LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
LogPackageName: Display: FPackageName: Mount point added: '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogWindows: Failed to load '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' (GetLastError=126)
LogWindows: File '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' does not exist
LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
LogHMD: Optional extension XR_FB_foveation_vulkan is not available
LogHMD: Optional extension XR_VARJO_quad_views is not available
LogHMD: Optional extension XR_KHR_binding_modification is not available
LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
LogHMD: Optional extension XR_EXT_dpad_binding is not available
LogHMD: Optional extension XR_EXT_palm_pose is not available
LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
LogHMD: Optional extension XR_FB_foveation is not available
LogHMD: Optional extension XR_FB_swapchain_update_state is not available
LogHMD: Optional extension XR_FB_foveation_configuration is not available
LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXRHandTracking on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
LogHMD: Initialized OpenXR on Oculus runtime version 1.97.0
LogCoreRedirects: AddRedirect(D:/EgonVM/The Project/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible!
[2024.05.15-08.05.27:357][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.05.15-08.05.27:357][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.ForwardShading:1]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2024.05.15-08.05.27:358][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.05.15-08.05.27:359][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]]
[2024.05.15-08.05.27:359][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.05.15-08.05.27:359][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.MobileHDR:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.05.15-08.05.27:360][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.05.15-08.05.27:360][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.05.15-08.05.27:360][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.05.15-08.05.27:368][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.05.15-08.05.27:368][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.05.15-08.05.27:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.15-08.05.27:369][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.05.15-08.05.27:379][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.15-08.05.27:379][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.15-08.05.28:305][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.05.15-08.05.28:305][ 0]LogD3D12RHI: Adapter has 8019MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 1 output[s]
[2024.05.15-08.05.28:673][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.5, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.15-08.05.28:673][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.15-08.05.28:721][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.05.15-08.05.28:721][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.15-08.05.28:721][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.15-08.05.33:444][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.05.15-08.05.33:545][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.15-08.05.33:950][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.05.15-08.05.33:978][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.05.15-08.05.33:979][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.05.15-08.05.33:985][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.15-08.05.33:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../EgonVM/The Project/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.15-08.05.33:986][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.05.15-08.05.33:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../EgonVM/The Project/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.15-08.05.33:986][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.05.15-08.05.34:040][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.15-08.05.34:040][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.15-08.05.34:040][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.05.15-08.05.34:112][ 0]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.07 seconds.
[2024.05.15-08.05.34:115][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.15-08.05.34:115][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.05.15-08.05.34:115][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.05.15-08.05.34:116][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.05.15-08.05.34:116][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.05.15-08.05.34:141][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/12788/).
[2024.05.15-08.05.34:141][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonvm/AppData/Local/Temp/UnrealShaderWorkingDir/2E047A1A4FC7F8C24BCE0093582C6382/'.
[2024.05.15-08.05.34:142][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.15-08.05.34:143][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 7 workers.
[2024.05.15-08.05.43:552][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.15-08.05.43:552][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.15-08.05.43:552][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.15-08.05.43:552][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.15-08.05.43:552][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.15-08.05.46:128][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.05.59:989][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.15-08.06.00:001][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:002][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:002][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:003][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:010][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:012][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:012][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:013][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:014][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:019][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:020][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:020][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:021][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:027][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:027][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:028][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:040][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:041][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:041][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.15-08.06.00:122][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden.
[2024.05.15-08.06.00:122][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.15-08.06.01:143][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.15-08.06.01:146][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2024.05.15-08.06.01:240][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
[2024.05.15-08.06.01:240][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.15-08.06.01:534][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.06.05:033][ 0]LightingResults: New page: Lighting Build
[2024.05.15-08.06.05:053][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.15-08.06.05:062][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.15-08.06.05:074][ 0]MapCheck: New page: Map Check
[2024.05.15-08.06.05:075][ 0]LightingResults: New page: Lighting Build
[2024.05.15-08.06.05:115][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.15-08.06.05:165][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.05.15-08.06.05:578][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.8 MiB to ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.15-08.06.05:792][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave mixkit-magic-wand-sparkle-3062...
[2024.05.15-08.06.05:792][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/VRTemplate/Audio/mixkit-magic-wand-sparkle-3062.mixkit-magic-wand-sparkle-3062 will be modified from 80 to 1, with modifier [0.00]
[2024.05.15-08.06.05:830][ 0]LogStaticMesh: Display: Building static mesh sm_wand1...
[2024.05.15-08.06.05:853][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/wizard_staff1_texture_2.wizard_staff1_texture_2 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Fast
[2024.05.15-08.06.05:870][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/ProjectAssets/Props/Wands/sm_wand1.sm_wand1
[2024.05.15-08.06.05:880][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/wizard_staff1_texture_1.wizard_staff1_texture_1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.15-08.06.05:903][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/wizard_staff1_texture_0.wizard_staff1_texture_0 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.15-08.06.06:218][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.15-08.06.06:219][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.06.06:641][ 0]LogSlate: The tab "GPULightmassSettings" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.15-08.06.06:818][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.06.06:834][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.06.06:844][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.06.06:854][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.06.07:465][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.05.15-08.06.08:120][ 0]LogSlate: Took 0.005760 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.15-08.06.08:138][ 0]LogSlate: Took 0.005679 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.05.15-08.06.08:145][ 0]LogSlate: Took 0.005682 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.15-08.06.08:153][ 0]LogSlate: Took 0.006356 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.05.15-08.06.08:250][ 0]LogViewport: Scene viewport resized to 1518x989, mode Windowed.
[2024.05.15-08.06.08:361][ 0]LogSlate: Took 0.008080 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.15-08.06.08:721][ 0]LogLoad: (Engine Initialization) Total time: 47.64 seconds
[2024.05.15-08.06.08:721][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.05.15-08.06.08:742][ 0]LogWindows: Failed to load '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' (GetLastError=126)
[2024.05.15-08.06.08:742][ 0]LogWindows: File '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' does not exist
[2024.05.15-08.06.08:831][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000358 seconds (updated 0 objects)
[2024.05.15-08.06.08:912][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.15-08.06.08:960][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.06.13:628][417]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (1.718 seconds, threshold is 0.300 s), will parallelize next time.
[2024.05.15-08.06.18:899][789]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.06.21:748][ 37]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.06.26:971][595]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.15-08.06.26:983][595]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.15-08.06.26:989][595]PIE: New page: SIE session: TheMainWorld (15. mai 2024 14:06:26)
[2024.05.15-08.06.26:999][595]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.05.15-08.06.27:001][595]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.05.15-08.06.27:003][595]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.15-08.06.27:008][595]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004624s)
[2024.05.15-08.06.27:015][595]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
[2024.05.15-08.06.27:022][595]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.06.27:062][595]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.05.15-08.06.27:062][595]LogInit: FAudioDevice initialized with ID 2.
[2024.05.15-08.06.27:062][595]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'.
[2024.05.15-08.06.27:062][595]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.05.15-08.06.27:594][595]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.15-08.06.27:684][595]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.06.27:685][595]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.06.27:685][595]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.06.27
[2024.05.15-08.06.27:686][595]LogWorld: Bringing up level for play took: 0.002462
[2024.05.15-08.06.27:689][595]LogOnline: OSS: Created online subsystem instance for: :Context_3
[2024.05.15-08.06.27:719][595]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.06.27:720][595]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.06.27:722][595]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.06.27:722][595]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.06.27:722][595]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.06.27:722][595]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.06.27:722][595]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.06.27:722][595]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.06.27:736][595]PIE: Server logged in
[2024.05.15-08.06.27:738][595]PIE: Play in editor total start time 0,761 seconds.
