187c700f9cAdded extra sliders for audio (not audio logic not yet implemented) and got elevator outer buttons firing.
SamWorkset
mxssw2025-11-29 00:04:17 +02:00
60b9f21a61CarSoundSystem in FMOD
Timur Nizamov
2025-11-27 22:12:01 +02:00
b25bde77fcSteam Audio tryout
Timur Nizamov
2025-11-21 22:37:24 +02:00
ab737e016ccar occlusion, space ambience done
Timur Nizamov
2025-11-18 22:29:02 +02:00
47d37f2b7fFixed the elevator for multiplayermxssw2025-11-17 22:13:37 +02:00
cce7492556Upload files to "Doc/designs"rannosam2025-11-17 19:20:02 +00:00
e197206d0aUpload files to "Doc/designs"rannosam2025-11-17 19:07:21 +00:00
dc7aa3b9b9Upload files to "Doc/designs"rannosam2025-11-17 18:03:37 +00:00
ef3b4c363esome sound bug fixes
Timur Nizamov
2025-11-16 16:01:23 +02:00
e12c5f2f98glass layer occlusion, previous event occlusion changes, locomotaion steps change, ui hovers (for some reason currently play when a new location is set)
Timur Nizamov
2025-11-11 21:18:49 +02:00
02f640218cocclusion for 5 sounds added, new sounds were added, however the issue with the layer of glass walls has to be resolved
Timur Nizamov
2025-11-09 22:38:07 +02:00
9f2cbe5a1esound occlusion first results, next - layer assignment
Timur Nizamov
2025-11-08 23:14:20 +02:00
50f758cc28Finished up improving static object colliders. Added network improvements to interactions, still half-baked.mxssw2025-11-08 21:52:54 +02:00
dddb082288a few sound changes, occlusion different approach, test cafeteria ambience
Timur Nizamov
2025-11-06 23:36:43 +02:00
ee6e8d21acimproved collisions of modelsmxssw2025-11-06 18:49:58 +02:00
54d44afcecUpload files to "Doc/designs"rannosam2025-11-04 17:32:58 +00:00
a3975d85f7added detailed collisions to hands, needs to be configured for Vivegit status! Also, added more complex collisions to furniture and simplified existing scene object collisionsmxssw2025-10-29 21:32:26 +02:00
84a925b68fserver sounds' changes and ui sounds, just fmod events/fmod banks changed in this commit
Timur Nizamov
2025-10-28 22:34:55 +02:00
f2475e6b06working build confirmed before tipilan, a few changes to ui and bow, order of audiomanager and fmodevents changed
Timur Nizamov
2025-10-22 21:10:56 +03:00
ef3bc5da39Upload files to "Doc/designs"rannosam2025-10-21 14:03:55 +00:00
5623167eb9Worked on hand colliders. Left them not implemented yet. Fixed spray table teleport block.mxssw2025-10-21 15:56:44 +03:00
48860cf906kõik vanad helid lisatud, peaaegu kõik esimese iteratsiooni helid on lisatud, auto jaoks üks lisaloogika on tehtud
Timur Nizamov
2025-10-20 00:02:08 +03:00
2e61259ebeFixed player location calculation via camera trigger collidermxssw2025-10-17 17:17:41 +03:00
013ed4944csome old sounds are added
Timur Nizamov
2025-10-17 01:54:45 +03:00
16c4680d6c2 working sounds, updated scripts, fmod events
Timur Nizamov
2025-10-15 23:34:25 +03:00
f542c4c57eFMODi paigaldamine projekti sisse, fmod project created, assets are imported into FMOD; AudioManager and FMODEvents scripts, VR is set up
Timur Nizamov
2025-10-12 20:57:56 +03:00
6b8c3b6fbbMerge pull request 'SamWorkset' (#5) from SamWorkset into masterrannosam2025-10-11 13:47:30 +00:00
9af005b651Merge pull request 'Added options and credits tabs for the in-game UI menu. Credits tab is blank for now. Disabled smooth locomotion to address the player controller confusion issues (see my thesis). Smooth locomotion can be reactivated via the options menu.' (#2) from SamWorkset into masterrannosam2025-05-27 11:20:01 +00:00
bc7217fce3Added options and credits tabs for the in-game UI menu. Credits tab is blank for now. Disabled smooth locomotion to address the player controller confusion issues (see my thesis). Smooth locomotion can be reactivated via the options menu.
#2
mxssw2025-05-25 20:07:14 +03:00
9bd8601edbAdded Doc folder. Graphical elements for the Readme.md.
jee7
2025-05-20 21:58:13 +03:00
ffd98b6322added scoring system for the bow gamemxssw2025-05-20 14:53:35 +03:00
03a3ca570eAdded slideshow (disabled, but fully functional, not actually part of the player experience, just for fun). Moved teleport button for bolt car onto its front. Added signs for barred areas and server entry guiding.mxssw2025-05-09 19:18:31 +03:00
fe60892585trying to get LFS to workmxssw2025-03-25 20:58:23 +02:00
fe90ea9996trying to get LFS to workmxssw2025-03-25 20:55:18 +02:00
7f643bf361Ensure LFS tracking and add large filemxssw2025-03-25 20:40:35 +02:00
1287fd8f39Removed large files from Git history. LFS needs it to be so in order to be configuredmxssw2025-03-25 20:35:49 +02:00