1
0
forked from cgvr/DeltaVR

2 Commits

13 changed files with 736 additions and 43 deletions

View File

@@ -0,0 +1,496 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &191445694185635432
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5366069888055802935}
- component: {fileID: 3859184247018527702}
- component: {fileID: 4706461719203293390}
m_Layer: 0
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5366069888055802935
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191445694185635432}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 9089378608032997654}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0.35, y: 0.35}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3859184247018527702
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191445694185635432}
m_CullTransparentMesh: 1
--- !u!114 &4706461719203293390
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191445694185635432}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1729028776279376009
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3870989277732630730}
- component: {fileID: 7594134409976187304}
- component: {fileID: 1297641575955202044}
- component: {fileID: 6521999952126795650}
m_Layer: 0
m_Name: Printable
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3870989277732630730
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1729028776279376009}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 4.4651, y: -0.4161, z: -4.28}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9089378608032997654}
- {fileID: 3957909802885323975}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &7594134409976187304
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1729028776279376009}
serializedVersion: 4
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &1297641575955202044
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1729028776279376009}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ad34abafad169848a38072baa96cdb2, type: 3}
m_Name:
m_EditorClassIdentifier:
m_InteractionManager: {fileID: 0}
m_Colliders:
- {fileID: 7071286287119029704}
m_InteractionLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_InteractionLayers:
m_Bits: 1
m_DistanceCalculationMode: 1
m_SelectMode: 0
m_CustomReticle: {fileID: 0}
m_AllowGazeInteraction: 0
m_AllowGazeSelect: 0
m_OverrideGazeTimeToSelect: 0
m_GazeTimeToSelect: 0.5
m_OverrideTimeToAutoDeselectGaze: 0
m_TimeToAutoDeselectGaze: 3
m_AllowGazeAssistance: 0
m_FirstHoverEntered:
m_PersistentCalls:
m_Calls: []
m_LastHoverExited:
m_PersistentCalls:
m_Calls: []
m_HoverEntered:
m_PersistentCalls:
m_Calls: []
m_HoverExited:
m_PersistentCalls:
m_Calls: []
m_FirstSelectEntered:
m_PersistentCalls:
m_Calls: []
m_LastSelectExited:
m_PersistentCalls:
m_Calls: []
m_SelectEntered:
m_PersistentCalls:
m_Calls: []
m_SelectExited:
m_PersistentCalls:
m_Calls: []
m_Activated:
m_PersistentCalls:
m_Calls: []
m_Deactivated:
m_PersistentCalls:
m_Calls: []
m_StartingHoverFilters: []
m_StartingSelectFilters: []
m_StartingInteractionStrengthFilters: []
m_OnFirstHoverEntered:
m_PersistentCalls:
m_Calls: []
m_OnLastHoverExited:
m_PersistentCalls:
m_Calls: []
m_OnHoverEntered:
m_PersistentCalls:
m_Calls: []
m_OnHoverExited:
m_PersistentCalls:
m_Calls: []
m_OnSelectEntered:
m_PersistentCalls:
m_Calls: []
m_OnSelectExited:
m_PersistentCalls:
m_Calls: []
m_OnSelectCanceled:
m_PersistentCalls:
m_Calls: []
m_OnActivate:
m_PersistentCalls:
m_Calls: []
m_OnDeactivate:
m_PersistentCalls:
m_Calls: []
m_AttachTransform: {fileID: 0}
m_SecondaryAttachTransform: {fileID: 0}
m_UseDynamicAttach: 1
m_MatchAttachPosition: 1
m_MatchAttachRotation: 1
m_SnapToColliderVolume: 1
m_ReinitializeDynamicAttachEverySingleGrab: 1
m_AttachEaseInTime: 0.15
m_MovementType: 2
m_VelocityDamping: 1
m_VelocityScale: 1
m_AngularVelocityDamping: 1
m_AngularVelocityScale: 1
m_TrackPosition: 1
m_SmoothPosition: 0
m_SmoothPositionAmount: 5
m_TightenPosition: 0.5
m_TrackRotation: 1
m_SmoothRotation: 0
m_SmoothRotationAmount: 5
m_TightenRotation: 0.5
m_ThrowOnDetach: 1
m_ThrowSmoothingDuration: 0.25
m_ThrowSmoothingCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_ThrowVelocityScale: 1.5
m_ThrowAngularVelocityScale: 1
m_ForceGravityOnDetach: 0
m_RetainTransformParent: 1
m_AttachPointCompatibilityMode: 0
m_StartingSingleGrabTransformers: []
m_StartingMultipleGrabTransformers: []
m_AddDefaultGrabTransformers: 1
--- !u!114 &6521999952126795650
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1729028776279376009}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bb8ba6b5820955f4a95511b55c3a8db9, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &6791306317367082968
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9089378608032997654}
- component: {fileID: 3612923806949016747}
- component: {fileID: 5397926117381239953}
- component: {fileID: 4316554082218252814}
m_Layer: 0
m_Name: ImageDisplayCanvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &9089378608032997654
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6791306317367082968}
m_LocalRotation: {x: 0, y: -0.7071068, z: -0.7071068, w: 0}
m_LocalPosition: {x: 0, y: 0, z: -0.0016155243}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5366069888055802935}
m_Father: {fileID: 3870989277732630730}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 270, y: 0, z: 180}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: -0, y: 0.015545189}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &3612923806949016747
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6791306317367082968}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &5397926117381239953
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6791306317367082968}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 1
--- !u!114 &4316554082218252814
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6791306317367082968}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!1 &8445441351388109183
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3957909802885323975}
- component: {fileID: 4361987431377336869}
- component: {fileID: 3411055828343993123}
- component: {fileID: 7071286287119029704}
m_Layer: 0
m_Name: PrintableBody
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3957909802885323975
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8445441351388109183}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.02, z: 0.4}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3870989277732630730}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4361987431377336869
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8445441351388109183}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3411055828343993123
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8445441351388109183}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &7071286287119029704
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8445441351388109183}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: ce48acf249530e046b8d15ebc9bc8f3e
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -102,7 +102,6 @@ public abstract class NPCController : MonoBehaviour
// apply mouth scale
Vector3 s = mouth.localScale;
s.y = smoothed;
Debug.Log("mouth scale: " + smoothed);
mouth.localScale = s;
}
@@ -118,7 +117,6 @@ public abstract class NPCController : MonoBehaviour
scale.y = smoothed;
mouth.localScale = scale;
}
Debug.Log("mouth scale stopped: " + smoothed);
currentVoicelineEvent.release();
}
@@ -193,7 +191,6 @@ public abstract class NPCController : MonoBehaviour
}
var lines = File.ReadAllLines(filePath);
Debug.Log("read lines: " + lines.Length);
rmsCurve = lines.Select(l => float.Parse(l, System.Globalization.CultureInfo.InvariantCulture)).ToArray();
}
}

