1
0
forked from cgvr/DeltaVR
Commit Graph

30 Commits

Author SHA1 Message Date
5074d688f7 fixing problems from merging 2026-01-03 17:23:23 +02:00
bd913ae549 Merge branch 'SamWorkset' 2026-01-03 13:46:54 +02:00
7bc58a48d0 add TrellisClient, use it for model generation 2025-12-22 15:07:23 +02:00
1b3b3db1bf port InvokeAI API client to Unity, use it in ImageGenerationBox 2025-12-22 13:19:28 +02:00
236f0758df make NPC character prefab + fix arrow hit detection 2025-12-22 10:59:07 +02:00
Timur Nizamov
50dba2cd81 Some fixes made, object picking logic added 2025-12-21 00:01:28 +02:00
Timur Nizamov
27d5fdd68c klaviatuur parandatud 2025-12-17 20:04:12 +02:00
b424c6467b Unity pipeline scripts cleanup + enable dev build 2025-12-17 15:46:57 +02:00
c999bafa22 Improved doors. This introduced ghost hand issue and some doors being hinged backwards. Working on it. 2025-12-16 15:50:55 +02:00
90781191b7 manage spawned object node hierarchy better 2025-12-16 13:30:08 +02:00
5796887f79 properly replace archery target object's child with generated object 2025-12-16 11:56:56 +02:00
0cb92b2442 use voice transcription box and model gen box in archery range 2025-12-16 11:22:09 +02:00
98526fd582 improved door grabbing. Sometimes leaves ghost hands. 2025-12-15 21:16:03 +02:00
4bf99dd820 Improved doors. Needs additional work 2025-12-13 23:15:27 +02:00
Timur Nizamov
647d247c81 fixes, portal sound changed, faders 2025-12-08 00:06:28 +02:00
Timur Nizamov
f414e10d94 added initial logic for the volume sliders 2025-12-02 22:40:17 +02:00
Timur Nizamov
02f640218c occlusion for 5 sounds added, new sounds were added, however the issue with the layer of glass walls has to be resolved 2025-11-09 22:38:07 +02:00
50f758cc28 Finished up improving static object colliders. Added network improvements to interactions, still half-baked. 2025-11-08 21:52:54 +02:00
ee6e8d21ac improved collisions of models 2025-11-06 18:49:58 +02:00
a3975d85f7 added detailed collisions to hands, needs to be configured for Vivegit status! Also, added more complex collisions to furniture and simplified existing scene object collisions 2025-10-29 21:32:26 +02:00
Timur Nizamov
48860cf906 kõik vanad helid lisatud, peaaegu kõik esimese iteratsiooni helid on lisatud, auto jaoks üks lisaloogika on tehtud 2025-10-20 00:02:08 +03:00
Timur Nizamov
013ed4944c some old sounds are added 2025-10-17 01:54:45 +03:00
Timur Nizamov
16c4680d6c 2 working sounds, updated scripts, fmod events 2025-10-15 23:34:25 +03:00
c7ed19b8dc Added complete lift interaction. Might need some debugging later. 2025-09-15 20:49:01 +03:00
b176dcc20a added ground trascans 2025-09-03 22:13:59 +03:00
a1c495cf92 added card readers to doors 2025-08-29 16:29:09 +03:00
b62e851c0e finished portal fundimentals 2025-03-09 20:43:38 +02:00
42aacaafb4 prepping for new skywalk system 2025-01-22 19:43:13 +02:00
Ranno Samuel Adson
5df9dacfb5 making changes to lighting. This is a backup just in case 2024-12-27 14:11:36 +02:00
Toomas Tamm
07b9b9e2f4 deltavr multiplayer 2.0 2023-05-08 15:56:10 +03:00