Muudatused
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@ -11,6 +11,12 @@ public class MüntideLugeja : MonoBehaviour
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public void AnnaMünte(int arv)
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{
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this.arv += arv;
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textMeshProUGUI.text = this.arv + " $";
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textMeshProUGUI.text = this.arv + "";
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}
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public void Nulli()
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{
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this.arv = 0;
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textMeshProUGUI.text = this.arv + "";
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}
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}
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@ -26,6 +26,4 @@ public class pahalane : MonoBehaviour
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}
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}
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}
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@ -2,6 +2,7 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using DG.Tweening;
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using UnityEngine.SceneManagement;
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public class player : MonoBehaviour
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{
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@ -84,7 +85,7 @@ public class player : MonoBehaviour
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var targetFollower = GetComponent<TargetFollower>();
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if (targetFollower.kaesolevAsi == null) return;
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var müntideArv = targetFollower.kaesolevAsi.GetComponent<Kast>().müntideArv;
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FindObjectOfType<MüntideLugeja>().AnnaMünte(müntideArv);
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//FindObjectOfType<MüntideLugeja>().AnnaMünte(müntideArv);
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Destroy(targetFollower.kaesolevAsi.gameObject);
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for (var i = 0; i < müntideArv; i++)
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@ -92,14 +93,18 @@ public class player : MonoBehaviour
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var münt = Instantiate(mündiEffekt, transform.position, Quaternion.identity);
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//münt.transform.localScale = Vector3.zero;
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var seq = DOTween.Sequence();
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seq.Append(münt.transform.DOScale(Vector3.one, i).SetEase(Ease.InOutQuad));
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seq.Append(münt.transform.DOMove(mündiMinekuAsukoht.position, 0.3f + (i * 0.1f)).SetEase(Ease.InOutQuad));
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var tf = münt.AddComponent<TargetFollower>();
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tf.kiirus = 5f - i * (0.5f);
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tf.kasi = mündiMinekuAsukoht;
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tf.kaesolevAsi = münt.transform;
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Destroy(münt, 5f - i * (0.5f));
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//tf.kiirus = 2f + i * (1f);
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//tf.kasi = mündiMinekuAsukoht;
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//tf.kaesolevAsi = münt.transform;
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//seq.Append(münt.transform.DOScale(Vector3.one, i).SetEase(Ease.InOutQuad));
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//seq.Append(münt.transform.DOScale(Vector3.zero, i).SetEase(Ease.InOutQuad)).OnComplete(() => { Destroy(münt); });
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seq.Append(münt.transform.DOShakeRotation(0.2f).SetEase(Ease.InOutQuad).OnStart(() => {
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tf.kiirus = 10f;
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tf.kasi = mündiMinekuAsukoht;
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tf.kaesolevAsi = münt.transform;
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}));
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seq.OnComplete(() => { Destroy(münt); FindObjectOfType<MüntideLugeja>().AnnaMünte(1); });
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}
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}
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@ -107,8 +112,8 @@ public class player : MonoBehaviour
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public void Surm()
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{
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transform.position = new Vector3(-78, 1138, 0);
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FindObjectOfType<MüntideLugeja>().Nulli();
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
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}
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}
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GameObject:
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Loading…
Reference in New Issue