Commit Graph

184 Commits

Author SHA1 Message Date
Timur Nizamov
03cd7bcdda klaviatuuri probleemi enam pole 2025-12-10 21:30:55 +02:00
Timur Nizamov
df775a7a36 added a few changes to fmod + fire alarm and coughing added as events 2025-12-10 21:12:25 +02:00
Timur Nizamov
1f500f31d4 meta xr, auto fix, occlusion additions 2025-12-09 21:37:52 +02:00
Timur Nizamov
647d247c81 fixes, portal sound changed, faders 2025-12-08 00:06:28 +02:00
Timur Nizamov
f414e10d94 added initial logic for the volume sliders 2025-12-02 22:40:17 +02:00
0b4854373b Updated elevator, added audio master slider 2025-12-02 18:12:02 +02:00
dab5bfc677 Made the elevator button-functional. Needs some fine-tuning and audio work. 2025-11-30 22:05:25 +02:00
Timur Nizamov
bcf7e3121d car's sound was updated: fmod modulation, integration into Unity and fixing the overall sound through a different script 2025-11-29 18:53:11 +02:00
1727379952 added buttons to the inside of the elevator aswell. Started configuring firing mechanism 2025-11-29 14:14:38 +02:00
187c700f9c Added extra sliders for audio (not audio logic not yet implemented) and got elevator outer buttons firing. 2025-11-29 00:04:17 +02:00
Timur Nizamov
60b9f21a61 CarSoundSystem in FMOD 2025-11-27 22:12:01 +02:00
Timur Nizamov
b25bde77fc Steam Audio tryout 2025-11-21 22:37:24 +02:00
Timur Nizamov
ab737e016c car occlusion, space ambience done 2025-11-18 22:29:02 +02:00
47d37f2b7f Fixed the elevator for multiplayer 2025-11-17 22:13:37 +02:00
Timur Nizamov
ef3b4c363e some sound bug fixes 2025-11-16 16:01:23 +02:00
Timur Nizamov
e12c5f2f98 glass layer occlusion, previous event occlusion changes, locomotaion steps change, ui hovers (for some reason currently play when a new location is set) 2025-11-11 21:18:49 +02:00
Timur Nizamov
02f640218c occlusion for 5 sounds added, new sounds were added, however the issue with the layer of glass walls has to be resolved 2025-11-09 22:38:07 +02:00
Timur Nizamov
9f2cbe5a1e sound occlusion first results, next - layer assignment 2025-11-08 23:14:20 +02:00
50f758cc28 Finished up improving static object colliders. Added network improvements to interactions, still half-baked. 2025-11-08 21:52:54 +02:00
Timur Nizamov
dddb082288 a few sound changes, occlusion different approach, test cafeteria ambience 2025-11-06 23:36:43 +02:00
ee6e8d21ac improved collisions of models 2025-11-06 18:49:58 +02:00
a3975d85f7 added detailed collisions to hands, needs to be configured for Vivegit status! Also, added more complex collisions to furniture and simplified existing scene object collisions 2025-10-29 21:32:26 +02:00
Timur Nizamov
84a925b68f server sounds' changes and ui sounds, just fmod events/fmod banks changed in this commit 2025-10-28 22:34:55 +02:00
Timur Nizamov
f2475e6b06 working build confirmed before tipilan, a few changes to ui and bow, order of audiomanager and fmodevents changed 2025-10-22 21:10:56 +03:00
5623167eb9 Worked on hand colliders. Left them not implemented yet. Fixed spray table teleport block. 2025-10-21 15:56:44 +03:00
Timur Nizamov
48860cf906 kõik vanad helid lisatud, peaaegu kõik esimese iteratsiooni helid on lisatud, auto jaoks üks lisaloogika on tehtud 2025-10-20 00:02:08 +03:00
2e61259ebe Fixed player location calculation via camera trigger collider 2025-10-17 17:17:41 +03:00
Timur Nizamov
013ed4944c some old sounds are added 2025-10-17 01:54:45 +03:00
Timur Nizamov
16c4680d6c 2 working sounds, updated scripts, fmod events 2025-10-15 23:34:25 +03:00
Timur Nizamov
f542c4c57e FMODi paigaldamine projekti sisse, fmod project created, assets are imported into FMOD; AudioManager and FMODEvents scripts, VR is set up 2025-10-12 20:57:56 +03:00
cb73b9cbbc messing with LFS 2025-10-11 16:44:58 +03:00
07cdba6097 messing with LFS 2025-10-11 16:43:42 +03:00
cd0313e693 Forgot to build 2025-10-03 16:33:20 +03:00
1580f40636 Added multiplayer joining capability to the desktop UI 2025-09-30 18:22:46 +03:00
803e87688a Forgot to zip the build 2025-09-26 12:23:40 +03:00
6479d850e9 Worked on restart button. Unsuccessful, left it disabled. 2025-09-26 12:21:08 +03:00
bad94ab628 Updated the UI. Refresh button is disabled for now and multiplayer needs testing. Added quit button. 2025-09-25 18:53:36 +03:00
a8568685ab made skywalk teleportation istructions flip according to the rotation of the entered player. 2025-09-23 15:16:55 +03:00
eadbd139e4 Fixed invisible car and tutorial text. Did some minor cosmetic improvements. 2025-09-21 18:54:35 +03:00
4f0e84caae Fixed lone elevator reflections (forgot to re-assign materials) 2025-09-20 20:26:40 +03:00
25ed189168 Reconfigured elevator reflections, added additional teleportable areas, resized box colliders and meddled with corrupted elements. 2025-09-20 20:16:48 +03:00
ed18f85228 Doing minor changes 2025-09-19 14:48:02 +03:00
c7ed19b8dc Added complete lift interaction. Might need some debugging later. 2025-09-15 20:49:01 +03:00
5e251e9d23 Added the elevator. Needs configuring, doing a quicksave before editing project settings. 2025-09-10 19:13:32 +03:00
b176dcc20a added ground trascans 2025-09-03 22:13:59 +03:00
a1c495cf92 added card readers to doors 2025-08-29 16:29:09 +03:00
9f65f3d476 fixed build freezing issue, added decorations to door card readers 2025-08-29 15:53:25 +03:00
317d74dfef testing git 2025-08-28 19:02:04 +03:00
7ec96e6fdd Added decorations to the building and re-instaled Unity (new computer) 2025-08-28 18:39:09 +03:00
f42fc6463c added in-game UI option improvements 2025-06-21 13:45:26 +03:00