e10d94 added initial logic for the volume sliders Timur Nizamov 2025-12-02 22:40:17 +02:00
  • 0b4854373b Updated elevator, added audio master slider mxssw 2025-12-02 18:12:02 +02:00
  • 693b3a572e Upload files to "Doc/designs" rannosam 2025-12-02 13:37:36 +00:00
  • 8977957054 Upload files to "Doc/clips" rannosam 2025-12-02 13:36:51 +00:00
  • 408949e5c2 WIP: spawn generated model as archery range target henrisel 2025-12-01 17:19:31 +02:00
  • 40e273f51e refactored model generation code out of test box into separate pipeline manager henrisel 2025-12-01 17:06:42 +02:00
  • dab5bfc677 Made the elevator button-functional. Needs some fine-tuning and audio work. mxssw 2025-11-30 22:05:25 +02:00
  • bcf7e3121d car's sound was updated: fmod modulation, integration into Unity and fixing the overall sound through a different script Timur Nizamov 2025-11-29 18:53:11 +02:00
  • 1727379952 added buttons to the inside of the elevator aswell. Started configuring firing mechanism mxssw 2025-11-29 14:14:38 +02:00
  • 187c700f9c Added extra sliders for audio (not audio logic not yet implemented) and got elevator outer buttons firing. mxssw 2025-11-29 00:04:17 +02:00
  • a66cb8f62c fix prompt henrisel 2025-11-28 15:29:00 +02:00
  • cc3c481295 try out different text-to-img and img-to-3d params henrisel 2025-11-28 15:27:37 +02:00
  • 60b9f21a61 CarSoundSystem in FMOD Timur Nizamov 2025-11-27 22:12:01 +02:00
  • b25bde77fc Steam Audio tryout Timur Nizamov 2025-11-21 22:37:24 +02:00
  • 2980631414 decrease texture baking optimisation total steps henrisel 2025-11-21 16:30:56 +02:00
  • c15ae24c7a tune 3d generation params henrisel 2025-11-21 14:39:16 +02:00
  • 7f02dccc6b use SD-XL model for img gen in pipeline henrisel 2025-11-21 12:57:53 +02:00
  • 34a6c50598 clean up code + prompt engineering for image generation henrisel 2025-11-21 11:39:36 +02:00
  • 191c9e66fe fix metallic property when spawning object henrisel 2025-11-21 10:32:15 +02:00
  • ab737e016c car occlusion, space ambience done Timur Nizamov 2025-11-18 22:29:02 +02:00
  • b563be1158 Upload files to "Doc/clips" rannosam 2025-11-18 14:08:38 +00:00
  • 616532e69c Upload files to "Doc/clips" rannosam 2025-11-18 14:03:31 +00:00
  • 450efe675a Upload files to "Doc/clips" rannosam 2025-11-18 14:00:18 +00:00
  • 47d37f2b7f Fixed the elevator for multiplayer mxssw 2025-11-17 22:13:37 +02:00
  • cce7492556 Upload files to "Doc/designs" rannosam 2025-11-17 19:20:02 +00:00
  • e197206d0a Upload files to "Doc/designs" rannosam 2025-11-17 19:07:21 +00:00
  • dc7aa3b9b9 Upload files to "Doc/designs" rannosam 2025-11-17 18:03:37 +00:00
  • ef3b4c363e some sound bug fixes Timur Nizamov 2025-11-16 16:01:23 +02:00
  • d7fec73c77 added logging to file henrisel 2025-11-14 09:53:30 +02:00
  • 590c62eadd incorporate InvokeAI into start_pipeline.py henrisel 2025-11-12 17:51:02 +02:00
  • e12c5f2f98 glass layer occlusion, previous event occlusion changes, locomotaion steps change, ui hovers (for some reason currently play when a new location is set) Timur Nizamov 2025-11-11 21:18:49 +02:00
  • fdd4ff827e reimplement function from invokeai_mcp_server to make requests to local InvokeAI henrisel 2025-11-10 18:19:16 +02:00
  • 02f640218c occlusion for 5 sounds added, new sounds were added, however the issue with the layer of glass walls has to be resolved Timur Nizamov 2025-11-09 22:38:07 +02:00