[2024.05.15-08.06.27:893][596]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.024 s
[2024.05.15-08.06.29:441][596]LogStats: SendNewReport - 1.542 s
[2024.05.15-08.06.29:441][596]LogStats: FDebug::EnsureFailed - 1.572 s
[2024.05.15-08.06.35:497][ 88]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.05.15-08.06.36:798][172]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.06.37:315][209]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.07.56:685][286]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.570 and deleted 378 files with total size 6 MiB and 354 empty folders. Scanned 12126 files in 13995 folders with total size 988 MiB.
[2024.05.15-08.12.23:546][ 44]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.15-08.12.23:546][ 44]PIE: New page: PIE session: TheMainWorld (15. mai 2024 14:12:23)
[2024.05.15-08.12.23:547][ 44]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.15-08.12.23:550][ 44]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003338s)
[2024.05.15-08.12.23:558][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
[2024.05.15-08.12.23:560][ 44]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.12.23:597][ 44]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.05.15-08.12.23:597][ 44]LogInit: FAudioDevice initialized with ID 3.
[2024.05.15-08.12.23:597][ 44]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.15-08.12.23:598][ 44]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.05.15-08.12.23:611][ 44]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.12.23:955][ 44]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.12.23:957][ 44]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.12.23:957][ 44]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.12.23
[2024.05.15-08.12.23:957][ 44]LogWorld: Bringing up level for play took: 0.002284
[2024.05.15-08.12.23:960][ 44]LogOnline: OSS: Created online subsystem instance for: :Context_6
[2024.05.15-08.12.24:002][ 44]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.12.24:004][ 44]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.12.24:008][ 44]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.12.24:008][ 44]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.12.24:008][ 44]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.12.24:008][ 44]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.12.24:008][ 44]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.12.24:008][ 44]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.12.24:008][ 44]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.12.24:008][ 44]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.12.24:019][ 44]PIE: Server logged in
[2024.05.15-08.12.24:022][ 44]PIE: Play in editor total start time 0,477 seconds.
[2024.05.15-08.12.24:055][ 44]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.15-08.12.24:061][ 44]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.15-08.12.24:068][ 44]LogRenderer: Warning: Resizing VR buffer to 3648 by 1872
[2024.05.15-08.12.24:084][ 44]LogSlate: Took 0.000196 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.15-08.12.24:190][ 45]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Jobs assigned 51, completed 50 (98.04%)
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Average time worker was idle: 15.83 s
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Time job spent in pending queue: average 2.91 s, longest 8.60 s
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Job execution time: average 1.15 s, max 4.93 s
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Job life time (pending + execution): average 4.12 s, max 9.07
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Shader code size: average 56,979 KiB, min 4,504 KiB, max 95,969 KiB
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 17.93 s
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Jobs were issued in 51 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Average processing rate: 2.79 jobs/sec
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Total thread time: 45,434 s
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Total thread preprocess time: 2,293 s
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Percentage time preprocessing: 5.05%
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Effective parallelization: 2.53 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 6 times, average 3.04 sec, max 4.05 sec, min 2.62 sec)
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 11 times, average 1.16 sec, max 2.61 sec, min 0.28 sec)
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 14 times, average 0.52 sec, max 0.86 sec, min 0.26 sec)
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: FHitProxyVS (compiled 6 times, average 0.48 sec, max 1.20 sec, min 0.25 sec)
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: FVelocityVS (compiled 4 times, average 0.36 sec, max 0.40 sec, min 0.32 sec)
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 40.16% of total time (compiled 6 times, average 3.04 sec, max 4.05 sec, min 2.62 sec)
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 28.20% of total time (compiled 11 times, average 1.16 sec, max 2.61 sec, min 0.28 sec)
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 16.01% of total time (compiled 14 times, average 0.52 sec, max 0.86 sec, min 0.26 sec)
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: FHitProxyVS - 6.32% of total time (compiled 6 times, average 0.48 sec, max 1.20 sec, min 0.25 sec)
[2024.05.15-08.12.24:864][ 90]LogShaderCompilers: Display: FVelocityVS - 3.14% of total time (compiled 4 times, average 0.36 sec, max 0.40 sec, min 0.32 sec)
[2024.05.15-08.12.52:409][894]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003124s)
[2024.05.15-08.12.52:409][894]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.15-08.12.52:409][894]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.12.52:410][894]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.15-08.12.52:410][894]LogPlayLevel: PIE: World Init took: (0.000973s)
[2024.05.15-08.12.52:410][894]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.12.52:411][894]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.12.52:412][894]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.12.52
[2024.05.15-08.12.52:412][894]LogWorld: Bringing up level for play took: 0.001891
[2024.05.15-08.12.52:414][894]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.12.52:416][894]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.12.52:416][894]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.12.52:416][894]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.12.52:416][894]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.12.52:416][894]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.12.52:416][894]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.12.52:416][894]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.12.52:416][894]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.12.52:416][894]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.12.52:418][894]LogLoad: Took 0.051613 seconds to LoadMap(/Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld)
[2024.05.15-08.12.55:957][147]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.12.56:578][177]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.12.57:262][226]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.12.57:749][261]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.12.58:099][286]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.13.00:658][470]Cmd: quit
[2024.05.15-08.13.00:669][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.13.00:669][470]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.15-08.13.37:371][ 84]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.37:372][ 84]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.37:373][ 84]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.37:729][121]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.37:730][121]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.37:730][121]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.38:196][168]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.38:196][168]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.38:196][168]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.38:909][242]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.38:909][242]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.38:909][242]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.39:337][286]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.39:338][286]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.39:338][286]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.39:693][323]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.39:694][323]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.39:694][323]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.41:635][527]LogEditorTransaction: Undo Move Elements
[2024.05.15-08.13.41:638][527]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.41:638][527]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.41:638][527]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.41:638][527]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.53:338][653]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.53:339][653]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.53:339][653]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.53:340][653]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.53:340][653]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.53:340][653]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.13.53:340][653]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.15.28:559][556]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003286s)
[2024.05.15-08.15.28:566][556]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms
[2024.05.15-08.15.28:568][556]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.15.28:604][556]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.05.15-08.15.28:604][556]LogInit: FAudioDevice initialized with ID 4.
[2024.05.15-08.15.28:604][556]LogAudio: Display: Audio Device (ID: 4) registered with world 'TheMainWorld'.
[2024.05.15-08.15.28:604][556]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.05.15-08.15.28:618][556]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.15.28:991][556]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.15.28:993][556]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.15.28:993][556]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.15.28
[2024.05.15-08.15.28:994][556]LogWorld: Bringing up level for play took: 0.001905
[2024.05.15-08.15.28:996][556]LogOnline: OSS: Created online subsystem instance for: :Context_7
[2024.05.15-08.15.28:998][556]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.15.29:000][556]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.15.29:000][556]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.15.29:000][556]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.15.29:000][556]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.15.29:000][556]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.15.29:000][556]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.15.29:000][556]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.15.29:000][556]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.15.29:000][556]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.15.29:007][556]PIE: Server logged in
[2024.05.15-08.15.29:011][556]PIE: Play in editor total start time 0,456 seconds.
