Timur Nizamov
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b25bde77fc
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Steam Audio tryout
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2025-11-21 22:37:24 +02:00 |
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2980631414
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decrease texture baking optimisation total steps
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2025-11-21 16:30:56 +02:00 |
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c15ae24c7a
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tune 3d generation params
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2025-11-21 14:39:16 +02:00 |
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7f02dccc6b
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use SD-XL model for img gen in pipeline
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2025-11-21 12:57:53 +02:00 |
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34a6c50598
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clean up code + prompt engineering for image generation
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2025-11-21 11:39:36 +02:00 |
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191c9e66fe
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fix metallic property when spawning object
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2025-11-21 10:32:15 +02:00 |
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Timur Nizamov
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ab737e016c
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car occlusion, space ambience done
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2025-11-18 22:29:02 +02:00 |
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b563be1158
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Upload files to "Doc/clips"
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2025-11-18 14:08:38 +00:00 |
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616532e69c
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Upload files to "Doc/clips"
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2025-11-18 14:03:31 +00:00 |
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450efe675a
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Upload files to "Doc/clips"
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2025-11-18 14:00:18 +00:00 |
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47d37f2b7f
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Fixed the elevator for multiplayer
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2025-11-17 22:13:37 +02:00 |
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cce7492556
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Upload files to "Doc/designs"
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2025-11-17 19:20:02 +00:00 |
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e197206d0a
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Upload files to "Doc/designs"
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2025-11-17 19:07:21 +00:00 |
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dc7aa3b9b9
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Upload files to "Doc/designs"
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2025-11-17 18:03:37 +00:00 |
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Timur Nizamov
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ef3b4c363e
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some sound bug fixes
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2025-11-16 16:01:23 +02:00 |
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d7fec73c77
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added logging to file
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2025-11-14 09:53:30 +02:00 |
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590c62eadd
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incorporate InvokeAI into start_pipeline.py
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2025-11-12 17:51:02 +02:00 |
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Timur Nizamov
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e12c5f2f98
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glass layer occlusion, previous event occlusion changes, locomotaion steps change, ui hovers (for some reason currently play when a new location is set)
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2025-11-11 21:18:49 +02:00 |
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fdd4ff827e
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reimplement function from invokeai_mcp_server to make requests to local InvokeAI
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2025-11-10 18:19:16 +02:00 |
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Timur Nizamov
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02f640218c
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occlusion for 5 sounds added, new sounds were added, however the issue with the layer of glass walls has to be resolved
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2025-11-09 22:38:07 +02:00 |
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Timur Nizamov
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9f2cbe5a1e
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sound occlusion first results, next - layer assignment
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2025-11-08 23:14:20 +02:00 |
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50f758cc28
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Finished up improving static object colliders. Added network improvements to interactions, still half-baked.
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2025-11-08 21:52:54 +02:00 |
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d2e1c7b56f
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fix networking UI again + tweaks to pipeline script
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2025-11-07 16:56:34 +02:00 |
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09f764c0df
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integrate local trellis api into start_pipeline.py
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2025-11-07 16:22:13 +02:00 |
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447449e1b3
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local TRELLIS API test notebook
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2025-11-07 14:54:41 +02:00 |
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Timur Nizamov
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dddb082288
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a few sound changes, occlusion different approach, test cafeteria ambience
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2025-11-06 23:36:43 +02:00 |
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ee6e8d21ac
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improved collisions of models
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2025-11-06 18:49:58 +02:00 |
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d43408cf01
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move pipeline starter in map
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2025-11-05 18:02:06 +02:00 |
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henrisel
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9bfc55f2d6
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add glTFast package + load in model after pipeline generation
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2025-11-05 17:54:48 +02:00 |
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54d44afcec
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Upload files to "Doc/designs"
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2025-11-04 17:32:58 +00:00 |
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15c2e62e92
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Upload files to "Doc/clips"
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2025-11-04 17:28:46 +00:00 |
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c4fafd1dd3
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Delete Doc/clips/Hand-Collider-Prototype-Clip.gif
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2025-11-04 17:26:11 +00:00 |
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1c03f1773b
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Upload files to "Doc/clips"
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2025-11-04 17:25:57 +00:00 |
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Henri Sellis
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1b0d9fd0b0
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pipeline script passes generated model filepath to Unity
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2025-11-02 17:20:41 +02:00 |
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Henri Sellis
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f8ca8570af
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fix network manager (again)
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2025-11-02 16:06:36 +02:00 |
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a3975d85f7
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added detailed collisions to hands, needs to be configured for Vivegit status! Also, added more complex collisions to furniture and simplified existing scene object collisions
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2025-10-29 21:32:26 +02:00 |
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Timur Nizamov
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84a925b68f
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server sounds' changes and ui sounds, just fmod events/fmod banks changed in this commit
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2025-10-28 22:34:55 +02:00 |
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e25f1c75b5
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update env example
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2025-10-24 13:34:24 +03:00 |
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c5c40f58ab
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Cube that starts generation pipeline on collision
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2025-10-24 12:00:27 +03:00 |
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Henri Sellis
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2971027af2
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fix start game UI
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2025-10-24 10:22:53 +03:00 |
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Henri Sellis
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34a23ab94d
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make 3d model generation model folder loc configurable
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2025-10-24 10:03:16 +03:00 |
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Henri Sellis
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8b3965d0b1
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generated images and models into gitignore
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2025-10-24 09:49:24 +03:00 |
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Timur Nizamov
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f2475e6b06
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working build confirmed before tipilan, a few changes to ui and bow, order of audiomanager and fmodevents changed
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2025-10-22 21:10:56 +03:00 |
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42d7c0059b
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Add TODO Azure OpenAI API
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2025-10-21 14:32:19 +00:00 |
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ef3bc5da39
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Upload files to "Doc/designs"
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2025-10-21 14:03:55 +00:00 |
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ed66253b06
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Upload files to "Doc/clips"
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2025-10-21 13:59:00 +00:00 |
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5623167eb9
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Worked on hand colliders. Left them not implemented yet. Fixed spray table teleport block.
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2025-10-21 15:56:44 +03:00 |
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Henri Sellis
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6413d5a3d6
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start pipeline script dynamically calculates absolute paths
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2025-10-20 16:37:02 +03:00 |
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Timur Nizamov
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48860cf906
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kõik vanad helid lisatud, peaaegu kõik esimese iteratsiooni helid on lisatud, auto jaoks üks lisaloogika on tehtud
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2025-10-20 00:02:08 +03:00 |
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Henri Sellis
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e4f9423ca6
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passing user prompt to pipeline script as cmd argument
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2025-10-19 12:17:34 +03:00 |
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