  • 9f2cbe5a1e sound occlusion first results, next - layer assignment Timur Nizamov 2025-11-08 23:14:20 +02:00
  • 50f758cc28 Finished up improving static object colliders. Added network improvements to interactions, still half-baked. mxssw 2025-11-08 21:52:54 +02:00
  • d2e1c7b56f fix networking UI again + tweaks to pipeline script henrisel 2025-11-07 16:56:34 +02:00
  • 09f764c0df integrate local trellis api into start_pipeline.py henrisel 2025-11-07 16:22:13 +02:00
  • 447449e1b3 local TRELLIS API test notebook henrisel 2025-11-07 14:54:41 +02:00
  • dddb082288 a few sound changes, occlusion different approach, test cafeteria ambience Timur Nizamov 2025-11-06 23:36:43 +02:00
  • ee6e8d21ac improved collisions of models mxssw 2025-11-06 18:49:58 +02:00
  • d43408cf01 move pipeline starter in map henrisel 2025-11-05 18:02:06 +02:00
  • 9bfc55f2d6 add glTFast package + load in model after pipeline generation henrisel 2025-11-05 17:54:48 +02:00
  • 54d44afcec Upload files to "Doc/designs" rannosam 2025-11-04 17:32:58 +00:00
  • 15c2e62e92 Upload files to "Doc/clips" rannosam 2025-11-04 17:28:46 +00:00
  • c4fafd1dd3 Delete Doc/clips/Hand-Collider-Prototype-Clip.gif rannosam 2025-11-04 17:26:11 +00:00
  • 1c03f1773b Upload files to "Doc/clips" rannosam 2025-11-04 17:25:57 +00:00
  • 1b0d9fd0b0 pipeline script passes generated model filepath to Unity Henri Sellis 2025-11-02 17:20:41 +02:00
  • f8ca8570af fix network manager (again) Henri Sellis 2025-11-02 16:06:36 +02:00
  • a3975d85f7 added detailed collisions to hands, needs to be configured for Vivegit status! Also, added more complex collisions to furniture and simplified existing scene object collisions mxssw 2025-10-29 21:32:26 +02:00
  • 84a925b68f server sounds' changes and ui sounds, just fmod events/fmod banks changed in this commit Timur Nizamov 2025-10-28 22:34:55 +02:00
  • e25f1c75b5 update env example henrisel 2025-10-24 13:34:24 +03:00
  • c5c40f58ab Cube that starts generation pipeline on collision henrisel 2025-10-24 12:00:27 +03:00
  • 2971027af2 fix start game UI Henri Sellis 2025-10-24 10:22:53 +03:00
  • 34a23ab94d make 3d model generation model folder loc configurable Henri Sellis 2025-10-24 10:03:16 +03:00
  • 8b3965d0b1 generated images and models into gitignore Henri Sellis 2025-10-24 09:49:24 +03:00
  • f2475e6b06 working build confirmed before tipilan, a few changes to ui and bow, order of audiomanager and fmodevents changed Timur Nizamov 2025-10-22 21:10:56 +03:00
  • 42d7c0059b Add TODO Azure OpenAI API henrisel 2025-10-21 14:32:19 +00:00
  • ef3bc5da39 Upload files to "Doc/designs" rannosam 2025-10-21 14:03:55 +00:00
  • ed66253b06 Upload files to "Doc/clips" rannosam 2025-10-21 13:59:00 +00:00
  • 5623167eb9 Worked on hand colliders. Left them not implemented yet. Fixed spray table teleport block. mxssw 2025-10-21 15:56:44 +03:00
  • 6413d5a3d6 start pipeline script dynamically calculates absolute paths Henri Sellis 2025-10-20 16:37:02 +03:00
  • 48860cf906 kõik vanad helid lisatud, peaaegu kõik esimese iteratsiooni helid on lisatud, auto jaoks üks lisaloogika on tehtud Timur Nizamov 2025-10-20 00:02:08 +03:00
  • e4f9423ca6 passing user prompt to pipeline script as cmd argument Henri Sellis 2025-10-19 12:17:34 +03:00
