Timur Nizamov
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03cd7bcdda
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klaviatuuri probleemi enam pole
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2025-12-10 21:30:55 +02:00 |
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Timur Nizamov
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df775a7a36
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added a few changes to fmod + fire alarm and coughing added as events
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2025-12-10 21:12:25 +02:00 |
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Timur Nizamov
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1f500f31d4
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meta xr, auto fix, occlusion additions
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2025-12-09 21:37:52 +02:00 |
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Timur Nizamov
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647d247c81
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fixes, portal sound changed, faders
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2025-12-08 00:06:28 +02:00 |
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Timur Nizamov
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f414e10d94
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added initial logic for the volume sliders
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2025-12-02 22:40:17 +02:00 |
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0b4854373b
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Updated elevator, added audio master slider
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2025-12-02 18:12:02 +02:00 |
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dab5bfc677
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Made the elevator button-functional. Needs some fine-tuning and audio work.
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2025-11-30 22:05:25 +02:00 |
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Timur Nizamov
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bcf7e3121d
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car's sound was updated: fmod modulation, integration into Unity and fixing the overall sound through a different script
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2025-11-29 18:53:11 +02:00 |
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1727379952
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added buttons to the inside of the elevator aswell. Started configuring firing mechanism
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2025-11-29 14:14:38 +02:00 |
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187c700f9c
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Added extra sliders for audio (not audio logic not yet implemented) and got elevator outer buttons firing.
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2025-11-29 00:04:17 +02:00 |
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Timur Nizamov
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60b9f21a61
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CarSoundSystem in FMOD
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2025-11-27 22:12:01 +02:00 |
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Timur Nizamov
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b25bde77fc
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Steam Audio tryout
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2025-11-21 22:37:24 +02:00 |
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Timur Nizamov
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ab737e016c
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car occlusion, space ambience done
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2025-11-18 22:29:02 +02:00 |
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47d37f2b7f
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Fixed the elevator for multiplayer
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2025-11-17 22:13:37 +02:00 |
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Timur Nizamov
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ef3b4c363e
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some sound bug fixes
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2025-11-16 16:01:23 +02:00 |
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Timur Nizamov
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e12c5f2f98
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glass layer occlusion, previous event occlusion changes, locomotaion steps change, ui hovers (for some reason currently play when a new location is set)
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2025-11-11 21:18:49 +02:00 |
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Timur Nizamov
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02f640218c
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occlusion for 5 sounds added, new sounds were added, however the issue with the layer of glass walls has to be resolved
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2025-11-09 22:38:07 +02:00 |
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Timur Nizamov
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9f2cbe5a1e
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sound occlusion first results, next - layer assignment
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2025-11-08 23:14:20 +02:00 |
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50f758cc28
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Finished up improving static object colliders. Added network improvements to interactions, still half-baked.
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2025-11-08 21:52:54 +02:00 |
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Timur Nizamov
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dddb082288
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a few sound changes, occlusion different approach, test cafeteria ambience
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2025-11-06 23:36:43 +02:00 |
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ee6e8d21ac
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improved collisions of models
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2025-11-06 18:49:58 +02:00 |
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a3975d85f7
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added detailed collisions to hands, needs to be configured for Vivegit status! Also, added more complex collisions to furniture and simplified existing scene object collisions
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2025-10-29 21:32:26 +02:00 |
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Timur Nizamov
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84a925b68f
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server sounds' changes and ui sounds, just fmod events/fmod banks changed in this commit
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2025-10-28 22:34:55 +02:00 |
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Timur Nizamov
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f2475e6b06
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working build confirmed before tipilan, a few changes to ui and bow, order of audiomanager and fmodevents changed
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2025-10-22 21:10:56 +03:00 |
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5623167eb9
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Worked on hand colliders. Left them not implemented yet. Fixed spray table teleport block.
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2025-10-21 15:56:44 +03:00 |
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Timur Nizamov
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48860cf906
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kõik vanad helid lisatud, peaaegu kõik esimese iteratsiooni helid on lisatud, auto jaoks üks lisaloogika on tehtud
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2025-10-20 00:02:08 +03:00 |
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2e61259ebe
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Fixed player location calculation via camera trigger collider
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2025-10-17 17:17:41 +03:00 |
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Timur Nizamov
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013ed4944c
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some old sounds are added
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2025-10-17 01:54:45 +03:00 |
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Timur Nizamov
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16c4680d6c
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2 working sounds, updated scripts, fmod events
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2025-10-15 23:34:25 +03:00 |
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Timur Nizamov
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f542c4c57e
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FMODi paigaldamine projekti sisse, fmod project created, assets are imported into FMOD; AudioManager and FMODEvents scripts, VR is set up
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2025-10-12 20:57:56 +03:00 |
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cb73b9cbbc
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messing with LFS
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2025-10-11 16:44:58 +03:00 |
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07cdba6097
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messing with LFS
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2025-10-11 16:43:42 +03:00 |
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cd0313e693
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Forgot to build
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2025-10-03 16:33:20 +03:00 |
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1580f40636
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Added multiplayer joining capability to the desktop UI
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2025-09-30 18:22:46 +03:00 |
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803e87688a
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Forgot to zip the build
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2025-09-26 12:23:40 +03:00 |
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6479d850e9
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Worked on restart button. Unsuccessful, left it disabled.
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2025-09-26 12:21:08 +03:00 |
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bad94ab628
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Updated the UI. Refresh button is disabled for now and multiplayer needs testing. Added quit button.
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2025-09-25 18:53:36 +03:00 |
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a8568685ab
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made skywalk teleportation istructions flip according to the rotation of the entered player.
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2025-09-23 15:16:55 +03:00 |
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eadbd139e4
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Fixed invisible car and tutorial text. Did some minor cosmetic improvements.
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2025-09-21 18:54:35 +03:00 |
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4f0e84caae
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Fixed lone elevator reflections (forgot to re-assign materials)
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2025-09-20 20:26:40 +03:00 |
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25ed189168
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Reconfigured elevator reflections, added additional teleportable areas, resized box colliders and meddled with corrupted elements.
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2025-09-20 20:16:48 +03:00 |
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ed18f85228
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Doing minor changes
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2025-09-19 14:48:02 +03:00 |
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c7ed19b8dc
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Added complete lift interaction. Might need some debugging later.
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2025-09-15 20:49:01 +03:00 |
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5e251e9d23
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Added the elevator. Needs configuring, doing a quicksave before editing project settings.
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2025-09-10 19:13:32 +03:00 |
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b176dcc20a
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added ground trascans
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2025-09-03 22:13:59 +03:00 |
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a1c495cf92
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added card readers to doors
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2025-08-29 16:29:09 +03:00 |
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9f65f3d476
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fixed build freezing issue, added decorations to door card readers
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2025-08-29 15:53:25 +03:00 |
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317d74dfef
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testing git
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2025-08-28 19:02:04 +03:00 |
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7ec96e6fdd
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Added decorations to the building and re-instaled Unity (new computer)
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2025-08-28 18:39:09 +03:00 |
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f42fc6463c
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added in-game UI option improvements
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2025-06-21 13:45:26 +03:00 |
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