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4e5cee129d
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put shape scanner model and rays into game
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2026-02-17 19:09:32 +02:00 |
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dfcce63371
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quest marker slowly moves towards next target position
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2026-02-17 17:50:10 +02:00 |
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5c7103a79b
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radio button can be released
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2026-02-17 17:40:46 +02:00 |
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8e606782ab
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added Radio model, npc correctly speaks when interacting with elements
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2026-02-15 13:57:13 +02:00 |
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bd8a3d90ca
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printer spawns object in correct place, size, and plays sound
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2026-02-15 12:38:13 +02:00 |
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46400bc1f0
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printer input hole animation
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2026-02-15 12:07:34 +02:00 |
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17c9122a14
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can insert printable into 3d printer, 3d printer starts printing
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2026-02-14 16:08:13 +02:00 |
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884459842e
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computer screen shows text, pressing enter key prints out image
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2026-02-14 15:22:37 +02:00 |
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4c7e0bfbee
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add models and use them in archery range minigame
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2026-02-14 13:48:13 +02:00 |
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60951161ed
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quest marker hovers above specified target
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2026-02-13 17:40:37 +02:00 |
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1f632c60bc
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shape detection npc speaks from radio, avoid interrupting voicelines
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2026-02-13 17:01:16 +02:00 |
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cf709f4dc9
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NPCs move quest marker around to next objectives
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2026-02-12 15:54:01 +02:00 |
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3d804dfdaf
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quest marker that floats up and down and turns towards player
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2026-02-12 15:23:54 +02:00 |
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d0b909a1ab
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created ShapeDetectionNPC with voicelines, moved shape detection minigame controller logic inside it
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2026-02-12 12:22:23 +02:00 |
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dc55e8d884
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moved archery range model generation logic to npc script, added corresponding voicelines
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2026-02-08 12:28:59 +02:00 |
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53295a60ed
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Merge branch 'cgvr-master'
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2026-02-08 10:49:43 +02:00 |
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c9494f2d69
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cafe waiter npc always hides notebook when player leaves
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2026-02-08 10:46:00 +02:00 |
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449953b393
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Removed unused namespaces from ConfigManager.
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2026-02-07 16:45:20 +02:00 |
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95ea7a2625
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Removed dead code. File.WriteAllText and File.ReadAllText seem to work fine (no need for file streaming).
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2026-02-07 15:14:26 +02:00 |
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2f12ef4aff
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Formatting fix. C# functions start with a uppercase letter.
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2026-02-07 15:13:03 +02:00 |
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2ba8b4d1b5
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Moved the ConfigManager script to the Scripts folder and ConfigManager prefab to the Prefabs folder.
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2026-02-07 15:11:12 +02:00 |
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7384a21d58
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scale spawned object to match given bounding sphere diameter
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2026-02-07 14:10:12 +02:00 |
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9fd4188d55
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fix most of FMOD errors in console
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2026-02-07 13:27:46 +02:00 |
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32d0686cd2
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npcs turn smoothly towards player
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2026-02-07 12:54:27 +02:00 |
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0fbfaed5c3
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fix problems from merging with upstream
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2026-02-07 12:29:59 +02:00 |
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a682e7245e
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add separate sprites for animatable mouths for characters, improve animating params
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2026-02-07 11:37:45 +02:00 |
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1a4e932b1e
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add archery range and shape detection npc voiceline timelines
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2026-02-03 12:45:41 +02:00 |
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3bae534a61
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complete animating mouth scale based on amplitude timeline
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2026-02-03 12:26:31 +02:00 |
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5a3f566541
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WIP animate mouth scale based on precalculated voiceline amplitude timelines
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2026-02-02 19:15:31 +02:00 |
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a0d1ee35cd
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fix FirstPersonOcclusion invalid event handle error
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2026-01-29 19:26:16 +02:00 |
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4c6fbb30bc
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cafe waiter generates model and spawns it on top of plate
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2026-01-29 18:47:32 +02:00 |
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e9df211610
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cafe waiter NPC goes and brings food after dialogue
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2026-01-29 18:12:39 +02:00 |
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ceee57f808
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mic stand doesnt show BLANK_AUDIO
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2026-01-29 17:40:05 +02:00 |
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61a81d2728
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NPC doesnt process player speech when its too soon after last processing
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2026-01-29 17:31:59 +02:00 |
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876306a2af
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improve text recognition reliability, unsubscribe from Whisper events when not wanted anymore
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2026-01-28 16:14:27 +02:00 |
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e0d68454c7
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cafe waiter npc has states, rotates notepad when spoken to
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2026-01-28 15:33:14 +02:00 |
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a8e65514f4
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refactor NPCController script, make it abstract, extendable; separate AlienNPC and CafeWaiterNPC
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2026-01-28 14:23:16 +02:00 |
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af27bb0230
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shape scanner improvements: add handle, destroy scannable object on completion, correctly detect when new object is generated
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2026-01-27 18:38:20 +02:00 |
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77fc43bebd
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fix bug with player colliding with spawned model when holding it
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2026-01-27 17:50:13 +02:00 |
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15b92e92b4
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enable continuous movement by default, move config.json to game folder
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2026-01-27 17:25:33 +02:00 |
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24000ec80c
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add some voicelines to archery range minigame
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2026-01-25 16:11:08 +02:00 |
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ec45c402af
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add sound effects to button, mic stand, model generation, shape scanner
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2026-01-25 15:10:42 +02:00 |
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75bd66fc36
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add back minigames after merge
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2026-01-25 13:11:58 +02:00 |
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19f8efc6a7
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Merge remote-tracking branch 'upstream/master'
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2026-01-25 12:31:58 +02:00 |
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Timur Nizamov
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aeee055e18
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voiceover vca and volume slider added to Unity and FMOD
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2026-01-21 15:51:17 +02:00 |
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ad6954884b
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trellis and invokeAI urls configurable in config
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2026-01-19 18:55:25 +02:00 |
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Timur Nizamov
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389707b5f7
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added some sound in FMOD
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2026-01-16 22:40:02 +02:00 |
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afb8af4ee2
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unique seed for model generation
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2026-01-16 18:35:00 +02:00 |
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Timur Nizamov
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6def60df98
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More voicelines added, PlayDialogue function updated
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2026-01-16 17:37:42 +02:00 |
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Timur Nizamov
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641fe43472
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Voiceline adding logic, fmod asset folder cleaning, fmod tweaks
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2026-01-15 22:25:02 +02:00 |
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