Steam Audio tryout

This commit is contained in:
Timur Nizamov 2025-11-21 22:37:24 +02:00
parent ab737e016c
commit b25bde77fc
279 changed files with 18620 additions and 63 deletions

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//
// Copyright 2017-2023 Valve Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#import "UnityAppController.h"
@interface SteamAudioUnityAppController : UnityAppController
- (void) preStartUnity;
@end

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//
// Copyright 2017-2023 Valve Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#import "SteamAudioUnityAppController.h"
extern "C" {
struct UnityAudioEffectDefinition;
extern void UnityRegisterAudioPlugin(int (*)(UnityAudioEffectDefinition***));
extern int UnityGetAudioEffectDefinitions(UnityAudioEffectDefinition***);
}
@implementation SteamAudioUnityAppController
- (void) preStartUnity
{
[super preStartUnity];
UnityRegisterAudioPlugin(UnityGetAudioEffectDefinitions);
}
@end
IMPL_APP_CONTROLLER_SUBCLASS(SteamAudioUnityAppController);

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