forked from cgvr/DeltaVR
fixed microphone not detecting after merge
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@@ -24,8 +24,7 @@ public class VoiceTranscriptionBox : MonoBehaviour
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{
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meshRenderer = GetComponent<MeshRenderer>();
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var micDevices = Microphone.devices;
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Debug.Log("Mic devices: " + string.Join(", ", micDevices));
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Debug.Log("Mic devices: " + string.Join(", ", Microphone.devices));
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// This causes about 1 sec long freeze, has to be done once at the start of the game
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microphoneRecord.StartRecord();
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