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forked from cgvr/DeltaVR
Commit Graph

16 Commits

Author SHA1 Message Date
3097c404ba set up shape detection minigame pieces 2026-01-13 16:06:13 +02:00
d2ac917db3 implemented shape scanner 2026-01-11 17:48:58 +02:00
991f7d73b9 more wires to archery range, connecting buttons 2026-01-11 14:47:39 +02:00
997bb457ba archery range glass display tank + wire 2026-01-11 12:04:21 +02:00
ce75a1f343 replaced demo boxes with microphone stand and buttons, in archery range 2026-01-10 17:00:45 +02:00
46b1c7e1de fix FishNetworking problems from merging 2026-01-10 11:53:56 +02:00
79dcf3bc9b fixed microphone not detecting after merge 2026-01-06 18:12:48 +02:00
5074d688f7 fixing problems from merging 2026-01-03 17:23:23 +02:00
4fa73e5035 logging for audio transcription, etc 2025-12-31 15:26:07 +02:00
0c8c55f293 use Whisper in streaming mode 2025-12-31 14:13:25 +02:00
7bc58a48d0 add TrellisClient, use it for model generation 2025-12-22 15:07:23 +02:00
1b3b3db1bf port InvokeAI API client to Unity, use it in ImageGenerationBox 2025-12-22 13:19:28 +02:00
b424c6467b Unity pipeline scripts cleanup + enable dev build 2025-12-17 15:46:57 +02:00
90781191b7 manage spawned object node hierarchy better 2025-12-16 13:30:08 +02:00
5796887f79 properly replace archery target object's child with generated object 2025-12-16 11:56:56 +02:00
0cb92b2442 use voice transcription box and model gen box in archery range 2025-12-16 11:22:09 +02:00