View File

@@ -16,10 +16,6 @@ public class ShapeDetectionNPC : NPCController
public ShapeScanner shapeScanner;
public float radioAmount = 1f;
public GameObject GeneratedModel { get; private set; }
public Transform modelSpawnPoint;
public string shapeScannerTag = "ShapeScannable";
public int ignorePlayerCollisionLayer = 2;
// states:
// 0 - idle
@@ -115,11 +111,11 @@ public class ShapeDetectionNPC : NPCController
private async void OnPlayerPressedKeyboard()
{
string inputPrompt = microphoneStand.GetTextOutput();
byte[] imageBytes = await InvokeAiClient.Instance.GenerateImage(inputPrompt);
GeneratedTexture = ModelGenerationUtils.CreateTexture(imageBytes);
Sprite sprite = ModelGenerationUtils.CreateSprite(GeneratedTexture);
imageDisplay.sprite = sprite;
//string inputPrompt = microphoneStand.GetTextOutput();
//byte[] imageBytes = await InvokeAiClient.Instance.GenerateImage(inputPrompt);
//GeneratedTexture = ModelGenerationUtils.CreateTexture(imageBytes);
//Sprite sprite = ModelGenerationUtils.CreateSprite(GeneratedTexture);
//imageDisplay.sprite = sprite;
imageGenerationButton.Deactivate();
if (state == 3)
@@ -144,14 +140,8 @@ public class ShapeDetectionNPC : NPCController
byte[] encodedModel = await TrellisClient.Instance.GenerateModel(encodedTexture);
GameObject spawnedObject = await ModelGenerationUtils.Instance.SpawnModel(encodedModel);
InitializeSpawnedObject(spawnedObject);
if (GeneratedModel != null)
{
// Destroy previous generated object (first move out of ShapeScanner to trigger OnTriggerExit
GeneratedModel.transform.position = Vector3.zero;
}
GeneratedModel = spawnedObject;
modelGenerationButton.Deactivate();
if (state == 5)
@@ -160,25 +150,5 @@ public class ShapeDetectionNPC : NPCController
}
}
private void InitializeSpawnedObject(GameObject spawnedObject)
{
GameObject spawnedObjectParent = new GameObject("SpawnedModelParent");
spawnedObjectParent.transform.parent = modelSpawnPoint;
spawnedObjectParent.transform.position = modelSpawnPoint.transform.position;
spawnedObjectParent.layer = ignorePlayerCollisionLayer;
Rigidbody rigidbody = spawnedObjectParent.AddComponent<Rigidbody>();
rigidbody.isKinematic = true;
//spawnedObject.AddComponent<NetworkObject>();
//spawnedObject.AddComponent<NetworkTransform>();
MeshCollider spawnedObjectCollider = spawnedObject.GetComponent<MeshCollider>();
spawnedObjectCollider.convex = false;
spawnedObject.transform.parent = spawnedObjectParent.transform;
spawnedObject.transform.position = spawnedObjectParent.transform.position;
spawnedObject.tag = shapeScannerTag;
spawnedObject.layer = ignorePlayerCollisionLayer;
spawnedObjectParent.AddComponent<TwoHandScaleGrabInteractable>();
}
}