[2024.05.15-08.15.29:017][556]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.15-08.15.29:022][556]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.15-08.15.29:062][557]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.15-08.15.48:829][975]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.15.49:804][ 45]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.15.50:262][ 78]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.15.50:625][104]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.15.50:917][125]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.15.52:072][208]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.15.52:448][235]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.15.53:770][330]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.15.54:006][347]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.15.54:271][366]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.15.56:331][514]Cmd: quit
[2024.05.15-08.15.56:331][514]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.15.56:332][514]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.15-08.16.36:569][570]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Content\VRTemplate\Maps\VRTemplateMap.umap: VerifyImport: Failed to load package for import object 'Package /Game/VRTemplate/Maps/VRTemplateMap_BuiltData'
[2024.05.15-08.16.36:817][570]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/crystal_staff_texture_0.crystal_staff_texture_0 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.15-08.16.36:821][570]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.16.36:824][570]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/crystal_staff_texture_2.crystal_staff_texture_2 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.15-08.16.36:854][570]LogAssetEditorSubsystem: Opening Asset editor for World /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap
[2024.05.15-08.16.36:855][570]LightingResults: New page: Lighting Build
[2024.05.15-08.16.36:855][570]LoadErrors: New page: Loading map: VRTemplateMap.umap
[2024.05.15-08.16.36:870][570]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.15-08.16.36:871][570]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.15-08.16.36:873][570]MapCheck: New page: Map Check
[2024.05.15-08.16.36:873][570]LightingResults: New page: Lighting Build
[2024.05.15-08.16.36:879][570]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.15-08.16.36:884][570]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.05.15-08.16.36:891][570]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true
[2024.05.15-08.16.36:891][570]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.15-08.16.36:905][570]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/crystal_staff_texture_3.crystal_staff_texture_3 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Fast
[2024.05.15-08.16.36:907][570]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.05.15-08.16.36:917][570]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/crystal_staff_texture_1.crystal_staff_texture_1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.15-08.16.36:918][570]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms
[2024.05.15-08.16.36:935][570]LogAudio: Display: Audio Device (ID: 1) registered with world 'VRTemplateMap'.
[2024.05.15-08.16.36:935][570]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.16.39:730][799]LogShaderCompilers: Display: Jobs assigned 67, completed 63 (94.03%)
[2024.05.15-08.16.39:730][799]LogShaderCompilers: Display: Average time worker was idle: 38.84 s
[2024.05.15-08.16.39:730][799]LogShaderCompilers: Display: Time job spent in pending queue: average 2.34 s, longest 8.60 s
[2024.05.15-08.16.39:730][799]LogShaderCompilers: Display: Job execution time: average 1.15 s, max 4.93 s
[2024.05.15-08.16.39:730][799]LogShaderCompilers: Display: Job life time (pending + execution): average 3.56 s, max 9.07
[2024.05.15-08.16.39:730][799]LogShaderCompilers: Display: Shader code size: average 55,573 KiB, min 4,504 KiB, max 95,969 KiB
[2024.05.15-08.16.39:730][799]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 25.70 s
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: Jobs were issued in 67 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: Average processing rate: 2.45 jobs/sec
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: Total thread time: 55,336 s
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: Total thread preprocess time: 4,084 s
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: Percentage time preprocessing: 7.38%
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: Effective parallelization: 2.15 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 8 times, average 2.79 sec, max 4.05 sec, min 1.92 sec)
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 12 times, average 1.10 sec, max 2.61 sec, min 0.28 sec)
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 18 times, average 0.59 sec, max 1.18 sec, min 0.26 sec)
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: FHitProxyVS (compiled 7 times, average 0.46 sec, max 1.20 sec, min 0.25 sec)
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: FVelocityVS (compiled 5 times, average 0.37 sec, max 0.42 sec, min 0.32 sec)
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 40.40% of total time (compiled 8 times, average 2.79 sec, max 4.05 sec, min 1.92 sec)
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 23.92% of total time (compiled 12 times, average 1.10 sec, max 2.61 sec, min 0.28 sec)
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 19.14% of total time (compiled 18 times, average 0.59 sec, max 1.18 sec, min 0.26 sec)
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: FHitProxyVS - 5.87% of total time (compiled 7 times, average 0.46 sec, max 1.20 sec, min 0.25 sec)
[2024.05.15-08.16.39:731][799]LogShaderCompilers: Display: FVelocityVS - 3.33% of total time (compiled 5 times, average 0.37 sec, max 0.42 sec, min 0.32 sec)
[2024.05.15-08.18.04:839][793]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.18.07:961][990]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.18.08:130][991]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.18.08:163][992]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.18.08:209][994]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.18.10:695][175]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRGameMode.VRGameMode
[2024.05.15-08.18.10:699][175]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.18.10:711][175]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.05.15-08.18.54:163][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms
[2024.05.15-08.18.54:223][242]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.18.54:228][242]LogAssetEditorSubsystem: Opening Asset editor for World /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld
[2024.05.15-08.18.54:228][242]LightingResults: New page: Lighting Build
[2024.05.15-08.18.54:228][242]LoadErrors: New page: Loading map: TheMainWorld.umap
[2024.05.15-08.18.54:259][242]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true
[2024.05.15-08.18.54:259][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.15-08.18.54:260][242]MapCheck: New page: Map Check
[2024.05.15-08.18.54:260][242]LightingResults: New page: Lighting Build
[2024.05.15-08.18.54:266][242]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.15-08.18.54:270][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.05.15-08.18.54:271][242]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.15-08.18.54:272][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.15-08.18.54:279][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms
[2024.05.15-08.18.54:285][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.05.15-08.18.54:290][242]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.15-08.18.54:290][242]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.18.54:291][242]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.15-08.18.54:293][242]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.18.54:298][242]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.18.54:298][242]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.18.54:299][242]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.18.54:368][242]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.05.15-08.18.54:380][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2024.05.15-08.19.04:356][150]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003616s)
[2024.05.15-08.19.04:362][150]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2024.05.15-08.19.04:363][150]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.19.04:403][150]LogInit: FAudioDevice initialized with ID 5.
[2024.05.15-08.19.04:403][150]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.05.15-08.19.04:403][150]LogAudio: Display: Audio Device (ID: 5) registered with world 'TheMainWorld'.
[2024.05.15-08.19.04:403][150]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.05.15-08.19.04:417][150]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.19.04:752][150]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.19.04:754][150]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.04:754][150]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.19.04
[2024.05.15-08.19.04:754][150]LogWorld: Bringing up level for play took: 0.001765
[2024.05.15-08.19.04:756][150]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2024.05.15-08.19.04:759][150]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.19.04:762][150]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.19.04:763][150]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.19.04:763][150]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.19.04:763][150]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.19.04:763][150]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.19.04:763][150]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.19.04:763][150]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.19.04:763][150]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.19.04:763][150]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.19.27:418][923]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.27:419][923]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.27:419][923]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.27:420][923]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.27:420][923]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.27:420][923]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.27:420][923]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.36:550][677]LogEditorTransaction: Undo Set Location
[2024.05.15-08.19.36:562][677]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.36:563][677]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.36:563][677]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.36:563][677]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.45:934][492]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.45:935][492]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.45:935][492]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.45:936][492]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.45:936][492]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.45:936][492]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.19.45:936][492]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.20.09:930][764]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.15-08.20.09:935][764]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.15-08.20.09:936][764]PIE: New page: PIE session: TheMainWorld (15. mai 2024 14:20:09)
[2024.05.15-08.20.09:965][764]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.15-08.20.09:968][764]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003124s)
[2024.05.15-08.20.09:974][764]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2024.05.15-08.20.09:975][764]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.20.10:010][764]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.05.15-08.20.10:010][764]LogInit: FAudioDevice initialized with ID 6.
[2024.05.15-08.20.10:010][764]LogAudio: Display: Audio Device (ID: 6) registered with world 'TheMainWorld'.
[2024.05.15-08.20.10:010][764]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.05.15-08.20.10:021][764]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.20.10:340][764]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.20.10:341][764]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.20.10:342][764]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.20.10
[2024.05.15-08.20.10:342][764]LogWorld: Bringing up level for play took: 0.001408
[2024.05.15-08.20.10:344][764]LogOnline: OSS: Created online subsystem instance for: :Context_15
[2024.05.15-08.20.10:347][764]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.20.10:350][764]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.20.10:350][764]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.20.10:351][764]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.20.10:351][764]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.20.10:351][764]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.20.10:351][764]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.20.10:351][764]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.20.10:351][764]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.20.10:351][764]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.20.44:147][634]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002887s)
[2024.05.15-08.20.44:154][634]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.05.15-08.20.44:154][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.20.44:190][634]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.05.15-08.20.44:190][634]LogInit: FAudioDevice initialized with ID 7.
