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forked from cgvr/DeltaVR
Commit Graph

15 Commits

Author SHA1 Message Date
eb8e33bb3d fix voiceline occlusion 2026-01-27 18:44:33 +02:00
af27bb0230 shape scanner improvements: add handle, destroy scannable object on completion, correctly detect when new object is generated 2026-01-27 18:38:20 +02:00
77fc43bebd fix bug with player colliding with spawned model when holding it 2026-01-27 17:50:13 +02:00
15b92e92b4 enable continuous movement by default, move config.json to game folder 2026-01-27 17:25:33 +02:00
cb4d4036e7 microphone recording working with FMOD!!! 2026-01-14 18:02:41 +02:00
96839e0e82 ShapeScanner multiple configurations, configurable in editor 2026-01-14 14:02:10 +02:00
1cd97e4d0a shape checker nice materials, generated object grabbable 2026-01-13 17:17:59 +02:00
d2ac917db3 implemented shape scanner 2026-01-11 17:48:58 +02:00
ce75a1f343 replaced demo boxes with microphone stand and buttons, in archery range 2026-01-10 17:00:45 +02:00
46b1c7e1de fix FishNetworking problems from merging 2026-01-10 11:53:56 +02:00
5074d688f7 fixing problems from merging 2026-01-03 17:23:23 +02:00
7bc58a48d0 add TrellisClient, use it for model generation 2025-12-22 15:07:23 +02:00
1b3b3db1bf port InvokeAI API client to Unity, use it in ImageGenerationBox 2025-12-22 13:19:28 +02:00
b424c6467b Unity pipeline scripts cleanup + enable dev build 2025-12-17 15:46:57 +02:00
0cb92b2442 use voice transcription box and model gen box in archery range 2025-12-16 11:22:09 +02:00