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c78886e492
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professor says good job after first config done
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2026-03-16 14:59:10 +02:00 |
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d6c2878491
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simplify shape scanner code
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2026-03-16 12:31:43 +02:00 |
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f101de5390
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remove SelectExit from shape scanner
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2026-03-16 12:29:07 +02:00 |
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2c8c146a5f
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fixed bug with shape scanner destroying not whole scannable object, deleted Parent-GeneratedModel objects from scene
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2026-03-16 12:04:03 +02:00 |
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db60947749
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fix shapescanner incorrect ray counting and make asynchronous
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2026-03-16 11:28:58 +02:00 |
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a6a6b036ca
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reduced shape scanner conf count, fix bug with HUD
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2026-03-12 18:07:55 +02:00 |
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7b740ea80d
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shape scanner updates display on start
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2026-03-11 16:59:55 +02:00 |
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7a37566296
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change shape checker configurations + fix bug with rounding
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2026-03-07 16:05:37 +02:00 |
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96b21d0df9
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shape scanner emits particles on config complete
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2026-03-07 11:36:43 +02:00 |
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5e6bb24c27
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on shape scanner completion, door is unlocked, shape scanner initializes empty config, quest marker moves to npc
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2026-03-01 13:15:51 +02:00 |
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95e67b9870
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shape scanner supports multiple object scanning, always destroys colliding objects on config completion
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2026-03-01 11:30:33 +02:00 |
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4e5cee129d
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put shape scanner model and rays into game
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2026-02-17 19:09:32 +02:00 |
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af27bb0230
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shape scanner improvements: add handle, destroy scannable object on completion, correctly detect when new object is generated
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2026-01-27 18:38:20 +02:00 |
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ec45c402af
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add sound effects to button, mic stand, model generation, shape scanner
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2026-01-25 15:10:42 +02:00 |
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96839e0e82
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ShapeScanner multiple configurations, configurable in editor
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2026-01-14 14:02:10 +02:00 |
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d2ac917db3
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implemented shape scanner
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2026-01-11 17:48:58 +02:00 |
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