[2024.05.15-08.20.44:190][634]LogAudio: Display: Audio Device (ID: 7) registered with world 'TheMainWorld'.
[2024.05.15-08.20.44:190][634]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.05.15-08.20.44:201][634]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.20.44:535][634]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.20.44:537][634]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.20.44:538][634]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.20.44
[2024.05.15-08.20.44:538][634]LogWorld: Bringing up level for play took: 0.002508
[2024.05.15-08.20.44:541][634]LogOnline: OSS: Created online subsystem instance for: :Context_16
[2024.05.15-08.20.44:543][634]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.20.44:546][634]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.20.44:546][634]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.20.44:546][634]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.20.44:546][634]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.20.44:546][634]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.20.44:546][634]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.20.44:546][634]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.20.44:546][634]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.20.44:546][634]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.21.45:326][338]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
[2024.05.15-08.21.45:327][338]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.21.45:755][338]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.15-08.21.46:288][338]LogSlate: Took 0.006293 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.05.15-08.21.46:296][338]LogSlate: Took 0.005763 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.05.15-08.21.48:326][427]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.15-08.21.55:605][810]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.15-08.21.55:614][810]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
[2024.05.15-08.22.19:468][448]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003167s)
[2024.05.15-08.22.19:484][448]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.05.15-08.22.19:486][448]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.22.19:523][448]LogAudio: Display: Audio Device (ID: 8) registered with world 'TheMainWorld'.
[2024.05.15-08.22.19:523][448]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2024.05.15-08.22.19:523][448]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2024.05.15-08.22.19:535][448]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.22.19:847][448]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.22.19:849][448]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.22.19:849][448]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.22.19
[2024.05.15-08.22.19:850][448]LogWorld: Bringing up level for play took: 0.002033
[2024.05.15-08.22.19:851][448]LogOnline: OSS: Created online subsystem instance for: :Context_18
[2024.05.15-08.22.19:854][448]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.22.19:857][448]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.22.19:857][448]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.22.19:857][448]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.22.19:857][448]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.22.19:857][448]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.22.19:857][448]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.22.19:857][448]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.22.19:857][448]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.22.19:857][448]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.23.53:809][149]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003135s)
[2024.05.15-08.23.53:827][149]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms
[2024.05.15-08.23.53:828][149]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.23.53:864][149]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2024.05.15-08.23.53:864][149]LogInit: FAudioDevice initialized with ID 9.
[2024.05.15-08.23.53:864][149]LogAudio: Display: Audio Device (ID: 9) registered with world 'TheMainWorld'.
[2024.05.15-08.23.53:864][149]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2024.05.15-08.23.53:877][149]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.23.54:191][149]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.23.54:193][149]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.23.54:193][149]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.23.54
[2024.05.15-08.23.54:194][149]LogWorld: Bringing up level for play took: 0.001792
[2024.05.15-08.23.54:196][149]LogOnline: OSS: Created online subsystem instance for: :Context_19
[2024.05.15-08.23.54:198][149]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.23.54:200][149]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.23.54:201][149]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.23.54:201][149]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.23.54:201][149]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.23.54:201][149]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.23.54:201][149]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.23.54:201][149]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.23.54:201][149]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.23.54:201][149]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.25.02:186][879]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003996s)
[2024.05.15-08.25.02:203][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
[2024.05.15-08.25.02:204][879]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.25.02:240][879]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2024.05.15-08.25.02:240][879]LogInit: FAudioDevice initialized with ID 10.
[2024.05.15-08.25.02:240][879]LogAudio: Display: Audio Device (ID: 10) registered with world 'TheMainWorld'.
[2024.05.15-08.25.02:240][879]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2024.05.15-08.25.02:252][879]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.25.02:566][879]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.25.02:568][879]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.25.02:568][879]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.25.02
[2024.05.15-08.25.02:568][879]LogWorld: Bringing up level for play took: 0.001961
[2024.05.15-08.25.02:570][879]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2024.05.15-08.25.02:573][879]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.25.02:575][879]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.25.02:576][879]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.25.02:576][879]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.25.02:576][879]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.25.02:576][879]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.25.02:576][879]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.25.02:576][879]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.25.02:576][879]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.25.02:576][879]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.26.07:009][ 38]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003073s)
[2024.05.15-08.26.07:024][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
[2024.05.15-08.26.07:026][ 38]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.26.07:061][ 38]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2024.05.15-08.26.07:061][ 38]LogInit: FAudioDevice initialized with ID 11.
[2024.05.15-08.26.07:061][ 38]LogAudio: Display: Audio Device (ID: 11) registered with world 'TheMainWorld'.
[2024.05.15-08.26.07:061][ 38]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2024.05.15-08.26.07:075][ 38]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.26.07:385][ 38]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.26.07:387][ 38]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.26.07:387][ 38]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.26.07
[2024.05.15-08.26.07:387][ 38]LogWorld: Bringing up level for play took: 0.001566
[2024.05.15-08.26.07:390][ 38]LogOnline: OSS: Created online subsystem instance for: :Context_21
[2024.05.15-08.26.07:392][ 38]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.26.07:395][ 38]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.26.07:396][ 38]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.26.07:396][ 38]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.26.07:396][ 38]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.26.07:396][ 38]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.26.07:396][ 38]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.26.07:396][ 38]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.26.07:396][ 38]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.26.07:396][ 38]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.27.04:181][ 40]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003402s)
[2024.05.15-08.27.04:199][ 40]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
[2024.05.15-08.27.04:200][ 40]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.27.04:234][ 40]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2024.05.15-08.27.04:234][ 40]LogInit: FAudioDevice initialized with ID 12.
[2024.05.15-08.27.04:234][ 40]LogAudio: Display: Audio Device (ID: 12) registered with world 'TheMainWorld'.
[2024.05.15-08.27.04:234][ 40]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2024.05.15-08.27.04:246][ 40]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.27.04:566][ 40]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.27.04:568][ 40]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.27.04:568][ 40]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.27.04
[2024.05.15-08.27.04:568][ 40]LogWorld: Bringing up level for play took: 0.001682
[2024.05.15-08.27.04:571][ 40]LogOnline: OSS: Created online subsystem instance for: :Context_22
[2024.05.15-08.27.04:573][ 40]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.27.04:576][ 40]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.27.04:576][ 40]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.27.04:576][ 40]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.27.04:576][ 40]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.27.04:576][ 40]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.27.04:576][ 40]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.27.04:576][ 40]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.27.04:576][ 40]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.27.04:576][ 40]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.27.04:587][ 40]PIE: Server logged in
[2024.05.15-08.27.04:594][ 40]PIE: Play in editor total start time 0,416 seconds.
[2024.05.15-08.27.04:609][ 40]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.15-08.27.04:615][ 40]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.15-08.27.04:672][ 41]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.15-08.27.58:623][746]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.27.58:874][764]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.27.59:653][818]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.28.00:045][844]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.28.00:348][865]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.28.00:626][885]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.28.00:920][904]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.28.01:185][923]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.28.01:519][947]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-08.28.07:682][355]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002816s)
[2024.05.15-08.28.07:682][355]LogAudio: Display: Audio Device (ID: 12) registered with world 'TheMainWorld'.
[2024.05.15-08.28.07:682][355]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.28.07:682][355]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.15-08.28.07:683][355]LogPlayLevel: PIE: World Init took: (0.000727s)
[2024.05.15-08.28.07:683][355]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.28.07:683][355]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.28.07:683][355]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.28.07
[2024.05.15-08.28.07:684][355]LogWorld: Bringing up level for play took: 0.000912
[2024.05.15-08.28.07:686][355]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.28.07:688][355]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.28.07:689][355]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.28.07:689][355]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.28.07:689][355]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.28.07:689][355]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.28.07:689][355]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.28.07:689][355]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.28.07:689][355]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.28.07:689][355]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.33.25:677][503]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003189s)
[2024.05.15-08.33.25:693][503]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.15-08.33.25:695][503]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.33.25:733][503]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2024.05.15-08.33.25:733][503]LogInit: FAudioDevice initialized with ID 13.
[2024.05.15-08.33.25:733][503]LogAudio: Display: Audio Device (ID: 13) registered with world 'TheMainWorld'.
[2024.05.15-08.33.25:733][503]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
[2024.05.15-08.33.25:745][503]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.33.26:064][503]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.33.26:066][503]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.33.26:066][503]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.33.26
[2024.05.15-08.33.26:066][503]LogWorld: Bringing up level for play took: 0.001441
[2024.05.15-08.33.26:069][503]LogOnline: OSS: Created online subsystem instance for: :Context_23
[2024.05.15-08.33.26:071][503]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.33.26:074][503]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.33.26:074][503]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.33.26:074][503]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.33.26:074][503]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.33.26:074][503]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.33.26:074][503]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.33.26:074][503]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.33.26:074][503]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.33.26:074][503]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.33.29:682][753]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003486s)
[2024.05.15-08.33.29:682][753]LogAudio: Display: Audio Device (ID: 13) registered with world 'TheMainWorld'.
[2024.05.15-08.33.29:682][753]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.33.29:682][753]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.15-08.33.29:683][753]LogPlayLevel: PIE: World Init took: (0.001234s)
[2024.05.15-08.33.29:683][753]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.33.29:684][753]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.33.29:684][753]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.33.29
[2024.05.15-08.33.29:684][753]LogWorld: Bringing up level for play took: 0.001018
[2024.05.15-08.33.29:686][753]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.33.29:689][753]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.33.29:689][753]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.33.29:689][753]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.33.29:689][753]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.33.29:689][753]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.33.29:689][753]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.33.29:689][753]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.33.29:689][753]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.33.29:689][753]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.35.06:025][302]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms
[2024.05.15-08.35.06:038][302]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto1
[2024.05.15-08.35.06:039][302]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/TheMainWorld_Auto106EA102544CF58E059295C8DA8938C66.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto1.umap'
[2024.05.15-08.35.06:040][302]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto1.umap is in the /Temp path, will not scan.
[2024.05.15-08.35.06:040][302]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.031
[2024.05.15-08.35.06:040][302]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.031
[2024.05.15-08.36.02:991][624]BlueprintLog: New page: Compile BP_Wand
[2024.05.15-08.36.03:037][624]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.05.15-08.36.05:367][744]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002900s)
[2024.05.15-08.36.05:384][744]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
[2024.05.15-08.36.05:385][744]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.36.05:422][744]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2024.05.15-08.36.05:422][744]LogInit: FAudioDevice initialized with ID 14.
[2024.05.15-08.36.05:422][744]LogAudio: Display: Audio Device (ID: 14) registered with world 'TheMainWorld'.
[2024.05.15-08.36.05:422][744]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
[2024.05.15-08.36.05:433][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.36.05:762][744]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.36.05:764][744]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.36.05:764][744]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.36.05
[2024.05.15-08.36.05:764][744]LogWorld: Bringing up level for play took: 0.001608
[2024.05.15-08.36.05:766][744]LogOnline: OSS: Created online subsystem instance for: :Context_24
[2024.05.15-08.36.05:769][744]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.36.05:771][744]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.36.05:772][744]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.36.05:772][744]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.36.05:772][744]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.36.05:772][744]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.36.05:772][744]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.36.05:772][744]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.36.05:772][744]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.36.05:772][744]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.37.55:572][406]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003119s)
[2024.05.15-08.37.55:589][406]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
[2024.05.15-08.37.55:590][406]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.37.55:627][406]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2024.05.15-08.37.55:627][406]LogInit: FAudioDevice initialized with ID 15.
[2024.05.15-08.37.55:627][406]LogAudio: Display: Audio Device (ID: 15) registered with world 'TheMainWorld'.
[2024.05.15-08.37.55:627][406]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
[2024.05.15-08.37.55:638][406]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.37.55:968][406]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.37.55:969][406]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.37.55:969][406]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.37.55
[2024.05.15-08.37.55:970][406]LogWorld: Bringing up level for play took: 0.001486
[2024.05.15-08.37.55:972][406]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2024.05.15-08.37.55:974][406]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.37.55:978][406]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.37.55:978][406]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.37.55:978][406]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.37.55:978][406]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.37.55:978][406]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.37.55:978][406]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.37.55:978][406]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.37.55:978][406]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.37.55:978][406]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.37.59:679][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002914s)
[2024.05.15-08.37.59:679][605]LogAudio: Display: Audio Device (ID: 15) registered with world 'TheMainWorld'.
[2024.05.15-08.37.59:679][605]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.37.59:680][605]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.15-08.37.59:680][605]LogPlayLevel: PIE: World Init took: (0.001105s)
[2024.05.15-08.37.59:680][605]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.37.59:681][605]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.37.59:681][605]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.37.59
[2024.05.15-08.37.59:681][605]LogWorld: Bringing up level for play took: 0.001050
[2024.05.15-08.37.59:683][605]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.37.59:686][605]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.37.59:686][605]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.37.59:686][605]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.37.59:686][605]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.37.59:686][605]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.37.59:686][605]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.37.59:686][605]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.37.59:686][605]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.37.59:686][605]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.42.32:826][960]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
[2024.05.15-08.42.32:826][960]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.43.31:289][102]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/GrabComponent.GrabComponent
[2024.05.15-08.43.31:290][102]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.44.35:855][286]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002955s)
[2024.05.15-08.44.35:871][286]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
[2024.05.15-08.44.35:874][286]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.44.35:911][286]LogInit: FAudioDevice initialized with ID 16.
[2024.05.15-08.44.35:911][286]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
[2024.05.15-08.44.35:911][286]LogAudio: Display: Audio Device (ID: 16) registered with world 'TheMainWorld'.
[2024.05.15-08.44.35:911][286]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
[2024.05.15-08.44.35:924][286]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.44.36:249][286]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.44.36:250][286]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.44.36:250][286]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.44.36
[2024.05.15-08.44.36:251][286]LogWorld: Bringing up level for play took: 0.001445
[2024.05.15-08.44.36:253][286]LogOnline: OSS: Created online subsystem instance for: :Context_28
[2024.05.15-08.44.36:255][286]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.44.36:259][286]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.44.36:259][286]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.44.36:259][286]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.44.36:259][286]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.44.36:259][286]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.44.36:259][286]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.44.36:259][286]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.44.36:259][286]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.44.36:259][286]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.45.18:687][256]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002967s)
[2024.05.15-08.45.18:687][256]LogAudio: Display: Audio Device (ID: 16) registered with world 'TheMainWorld'.
[2024.05.15-08.45.18:687][256]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.45.18:688][256]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.15-08.45.18:688][256]LogPlayLevel: PIE: World Init took: (0.001162s)
[2024.05.15-08.45.18:688][256]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.45.18:689][256]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.45.18:689][256]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.45.18
[2024.05.15-08.45.18:689][256]LogWorld: Bringing up level for play took: 0.001002
[2024.05.15-08.45.18:691][256]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.45.18:694][256]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.45.18:694][256]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.45.18:694][256]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.45.18:694][256]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.45.18:694][256]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.45.18:694][256]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.45.18:694][256]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.45.18:694][256]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.45.18:694][256]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.46.35:658][772]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003319s)
[2024.05.15-08.46.35:675][772]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
[2024.05.15-08.46.35:677][772]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.46.35:713][772]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
[2024.05.15-08.46.35:713][772]LogInit: FAudioDevice initialized with ID 17.
