Commit Graph

9 Commits

Author SHA1 Message Date
Karl Arthur bb40111a01 Haptic feedback 2024-05-28 16:51:07 +03:00
Mihkel Roomet b30f417cba Adjusted text renderer colors for Android Vulkan. Bubble colors still need to be adjusted. 2024-05-24 10:55:08 +03:00
MYWHITEMAMA\mihke b137c771e5 Added showcase photos for milestone2. Also just testing committing from a new computer. 2024-05-23 16:21:50 +03:00
karlkade 4bd235c4f0 Deleted CustomBlueprintFunction, some changes 2024-05-15 15:34:59 +03:00
Karl Arthur 2cf7c3d25f Mingi algne funktsionaalsus, et mull mis highlightiks oleks vaates. Aja ja mulli katki tegemise lugemise funktsionaalsus. 2024-05-10 21:21:13 +03:00
Mihkel Roomet 1b086cbccd Bubbles now spawn randomly in a sphere around the player 2024-04-27 13:21:17 +03:00
Mihkel Roomet d0851a7dd4 The Main Game level is now using BP_BubbleManager and BP_Bubble, so it is no longer tied to any prototypes 2024-04-27 12:24:31 +03:00
Mihkel Roomet 546e118cbd Reduce Prototype2 grid size. Rebuild with Visual Studio just in case. 2024-04-24 14:51:03 +03:00
Mihkel Roomet 52e791213f Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course). 2024-04-18 03:24:39 +03:00