  • 1bb878848f combined pipeline running function Henri Sellis 2025-10-18 16:44:38 +03:00
  • ae497eac6e test local text-to-image models and cloudflare API Henri Sellis 2025-10-18 16:06:54 +03:00
  • 2e61259ebe Fixed player location calculation via camera trigger collider mxssw 2025-10-17 17:17:41 +03:00
  • 013ed4944c some old sounds are added Timur Nizamov 2025-10-17 01:54:45 +03:00
  • 16c4680d6c 2 working sounds, updated scripts, fmod events Timur Nizamov 2025-10-15 23:34:25 +03:00
  • f542c4c57e FMODi paigaldamine projekti sisse, fmod project created, assets are imported into FMOD; AudioManager and FMODEvents scripts, VR is set up Timur Nizamov 2025-10-12 20:57:56 +03:00
  • 2cf0a9f711 start of 3d generation pipelines Henri Sellis 2025-10-11 18:37:46 +03:00
  • 6b8c3b6fbb Merge pull request 'SamWorkset' (#5) from SamWorkset into master rannosam 2025-10-11 13:47:30 +00:00
  • cb73b9cbbc messing with LFS mxssw 2025-10-11 16:44:58 +03:00
  • 07cdba6097 messing with LFS mxssw 2025-10-11 16:43:42 +03:00
  • b9448fb4c7 Upload files to "Doc/clips" rannosam 2025-10-07 10:30:34 +00:00
  • 4b1d8ea5bd Delete Doc/clips/Player-Collide-Offset-Clip.gif rannosam 2025-10-07 10:21:00 +00:00
  • 6a76fa038f Upload files to "Doc/clips" rannosam 2025-10-07 10:16:24 +00:00
  • 8af4eff8c7 Upload files to "Doc/clips" rannosam 2025-10-03 13:53:59 +00:00
  • b38461fc52 Delete Doc/clips/Multiplayer-join-Clip.mp4 rannosam 2025-10-03 13:53:37 +00:00
  • e5baba75cf Delete Doc/clips/Singleplayer-Join-Clip.mp4 rannosam 2025-10-03 13:53:28 +00:00
  • b9515d50d0 Delete Doc/clips/Quit-Clip.mp4 rannosam 2025-10-03 13:53:20 +00:00
  • e06b0206c8 Upload files to "Doc/clips" rannosam 2025-10-03 13:36:43 +00:00
  • cd0313e693 Forgot to build mxssw 2025-10-03 16:33:20 +03:00
  • 1580f40636 Added multiplayer joining capability to the desktop UI mxssw 2025-09-30 18:22:46 +03:00
  • 803e87688a Forgot to zip the build mxssw 2025-09-26 12:23:40 +03:00
  • 6479d850e9 Worked on restart button. Unsuccessful, left it disabled. mxssw 2025-09-26 12:21:08 +03:00
  • bad94ab628 Updated the UI. Refresh button is disabled for now and multiplayer needs testing. Added quit button. mxssw 2025-09-25 18:53:36 +03:00
  • a8568685ab made skywalk teleportation istructions flip according to the rotation of the entered player. mxssw 2025-09-23 15:16:55 +03:00
  • eadbd139e4 Fixed invisible car and tutorial text. Did some minor cosmetic improvements. mxssw 2025-09-21 18:54:35 +03:00
  • 4f0e84caae Fixed lone elevator reflections (forgot to re-assign materials) mxssw 2025-09-20 20:26:40 +03:00
  • 25ed189168 Reconfigured elevator reflections, added additional teleportable areas, resized box colliders and meddled with corrupted elements. mxssw 2025-09-20 20:16:48 +03:00
  • f5ba95849e Delete Doc/clips/Old menu gif.gif rannosam 2025-09-19 12:06:07 +00:00
  • c5b90be63f Upload files to "Doc/clips" rannosam 2025-09-19 12:05:54 +00:00
  • 5a41559b88 Upload files to "Doc/clips" rannosam 2025-09-19 11:57:21 +00:00
  • 5ab753f4b5 Merge pull request 'Doing minor changes' (#4) from SamWorkset into master rannosam 2025-09-19 11:51:52 +00:00
  • ed18f85228 Doing minor changes mxssw 2025-09-19 14:48:02 +03:00
  • dab664b62a Update README.md rannosam 2025-09-15 17:57:21 +00:00