[2024.05.15-08.46.35:713][772]LogAudio: Display: Audio Device (ID: 17) registered with world 'TheMainWorld'.
[2024.05.15-08.46.35:713][772]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
[2024.05.15-08.46.35:726][772]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.46.36:096][772]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.46.36:098][772]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.46.36:098][772]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.46.36
[2024.05.15-08.46.36:099][772]LogWorld: Bringing up level for play took: 0.002083
[2024.05.15-08.46.36:101][772]LogOnline: OSS: Created online subsystem instance for: :Context_29
[2024.05.15-08.46.36:103][772]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.46.36:108][772]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.46.36:108][772]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.46.36:108][772]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.46.36:108][772]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.46.36:108][772]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.46.36:108][772]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.46.36:108][772]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.46.36:108][772]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.46.36:108][772]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.47.34:277][317]LogSlate: Took 0.009355 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2024.05.15-08.49.54:739][784]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.05.15-08.49.54:752][784]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto2
[2024.05.15-08.49.54:752][784]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/TheMainWorld_Auto2127355074C7E54AC6F4616AC8AD65DF7.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto2.umap'
[2024.05.15-08.49.54:753][784]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto2.umap is in the /Temp path, will not scan.
[2024.05.15-08.49.54:753][784]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.033
[2024.05.15-08.49.54:753][784]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.033
[2024.05.15-08.49.54:754][784]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_Wand] ([2] browsable assets)...
[2024.05.15-08.49.54:796][784]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand]
[2024.05.15-08.49.54:796][784]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_Wand]
[2024.05.15-08.49.54:816][784]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_Wand_Auto2
[2024.05.15-08.49.54:817][784]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_Wand_Auto29BC386E74F7869281DD527A18704FDA9.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_Wand_Auto2.uasset'
[2024.05.15-08.49.54:817][784]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/VRTemplate/Blueprints/VRPawn] ([2] browsable assets)...
[2024.05.15-08.49.54:823][784]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn]
[2024.05.15-08.49.54:823][784]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Blueprints/VRPawn]
[2024.05.15-08.49.54:911][784]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2
[2024.05.15-08.49.54:911][784]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/VRPawn_Auto21ACA6BDD4BAF88545F7B90AE0C0B7017.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2.uasset'
[2024.05.15-08.49.54:912][784]LogFileHelpers: Auto-saving content packages took 0.158
[2024.05.15-08.50.23:649][442]LogEditorTransaction: Undo Delete current selection
[2024.05.15-08.51.10:194][ 19]BlueprintLog: New page: Compile VRPawn
[2024.05.15-08.51.10:278][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2024.05.15-08.51.13:378][155]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003623s)
[2024.05.15-08.51.13:396][155]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms
[2024.05.15-08.51.13:397][155]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.51.13:434][155]LogInit: FAudioDevice initialized with ID 18.
[2024.05.15-08.51.13:434][155]LogAudio: Display: Audio Device (ID: 18) registered with world 'TheMainWorld'.
[2024.05.15-08.51.13:434][155]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
[2024.05.15-08.51.13:434][155]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
[2024.05.15-08.51.13:445][155]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.51.13:776][155]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.51.13:778][155]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.51.13:778][155]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.51.13
[2024.05.15-08.51.13:778][155]LogWorld: Bringing up level for play took: 0.002424
[2024.05.15-08.51.13:781][155]LogOnline: OSS: Created online subsystem instance for: :Context_30
[2024.05.15-08.51.13:783][155]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.51.13:787][155]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.51.13:787][155]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.51.13:787][155]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.51.13:787][155]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.51.13:787][155]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.51.13:787][155]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.51.13:787][155]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.51.13:787][155]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.51.13:787][155]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.52.20:449][442]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003553s)
[2024.05.15-08.52.20:467][442]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.15-08.52.20:469][442]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.52.20:504][442]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
[2024.05.15-08.52.20:504][442]LogInit: FAudioDevice initialized with ID 19.
[2024.05.15-08.52.20:504][442]LogAudio: Display: Audio Device (ID: 19) registered with world 'TheMainWorld'.
[2024.05.15-08.52.20:504][442]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
[2024.05.15-08.52.20:515][442]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.52.20:831][442]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.52.20:833][442]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.52.20:833][442]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.52.20
[2024.05.15-08.52.20:833][442]LogWorld: Bringing up level for play took: 0.001622
[2024.05.15-08.52.20:836][442]LogOnline: OSS: Created online subsystem instance for: :Context_31
[2024.05.15-08.52.20:838][442]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.52.20:842][442]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.52.20:842][442]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.52.20:842][442]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.52.20:842][442]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.52.20:842][442]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.52.20:842][442]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.52.20:842][442]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.52.20:842][442]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.52.20:842][442]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.53.01:992][803]LogSelectionDetails: Warning: NavigateToFunctionSource: Unable to find source file and line number for 'UKismetSystemLibrary::PrintString' [The specified module could not be found.]
[2024.05.15-08.53.09:799][270]BlueprintLog: New page: Compile VRPawn
[2024.05.15-08.53.09:883][270]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.05.15-08.53.13:286][462]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003539s)
[2024.05.15-08.53.13:304][462]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms
[2024.05.15-08.53.13:306][462]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.53.13:343][462]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
[2024.05.15-08.53.13:343][462]LogInit: FAudioDevice initialized with ID 20.
[2024.05.15-08.53.13:343][462]LogAudio: Display: Audio Device (ID: 20) registered with world 'TheMainWorld'.
[2024.05.15-08.53.13:343][462]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
[2024.05.15-08.53.13:356][462]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.53.13:675][462]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.53.13:676][462]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.53.13:676][462]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.53.13
[2024.05.15-08.53.13:677][462]LogWorld: Bringing up level for play took: 0.001703
[2024.05.15-08.53.13:679][462]LogOnline: OSS: Created online subsystem instance for: :Context_32
[2024.05.15-08.53.13:681][462]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.53.13:684][462]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.53.13:685][462]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.53.13:685][462]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.53.13:685][462]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.53.13:685][462]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.53.13:685][462]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.53.13:685][462]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.53.13:685][462]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.53.13:685][462]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.54.05:818][558]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003036s)
[2024.05.15-08.54.05:836][558]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.05.15-08.54.05:839][558]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.54.05:878][558]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
[2024.05.15-08.54.05:878][558]LogInit: FAudioDevice initialized with ID 21.
[2024.05.15-08.54.05:878][558]LogAudio: Display: Audio Device (ID: 21) registered with world 'TheMainWorld'.
[2024.05.15-08.54.05:878][558]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
[2024.05.15-08.54.05:889][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.54.06:201][558]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.54.06:203][558]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.54.06:203][558]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.54.06
[2024.05.15-08.54.06:203][558]LogWorld: Bringing up level for play took: 0.001685
[2024.05.15-08.54.06:205][558]LogOnline: OSS: Created online subsystem instance for: :Context_33
[2024.05.15-08.54.06:208][558]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.54.06:211][558]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.54.06:211][558]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.54.06:211][558]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.54.06:211][558]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.54.06:211][558]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.54.06:211][558]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.54.06:211][558]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.54.06:211][558]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.54.06:211][558]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.54.18:380][ 91]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003477s)
[2024.05.15-08.54.18:396][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.05.15-08.54.18:398][ 91]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.54.18:435][ 91]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22
[2024.05.15-08.54.18:435][ 91]LogInit: FAudioDevice initialized with ID 22.
[2024.05.15-08.54.18:435][ 91]LogAudio: Display: Audio Device (ID: 22) registered with world 'TheMainWorld'.
[2024.05.15-08.54.18:435][ 91]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22
[2024.05.15-08.54.18:446][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.54.18:745][ 91]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.54.18:746][ 91]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.54.18:746][ 91]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.54.18
[2024.05.15-08.54.18:747][ 91]LogWorld: Bringing up level for play took: 0.001428
[2024.05.15-08.54.18:750][ 91]LogOnline: OSS: Created online subsystem instance for: :Context_34
[2024.05.15-08.54.18:752][ 91]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.54.18:754][ 91]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.54.18:755][ 91]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.54.18:755][ 91]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.54.18:755][ 91]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.54.18:755][ 91]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.54.18:755][ 91]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.54.18:755][ 91]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.54.18:755][ 91]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.54.18:755][ 91]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.55.26:020][606]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003333s)
[2024.05.15-08.55.26:037][606]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.05.15-08.55.26:040][606]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.55.26:078][606]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23
[2024.05.15-08.55.26:078][606]LogInit: FAudioDevice initialized with ID 23.
[2024.05.15-08.55.26:078][606]LogAudio: Display: Audio Device (ID: 23) registered with world 'TheMainWorld'.
[2024.05.15-08.55.26:078][606]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23
[2024.05.15-08.55.26:089][606]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.55.26:418][606]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.55.26:421][606]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.55.26:421][606]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.55.26
[2024.05.15-08.55.26:421][606]LogWorld: Bringing up level for play took: 0.002676
[2024.05.15-08.55.26:423][606]LogOnline: OSS: Created online subsystem instance for: :Context_35
[2024.05.15-08.55.26:425][606]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.55.26:429][606]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.55.26:429][606]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.55.26:429][606]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.55.26:429][606]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.55.26:429][606]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.55.26:429][606]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.55.26:429][606]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.55.26:429][606]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.55.26:429][606]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.55.41:871][166]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003057s)
[2024.05.15-08.55.41:871][166]LogAudio: Display: Audio Device (ID: 23) registered with world 'TheMainWorld'.
[2024.05.15-08.55.41:871][166]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.55.41:871][166]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.15-08.55.41:872][166]LogPlayLevel: PIE: World Init took: (0.000937s)
[2024.05.15-08.55.41:872][166]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.55.41:873][166]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.55.41:873][166]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.55.41
[2024.05.15-08.55.41:873][166]LogWorld: Bringing up level for play took: 0.001165
[2024.05.15-08.55.41:876][166]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.55.41:878][166]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.55.41:879][166]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.55.41:879][166]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.55.41:879][166]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.55.41:879][166]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.55.41:879][166]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.55.41:879][166]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.55.41:879][166]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.55.41:879][166]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.57.04:399][990]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002841s)
[2024.05.15-08.57.04:413][990]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.05.15-08.57.04:414][990]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.57.04:452][990]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24
[2024.05.15-08.57.04:452][990]LogInit: FAudioDevice initialized with ID 24.
[2024.05.15-08.57.04:452][990]LogAudio: Display: Audio Device (ID: 24) registered with world 'TheMainWorld'.
[2024.05.15-08.57.04:452][990]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24
[2024.05.15-08.57.04:464][990]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.57.04:799][990]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.57.04:801][990]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.57.04:801][990]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.57.04
[2024.05.15-08.57.04:802][990]LogWorld: Bringing up level for play took: 0.001977
[2024.05.15-08.57.04:804][990]LogOnline: OSS: Created online subsystem instance for: :Context_36
[2024.05.15-08.57.04:806][990]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.57.04:809][990]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.57.04:810][990]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.57.04:810][990]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.57.04:810][990]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.57.04:810][990]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.57.04:810][990]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.57.04:810][990]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.57.04:810][990]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.57.04:810][990]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-08.58.59:161][697]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003437s)
[2024.05.15-08.58.59:179][697]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
[2024.05.15-08.58.59:184][697]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-08.58.59:223][697]LogInit: FAudioDevice initialized with ID 25.
[2024.05.15-08.58.59:223][697]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25
[2024.05.15-08.58.59:223][697]LogAudio: Display: Audio Device (ID: 25) registered with world 'TheMainWorld'.
[2024.05.15-08.58.59:223][697]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25
[2024.05.15-08.58.59:234][697]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-08.58.59:560][697]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-08.58.59:562][697]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-08.58.59:562][697]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-11.58.59
[2024.05.15-08.58.59:563][697]LogWorld: Bringing up level for play took: 0.002061
[2024.05.15-08.58.59:566][697]LogOnline: OSS: Created online subsystem instance for: :Context_37
[2024.05.15-08.58.59:568][697]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-08.58.59:571][697]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-08.58.59:572][697]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-08.58.59:572][697]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-08.58.59:572][697]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-08.58.59:572][697]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-08.58.59:572][697]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-08.58.59:572][697]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-08.58.59:572][697]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-08.58.59:572][697]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-09.02.40:885][331]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
[2024.05.15-09.02.40:897][331]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto3
[2024.05.15-09.02.40:897][331]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/TheMainWorld_Auto310121B5C46C2087CD38102920C0DB930.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto3.umap'
[2024.05.15-09.02.40:898][331]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto3.umap is in the /Temp path, will not scan.
[2024.05.15-09.02.40:898][331]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.029
[2024.05.15-09.02.40:898][331]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.029
[2024.05.15-09.02.40:899][331]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ProjectAssets/Blueprints/BP_Wand] ([2] browsable assets)...
[2024.05.15-09.02.40:913][331]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand]
[2024.05.15-09.02.40:913][331]OBJ SavePackage: Finished generating thumbnails for package [/Game/ProjectAssets/Blueprints/BP_Wand]
[2024.05.15-09.02.40:932][331]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Blueprints/BP_Wand_Auto3
[2024.05.15-09.02.40:932][331]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_Wand_Auto360EBB1AD40A96BC82857A596E91B2C63.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Blueprints/BP_Wand_Auto3.uasset'
[2024.05.15-09.02.40:933][331]LogFileHelpers: Auto-saving content packages took 0.034
[2024.05.15-09.03.59:436][600]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.15-09.03.59:441][600]BlueprintLog: New page: Pre-Play auto-recompile
[2024.05.15-09.03.59:442][600]LogPlayLevel: [PlayLevel] Compiling VRPawn before play...
[2024.05.15-09.03.59:555][600]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
[2024.05.15-09.03.59:558][600]LogPlayLevel: PlayLevel: Blueprint regeneration took 116 ms (1 blueprints)
[2024.05.15-09.03.59:558][600]PIE: New page: PIE session: TheMainWorld (15. mai 2024 15:03:59)
[2024.05.15-09.03.59:558][600]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.15-09.03.59:561][600]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003069s)
[2024.05.15-09.03.59:577][600]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.05.15-09.03.59:578][600]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-09.03.59:615][600]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26
[2024.05.15-09.03.59:615][600]LogInit: FAudioDevice initialized with ID 26.
[2024.05.15-09.03.59:615][600]LogAudio: Display: Audio Device (ID: 26) registered with world 'TheMainWorld'.
[2024.05.15-09.03.59:615][600]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26
[2024.05.15-09.03.59:628][600]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-09.03.59:991][600]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-09.03.59:993][600]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-09.03.59:993][600]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-12.03.59
[2024.05.15-09.03.59:994][600]LogWorld: Bringing up level for play took: 0.002082
[2024.05.15-09.03.59:996][600]LogOnline: OSS: Created online subsystem instance for: :Context_38
[2024.05.15-09.03.59:998][600]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-09.04.00:001][600]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-09.04.00:001][600]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-09.04.00:001][600]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-09.04.00:001][600]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-09.04.00:001][600]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-09.04.00:001][600]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-09.04.00:001][600]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-09.04.00:001][600]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-09.04.00:001][600]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-09.06.51:773][198]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.004425s)
[2024.05.15-09.06.51:794][198]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
[2024.05.15-09.06.51:797][198]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-09.06.51:841][198]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27
[2024.05.15-09.06.51:841][198]LogInit: FAudioDevice initialized with ID 27.
