|
|
1a4e932b1e
|
add archery range and shape detection npc voiceline timelines
|
2026-02-03 12:45:41 +02:00 |
|
|
|
3bae534a61
|
complete animating mouth scale based on amplitude timeline
|
2026-02-03 12:26:31 +02:00 |
|
|
|
5a3f566541
|
WIP animate mouth scale based on precalculated voiceline amplitude timelines
|
2026-02-02 19:15:31 +02:00 |
|
|
|
4c6fbb30bc
|
cafe waiter generates model and spawns it on top of plate
|
2026-01-29 18:47:32 +02:00 |
|
|
|
e9df211610
|
cafe waiter NPC goes and brings food after dialogue
|
2026-01-29 18:12:39 +02:00 |
|
|
|
ceee57f808
|
mic stand doesnt show BLANK_AUDIO
|
2026-01-29 17:40:05 +02:00 |
|
|
|
61a81d2728
|
NPC doesnt process player speech when its too soon after last processing
|
2026-01-29 17:31:59 +02:00 |
|
|
|
876306a2af
|
improve text recognition reliability, unsubscribe from Whisper events when not wanted anymore
|
2026-01-28 16:14:27 +02:00 |
|
|
|
e0d68454c7
|
cafe waiter npc has states, rotates notepad when spoken to
|
2026-01-28 15:33:14 +02:00 |
|
|
|
a8e65514f4
|
refactor NPCController script, make it abstract, extendable; separate AlienNPC and CafeWaiterNPC
|
2026-01-28 14:23:16 +02:00 |
|
|
|
af27bb0230
|
shape scanner improvements: add handle, destroy scannable object on completion, correctly detect when new object is generated
|
2026-01-27 18:38:20 +02:00 |
|
|
|
77fc43bebd
|
fix bug with player colliding with spawned model when holding it
|
2026-01-27 17:50:13 +02:00 |
|
|
|
15b92e92b4
|
enable continuous movement by default, move config.json to game folder
|
2026-01-27 17:25:33 +02:00 |
|
|
|
24000ec80c
|
add some voicelines to archery range minigame
|
2026-01-25 16:11:08 +02:00 |
|
|
|
ec45c402af
|
add sound effects to button, mic stand, model generation, shape scanner
|
2026-01-25 15:10:42 +02:00 |
|
|
|
75bd66fc36
|
add back minigames after merge
|
2026-01-25 13:11:58 +02:00 |
|
|
|
ad6954884b
|
trellis and invokeAI urls configurable in config
|
2026-01-19 18:55:25 +02:00 |
|
|
|
afb8af4ee2
|
unique seed for model generation
|
2026-01-16 18:35:00 +02:00 |
|
|
|
cb4d4036e7
|
microphone recording working with FMOD!!!
|
2026-01-14 18:02:41 +02:00 |
|
|
|
96839e0e82
|
ShapeScanner multiple configurations, configurable in editor
|
2026-01-14 14:02:10 +02:00 |
|
|
|
33a40c987a
|
generated objects are grabbable and scalable
|
2026-01-13 19:22:44 +02:00 |
|
|
|
1cd97e4d0a
|
shape checker nice materials, generated object grabbable
|
2026-01-13 17:17:59 +02:00 |
|
|
|
3097c404ba
|
set up shape detection minigame pieces
|
2026-01-13 16:06:13 +02:00 |
|
|
|
d2ac917db3
|
implemented shape scanner
|
2026-01-11 17:48:58 +02:00 |
|
|
|
991f7d73b9
|
more wires to archery range, connecting buttons
|
2026-01-11 14:47:39 +02:00 |
|
|
|
997bb457ba
|
archery range glass display tank + wire
|
2026-01-11 12:04:21 +02:00 |
|
|
|
ce75a1f343
|
replaced demo boxes with microphone stand and buttons, in archery range
|
2026-01-10 17:00:45 +02:00 |
|
|
|
46b1c7e1de
|
fix FishNetworking problems from merging
|
2026-01-10 11:53:56 +02:00 |
|
|
|
79dcf3bc9b
|
fixed microphone not detecting after merge
|
2026-01-06 18:12:48 +02:00 |
|
|
|
5074d688f7
|
fixing problems from merging
|
2026-01-03 17:23:23 +02:00 |
|
|
|
4fa73e5035
|
logging for audio transcription, etc
|
2025-12-31 15:26:07 +02:00 |
|
|
|
0c8c55f293
|
use Whisper in streaming mode
|
2025-12-31 14:13:25 +02:00 |
|
|
|
7bc58a48d0
|
add TrellisClient, use it for model generation
|
2025-12-22 15:07:23 +02:00 |
|
|
|
1b3b3db1bf
|
port InvokeAI API client to Unity, use it in ImageGenerationBox
|
2025-12-22 13:19:28 +02:00 |
|
|
|
b424c6467b
|
Unity pipeline scripts cleanup + enable dev build
|
2025-12-17 15:46:57 +02:00 |
|
|
|
90781191b7
|
manage spawned object node hierarchy better
|
2025-12-16 13:30:08 +02:00 |
|
|
|
5796887f79
|
properly replace archery target object's child with generated object
|
2025-12-16 11:56:56 +02:00 |
|
|
|
0cb92b2442
|
use voice transcription box and model gen box in archery range
|
2025-12-16 11:22:09 +02:00 |
|