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forked from cgvr/DeltaVR
Commit Graph

209 Commits

Author SHA1 Message Date
ce75a1f343 replaced demo boxes with microphone stand and buttons, in archery range 2026-01-10 17:00:45 +02:00
46b1c7e1de fix FishNetworking problems from merging 2026-01-10 11:53:56 +02:00
e4d61a6648 make sprite NPC look at player 2026-01-06 18:43:59 +02:00
79dcf3bc9b fixed microphone not detecting after merge 2026-01-06 18:12:48 +02:00
5074d688f7 fixing problems from merging 2026-01-03 17:23:23 +02:00
bd913ae549 Merge branch 'SamWorkset' 2026-01-03 13:46:54 +02:00
42e7d8c004 make copy of scene 2026-01-03 13:00:19 +02:00
4fa73e5035 logging for audio transcription, etc 2025-12-31 15:26:07 +02:00
fe2f08f7a3 fixed a typo 2025-12-31 15:17:14 +02:00
0c8c55f293 use Whisper in streaming mode 2025-12-31 14:13:25 +02:00
Timur Nizamov
a65562e701 Initial testinf of ReverbRooms and Snapshots, fire alarm logic is improved 2025-12-27 17:59:09 +02:00
Timur Nizamov
23e453de77 fire alarm done, but the button will restart it after initial pressing 2025-12-26 19:57:14 +02:00
Timur Nizamov
34d102bcf4 Some FMOD events changed 2025-12-23 18:03:10 +02:00
7bc58a48d0 add TrellisClient, use it for model generation 2025-12-22 15:07:23 +02:00
1b3b3db1bf port InvokeAI API client to Unity, use it in ImageGenerationBox 2025-12-22 13:19:28 +02:00
236f0758df make NPC character prefab + fix arrow hit detection 2025-12-22 10:59:07 +02:00
Timur Nizamov
50dba2cd81 Some fixes made, object picking logic added 2025-12-21 00:01:28 +02:00
8b037369b7 add DoTween and use it for animating mouth scaling 2025-12-19 11:36:37 +02:00
39b4a24ef3 add character sprites, mouth moving open closed 2025-12-19 11:00:22 +02:00
Timur Nizamov
27d5fdd68c klaviatuur parandatud 2025-12-17 20:04:12 +02:00
Timur Nizamov
c5c8fe1259 Deleted MetaXR, fire alarm is still in progress 2025-12-17 16:06:08 +02:00
b424c6467b Unity pipeline scripts cleanup + enable dev build 2025-12-17 15:46:57 +02:00
c999bafa22 Improved doors. This introduced ghost hand issue and some doors being hinged backwards. Working on it. 2025-12-16 15:50:55 +02:00
90781191b7 manage spawned object node hierarchy better 2025-12-16 13:30:08 +02:00
5796887f79 properly replace archery target object's child with generated object 2025-12-16 11:56:56 +02:00
0cb92b2442 use voice transcription box and model gen box in archery range 2025-12-16 11:22:09 +02:00
32a5e4f332 test boxes change colours based on progress 2025-12-16 10:43:58 +02:00
98526fd582 improved door grabbing. Sometimes leaves ghost hands. 2025-12-15 21:16:03 +02:00
5956b9508d test boxes collide with player in VR mode, too 2025-12-15 16:57:30 +02:00
7be20d249e model generation test box takes input prompt from voice transcription box 2025-12-15 15:57:32 +02:00
9c7536d1d4 transcribe voice to text with Whisper base model 2025-12-15 15:30:15 +02:00
0c026078d0 install whisper.unity package 2025-12-15 13:57:07 +02:00
Timur Nizamov
252e7a2fa6 Steam Audio issue fixed, volume slider issue fixed 2025-12-14 20:32:59 +02:00
4bf99dd820 Improved doors. Needs additional work 2025-12-13 23:15:27 +02:00
Timur Nizamov
03cd7bcdda klaviatuuri probleemi enam pole 2025-12-10 21:30:55 +02:00
Timur Nizamov
1f500f31d4 meta xr, auto fix, occlusion additions 2025-12-09 21:37:52 +02:00
Timur Nizamov
647d247c81 fixes, portal sound changed, faders 2025-12-08 00:06:28 +02:00
Timur Nizamov
f414e10d94 added initial logic for the volume sliders 2025-12-02 22:40:17 +02:00
0b4854373b Updated elevator, added audio master slider 2025-12-02 18:12:02 +02:00
408949e5c2 WIP: spawn generated model as archery range target 2025-12-01 17:19:31 +02:00
40e273f51e refactored model generation code out of test box into separate pipeline manager 2025-12-01 17:06:42 +02:00
dab5bfc677 Made the elevator button-functional. Needs some fine-tuning and audio work. 2025-11-30 22:05:25 +02:00
Timur Nizamov
bcf7e3121d car's sound was updated: fmod modulation, integration into Unity and fixing the overall sound through a different script 2025-11-29 18:53:11 +02:00
1727379952 added buttons to the inside of the elevator aswell. Started configuring firing mechanism 2025-11-29 14:14:38 +02:00
187c700f9c Added extra sliders for audio (not audio logic not yet implemented) and got elevator outer buttons firing. 2025-11-29 00:04:17 +02:00
Timur Nizamov
b25bde77fc Steam Audio tryout 2025-11-21 22:37:24 +02:00
191c9e66fe fix metallic property when spawning object 2025-11-21 10:32:15 +02:00
Timur Nizamov
ab737e016c car occlusion, space ambience done 2025-11-18 22:29:02 +02:00
47d37f2b7f Fixed the elevator for multiplayer 2025-11-17 22:13:37 +02:00
Timur Nizamov
ef3b4c363e some sound bug fixes 2025-11-16 16:01:23 +02:00