[2024.05.15-09.06.51:841][198]LogAudio: Display: Audio Device (ID: 27) registered with world 'TheMainWorld'.
[2024.05.15-09.06.51:841][198]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27
[2024.05.15-09.06.51:855][198]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-09.06.52:182][198]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-09.06.52:184][198]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-09.06.52:184][198]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-12.06.52
[2024.05.15-09.06.52:184][198]LogWorld: Bringing up level for play took: 0.002065
[2024.05.15-09.06.52:187][198]LogOnline: OSS: Created online subsystem instance for: :Context_39
[2024.05.15-09.06.52:189][198]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-09.06.52:194][198]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-09.06.52:195][198]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-09.06.52:195][198]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-09.06.52:195][198]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-09.06.52:195][198]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-09.06.52:195][198]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-09.06.52:195][198]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-09.06.52:195][198]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-09.06.52:195][198]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-09.07.01:434][744]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.15-09.07.06:582][ 63]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002987s)
[2024.05.15-09.07.06:582][ 63]LogAudio: Display: Audio Device (ID: 27) registered with world 'TheMainWorld'.
[2024.05.15-09.07.06:582][ 63]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-09.07.06:582][ 63]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.15-09.07.06:583][ 63]LogPlayLevel: PIE: World Init took: (0.000977s)
[2024.05.15-09.07.06:583][ 63]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-09.07.06:583][ 63]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-09.07.06:584][ 63]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-12.07.06
[2024.05.15-09.07.06:584][ 63]LogWorld: Bringing up level for play took: 0.001187
[2024.05.15-09.07.06:586][ 63]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-09.07.06:589][ 63]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-09.07.06:590][ 63]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-09.07.06:590][ 63]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-09.07.06:590][ 63]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-09.07.06:590][ 63]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-09.07.06:590][ 63]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-09.07.06:590][ 63]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-09.07.06:590][ 63]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-09.07.06:590][ 63]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-09.07.52:987][892]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003206s)
[2024.05.15-09.07.53:004][892]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2024.05.15-09.07.53:007][892]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-09.07.53:044][892]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28
[2024.05.15-09.07.53:044][892]LogInit: FAudioDevice initialized with ID 28.
[2024.05.15-09.07.53:044][892]LogAudio: Display: Audio Device (ID: 28) registered with world 'TheMainWorld'.
[2024.05.15-09.07.53:044][892]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28
[2024.05.15-09.07.53:056][892]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-09.07.53:383][892]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-09.07.53:384][892]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-09.07.53:385][892]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-12.07.53
[2024.05.15-09.07.53:385][892]LogWorld: Bringing up level for play took: 0.001784
[2024.05.15-09.07.53:387][892]LogOnline: OSS: Created online subsystem instance for: :Context_40
[2024.05.15-09.07.53:389][892]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-09.07.53:393][892]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-09.07.53:393][892]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-09.07.53:393][892]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-09.07.53:393][892]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-09.07.53:393][892]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-09.07.53:393][892]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-09.07.53:393][892]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-09.07.53:393][892]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-09.07.53:393][892]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-09.07.53:405][892]PIE: Server logged in
[2024.05.15-09.07.53:413][892]PIE: Play in editor total start time 0,429 seconds.
[2024.05.15-09.07.53:428][892]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.15-09.07.53:435][892]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.15-09.07.53:476][893]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.15-09.07.57:153][131]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:23.036 and deleted 0 files with total size 0 MiB and 18 empty folders. Scanned 11830 files in 13719 folders with total size 985 MiB.
[2024.05.15-09.08.08:931][950]Cmd: quit
[2024.05.15-09.08.08:933][950]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-09.08.08:933][950]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.15-09.09.56:316][394]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003212s)
[2024.05.15-09.09.56:335][394]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
[2024.05.15-09.09.56:339][394]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-09.09.56:382][394]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29
[2024.05.15-09.09.56:382][394]LogInit: FAudioDevice initialized with ID 29.
[2024.05.15-09.09.56:382][394]LogAudio: Display: Audio Device (ID: 29) registered with world 'TheMainWorld'.
[2024.05.15-09.09.56:382][394]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29
[2024.05.15-09.09.56:393][394]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-09.09.56:735][394]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-09.09.56:736][394]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-09.09.56:737][394]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-12.09.56
[2024.05.15-09.09.56:737][394]LogWorld: Bringing up level for play took: 0.001869
[2024.05.15-09.09.56:740][394]LogOnline: OSS: Created online subsystem instance for: :Context_41
[2024.05.15-09.09.56:743][394]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-09.09.56:746][394]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-09.09.56:747][394]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-09.09.56:747][394]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-09.09.56:747][394]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-09.09.56:747][394]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-09.09.56:747][394]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-09.09.56:747][394]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-09.09.56:747][394]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-09.09.56:747][394]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-09.10.35:186][552]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003889s)
[2024.05.15-09.10.35:203][552]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.05.15-09.10.35:207][552]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.15-09.10.35:246][552]LogInit: FAudioDevice initialized with ID 30.
[2024.05.15-09.10.35:246][552]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30
[2024.05.15-09.10.35:246][552]LogAudio: Display: Audio Device (ID: 30) registered with world 'TheMainWorld'.
[2024.05.15-09.10.35:246][552]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30
[2024.05.15-09.10.35:259][552]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.15-09.10.35:583][552]LogLoad: Game class is 'VRGameMode_C'
[2024.05.15-09.10.35:585][552]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.15-09.10.35:585][552]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.15-12.10.35
[2024.05.15-09.10.35:585][552]LogWorld: Bringing up level for play took: 0.001951
[2024.05.15-09.10.35:587][552]LogOnline: OSS: Created online subsystem instance for: :Context_42
[2024.05.15-09.10.35:589][552]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.15-09.10.35:593][552]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.15-09.10.35:593][552]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.15-09.10.35:593][552]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.15-09.10.35:593][552]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.15-09.10.35:593][552]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.15-09.10.35:593][552]LogBlueprintUserMessages: [BP_Rune_C_2] Play begun
[2024.05.15-09.10.35:593][552]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.15-09.10.35:593][552]LogBlueprintUserMessages: [BP_Rune_C_3] Play begun
[2024.05.15-09.10.35:593][552]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.15-09.15.22:949][ 73]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
[2024.05.15-09.15.22:961][ 73]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto4
[2024.05.15-09.15.22:961][ 73]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/TheMainWorld_Auto4A43ABE59427DE9B0FE74B79D367CD1ED.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto4.umap'
[2024.05.15-09.15.22:963][ 73]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto4.umap is in the /Temp path, will not scan.
[2024.05.15-09.15.22:963][ 73]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.032
[2024.05.15-09.15.22:963][ 73]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.032
[2024.05.15-09.15.22:964][ 73]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/VRTemplate/Blueprints/VRPawn] ([2] browsable assets)...
[2024.05.15-09.15.22:972][ 73]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn]
[2024.05.15-09.15.22:972][ 73]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Blueprints/VRPawn]
[2024.05.15-09.15.23:056][ 73]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto4
[2024.05.15-09.15.23:056][ 73]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/VRPawn_Auto471974F144BC1EE6ADD5B7A8828820589.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto4.uasset'
[2024.05.15-09.15.23:057][ 73]LogFileHelpers: Auto-saving content packages took 0.093