Commit Graph

276 Commits

Author SHA1 Message Date
14c85c83a7 forgot to assign a variable 2026-01-21 19:35:54 +02:00
ca0a7dcc21 fixing merge issue 2026-01-21 19:33:40 +02:00
c620b9000d forgot to build the zip 2026-01-21 19:30:17 +02:00
4ee6dbb92d Final changes 2026-01-21 19:29:02 +02:00
36d6ff6d9b Merging into master 2026-01-21 19:21:36 +02:00
52701f3231 Erased debug element 2026-01-21 19:00:38 +02:00
Timur Nizamov
aeee055e18 voiceover vca and volume slider added to Unity and FMOD 2026-01-21 15:51:17 +02:00
Timur Nizamov
389707b5f7 added some sound in FMOD 2026-01-16 22:40:02 +02:00
Timur Nizamov
6def60df98 More voicelines added, PlayDialogue function updated 2026-01-16 17:37:42 +02:00
Timur Nizamov
641fe43472 Voiceline adding logic, fmod asset folder cleaning, fmod tweaks 2026-01-15 22:25:02 +02:00
31145f9735 Update README.md 2026-01-13 14:46:41 +00:00
91275418e4 fixed backwards doors issue 2026-01-11 18:08:49 +02:00
85edf6b43f fixed elevator buttons issue 2026-01-11 17:10:44 +02:00
Timur Nizamov
e6db72778b Colliders with Probuilder, FMOD Programmer Instrument API code start 2026-01-11 04:14:27 +02:00
Timur Nizamov
27fc11f8b2 A few reverb additions 2026-01-05 16:01:07 +02:00
a8bec4f5ff Update README.md 2026-01-03 14:50:22 +00:00
fe2f08f7a3 fixed a typo DeltaVR-Improvements-project 2025-12-31 15:17:14 +02:00
Timur Nizamov
50b043bad5 fixing git 2025-12-27 18:12:45 +02:00
Timur Nizamov
a65562e701 Initial testinf of ReverbRooms and Snapshots, fire alarm logic is improved 2025-12-27 17:59:09 +02:00
13c1e8a0f6 Changes in sound attributions DeltaVR-Alumni-Day CG-Expo Multiplayer-2.0 2025-12-27 12:17:15 +00:00
1a9746bb3c Merge branch 'SamWorkset' of https://cgvrgit.ulno.net/cgvr/DeltaVR into SamWorkset 2025-12-27 13:57:09 +02:00
Timur Nizamov
23e453de77 fire alarm done, but the button will restart it after initial pressing 2025-12-26 19:57:14 +02:00
Timur Nizamov
6a90182014 Added 1 FMOD event 2025-12-23 18:17:29 +02:00
Timur Nizamov
34d102bcf4 Some FMOD events changed 2025-12-23 18:03:10 +02:00
174582e56e fixed wierd hand offset issue, needs testing. 2025-12-22 00:39:36 +02:00
Timur Nizamov
50dba2cd81 Some fixes made, object picking logic added 2025-12-21 00:01:28 +02:00
Timur Nizamov
27d5fdd68c klaviatuur parandatud 2025-12-17 20:04:12 +02:00
Timur Nizamov
c5c8fe1259 Deleted MetaXR, fire alarm is still in progress 2025-12-17 16:06:08 +02:00
24543cce38 Upload files to "Doc/designs" 2025-12-16 13:59:03 +00:00
c999bafa22 Improved doors. This introduced ghost hand issue and some doors being hinged backwards. Working on it. 2025-12-16 15:50:55 +02:00
9af96fed99 Upload files to "Doc/clips" 2025-12-16 13:45:02 +00:00
98526fd582 improved door grabbing. Sometimes leaves ghost hands. 2025-12-15 21:16:03 +02:00
Timur Nizamov
252e7a2fa6 Steam Audio issue fixed, volume slider issue fixed 2025-12-14 20:32:59 +02:00
4bf99dd820 Improved doors. Needs additional work 2025-12-13 23:15:27 +02:00
Timur Nizamov
03cd7bcdda klaviatuuri probleemi enam pole 2025-12-10 21:30:55 +02:00
Timur Nizamov
df775a7a36 added a few changes to fmod + fire alarm and coughing added as events 2025-12-10 21:12:25 +02:00
Timur Nizamov
1f500f31d4 meta xr, auto fix, occlusion additions 2025-12-09 21:37:52 +02:00
ac87f2f8ef Update README.md
Just a small reference change
2025-12-07 22:21:10 +00:00
Timur Nizamov
647d247c81 fixes, portal sound changed, faders 2025-12-08 00:06:28 +02:00
856ff3ca40 Update README.md
Adding myself into credits.
2025-12-07 17:10:52 +00:00
Timur Nizamov
f414e10d94 added initial logic for the volume sliders 2025-12-02 22:40:17 +02:00
0b4854373b Updated elevator, added audio master slider 2025-12-02 18:12:02 +02:00
693b3a572e Upload files to "Doc/designs" 2025-12-02 13:37:36 +00:00
8977957054 Upload files to "Doc/clips" 2025-12-02 13:36:51 +00:00
dab5bfc677 Made the elevator button-functional. Needs some fine-tuning and audio work. 2025-11-30 22:05:25 +02:00
Timur Nizamov
bcf7e3121d car's sound was updated: fmod modulation, integration into Unity and fixing the overall sound through a different script 2025-11-29 18:53:11 +02:00
1727379952 added buttons to the inside of the elevator aswell. Started configuring firing mechanism 2025-11-29 14:14:38 +02:00
187c700f9c Added extra sliders for audio (not audio logic not yet implemented) and got elevator outer buttons firing. 2025-11-29 00:04:17 +02:00
Timur Nizamov
60b9f21a61 CarSoundSystem in FMOD 2025-11-27 22:12:01 +02:00
Timur Nizamov
b25bde77fc Steam Audio tryout 2025-11-21 22:37:24 +02:00