From 79dcf3bc9b834a4cf98b5ca293d3b5236b982a89 Mon Sep 17 00:00:00 2001 From: henrisel Date: Tue, 6 Jan 2026 18:12:48 +0200 Subject: [PATCH] fixed microphone not detecting after merge --- Assets/Plugins/FMOD/Resources/FMODStudioSettings.asset | 2 +- Assets/_PROJECT/Scenes/DeltaBuilding_base.unity | 2 +- .../_PROJECT/Scripts/ModeGeneration/VoiceTranscriptionBox.cs | 3 +-- ProjectSettings/AudioManager.asset | 2 +- 4 files changed, 4 insertions(+), 5 deletions(-) diff --git a/Assets/Plugins/FMOD/Resources/FMODStudioSettings.asset b/Assets/Plugins/FMOD/Resources/FMODStudioSettings.asset index 4ff3a4b9..ed49d319 100644 --- a/Assets/Plugins/FMOD/Resources/FMODStudioSettings.asset +++ b/Assets/Plugins/FMOD/Resources/FMODStudioSettings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3f2cad20bb4fd8d10f06f8f10d22435a9ec7a6dde94662f9a8856c15c8f8e01f +oid sha256:fbfa195277d34732154dfd463825db806c39979e9858e1801a59b6ce15d123a4 size 20242 diff --git a/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity b/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity index cbde9981..09d93be0 100644 --- a/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity +++ b/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d23d2711bdb15bcb892d294004e3646d1b8b74d4d57a5c2ef1fb7956fa183712 +oid sha256:4834233c9b83183144f941f43f4915e70e705a0157f06d40bdfb55cabf1820d3 size 67039265 diff --git a/Assets/_PROJECT/Scripts/ModeGeneration/VoiceTranscriptionBox.cs b/Assets/_PROJECT/Scripts/ModeGeneration/VoiceTranscriptionBox.cs index dcbfc652..016bf042 100644 --- a/Assets/_PROJECT/Scripts/ModeGeneration/VoiceTranscriptionBox.cs +++ b/Assets/_PROJECT/Scripts/ModeGeneration/VoiceTranscriptionBox.cs @@ -24,8 +24,7 @@ public class VoiceTranscriptionBox : MonoBehaviour { meshRenderer = GetComponent(); - var micDevices = Microphone.devices; - Debug.Log("Mic devices: " + string.Join(", ", micDevices)); + Debug.Log("Mic devices: " + string.Join(", ", Microphone.devices)); // This causes about 1 sec long freeze, has to be done once at the start of the game microphoneRecord.StartRecord(); diff --git a/ProjectSettings/AudioManager.asset b/ProjectSettings/AudioManager.asset index ad7daa56..bc6abbd7 100644 --- a/ProjectSettings/AudioManager.asset +++ b/ProjectSettings/AudioManager.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:15a687c1c7be0e1cc0af97c61ed3a13192e666f1d61fc57280fde6421a8d196e +oid sha256:7105b1e15f990334af69cbdcfaa594a4a4987ca2525675bc70e807344831d95d size 446