karlkade
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4bd235c4f0
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Deleted CustomBlueprintFunction, some changes
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2024-05-15 15:34:59 +03:00 |
Karl Arthur
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2cf7c3d25f
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Mingi algne funktsionaalsus, et mull mis highlightiks oleks vaates. Aja ja mulli katki tegemise lugemise funktsionaalsus.
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2024-05-10 21:21:13 +03:00 |
Mihkel Roomet
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1b086cbccd
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Bubbles now spawn randomly in a sphere around the player
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2024-04-27 13:21:17 +03:00 |
Mihkel Roomet
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d0851a7dd4
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The Main Game level is now using BP_BubbleManager and BP_Bubble, so it is no longer tied to any prototypes
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2024-04-27 12:24:31 +03:00 |
Mihkel Roomet
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546e118cbd
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Reduce Prototype2 grid size. Rebuild with Visual Studio just in case.
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2024-04-24 14:51:03 +03:00 |
Mihkel Roomet
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52e791213f
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Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course).
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2024-04-18 03:24:39 +03:00 |