View File

@@ -0,0 +1,48 @@
using DG.Tweening;
using TMPro;
using UnityEngine;
public class ComputerPrinter : MonoBehaviour
{
public TextMeshProUGUI textDisplay;
public PushableButton enterKey;
public Transform ejectionOrigin;
public Transform ejectionDestination;
public Printable printablePrefab;
public float ejectionDuration = 1.0f;
public int ignorePlayerCollisionLayer = 2;
// Start is called before the first frame update
void Start()
{
enterKey.OnButtonPressed += PrintImage;
}
// Update is called once per frame
void Update()
{
}
private async void PrintImage()
{
string inputPrompt = textDisplay.text;
byte[] imageBytes = await InvokeAiClient.Instance.GenerateImage(inputPrompt);
Texture2D generatedTexture = ModelGenerationUtils.CreateTexture(imageBytes);
Printable printable = Instantiate(printablePrefab, ejectionOrigin.position, Quaternion.identity);
printable.AttachTexture(generatedTexture);
printable.gameObject.layer = ignorePlayerCollisionLayer;
foreach (Transform childTrans in printable.transform.GetComponentInChildren<Transform>())
{
childTrans.gameObject.layer = ignorePlayerCollisionLayer;
}
printable.transform.DOMove(ejectionDestination.position, ejectionDuration).OnComplete(() =>
{
Rigidbody printableRigidbody = printable.GetComponent<Rigidbody>();
printableRigidbody.isKinematic = false;
enterKey.Deactivate();
});
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 61da8777d60372649a52316cac583c10
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,34 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Printable : MonoBehaviour
{
private Texture2D attachedTexture;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public Texture2D GetTexture()
{
return attachedTexture;
}
public void AttachTexture(Texture2D texture)
{
Sprite sprite = ModelGenerationUtils.CreateSprite(texture);
Image imageDisplay = GetComponentInChildren<Image>();
imageDisplay.sprite = sprite;
attachedTexture = texture;
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: bb8ba6b5820955f4a95511b55c3a8db9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,62 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Printer3D : MonoBehaviour
{
public Transform spawnPoint;
public int ignorePlayerCollisionLayer = 2;
public string shapeScannerTag = "ShapeScannable";
private GameObject GeneratedModel;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public async void PrintObject(Texture2D texture)
{
string encodedTexture = Convert.ToBase64String(texture.EncodeToJPG());
byte[] encodedModel = await TrellisClient.Instance.GenerateModel(encodedTexture);
GameObject spawnedObject = await ModelGenerationUtils.Instance.SpawnModel(encodedModel);
InitializeSpawnedObject(spawnedObject);
if (GeneratedModel != null)
{
// Destroy previous generated object (first move out of ShapeScanner to trigger OnTriggerExit
GeneratedModel.transform.position = Vector3.zero;
}
GeneratedModel = spawnedObject;
}
private void InitializeSpawnedObject(GameObject spawnedObject)
{
GameObject spawnedObjectParent = new GameObject("SpawnedModelParent");
spawnedObjectParent.transform.parent = spawnPoint;
spawnedObjectParent.transform.position = spawnPoint.transform.position;
spawnedObjectParent.layer = ignorePlayerCollisionLayer;
Rigidbody rigidbody = spawnedObjectParent.AddComponent<Rigidbody>();
rigidbody.isKinematic = true;
//spawnedObject.AddComponent<NetworkObject>();
//spawnedObject.AddComponent<NetworkTransform>();
MeshCollider spawnedObjectCollider = spawnedObject.GetComponent<MeshCollider>();
spawnedObjectCollider.convex = false;
spawnedObject.transform.parent = spawnedObjectParent.transform;
spawnedObject.transform.position = spawnedObjectParent.transform.position;
spawnedObject.tag = shapeScannerTag;
spawnedObject.layer = ignorePlayerCollisionLayer;
spawnedObjectParent.AddComponent<TwoHandScaleGrabInteractable>();
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 165a0eb9b371428468a9f9253668ef2b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,35 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Printer3DInputHole : MonoBehaviour
{
public Printer3D printer;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter(Collider other)
{
Debug.Log(other.gameObject.name);
Transform parent = other.transform.parent;
if (parent != null) {
Printable printable = parent.GetComponent<Printable>();
if (printable != null)
{
printer.PrintObject(printable.GetTexture());
Destroy(printable.gameObject);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 2970ff5f70d74904ea849da1b6364e0e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: